From 9a2e42c1f80c6e63f5293e17098ecb7b8e962db2 Mon Sep 17 00:00:00 2001 From: Mycroft Date: Thu, 11 Aug 2022 18:19:08 +0100 Subject: [PATCH] fix getNearbyPlayers --- [esx]/es_extended/server/onesync.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/[esx]/es_extended/server/onesync.lua b/[esx]/es_extended/server/onesync.lua index c4a790a3..8684ea69 100644 --- a/[esx]/es_extended/server/onesync.lua +++ b/[esx]/es_extended/server/onesync.lua @@ -25,13 +25,13 @@ local function getNearbyPlayers(source, closest, distance, ignore) local coords = GetEntityCoords(entity) if not closest then - local dist = #(xPlayer.source - coords) + local dist = #(source - coords) if dist <= distance then count += 1 result[count] = {id = xPlayer.source, ped = NetworkGetNetworkIdFromEntity(entity), coords = coords, dist = dist} end else - local dist = #(xPlayer.source - coords) + local dist = #(source - coords) if dist <= (result.dist or distance) then result = {id = xPlayer.source, ped = NetworkGetNetworkIdFromEntity(entity), coords = coords, dist = dist} end