diff --git a/[esx]/es_extended/client/main.lua b/[esx]/es_extended/client/main.lua index 340ffde6..c464139f 100644 --- a/[esx]/es_extended/client/main.lua +++ b/[esx]/es_extended/client/main.lua @@ -84,15 +84,13 @@ RegisterNetEvent('esx:setMaxWeight') AddEventHandler('esx:setMaxWeight', function(newMaxWeight) ESX.PlayerData.maxWeight = newMaxWeight end) AddEventHandler('esx:onPlayerSpawn', function() - local playerPed = PlayerPedId() - if ESX.PlayerData.ped ~= playerPed then ESX.SetPlayerData('ped', playerPed) end - if ESX.PlayerData.dead ~= false then ESX.SetPlayerData('dead', false) end + ESX.SetPlayerData('ped', PlayerPedId()) + ESX.SetPlayerData('dead', false) end) AddEventHandler('esx:onPlayerDeath', function() - local playerPed = PlayerPedId() - if ESX.PlayerData.ped ~= playerPed then ESX.SetPlayerData('ped', playerPed) end - if ESX.PlayerData.dead ~= false then ESX.SetPlayerData('dead', true) end + ESX.SetPlayerData('ped', PlayerPedId()) + ESX.SetPlayerData('dead', true) end) AddEventHandler('skinchanger:modelLoaded', function() @@ -103,8 +101,7 @@ AddEventHandler('skinchanger:modelLoaded', function() end) AddEventHandler('esx:restoreLoadout', function() - local playerPed = PlayerPedId() - if ESX.PlayerData.ped ~= playerPed then ESX.SetPlayerData('ped', playerPed) end + ESX.SetPlayerData('ped', PlayerPedId()) local ammoTypes = {} RemoveAllPedWeapons(ESX.PlayerData.ped, true)