From 1caf55304602c73c9828ad564073e2682ef82cf5 Mon Sep 17 00:00:00 2001 From: iSentrie Date: Wed, 5 Oct 2022 10:29:19 +0300 Subject: [PATCH] ammo saving otherwise it doesn't update correctly and after relogging you lose ammo if it was reloaded at least once --- [esx]/es_extended/server/classes/player.lua | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/[esx]/es_extended/server/classes/player.lua b/[esx]/es_extended/server/classes/player.lua index 89575309..8dee5376 100644 --- a/[esx]/es_extended/server/classes/player.lua +++ b/[esx]/es_extended/server/classes/player.lua @@ -407,9 +407,7 @@ function CreateExtendedPlayer(playerId, identifier, group, accounts, inventory, local loadoutNum, weapon = self.getWeapon(weaponName) if weapon then - if ammoCount < weapon.ammo then - weapon.ammo = ammoCount - end + weapon.ammo = ammoCount end end