Added Some More Stuff

This commit is contained in:
MiddleSkillz
2021-05-05 01:18:20 -06:00
parent 77f34b0176
commit 8f91023bd9
3 changed files with 26 additions and 32 deletions
+17 -24
View File
@@ -10,38 +10,24 @@ end)
RegisterNetEvent('esx:playerLoaded')
AddEventHandler('esx:playerLoaded', function(playerData)
AddEventHandler('esx:playerLoaded', function(playerData, isNew)
ESX.PlayerLoaded = true
ESX.PlayerData = playerData
if GetEntityModel(PlayerPedId()) == GetHashKey('PLAYER_ZERO') then
local defaultModel = GetHashKey('a_m_y_stbla_02')
RequestModel(defaultModel)
while not HasModelLoaded(defaultModel) do
Citizen.Wait(10)
end
SetPlayerModel(PlayerId(), defaultModel)
SetPedDefaultComponentVariation(PlayerPedId())
SetPedRandomComponentVariation(PlayerPedId(), true)
SetModelAsNoLongerNeeded(defaultModel)
end
FreezeEntityPosition(PlayerPedId(), true)
-- enable PVP
if Config.EnablePVP then
SetCanAttackFriendly(PlayerPedId(), true, false)
NetworkSetFriendlyFireOption(true)
end
end
-- disable wanted level
if not Config.EnableWantedLevel then
ClearPlayerWantedLevel(PlayerId())
SetMaxWantedLevel(0)
end
if not Config.EnableWantedLevel then
ClearPlayerWantedLevel(PlayerId())
SetMaxWantedLevel(0)
end
if Config.EnableHud then
for k,v in ipairs(playerData.accounts) do
@@ -61,11 +47,13 @@ end
})
end
ESX.Game.Teleport(PlayerPedId(), {
exports.spawnmanager:spawnPlayer({
x = playerData.coords.x,
y = playerData.coords.y,
z = playerData.coords.z + 0.25,
heading = playerData.coords.heading
heading = playerData.coords.heading,
model = Config.DefaultPlayerModel,
skipFade = false
}, function()
TriggerServerEvent('esx:onPlayerSpawn')
TriggerEvent('esx:onPlayerSpawn')
@@ -78,6 +66,11 @@ end
FreezeEntityPosition(PlayerPedId(), false)
DoScreenFadeIn(10000)
StartServerSyncLoops()
if isNew then
-- Put your code for if you want to do something with new players.
else
-- If they aren't new put that code here.
end
end)
TriggerEvent('esx:loadingScreenOff')