diff --git a/[esx]/es_extended/client/main.lua b/[esx]/es_extended/client/main.lua index b7465c4a..a1bb5e44 100644 --- a/[esx]/es_extended/client/main.lua +++ b/[esx]/es_extended/client/main.lua @@ -55,6 +55,10 @@ AddEventHandler('esx:playerLoaded', function(xPlayer, isNew, skin) NetworkSetFriendlyFireOption(true) end + if Config.DisableHealthRegen then + SetPlayerHealthRechargeMultiplier(PlayerId(), 0.0) + end + if Config.EnableHud then for k,v in ipairs(ESX.PlayerData.accounts) do local accountTpl = '
 {{money}}
' diff --git a/[esx]/es_extended/config.lua b/[esx]/es_extended/config.lua index 95d9b091..60378868 100644 --- a/[esx]/es_extended/config.lua +++ b/[esx]/es_extended/config.lua @@ -18,6 +18,7 @@ Config.EnableDefaultInventory = true -- Display the default Inventory ( F2 ) Config.EnableWantedLevel = false -- Use Normal GTA wanted Level? Config.EnablePVP = true -- Allow Player to player combat Config.NativeNotify = false -- true = old esx notification +Config.DisableHealthRegen = true Config.Multichar = true -- Enable support for esx_multicharacter Config.Identity = true -- Select a characters identity data before they have loaded in (this happens by default with multichar)