diff --git a/[esx]/es_extended/client/main.lua b/[esx]/es_extended/client/main.lua
index b7465c4a..a1bb5e44 100644
--- a/[esx]/es_extended/client/main.lua
+++ b/[esx]/es_extended/client/main.lua
@@ -55,6 +55,10 @@ AddEventHandler('esx:playerLoaded', function(xPlayer, isNew, skin)
NetworkSetFriendlyFireOption(true)
end
+ if Config.DisableHealthRegen then
+ SetPlayerHealthRechargeMultiplier(PlayerId(), 0.0)
+ end
+
if Config.EnableHud then
for k,v in ipairs(ESX.PlayerData.accounts) do
local accountTpl = '

{{money}}
'
diff --git a/[esx]/es_extended/config.lua b/[esx]/es_extended/config.lua
index 95d9b091..60378868 100644
--- a/[esx]/es_extended/config.lua
+++ b/[esx]/es_extended/config.lua
@@ -18,6 +18,7 @@ Config.EnableDefaultInventory = true -- Display the default Inventory ( F2 )
Config.EnableWantedLevel = false -- Use Normal GTA wanted Level?
Config.EnablePVP = true -- Allow Player to player combat
Config.NativeNotify = false -- true = old esx notification
+Config.DisableHealthRegen = true
Config.Multichar = true -- Enable support for esx_multicharacter
Config.Identity = true -- Select a characters identity data before they have loaded in (this happens by default with multichar)