diff --git a/[core]/esx_multicharacter/server/modules/functions.lua b/[core]/esx_multicharacter/server/modules/functions.lua index 78ef5516..1d5a81a6 100644 --- a/[core]/esx_multicharacter/server/modules/functions.lua +++ b/[core]/esx_multicharacter/server/modules/functions.lua @@ -30,7 +30,7 @@ function Server:OnConnecting(source, deferrals) -- luacheck: ignore if not SetEntityOrphanMode then - return deferrals.done(("[ESX] ESX Requires a minimum Artifact version of 10188, Please update your server.")) + return deferrals.done(("[ESX Multicharacter] ESX Requires a minimum Artifact version of 10188, Please update your server.")) end if Server.oneSync == "off" or Server.oneSync == "legacy" then @@ -56,11 +56,11 @@ function Server:OnConnecting(source, deferrals) if DoesPlayerExist(xPlayer.source --[[@as string]]) then return deferrals.done( - ("[ESX] There was an error loading your character!\nError code: identifier-active\n\nThis error is caused by a player on this server who has the same identifier as you have. Make sure you are not playing on the same account.\n\nYour identifier: %s"):format(identifier) + ("[ESX Multicharacter] There was an error loading your character!\nError code: identifier-active\n\nThis error is caused by a player on this server who has the same identifier as you have. Make sure you are not playing on the same account.\n\nYour identifier: %s"):format(identifier) ) end - deferrals.update(("[ESX] Cleaning stale player entry..."):format(identifier)) + deferrals.update(("[ESX Multicharacter] Cleaning stale player entry..."):format(identifier)) TriggerEvent("esx:onPlayerDropped", xPlayer.source, "esx_stale_player_obj", function() deferrals.done() end)