From 7b3cd152542520e83d0a01d9efe8448490860d1a Mon Sep 17 00:00:00 2001 From: Mycroft Date: Wed, 31 Aug 2022 14:08:59 +0100 Subject: [PATCH] fix(es_extended): fix liverys not saving/loading --- [esx]/es_extended/client/functions.lua | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/[esx]/es_extended/client/functions.lua b/[esx]/es_extended/client/functions.lua index c2d94581..4c120959 100644 --- a/[esx]/es_extended/client/functions.lua +++ b/[esx]/es_extended/client/functions.lua @@ -828,7 +828,7 @@ function ESX.Game.GetVehicleProperties(vehicle) modTrimB = GetVehicleMod(vehicle, 44), modTank = GetVehicleMod(vehicle, 45), modDoorR = GetVehicleMod(vehicle, 47), - modLivery = GetVehicleMod(vehicle, 48), + modLivery = GetVehicleMod(vehicle, 48) == -1 and GetVehicleLivery(vehicle) or GetVehicleMod(vehicle, 48), modLightbar = GetVehicleMod(vehicle, 49) } else @@ -1051,6 +1051,7 @@ function ESX.Game.SetVehicleProperties(vehicle, props) if props.modLivery then SetVehicleMod(vehicle, 48, props.modLivery, false) + SetVehicleLivery(vehicle, props.modLivery) end if props.windowsBroken then