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refactor: swap to oxmysql
ESX officially uses oxmysql with new syntax, so follow suite.
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+3
-5
@@ -1,6 +1,9 @@
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Config = {}
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Config.Locale = 'en'
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-- Allows players to delete their characters
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Config.CanDelete = true
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if IsDuplicityVersion() then
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-- This is the default number of slots for EVERY player
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-- If you want to manage extra slots for specific players you can do it by using '/setslots' and '/remslots' commands
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@@ -8,7 +11,6 @@ if IsDuplicityVersion() then
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--------------------
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-- Text to prepend to each character (char#:identifier) - keep it short
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-- if you change the length, you will need to modify es_extended (refer to the readme)
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Config.Prefix = 'char'
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--------------------
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@@ -21,10 +23,6 @@ else
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Config.Spawn = vector4(-113.7, 565.3, 195.2, 0)
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--------------------
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-- Allows players to delete their characters
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Config.CanDelete = true
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--------------------
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-- Do not use unless you are prepared to adjust your resources to correctly reset data
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-- Information: https://github.com/thelindat/esx_multicharacter#relogging
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Config.Relog = true
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