diff --git a/_resources/esx_garage/.editorconfig b/_resources/esx_garage/.editorconfig new file mode 100644 index 00000000..9b425256 --- /dev/null +++ b/_resources/esx_garage/.editorconfig @@ -0,0 +1,9 @@ +root = true + +[*] +indent_size = 4 +indent_style = tab +end_of_line = crlf +charset = utf-8 +trim_trailing_whitespace = true +insert_final_newline = true \ No newline at end of file diff --git a/_resources/esx_garage/LICENSE b/_resources/esx_garage/LICENSE new file mode 100644 index 00000000..c72a6b14 --- /dev/null +++ b/_resources/esx_garage/LICENSE @@ -0,0 +1,674 @@ + GNU GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The GNU General Public License is a free, copyleft license for +software and other kinds of works. + + The licenses for most software and other practical works are designed +to take away your freedom to share and change the works. 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It is safest +to attach them to the start of each source file to most effectively +state the exclusion of warranty; and each file should have at least +the "copyright" line and a pointer to where the full notice is found. + + fxserver-esx_garage + Copyright (C) 2015 Jérémie N'gadi + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see . + +Also add information on how to contact you by electronic and paper mail. + + If the program does terminal interaction, make it output a short +notice like this when it starts in an interactive mode: + + fxserver-esx_garage Copyright (C) 2015 Jérémie N'gadi + This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, your program's commands +might be different; for a GUI interface, you would use an "about box". + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU GPL, see +. + + The GNU General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +. \ No newline at end of file diff --git a/_resources/esx_garage/README.md b/_resources/esx_garage/README.md new file mode 100644 index 00000000..8b6bdf76 --- /dev/null +++ b/_resources/esx_garage/README.md @@ -0,0 +1,20 @@ +# esx_garage +ESX Garage + +[REQUIREMENTS] + +- instance => https://github.com/ESX-Org/instance + +[INSTALLATION] + +1) CD in your resources/[esx] folder +2) Clone the repository +``` +git clone https://github.com/ESX-Org/esx_garage esx_garage +``` +3) Import esx_garage.sql in your database +4) Add this in your server.cfg : + +``` +start esx_garage +``` diff --git a/_resources/esx_garage/client/main.lua b/_resources/esx_garage/client/main.lua new file mode 100644 index 00000000..4f0cd4b0 --- /dev/null +++ b/_resources/esx_garage/client/main.lua @@ -0,0 +1,394 @@ +ESX = nil +local LastGarage, LastPart, LastParking, thisGarage = nil, nil, nil, nil + +Citizen.CreateThread(function() + while ESX == nil do + TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end) + Citizen.Wait(0) + end +end) + +TriggerEvent('instance:registerType', 'garage') + +RegisterNetEvent('instance:onCreate') +AddEventHandler('instance:onCreate', function(instance) + if instance.type == 'garage' then + TriggerEvent('instance:enter', instance) + end +end) + +AddEventHandler('esx_garage:hasEnteredMarker', function(name, part, parking) + if part == 'ExteriorEntryPoint' then + local playerPed = PlayerPedId() + local coords = GetEntityCoords(playerPed) + local garage = Config.Garages[name] + thisGarage = garage + + for i=1, #Config.Garages, 1 do + if Config.Garages[i].name ~= name then + Config.Garages[i].disabled = true + end + end + + if IsPedInAnyVehicle(playerPed, false) then + local vehicle = GetVehiclePedIsIn(playerPed, false) + local maxHealth = GetEntityMaxHealth(vehicle) + local health = GetEntityHealth(vehicle) + local healthPercent = (health / maxHealth) * 100 + + if healthPercent < Config.MinimumHealthPercent then + ESX.ShowNotification(_U('veh_health')) + else + if GetPedInVehicleSeat(vehicle, -1) == playerPed then + + local vehicleProps = ESX.Game.GetVehicleProperties(vehicle) + + local spawnCoords = { + x = garage.InteriorSpawnPoint.Pos.x, + y = garage.InteriorSpawnPoint.Pos.y, + z = garage.InteriorSpawnPoint.Pos.z + Config.ZDiff + } + + ESX.Game.DeleteVehicle(vehicle) + + ESX.Game.Teleport(playerPed, spawnCoords, function() + + TriggerEvent('instance:create', 'garage') + + ESX.Game.SpawnLocalVehicle(vehicleProps.model, spawnCoords, garage.InteriorSpawnPoint.Heading, function(vehicle) + TaskWarpPedIntoVehicle(playerPed, vehicle, -1) + ESX.Game.SetVehicleProperties(vehicle, vehicleProps) + end) + + ESX.TriggerServerCallback('esx_vehicleshop:getVehiclesInGarage', function(vehicles) + + for i=1, #garage.Parkings, 1 do + for j=1, #vehicles, 1 do + + if i == vehicles[j].zone then + local spawn = function(j) + + local vehicle = GetClosestVehicle(garage.Parkings[i].Pos.x, garage.Parkings[i].Pos.y, garage.Parkings[i].Pos.z, 2.0, 0, 71) + + if DoesEntityExist(vehicle) then + ESX.Game.DeleteVehicle(vehicle) + end + + ESX.Game.SpawnLocalVehicle(vehicles[j].vehicle.model, { + x = garage.Parkings[i].Pos.x, + y = garage.Parkings[i].Pos.y, + z = garage.Parkings[i].Pos.z + Config.ZDiff + }, garage.Parkings[i].Heading, function(vehicle) + ESX.Game.SetVehicleProperties(vehicle, vehicles[j].vehicle) + end) + end + + spawn(j) + end + end + end + end, name) + end) + else + ESX.Game.Teleport(playerPed, { + x = garage.InteriorSpawnPoint.Pos.x, + y = garage.InteriorSpawnPoint.Pos.y, + z = garage.InteriorSpawnPoint.Pos.z + Config.ZDiff + }, function() + + TriggerEvent('instance:create', 'garage') + + ESX.TriggerServerCallback('esx_vehicleshop:getVehiclesInGarage', function(vehicles) + + for i=1, #garage.Parkings, 1 do + for j=1, #vehicles, 1 do + + if i == vehicles[j].zone then + local spawn = function(j) + + local vehicle = GetClosestVehicle(garage.Parkings[i].Pos.x, garage.Parkings[i].Pos.garage.Parkings[i].Pos.y, garage.Parkings[i].Pos.z, 2.0, 0, 71) + + if DoesEntityExist(vehicle) then + ESX.Game.DeleteVehicle(vehicle) + end + + ESX.Game.SpawnLocalVehicle(vehicles[j].vehicle.model, { + x = garage.Parkings[i].Pos.x, + y = garage.Parkings[i].Pos.y, + z = garage.Parkings[i].Pos.z + Config.ZDiff + }, garage.Parkings[i].Heading, function(vehicle) + ESX.Game.SetVehicleProperties(vehicle, vehicles[j].vehicle) + end) + + end + + spawn(j) + end + end + end + end, name) + end) + end + end + else + ESX.Game.Teleport(playerPed, { + x = garage.InteriorSpawnPoint.Pos.x, + y = garage.InteriorSpawnPoint.Pos.y, + z = garage.InteriorSpawnPoint.Pos.z + Config.ZDiff + }, function() + + TriggerEvent('instance:create', 'garage') + + ESX.TriggerServerCallback('esx_vehicleshop:getVehiclesInGarage', function(vehicles) + + for i=1, #garage.Parkings, 1 do + for j=1, #vehicles, 1 do + + if i == vehicles[j].zone then + local spawn = function(j) + + local vehicle = GetClosestVehicle(garage.Parkings[i].Pos.x, garage.Parkings[i].Pos.y, garage.Parkings[i].Pos.z, 2.0, 0, 71) + + if DoesEntityExist(vehicle) then + ESX.Game.DeleteVehicle(vehicle) + end + + ESX.Game.SpawnLocalVehicle(vehicles[j].vehicle.model, { + x = garage.Parkings[i].Pos.x, + y = garage.Parkings[i].Pos.y, + z = garage.Parkings[i].Pos.z + Config.ZDiff + }, garage.Parkings[i].Heading, function(vehicle) + ESX.Game.SetVehicleProperties(vehicle, vehicles[j].vehicle) + end) + end + + spawn(j) + end + end + end + end, name) + end) + end + end + + if part == 'InteriorExitPoint' then + local playerPed = PlayerPedId() + local coords = GetEntityCoords(playerPed) + local garage = thisGarage + + if IsPedInAnyVehicle(playerPed, false) then + + local vehicle = GetVehiclePedIsIn(playerPed, false) + local vehicleProps = ESX.Game.GetVehicleProperties(vehicle) + + local spawnCoords = { + x = garage.ExteriorSpawnPoint.Pos.x, + y = garage.ExteriorSpawnPoint.Pos.y, + z = garage.ExteriorSpawnPoint.Pos.z + } + + ESX.Game.DeleteVehicle(vehicle) + + ESX.Game.Teleport(playerPed, spawnCoords, function() + + TriggerEvent('instance:close') + + ESX.Game.SpawnVehicle(vehicleProps.model, spawnCoords, garage.ExteriorSpawnPoint.Heading, function(vehicle) + TaskWarpPedIntoVehicle(playerPed, vehicle, -1) + ESX.Game.SetVehicleProperties(vehicle, vehicleProps) + ESX.Game.SetVehicleEngineOn(vehicle, (not GetIsVehicleEngineRunning(vehicle)), false, true) + end) + end) + + else + + ESX.Game.Teleport(playerPed,{ + x = garage.ExteriorSpawnPoint.Pos.x, + y = garage.ExteriorSpawnPoint.Pos.y, + z = garage.ExteriorSpawnPoint.Pos.z + }, function() + TriggerEvent('instance:close') + end) + end + + for i=1, #garage.Parkings, 1 do + + local vehicle = GetClosestVehicle(garage.Parkings[i].Pos.x, garage.Parkings[i].Pos.y, garage.Parkings[i].Pos.z, 2.0, 0, 71) + + if DoesEntityExist(vehicle) then + ESX.Game.DeleteVehicle(vehicle) + end + + end + + for i=1, #Config.Garages, 1 do + if Config.Garages[i].name ~= name then + Config.Garages[i].disabled = false + end + end + + thisGarage = nil + end + + if part == 'Parking' then + + local playerPed = PlayerPedId() + local garage = thisGarage + local parkingPos = garage.Parkings[parking].Pos + + if IsPedInAnyVehicle(playerPed, false) and not IsAnyVehicleNearPoint(parkingPos.x, parkingPos.y, parkingPos.z, 1.0) then + + local vehicle = GetVehiclePedIsIn(playerPed, false) + local vehicleProps = ESX.Game.GetVehicleProperties(vehicle) + + TriggerServerEvent('esx_garage:setParking', name, parking, vehicleProps) + + if Config.EnableOwnedVehicles then + TriggerServerEvent('esx_garage:updateOwnedVehicle', vehicleProps) + end + end + end +end) + +AddEventHandler('esx_property:hasExitedMarker', function(name, part, parking) + + if part == 'Parking' then + + local playerPed = PlayerPedId() + local garage = thisGarage + local parkingPos = garage.Parkings[parking].Pos + + if IsPedInAnyVehicle(playerPed, false) and not IsAnyVehicleNearPoint(parkingPos.x, parkingPos.y, parkingPos.z, 1.0) then + TriggerServerEvent('esx_garage:setParking', name, parking, false) + end + end +end) + +-- Create Blips +Citizen.CreateThread(function() + + for k,v in pairs(Config.Garages) do + + if v.IsClosed then + + local blip = AddBlipForCoord(v.ExteriorEntryPoint.Pos.x, v.ExteriorEntryPoint.Pos.y, v.ExteriorEntryPoint.Pos.z) + + SetBlipSprite (blip, 357) + SetBlipDisplay(blip, 4) + SetBlipScale (blip, 1.2) + SetBlipColour (blip, 3) + SetBlipAsShortRange(blip, true) + + BeginTextCommandSetBlipName("STRING") + AddTextComponentString("Garage") + EndTextCommandSetBlipName(blip) + + end + + end + +end) + +-- Display markers +Citizen.CreateThread(function() + while true do + + Citizen.Wait(0) + + local playerPed = PlayerPedId() + local coords = GetEntityCoords(playerPed) + + for k,v in pairs(Config.Garages) do + + if v.IsClosed then + + if(not v.disabled and GetDistanceBetweenCoords(coords, v.ExteriorEntryPoint.Pos.x, v.ExteriorEntryPoint.Pos.y, v.ExteriorEntryPoint.Pos.z, true) < Config.DrawDistance) then + DrawMarker(Config.MarkerType, v.ExteriorEntryPoint.Pos.x, v.ExteriorEntryPoint.Pos.y, v.ExteriorEntryPoint.Pos.z, 0.0, 0.0, 0.0, 0, 0.0, 0.0, Config.MarkerSize.x, Config.MarkerSize.y, Config.MarkerSize.z, Config.MarkerColor.r, Config.MarkerColor.g, Config.MarkerColor.b, 100, false, true, 2, false, false, false, false) + end + + if(not v.disabled and GetDistanceBetweenCoords(coords, v.InteriorExitPoint.Pos.x, v.InteriorExitPoint.Pos.y, v.InteriorExitPoint.Pos.z, true) < Config.DrawDistance) then + DrawMarker(Config.MarkerType, v.InteriorExitPoint.Pos.x, v.InteriorExitPoint.Pos.y, v.InteriorExitPoint.Pos.z, 0.0, 0.0, 0.0, 0, 0.0, 0.0, Config.MarkerSize.x, Config.MarkerSize.y, Config.MarkerSize.z, Config.MarkerColor.r, Config.MarkerColor.g, Config.MarkerColor.b, 100, false, true, 2, false, false, false, false) + end + + end + + if IsPedInAnyVehicle(playerPed, false) then + + for i=1, #v.Parkings, 1 do + + local parking = v.Parkings[i] + + if(not v.disabled and GetDistanceBetweenCoords(coords, parking.Pos.x, parking.Pos.y, parking.Pos.z, true) < Config.DrawDistance) then + DrawMarker(Config.MarkerType, parking.Pos.x, parking.Pos.y, parking.Pos.z, 0.0, 0.0, 0.0, 0, 0.0, 0.0, Config.ParkingMarkerSize.x, Config.ParkingMarkerSize.y, Config.ParkingMarkerSize.z, Config.ParkingMarkerColor.r, Config.ParkingMarkerColor.g, Config.ParkingMarkerColor.b, 100, false, true, 2, false, false, false, false) + end + + end + + end + + end + + end +end) + +-- Enter / Exit marker events +Citizen.CreateThread(function() + while true do + Citizen.Wait(1) + + local playerPed = PlayerPedId() + local coords = GetEntityCoords(playerPed) + local isInMarker = false + local currentGarage = nil + local currentPart = nil + local currentParking = nil + + for k,v in pairs(Config.Garages) do + if v.IsClosed then + + if (not v.disabled and GetDistanceBetweenCoords(coords, v.ExteriorEntryPoint.Pos.x, v.ExteriorEntryPoint.Pos.y, v.ExteriorEntryPoint.Pos.z, true) < Config.MarkerSize.x) then + isInMarker = true + currentGarage = k + currentPart = 'ExteriorEntryPoint' + end + + if (not v.disabled and GetDistanceBetweenCoords(coords, v.InteriorExitPoint.Pos.x, v.InteriorExitPoint.Pos.y, v.InteriorExitPoint.Pos.z, true) < Config.MarkerSize.x) then + isInMarker = true + currentGarage = k + currentPart = 'InteriorExitPoint' + end + + for i=1, #v.Parkings, 1 do + local parking = v.Parkings[i] + + if (not v.disabled and GetDistanceBetweenCoords(coords, parking.Pos.x, parking.Pos.y, parking.Pos.z, true) < Config.ParkingMarkerSize.x) then + isInMarker = true + currentGarage = k + currentPart = 'Parking' + currentParking = i + end + end + end + end + + if isInMarker and not HasAlreadyEnteredMarker or (isInMarker and (LastGarage ~= currentGarage or LastPart ~= currentPart or LastParking ~= currentParking) ) then + + if LastGarage ~= currentGarage or LastPart ~= currentPart or LastParking ~= currentParking then + TriggerEvent('esx_property:hasExitedMarker', LastGarage, LastPart, LastParking) + end + + HasAlreadyEnteredMarker = true + LastGarage = currentGarage + LastPart = currentPart + LastParking = currentParking + + TriggerEvent('esx_garage:hasEnteredMarker', currentGarage, currentPart, currentParking) + end + + if not isInMarker and HasAlreadyEnteredMarker then + HasAlreadyEnteredMarker = false + + TriggerEvent('esx_property:hasExitedMarker', LastGarage, LastPart, LastParking) + end + end +end) diff --git a/_resources/esx_garage/config.lua b/_resources/esx_garage/config.lua new file mode 100644 index 00000000..c2f93ab3 --- /dev/null +++ b/_resources/esx_garage/config.lua @@ -0,0 +1,356 @@ +Config = {} +Config.DrawDistance = 100.0 +Config.MarkerType = 1 +Config.MarkerSize = {x = 2.0, y = 2.0, z = 1.0} +Config.MarkerColor = {r = 204, g = 204, b = 0} +Config.ParkingMarkerSize = {x = 3.0, y = 3.0, z = 2.0} +Config.ParkingMarkerColor = {r = 102, g = 102, b = 204} +Config.ZDiff = 0.5 +Config.EnableOwnedVehicles = true +Config.MinimumHealthPercent = 0 + +Config.Locale = 'en' + +Config.Zones = {} + +Config.Garages = { + + MiltonDrive = { + + IsClosed = true, + + ExteriorEntryPoint = { + Pos = {x= -796.542, y = 318.137, z = 84.673}, + }, + + ExteriorSpawnPoint = { + Pos = {x = -796.501, y = 302.271, z = 85.000}, + Heading = 180.0 + }, + + InteriorSpawnPoint = { + Pos = {x = 228.930, y = -1000.698, z = -100.000}, + Heading = 0.0 + }, + + InteriorExitPoint = { + Pos = {x = 224.613, y = -1004.769, z = -100.000}, + }, + + Parkings = { + { + Pos = {x = 224.500, y = -998.695, z = -100.000}, + Heading = 225.0 + }, + { + Pos = {x = 224.500, y = -994.630, z = -100.000}, + Heading = 225.0 + }, + { + Pos = {x = 224.500, y = -990.255, z = -100.000}, + Heading = 225.0 + }, + { + Pos = {x = 224.500, y = -986.628, z = -100.000}, + Heading = 225.0 + }, + { + Pos = {x = 224.500, y = -982.496, z = -100.000}, + Heading = 225.0 + }, + { + Pos = {x = 232.500, y = -982.496, z = -100.000}, + Heading = 135.0 + }, + { + Pos = {x = 232.500, y = -986.628, z = -100.000}, + Heading = 135.0 + }, + { + Pos = {x = 232.500, y = -990.255, z = -100.000}, + Heading = 135.0 + }, + { + Pos = {x = 232.500, y = -994.630, z = -100.000}, + Heading = 135.0 + }, + { + Pos = {x = 232.500, y = -998.695, z = -100.000}, + Heading = 135.0 + }, + } + + }, + + IntegrityWay = { + + IsClosed = true, + + ExteriorEntryPoint = { + Pos = {x= -37.01, y = -702.82, z = 31.34}, + }, + + ExteriorSpawnPoint = { + Pos = {x = -34.79, y = -697.73, z = 32.34}, + Heading = 350.42 + }, + + InteriorSpawnPoint = { + Pos = {x = 228.930, y = -1000.698, z = -100.000}, + Heading = 0.0 + }, + + InteriorExitPoint = { + Pos = {x = 224.613, y = -1004.769, z = -100.000}, + }, + + Parkings = { + { + Pos = {x = 224.500, y = -998.695, z = -100.000}, + Heading = 225.0 + }, + { + Pos = {x = 224.500, y = -994.630, z = -100.000}, + Heading = 225.0 + }, + { + Pos = {x = 224.500, y = -990.255, z = -100.000}, + Heading = 225.0 + }, + { + Pos = {x = 224.500, y = -986.628, z = -100.000}, + Heading = 225.0 + }, + { + Pos = {x = 224.500, y = -982.496, z = -100.000}, + Heading = 225.0 + }, + { + Pos = {x = 232.500, y = -982.496, z = -100.000}, + Heading = 135.0 + }, + { + Pos = {x = 232.500, y = -986.628, z = -100.000}, + Heading = 135.0 + }, + { + Pos = {x = 232.500, y = -990.255, z = -100.000}, + Heading = 135.0 + }, + { + Pos = {x = 232.500, y = -994.630, z = -100.000}, + Heading = 135.0 + }, + { + Pos = {x = 232.500, y = -998.695, z = -100.000}, + Heading = 135.0 + }, + } + + }, + + DidionWay = { + + IsClosed = true, + + ExteriorEntryPoint = { + Pos = {x= -259.88, y = 395.19, z = 109.02}, + }, + + ExteriorSpawnPoint = { + Pos = {x = -259.82, y = 397.33, z = 109.01}, + Heading = 12.15 + }, + + InteriorSpawnPoint = { + Pos = {x = 202.27, y = -1004.1, z =-100.00}, + Heading = 0.0 + }, + + InteriorExitPoint = { + Pos = {x = 196.69, y = -1006.26, z = -100.000}, + }, + + Parkings = { + { + Pos = {x = 193.06, y = -995.95, z = -100.000}, + Heading = 225.0 + }, + { + Pos = {x = 192.61, y = -1000.16, z = -100.000}, + Heading = 225.0 + }, + { + Pos = {x = 192.06, y = -1003.64, z = -100.000}, + Heading = 225.0 + }, + { + Pos = {x = 205.85, y = -1002.17, z = -100.000}, + Heading = 105.0 + }, + { + Pos = {x =201.98, y = -996.98, z = -100.000}, + Heading = 175.0 + }, + { + Pos = {x = 198.33, y = -996.42, z = -100.000}, + Heading = 175.0 + }, + } + + }, + + VinewoodEstate2650 = { + + IsClosed = true, + + ExteriorEntryPoint = { + Pos = {x= -102.79, y = 824.03, z = 234.73}, + }, + + ExteriorSpawnPoint = { + Pos = {x = -106.94, y =833.55, z = 234.72}, + Heading = 346.42 + }, + + InteriorSpawnPoint = { + Pos = {x = 228.930, y = -1000.698, z = -100.000}, + Heading = 0.0 + }, + + InteriorExitPoint = { + Pos = {x = 224.613, y = -1004.769, z = -100.000}, + }, + + Parkings = { + { + Pos = {x = 224.500, y = -998.695, z = -100.000}, + Heading = 225.0 + }, + { + Pos = {x = 224.500, y = -994.630, z = -100.000}, + Heading = 225.0 + }, + { + Pos = {x = 224.500, y = -990.255, z = -100.000}, + Heading = 225.0 + }, + { + Pos = {x = 224.500, y = -986.628, z = -100.000}, + Heading = 225.0 + }, + { + Pos = {x = 224.500, y = -982.496, z = -100.000}, + Heading = 225.0 + }, + { + Pos = {x = 232.500, y = -982.496, z = -100.000}, + Heading = 135.0 + }, + { + Pos = {x = 232.500, y = -986.628, z = -100.000}, + Heading = 135.0 + }, + { + Pos = {x = 232.500, y = -990.255, z = -100.000}, + Heading = 135.0 + }, + { + Pos = {x = 232.500, y = -994.630, z = -100.000}, + Heading = 135.0 + }, + { + Pos = {x = 232.500, y = -998.695, z = -100.000}, + Heading = 135.0 + }, + } + + }, + + ImaginationCt265 = { + + IsClosed = true, + + ExteriorEntryPoint = { + Pos = {x=-1129.65, y = -1072.38, z = 1.15}, + }, + + ExteriorSpawnPoint = { + Pos = {x = -1126.48, y =-1069.065, z =1.1}, + Heading = 15.87 + }, + + InteriorSpawnPoint = { + Pos = {x = 174.11, y = -1007.15, z = -100.000}, + Heading = 0.0 + }, + + InteriorExitPoint = { + Pos = {x = 171.71, y = -1007.4, z = -100.000}, + }, + + Parkings = { + { + Pos = {x = 176.07, y = -1001.51, z = -100.000}, + Heading = 173.03 + }, + { + Pos = {x = 170.73, y = -1002.39, z = -100.000}, + Heading = 173.03 + }, + } + + }, + + SteeleWay1150 = { + + IsClosed = true, + + ExteriorEntryPoint = { + Pos = {x= -924.81, y = 211.54, z = 66.46}, + }, + + ExteriorSpawnPoint = { + Pos = {x =-931.5, y = 210.98, z = 66.46}, + Heading = 12.15 + }, + + InteriorSpawnPoint = { + Pos = {x = 202.27, y = -1004.1, z =-100.00}, + Heading = 0.0 + }, + + InteriorExitPoint = { + Pos = {x = 196.69, y = -1006.26, z = -100.000}, + }, + + Parkings = { + { + Pos = {x = 193.06, y = -995.95, z = -100.000}, + Heading = 225.0 + }, + { + Pos = {x = 192.61, y = -1000.16, z = -100.000}, + Heading = 225.0 + }, + { + Pos = {x = 192.06, y = -1003.64, z = -100.000}, + Heading = 225.0 + }, + { + Pos = {x = 205.85, y = -1002.17, z = -100.000}, + Heading = 105.0 + }, + { + Pos = {x =201.98, y = -996.98, z = -100.000}, + Heading = 175.0 + }, + { + Pos = {x = 198.33, y = -996.42, z = -100.000}, + Heading = 175.0 + }, + } + + }, + +} diff --git a/_resources/esx_garage/esx_garage.sql b/_resources/esx_garage/esx_garage.sql new file mode 100644 index 00000000..de14f5bb --- /dev/null +++ b/_resources/esx_garage/esx_garage.sql @@ -0,0 +1,12 @@ +USE `es_extended`; + +CREATE TABLE `user_parkings` ( + + `id` int(11) NOT NULL AUTO_INCREMENT, + `identifier` varchar(60) DEFAULT NULL, + `garage` varchar(60) DEFAULT NULL, + `zone` int(11) NOT NULL, + `vehicle` longtext, + + PRIMARY KEY (`id`) +); diff --git a/_resources/esx_garage/fxmanifest.lua b/_resources/esx_garage/fxmanifest.lua new file mode 100644 index 00000000..f26eec32 --- /dev/null +++ b/_resources/esx_garage/fxmanifest.lua @@ -0,0 +1,34 @@ +fx_version 'adamant' + +game 'gta5' + +description 'ESX Garage' + +version '1.0.0' + +server_scripts { + '@es_extended/locale.lua', + 'locales/de.lua', + 'locales/br.lua', + 'locales/en.lua', + 'locales/es.lua', + 'locales/fr.lua', + 'locales/sv.lua', + 'locales/pl.lua', + '@mysql-async/lib/MySQL.lua', + 'config.lua', + 'server/main.lua' +} + +client_scripts { + '@es_extended/locale.lua', + 'locales/de.lua', + 'locales/br.lua', + 'locales/en.lua', + 'locales/es.lua', + 'locales/fr.lua', + 'locales/sv.lua', + 'locales/pl.lua', + 'config.lua', + 'client/main.lua' +} diff --git a/_resources/esx_garage/locales/br.lua b/_resources/esx_garage/locales/br.lua new file mode 100644 index 00000000..a062da61 --- /dev/null +++ b/_resources/esx_garage/locales/br.lua @@ -0,0 +1,5 @@ +Locales['br'] = { + ['veh_released'] = 'veículo ~g~já está disponivel', + ['veh_stored'] = 'veículo ~g~guardado', + ['veh_health'] = 'you\'ll have to repair the vehicle before storing it.', +} diff --git a/_resources/esx_garage/locales/de.lua b/_resources/esx_garage/locales/de.lua new file mode 100644 index 00000000..a0c3103e --- /dev/null +++ b/_resources/esx_garage/locales/de.lua @@ -0,0 +1,5 @@ +Locales['de'] = { + ['veh_released'] = 'Fahrzeug ~g~genommen', + ['veh_stored'] = 'vehicle ~g~geparkt', + ['veh_health'] = 'you\'ll have to repair the vehicle before storing it.', +} diff --git a/_resources/esx_garage/locales/en.lua b/_resources/esx_garage/locales/en.lua new file mode 100644 index 00000000..8e6fa877 --- /dev/null +++ b/_resources/esx_garage/locales/en.lua @@ -0,0 +1,5 @@ +Locales['en'] = { + ['veh_released'] = 'the vehicle has been ~g~released', + ['veh_stored'] = 'the vehicle has been ~g~stored', + ['veh_health'] = 'you\'ll have to repair the vehicle before storing it.', +} diff --git a/_resources/esx_garage/locales/es.lua b/_resources/esx_garage/locales/es.lua new file mode 100644 index 00000000..37ac19f4 --- /dev/null +++ b/_resources/esx_garage/locales/es.lua @@ -0,0 +1,5 @@ +Locales['es'] = { + ['veh_released'] = 'has sacado tu vehículo', + ['veh_stored'] = 'has guardado tu vehículo', + ['veh_health'] = 'debes de reparar tu vehículo antes de guardarlo', +} diff --git a/_resources/esx_garage/locales/fr.lua b/_resources/esx_garage/locales/fr.lua new file mode 100644 index 00000000..359f5020 --- /dev/null +++ b/_resources/esx_garage/locales/fr.lua @@ -0,0 +1,6 @@ +Locales['fr'] = { + + ['veh_released'] = 'véhicule ~g~sorti', + ['veh_stored'] = 'véhicule ~g~rangé', + ['veh_health'] = 'vous devez d\'abord réparer votre véhicule!', +} diff --git a/_resources/esx_garage/locales/pl.lua b/_resources/esx_garage/locales/pl.lua new file mode 100644 index 00000000..ac8be44c --- /dev/null +++ b/_resources/esx_garage/locales/pl.lua @@ -0,0 +1,4 @@ +Locales['pl'] = { + ['veh_released'] = 'pojazd ~g~wyprowadzony~s~ z garażu', + ['veh_stored'] = 'pojazd ~g~oddany~s~ do garażu', +} diff --git a/_resources/esx_garage/locales/sv.lua b/_resources/esx_garage/locales/sv.lua new file mode 100644 index 00000000..c6e4955c --- /dev/null +++ b/_resources/esx_garage/locales/sv.lua @@ -0,0 +1,5 @@ +Locales['sv'] = { + ['veh_released'] = 'fordonet har ~y~släppts~s~ från ditt garage', + ['veh_stored'] = 'fordonet har ~g~lagrats~s~ i ditt garage', + ['veh_health'] = 'fordonet är i ett dåligt skick för att lämnas i garage.', +} diff --git a/_resources/esx_garage/server/main.lua b/_resources/esx_garage/server/main.lua new file mode 100644 index 00000000..5b02e5f2 --- /dev/null +++ b/_resources/esx_garage/server/main.lua @@ -0,0 +1,61 @@ +ESX = nil + +TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end) + +RegisterServerEvent('esx_garage:setParking') +AddEventHandler('esx_garage:setParking', function(garage, zone, vehicleProps) + local _source = source + local xPlayer = ESX.GetPlayerFromId(_source) + + if vehicleProps == false then + + MySQL.Async.execute('DELETE FROM `user_parkings` WHERE `identifier` = @identifier AND `garage` = @garage AND zone = @zone', + { + ['@identifier'] = xPlayer.identifier, + ['@garage'] = garage; + ['@zone'] = zone + }, function(rowsChanged) + xPlayer.showNotification(_U('veh_released')) + end) + else + MySQL.Async.execute('INSERT INTO `user_parkings` (`identifier`, `garage`, `zone`, `vehicle`) VALUES (@identifier, @garage, @zone, @vehicle)', + { + ['@identifier'] = xPlayer.identifier, + ['@garage'] = garage; + ['@zone'] = zone, + ['vehicle'] = json.encode(vehicleProps) + }, function(rowsChanged) + xPlayer.showNotification(_U('veh_stored')) + end) + end +end) + +RegisterServerEvent('esx_garage:updateOwnedVehicle') +AddEventHandler('esx_garage:updateOwnedVehicle', function(vehicleProps) + MySQL.Async.execute('UPDATE owned_vehicles SET vehicle = @vehicle WHERE plate = @plate', { + ['@plate'] = vehicleProps.plate, + ['@vehicle'] = json.encode(vehicleProps) + }) +end) + +ESX.RegisterServerCallback('esx_vehicleshop:getVehiclesInGarage', function(source, cb, garage) + local xPlayer = ESX.GetPlayerFromId(source) + + MySQL.Async.fetchAll('SELECT * FROM `user_parkings` WHERE `identifier` = @identifier AND garage = @garage', + { + ['@identifier'] = xPlayer.identifier, + ['@garage'] = garage + }, function(result) + + local vehicles = {} + for i=1, #result, 1 do + table.insert(vehicles, { + zone = result[i].zone, + vehicle = json.decode(result[i].vehicle) + }) + end + + cb(vehicles) + + end) +end)