From 620ca92f6134d5b5776c05dc4c171cedf962e25c Mon Sep 17 00:00:00 2001 From: MiddleSkillz Date: Thu, 6 May 2021 02:35:47 -0600 Subject: [PATCH] fix: weird esx:spawnVehicle code --- client/main.lua | 11 ++++------- 1 file changed, 4 insertions(+), 7 deletions(-) diff --git a/client/main.lua b/client/main.lua index b4e64269..751b5c33 100644 --- a/client/main.lua +++ b/client/main.lua @@ -223,21 +223,18 @@ AddEventHandler('esx:setJob', function(Job) end) RegisterNetEvent('esx:spawnVehicle') -AddEventHandler('esx:spawnVehicle', function(vehicleName) - local model = (type(vehicleName) == 'number' and vehicleName or GetHashKey(vehicleName)) - - if IsModelInCdimage(model) then +AddEventHandler('esx:spawnVehicle', function(vehicle) + if IsModelInCdimage(vehicle) then local playerPed = PlayerPedId() local playerCoords, playerHeading = GetEntityCoords(playerPed), GetEntityHeading(playerPed) - ESX.Game.SpawnVehicle(model, playerCoords, playerHeading, function(vehicle) + ESX.Game.SpawnVehicle(vehicle, playerCoords, playerHeading, function(vehicle) TaskWarpPedIntoVehicle(playerPed, vehicle, -1) end) else - TriggerEvent('chat:addMessage', {args = {'^1SYSTEM', 'Invalid vehicle model.'}}) + TriggerEvent('chat:addMessage', { args = { '^1SYSTEM', 'Invalid vehicle model.' } }) end end) - RegisterNetEvent('esx:createPickup') AddEventHandler('esx:createPickup', function(pickupId, label, coords, type, name, components, tintIndex) local function setObjectProperties(object)