diff --git a/config.lua b/config.lua index bb7a6843..a2ecf627 100644 --- a/config.lua +++ b/config.lua @@ -86,36 +86,61 @@ Config.AuthorizedWeapons = { recruit = { { weapon = 'WEAPON_APPISTOL', components = { 0, 0, 1000, 4000, nil }, price = 10000 }, { weapon = 'WEAPON_NIGHTSTICK', price = 0 }, - { weapon = 'WEAPON_STUNGUN', price = 500 }, + { weapon = 'WEAPON_STUNGUN', price = 1500 }, { weapon = 'WEAPON_FLASHLIGHT', price = 80 } }, officer = { { weapon = 'WEAPON_APPISTOL', components = { 0, 0, 1000, 4000, nil }, price = 10000 }, - { weapon = 'WEAPON_APPISTOL', components = { 0, 0, 1000, 4000, nil }, price = 10000 }, + { weapon = 'WEAPON_ADVANCEDRIFLE', components = { 0, 6000, 1000, 4000, 8000, nil }, price = 50000 }, { weapon = 'WEAPON_NIGHTSTICK', price = 0 }, { weapon = 'WEAPON_STUNGUN', price = 500 }, - { weapon = 'WEAPON_FLASHLIGHT', price = 80 } + { weapon = 'WEAPON_FLASHLIGHT', price = 0 } }, sergeant = { - + { weapon = 'WEAPON_APPISTOL', components = { 0, 0, 1000, 4000, nil }, price = 10000 }, + { weapon = 'WEAPON_ADVANCEDRIFLE', components = { 0, 6000, 1000, 4000, 8000, nil }, price = 50000 }, + { weapon = 'WEAPON_PUMPSHOTGUN', components = { 2000, 6000, nil }, price = 70000 }, + { weapon = 'WEAPON_NIGHTSTICK', price = 0 }, + { weapon = 'WEAPON_STUNGUN', price = 500 }, + { weapon = 'WEAPON_FLASHLIGHT', price = 0 } }, intendent = { - + { weapon = 'WEAPON_APPISTOL', components = { 0, 0, 1000, 4000, nil }, price = 10000 }, + { weapon = 'WEAPON_ADVANCEDRIFLE', components = { 0, 6000, 1000, 4000, 8000, nil }, price = 50000 }, + { weapon = 'WEAPON_PUMPSHOTGUN', components = { 2000, 6000, nil }, price = 70000 }, + { weapon = 'WEAPON_NIGHTSTICK', price = 0 }, + { weapon = 'WEAPON_STUNGUN', price = 500 }, + { weapon = 'WEAPON_FLASHLIGHT', price = 0 } }, lieutenant = { - + { weapon = 'WEAPON_APPISTOL', components = { 0, 0, 1000, 4000, nil }, price = 10000 }, + { weapon = 'WEAPON_ADVANCEDRIFLE', components = { 0, 6000, 1000, 4000, 8000, nil }, price = 50000 }, + { weapon = 'WEAPON_PUMPSHOTGUN', components = { 2000, 6000, nil }, price = 70000 }, + { weapon = 'WEAPON_NIGHTSTICK', price = 0 }, + { weapon = 'WEAPON_STUNGUN', price = 500 }, + { weapon = 'WEAPON_FLASHLIGHT', price = 0 } }, chef = { - + { weapon = 'WEAPON_APPISTOL', components = { 0, 0, 1000, 4000, nil }, price = 10000 }, + { weapon = 'WEAPON_ADVANCEDRIFLE', components = { 0, 6000, 1000, 4000, 8000, nil }, price = 50000 }, + { weapon = 'WEAPON_PUMPSHOTGUN', components = { 2000, 6000, nil }, price = 70000 }, + { weapon = 'WEAPON_NIGHTSTICK', price = 0 }, + { weapon = 'WEAPON_STUNGUN', price = 500 }, + { weapon = 'WEAPON_FLASHLIGHT', price = 0 } }, boss = { - + { weapon = 'WEAPON_APPISTOL', components = { 0, 0, 1000, 4000, nil }, price = 10000 }, + { weapon = 'WEAPON_ADVANCEDRIFLE', components = { 0, 6000, 1000, 4000, 8000, nil }, price = 50000 }, + { weapon = 'WEAPON_PUMPSHOTGUN', components = { 2000, 6000, nil }, price = 70000 }, + { weapon = 'WEAPON_NIGHTSTICK', price = 0 }, + { weapon = 'WEAPON_STUNGUN', price = 500 }, + { weapon = 'WEAPON_FLASHLIGHT', price = 0 } } }