From 51eb647e19b5505060cbd3c2135d2ee5e29f1af5 Mon Sep 17 00:00:00 2001 From: rex2630 Date: Fri, 3 Jul 2020 18:59:54 +0200 Subject: [PATCH] Added czech locale + minor changes (#111) * Fixed uppercase * Added czech language * Added czech locale * Fixed uppercase * Minor cleanup * Minor cleanup * Minor cleanup * Minor cleanup --- fxmanifest.lua | 2 + locales/br.lua | 196 ++++++++++++++++++++++++------------------------ locales/cs.lua | 115 ++++++++++++++++++++++++++++ locales/en.lua | 198 ++++++++++++++++++++++++------------------------- locales/es.lua | 196 ++++++++++++++++++++++++------------------------ locales/fi.lua | 198 ++++++++++++++++++++++++------------------------- locales/fr.lua | 196 ++++++++++++++++++++++++------------------------ locales/sv.lua | 198 ++++++++++++++++++++++++------------------------- 8 files changed, 708 insertions(+), 591 deletions(-) create mode 100644 locales/cs.lua diff --git a/fxmanifest.lua b/fxmanifest.lua index 0218f333..8f8b0317 100644 --- a/fxmanifest.lua +++ b/fxmanifest.lua @@ -14,6 +14,7 @@ server_scripts { 'locales/fi.lua', 'locales/fr.lua', 'locales/sv.lua', + 'locales/cs.lua', 'config.lua', 'jobs/fisherman.lua', @@ -35,6 +36,7 @@ client_scripts { 'locales/es.lua', 'locales/fr.lua', 'locales/sv.lua', + 'locales/cs.lua', 'config.lua', 'jobs/fisherman.lua', diff --git a/locales/br.lua b/locales/br.lua index 013c4d1d..2c1b838a 100644 --- a/locales/br.lua +++ b/locales/br.lua @@ -1,115 +1,115 @@ Locales['br'] = { -- Global menus - ['cloakroom'] = 'vestiário', - ['cloak_change'] = 'pressione ~INPUT_PICKUP~ mudar de roupa.', - ['citizen_wear'] = 'retirar uniforme', - ['job_wear'] = 'colocar uniforme', - ['bank_deposit_returned'] = 'um depósito de segurança de ~g~$%s~s~ foi devolvido a você.', - ['bank_deposit_taken'] = 'um depósito de segurança de ~g~$%s~s~ foi tirado de você.', - ['caution_afford'] = 'you cannot afford the caution of ~g~$%s~s~', - ['foot_work'] = 'você deve estar a pé para poder trabalhar.', - ['next_point'] = 'vá para o próximo passo depois de completar este.', - ['not_your_vehicle'] = 'este não é o seu veículo ou você deve ser um motorista.', - ['in_vehicle'] = 'você deve estar em um veículo.', - ['wrong_point'] = 'você não está no ponto certo de entrega.', - ['max_limit'] = 'você tem o máximo ~y~%s~s~', - ['not_enough'] = 'você não tem o suficiente ~y~%s~s~ para continuar esta tarefa.', - ['spawn_veh'] = 'veiculo Spawnado', - ['spawn_veh_button'] = 'pressione ~INPUT_PICKUP~ chamar o veículo de entrega.', - ['spawn_truck_button'] = 'pressione ~INPUT_PICKUP~ spawnar o caminhão.', - ['spawn_blocked'] = 'an vehicle is blocking the spawnpoint!', - ['service_vh'] = 'veículo de serviço', - ['return_vh'] = 'veiculo devolvido', - ['return_vh_button'] = 'pressione ~INPUT_PICKUP~ para devolver o veiculo.', - ['delivery_point'] = 'ponto de entrega', - ['delivery'] = 'entrega', - ['public_enter'] = 'pressione ~INPUT_PICKUP~ para entrar no prédio.', - ['public_leave'] = 'pressione ~INPUT_PICKUP~ para ir à entrada do edifício.', + ['cloakroom'] = 'vestiário', + ['cloak_change'] = 'pressione ~INPUT_PICKUP~ mudar de roupa.', + ['citizen_wear'] = 'retirar uniforme', + ['job_wear'] = 'colocar uniforme', + ['bank_deposit_returned'] = 'um depósito de segurança de ~g~$%s~s~ foi devolvido a você.', + ['bank_deposit_taken'] = 'um depósito de segurança de ~g~$%s~s~ foi tirado de você.', + ['caution_afford'] = 'you cannot afford the caution of ~g~$%s~s~', + ['foot_work'] = 'você deve estar a pé para poder trabalhar.', + ['next_point'] = 'vá para o próximo passo depois de completar este.', + ['not_your_vehicle'] = 'este não é o seu veículo ou você deve ser um motorista.', + ['in_vehicle'] = 'você deve estar em um veículo.', + ['wrong_point'] = 'você não está no ponto certo de entrega.', + ['max_limit'] = 'você tem o máximo ~y~%s~s~', + ['not_enough'] = 'você não tem o suficiente ~y~%s~s~ para continuar esta tarefa.', + ['spawn_veh'] = 'veiculo Spawnado', + ['spawn_veh_button'] = 'pressione ~INPUT_PICKUP~ chamar o veículo de entrega.', + ['spawn_truck_button'] = 'pressione ~INPUT_PICKUP~ spawnar o caminhão.', + ['spawn_blocked'] = 'an vehicle is blocking the spawnpoint!', + ['service_vh'] = 'veículo de serviço', + ['return_vh'] = 'veiculo devolvido', + ['return_vh_button'] = 'pressione ~INPUT_PICKUP~ para devolver o veiculo.', + ['delivery_point'] = 'ponto de entrega', + ['delivery'] = 'entrega', + ['public_enter'] = 'pressione ~INPUT_PICKUP~ para entrar no prédio.', + ['public_leave'] = 'pressione ~INPUT_PICKUP~ para ir à entrada do edifício.', -- Lumber Jack job - ['lj_locker_room'] = 'vestiario Lenhador', - ['lj_mapblip'] = 'pilha de madeira', - ['lj_wood'] = 'madeira', - ['lj_pickup'] = 'pressione ~INPUT_PICKUP~ para recuperar madeira.', - ['lj_cutwood'] = 'corte de Madeira', - ['lj_cutwood_button'] = 'pressione ~INPUT_PICKUP~ para cortar madeira.', - ['lj_board'] = 'tábua', - ['lj_planks'] = 'tábua embalada', - ['lj_cutwood'] = 'madeira cortada', - ['lj_pick_boards'] = 'pressione ~INPUT_PICKUP~ para recuperar tábuas.', - ['lj_deliver_button'] = 'pressione ~INPUT_PICKUP~ para entregar as tábuas.', + ['lj_locker_room'] = 'vestiario Lenhador', + ['lj_mapblip'] = 'pilha de madeira', + ['lj_wood'] = 'madeira', + ['lj_pickup'] = 'pressione ~INPUT_PICKUP~ para recuperar madeira.', + ['lj_cutwood'] = 'corte de Madeira', + ['lj_cutwood_button'] = 'pressione ~INPUT_PICKUP~ para cortar madeira.', + ['lj_board'] = 'tábua', + ['lj_planks'] = 'tábua embalada', + ['lj_cutwood'] = 'madeira cortada', + ['lj_pick_boards'] = 'pressione ~INPUT_PICKUP~ para recuperar tábuas.', + ['lj_deliver_button'] = 'pressione ~INPUT_PICKUP~ para entregar as tábuas.', -- Fisherman - ['fm_fish_locker'] = 'vestiario Pescador', - ['fm_fish'] = 'peixe', - ['fm_fish_area'] = 'area de pesca', - ['fm_fish_button'] = 'pressione ~INPUT_PICKUP~ para pescar.', - ['fm_spawnboat_title'] = 'Spawnar Barco', - ['fm_spawnboat'] = 'pressione ~INPUT_PICKUP~ para chamar um barco.', - ['fm_boat_title'] = 'barco', - ['fm_boat_return_title'] = 'devolver barco', - ['fm_boat_return_button'] = 'Pressione ~INPUT_PICKUP~ para devolver o barco.', - ['fm_deliver_fish'] = 'pressione ~INPUT_PICKUP~ para entregar os peixes.', + ['fm_fish_locker'] = 'vestiario Pescador', + ['fm_fish'] = 'peixe', + ['fm_fish_area'] = 'area de pesca', + ['fm_fish_button'] = 'pressione ~INPUT_PICKUP~ para pescar.', + ['fm_spawnboat_title'] = 'Spawnar Barco', + ['fm_spawnboat'] = 'pressione ~INPUT_PICKUP~ para chamar um barco.', + ['fm_boat_title'] = 'barco', + ['fm_boat_return_title'] = 'devolver barco', + ['fm_boat_return_button'] = 'Pressione ~INPUT_PICKUP~ para devolver o barco.', + ['fm_deliver_fish'] = 'pressione ~INPUT_PICKUP~ para entregar os peixes.', -- Fuel - ['f_oil_refiner'] = 'vestiario Refinador', - ['f_drill_oil'] = 'broca de óleo', - ['f_fuel'] = 'óleo', - ['f_drillbutton'] = 'pressione ~INPUT_PICKUP~ para perfurar.', - ['f_fuel_refine'] = 'refinar óleo', - ['f_refine_fuel_button'] = 'pressione ~INPUT_PICKUP~ para refinar.', - ['f_fuel_mixture'] = 'misturar o óleo refinado', - ['f_gas'] = 'gasolina', - ['f_fuel_mixture_button'] = 'pressione ~INPUT_PICKUP~ para misturar.', - ['f_deliver_gas'] = 'entregar Gasolina', - ['f_deliver_gas_button'] = 'pressione ~INPUT_PICKUP~ para entregar a gasolina.', + ['f_oil_refiner'] = 'vestiario Refinador', + ['f_drill_oil'] = 'broca de óleo', + ['f_fuel'] = 'óleo', + ['f_drillbutton'] = 'pressione ~INPUT_PICKUP~ para perfurar.', + ['f_fuel_refine'] = 'refinar óleo', + ['f_refine_fuel_button'] = 'pressione ~INPUT_PICKUP~ para refinar.', + ['f_fuel_mixture'] = 'misturar o óleo refinado', + ['f_gas'] = 'gasolina', + ['f_fuel_mixture_button'] = 'pressione ~INPUT_PICKUP~ para misturar.', + ['f_deliver_gas'] = 'entregar Gasolina', + ['f_deliver_gas_button'] = 'pressione ~INPUT_PICKUP~ para entregar a gasolina.', -- Miner - ['m_miner_locker'] = 'vestiario Minerador', - ['m_rock'] = 'pedregulho', - ['m_pickrocks'] = 'pressione ~INPUT_PICKUP~ para obter pedras.', - ['m_washrock'] = 'pedras limpas ', - ['m_rock_button'] = 'pressione ~INPUT_PICKUP~ para lavar as pedras.', - ['m_rock_smelting'] = 'fundição', - ['m_copper'] = 'cobre', - ['m_sell_copper'] = 'vender cobre', - ['m_deliver_copper'] = 'pressione ~INPUT_PICKUP~ para entregar cobre.', - ['m_iron'] = 'ferro', - ['m_sell_iron'] = 'vender ferro', - ['m_deliver_iron'] = 'pressione ~INPUT_PICKUP~ para entregar ferro.', - ['m_gold'] = 'ouro', - ['m_sell_gold'] = 'vender ouro', - ['m_deliver_gold'] = 'pressione ~INPUT_PICKUP~ para entregar ouro.', - ['m_diamond'] = 'diamante', - ['m_sell_diamond'] = 'vender diamante', - ['m_deliver_diamond'] = 'pressione ~INPUT_PICKUP~ para entregar diamantes.', - ['m_melt_button'] = 'pressione ~INPUT_PICKUP~ para derreter as pedras.', + ['m_miner_locker'] = 'vestiario Minerador', + ['m_rock'] = 'pedregulho', + ['m_pickrocks'] = 'pressione ~INPUT_PICKUP~ para obter pedras.', + ['m_washrock'] = 'pedras limpas ', + ['m_rock_button'] = 'pressione ~INPUT_PICKUP~ para lavar as pedras.', + ['m_rock_smelting'] = 'fundição', + ['m_copper'] = 'cobre', + ['m_sell_copper'] = 'vender cobre', + ['m_deliver_copper'] = 'pressione ~INPUT_PICKUP~ para entregar cobre.', + ['m_iron'] = 'ferro', + ['m_sell_iron'] = 'vender ferro', + ['m_deliver_iron'] = 'pressione ~INPUT_PICKUP~ para entregar ferro.', + ['m_gold'] = 'ouro', + ['m_sell_gold'] = 'vender ouro', + ['m_deliver_gold'] = 'pressione ~INPUT_PICKUP~ para entregar ouro.', + ['m_diamond'] = 'diamante', + ['m_sell_diamond'] = 'vender diamante', + ['m_deliver_diamond'] = 'pressione ~INPUT_PICKUP~ para entregar diamantes.', + ['m_melt_button'] = 'pressione ~INPUT_PICKUP~ para derreter as pedras.', -- Reporter - ['reporter_name'] = 'globo News', - ['reporter_garage'] = 'pressione ~INPUT_PICKUP~ para descer à garagem.', + ['reporter_name'] = 'globo News', + ['reporter_garage'] = 'pressione ~INPUT_PICKUP~ para descer à garagem.', -- Slaughterer - ['s_slaughter_locker'] = 'vestiario Abatedor', - ['s_hen'] = 'galinheiro', - ['s_alive_chicken'] = 'galinha viva', - ['s_catch_hen'] = 'pressione ~INPUT_PICKUP~ para pegar galinha viva.', - ['s_slaughtered_chicken'] = 'frango para ser embalado', - ['s_chop_animal'] = 'pressione ~INPUT_PICKUP~ para cortar as galinhas.', - ['s_slaughtered'] = 'matadouro', - ['s_package'] = 'embalamento', - ['s_packagechicken'] = 'frango na bandeija', - ['s_unpackaged'] = 'frango para ser embalado', - ['s_unpackaged_button'] = 'pressione ~INPUT_PICKUP~ para colocar o frango em uma bandeja.', - ['s_deliver'] = 'pressione ~INPUT_PICKUP~ para entregar as bandejas de frango.', + ['s_slaughter_locker'] = 'vestiario Abatedor', + ['s_hen'] = 'galinheiro', + ['s_alive_chicken'] = 'galinha viva', + ['s_catch_hen'] = 'pressione ~INPUT_PICKUP~ para pegar galinha viva.', + ['s_slaughtered_chicken'] = 'frango para ser embalado', + ['s_chop_animal'] = 'pressione ~INPUT_PICKUP~ para cortar as galinhas.', + ['s_slaughtered'] = 'matadouro', + ['s_package'] = 'embalamento', + ['s_packagechicken'] = 'frango na bandeija', + ['s_unpackaged'] = 'frango para ser embalado', + ['s_unpackaged_button'] = 'pressione ~INPUT_PICKUP~ para colocar o frango em uma bandeja.', + ['s_deliver'] = 'pressione ~INPUT_PICKUP~ para entregar as bandejas de frango.', -- Dress Designer - ['dd_dress_locker'] = 'vestiario Costureiro', - ['dd_wool'] = 'lã', - ['dd_pickup'] = 'pressione ~INPUT_PICKUP~ para obter lã.', - ['dd_fabric'] = 'tecido', - ['dd_makefabric'] = 'Pressione ~INPUT_PICKUP~ para fazer tecido.', - ['dd_clothing'] = 'roupas', - ['dd_makeclothing'] = 'pressione ~INPUT_PICKUP~ para obter roupas.', - ['dd_deliver_clothes'] = 'pressione ~INPUT_PICKUP~ para entregar roupas.', + ['dd_dress_locker'] = 'vestiario Costureiro', + ['dd_wool'] = 'lã', + ['dd_pickup'] = 'pressione ~INPUT_PICKUP~ para obter lã.', + ['dd_fabric'] = 'tecido', + ['dd_makefabric'] = 'pressione ~INPUT_PICKUP~ para fazer tecido.', + ['dd_clothing'] = 'roupas', + ['dd_makeclothing'] = 'pressione ~INPUT_PICKUP~ para obter roupas.', + ['dd_deliver_clothes'] = 'pressione ~INPUT_PICKUP~ para entregar roupas.', } diff --git a/locales/cs.lua b/locales/cs.lua new file mode 100644 index 00000000..18cb39ae --- /dev/null +++ b/locales/cs.lua @@ -0,0 +1,115 @@ +Locales['cs'] = { + -- Global menus + ['cloakroom'] = 'satna', + ['cloak_change'] = 'stiskni ~INPUT_PICKUP~ pro prevleceni.', + ['citizen_wear'] = 'civilni obleceni', + ['job_wear'] = 'pracovni obleceni', + ['bank_deposit_returned'] = 'bezpecnostni poplatek ~g~$%s~s~ ti byl vracen.', + ['bank_deposit_taken'] = 'bezpecnostni poplatek ~r~$%s~s~ ti byl odebram.', + ['caution_afford'] = 'nemuzes si dovolit kauci ~g~$%s~s~', + ['foot_work'] = 'musis byt na nohach, aby jsi mohl pracovat.', + ['next_point'] = 'bez do dalsiho bodu po dokonceni tohoto.', + ['not_your_vehicle'] = 'nejsi ridic tohoto vozidla.', + ['in_vehicle'] = 'musis byt ve vozidle.', + ['wrong_point'] = 'nejsi na spravnem bodu doruceni.', + ['max_limit'] = 'neuneses vic ~y~%s~s~', + ['not_enough'] = 'nemas dostatek ~y~%s~s~ pro pokracovani v tomto ukolu.', + ['spawn_veh'] = 'spawnout vozidlo', + ['spawn_veh_button'] = 'stiksni ~INPUT_PICKUP~ pro privolani dorucovaciho voziidla.', + ['spawn_truck_button'] = 'stiskni ~INPUT_PICKUP~ pro spawnuti trucku.', + ['spawn_blocked'] = 'vozidlo blokuje spawn!', + ['service_vh'] = 'opravit vozidlo', + ['return_vh'] = 'vraceni vozidla', + ['return_vh_button'] = 'stiskni ~INPUT_PICKUP~ pro navrat vozidla.', + ['delivery_point'] = 'dorucovaci bod', + ['delivery'] = 'doruceni', + ['public_enter'] = 'stiskni ~INPUT_PICKUP~ pro vstup do budovy.', + ['public_leave'] = 'stiskni ~INPUT_PICKUP~ pro odchod z budovy.', + + -- Lumber Jack job + ['lj_locker_room'] = 'drevorubcova satna', + ['lj_mapblip'] = 'vyroba dreva', + ['lj_wood'] = 'drevo', + ['lj_pickup'] = 'stiskni ~INPUT_PICKUP~ pro ziskani dreva.', + ['lj_cutwood'] = 'rezani dreva', + ['lj_cutwood_button'] = 'stiskni ~INPUT_PICKUP~ pro rezani dreva.', + ['lj_board'] = 'prkna', + ['lj_planks'] = 'baleni prken', + ['lj_cutwood'] = 'rezat drevo', + ['lj_pick_boards'] = 'stiskni ~INPUT_PICKUP~ pro ziskani prken.', + ['lj_deliver_button'] = 'stiskni ~INPUT_PICKUP~ pro doruceni prken.', + + -- Fisherman + ['fm_fish_locker'] = 'rybarova satna', + ['fm_fish'] = 'ryba', + ['fm_fish_area'] = 'rybarska oblast', + ['fm_fish_button'] = 'stiskni ~INPUT_PICKUP~ pro rybareni.', + ['fm_spawnboat_title'] = 'spawnout lod', + ['fm_spawnboat'] = 'stiskni ~INPUT_PICKUP~ pro privolani lodi.', + ['fm_boat_title'] = 'lod', + ['fm_boat_return_title'] = 'vraceni lodi', + ['fm_boat_return_button'] = 'stiskni ~INPUT_PICKUP~ pro vraceni lodi.', + ['fm_deliver_fish'] = 'stiskni ~INPUT_PICKUP~ pro doruceni ryby.', + + -- Fuel + ['f_oil_refiner'] = 'satna ropne rafinerie', + ['f_drill_oil'] = 'ropny vrtak', + ['f_fuel'] = 'ropa', + ['f_drillbutton'] = 'stiskni ~INPUT_PICKUP~ pro vrtani.', + ['f_fuel_refine'] = 'refinovat ropu', + ['f_refine_fuel_button'] = 'stiskni ~INPUT_PICKUP~ pro refinovani.', + ['f_fuel_mixture'] = 'mix. rafinovaneho oleje', + ['f_gas'] = 'palivo', + ['f_fuel_mixture_button'] = 'stiskni ~INPUT_PICKUP~ pro smichani ropy.', + ['f_deliver_gas'] = 'doruceni paliva', + ['f_deliver_gas_button'] = 'stiskni ~INPUT_PICKUP~ pro doruceni paliva.', + + -- Miner + ['m_miner_locker'] = 'hornikova satna', + ['m_rock'] = 'kamen', + ['m_pickrocks'] = 'stiskni ~INPUT_PICKUP~ pro ziskani kamenu.', + ['m_washrock'] = 'myti kamenu', + ['m_rock_button'] = 'stiskni ~INPUT_PICKUP~ pro myti kamenu.', + ['m_rock_smelting'] = 'drceni kamenu', + ['m_copper'] = 'med', + ['m_sell_copper'] = 'prodejce medi', + ['m_deliver_copper'] = 'stiskni ~INPUT_PICKUP~ pro doruceni medi.', + ['m_iron'] = 'zelezo', + ['m_sell_iron'] = 'prodejce zeleza', + ['m_deliver_iron'] = 'stiskni ~INPUT_PICKUP~ pro doruceni zeleza.', + ['m_gold'] = 'zlato', + ['m_sell_gold'] = 'zlaty prodejce', + ['m_deliver_gold'] = 'stiskni ~INPUT_PICKUP~ pro doruceni zlata.', + ['m_diamond'] = 'diamant', + ['m_sell_diamond'] = 'diamantovy prodejce', + ['m_deliver_diamond'] = 'stiskni ~INPUT_PICKUP~ pro doruceni diamantu.', + ['m_melt_button'] = 'stiskni ~INPUT_PICKUP~ pro drceni kamenu.', + + -- Reporter + ['reporter_name'] = 'noviny San Andreas', + ['reporter_garage'] = 'stiskni ~INPUT_PICKUP~ pro pristup do garaze.', + + -- Slaughterer + ['s_slaughter_locker'] = 'reznikova satna', + ['s_hen'] = 'kurnik', + ['s_alive_chicken'] = 'zive kure', + ['s_catch_hen'] = 'stiskni ~INPUT_PICKUP~ pro chyceni ziveho kurete.', + ['s_slaughtered_chicken'] = 'kure na zabaleni', + ['s_chop_animal'] = 'stiskni ~INPUT_PICKUP~ pro nasekani kurat.', + ['s_slaughtered'] = 'reznikuv dum', + ['s_package'] = 'baleni', + ['s_packagechicken'] = 'kure v zasobniku', + ['s_unpackaged'] = 'kure k zabaleni', + ['s_unpackaged_button'] = 'stiskni ~INPUT_PICKUP~ pro vlozeni kurete do prihradky.', + ['s_deliver'] = 'stiskni ~INPUT_PICKUP~ pro doruceni kurat v prihradkach.', + + -- Dress Designer + ['dd_dress_locker'] = 'satna navrhare obleceni', + ['dd_wool'] = 'vlna', + ['dd_pickup'] = 'stiskni ~INPUT_PICKUP~ pro ziskani vlny.', + ['dd_fabric'] = 'latka', + ['dd_makefabric'] = 'stiskni ~INPUT_PICKUP~ pro vyrobu latky.', + ['dd_clothing'] = 'obleceni', + ['dd_makeclothing'] = 'stiskni ~INPUT_PICKUP~ pro vyrobu obleceni.', + ['dd_deliver_clothes'] = 'stiskni ~INPUT_PICKUP~ pro doruceni obleceni.', +} diff --git a/locales/en.lua b/locales/en.lua index 5d04ac4b..8cd6ba0b 100644 --- a/locales/en.lua +++ b/locales/en.lua @@ -1,115 +1,115 @@ Locales['en'] = { -- Global menus - ['cloakroom'] = 'Locker Room', - ['cloak_change'] = 'press ~INPUT_PICKUP~ to change clothes.', - ['citizen_wear'] = 'civilian clothes', - ['job_wear'] = 'workers clothes', - ['bank_deposit_returned'] = 'a security deposit of ~g~$%s~s~ was returned to you.', - ['bank_deposit_taken'] = 'a security deposit of ~r~$%s~s~ was taken from you.', - ['caution_afford'] = 'you cannot afford the caution of ~g~$%s~s~', - ['foot_work'] = 'you have to be on foot to be able to work.', - ['next_point'] = 'go to the next step after completing this one.', - ['not_your_vehicle'] = 'you are not the driver of this vehicle.', - ['in_vehicle'] = 'you must sit in a vehicle.', - ['wrong_point'] = 'you are not at the right point of delivery.', - ['max_limit'] = 'you cannot carry more ~y~%s~s~', - ['not_enough'] = 'you do not have enough ~y~%s~s~ to continue this task.', - ['spawn_veh'] = 'spawn vehicle', - ['spawn_veh_button'] = 'press ~INPUT_PICKUP~ to call the delivery vehicle.', - ['spawn_truck_button'] = 'press ~INPUT_PICKUP~ to spawn the truck.', - ['spawn_blocked'] = 'an vehicle is blocking the spawnpoint!', - ['service_vh'] = 'service vehicle', - ['return_vh'] = 'vehicle return', - ['return_vh_button'] = 'press ~INPUT_PICKUP~ to return the vehicle.', - ['delivery_point'] = 'delivery point', - ['delivery'] = 'delivery', - ['public_enter'] = 'press ~INPUT_PICKUP~ to enter the building.', - ['public_leave'] = 'press ~INPUT_PICKUP~ to go to the entrance of the building.', + ['cloakroom'] = 'locker Room', + ['cloak_change'] = 'press ~INPUT_PICKUP~ to change clothes.', + ['citizen_wear'] = 'civilian clothes', + ['job_wear'] = 'workers clothes', + ['bank_deposit_returned'] = 'a security deposit of ~g~$%s~s~ was returned to you.', + ['bank_deposit_taken'] = 'a security deposit of ~r~$%s~s~ was taken from you.', + ['caution_afford'] = 'you cannot afford the caution of ~g~$%s~s~', + ['foot_work'] = 'you have to be on foot to be able to work.', + ['next_point'] = 'go to the next step after completing this one.', + ['not_your_vehicle'] = 'you are not the driver of this vehicle.', + ['in_vehicle'] = 'you must sit in a vehicle.', + ['wrong_point'] = 'you are not at the right point of delivery.', + ['max_limit'] = 'you cannot carry more ~y~%s~s~', + ['not_enough'] = 'you do not have enough ~y~%s~s~ to continue this task.', + ['spawn_veh'] = 'spawn vehicle', + ['spawn_veh_button'] = 'press ~INPUT_PICKUP~ to call the delivery vehicle.', + ['spawn_truck_button'] = 'press ~INPUT_PICKUP~ to spawn the truck.', + ['spawn_blocked'] = 'an vehicle is blocking the spawnpoint!', + ['service_vh'] = 'service vehicle', + ['return_vh'] = 'vehicle return', + ['return_vh_button'] = 'press ~INPUT_PICKUP~ to return the vehicle.', + ['delivery_point'] = 'delivery point', + ['delivery'] = 'delivery', + ['public_enter'] = 'press ~INPUT_PICKUP~ to enter the building.', + ['public_leave'] = 'press ~INPUT_PICKUP~ to go to the entrance of the building.', -- Lumber Jack job - ['lj_locker_room'] = 'lumberjack\'s Locker Room', - ['lj_mapblip'] = 'wood pile', - ['lj_wood'] = 'wood', - ['lj_pickup'] = 'press ~INPUT_PICKUP~ to retrieve wood.', - ['lj_cutwood'] = 'wood cutting', - ['lj_cutwood_button'] = 'press ~INPUT_PICKUP~ to cut wood.', - ['lj_board'] = 'boards', - ['lj_planks'] = 'package board', - ['lj_cutwood'] = 'cut wood', - ['lj_pick_boards'] = 'press ~INPUT_PICKUP~ to retrieve boards.', - ['lj_deliver_button'] = 'press ~INPUT_PICKUP~ to deliver the boards.', + ['lj_locker_room'] = 'lumberjack\'s Locker Room', + ['lj_mapblip'] = 'wood pile', + ['lj_wood'] = 'wood', + ['lj_pickup'] = 'press ~INPUT_PICKUP~ to retrieve wood.', + ['lj_cutwood'] = 'wood cutting', + ['lj_cutwood_button'] = 'press ~INPUT_PICKUP~ to cut wood.', + ['lj_board'] = 'boards', + ['lj_planks'] = 'package board', + ['lj_cutwood'] = 'cut wood', + ['lj_pick_boards'] = 'press ~INPUT_PICKUP~ to retrieve boards.', + ['lj_deliver_button'] = 'press ~INPUT_PICKUP~ to deliver the boards.', -- Fisherman - ['fm_fish_locker'] = 'fishermen\'s Locker Room', - ['fm_fish'] = 'fish', - ['fm_fish_area'] = 'fishing area', - ['fm_fish_button'] = 'press ~INPUT_PICKUP~ to fish.', - ['fm_spawnboat_title'] = 'spawn boat', - ['fm_spawnboat'] = 'press ~INPUT_PICKUP~ to call the boat.', - ['fm_boat_title'] = 'boat', - ['fm_boat_return_title'] = 'boat return', - ['fm_boat_return_button'] = 'Press ~INPUT_PICKUP~ to return the boat.', - ['fm_deliver_fish'] = 'press ~INPUT_PICKUP~ to deliver the fish.', + ['fm_fish_locker'] = 'fishermen\'s Locker Room', + ['fm_fish'] = 'fish', + ['fm_fish_area'] = 'fishing area', + ['fm_fish_button'] = 'press ~INPUT_PICKUP~ to fish.', + ['fm_spawnboat_title'] = 'spawn boat', + ['fm_spawnboat'] = 'press ~INPUT_PICKUP~ to call the boat.', + ['fm_boat_title'] = 'boat', + ['fm_boat_return_title'] = 'boat return', + ['fm_boat_return_button'] = 'press ~INPUT_PICKUP~ to return the boat.', + ['fm_deliver_fish'] = 'press ~INPUT_PICKUP~ to deliver the fish.', -- Fuel - ['f_oil_refiner'] = 'oil Refiner Locker Room', - ['f_drill_oil'] = 'drill for oil', - ['f_fuel'] = 'oil', - ['f_drillbutton'] = 'press ~INPUT_PICKUP~ to drill.', - ['f_fuel_refine'] = 'refine oil', - ['f_refine_fuel_button'] = 'press ~INPUT_PICKUP~ to refine.', - ['f_fuel_mixture'] = 'mix refined oil', - ['f_gas'] = 'gas', - ['f_fuel_mixture_button'] = 'press ~INPUT_PICKUP~ to mix oil.', - ['f_deliver_gas'] = 'deliver Gas', - ['f_deliver_gas_button'] = 'press ~INPUT_PICKUP~ to deliver gasoline.', + ['f_oil_refiner'] = 'oil Refiner Locker Room', + ['f_drill_oil'] = 'drill for oil', + ['f_fuel'] = 'oil', + ['f_drillbutton'] = 'press ~INPUT_PICKUP~ to drill.', + ['f_fuel_refine'] = 'refine oil', + ['f_refine_fuel_button'] = 'press ~INPUT_PICKUP~ to refine.', + ['f_fuel_mixture'] = 'mix refined oil', + ['f_gas'] = 'gas', + ['f_fuel_mixture_button'] = 'press ~INPUT_PICKUP~ to mix oil.', + ['f_deliver_gas'] = 'deliver Gas', + ['f_deliver_gas_button'] = 'press ~INPUT_PICKUP~ to deliver gasoline.', -- Miner - ['m_miner_locker'] = 'miner\'s Locker Room', - ['m_rock'] = 'rock', - ['m_pickrocks'] = 'press ~INPUT_PICKUP~ to retrieve rocks.', - ['m_washrock'] = 'rock Washing', - ['m_rock_button'] = 'press ~INPUT_PICKUP~ to wash the rocks.', - ['m_rock_smelting'] = 'rock Smelting', - ['m_copper'] = 'copper', - ['m_sell_copper'] = 'copper Seller', - ['m_deliver_copper'] = 'Press ~INPUT_PICKUP~ to deliver the copper.', - ['m_iron'] = 'iron', - ['m_sell_iron'] = 'iron Seller', - ['m_deliver_iron'] = 'press ~INPUT_PICKUP~ to deliver the iron.', - ['m_gold'] = 'gold', - ['m_sell_gold'] = 'gold Seller', - ['m_deliver_gold'] = 'press ~INPUT_PICKUP~ to deliver the gold.', - ['m_diamond'] = 'diamond', - ['m_sell_diamond'] = 'diamond Seller', - ['m_deliver_diamond'] = 'press ~INPUT_PICKUP~ to deliver the diamonds.', - ['m_melt_button'] = 'press ~INPUT_PICKUP~ to melt the rocks.', + ['m_miner_locker'] = 'miner\'s Locker Room', + ['m_rock'] = 'rock', + ['m_pickrocks'] = 'press ~INPUT_PICKUP~ to retrieve rocks.', + ['m_washrock'] = 'rock Washing', + ['m_rock_button'] = 'press ~INPUT_PICKUP~ to wash the rocks.', + ['m_rock_smelting'] = 'rock Smelting', + ['m_copper'] = 'copper', + ['m_sell_copper'] = 'copper Seller', + ['m_deliver_copper'] = 'press ~INPUT_PICKUP~ to deliver the copper.', + ['m_iron'] = 'iron', + ['m_sell_iron'] = 'iron Seller', + ['m_deliver_iron'] = 'press ~INPUT_PICKUP~ to deliver the iron.', + ['m_gold'] = 'gold', + ['m_sell_gold'] = 'gold Seller', + ['m_deliver_gold'] = 'press ~INPUT_PICKUP~ to deliver the gold.', + ['m_diamond'] = 'diamond', + ['m_sell_diamond'] = 'diamond Seller', + ['m_deliver_diamond'] = 'press ~INPUT_PICKUP~ to deliver the diamonds.', + ['m_melt_button'] = 'press ~INPUT_PICKUP~ to melt the rocks.', -- Reporter - ['reporter_name'] = 'san Andreas Times', - ['reporter_garage'] = 'Press ~INPUT_PICKUP~ to go down to the garage.', + ['reporter_name'] = 'san Andreas Times', + ['reporter_garage'] = 'press ~INPUT_PICKUP~ to go down to the garage.', -- Slaughterer - ['s_slaughter_locker'] = 'butcher\'s Locker Room', - ['s_hen'] = 'chicken coop', - ['s_alive_chicken'] = 'live Chicken', - ['s_catch_hen'] = 'press ~INPUT_PICKUP~ to catch live chickens.', - ['s_slaughtered_chicken'] = 'chicken to be packed', - ['s_chop_animal'] = 'press ~INPUT_PICKUP~ to chop the chickens.', - ['s_slaughtered'] = 'slaughter house', - ['s_package'] = 'packaging', - ['s_packagechicken'] = 'chicken in tray', - ['s_unpackaged'] = 'chicken to be packed', - ['s_unpackaged_button'] = 'press ~INPUT_PICKUP~ to set the chicken in a tray.', - ['s_deliver'] = 'press ~INPUT_PICKUP~ to deliver the chicken trays.', + ['s_slaughter_locker'] = 'butcher\'s Locker Room', + ['s_hen'] = 'chicken coop', + ['s_alive_chicken'] = 'live Chicken', + ['s_catch_hen'] = 'press ~INPUT_PICKUP~ to catch live chickens.', + ['s_slaughtered_chicken'] = 'chicken to be packed', + ['s_chop_animal'] = 'press ~INPUT_PICKUP~ to chop the chickens.', + ['s_slaughtered'] = 'slaughter house', + ['s_package'] = 'packaging', + ['s_packagechicken'] = 'chicken in tray', + ['s_unpackaged'] = 'chicken to be packed', + ['s_unpackaged_button'] = 'press ~INPUT_PICKUP~ to set the chicken in a tray.', + ['s_deliver'] = 'press ~INPUT_PICKUP~ to deliver the chicken trays.', -- Dress Designer - ['dd_dress_locker'] = 'dress Designer\'s Locker Room', - ['dd_wool'] = 'wool', - ['dd_pickup'] = 'press ~INPUT_PICKUP~ to retrieve wool.', - ['dd_fabric'] = 'fabric', - ['dd_makefabric'] = 'press ~INPUT_PICKUP~ to make fabric.', - ['dd_clothing'] = 'clothing', - ['dd_makeclothing'] = 'press ~INPUT_PICKUP~ to retrieve clothing.', - ['dd_deliver_clothes'] = 'press ~INPUT_PICKUP~ to deliver the clothes.', - } + ['dd_dress_locker'] = 'dress Designer\'s Locker Room', + ['dd_wool'] = 'wool', + ['dd_pickup'] = 'press ~INPUT_PICKUP~ to retrieve wool.', + ['dd_fabric'] = 'fabric', + ['dd_makefabric'] = 'press ~INPUT_PICKUP~ to make fabric.', + ['dd_clothing'] = 'clothing', + ['dd_makeclothing'] = 'press ~INPUT_PICKUP~ to retrieve clothing.', + ['dd_deliver_clothes'] = 'press ~INPUT_PICKUP~ to deliver the clothes.', + } diff --git a/locales/es.lua b/locales/es.lua index ff99dad7..89c82ec3 100644 --- a/locales/es.lua +++ b/locales/es.lua @@ -1,115 +1,115 @@ Locales['es'] = { -- Global menus - ['cloakroom'] = 'guardarropas', - ['cloak_change'] = 'presiona ~INPUT_PICKUP~ para cambiarte la ropa.', - ['citizen_wear'] = 'ropa de civil', - ['job_wear'] = 'ropa de trabajo', - ['bank_deposit_returned'] = 'un deposito de seguro de ~g~$%s~s~ se te devolvió.', - ['bank_deposit_taken'] = 'un deposito de seguro de ~r~$%s~s~ se te tomó.', - ['caution_afford'] = 'no puedes pagar el deposito de seguro de ~g~$%s~s~', - ['foot_work'] = 'debes estar en pie para trabajar.', - ['next_point'] = 've al siguiente punto tras terminar este.', - ['not_your_vehicle'] = 'no eres el conductor.', - ['in_vehicle'] = 'debes estar en un vehiculo.', - ['wrong_point'] = 'no estas en el punto correcto de entrega.', - ['max_limit'] = 'no puedes llevar mas ~y~%s~s~', - ['not_enough'] = 'no tienes suficientes ~y~%s~s~ para continuar esta tarea.', - ['spawn_veh'] = 'spawnear vehiculo', - ['spawn_veh_button'] = 'presiona ~INPUT_PICKUP~ para pedir el vehiculo de entrega.', - ['spawn_truck_button'] = 'presiona ~INPUT_PICKUP~ para spawnear un camion.', - ['spawn_blocked'] = 'el punto de spawn esta bloqueado!', - ['service_vh'] = 'vehiculo de servicio', - ['return_vh'] = 'devolver vehiculo', - ['return_vh_button'] = 'presiona ~INPUT_PICKUP~ para devolver vehiculo.', - ['delivery_point'] = 'punto de entrega', - ['delivery'] = 'entrega', - ['public_enter'] = 'presiona ~INPUT_PICKUP~ para entrar al edificio.', - ['public_leave'] = 'presiona ~INPUT_PICKUP~ para ir a la entrada del edificio.', + ['cloakroom'] = 'guardarropas', + ['cloak_change'] = 'presiona ~INPUT_PICKUP~ para cambiarte la ropa.', + ['citizen_wear'] = 'ropa de civil', + ['job_wear'] = 'ropa de trabajo', + ['bank_deposit_returned'] = 'un deposito de seguro de ~g~$%s~s~ se te devolvió.', + ['bank_deposit_taken'] = 'un deposito de seguro de ~r~$%s~s~ se te tomó.', + ['caution_afford'] = 'no puedes pagar el deposito de seguro de ~g~$%s~s~', + ['foot_work'] = 'debes estar en pie para trabajar.', + ['next_point'] = 've al siguiente punto tras terminar este.', + ['not_your_vehicle'] = 'no eres el conductor.', + ['in_vehicle'] = 'debes estar en un vehiculo.', + ['wrong_point'] = 'no estas en el punto correcto de entrega.', + ['max_limit'] = 'no puedes llevar mas ~y~%s~s~', + ['not_enough'] = 'no tienes suficientes ~y~%s~s~ para continuar esta tarea.', + ['spawn_veh'] = 'spawnear vehiculo', + ['spawn_veh_button'] = 'presiona ~INPUT_PICKUP~ para pedir el vehiculo de entrega.', + ['spawn_truck_button'] = 'presiona ~INPUT_PICKUP~ para spawnear un camion.', + ['spawn_blocked'] = 'el punto de spawn esta bloqueado!', + ['service_vh'] = 'vehiculo de servicio', + ['return_vh'] = 'devolver vehiculo', + ['return_vh_button'] = 'presiona ~INPUT_PICKUP~ para devolver vehiculo.', + ['delivery_point'] = 'punto de entrega', + ['delivery'] = 'entrega', + ['public_enter'] = 'presiona ~INPUT_PICKUP~ para entrar al edificio.', + ['public_leave'] = 'presiona ~INPUT_PICKUP~ para ir a la entrada del edificio.', -- Lumber Jack job - ['lj_locker_room'] = 'guardarropas', - ['lj_mapblip'] = 'pila de madera', - ['lj_wood'] = 'madera', - ['lj_pickup'] = 'presiona ~INPUT_PICKUP~ para agarrar madera.', - ['lj_cutwood'] = 'cortar madera', - ['lj_cutwood_button'] = 'presiona ~INPUT_PICKUP~ para cortar madera.', - ['lj_board'] = 'tablas', - ['lj_planks'] = 'empaquetar', - ['lj_cutwood'] = 'cortar madera', - ['lj_pick_boards'] = 'presiona ~INPUT_PICKUP~ para agarrar tablas.', - ['lj_deliver_button'] = 'presiona ~INPUT_PICKUP~ para entregar tablas.', + ['lj_locker_room'] = 'guardarropas', + ['lj_mapblip'] = 'pila de madera', + ['lj_wood'] = 'madera', + ['lj_pickup'] = 'presiona ~INPUT_PICKUP~ para agarrar madera.', + ['lj_cutwood'] = 'cortar madera', + ['lj_cutwood_button'] = 'presiona ~INPUT_PICKUP~ para cortar madera.', + ['lj_board'] = 'tablas', + ['lj_planks'] = 'empaquetar', + ['lj_cutwood'] = 'cortar madera', + ['lj_pick_boards'] = 'presiona ~INPUT_PICKUP~ para agarrar tablas.', + ['lj_deliver_button'] = 'presiona ~INPUT_PICKUP~ para entregar tablas.', -- Fisherman - ['fm_fish_locker'] = 'guardarropas', - ['fm_fish'] = 'pescar', - ['fm_fish_area'] = 'area de pesca', - ['fm_fish_button'] = 'presiona ~INPUT_PICKUP~ para pescar.', - ['fm_spawnboat_title'] = 'spawnear bote', - ['fm_spawnboat'] = 'presiona ~INPUT_PICKUP~ para pedir un bote.', - ['fm_boat_title'] = 'bote', - ['fm_boat_return_title'] = 'devolver bote', - ['fm_boat_return_button'] = 'presiona ~INPUT_PICKUP~ para devolver un bote.', - ['fm_deliver_fish'] = 'presiona ~INPUT_PICKUP~ para entregar pescados.', + ['fm_fish_locker'] = 'guardarropas', + ['fm_fish'] = 'pescar', + ['fm_fish_area'] = 'area de pesca', + ['fm_fish_button'] = 'presiona ~INPUT_PICKUP~ para pescar.', + ['fm_spawnboat_title'] = 'spawnear bote', + ['fm_spawnboat'] = 'presiona ~INPUT_PICKUP~ para pedir un bote.', + ['fm_boat_title'] = 'bote', + ['fm_boat_return_title'] = 'devolver bote', + ['fm_boat_return_button'] = 'presiona ~INPUT_PICKUP~ para devolver un bote.', + ['fm_deliver_fish'] = 'presiona ~INPUT_PICKUP~ para entregar pescados.', -- Fuel - ['f_oil_refiner'] = 'guardarropas', - ['f_drill_oil'] = 'agujerear para encontrar petroleo', - ['f_fuel'] = 'petroleo', - ['f_drillbutton'] = 'presiona ~INPUT_PICKUP~ para agujerear.', - ['f_fuel_refine'] = 'refinar petroleo', - ['f_refine_fuel_button'] = 'presiona ~INPUT_PICKUP~ para refinar.', - ['f_fuel_mixture'] = 'mezclar petroleo refinado', - ['f_gas'] = 'gas', - ['f_fuel_mixture_button'] = 'presiona ~INPUT_PICKUP~ para mezclar petroleo.', - ['f_deliver_gas'] = 'entregar gas', - ['f_deliver_gas_button'] = 'presiona ~INPUT_PICKUP~ para entregar gasolina.', + ['f_oil_refiner'] = 'guardarropas', + ['f_drill_oil'] = 'agujerear para encontrar petroleo', + ['f_fuel'] = 'petroleo', + ['f_drillbutton'] = 'presiona ~INPUT_PICKUP~ para agujerear.', + ['f_fuel_refine'] = 'refinar petroleo', + ['f_refine_fuel_button'] = 'presiona ~INPUT_PICKUP~ para refinar.', + ['f_fuel_mixture'] = 'mezclar petroleo refinado', + ['f_gas'] = 'gas', + ['f_fuel_mixture_button'] = 'presiona ~INPUT_PICKUP~ para mezclar petroleo.', + ['f_deliver_gas'] = 'entregar gas', + ['f_deliver_gas_button'] = 'presiona ~INPUT_PICKUP~ para entregar gasolina.', -- Miner - ['m_miner_locker'] = 'guardarropas', - ['m_rock'] = 'roca', - ['m_pickrocks'] = 'presiona ~INPUT_PICKUP~ para agarrar rocas.', - ['m_washrock'] = 'lavado de rocas', - ['m_rock_button'] = 'presiona ~INPUT_PICKUP~ para lavar rocas.', - ['m_rock_smelting'] = 'derretir rocas', - ['m_copper'] = 'cobre', - ['m_sell_copper'] = 'vender cobre', - ['m_deliver_copper'] = 'presiona ~INPUT_PICKUP~ para entregar el cobre.', - ['m_iron'] = 'hierro', - ['m_sell_iron'] = 'vender hierro', - ['m_deliver_iron'] = 'presiona ~INPUT_PICKUP~ para entregar el hierro.', - ['m_gold'] = 'oro', - ['m_sell_gold'] = 'vender oro', - ['m_deliver_gold'] = 'presiona ~INPUT_PICKUP~ para entregar oro.', - ['m_diamond'] = 'diamantes', - ['m_sell_diamond'] = 'vender diamantes', - ['m_deliver_diamond'] = 'presiona ~INPUT_PICKUP~ para entregar los diamantes.', - ['m_melt_button'] = 'presiona ~INPUT_PICKUP~ para derretir rocas.', + ['m_miner_locker'] = 'guardarropas', + ['m_rock'] = 'roca', + ['m_pickrocks'] = 'presiona ~INPUT_PICKUP~ para agarrar rocas.', + ['m_washrock'] = 'lavado de rocas', + ['m_rock_button'] = 'presiona ~INPUT_PICKUP~ para lavar rocas.', + ['m_rock_smelting'] = 'derretir rocas', + ['m_copper'] = 'cobre', + ['m_sell_copper'] = 'vender cobre', + ['m_deliver_copper'] = 'presiona ~INPUT_PICKUP~ para entregar el cobre.', + ['m_iron'] = 'hierro', + ['m_sell_iron'] = 'vender hierro', + ['m_deliver_iron'] = 'presiona ~INPUT_PICKUP~ para entregar el hierro.', + ['m_gold'] = 'oro', + ['m_sell_gold'] = 'vender oro', + ['m_deliver_gold'] = 'presiona ~INPUT_PICKUP~ para entregar oro.', + ['m_diamond'] = 'diamantes', + ['m_sell_diamond'] = 'vender diamantes', + ['m_deliver_diamond'] = 'presiona ~INPUT_PICKUP~ para entregar los diamantes.', + ['m_melt_button'] = 'presiona ~INPUT_PICKUP~ para derretir rocas.', -- Reporter - ['reporter_name'] = 'periódico San Andreas', - ['reporter_garage'] = 'presiona ~INPUT_PICKUP~ para ir al garage.', + ['reporter_name'] = 'periódico San Andreas', + ['reporter_garage'] = 'presiona ~INPUT_PICKUP~ para ir al garage.', -- Slaughterer - ['s_slaughter_locker'] = 'guardarropas', - ['s_hen'] = 'gGallinero', - ['s_alive_chicken'] = 'pollos vivos', - ['s_catch_hen'] = 'presiona ~INPUT_PICKUP~ para agarrar pollos vivos.', - ['s_slaughtered_chicken'] = 'pollo listo para empaquetar', - ['s_chop_animal'] = 'presiona ~INPUT_PICKUP~ para cortar los pollos.', - ['s_slaughtered'] = 'matadero', - ['s_package'] = 'empaquetando', - ['s_packagechicken'] = 'pollo en bandeja', - ['s_unpackaged'] = 'pollo para empaquetar', - ['s_unpackaged_button'] = 'presiona ~INPUT_PICKUP~ para poner el pollo en una bandeja.', - ['s_deliver'] = 'presiona ~INPUT_PICKUP~ para entregar bandejas de pollos.', + ['s_slaughter_locker'] = 'guardarropas', + ['s_hen'] = 'gGallinero', + ['s_alive_chicken'] = 'pollos vivos', + ['s_catch_hen'] = 'presiona ~INPUT_PICKUP~ para agarrar pollos vivos.', + ['s_slaughtered_chicken'] = 'pollo listo para empaquetar', + ['s_chop_animal'] = 'presiona ~INPUT_PICKUP~ para cortar los pollos.', + ['s_slaughtered'] = 'matadero', + ['s_package'] = 'empaquetando', + ['s_packagechicken'] = 'pollo en bandeja', + ['s_unpackaged'] = 'pollo para empaquetar', + ['s_unpackaged_button'] = 'presiona ~INPUT_PICKUP~ para poner el pollo en una bandeja.', + ['s_deliver'] = 'presiona ~INPUT_PICKUP~ para entregar bandejas de pollos.', -- Dress Designer - ['dd_dress_locker'] = 'guardarropas', - ['dd_wool'] = 'lana', - ['dd_pickup'] = 'presiona ~INPUT_PICKUP~ para agarrar lana.', - ['dd_fabric'] = 'tela', - ['dd_makefabric'] = 'presiona ~INPUT_PICKUP~ para hacer tela.', - ['dd_clothing'] = 'ropa', - ['dd_makeclothing'] = 'presiona ~INPUT_PICKUP~ para agarrar ropa.', - ['dd_deliver_clothes'] = 'presiona ~INPUT_PICKUP~ para entregar ropa.', + ['dd_dress_locker'] = 'guardarropas', + ['dd_wool'] = 'lana', + ['dd_pickup'] = 'presiona ~INPUT_PICKUP~ para agarrar lana.', + ['dd_fabric'] = 'tela', + ['dd_makefabric'] = 'presiona ~INPUT_PICKUP~ para hacer tela.', + ['dd_clothing'] = 'ropa', + ['dd_makeclothing'] = 'presiona ~INPUT_PICKUP~ para agarrar ropa.', + ['dd_deliver_clothes'] = 'presiona ~INPUT_PICKUP~ para entregar ropa.', } diff --git a/locales/fi.lua b/locales/fi.lua index 51236475..a656b526 100644 --- a/locales/fi.lua +++ b/locales/fi.lua @@ -1,115 +1,115 @@ Locales['fi'] = { -- Global menus - ['cloakroom'] = 'vaatelokero', - ['cloak_change'] = 'paina ~INPUT_PICKUP~ vaihtaaksesi vaatteet', - ['citizen_wear'] = 'siviilivaatteet', - ['job_wear'] = 'työvaatteet', - ['bank_deposit_returned'] = 'vakuuden summa ~g~€%s~s~ palautettiin sinulle.', - ['bank_deposit_taken'] = 'vakuuden summa ~r~€%s~s~ otettiin sinulta.', - ['caution_afford'] = 'you cannot afford the caution of ~g~$%s~s~', - ['foot_work'] = 'sinun täytyy olla jalan, jotta voit työskennellä', - ['next_point'] = 'mene seuraavaan pisteeseen kun olet valmis täällä', - ['not_your_vehicle'] = 'tämä ei ole sinun ajoneuvo tai et ole sen kuski', - ['in_vehicle'] = 'sinun täytyy olla ajoneuvossa', - ['wrong_point'] = 'et ole oikeassa paikassa', - ['max_limit'] = 'sinulla on jo maksimi määrä ~y~%s~s~', - ['not_enough'] = 'sinulla ei ole tarpeeksi ~y~%s~s~ jatkaaksesi täällä.', - ['spawn_veh'] = 'spawnaa ajoneuvo', - ['spawn_veh_button'] = 'paina ~INPUT_PICKUP~ soittaaksesi kuljetus ajoneuvo', - ['spawn_truck_button'] = 'paina ~INPUT_PICKUP~ spawnataksesi rekka.', - ['spawn_blocked'] = 'an vehicle is blocking the spawnpoint!', - ['service_vh'] = 'huolla ajonevuo', - ['return_vh'] = 'palauta ajoneuvo', - ['return_vh_button'] = 'paina ~INPUT_PICKUP~ palautaaksesi ajoneuvo.', - ['delivery_point'] = 'toimituspiste', - ['delivery'] = 'toimitus', - ['public_enter'] = 'paina ~INPUT_PICKUP~ mennäksesi taloon sisälle.', - ['public_leave'] = 'paina ~INPUT_PICKUP~ poistuaksesi talosta.', + ['cloakroom'] = 'vaatelokero', + ['cloak_change'] = 'paina ~INPUT_PICKUP~ vaihtaaksesi vaatteet', + ['citizen_wear'] = 'siviilivaatteet', + ['job_wear'] = 'työvaatteet', + ['bank_deposit_returned'] = 'vakuuden summa ~g~€%s~s~ palautettiin sinulle.', + ['bank_deposit_taken'] = 'vakuuden summa ~r~€%s~s~ otettiin sinulta.', + ['caution_afford'] = 'you cannot afford the caution of ~g~$%s~s~', + ['foot_work'] = 'sinun täytyy olla jalan, jotta voit työskennellä', + ['next_point'] = 'mene seuraavaan pisteeseen kun olet valmis täällä', + ['not_your_vehicle'] = 'tämä ei ole sinun ajoneuvo tai et ole sen kuski', + ['in_vehicle'] = 'sinun täytyy olla ajoneuvossa', + ['wrong_point'] = 'et ole oikeassa paikassa', + ['max_limit'] = 'sinulla on jo maksimi määrä ~y~%s~s~', + ['not_enough'] = 'sinulla ei ole tarpeeksi ~y~%s~s~ jatkaaksesi täällä.', + ['spawn_veh'] = 'spawnaa ajoneuvo', + ['spawn_veh_button'] = 'paina ~INPUT_PICKUP~ soittaaksesi kuljetus ajoneuvo', + ['spawn_truck_button'] = 'paina ~INPUT_PICKUP~ spawnataksesi rekka.', + ['spawn_blocked'] = 'an vehicle is blocking the spawnpoint!', + ['service_vh'] = 'huolla ajonevuo', + ['return_vh'] = 'palauta ajoneuvo', + ['return_vh_button'] = 'paina ~INPUT_PICKUP~ palautaaksesi ajoneuvo.', + ['delivery_point'] = 'toimituspiste', + ['delivery'] = 'toimitus', + ['public_enter'] = 'paina ~INPUT_PICKUP~ mennäksesi taloon sisälle.', + ['public_leave'] = 'paina ~INPUT_PICKUP~ poistuaksesi talosta.', -- Lumber Jack job - ['lj_locker_room'] = 'metsurin Pukulokero', - ['lj_mapblip'] = 'Puukasa', - ['lj_wood'] = 'puu', - ['lj_pickup'] = 'paina ~INPUT_PICKUP~ kerätäksesi puita', - ['lj_cutwood'] = 'puun hakkuu', - ['lj_cutwood_button'] = 'paina ~INPUT_PICKUP~ pilkkoaksesi puita.', - ['lj_board'] = 'lankkuja', - ['lj_planks'] = 'paketoituja lankkuja', - ['lj_cutwood'] = 'pilko puita', - ['lj_pick_boards'] = 'paina ~INPUT_PICKUP~ saadaksesi lankkuja', - ['lj_deliver_button'] = 'paina ~INPUT_PICKUP~ toimitaaksesi lankut.', + ['lj_locker_room'] = 'metsurin Pukulokero', + ['lj_mapblip'] = 'puukasa', + ['lj_wood'] = 'puu', + ['lj_pickup'] = 'paina ~INPUT_PICKUP~ kerätäksesi puita', + ['lj_cutwood'] = 'puun hakkuu', + ['lj_cutwood_button'] = 'paina ~INPUT_PICKUP~ pilkkoaksesi puita.', + ['lj_board'] = 'lankkuja', + ['lj_planks'] = 'paketoituja lankkuja', + ['lj_cutwood'] = 'pilko puita', + ['lj_pick_boards'] = 'paina ~INPUT_PICKUP~ saadaksesi lankkuja', + ['lj_deliver_button'] = 'paina ~INPUT_PICKUP~ toimitaaksesi lankut.', -- Fisherman - ['fm_fish_locker'] = 'kalastajan Pukulokero', - ['fm_fish'] = 'kala', - ['fm_fish_area'] = 'kalastus alue', - ['fm_fish_button'] = 'paina ~INPUT_PICKUP~ kalastaaksesi', - ['fm_spawnboat_title'] = 'spawnaa laiva', - ['fm_spawnboat'] = 'paina ~INPUT_PICKUP~ soittaaksesi laiva.', - ['fm_boat_title'] = 'laiva', - ['fm_boat_return_title'] = 'laivan palautus', - ['fm_boat_return_button'] = 'paina ~INPUT_PICKUP~ palautaaksesi laiva', - ['fm_deliver_fish'] = 'paina ~INPUT_PICKUP~ myydäksesi kalat', + ['fm_fish_locker'] = 'kalastajan Pukulokero', + ['fm_fish'] = 'kala', + ['fm_fish_area'] = 'kalastus alue', + ['fm_fish_button'] = 'paina ~INPUT_PICKUP~ kalastaaksesi', + ['fm_spawnboat_title'] = 'spawnaa laiva', + ['fm_spawnboat'] = 'paina ~INPUT_PICKUP~ soittaaksesi laiva.', + ['fm_boat_title'] = 'laiva', + ['fm_boat_return_title'] = 'laivan palautus', + ['fm_boat_return_button'] = 'paina ~INPUT_PICKUP~ palautaaksesi laiva', + ['fm_deliver_fish'] = 'paina ~INPUT_PICKUP~ myydäksesi kalat', -- Fuel - ['f_oil_refiner'] = 'Öljynjalostajan Pukulokero', - ['f_drill_oil'] = 'poraa että saat öljyä', - ['f_fuel'] = 'öljy', - ['f_drillbutton'] = 'paina ~INPUT_PICKUP~ porataksesi', - ['f_fuel_refine'] = 'puhdista öljy', - ['f_refine_fuel_button'] = 'paina ~INPUT_PICKUP~ puhdistaaksesi', - ['f_fuel_mixture'] = 'sekoita puhdistettu öljy', - ['f_gas'] = 'Polttoöljy', - ['f_fuel_mixture_button'] = 'paina ~INPUT_PICKUP~ sekoita', - ['f_deliver_gas'] = 'toimita polttoöljy', - ['f_deliver_gas_button'] = 'paina ~INPUT_PICKUP~ myydäksesi Polttoöljyä', + ['f_oil_refiner'] = 'öljynjalostajan Pukulokero', + ['f_drill_oil'] = 'poraa että saat öljyä', + ['f_fuel'] = 'öljy', + ['f_drillbutton'] = 'paina ~INPUT_PICKUP~ porataksesi', + ['f_fuel_refine'] = 'puhdista öljy', + ['f_refine_fuel_button'] = 'paina ~INPUT_PICKUP~ puhdistaaksesi', + ['f_fuel_mixture'] = 'sekoita puhdistettu öljy', + ['f_gas'] = 'polttoöljy', + ['f_fuel_mixture_button'] = 'paina ~INPUT_PICKUP~ sekoita', + ['f_deliver_gas'] = 'toimita polttoöljy', + ['f_deliver_gas_button'] = 'paina ~INPUT_PICKUP~ myydäksesi Polttoöljyä', -- Miner - ['m_miner_locker'] = 'Kaivostyöläisen Pukulokero', - ['m_rock'] = 'kivi', - ['m_pickrocks'] = 'paina ~INPUT_PICKUP~ louhiaksesi kiviä.', - ['m_washrock'] = 'puhdistettu kivi', - ['m_rock_button'] = 'paina ~INPUT_PICKUP~ puhdistaaksesi kiviä', - ['m_rock_smelting'] = 'sulatus', - ['m_copper'] = 'kupari', - ['m_sell_copper'] = 'myy kupari', - ['m_deliver_copper'] = 'paina ~INPUT_PICKUP~ myydäksesi kuparit', - ['m_iron'] = 'metalli', - ['m_sell_iron'] = 'myy metalli', - ['m_deliver_iron'] = 'paina ~INPUT_PICKUP~ myydäksesi metallit', - ['m_gold'] = 'kulta', - ['m_sell_gold'] = 'myy kulta', - ['m_deliver_gold'] = 'paina ~INPUT_PICKUP~ myydäksesi kullat', - ['m_diamond'] = 'timantti', - ['m_sell_diamond'] = 'myy timantti', - ['m_deliver_diamond'] = 'paina ~INPUT_PICKUP~ myydäksesi timantit', - ['m_melt_button'] = 'paina ~INPUT_PICKUP~ sulattaaksesi kivet', + ['m_miner_locker'] = 'kaivostyöläisen Pukulokero', + ['m_rock'] = 'kivi', + ['m_pickrocks'] = 'paina ~INPUT_PICKUP~ louhiaksesi kiviä.', + ['m_washrock'] = 'puhdistettu kivi', + ['m_rock_button'] = 'paina ~INPUT_PICKUP~ puhdistaaksesi kiviä', + ['m_rock_smelting'] = 'sulatus', + ['m_copper'] = 'kupari', + ['m_sell_copper'] = 'myy kupari', + ['m_deliver_copper'] = 'paina ~INPUT_PICKUP~ myydäksesi kuparit', + ['m_iron'] = 'metalli', + ['m_sell_iron'] = 'myy metalli', + ['m_deliver_iron'] = 'paina ~INPUT_PICKUP~ myydäksesi metallit', + ['m_gold'] = 'kulta', + ['m_sell_gold'] = 'myy kulta', + ['m_deliver_gold'] = 'paina ~INPUT_PICKUP~ myydäksesi kullat', + ['m_diamond'] = 'timantti', + ['m_sell_diamond'] = 'myy timantti', + ['m_deliver_diamond'] = 'paina ~INPUT_PICKUP~ myydäksesi timantit', + ['m_melt_button'] = 'paina ~INPUT_PICKUP~ sulattaaksesi kivet', -- Reporter - ['reporter_name'] = 'san Andreas Times', - ['reporter_garage'] = 'paina ~INPUT_PICKUP~ mennäksesi alas talliin', + ['reporter_name'] = 'san Andreas Times', + ['reporter_garage'] = 'paina ~INPUT_PICKUP~ mennäksesi alas talliin', -- Slaughterer - ['s_slaughter_locker'] = 'teurastajan Pukulokero', - ['s_hen'] = 'kanakoppi', - ['s_alive_chicken'] = 'elävä kana', - ['s_catch_hen'] = 'paina ~INPUT_PICKUP~ ottaaksesi kana kiinni', - ['s_slaughtered_chicken'] = 'teurasta kana', - ['s_chop_animal'] = 'paina ~INPUT_PICKUP~ teurastaaksesi kanoja.', - ['s_slaughtered'] = 'teurastamo', - ['s_package'] = 'paketointi', - ['s_packagechicken'] = 'kananfilee', - ['s_unpackaged'] = 'kana paketoitavaksi', - ['s_unpackaged_button'] = 'paina ~INPUT_PICKUP~ laittaaksesi kanoja pakettiin', - ['s_deliver'] = 'paina ~INPUT_PICKUP~ myydäksesi kananfileet', + ['s_slaughter_locker'] = 'teurastajan Pukulokero', + ['s_hen'] = 'kanakoppi', + ['s_alive_chicken'] = 'elävä kana', + ['s_catch_hen'] = 'paina ~INPUT_PICKUP~ ottaaksesi kana kiinni', + ['s_slaughtered_chicken'] = 'teurasta kana', + ['s_chop_animal'] = 'paina ~INPUT_PICKUP~ teurastaaksesi kanoja.', + ['s_slaughtered'] = 'teurastamo', + ['s_package'] = 'paketointi', + ['s_packagechicken'] = 'kananfilee', + ['s_unpackaged'] = 'kana paketoitavaksi', + ['s_unpackaged_button'] = 'paina ~INPUT_PICKUP~ laittaaksesi kanoja pakettiin', + ['s_deliver'] = 'paina ~INPUT_PICKUP~ myydäksesi kananfileet', -- Dress Designer - ['dd_dress_locker'] = 'vaatevalmistajan Pukulokero', - ['dd_wool'] = 'villa', - ['dd_pickup'] = 'paina ~INPUT_PICKUP~ kerätäksesi villaa', - ['dd_fabric'] = 'kangas', - ['dd_makefabric'] = 'paina ~INPUT_PICKUP~ tehdäksesi kangasta', - ['dd_clothing'] = 'asuste', - ['dd_makeclothing'] = 'paina ~INPUT_PICKUP~ tehdäksesi asusteita', - ['dd_deliver_clothes'] = 'paina ~INPUT_PICKUP~ myydäksesi asusteita', - } + ['dd_dress_locker'] = 'vaatevalmistajan Pukulokero', + ['dd_wool'] = 'villa', + ['dd_pickup'] = 'paina ~INPUT_PICKUP~ kerätäksesi villaa', + ['dd_fabric'] = 'kangas', + ['dd_makefabric'] = 'paina ~INPUT_PICKUP~ tehdäksesi kangasta', + ['dd_clothing'] = 'asuste', + ['dd_makeclothing'] = 'paina ~INPUT_PICKUP~ tehdäksesi asusteita', + ['dd_deliver_clothes'] = 'paina ~INPUT_PICKUP~ myydäksesi asusteita', +} diff --git a/locales/fr.lua b/locales/fr.lua index 7ec5fd24..ab76c2a4 100644 --- a/locales/fr.lua +++ b/locales/fr.lua @@ -1,115 +1,115 @@ Locales['fr'] = { -- Global menus - ['cloakroom'] = 'vestiaire', - ['cloak_change'] = 'appuyez sur ~INPUT_PICKUP~ pour vous changer.', - ['citizen_wear'] = 'tenue civile', - ['job_wear'] = 'tenue de travail', - ['bank_deposit_returned'] = 'une caution de ~g~$%s~s~ vous a été rendue.', - ['bank_deposit_taken'] = 'une caution de ~g~$%s~s~ vous a été prélevée.', - ['caution_afford'] = 'you cannot afford the caution of ~g~$%s~s~', - ['foot_work'] = 'vous devez être à pied pour pouvoir travailler.', - ['next_point'] = 'rendez-vous à la prochaine étape après avoir complété celle-ci.', - ['not_your_vehicle'] = 'ce n\'est pas votre véhicule ou vous devez être conducteur.', - ['in_vehicle'] = 'vous devez être dans un véhicule.', - ['wrong_point'] = 'vous n\'êtes pas au bon point de livraison.', - ['max_limit'] = 'vous avez le maximum de ~y~%s~s~', - ['not_enough'] = 'vous n\'avez plus assez de ~y~%s~s~ pour continuer cette tâche.', - ['spawn_veh'] = 'spawner véhicule de fonction', - ['spawn_veh_button'] = 'appuyez sur ~INPUT_PICKUP~ pour appeler le véhicule de livraison.', - ['spawn_truck_button'] = 'appuyez sur ~INPUT_PICKUP~ pour appeler le camion.', - ['spawn_blocked'] = 'an vehicle is blocking the spawnpoint!', - ['service_vh'] = 'véhicule de fonction', - ['return_vh'] = 'supression du véhicule', - ['return_vh_button'] = 'appuyez sur ~INPUT_PICKUP~ pour rendre le véhicule.', - ['delivery_point'] = 'point de livraison', - ['delivery'] = 'livraison', - ['public_enter'] = 'appuyez sur ~INPUT_PICKUP~ pour entrer dans l\'immeuble.', - ['public_leave'] = 'appuyez sur ~INPUT_PICKUP~ pour aller à l\'entrée de l\'immeuble.', + ['cloakroom'] = 'vestiaire', + ['cloak_change'] = 'appuyez sur ~INPUT_PICKUP~ pour vous changer.', + ['citizen_wear'] = 'tenue civile', + ['job_wear'] = 'tenue de travail', + ['bank_deposit_returned'] = 'une caution de ~g~$%s~s~ vous a été rendue.', + ['bank_deposit_taken'] = 'une caution de ~g~$%s~s~ vous a été prélevée.', + ['caution_afford'] = 'you cannot afford the caution of ~g~$%s~s~', + ['foot_work'] = 'vous devez être à pied pour pouvoir travailler.', + ['next_point'] = 'rendez-vous à la prochaine étape après avoir complété celle-ci.', + ['not_your_vehicle'] = 'ce n\'est pas votre véhicule ou vous devez être conducteur.', + ['in_vehicle'] = 'vous devez être dans un véhicule.', + ['wrong_point'] = 'vous n\'êtes pas au bon point de livraison.', + ['max_limit'] = 'vous avez le maximum de ~y~%s~s~', + ['not_enough'] = 'vous n\'avez plus assez de ~y~%s~s~ pour continuer cette tâche.', + ['spawn_veh'] = 'spawner véhicule de fonction', + ['spawn_veh_button'] = 'appuyez sur ~INPUT_PICKUP~ pour appeler le véhicule de livraison.', + ['spawn_truck_button'] = 'appuyez sur ~INPUT_PICKUP~ pour appeler le camion.', + ['spawn_blocked'] = 'an vehicle is blocking the spawnpoint!', + ['service_vh'] = 'véhicule de fonction', + ['return_vh'] = 'supression du véhicule', + ['return_vh_button'] = 'appuyez sur ~INPUT_PICKUP~ pour rendre le véhicule.', + ['delivery_point'] = 'point de livraison', + ['delivery'] = 'livraison', + ['public_enter'] = 'appuyez sur ~INPUT_PICKUP~ pour entrer dans l\'immeuble.', + ['public_leave'] = 'appuyez sur ~INPUT_PICKUP~ pour aller à l\'entrée de l\'immeuble.', -- Lumber Jack job - ['lj_locker_room'] = 'vestiaire du bûcheron', - ['lj_mapblip'] = 'tas de bois', - ['lj_wood'] = 'bois', - ['lj_pickup'] = 'appuyez sur ~INPUT_PICKUP~ pour récupérer du bois.', - ['lj_cutwood'] = 'découpe du bois', - ['lj_cutwood_button'] = 'appuyez sur ~INPUT_PICKUP~ pour couper du bois.', - ['lj_board'] = 'planches', - ['lj_planks'] = 'paquet de planche', - ['lj_cutwood'] = 'bois coupé', - ['lj_pick_boards'] = 'appuyez sur ~INPUT_PICKUP~ pour récupérer des planches.', - ['lj_deliver_button'] = 'appuyez sur ~INPUT_PICKUP~ pour livrer les planches.', + ['lj_locker_room'] = 'vestiaire du bûcheron', + ['lj_mapblip'] = 'tas de bois', + ['lj_wood'] = 'bois', + ['lj_pickup'] = 'appuyez sur ~INPUT_PICKUP~ pour récupérer du bois.', + ['lj_cutwood'] = 'découpe du bois', + ['lj_cutwood_button'] = 'appuyez sur ~INPUT_PICKUP~ pour couper du bois.', + ['lj_board'] = 'planches', + ['lj_planks'] = 'paquet de planche', + ['lj_cutwood'] = 'bois coupé', + ['lj_pick_boards'] = 'appuyez sur ~INPUT_PICKUP~ pour récupérer des planches.', + ['lj_deliver_button'] = 'appuyez sur ~INPUT_PICKUP~ pour livrer les planches.', -- Fisherman - ['fm_fish_locker'] = 'vestiaire du pêcheur', - ['fm_fish'] = 'poisson', - ['fm_fish_area'] = 'zone de pêche', - ['fm_fish_button'] = 'appuyez sur ~INPUT_PICKUP~ pour pêcher.', - ['fm_spawnboat_title'] = 'spawner bateau', - ['fm_spawnboat'] = 'appuyez sur ~INPUT_PICKUP~ pour appeler le bateau.', - ['fm_boat_title'] = 'bateau', - ['fm_boat_return_title'] = 'supression du bateau', - ['fm_boat_return_button'] = 'appuyez sur ~INPUT_PICKUP~ pour rendre le bateau.', - ['fm_deliver_fish'] = 'appuyez sur ~INPUT_PICKUP~ pour livrer le poisson.', + ['fm_fish_locker'] = 'vestiaire du pêcheur', + ['fm_fish'] = 'poisson', + ['fm_fish_area'] = 'zone de pêche', + ['fm_fish_button'] = 'appuyez sur ~INPUT_PICKUP~ pour pêcher.', + ['fm_spawnboat_title'] = 'spawner bateau', + ['fm_spawnboat'] = 'appuyez sur ~INPUT_PICKUP~ pour appeler le bateau.', + ['fm_boat_title'] = 'bateau', + ['fm_boat_return_title'] = 'supression du bateau', + ['fm_boat_return_button'] = 'appuyez sur ~INPUT_PICKUP~ pour rendre le bateau.', + ['fm_deliver_fish'] = 'appuyez sur ~INPUT_PICKUP~ pour livrer le poisson.', -- Fuel - ['f_oil_refiner'] = 'vestiaire du raffineur', - ['f_drill_oil'] = 'extraction le pétrole', - ['f_fuel'] = 'pétrole', - ['f_drillbutton'] = 'appuyez sur ~INPUT_PICKUP~ pour forer.', - ['f_fuel_refine'] = 'pétrol raffiné', - ['f_refine_fuel_button'] = 'appuyez sur ~INPUT_PICKUP~ pour raffiner le pétrole.', - ['f_fuel_mixture'] = 'mélange', - ['f_gas'] = 'essence', - ['f_fuel_mixture_button'] = 'appuyez sur ~INPUT_PICKUP~ pour mélanger.', - ['f_deliver_gas'] = 'livraison d\'essence.', - ['f_deliver_gas_button'] = 'appuyez sur ~INPUT_PICKUP~ pour livrer l\'essence.', + ['f_oil_refiner'] = 'vestiaire du raffineur', + ['f_drill_oil'] = 'extraction le pétrole', + ['f_fuel'] = 'pétrole', + ['f_drillbutton'] = 'appuyez sur ~INPUT_PICKUP~ pour forer.', + ['f_fuel_refine'] = 'pétrol raffiné', + ['f_refine_fuel_button'] = 'appuyez sur ~INPUT_PICKUP~ pour raffiner le pétrole.', + ['f_fuel_mixture'] = 'mélange', + ['f_gas'] = 'essence', + ['f_fuel_mixture_button'] = 'appuyez sur ~INPUT_PICKUP~ pour mélanger.', + ['f_deliver_gas'] = 'livraison d\'essence.', + ['f_deliver_gas_button'] = 'appuyez sur ~INPUT_PICKUP~ pour livrer l\'essence.', -- Miner - ['m_miner_locker'] = 'vestiaire du mineur', - ['m_rock'] = 'rocher', - ['m_pickrocks'] = 'appuyez sur ~INPUT_PICKUP~ pour récupérer des rochers.', - ['m_washrock'] = 'roche lavé', - ['m_rock_button'] = 'appuyez sur ~INPUT_PICKUP~ pour laver les roches.', - ['m_rock_smelting'] = 'fonderie', - ['m_copper'] = 'cuivre', - ['m_sell_copper'] = 'revente de cuivre', - ['m_deliver_copper'] = 'appuyez sur ~INPUT_PICKUP~ pour livrer le cuivre.', - ['m_iron'] = 'fer', - ['m_sell_iron'] = 'revente de fer', - ['m_deliver_iron'] = 'appuyez sur ~INPUT_PICKUP~ pour livrer le fer.', - ['m_gold'] = 'or', - ['m_sell_gold'] = 'revente d\'or', - ['m_deliver_gold'] = 'appuyez sur ~INPUT_PICKUP~ pour livrer l\'or\'.', - ['m_diamond'] = 'diamant', - ['m_sell_diamond'] = 'revente de diamants', - ['m_deliver_diamond'] = 'appuyez sur ~INPUT_PICKUP~ pour livrer les diamants.', - ['m_melt_button'] = 'appuyez sur ~INPUT_PICKUP~ pour fondre les roches.', + ['m_miner_locker'] = 'vestiaire du mineur', + ['m_rock'] = 'rocher', + ['m_pickrocks'] = 'appuyez sur ~INPUT_PICKUP~ pour récupérer des rochers.', + ['m_washrock'] = 'roche lavé', + ['m_rock_button'] = 'appuyez sur ~INPUT_PICKUP~ pour laver les roches.', + ['m_rock_smelting'] = 'fonderie', + ['m_copper'] = 'cuivre', + ['m_sell_copper'] = 'revente de cuivre', + ['m_deliver_copper'] = 'appuyez sur ~INPUT_PICKUP~ pour livrer le cuivre.', + ['m_iron'] = 'fer', + ['m_sell_iron'] = 'revente de fer', + ['m_deliver_iron'] = 'appuyez sur ~INPUT_PICKUP~ pour livrer le fer.', + ['m_gold'] = 'or', + ['m_sell_gold'] = 'revente d\'or', + ['m_deliver_gold'] = 'appuyez sur ~INPUT_PICKUP~ pour livrer l\'or\'.', + ['m_diamond'] = 'diamant', + ['m_sell_diamond'] = 'revente de diamants', + ['m_deliver_diamond'] = 'appuyez sur ~INPUT_PICKUP~ pour livrer les diamants.', + ['m_melt_button'] = 'appuyez sur ~INPUT_PICKUP~ pour fondre les roches.', -- Reporter - ['reporter_name'] = 'le Maclerait Libéré', - ['reporter_garage'] = 'appuyez sur ~INPUT_PICKUP~ pour descendre au garage.', + ['reporter_name'] = 'le Maclerait Libéré', + ['reporter_garage'] = 'appuyez sur ~INPUT_PICKUP~ pour descendre au garage.', -- Slaughterer - ['s_slaughter_locker'] = 'vestiaire de l\'abatteur', - ['s_hen'] = 'poulailler', - ['s_alive_chicken'] = 'poulet vivant', - ['s_catch_hen'] = 'appuyez sur ~INPUT_PICKUP~ pour attrapper des poulets vivants.', - ['s_slaughtered_chicken'] = 'poulet à conditionner', - ['s_chop_animal'] = 'appuyez sur ~INPUT_PICKUP~ pour dépecer les poulets.', - ['s_slaughtered'] = 'abattoir', - ['s_package'] = 'emballage', - ['s_packagechicken'] = 'poulet en barquette', - ['s_unpackaged'] = 'poulet à conditionner', - ['s_unpackaged_button'] = 'appuyez sur ~INPUT_PICKUP~ pour conditionner le poulet en barquette.', - ['s_deliver'] = 'appuyez sur ~INPUT_PICKUP~ pour livrer les barquettes de poulet.', + ['s_slaughter_locker'] = 'vestiaire de l\'abatteur', + ['s_hen'] = 'poulailler', + ['s_alive_chicken'] = 'poulet vivant', + ['s_catch_hen'] = 'appuyez sur ~INPUT_PICKUP~ pour attrapper des poulets vivants.', + ['s_slaughtered_chicken'] = 'poulet à conditionner', + ['s_chop_animal'] = 'appuyez sur ~INPUT_PICKUP~ pour dépecer les poulets.', + ['s_slaughtered'] = 'abattoir', + ['s_package'] = 'emballage', + ['s_packagechicken'] = 'poulet en barquette', + ['s_unpackaged'] = 'poulet à conditionner', + ['s_unpackaged_button'] = 'appuyez sur ~INPUT_PICKUP~ pour conditionner le poulet en barquette.', + ['s_deliver'] = 'appuyez sur ~INPUT_PICKUP~ pour livrer les barquettes de poulet.', -- Dress Designer - ['dd_dress_locker'] = 'vestiaire du couturier', - ['dd_wool'] = 'laine', - ['dd_pickup'] = 'appuyez sur ~INPUT_PICKUP~ pour récupérer de la laine.', - ['dd_fabric'] = 'tissu', - ['dd_makefabric'] = 'appuyez sur ~INPUT_PICKUP~ pour fabriquer du tissu.', - ['dd_clothing'] = 'vêtement', - ['dd_makeclothing'] = 'appuyez sur ~INPUT_PICKUP~ pour récupérer des vêtements.', - ['dd_deliver_clothes'] = 'appuyez sur ~INPUT_PICKUP~ pour livrer les vêtements.', + ['dd_dress_locker'] = 'vestiaire du couturier', + ['dd_wool'] = 'laine', + ['dd_pickup'] = 'appuyez sur ~INPUT_PICKUP~ pour récupérer de la laine.', + ['dd_fabric'] = 'tissu', + ['dd_makefabric'] = 'appuyez sur ~INPUT_PICKUP~ pour fabriquer du tissu.', + ['dd_clothing'] = 'vêtement', + ['dd_makeclothing'] = 'appuyez sur ~INPUT_PICKUP~ pour récupérer des vêtements.', + ['dd_deliver_clothes'] = 'appuyez sur ~INPUT_PICKUP~ pour livrer les vêtements.', } diff --git a/locales/sv.lua b/locales/sv.lua index 49a99e88..3a39f355 100644 --- a/locales/sv.lua +++ b/locales/sv.lua @@ -1,115 +1,115 @@ Locales['sv'] = { -- Global menus - ['cloakroom'] = 'omklädningsrum', - ['cloak_change'] = 'tryck ~INPUT_PICKUP~ för att byta kläder.', - ['citizen_wear'] = 'civilkläder', - ['job_wear'] = 'arbetskläder', - ['bank_deposit_returned'] = 'en deposition på ~g~%s SEK~s~ har återvänts till dig.', - ['bank_deposit_taken'] = 'en deposition på ~r~%s SEK~s~ togs från dig.', - ['caution_afford'] = 'you cannot afford the caution of ~g~$%s~s~', - ['foot_work'] = 'du måste vara till fots för att kunna arbeta.', - ['next_point'] = 'gå till nästa steg efter att du har avslutat här.', - ['not_your_vehicle'] = 'det här är inte ditt fordon eller så måste du vara föraren.', - ['in_vehicle'] = 'du måste sitta i ett fordon!', - ['wrong_point'] = 'du är inte på rätt leveranspunkt!', - ['max_limit'] = 'du kan inte bära mer ~y~%s~s~', - ['not_enough'] = 'du har inte tillräckligt med ~y~%s~s~ för att fortsätta denna uppgift.', - ['spawn_veh'] = 'spawna fordon', - ['spawn_veh_button'] = 'tryck ~INPUT_PICKUP~ för att ringa leveransfordonet.', - ['spawn_truck_button'] = 'tryck ~INPUT_PICKUP~ för att spawna bilen.', - ['spawn_blocked'] = 'ett fordon blockerar spawnpointen!', - ['service_vh'] = 'service fordon', - ['return_vh'] = 'lämna service fordon', - ['return_vh_button'] = 'tryck ~INPUT_PICKUP~ för att ge tillbaka fordonet.', - ['delivery_point'] = 'leveranspunkt', - ['delivery'] = 'leverans', - ['public_enter'] = 'tryck ~INPUT_PICKUP~ för att gå in i byggnaden.', - ['public_leave'] = 'tryck ~INPUT_PICKUP~ för att lämna byggnaden.', + ['cloakroom'] = 'omklädningsrum', + ['cloak_change'] = 'tryck ~INPUT_PICKUP~ för att byta kläder.', + ['citizen_wear'] = 'civilkläder', + ['job_wear'] = 'arbetskläder', + ['bank_deposit_returned'] = 'en deposition på ~g~%s SEK~s~ har återvänts till dig.', + ['bank_deposit_taken'] = 'en deposition på ~r~%s SEK~s~ togs från dig.', + ['caution_afford'] = 'you cannot afford the caution of ~g~$%s~s~', + ['foot_work'] = 'du måste vara till fots för att kunna arbeta.', + ['next_point'] = 'gå till nästa steg efter att du har avslutat här.', + ['not_your_vehicle'] = 'det här är inte ditt fordon eller så måste du vara föraren.', + ['in_vehicle'] = 'du måste sitta i ett fordon!', + ['wrong_point'] = 'du är inte på rätt leveranspunkt!', + ['max_limit'] = 'du kan inte bära mer ~y~%s~s~', + ['not_enough'] = 'du har inte tillräckligt med ~y~%s~s~ för att fortsätta denna uppgift.', + ['spawn_veh'] = 'spawna fordon', + ['spawn_veh_button'] = 'tryck ~INPUT_PICKUP~ för att ringa leveransfordonet.', + ['spawn_truck_button'] = 'tryck ~INPUT_PICKUP~ för att spawna bilen.', + ['spawn_blocked'] = 'ett fordon blockerar spawnpointen!', + ['service_vh'] = 'service fordon', + ['return_vh'] = 'lämna service fordon', + ['return_vh_button'] = 'tryck ~INPUT_PICKUP~ för att ge tillbaka fordonet.', + ['delivery_point'] = 'leveranspunkt', + ['delivery'] = 'leverans', + ['public_enter'] = 'tryck ~INPUT_PICKUP~ för att gå in i byggnaden.', + ['public_leave'] = 'tryck ~INPUT_PICKUP~ för att lämna byggnaden.', -- Lumber Jack job - ['lj_locker_room'] = 'skogshuggare omklädningsrum', - ['lj_mapblip'] = 'trähög', - ['lj_wood'] = 'träd', - ['lj_pickup'] = 'tryck ~INPUT_PICKUP~ för att hämta trä.', - ['lj_cutwood'] = 'trädfällning', - ['lj_cutwood_button'] = 'tryck ~INPUT_PICKUP~ för att hugga trä.', - ['lj_board'] = 'brädor', - ['lj_planks'] = 'brädpaket', - ['lj_cutwood'] = 'hugg trä', - ['lj_pick_boards'] = 'tryck ~INPUT_PICKUP~ för att hämta brädorna.', - ['lj_deliver_button'] = 'tryck ~INPUT_PICKUP~ för att sälja brädorna.', + ['lj_locker_room'] = 'skogshuggare omklädningsrum', + ['lj_mapblip'] = 'trähög', + ['lj_wood'] = 'träd', + ['lj_pickup'] = 'tryck ~INPUT_PICKUP~ för att hämta trä.', + ['lj_cutwood'] = 'trädfällning', + ['lj_cutwood_button'] = 'tryck ~INPUT_PICKUP~ för att hugga trä.', + ['lj_board'] = 'brädor', + ['lj_planks'] = 'brädpaket', + ['lj_cutwood'] = 'hugg trä', + ['lj_pick_boards'] = 'tryck ~INPUT_PICKUP~ för att hämta brädorna.', + ['lj_deliver_button'] = 'tryck ~INPUT_PICKUP~ för att sälja brädorna.', -- Fisherman - ['fm_fish_locker'] = 'fiskarens omklädningsrum', - ['fm_fish'] = 'fisk', - ['fm_fish_area'] = 'fiskeoområde', - ['fm_fish_button'] = 'tryck ~INPUT_PICKUP~ för att fiska.', - ['fm_spawnboat_title'] = 'spawn boat', - ['fm_spawnboat'] = 'tryck ~INPUT_PICKUP~ för att spawna båten.', - ['fm_boat_title'] = 'båt', - ['fm_boat_return_title'] = 'lämna tillbaka båt', - ['fm_boat_return_button'] = 'tryck ~INPUT_PICKUP~ för att återvända båten.', - ['fm_deliver_fish'] = 'tryck ~INPUT_PICKUP~ för att sälja fisk.', + ['fm_fish_locker'] = 'fiskarens omklädningsrum', + ['fm_fish'] = 'fisk', + ['fm_fish_area'] = 'fiskeoområde', + ['fm_fish_button'] = 'tryck ~INPUT_PICKUP~ för att fiska.', + ['fm_spawnboat_title'] = 'spawn boat', + ['fm_spawnboat'] = 'tryck ~INPUT_PICKUP~ för att spawna båten.', + ['fm_boat_title'] = 'båt', + ['fm_boat_return_title'] = 'lämna tillbaka båt', + ['fm_boat_return_button'] = 'tryck ~INPUT_PICKUP~ för att återvända båten.', + ['fm_deliver_fish'] = 'tryck ~INPUT_PICKUP~ för att sälja fisk.', -- Fuel - ['f_oil_refiner'] = 'Oljeraffinaderi Omklädningsrum', - ['f_drill_oil'] = 'borra efter olja', - ['f_fuel'] = 'olja', - ['f_drillbutton'] = 'tryck ~INPUT_PICKUP~ för att borra efter olja.', - ['f_fuel_refine'] = 'raffinera oljan', - ['f_refine_fuel_button'] = 'tryck ~INPUT_PICKUP~ för att raffinera olja.', - ['f_fuel_mixture'] = 'blanda raffinerad olja', - ['f_gas'] = 'gas', - ['f_fuel_mixture_button'] = 'tryck ~INPUT_PICKUP~ för att mixa olja.', - ['f_deliver_gas'] = 'leverera gas', - ['f_deliver_gas_button'] = 'tryck ~INPUT_PICKUP~ för att sälja bensin.', + ['f_oil_refiner'] = 'ojeraffinaderi Omklädningsrum', + ['f_drill_oil'] = 'borra efter olja', + ['f_fuel'] = 'olja', + ['f_drillbutton'] = 'tryck ~INPUT_PICKUP~ för att borra efter olja.', + ['f_fuel_refine'] = 'raffinera oljan', + ['f_refine_fuel_button'] = 'tryck ~INPUT_PICKUP~ för att raffinera olja.', + ['f_fuel_mixture'] = 'blanda raffinerad olja', + ['f_gas'] = 'gas', + ['f_fuel_mixture_button'] = 'tryck ~INPUT_PICKUP~ för att mixa olja.', + ['f_deliver_gas'] = 'leverera gas', + ['f_deliver_gas_button'] = 'tryck ~INPUT_PICKUP~ för att sälja bensin.', -- Miner - ['m_miner_locker'] = 'Gruvarbetarnas Omklädningsrum', - ['m_rock'] = 'sten', - ['m_pickrocks'] = 'tryck ~INPUT_PICKUP~ för att hämta sten.', - ['m_washrock'] = 'sten tvättning', - ['m_rock_button'] = 'tryck ~INPUT_PICKUP~ för att tvätta sten.', - ['m_rock_smelting'] = 'stensmältning', - ['m_copper'] = 'koppar', - ['m_sell_copper'] = 'kopparsäljare', - ['m_deliver_copper'] = 'tryck ~INPUT_PICKUP~ för att sälja koppar.', - ['m_iron'] = 'järn', - ['m_sell_iron'] = 'järnsäljare', - ['m_deliver_iron'] = 'tryck ~INPUT_PICKUP~ för att sälja järn.', - ['m_gold'] = 'guld', - ['m_sell_gold'] = 'guldsäljare', - ['m_deliver_gold'] = 'tryck ~INPUT_PICKUP~ för att sälja guld.', - ['m_diamond'] = 'diamant', - ['m_sell_diamond'] = 'diamantsäljare', - ['m_deliver_diamond'] = 'tryck ~INPUT_PICKUP~ för att sälja diamant.', - ['m_melt_button'] = 'tryck ~INPUT_PICKUP~ för att smälta sten.', + ['m_miner_locker'] = 'Gruvarbetarnas Omklädningsrum', + ['m_rock'] = 'sten', + ['m_pickrocks'] = 'tryck ~INPUT_PICKUP~ för att hämta sten.', + ['m_washrock'] = 'sten tvättning', + ['m_rock_button'] = 'tryck ~INPUT_PICKUP~ för att tvätta sten.', + ['m_rock_smelting'] = 'stensmältning', + ['m_copper'] = 'koppar', + ['m_sell_copper'] = 'kopparsäljare', + ['m_deliver_copper'] = 'tryck ~INPUT_PICKUP~ för att sälja koppar.', + ['m_iron'] = 'järn', + ['m_sell_iron'] = 'järnsäljare', + ['m_deliver_iron'] = 'tryck ~INPUT_PICKUP~ för att sälja järn.', + ['m_gold'] = 'guld', + ['m_sell_gold'] = 'guldsäljare', + ['m_deliver_gold'] = 'tryck ~INPUT_PICKUP~ för att sälja guld.', + ['m_diamond'] = 'diamant', + ['m_sell_diamond'] = 'diamantsäljare', + ['m_deliver_diamond'] = 'tryck ~INPUT_PICKUP~ för att sälja diamant.', + ['m_melt_button'] = 'tryck ~INPUT_PICKUP~ för att smälta sten.', -- Reporter - ['reporter_name'] = 'aftonbladet', - ['reporter_garage'] = 'tryck ~INPUT_PICKUP~ för att gå ner till garaget.', + ['reporter_name'] = 'aftonbladet', + ['reporter_garage'] = 'tryck ~INPUT_PICKUP~ för att gå ner till garaget.', -- Slaughterer - ['s_slaughter_locker'] = 'slaktarens omklädningsrum', - ['s_hen'] = 'hönshus', - ['s_alive_chicken'] = 'Levande Kyckling', - ['s_catch_hen'] = 'tryck ~INPUT_PICKUP~ för att fånga en kyckling.', - ['s_slaughtered_chicken'] = 'kyckling som ska packas', - ['s_chop_animal'] = 'tryck ~INPUT_PICKUP~ för att slakta kycklingar.', - ['s_slaughtered'] = 'Slaktarhus', - ['s_package'] = 'förpackning', - ['s_packagechicken'] = 'kyckling i förpackning', - ['s_unpackaged'] = 'kyckling väntar på att förpackas', - ['s_unpackaged_button'] = 'tryck ~INPUT_PICKUP~ för att packa kycklingen.', - ['s_deliver'] = 'tryck ~INPUT_PICKUP~ för att sälja kycklingsförpackningar.', + ['s_slaughter_locker'] = 'slaktarens omklädningsrum', + ['s_hen'] = 'hönshus', + ['s_alive_chicken'] = 'levande Kyckling', + ['s_catch_hen'] = 'tryck ~INPUT_PICKUP~ för att fånga en kyckling.', + ['s_slaughtered_chicken'] = 'kyckling som ska packas', + ['s_chop_animal'] = 'tryck ~INPUT_PICKUP~ för att slakta kycklingar.', + ['s_slaughtered'] = 'slaktarhus', + ['s_package'] = 'förpackning', + ['s_packagechicken'] = 'kyckling i förpackning', + ['s_unpackaged'] = 'kyckling väntar på att förpackas', + ['s_unpackaged_button'] = 'tryck ~INPUT_PICKUP~ för att packa kycklingen.', + ['s_deliver'] = 'tryck ~INPUT_PICKUP~ för att sälja kycklingsförpackningar.', -- Dress Designer - ['dd_dress_locker'] = 'Klädesdesigners omklädningsrum', - ['dd_wool'] = 'ull', - ['dd_pickup'] = 'tryck ~INPUT_PICKUP~ för att skörda ull.', - ['dd_fabric'] = 'tyg', - ['dd_makefabric'] = 'tryck ~INPUT_PICKUP~ för att framställa tyg.', - ['dd_clothing'] = 'plagg', - ['dd_makeclothing'] = 'tryck ~INPUT_PICKUP~ för att hämta kläder.', - ['dd_deliver_clothes'] = 'tryck ~INPUT_PICKUP~ för att sälja plagg.', - } + ['dd_dress_locker'] = 'Klädesdesigners omklädningsrum', + ['dd_wool'] = 'ull', + ['dd_pickup'] = 'tryck ~INPUT_PICKUP~ för att skörda ull.', + ['dd_fabric'] = 'tyg', + ['dd_makefabric'] = 'tryck ~INPUT_PICKUP~ för att framställa tyg.', + ['dd_clothing'] = 'plagg', + ['dd_makeclothing'] = 'tryck ~INPUT_PICKUP~ för att hämta kläder.', + ['dd_deliver_clothes'] = 'tryck ~INPUT_PICKUP~ för att sälja plagg.', +}