diff --git a/resources/[essential]/es_extended/client/functions.lua b/resources/[essential]/es_extended/client/functions.lua index f9d3b60f..792495f0 100644 --- a/resources/[essential]/es_extended/client/functions.lua +++ b/resources/[essential]/es_extended/client/functions.lua @@ -634,7 +634,31 @@ ESX.Game.GetVehicleProperties = function(vehicle) modXenon = IsToggleModOn(vehicle, 22), modFrontWheels = GetVehicleMod(vehicle, 23), - modBackWheels = GetVehicleMod(vehicle, 24) + modBackWheels = GetVehicleMod(vehicle, 24), + + modPlateHolder = GetVehicleMod(vehicle, 25), + modVanityPlate = GetVehicleMod(vehicle, 26), + modTrimA = GetVehicleMod(vehicle, 27), + modOrnaments = GetVehicleMod(vehicle, 28), + modDashboard = GetVehicleMod(vehicle, 29), + modDial = GetVehicleMod(vehicle, 30), + modDoorSpeaker = GetVehicleMod(vehicle, 31), + modSeats = GetVehicleMod(vehicle, 32), + modSteeringWheel = GetVehicleMod(vehicle, 33), + modShifterLeavers = GetVehicleMod(vehicle, 34), + modAPlate = GetVehicleMod(vehicle, 35), + modSpeakers = GetVehicleMod(vehicle, 36), + modTrunk = GetVehicleMod(vehicle, 37), + modHydrolic = GetVehicleMod(vehicle, 38), + modEngineBlock = GetVehicleMod(vehicle, 39), + modAirFilter = GetVehicleMod(vehicle, 40), + modStruts = GetVehicleMod(vehicle, 41), + modArchCover = GetVehicleMod(vehicle, 42), + modAerials = GetVehicleMod(vehicle, 43), + modTrimB = GetVehicleMod(vehicle, 44), + modTank = GetVehicleMod(vehicle, 45), + modWindows = GetVehicleMod(vehicle, 46), + modLivery = GetVehicleMod(vehicle, 48) } end @@ -790,6 +814,98 @@ ESX.Game.SetVehicleProperties = function(vehicle, props) SetVehicleMod(vehicle, 24, props.modBackWheels, false) end + if props.modPlateHolder ~= nil then + SetVehicleMod(vehicle, 25, props.modPlateHolder , false) + end + + if props.modVanityPlate ~= nil then + SetVehicleMod(vehicle, 26, props.modVanityPlate , false) + end + + if props.modTrimA ~= nil then + SetVehicleMod(vehicle, 27, props.modTrimA , false) + end + + if props.modOrnaments ~= nil then + SetVehicleMod(vehicle, 28, props.modOrnaments , false) + end + + if props.modDashboard ~= nil then + SetVehicleMod(vehicle, 29, props.modDashboard , false) + end + + if props.modDial ~= nil then + SetVehicleMod(vehicle, 30, props.modDial , false) + end + + if props.modDoorSpeaker ~= nil then + SetVehicleMod(vehicle, 31, props.modDoorSpeaker , false) + end + + if props.modSeats ~= nil then + SetVehicleMod(vehicle, 32, props.modSeats , false) + end + + if props.modSteeringWheel ~= nil then + SetVehicleMod(vehicle, 33, props.modSteeringWheel , false) + end + + if props.modShifterLeavers ~= nil then + SetVehicleMod(vehicle, 34, props.modShifterLeavers , false) + end + + if props.modAPlate ~= nil then + SetVehicleMod(vehicle, 35, props.modAPlate , false) + end + + if props.modSpeakers ~= nil then + SetVehicleMod(vehicle, 36, props.modSpeakers , false) + end + + if props.modTrunk ~= nil then + SetVehicleMod(vehicle, 37, props.modTrunk , false) + end + + if props.modHydrolic ~= nil then + SetVehicleMod(vehicle, 38, props.modHydrolic , false) + end + + if props.modEngineBlock ~= nil then + SetVehicleMod(vehicle, 39, props.modEngineBlock , false) + end + + if props.modAirFilter ~= nil then + SetVehicleMod(vehicle, 40, props.modAirFilter , false) + end + + if props.modStruts ~= nil then + SetVehicleMod(vehicle, 41, props.modStruts , false) + end + + if props.modArchCover ~= nil then + SetVehicleMod(vehicle, 42, props.modArchCover , false) + end + + if props.modAerials ~= nil then + SetVehicleMod(vehicle, 43, props.modAerials , false) + end + + if props.modTrimB ~= nil then + SetVehicleMod(vehicle, 44, props.modTrimB , false) + end + + if props.modTank ~= nil then + SetVehicleMod(vehicle, 45, props.modTank , false) + end + + if props.modWindows ~= nil then + SetVehicleMod(vehicle, 46, props.modWindows , false) + end + + if props.modLivery ~= nil then + SetVehicleMod(vehicle, 48, props.modLivery , false) + end + end ESX.Game.TeleportEntity = function(entity, coords, cb)