mirror of
https://github.com/esx-framework/esx_core.git
synced 2026-08-29 17:28:53 +00:00
Don't spam request asset natives
This commit is contained in:
@@ -306,7 +306,6 @@ ESX.Game.Teleport = function(entity, coords, cb)
|
||||
RequestCollisionAtCoord(coords.x, coords.y, coords.z)
|
||||
|
||||
while not HasCollisionLoadedAroundEntity(entity) do
|
||||
RequestCollisionAtCoord(coords.x, coords.y, coords.z)
|
||||
Citizen.Wait(0)
|
||||
end
|
||||
|
||||
@@ -378,7 +377,6 @@ ESX.Game.SpawnVehicle = function(modelName, coords, heading, cb)
|
||||
RequestCollisionAtCoord(coords.x, coords.y, coords.z)
|
||||
|
||||
while not HasCollisionLoadedAroundEntity(vehicle) do
|
||||
RequestCollisionAtCoord(coords.x, coords.y, coords.z)
|
||||
Citizen.Wait(0)
|
||||
end
|
||||
|
||||
@@ -405,7 +403,6 @@ ESX.Game.SpawnLocalVehicle = function(modelName, coords, heading, cb)
|
||||
RequestCollisionAtCoord(coords.x, coords.y, coords.z)
|
||||
|
||||
while not HasCollisionLoadedAroundEntity(vehicle) do
|
||||
RequestCollisionAtCoord(coords.x, coords.y, coords.z)
|
||||
Citizen.Wait(0)
|
||||
end
|
||||
|
||||
|
||||
Reference in New Issue
Block a user