mirror of
https://github.com/esx-framework/esx_core.git
synced 2026-09-01 02:38:53 +00:00
Cloakroom cleanup
This commit is contained in:
+233
-201
@@ -2,21 +2,23 @@ Config = {}
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Config.DrawDistance = 100.0
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Config.MarkerType = 1
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Config.MarkerSize = { x = 1.5, y = 1.5, z = 0.5 }
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Config.MarkerColor = { r = 50, g = 50, b = 204 }
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Config.MarkerSize = {x = 1.5, y = 1.5, z = 0.5}
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Config.MarkerColor = {r = 50, g = 50, b = 204}
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Config.EnablePlayerManagement = false
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Config.EnableArmoryManagement = false
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Config.EnableESXIdentity = false -- enable if you're using esx_identity
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Config.EnableNonFreemodePeds = false -- turn this on if you want custom peds
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Config.EnableLicenses = false -- enable if you're using esx_license
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Config.EnableHandcuffTimer = true -- enable handcuff timer? will unrestrain player after the time ends
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Config.HandcuffTimer = 10 * 60000 -- 10 mins
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Config.EnableJobBlip = false -- enable blips for colleagues, requires esx_society
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Config.EnableJobBlip = false -- enable blips for cops on duty, requires esx_society
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Config.EnableCustomPeds = false -- enable custom peds in cloak room? See Config.CustomPeds below to customize peds
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Config.EnableESXService = false -- enable esx service?
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Config.MaxInService = 5
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Config.MaxInService = -1
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Config.Locale = 'fr'
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Config.PoliceStations = {
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@@ -44,10 +46,10 @@ Config.PoliceStations = {
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Spawner = vector3(454.6, -1017.4, 28.4),
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InsideShop = vector3(228.5, -993.5, -99.5),
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SpawnPoints = {
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{ coords = vector3(438.4, -1018.3, 27.7), heading = 90.0, radius = 6.0 },
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{ coords = vector3(441.0, -1024.2, 28.3), heading = 90.0, radius = 6.0 },
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{ coords = vector3(453.5, -1022.2, 28.0), heading = 90.0, radius = 6.0 },
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{ coords = vector3(450.9, -1016.5, 28.1), heading = 90.0, radius = 6.0 }
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{coords = vector3(438.4, -1018.3, 27.7), heading = 90.0, radius = 6.0},
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{coords = vector3(441.0, -1024.2, 28.3), heading = 90.0, radius = 6.0},
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{coords = vector3(453.5, -1022.2, 28.0), heading = 90.0, radius = 6.0},
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{coords = vector3(450.9, -1016.5, 28.1), heading = 90.0, radius = 6.0}
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}
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},
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@@ -55,8 +57,8 @@ Config.PoliceStations = {
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Spawner = vector3(473.3, -1018.8, 28.0),
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InsideShop = vector3(228.5, -993.5, -99.0),
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SpawnPoints = {
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{ coords = vector3(475.9, -1021.6, 28.0), heading = 276.1, radius = 6.0 },
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{ coords = vector3(484.1, -1023.1, 27.5), heading = 302.5, radius = 6.0 }
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{coords = vector3(475.9, -1021.6, 28.0), heading = 276.1, radius = 6.0},
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{coords = vector3(484.1, -1023.1, 27.5), heading = 302.5, radius = 6.0}
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}
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}
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},
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@@ -66,7 +68,7 @@ Config.PoliceStations = {
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Spawner = vector3(461.1, -981.5, 43.6),
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InsideShop = vector3(477.0, -1106.4, 43.0),
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SpawnPoints = {
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{ coords = vector3(449.5, -981.2, 43.6), heading = 92.6, radius = 10.0 }
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{coords = vector3(449.5, -981.2, 43.6), heading = 92.6, radius = 10.0}
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}
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}
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},
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@@ -81,70 +83,70 @@ Config.PoliceStations = {
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Config.AuthorizedWeapons = {
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recruit = {
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{ weapon = 'WEAPON_APPISTOL', components = { 0, 0, 1000, 4000, nil }, price = 10000 },
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{ weapon = 'WEAPON_NIGHTSTICK', price = 0 },
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{ weapon = 'WEAPON_STUNGUN', price = 1500 },
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{ weapon = 'WEAPON_FLASHLIGHT', price = 80 }
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{weapon = 'WEAPON_APPISTOL', components = {0, 0, 1000, 4000, nil}, price = 10000},
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{weapon = 'WEAPON_NIGHTSTICK', price = 0},
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{weapon = 'WEAPON_STUNGUN', price = 1500},
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{weapon = 'WEAPON_FLASHLIGHT', price = 80}
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},
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officer = {
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{ weapon = 'WEAPON_APPISTOL', components = { 0, 0, 1000, 4000, nil }, price = 10000 },
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{ weapon = 'WEAPON_ADVANCEDRIFLE', components = { 0, 6000, 1000, 4000, 8000, nil }, price = 50000 },
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{ weapon = 'WEAPON_NIGHTSTICK', price = 0 },
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{ weapon = 'WEAPON_STUNGUN', price = 500 },
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{ weapon = 'WEAPON_FLASHLIGHT', price = 0 }
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{weapon = 'WEAPON_APPISTOL', components = {0, 0, 1000, 4000, nil}, price = 10000},
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{weapon = 'WEAPON_ADVANCEDRIFLE', components = {0, 6000, 1000, 4000, 8000, nil}, price = 50000},
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{weapon = 'WEAPON_NIGHTSTICK', price = 0},
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{weapon = 'WEAPON_STUNGUN', price = 500},
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{weapon = 'WEAPON_FLASHLIGHT', price = 0}
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},
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sergeant = {
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{ weapon = 'WEAPON_APPISTOL', components = { 0, 0, 1000, 4000, nil }, price = 10000 },
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{ weapon = 'WEAPON_ADVANCEDRIFLE', components = { 0, 6000, 1000, 4000, 8000, nil }, price = 50000 },
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{ weapon = 'WEAPON_PUMPSHOTGUN', components = { 2000, 6000, nil }, price = 70000 },
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{ weapon = 'WEAPON_NIGHTSTICK', price = 0 },
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{ weapon = 'WEAPON_STUNGUN', price = 500 },
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{ weapon = 'WEAPON_FLASHLIGHT', price = 0 }
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{weapon = 'WEAPON_APPISTOL', components = {0, 0, 1000, 4000, nil}, price = 10000},
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{weapon = 'WEAPON_ADVANCEDRIFLE', components = {0, 6000, 1000, 4000, 8000, nil}, price = 50000},
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{weapon = 'WEAPON_PUMPSHOTGUN', components = {2000, 6000, nil}, price = 70000},
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{weapon = 'WEAPON_NIGHTSTICK', price = 0},
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{weapon = 'WEAPON_STUNGUN', price = 500},
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{weapon = 'WEAPON_FLASHLIGHT', price = 0}
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},
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intendent = {
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{ weapon = 'WEAPON_APPISTOL', components = { 0, 0, 1000, 4000, nil }, price = 10000 },
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{ weapon = 'WEAPON_ADVANCEDRIFLE', components = { 0, 6000, 1000, 4000, 8000, nil }, price = 50000 },
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{ weapon = 'WEAPON_PUMPSHOTGUN', components = { 2000, 6000, nil }, price = 70000 },
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{ weapon = 'WEAPON_NIGHTSTICK', price = 0 },
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{ weapon = 'WEAPON_STUNGUN', price = 500 },
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{ weapon = 'WEAPON_FLASHLIGHT', price = 0 }
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{weapon = 'WEAPON_APPISTOL', components = {0, 0, 1000, 4000, nil}, price = 10000},
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{weapon = 'WEAPON_ADVANCEDRIFLE', components = {0, 6000, 1000, 4000, 8000, nil}, price = 50000},
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{weapon = 'WEAPON_PUMPSHOTGUN', components = {2000, 6000, nil}, price = 70000},
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{weapon = 'WEAPON_NIGHTSTICK', price = 0},
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{weapon = 'WEAPON_STUNGUN', price = 500},
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{weapon = 'WEAPON_FLASHLIGHT', price = 0}
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},
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lieutenant = {
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{ weapon = 'WEAPON_APPISTOL', components = { 0, 0, 1000, 4000, nil }, price = 10000 },
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{ weapon = 'WEAPON_ADVANCEDRIFLE', components = { 0, 6000, 1000, 4000, 8000, nil }, price = 50000 },
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{ weapon = 'WEAPON_PUMPSHOTGUN', components = { 2000, 6000, nil }, price = 70000 },
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{ weapon = 'WEAPON_NIGHTSTICK', price = 0 },
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{ weapon = 'WEAPON_STUNGUN', price = 500 },
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{ weapon = 'WEAPON_FLASHLIGHT', price = 0 }
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{weapon = 'WEAPON_APPISTOL', components = {0, 0, 1000, 4000, nil}, price = 10000},
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{weapon = 'WEAPON_ADVANCEDRIFLE', components = {0, 6000, 1000, 4000, 8000, nil}, price = 50000},
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{weapon = 'WEAPON_PUMPSHOTGUN', components = {2000, 6000, nil}, price = 70000},
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{weapon = 'WEAPON_NIGHTSTICK', price = 0},
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{weapon = 'WEAPON_STUNGUN', price = 500},
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{weapon = 'WEAPON_FLASHLIGHT', price = 0}
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},
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chef = {
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{ weapon = 'WEAPON_APPISTOL', components = { 0, 0, 1000, 4000, nil }, price = 10000 },
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{ weapon = 'WEAPON_ADVANCEDRIFLE', components = { 0, 6000, 1000, 4000, 8000, nil }, price = 50000 },
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{ weapon = 'WEAPON_PUMPSHOTGUN', components = { 2000, 6000, nil }, price = 70000 },
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{ weapon = 'WEAPON_NIGHTSTICK', price = 0 },
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{ weapon = 'WEAPON_STUNGUN', price = 500 },
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{ weapon = 'WEAPON_FLASHLIGHT', price = 0 }
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{weapon = 'WEAPON_APPISTOL', components = {0, 0, 1000, 4000, nil}, price = 10000},
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{weapon = 'WEAPON_ADVANCEDRIFLE', components = {0, 6000, 1000, 4000, 8000, nil}, price = 50000},
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{weapon = 'WEAPON_PUMPSHOTGUN', components = {2000, 6000, nil}, price = 70000},
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{weapon = 'WEAPON_NIGHTSTICK', price = 0},
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{weapon = 'WEAPON_STUNGUN', price = 500},
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{weapon = 'WEAPON_FLASHLIGHT', price = 0}
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},
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boss = {
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{ weapon = 'WEAPON_APPISTOL', components = { 0, 0, 1000, 4000, nil }, price = 10000 },
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{ weapon = 'WEAPON_ADVANCEDRIFLE', components = { 0, 6000, 1000, 4000, 8000, nil }, price = 50000 },
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{ weapon = 'WEAPON_PUMPSHOTGUN', components = { 2000, 6000, nil }, price = 70000 },
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{ weapon = 'WEAPON_NIGHTSTICK', price = 0 },
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{ weapon = 'WEAPON_STUNGUN', price = 500 },
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{ weapon = 'WEAPON_FLASHLIGHT', price = 0 }
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{weapon = 'WEAPON_APPISTOL', components = {0, 0, 1000, 4000, nil}, price = 10000},
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{weapon = 'WEAPON_ADVANCEDRIFLE', components = {0, 6000, 1000, 4000, 8000, nil}, price = 50000},
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{weapon = 'WEAPON_PUMPSHOTGUN', components = {2000, 6000, nil}, price = 70000},
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{weapon = 'WEAPON_NIGHTSTICK', price = 0},
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{weapon = 'WEAPON_STUNGUN', price = 500},
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{weapon = 'WEAPON_FLASHLIGHT', price = 0}
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}
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}
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Config.AuthorizedVehicles = {
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Shared = {
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{ model = 'police', label = 'Police Cruiser', price = 10000 },
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{ model = 'pbus', label = 'Police Prison Bus', price = 5000 }
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{model = 'police', label = 'Police Cruiser', price = 10000},
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{model = 'pbus', label = 'Police Prison Bus', price = 5000}
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},
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recruit = {
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@@ -152,12 +154,12 @@ Config.AuthorizedVehicles = {
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},
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officer = {
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{ model = 'police3', label = 'Police Interceptor', price = 20000 }
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{model = 'police3', label = 'Police Interceptor', price = 20000}
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},
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sergeant = {
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{ model = 'policet', label = 'Police Transporter', price = 18500 },
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{ model = 'policeb', label = 'Police Bike', price = 30500 }
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{model = 'policet', label = 'Police Transporter', price = 18500},
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{model = 'policeb', label = 'Police Bike', price = 30500}
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},
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intendent = {
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@@ -165,8 +167,8 @@ Config.AuthorizedVehicles = {
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},
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lieutenant = {
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{ model = 'riot', label = 'Police Riot', price = 70000 },
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{ model = 'fbi2', label = 'FIB SUV', price = 60000 }
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{model = 'riot', label = 'Police Riot', price = 70000},
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{model = 'fbi2', label = 'FIB SUV', price = 60000}
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},
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chef = {
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@@ -188,204 +190,234 @@ Config.AuthorizedHelicopters = {
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intendent = {},
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lieutenant = {
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{ model = 'polmav', label = 'Police Maverick', livery = 0, price = 200000 }
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{model = 'polmav', label = 'Police Maverick', livery = 0, price = 200000}
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},
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chef = {
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{ model = 'polmav', label = 'Police Maverick', livery = 0, price = 150000 }
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{model = 'polmav', label = 'Police Maverick', livery = 0, price = 150000}
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},
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boss = {
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{ model = 'polmav', label = 'Police Maverick', livery = 0, price = 100000 }
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{model = 'polmav', label = 'Police Maverick', livery = 0, price = 100000}
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}
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}
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Config.CustomPeds = {
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shared = {
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{label = 'Sheriff Ped', maleModel = 's_m_y_sheriff_01', femaleModel = 's_f_y_sheriff_01'},
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{label = 'Police Ped', maleModel = 's_m_y_cop_01', femaleModel = 's_f_y_cop_01'}
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},
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recruit = {},
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officer = {},
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sergeant = {},
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intendent = {},
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lieutenant = {},
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chef = {},
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boss = {
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{label = 'SWAT Ped', maleModel = 's_m_y_swat_01', femaleModel = 's_m_y_swat_01'}
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}
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}
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-- CHECK SKINCHANGER CLIENT MAIN.LUA for matching elements
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Config.Uniforms = {
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recruit_wear = {
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recruit = {
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male = {
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['tshirt_1'] = 59, ['tshirt_2'] = 1,
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['torso_1'] = 55, ['torso_2'] = 0,
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['decals_1'] = 0, ['decals_2'] = 0,
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['arms'] = 41,
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['pants_1'] = 25, ['pants_2'] = 0,
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['shoes_1'] = 25, ['shoes_2'] = 0,
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['helmet_1'] = 46, ['helmet_2'] = 0,
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['chain_1'] = 0, ['chain_2'] = 0,
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['ears_1'] = 2, ['ears_2'] = 0
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tshirt_1 = 59, tshirt_2 = 1,
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torso_1 = 55, torso_2 = 0,
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decals_1 = 0, decals_2 = 0,
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arms = 41,
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pants_1 = 25, pants_2 = 0,
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shoes_1 = 25, shoes_2 = 0,
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helmet_1 = 46, helmet_2 = 0,
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chain_1 = 0, chain_2 = 0,
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ears_1 = 2, ears_2 = 0
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},
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female = {
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['tshirt_1'] = 36, ['tshirt_2'] = 1,
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['torso_1'] = 48, ['torso_2'] = 0,
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['decals_1'] = 0, ['decals_2'] = 0,
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['arms'] = 44,
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['pants_1'] = 34, ['pants_2'] = 0,
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['shoes_1'] = 27, ['shoes_2'] = 0,
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['helmet_1'] = 45, ['helmet_2'] = 0,
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['chain_1'] = 0, ['chain_2'] = 0,
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['ears_1'] = 2, ['ears_2'] = 0
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tshirt_1 = 36, tshirt_2 = 1,
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torso_1 = 48, torso_2 = 0,
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decals_1 = 0, decals_2 = 0,
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arms = 44,
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pants_1 = 34, pants_2 = 0,
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shoes_1 = 27, shoes_2 = 0,
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helmet_1 = 45, helmet_2 = 0,
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chain_1 = 0, chain_2 = 0,
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ears_1 = 2, ears_2 = 0
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}
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},
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officer_wear = {
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officer = {
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male = {
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['tshirt_1'] = 58, ['tshirt_2'] = 0,
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['torso_1'] = 55, ['torso_2'] = 0,
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['decals_1'] = 0, ['decals_2'] = 0,
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['arms'] = 41,
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['pants_1'] = 25, ['pants_2'] = 0,
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['shoes_1'] = 25, ['shoes_2'] = 0,
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['helmet_1'] = -1, ['helmet_2'] = 0,
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['chain_1'] = 0, ['chain_2'] = 0,
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['ears_1'] = 2, ['ears_2'] = 0
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tshirt_1 = 58, tshirt_2 = 0,
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torso_1 = 55, torso_2 = 0,
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decals_1 = 0, decals_2 = 0,
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arms = 41,
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pants_1 = 25, pants_2 = 0,
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shoes_1 = 25, shoes_2 = 0,
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helmet_1 = -1, helmet_2 = 0,
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chain_1 = 0, chain_2 = 0,
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ears_1 = 2, ears_2 = 0
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},
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female = {
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['tshirt_1'] = 35, ['tshirt_2'] = 0,
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['torso_1'] = 48, ['torso_2'] = 0,
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['decals_1'] = 0, ['decals_2'] = 0,
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['arms'] = 44,
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['pants_1'] = 34, ['pants_2'] = 0,
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['shoes_1'] = 27, ['shoes_2'] = 0,
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['helmet_1'] = -1, ['helmet_2'] = 0,
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['chain_1'] = 0, ['chain_2'] = 0,
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['ears_1'] = 2, ['ears_2'] = 0
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tshirt_1 = 35, tshirt_2 = 0,
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torso_1 = 48, torso_2 = 0,
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decals_1 = 0, decals_2 = 0,
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arms = 44,
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pants_1 = 34, pants_2 = 0,
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shoes_1 = 27, shoes_2 = 0,
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helmet_1 = -1, helmet_2 = 0,
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chain_1 = 0, chain_2 = 0,
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ears_1 = 2, ears_2 = 0
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}
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},
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sergeant_wear = {
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sergeant = {
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male = {
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['tshirt_1'] = 58, ['tshirt_2'] = 0,
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['torso_1'] = 55, ['torso_2'] = 0,
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['decals_1'] = 8, ['decals_2'] = 1,
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['arms'] = 41,
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['pants_1'] = 25, ['pants_2'] = 0,
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['shoes_1'] = 25, ['shoes_2'] = 0,
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['helmet_1'] = -1, ['helmet_2'] = 0,
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['chain_1'] = 0, ['chain_2'] = 0,
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['ears_1'] = 2, ['ears_2'] = 0
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tshirt_1 = 58, tshirt_2 = 0,
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torso_1 = 55, torso_2 = 0,
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decals_1 = 8, decals_2 = 1,
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arms = 41,
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pants_1 = 25, pants_2 = 0,
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shoes_1 = 25, shoes_2 = 0,
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helmet_1 = -1, helmet_2 = 0,
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||||
chain_1 = 0, chain_2 = 0,
|
||||
ears_1 = 2, ears_2 = 0
|
||||
},
|
||||
female = {
|
||||
['tshirt_1'] = 35, ['tshirt_2'] = 0,
|
||||
['torso_1'] = 48, ['torso_2'] = 0,
|
||||
['decals_1'] = 7, ['decals_2'] = 1,
|
||||
['arms'] = 44,
|
||||
['pants_1'] = 34, ['pants_2'] = 0,
|
||||
['shoes_1'] = 27, ['shoes_2'] = 0,
|
||||
['helmet_1'] = -1, ['helmet_2'] = 0,
|
||||
['chain_1'] = 0, ['chain_2'] = 0,
|
||||
['ears_1'] = 2, ['ears_2'] = 0
|
||||
tshirt_1 = 35, tshirt_2 = 0,
|
||||
torso_1 = 48, torso_2 = 0,
|
||||
decals_1 = 7, decals_2 = 1,
|
||||
arms = 44,
|
||||
pants_1 = 34, pants_2 = 0,
|
||||
shoes_1 = 27, shoes_2 = 0,
|
||||
helmet_1 = -1, helmet_2 = 0,
|
||||
chain_1 = 0, chain_2 = 0,
|
||||
ears_1 = 2, ears_2 = 0
|
||||
}
|
||||
},
|
||||
intendent_wear = {
|
||||
|
||||
intendent = {
|
||||
male = {
|
||||
['tshirt_1'] = 58, ['tshirt_2'] = 0,
|
||||
['torso_1'] = 55, ['torso_2'] = 0,
|
||||
['decals_1'] = 8, ['decals_2'] = 2,
|
||||
['arms'] = 41,
|
||||
['pants_1'] = 25, ['pants_2'] = 0,
|
||||
['shoes_1'] = 25, ['shoes_2'] = 0,
|
||||
['helmet_1'] = -1, ['helmet_2'] = 0,
|
||||
['chain_1'] = 0, ['chain_2'] = 0,
|
||||
['ears_1'] = 2, ['ears_2'] = 0
|
||||
tshirt_1 = 58, tshirt_2 = 0,
|
||||
torso_1 = 55, torso_2 = 0,
|
||||
decals_1 = 8, decals_2 = 2,
|
||||
arms = 41,
|
||||
pants_1 = 25, pants_2 = 0,
|
||||
shoes_1 = 25, shoes_2 = 0,
|
||||
helmet_1 = -1, helmet_2 = 0,
|
||||
chain_1 = 0, chain_2 = 0,
|
||||
ears_1 = 2, ears_2 = 0
|
||||
},
|
||||
female = {
|
||||
['tshirt_1'] = 35, ['tshirt_2'] = 0,
|
||||
['torso_1'] = 48, ['torso_2'] = 0,
|
||||
['decals_1'] = 7, ['decals_2'] = 2,
|
||||
['arms'] = 44,
|
||||
['pants_1'] = 34, ['pants_2'] = 0,
|
||||
['shoes_1'] = 27, ['shoes_2'] = 0,
|
||||
['helmet_1'] = -1, ['helmet_2'] = 0,
|
||||
['chain_1'] = 0, ['chain_2'] = 0,
|
||||
['ears_1'] = 2, ['ears_2'] = 0
|
||||
tshirt_1 = 35, tshirt_2 = 0,
|
||||
torso_1 = 48, torso_2 = 0,
|
||||
decals_1 = 7, decals_2 = 2,
|
||||
arms = 44,
|
||||
pants_1 = 34, pants_2 = 0,
|
||||
shoes_1 = 27, shoes_2 = 0,
|
||||
helmet_1 = -1, helmet_2 = 0,
|
||||
chain_1 = 0, chain_2 = 0,
|
||||
ears_1 = 2, ears_2 = 0
|
||||
}
|
||||
},
|
||||
lieutenant_wear = { -- currently the same as intendent_wear
|
||||
|
||||
lieutenant = {-- currently the same as intendent
|
||||
male = {
|
||||
['tshirt_1'] = 58, ['tshirt_2'] = 0,
|
||||
['torso_1'] = 55, ['torso_2'] = 0,
|
||||
['decals_1'] = 8, ['decals_2'] = 2,
|
||||
['arms'] = 41,
|
||||
['pants_1'] = 25, ['pants_2'] = 0,
|
||||
['shoes_1'] = 25, ['shoes_2'] = 0,
|
||||
['helmet_1'] = -1, ['helmet_2'] = 0,
|
||||
['chain_1'] = 0, ['chain_2'] = 0,
|
||||
['ears_1'] = 2, ['ears_2'] = 0
|
||||
tshirt_1 = 58, tshirt_2 = 0,
|
||||
torso_1 = 55, torso_2 = 0,
|
||||
decals_1 = 8, decals_2 = 2,
|
||||
arms = 41,
|
||||
pants_1 = 25, pants_2 = 0,
|
||||
shoes_1 = 25, shoes_2 = 0,
|
||||
helmet_1 = -1, helmet_2 = 0,
|
||||
chain_1 = 0, chain_2 = 0,
|
||||
ears_1 = 2, ears_2 = 0
|
||||
},
|
||||
female = {
|
||||
['tshirt_1'] = 35, ['tshirt_2'] = 0,
|
||||
['torso_1'] = 48, ['torso_2'] = 0,
|
||||
['decals_1'] = 7, ['decals_2'] = 2,
|
||||
['arms'] = 44,
|
||||
['pants_1'] = 34, ['pants_2'] = 0,
|
||||
['shoes_1'] = 27, ['shoes_2'] = 0,
|
||||
['helmet_1'] = -1, ['helmet_2'] = 0,
|
||||
['chain_1'] = 0, ['chain_2'] = 0,
|
||||
['ears_1'] = 2, ['ears_2'] = 0
|
||||
tshirt_1 = 35, tshirt_2 = 0,
|
||||
torso_1 = 48, torso_2 = 0,
|
||||
decals_1 = 7, decals_2 = 2,
|
||||
arms = 44,
|
||||
pants_1 = 34, pants_2 = 0,
|
||||
shoes_1 = 27, shoes_2 = 0,
|
||||
helmet_1 = -1, helmet_2 = 0,
|
||||
chain_1 = 0, chain_2 = 0,
|
||||
ears_1 = 2, ears_2 = 0
|
||||
}
|
||||
},
|
||||
chef_wear = {
|
||||
|
||||
chef = {
|
||||
male = {
|
||||
['tshirt_1'] = 58, ['tshirt_2'] = 0,
|
||||
['torso_1'] = 55, ['torso_2'] = 0,
|
||||
['decals_1'] = 8, ['decals_2'] = 3,
|
||||
['arms'] = 41,
|
||||
['pants_1'] = 25, ['pants_2'] = 0,
|
||||
['shoes_1'] = 25, ['shoes_2'] = 0,
|
||||
['helmet_1'] = -1, ['helmet_2'] = 0,
|
||||
['chain_1'] = 0, ['chain_2'] = 0,
|
||||
['ears_1'] = 2, ['ears_2'] = 0
|
||||
tshirt_1 = 58, tshirt_2 = 0,
|
||||
torso_1 = 55, torso_2 = 0,
|
||||
decals_1 = 8, decals_2 = 3,
|
||||
arms = 41,
|
||||
pants_1 = 25, pants_2 = 0,
|
||||
shoes_1 = 25, shoes_2 = 0,
|
||||
helmet_1 = -1, helmet_2 = 0,
|
||||
chain_1 = 0, chain_2 = 0,
|
||||
ears_1 = 2, ears_2 = 0
|
||||
},
|
||||
female = {
|
||||
['tshirt_1'] = 35, ['tshirt_2'] = 0,
|
||||
['torso_1'] = 48, ['torso_2'] = 0,
|
||||
['decals_1'] = 7, ['decals_2'] = 3,
|
||||
['arms'] = 44,
|
||||
['pants_1'] = 34, ['pants_2'] = 0,
|
||||
['shoes_1'] = 27, ['shoes_2'] = 0,
|
||||
['helmet_1'] = -1, ['helmet_2'] = 0,
|
||||
['chain_1'] = 0, ['chain_2'] = 0,
|
||||
['ears_1'] = 2, ['ears_2'] = 0
|
||||
tshirt_1 = 35, tshirt_2 = 0,
|
||||
torso_1 = 48, torso_2 = 0,
|
||||
decals_1 = 7, decals_2 = 3,
|
||||
arms = 44,
|
||||
pants_1 = 34, pants_2 = 0,
|
||||
shoes_1 = 27, shoes_2 = 0,
|
||||
helmet_1 = -1, helmet_2 = 0,
|
||||
chain_1 = 0, chain_2 = 0,
|
||||
ears_1 = 2, ears_2 = 0
|
||||
}
|
||||
},
|
||||
boss_wear = { -- currently the same as chef_wear
|
||||
|
||||
boss = {-- currently the same as chef
|
||||
male = {
|
||||
['tshirt_1'] = 58, ['tshirt_2'] = 0,
|
||||
['torso_1'] = 55, ['torso_2'] = 0,
|
||||
['decals_1'] = 8, ['decals_2'] = 3,
|
||||
['arms'] = 41,
|
||||
['pants_1'] = 25, ['pants_2'] = 0,
|
||||
['shoes_1'] = 25, ['shoes_2'] = 0,
|
||||
['helmet_1'] = -1, ['helmet_2'] = 0,
|
||||
['chain_1'] = 0, ['chain_2'] = 0,
|
||||
['ears_1'] = 2, ['ears_2'] = 0
|
||||
tshirt_1 = 58, tshirt_2 = 0,
|
||||
torso_1 = 55, torso_2 = 0,
|
||||
decals_1 = 8, decals_2 = 3,
|
||||
arms = 41,
|
||||
pants_1 = 25, pants_2 = 0,
|
||||
shoes_1 = 25, shoes_2 = 0,
|
||||
helmet_1 = -1, helmet_2 = 0,
|
||||
chain_1 = 0, chain_2 = 0,
|
||||
ears_1 = 2, ears_2 = 0
|
||||
},
|
||||
female = {
|
||||
['tshirt_1'] = 35, ['tshirt_2'] = 0,
|
||||
['torso_1'] = 48, ['torso_2'] = 0,
|
||||
['decals_1'] = 7, ['decals_2'] = 3,
|
||||
['arms'] = 44,
|
||||
['pants_1'] = 34, ['pants_2'] = 0,
|
||||
['shoes_1'] = 27, ['shoes_2'] = 0,
|
||||
['helmet_1'] = -1, ['helmet_2'] = 0,
|
||||
['chain_1'] = 0, ['chain_2'] = 0,
|
||||
['ears_1'] = 2, ['ears_2'] = 0
|
||||
tshirt_1 = 35, tshirt_2 = 0,
|
||||
torso_1 = 48, torso_2 = 0,
|
||||
decals_1 = 7, decals_2 = 3,
|
||||
arms = 44,
|
||||
pants_1 = 34, pants_2 = 0,
|
||||
shoes_1 = 27, shoes_2 = 0,
|
||||
helmet_1 = -1, helmet_2 = 0,
|
||||
chain_1 = 0, chain_2 = 0,
|
||||
ears_1 = 2, ears_2 = 0
|
||||
}
|
||||
},
|
||||
|
||||
bullet_wear = {
|
||||
male = {
|
||||
['bproof_1'] = 11, ['bproof_2'] = 1
|
||||
bproof_1 = 11, bproof_2 = 1
|
||||
},
|
||||
female = {
|
||||
['bproof_1'] = 13, ['bproof_2'] = 1
|
||||
bproof_1 = 13, bproof_2 = 1
|
||||
}
|
||||
},
|
||||
|
||||
gilet_wear = {
|
||||
male = {
|
||||
['tshirt_1'] = 59, ['tshirt_2'] = 1
|
||||
tshirt_1 = 59, tshirt_2 = 1
|
||||
},
|
||||
female = {
|
||||
['tshirt_1'] = 36, ['tshirt_2'] = 1
|
||||
tshirt_1 = 36, tshirt_2 = 1
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user