mirror of
https://github.com/esx-framework/esx_core.git
synced 2026-09-01 10:48:52 +00:00
New instance code
This commit is contained in:
+74
-23
@@ -10,32 +10,40 @@ local Keys = {
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["NENTER"] = 201, ["N4"] = 108, ["N5"] = 60, ["N6"] = 107, ["N+"] = 96, ["N-"] = 97, ["N7"] = 117, ["N8"] = 61, ["N9"] = 118
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}
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local GUI = {}
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GUI.Time = 0
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local Instance = {}
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local InstanceInvite = nil
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local InstancedPlayers = {}
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local GUI = {}
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GUI.Time = 0
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local Instance = {}
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local InstanceInvite = nil
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local InstancedPlayers = {}
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local RegisteredInstanceTypes = {}
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function ShowNotification(msg)
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SetNotificationTextEntry('STRING')
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AddTextComponentString(msg)
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DrawNotification(0,1)
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DrawNotification(0, 1)
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end
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function GetInstance()
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return Instance
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end
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function CreateInstance()
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TriggerServerEvent('instance:create')
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function CreateInstance(type, data)
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TriggerServerEvent('instance:create', type, data)
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end
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function CloseInstance()
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Instance = {}
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TriggerServerEvent('instance:close')
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end
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function EnterInstance(instance)
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TriggerServerEvent('instance:enter', InstanceInvite.host)
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TriggerServerEvent('instance:enter', instance.host)
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if RegisteredInstanceTypes[instance.type].enter ~= nil then
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RegisteredInstanceTypes[instance.type].enter(instance)
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end
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end
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function LeaveInstance()
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@@ -46,21 +54,32 @@ function LeaveInstance()
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TriggerEvent('esx:showNotification', _U('left_instance'))
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end
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if RegisteredInstanceTypes[Instance.type].exit ~= nil then
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RegisteredInstanceTypes[Instance.type].exit(Instance)
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end
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TriggerServerEvent('instance:leave', Instance.host)
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end
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end
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function InviteToInstance(player, pos)
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TriggerServerEvent('instance:invite', Instance.host, player, pos)
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function InviteToInstance(type, player, pos)
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TriggerServerEvent('instance:invite', Instance.host, type, player, pos)
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end
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function RegisterInstanceType(type, enter, exit)
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RegisteredInstanceTypes[type] = {
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enter = enter,
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exit = exit
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}
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end
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AddEventHandler('instance:get', function(cb)
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cb(GetInstance())
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end)
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AddEventHandler('instance:create', function()
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CreateInstance()
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AddEventHandler('instance:create', function(type, data)
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CreateInstance(type, data)
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end)
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AddEventHandler('instance:close', function()
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@@ -75,13 +94,12 @@ AddEventHandler('instance:leave', function()
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LeaveInstance()
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end)
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AddEventHandler('instance:invite', function(player, pos)
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InviteToInstance(player, pos)
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AddEventHandler('instance:invite', function(type, player, pos)
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InviteToInstance(type, player, pos)
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end)
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RegisterNetEvent('instance:onData')
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AddEventHandler('instance:onData', function(instance)
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Instance = instance
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AddEventHandler('instance:registerType', function(name, enter, exit)
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RegisterInstanceType(name, enter, exit)
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end)
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RegisterNetEvent('instance:onInstancedPlayersData')
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@@ -89,12 +107,45 @@ AddEventHandler('instance:onInstancedPlayersData', function(instancedPlayers)
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InstancedPlayers = instancedPlayers
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end)
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RegisterNetEvent('instance:onCreate')
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AddEventHandler('instance:onCreate', function(instance)
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Instance = {}
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end)
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RegisterNetEvent('instance:onEnter')
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AddEventHandler('instance:onEnter', function(instance)
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Instance = instance
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end)
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RegisterNetEvent('instance:onLeave')
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AddEventHandler('instance:onClose', function(instance)
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Instance = {}
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end)
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RegisterNetEvent('instance:onClose')
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AddEventHandler('instance:onClose', function(instance)
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Instance = {}
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end)
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RegisterNetEvent('instance:onPlayerEntered')
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AddEventHandler('instance:onPlayerEntered', function(instance, player)
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Instance = instance
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ShowNotification(GetPlayerName(GetPlayerFromServerId(player)) .. ' est entré dans l\'instance')
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end)
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RegisterNetEvent('instance:onPlayerLeft')
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AddEventHandler('instance:onPlayerLeft', function(instance, player)
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Instance = instance
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ShowNotification(GetPlayerName(GetPlayerFromServerId(player)) .. ' est sorti dans l\'instance')
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end)
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RegisterNetEvent('instance:onInvite')
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AddEventHandler('instance:onInvite', function(instance, pos)
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AddEventHandler('instance:onInvite', function(instance, type, data)
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InstanceInvite = {
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type = type,
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host = instance,
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pos = pos
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data = data
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}
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Citizen.CreateThread(function()
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@@ -110,6 +161,8 @@ AddEventHandler('instance:onInvite', function(instance, pos)
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end)
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RegisterInstanceType('default')
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-- Input invites
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Citizen.CreateThread(function()
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while true do
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@@ -135,9 +188,7 @@ Citizen.CreateThread(function()
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local playerPed = GetPlayerPed(-1)
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EnterInstance(InstanceInvite.host)
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SetEntityCoords(playerPed, InstanceInvite.pos.x, InstanceInvite.pos.y, InstanceInvite.pos.z)
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EnterInstance(InstanceInvite)
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ShowNotification(_U('entered_instance'))
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