removed debugging statements

This commit is contained in:
Pained_Psyche
2020-09-03 19:01:08 +02:00
parent d924ed4d9f
commit 362a31fb31
-2
View File
@@ -375,10 +375,8 @@ function ApplySkin(skin, clothes)
SetPedHeadOverlay (playerPed, 11, Character['bodyb_1'], (Character['bodyb_2'] / 10) + 0.0) -- Body Blemishes + opacity
if Character['bodyb_3'] == -1 then
print('skinchanger: saving no extra effect')
SetPedHeadOverlay (playerPed, 12, 255, (Character['bodyb_4'] / 10) + 0.0)
else
print('skinchanger: saving extra effect, value ' .. Character['bodyb_3'])
SetPedHeadOverlay (playerPed, 12, Character['bodyb_3'], (Character['bodyb_4'] / 10) + 0.0) -- Blemishes 'added body effect' + opacity
end