diff --git a/[core]/es_extended/client/functions.lua b/[core]/es_extended/client/functions.lua index 25d22163..b07c7610 100644 --- a/[core]/es_extended/client/functions.lua +++ b/[core]/es_extended/client/functions.lua @@ -412,7 +412,7 @@ function ESX.Game.SpawnVehicle(vehicle, coords, heading, cb, networked) end local dist = #(playerCoords - vector) if dist > 424 then -- Onesync infinity Range (https://docs.fivem.net/docs/scripting-reference/onesync/) - local executing_resource = GetInvokingResource() or "Unknown" + local executingResource = GetInvokingResource() or "Unknown" return print(("[^1ERROR^7] Resource ^5%s^7 Tried to spawn vehicle on the client but the position is too far away (Out of onesync range)."):format(executing_resource)) end CreateThread(function()