'Throwing' update, see desc, resolves #19

- proper i18n strings for dropping accounts, money, standard and weapons

- check if the player has the weapon

- workaround for duplicating weapon ammo when dropping weapon with 0 ammo

- removed throw delay

- code cleanup
This commit is contained in:
ElPumpo
2018-12-23 14:32:38 +01:00
parent 37ada40b21
commit 2fd7d326be
12 changed files with 104 additions and 114 deletions
+1 -1
View File
@@ -1216,7 +1216,7 @@ ESX.ShowInventory = function()
if type == 'item_weapon' then
TriggerServerEvent('esx:removeInventoryItem', type, item, nil)
TriggerServerEvent('esx:removeInventoryItem', type, item)
menu1.close()
else -- type: item_standard