rename _source variable to playerId

This commit is contained in:
ElPumpo
2019-12-27 13:49:40 +01:00
parent aad435842b
commit 2d80e55631
4 changed files with 30 additions and 30 deletions
+3 -3
View File
@@ -456,10 +456,10 @@ function CreateExtendedPlayer(player, accounts, inventory, job, loadout, name, l
label = weaponLabel,
components = {}
})
end
TriggerClientEvent('esx:addWeapon', self.source, weaponName, ammo)
TriggerClientEvent('esx:addInventoryItem', self.source, {label = weaponLabel}, 1)
TriggerClientEvent('esx:addWeapon', self.source, weaponName, ammo)
TriggerClientEvent('esx:addInventoryItem', self.source, {label = weaponLabel}, 1)
end
end
self.addWeaponComponent = function(weaponName, weaponComponent)