diff --git a/[core]/es_extended/client/main.lua b/[core]/es_extended/client/main.lua index 5df66c32..1736b5d1 100644 --- a/[core]/es_extended/client/main.lua +++ b/[core]/es_extended/client/main.lua @@ -323,9 +323,9 @@ function StartServerSyncLoops() local parachuteState = GetPedParachuteState(ESX.PlayerData.ped) if parachuteState == PARACHUTE_OPENING or parachuteState == PARACHUTE_OPEN then - while GetPedParachuteState(ESX.PlayerData.ped) ~= -1 do Wait(1000) end - TriggerServerEvent("esx:updateWeaponAmmo", "GADGET_PARACHUTE", 0) + + while GetPedParachuteState(ESX.PlayerData.ped) ~= -1 do Wait(1000) end end Wait(500) end