From 25970b55ba50e969ddfe188e56342afc40ddcdf2 Mon Sep 17 00:00:00 2001 From: Linden <65407488+thelindat@users.noreply.github.com> Date: Thu, 3 Jun 2021 23:29:09 +1000 Subject: [PATCH] refactor(client/main): Skin is no longer stored in PlayerData --- client/main.lua | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/client/main.lua b/client/main.lua index 0cdcc21e..4409d4a5 100644 --- a/client/main.lua +++ b/client/main.lua @@ -10,7 +10,7 @@ Citizen.CreateThread(function() end) RegisterNetEvent('esx:playerLoaded') -AddEventHandler('esx:playerLoaded', function(playerData, isNew) +AddEventHandler('esx:playerLoaded', function(playerData, isNew, skin) ESX.PlayerLoaded = true ESX.PlayerData = playerData @@ -33,12 +33,12 @@ AddEventHandler('esx:playerLoaded', function(playerData, isNew) TriggerEvent('playerSpawned') -- compatibility with old scripts TriggerEvent('esx:restoreLoadout') if isNew then - if playerData.skin.sex == 0 then + if skin.sex == 0 then TriggerEvent('skinchanger:loadDefaultModel', true) else TriggerEvent('skinchanger:loadDefaultModel', false) end - elseif playerData.skin then TriggerEvent('skinchanger:loadSkin', playerData.skin) end + elseif skin then TriggerEvent('skinchanger:loadSkin', skin) end TriggerEvent('esx:loadingScreenOff') ShutdownLoadingScreen() ShutdownLoadingScreenNui()