diff --git a/client/main.lua b/client/main.lua index b33f7359..6aeac42a 100644 --- a/client/main.lua +++ b/client/main.lua @@ -1643,7 +1643,7 @@ Citizen.CreateThread(function() while true do - Citizen.Wait(10) + Citizen.Wait(100) if PlayerData.job ~= nil and PlayerData.job.name == 'police' then @@ -1797,7 +1797,7 @@ end) Citizen.CreateThread(function() while true do - Citizen.Wait(10) + Citizen.Wait(0) if CurrentAction ~= nil then ESX.ShowHelpNotification(CurrentActionMsg) diff --git a/config.lua b/config.lua index 3a6c0340..69e0f3c1 100644 --- a/config.lua +++ b/config.lua @@ -5,20 +5,20 @@ Config.MarkerType = 1 Config.MarkerSize = { x = 1.5, y = 1.5, z = 1.0 } Config.MarkerColor = { r = 50, g = 50, b = 204 } -Config.EnablePlayerManagement = false -Config.EnableArmoryManagement = false -Config.EnableESXIdentity = false -- enable if you're using esx_identity +Config.EnablePlayerManagement = true +Config.EnableArmoryManagement = true +Config.EnableESXIdentity = true -- enable if you're using esx_identity Config.EnableNonFreemodePeds = false -- turn this on if you want custom peds Config.EnableSocietyOwnedVehicles = false -Config.EnableLicenses = false -- enable if you're using esx_license +Config.EnableLicenses = true -- enable if you're using esx_license Config.EnableHandcuffTimer = true -- enable handcuff timer? will unrestrain player after the time ends Config.HandcuffTimer = 10 * 60000 -- 10 mins Config.EnableJobBlip = true -- enable blips for colleagues, requires esx_society -Config.MaxInService = -1 -Config.Locale = 'fr' +Config.MaxInService = 5 +Config.Locale = 'sv' Config.PoliceStations = { @@ -29,7 +29,7 @@ Config.PoliceStations = { Sprite = 60, Display = 4, Scale = 1.2, - Colour = 29, + Colour = 29 }, -- https://wiki.rage.mp/index.php?title=Weapons @@ -44,7 +44,7 @@ Config.PoliceStations = { { name = 'WEAPON_FIREEXTINGUISHER', price = 120 }, { name = 'WEAPON_FLAREGUN', price = 60 }, { name = 'WEAPON_STICKYBOMB', price = 250 }, - { name = 'GADGET_PARACHUTE', price = 300 }, + { name = 'GADGET_PARACHUTE', price = 300 } }, Cloakrooms = {