diff --git a/_resources/esx_jobs/.editorconfig b/_resources/esx_jobs/.editorconfig
new file mode 100644
index 00000000..9b425256
--- /dev/null
+++ b/_resources/esx_jobs/.editorconfig
@@ -0,0 +1,9 @@
+root = true
+
+[*]
+indent_size = 4
+indent_style = tab
+end_of_line = crlf
+charset = utf-8
+trim_trailing_whitespace = true
+insert_final_newline = true
\ No newline at end of file
diff --git a/_resources/esx_jobs/LICENSE b/_resources/esx_jobs/LICENSE
new file mode 100644
index 00000000..553b1cd3
--- /dev/null
+++ b/_resources/esx_jobs/LICENSE
@@ -0,0 +1,674 @@
+ GNU GENERAL PUBLIC LICENSE
+ Version 3, 29 June 2007
+
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+THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
+GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
+USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
+DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
+PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
+EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
+SUCH DAMAGES.
+
+ 17. Interpretation of Sections 15 and 16.
+
+ If the disclaimer of warranty and limitation of liability provided
+above cannot be given local legal effect according to their terms,
+reviewing courts shall apply local law that most closely approximates
+an absolute waiver of all civil liability in connection with the
+Program, unless a warranty or assumption of liability accompanies a
+copy of the Program in return for a fee.
+
+ END OF TERMS AND CONDITIONS
+
+ How to Apply These Terms to Your New Programs
+
+ If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
+ To do so, attach the following notices to the program. It is safest
+to attach them to the start of each source file to most effectively
+state the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+ fxserver-esx_jobs
+ Copyright (C) 2015 Jérémie N'gadi
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see .
+
+Also add information on how to contact you by electronic and paper mail.
+
+ If the program does terminal interaction, make it output a short
+notice like this when it starts in an interactive mode:
+
+ fxserver-esx_jobs Copyright (C) 2015 Jérémie N'gadi
+ This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
+ This is free software, and you are welcome to redistribute it
+ under certain conditions; type `show c' for details.
+
+The hypothetical commands `show w' and `show c' should show the appropriate
+parts of the General Public License. Of course, your program's commands
+might be different; for a GUI interface, you would use an "about box".
+
+ You should also get your employer (if you work as a programmer) or school,
+if any, to sign a "copyright disclaimer" for the program, if necessary.
+For more information on this, and how to apply and follow the GNU GPL, see
+.
+
+ The GNU General Public License does not permit incorporating your program
+into proprietary programs. If your program is a subroutine library, you
+may consider it more useful to permit linking proprietary applications with
+the library. If this is what you want to do, use the GNU Lesser General
+Public License instead of this License. But first, please read
+.
\ No newline at end of file
diff --git a/_resources/esx_jobs/README.md b/_resources/esx_jobs/README.md
new file mode 100644
index 00000000..bf319363
--- /dev/null
+++ b/_resources/esx_jobs/README.md
@@ -0,0 +1,65 @@
+# esx_jobs
+### Requirements
+- [esx_addonaccount](https://github.com/ESX-Org/esx_addonaccount)
+- [esx_skin](https://github.com/ESX-Org/esx_skin)
+
+### Features
+- Jobs: slaughterer, miner, fisherman, journalist, fueler, tailor
+- Security deposit when renting a job vehicle (given back in case of crash, to the amount of damage the vehicle has already taken)
+- Easy system to create jobs (samples in jobs folder)
+- Item farming jobs
+This addon is an easy way to have farming jobs on your server, there is no player management.
+
+## Download & Installation
+
+### Using [fvm](https://github.com/qlaffont/fvm-installer)
+```
+fvm install --save --folder=esx esx-org/esx_jobs
+```
+
+### Using Git
+```
+cd resources
+git clone https://github.com/ESX-Org/esx_jobs [esx]/esx_jobs
+```
+
+### Manually
+- Download https://github.com/ESX-Org/esx_jobs/archive/master.zip
+- Put it in the `[esx]` directory
+
+## Installation
+- Import `esx_jobs.sql` into your database
+- Add this into your `server.cfg`
+```
+start esx_jobs
+```
+
+## iZone integreation (optional)
+- You can use iZone with esx_jobs by creating polynomial zones with iZone. When you finish the zone creation, take the zone name and set a Zone field on the job like so:
+```
+CloakRoom = {
+ Zone = "miner_room", -- HERE
+ Size = {x = 3.0, y = 3.0, z = 1.0},
+ Color = {r = 204, g = 204, b = 0},
+ Marker = 1,
+ Blip = true,
+ Name = _U("m_miner_locker"),
+ Type = "cloakroom",
+ Hint = _U("cloak_change"),
+ GPS = {x = 884.86, y = -2176.51, z = 29.51}
+}
+```
+- Note that this is just to have custom zone and avoid using radius.
+### [How to install and use iZone](https://github.com/izio38/iZone)
+
+# Legal
+### License
+esx_jobs - jobs
+
+Copyright (C) 2015-2020 Jérémie N'gadi
+
+This program Is free software: you can redistribute it And/Or modify it under the terms Of the GNU General Public License As published by the Free Software Foundation, either version 3 Of the License, Or (at your option) any later version.
+
+This program Is distributed In the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty Of MERCHANTABILITY Or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License For more details.
+
+You should have received a copy Of the GNU General Public License along with this program. If Not, see http://www.gnu.org/licenses/.
\ No newline at end of file
diff --git a/_resources/esx_jobs/client/main.lua b/_resources/esx_jobs/client/main.lua
new file mode 100644
index 00000000..5816c6c3
--- /dev/null
+++ b/_resources/esx_jobs/client/main.lua
@@ -0,0 +1,542 @@
+local Keys = {
+ ["ESC"] = 322, ["F1"] = 288, ["F2"] = 289, ["F3"] = 170, ["F5"] = 166, ["F6"] = 167, ["F7"] = 168, ["F8"] = 169, ["F9"] = 56, ["F10"] = 57,
+ ["~"] = 243, ["1"] = 157, ["2"] = 158, ["3"] = 160, ["4"] = 164, ["5"] = 165, ["6"] = 159, ["7"] = 161, ["8"] = 162, ["9"] = 163, ["-"] = 84, ["="] = 83, ["BACKSPACE"] = 177,
+ ["TAB"] = 37, ["Q"] = 44, ["W"] = 32, ["E"] = 38, ["R"] = 45, ["T"] = 245, ["Y"] = 246, ["U"] = 303, ["P"] = 199, ["["] = 39, ["]"] = 40, ["ENTER"] = 18,
+ ["CAPS"] = 137, ["A"] = 34, ["S"] = 8, ["D"] = 9, ["F"] = 23, ["G"] = 47, ["H"] = 74, ["K"] = 311, ["L"] = 182,
+ ["LEFTSHIFT"] = 21, ["Z"] = 20, ["X"] = 73, ["C"] = 26, ["V"] = 0, ["B"] = 29, ["N"] = 249, ["M"] = 244, [","] = 82, ["."] = 81,
+ ["LEFTCTRL"] = 36, ["LEFTALT"] = 19, ["SPACE"] = 22, ["RIGHTCTRL"] = 70,
+ ["HOME"] = 213, ["PAGEUP"] = 10, ["PAGEDOWN"] = 11, ["DELETE"] = 178,
+ ["LEFT"] = 174, ["RIGHT"] = 175, ["TOP"] = 27, ["DOWN"] = 173,
+ ["NENTER"] = 201, ["N4"] = 108, ["N5"] = 60, ["N6"] = 107, ["N+"] = 96, ["N-"] = 97, ["N7"] = 117, ["N8"] = 61, ["N9"] = 118
+}
+
+local PlayerData = {}
+local menuIsShowed = false
+local hintIsShowed = false
+local hasAlreadyEnteredMarker = false
+local Blips = {}
+local JobBlips = {}
+local isInMarker = false
+local isInPublicMarker = false
+
+local hintToDisplay = "no hint to display"
+local onDuty = false
+local spawner = 0
+local myPlate = {}
+
+local vehicleObjInCaseofDrop = nil
+local vehicleInCaseofDrop = nil
+
+local vehicleMaxHealth = nil
+
+ESX = nil
+
+Citizen.CreateThread(function()
+ while ESX == nil do
+ TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
+ Citizen.Wait(0)
+ end
+
+ while ESX.GetPlayerData().job == nil do
+ Citizen.Wait(10)
+ end
+
+ PlayerData = ESX.GetPlayerData()
+ refreshBlips()
+end)
+
+RegisterNetEvent('esx:playerLoaded')
+AddEventHandler('esx:playerLoaded', function(xPlayer)
+ PlayerData = xPlayer
+ refreshBlips()
+end)
+
+function OpenMenu()
+ ESX.UI.Menu.CloseAll()
+
+ ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'cloakroom',
+ {
+ title = _U('cloakroom'),
+ elements = {
+ {label = _U('job_wear'), value = 'job_wear'},
+ {label = _U('citizen_wear'), value = 'citizen_wear'}
+ }
+ }, function(data, menu)
+ if data.current.value == 'citizen_wear' then
+ onDuty = false
+ ESX.TriggerServerCallback('esx_skin:getPlayerSkin', function(skin)
+ TriggerEvent('skinchanger:loadSkin', skin)
+ end)
+ elseif data.current.value == 'job_wear' then
+ onDuty = true
+ ESX.TriggerServerCallback('esx_skin:getPlayerSkin', function(skin, jobSkin)
+ if skin.sex == 0 then
+ TriggerEvent('skinchanger:loadClothes', skin, jobSkin.skin_male)
+ else
+ TriggerEvent('skinchanger:loadClothes', skin, jobSkin.skin_female)
+ end
+ end)
+ end
+
+ menu.close()
+ end, function(data, menu)
+ menu.close()
+ end)
+end
+
+AddEventHandler('esx_jobs:action', function(job, zone, zoneKey)
+ menuIsShowed = true
+ if zone.Type == "cloakroom" then
+ OpenMenu()
+ elseif zone.Type == "work" then
+ hintToDisplay = "no hint to display"
+ hintIsShowed = false
+ local playerPed = PlayerPedId()
+
+ if IsPedInAnyVehicle(playerPed, false) then
+ ESX.ShowNotification(_U('foot_work'))
+ else
+ TriggerServerEvent('esx_jobs:startWork', zone.Item, zoneKey)
+ end
+ elseif zone.Type == "vehspawner" then
+ local spawnPoint = nil
+ local vehicle = nil
+
+ for k,v in pairs(Config.Jobs) do
+ if PlayerData.job.name == k then
+ for l,w in pairs(v.Zones) do
+ if w.Type == "vehspawnpt" and w.Spawner == zone.Spawner then
+ spawnPoint = w
+ spawner = w.Spawner
+ end
+ end
+
+ for m,x in pairs(v.Vehicles) do
+ if x.Spawner == zone.Spawner then
+ vehicle = x
+ end
+ end
+ end
+ end
+
+ if ESX.Game.IsSpawnPointClear(spawnPoint.Pos, 5.0) then
+ spawnVehicle(spawnPoint, vehicle, zone.Caution)
+ else
+ ESX.ShowNotification(_U('spawn_blocked'))
+ end
+
+ elseif zone.Type == "vehdelete" then
+ local looping = true
+
+ for k,v in pairs(Config.Jobs) do
+ if PlayerData.job.name == k then
+ for l,w in pairs(v.Zones) do
+ if w.Type == "vehdelete" and w.Spawner == zone.Spawner then
+ local playerPed = PlayerPedId()
+
+ if IsPedInAnyVehicle(playerPed, false) then
+
+ local vehicle = GetVehiclePedIsIn(playerPed, false)
+ local plate = GetVehicleNumberPlateText(vehicle)
+ plate = string.gsub(plate, " ", "")
+ local driverPed = GetPedInVehicleSeat(vehicle, -1)
+
+ if playerPed == driverPed then
+
+ for i=1, #myPlate, 1 do
+ if myPlate[i] == plate then
+
+ local vehicleHealth = GetVehicleEngineHealth(vehicleInCaseofDrop)
+ local giveBack = ESX.Math.Round(vehicleHealth / vehicleMaxHealth, 2)
+
+ TriggerServerEvent('esx_jobs:caution', "give_back", giveBack, 0, 0)
+ DeleteVehicle(GetVehiclePedIsIn(playerPed, false))
+
+ if w.Teleport ~= 0 then
+ ESX.Game.Teleport(playerPed, w.Teleport)
+ end
+
+ table.remove(myPlate, i)
+
+ if vehicleObjInCaseofDrop.HasCaution then
+ vehicleInCaseofDrop = nil
+ vehicleObjInCaseofDrop = nil
+ vehicleMaxHealth = nil
+ end
+
+ break
+ end
+ end
+
+ else
+ ESX.ShowNotification(_U('not_your_vehicle'))
+ end
+
+ end
+
+ looping = false
+ break
+ end
+
+ if looping == false then
+ break
+ end
+ end
+ end
+ if looping == false then
+ break
+ end
+ end
+ elseif zone.Type == "delivery" then
+ if Blips['delivery'] ~= nil then
+ RemoveBlip(Blips['delivery'])
+ Blips['delivery'] = nil
+ end
+
+ hintToDisplay = "no hint to display"
+ hintIsShowed = false
+ TriggerServerEvent('esx_jobs:startWork', zone.Item, zoneKey)
+ end
+ --nextStep(zone.GPS)
+end)
+
+function nextStep(gps)
+ if gps ~= 0 then
+ if Blips['delivery'] ~= nil then
+ RemoveBlip(Blips['delivery'])
+ Blips['delivery'] = nil
+ end
+
+ Blips['delivery'] = AddBlipForCoord(gps.x, gps.y, gps.z)
+ SetBlipRoute(Blips['delivery'], true)
+ ESX.ShowNotification(_U('next_point'))
+ end
+end
+
+AddEventHandler('esx_jobs:hasExitedMarker', function(zone)
+ TriggerServerEvent('esx_jobs:stopWork')
+ hintToDisplay = "no hint to display"
+ menuIsShowed = false
+ hintIsShowed = false
+ isInMarker = false
+end)
+
+RegisterNetEvent('esx:setJob')
+AddEventHandler('esx:setJob', function(job)
+ PlayerData.job = job
+ onDuty = false
+ myPlate = {} -- loosing vehicle caution in case player changes job.
+ spawner = 0
+ deleteBlips()
+ refreshBlips()
+end)
+
+function deleteBlips()
+ if JobBlips[1] ~= nil then
+ for i=1, #JobBlips, 1 do
+ RemoveBlip(JobBlips[i])
+ JobBlips[i] = nil
+ end
+ end
+end
+
+function refreshBlips()
+ local zones = {}
+ local blipInfo = {}
+
+ if PlayerData.job ~= nil then
+ for jobKey,jobValues in pairs(Config.Jobs) do
+
+ if jobKey == PlayerData.job.name then
+ for zoneKey,zoneValues in pairs(jobValues.Zones) do
+
+ if zoneValues.Blip then
+ local _Pos = {}
+ if (zoneValues.Zone) then
+ TriggerEvent("izone:getZoneCenter", zoneValues.Zone, function(_center)
+ if (_center) then
+ _Pos = _center
+ end
+ end)
+ else
+ _Pos = zoneValues.Pos
+ end
+ print(_Pos.x)
+ local blip = AddBlipForCoord(_Pos.x, _Pos.y, _Pos.z)
+ SetBlipSprite (blip, jobValues.BlipInfos.Sprite)
+ SetBlipDisplay (blip, 4)
+ SetBlipScale (blip, 1.2)
+ SetBlipCategory(blip, 3)
+ SetBlipColour (blip, jobValues.BlipInfos.Color)
+ SetBlipAsShortRange(blip, true)
+
+ BeginTextCommandSetBlipName("STRING")
+ AddTextComponentString(zoneValues.Name)
+ EndTextCommandSetBlipName(blip)
+ table.insert(JobBlips, blip)
+ end
+ end
+ end
+ end
+ end
+end
+
+function spawnVehicle(spawnPoint, vehicle, vehicleCaution)
+ hintToDisplay = 'no hint to display'
+ hintIsShowed = false
+ TriggerServerEvent('esx_jobs:caution', 'take', vehicleCaution, spawnPoint, vehicle)
+end
+
+RegisterNetEvent('esx_jobs:spawnJobVehicle')
+AddEventHandler('esx_jobs:spawnJobVehicle', function(spawnPoint, vehicle)
+ local playerPed = PlayerPedId()
+
+ ESX.Game.SpawnVehicle(vehicle.Hash, spawnPoint.Pos, spawnPoint.Heading, function(spawnedVehicle)
+
+ if vehicle.Trailer ~= "none" then
+ ESX.Game.SpawnVehicle(vehicle.Trailer, spawnPoint.Pos, spawnPoint.Heading, function(trailer)
+ AttachVehicleToTrailer(spawnedVehicle, trailer, 1.1)
+ end)
+ end
+
+ -- save & set plate
+ local plate = 'WORK' .. math.random(100, 900)
+ SetVehicleNumberPlateText(spawnedVehicle, plate)
+ table.insert(myPlate, plate)
+ plate = string.gsub(plate, " ", "")
+
+ TaskWarpPedIntoVehicle(playerPed, spawnedVehicle, -1)
+
+ if vehicle.HasCaution then
+ vehicleInCaseofDrop = spawnedVehicle
+ vehicleObjInCaseofDrop = vehicle
+ vehicleMaxHealth = GetVehicleEngineHealth(spawnedVehicle)
+ end
+ end)
+end)
+
+-- Show top left hint
+Citizen.CreateThread(function()
+ while true do
+ Citizen.Wait(10)
+
+ if hintIsShowed then
+ ESX.ShowHelpNotification(hintToDisplay)
+ else
+ Citizen.Wait(500)
+ end
+ end
+end)
+
+-- Display markers (only if on duty and the player's job ones)
+Citizen.CreateThread(function()
+ while true do
+ Citizen.Wait(1)
+ local zones = {}
+
+ if PlayerData.job ~= nil then
+ for k,v in pairs(Config.Jobs) do
+ if PlayerData.job.name == k then
+ zones = v.Zones
+ end
+ end
+
+ local coords = GetEntityCoords(PlayerPedId())
+ for k,v in pairs(zones) do
+ if onDuty or v.Type == "cloakroom" or PlayerData.job.name == "reporter" then
+ if (v.Zone) then
+ TriggerEvent("izone:getZoneCenter", v.Zone, function(center)
+ if (not(center == nil)) then
+ if(v.Marker ~= -1 and GetDistanceBetweenCoords(coords, center.x, center.y, center.z, true) < Config.DrawDistance) then
+ DrawMarker(v.Marker, center.x, center.y, center.z - 1, 0.0, 0.0, 0.0, 0, 0.0, 0.0, v.Size.x, v.Size.y, v.Size.z, v.Color.r, v.Color.g, v.Color.b, 100, false, true, 2, false, false, false, false)
+ end
+ end
+ end)
+ else
+ if(v.Marker ~= -1 and GetDistanceBetweenCoords(coords, v.Pos.x, v.Pos.y, v.Pos.z, true) < Config.DrawDistance) then
+ DrawMarker(v.Marker, v.Pos.x, v.Pos.y, v.Pos.z, 0.0, 0.0, 0.0, 0, 0.0, 0.0, v.Size.x, v.Size.y, v.Size.z, v.Color.r, v.Color.g, v.Color.b, 100, false, true, 2, false, false, false, false)
+ end
+ end
+ end
+ end
+ end
+ end
+end)
+
+-- Display public markers
+Citizen.CreateThread(function()
+ while true do
+ Citizen.Wait(0)
+ local coords = GetEntityCoords(PlayerPedId())
+ for k,v in pairs(Config.PublicZones) do
+ if(v.Marker ~= -1 and GetDistanceBetweenCoords(coords, v.Pos.x, v.Pos.y, v.Pos.z, true) < Config.DrawDistance) then
+ DrawMarker(v.Marker, v.Pos.x, v.Pos.y, v.Pos.z, 0.0, 0.0, 0.0, 0, 0.0, 0.0, v.Size.x, v.Size.y, v.Size.z, v.Color.r, v.Color.g, v.Color.b, 100, false, true, 2, false, false, false, false)
+ end
+ end
+ end
+end)
+
+-- Activate public marker
+Citizen.CreateThread(function()
+ while true do
+ Citizen.Wait(0)
+ local coords = GetEntityCoords(PlayerPedId())
+ local position = nil
+ local zone = nil
+
+ for k,v in pairs(Config.PublicZones) do
+ if GetDistanceBetweenCoords(coords, v.Pos.x, v.Pos.y, v.Pos.z, true) < v.Size.x/2 then
+ isInPublicMarker = true
+ position = v.Teleport
+ zone = v
+ break
+ else
+ isInPublicMarker = false
+ end
+ end
+
+ if IsControlJustReleased(0, Keys['E']) and isInPublicMarker then
+ ESX.Game.Teleport(PlayerPedId(), position)
+ isInPublicMarker = false
+ end
+
+ -- hide or show top left zone hints
+ if isInPublicMarker then
+ hintToDisplay = zone.Hint
+ hintIsShowed = true
+ else
+ if not isInMarker then
+ hintToDisplay = "no hint to display"
+ hintIsShowed = false
+ end
+ end
+ end
+end)
+
+-- Activate menu when player is inside marker
+Citizen.CreateThread(function()
+ while true do
+
+ Citizen.Wait(1)
+
+ if PlayerData.job ~= nil and PlayerData.job.name ~= 'unemployed' then
+ local zones = nil
+ local job = nil
+
+ for k,v in pairs(Config.Jobs) do
+ if PlayerData.job.name == k then
+ job = v
+ zones = v.Zones
+ end
+ end
+
+ if zones ~= nil then
+ local coords = GetEntityCoords(PlayerPedId())
+ local currentZone = nil
+ local zone = nil
+ local lastZone = nil
+
+ for k,v in pairs(zones) do
+ -- If we defined a zone from iZone
+ if v.Zone then
+ TriggerEvent("izone:isPlayerInZone", v.Zone, function(isIn)
+ if isIn then
+ isInMarker = true
+ currentZone = k
+ zone = v
+ return
+ else
+ isInMarker = false
+ end
+ end)
+ -- Because we were in a routine
+ if isInMarker then
+ break
+ end
+ -- Else use radius defined from center
+ else
+ if GetDistanceBetweenCoords(coords, v.Pos.x, v.Pos.y, v.Pos.z, true) < v.Size.x then
+ isInMarker = true
+ currentZone = k
+ zone = v
+ break
+ else
+ isInMarker = false
+ end
+ end
+
+ end
+
+ if IsControlJustReleased(0, Keys['E']) and not menuIsShowed and isInMarker then
+ if onDuty or zone.Type == "cloakroom" or PlayerData.job.name == "reporter" then
+ TriggerEvent('esx_jobs:action', job, zone, currentZone)
+ end
+ end
+
+ -- hide or show top left zone hints
+ if isInMarker and not menuIsShowed then
+ hintIsShowed = true
+ if (onDuty or zone.Type == "cloakroom" or PlayerData.job.name == "reporter") and zone.Type ~= "vehdelete" then
+ hintToDisplay = zone.Hint
+ hintIsShowed = true
+ elseif zone.Type == "vehdelete" and (onDuty or PlayerData.job.name == "reporter") then
+ local playerPed = PlayerPedId()
+
+ if IsPedInAnyVehicle(playerPed, false) then
+ local vehicle = GetVehiclePedIsIn(playerPed, false)
+ local driverPed = GetPedInVehicleSeat(vehicle, -1)
+ local plate = GetVehicleNumberPlateText(vehicle)
+ plate = string.gsub(plate, " ", "")
+
+ if playerPed == driverPed then
+
+ for i=1, #myPlate, 1 do
+ if myPlate[i] == plate then
+ hintToDisplay = zone.Hint
+ break
+ end
+ end
+
+ else
+ hintToDisplay = _U('not_your_vehicle')
+ end
+ else
+ hintToDisplay = _U('in_vehicle')
+ end
+ hintIsShowed = true
+ elseif onDuty and zone.Spawner ~= spawner then
+ hintToDisplay = _U('wrong_point')
+ hintIsShowed = true
+ else
+ if not isInPublicMarker then
+ hintToDisplay = "no hint to display"
+ hintIsShowed = false
+ end
+ end
+ end
+
+ if isInMarker and not hasAlreadyEnteredMarker then
+ hasAlreadyEnteredMarker = true
+ end
+
+ if not isInMarker and hasAlreadyEnteredMarker then
+ hasAlreadyEnteredMarker = false
+ TriggerEvent('esx_jobs:hasExitedMarker', zone)
+ end
+ end
+ end
+ end
+end)
+
+Citizen.CreateThread(function()
+ -- Slaughterer
+ RemoveIpl("CS1_02_cf_offmission")
+ RequestIpl("CS1_02_cf_onmission1")
+ RequestIpl("CS1_02_cf_onmission2")
+ RequestIpl("CS1_02_cf_onmission3")
+ RequestIpl("CS1_02_cf_onmission4")
+
+ -- Tailor
+ RequestIpl("id2_14_during_door")
+ RequestIpl("id2_14_during1")
+end)
diff --git a/_resources/esx_jobs/config.lua b/_resources/esx_jobs/config.lua
new file mode 100644
index 00000000..a91fe606
--- /dev/null
+++ b/_resources/esx_jobs/config.lua
@@ -0,0 +1,34 @@
+Config = {}
+Config.DrawDistance = 100.0
+Config.Locale = 'en'
+Config.Jobs = {}
+
+Config.MaxCaution = 10000 -- the max caution allowed
+
+Config.PublicZones = {
+
+ EnterBuilding = {
+ Pos = { x = -118.21, y = -607.14, z = 35.28 },
+ Size = {x = 3.0, y = 3.0, z = 0.2},
+ Color = {r = 204, g = 204, b = 0},
+ Marker= 1,
+ Blip = false,
+ Name = _U('reporter_name'),
+ Type = "teleport",
+ Hint = _U('public_enter'),
+ Teleport = { x = -139.09, y = -620.74, z = 167.82 }
+ },
+
+ ExitBuilding = {
+ Pos = { x = -139.45, y = -617.32, z = 167.82 },
+ Size = {x = 3.0, y = 3.0, z = 0.2},
+ Color = {r = 204, g = 204, b = 0},
+ Marker= 1,
+ Blip = false,
+ Name = _U('reporter_name'),
+ Type = "teleport",
+ Hint = _U('public_leave'),
+ Teleport = { x = -113.07, y = -604.93, z = 35.28 },
+ }
+
+}
diff --git a/_resources/esx_jobs/esx_jobs.sql b/_resources/esx_jobs/esx_jobs.sql
new file mode 100644
index 00000000..7d4a4b9a
--- /dev/null
+++ b/_resources/esx_jobs/esx_jobs.sql
@@ -0,0 +1,47 @@
+USE `es_extended`;
+
+INSERT INTO `addon_account` (name, label, shared) VALUES
+ ('caution', 'Caution', 0)
+;
+
+INSERT INTO `jobs` (name, label) VALUES
+ ('slaughterer', 'Abatteur'),
+ ('fisherman', 'Pêcheur'),
+ ('miner', 'Mineur'),
+ ('lumberjack', 'Bûcheron'),
+ ('fueler', 'Raffineur'),
+ ('reporter', 'Journaliste'),
+ ('tailor', 'Couturier')
+;
+
+INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES
+ ('lumberjack', 0, 'employee', 'Intérimaire', 0, '{}', '{}'),
+ ('fisherman', 0, 'employee', 'Intérimaire', 0, '{}', '{}'),
+ ('fueler', 0, 'employee', 'Intérimaire', 0, '{}', '{}'),
+ ('reporter', 0, 'employee', 'Intérimaire', 0, '{}', '{}'),
+ ('tailor',0,'employee','Intérimaire',0,'{\"mask_1\":0,\"arms\":1,\"glasses_1\":0,\"hair_color_2\":4,\"makeup_1\":0,\"face\":19,\"glasses\":0,\"mask_2\":0,\"makeup_3\":0,\"skin\":29,\"helmet_2\":0,\"lipstick_4\":0,\"sex\":0,\"torso_1\":24,\"makeup_2\":0,\"bags_2\":0,\"chain_2\":0,\"ears_1\":-1,\"bags_1\":0,\"bproof_1\":0,\"shoes_2\":0,\"lipstick_2\":0,\"chain_1\":0,\"tshirt_1\":0,\"eyebrows_3\":0,\"pants_2\":0,\"beard_4\":0,\"torso_2\":0,\"beard_2\":6,\"ears_2\":0,\"hair_2\":0,\"shoes_1\":36,\"tshirt_2\":0,\"beard_3\":0,\"hair_1\":2,\"hair_color_1\":0,\"pants_1\":48,\"helmet_1\":-1,\"bproof_2\":0,\"eyebrows_4\":0,\"eyebrows_2\":0,\"decals_1\":0,\"age_2\":0,\"beard_1\":5,\"shoes\":10,\"lipstick_1\":0,\"eyebrows_1\":0,\"glasses_2\":0,\"makeup_4\":0,\"decals_2\":0,\"lipstick_3\":0,\"age_1\":0}','{\"mask_1\":0,\"arms\":5,\"glasses_1\":5,\"hair_color_2\":4,\"makeup_1\":0,\"face\":19,\"glasses\":0,\"mask_2\":0,\"makeup_3\":0,\"skin\":29,\"helmet_2\":0,\"lipstick_4\":0,\"sex\":1,\"torso_1\":52,\"makeup_2\":0,\"bags_2\":0,\"chain_2\":0,\"ears_1\":-1,\"bags_1\":0,\"bproof_1\":0,\"shoes_2\":1,\"lipstick_2\":0,\"chain_1\":0,\"tshirt_1\":23,\"eyebrows_3\":0,\"pants_2\":0,\"beard_4\":0,\"torso_2\":0,\"beard_2\":6,\"ears_2\":0,\"hair_2\":0,\"shoes_1\":42,\"tshirt_2\":4,\"beard_3\":0,\"hair_1\":2,\"hair_color_1\":0,\"pants_1\":36,\"helmet_1\":-1,\"bproof_2\":0,\"eyebrows_4\":0,\"eyebrows_2\":0,\"decals_1\":0,\"age_2\":0,\"beard_1\":5,\"shoes\":10,\"lipstick_1\":0,\"eyebrows_1\":0,\"glasses_2\":0,\"makeup_4\":0,\"decals_2\":0,\"lipstick_3\":0,\"age_1\":0}'),
+ ('miner', 0, 'employee', 'Intérimaire', 0, '{"tshirt_2":1,"ears_1":8,"glasses_1":15,"torso_2":0,"ears_2":2,"glasses_2":3,"shoes_2":1,"pants_1":75,"shoes_1":51,"bags_1":0,"helmet_2":0,"pants_2":7,"torso_1":71,"tshirt_1":59,"arms":2,"bags_2":0,"helmet_1":0}', '{}'),
+ ('slaughterer',0,'employee','Intérimaire',0,'{\"age_1\":0,\"glasses_2\":0,\"beard_1\":5,\"decals_2\":0,\"beard_4\":0,\"shoes_2\":0,\"tshirt_2\":0,\"lipstick_2\":0,\"hair_2\":0,\"arms\":67,\"pants_1\":36,\"skin\":29,\"eyebrows_2\":0,\"shoes\":10,\"helmet_1\":-1,\"lipstick_1\":0,\"helmet_2\":0,\"hair_color_1\":0,\"glasses\":0,\"makeup_4\":0,\"makeup_1\":0,\"hair_1\":2,\"bproof_1\":0,\"bags_1\":0,\"mask_1\":0,\"lipstick_3\":0,\"chain_1\":0,\"eyebrows_4\":0,\"sex\":0,\"torso_1\":56,\"beard_2\":6,\"shoes_1\":12,\"decals_1\":0,\"face\":19,\"lipstick_4\":0,\"tshirt_1\":15,\"mask_2\":0,\"age_2\":0,\"eyebrows_3\":0,\"chain_2\":0,\"glasses_1\":0,\"ears_1\":-1,\"bags_2\":0,\"ears_2\":0,\"torso_2\":0,\"bproof_2\":0,\"makeup_2\":0,\"eyebrows_1\":0,\"makeup_3\":0,\"pants_2\":0,\"beard_3\":0,\"hair_color_2\":4}','{\"age_1\":0,\"glasses_2\":0,\"beard_1\":5,\"decals_2\":0,\"beard_4\":0,\"shoes_2\":0,\"tshirt_2\":0,\"lipstick_2\":0,\"hair_2\":0,\"arms\":72,\"pants_1\":45,\"skin\":29,\"eyebrows_2\":0,\"shoes\":10,\"helmet_1\":-1,\"lipstick_1\":0,\"helmet_2\":0,\"hair_color_1\":0,\"glasses\":0,\"makeup_4\":0,\"makeup_1\":0,\"hair_1\":2,\"bproof_1\":0,\"bags_1\":0,\"mask_1\":0,\"lipstick_3\":0,\"chain_1\":0,\"eyebrows_4\":0,\"sex\":1,\"torso_1\":49,\"beard_2\":6,\"shoes_1\":24,\"decals_1\":0,\"face\":19,\"lipstick_4\":0,\"tshirt_1\":9,\"mask_2\":0,\"age_2\":0,\"eyebrows_3\":0,\"chain_2\":0,\"glasses_1\":5,\"ears_1\":-1,\"bags_2\":0,\"ears_2\":0,\"torso_2\":0,\"bproof_2\":0,\"makeup_2\":0,\"eyebrows_1\":0,\"makeup_3\":0,\"pants_2\":0,\"beard_3\":0,\"hair_color_2\":4}')
+;
+
+INSERT INTO `items` (`name`, `label`, `weight`) VALUES
+ ('alive_chicken', 'Poulet vivant', 1),
+ ('slaughtered_chicken', 'Poulet abattu', 1),
+ ('packaged_chicken', 'Poulet en barquette', 1),
+ ('fish', 'Poisson', 1),
+ ('stone', 'Pierre', 1),
+ ('washed_stone', 'Pierre Lavée', 1),
+ ('copper', 'Cuivre', 1),
+ ('iron', 'Fer', 1),
+ ('gold', 'Or', 1),
+ ('diamond', 'Diamant', 1),
+ ('wood', 'Bois', 1),
+ ('cutted_wood', 'Bois coupé', 1),
+ ('packaged_plank', 'Paquet de planches', 1),
+ ('petrol', 'Pétrole', 1),
+ ('petrol_raffin', 'Pétrole Raffiné', 1),
+ ('essence', 'Essence', 1),
+ ('wool', 'Laine', 1),
+ ('fabric', 'Tissu', 1),
+ ('clothe', 'Vêtement', 1)
+;
diff --git a/_resources/esx_jobs/fxmanifest.lua b/_resources/esx_jobs/fxmanifest.lua
new file mode 100644
index 00000000..44b23a2c
--- /dev/null
+++ b/_resources/esx_jobs/fxmanifest.lua
@@ -0,0 +1,59 @@
+fx_version 'adamant'
+
+game 'gta5'
+
+description 'ESX Jobs'
+
+version '1.1.0'
+
+server_scripts {
+ '@es_extended/locale.lua',
+ 'locales/br.lua',
+ 'locales/en.lua',
+ 'locales/es.lua',
+ 'locales/fi.lua',
+ 'locales/fr.lua',
+ 'locales/sv.lua',
+ 'locales/cs.lua',
+ 'locales/de.lua',
+ 'config.lua',
+
+ 'jobs/fisherman.lua',
+ 'jobs/fueler.lua',
+ 'jobs/lumberjack.lua',
+ 'jobs/miner.lua',
+ 'jobs/reporter.lua',
+ 'jobs/slaughterer.lua',
+ 'jobs/tailor.lua',
+
+ 'server/main.lua'
+}
+
+client_scripts {
+ '@es_extended/locale.lua',
+ 'locales/br.lua',
+ 'locales/fi.lua',
+ 'locales/en.lua',
+ 'locales/es.lua',
+ 'locales/fr.lua',
+ 'locales/sv.lua',
+ 'locales/cs.lua',
+ 'config.lua',
+
+ 'jobs/fisherman.lua',
+ 'jobs/fueler.lua',
+ 'jobs/lumberjack.lua',
+ 'jobs/miner.lua',
+ 'jobs/reporter.lua',
+ 'jobs/slaughterer.lua',
+ 'jobs/tailor.lua',
+
+ 'client/main.lua'
+}
+
+dependencies {
+ 'es_extended',
+ 'esx_addonaccount',
+ 'skinchanger',
+ 'esx_skin'
+}
diff --git a/_resources/esx_jobs/jobs/fisherman.lua b/_resources/esx_jobs/jobs/fisherman.lua
new file mode 100644
index 00000000..cbad08c0
--- /dev/null
+++ b/_resources/esx_jobs/jobs/fisherman.lua
@@ -0,0 +1,175 @@
+Config.Jobs.fisherman = {
+
+ BlipInfos = {
+ Sprite = 68,
+ Color = 38
+ },
+
+ Vehicles = {
+
+ Truck = {
+ Spawner = 1,
+ Hash = 'benson',
+ Trailer = 'none',
+ HasCaution = true
+ },
+
+ Boat = {
+ Spawner = 2,
+ Hash = 'tug',
+ Trailer = 'none',
+ HasCaution = true
+ }
+
+ },
+
+ Zones = {
+
+ CloakRoom = {
+ Pos = {x = 868.39, y = -1639.75, z = 29.33},
+ Size = {x = 3.0, y = 3.0, z = 1.0},
+ Color = {r = 204, g = 204, b = 0},
+ Marker= 1,
+ Blip = true,
+ Name = _U('fm_fish_locker'),
+ Type = 'cloakroom',
+ Hint = _U('cloak_change'),
+ GPS = {x = 880.74, y = -1663.96, z = 29.37}
+ },
+
+ FishingSpot = {
+ Pos = {x = 4435.21, y = 4829.60, z = 0.34},
+ Color = {r = 204, g = 204, b = 0},
+ Size = {x = 110.0, y = 110.0, z = 10.0},
+ Marker= 1,
+ Blip = true,
+ Name = _U('fm_fish_area'),
+ Type = 'work',
+ Hint = _U('fm_fish_button'),
+ GPS = {x = 3859.43, y = 4448.83, z = 0.39},
+ Item = {
+ {
+ name = _U('fm_fish'),
+ db_name= 'fish',
+ time = 2,
+ max = 100,
+ add = 1,
+ remove = 1,
+ requires = 'nothing',
+ requires_name = 'Nothing',
+ drop = 100
+ }
+ },
+
+ },
+
+ BoatSpawner = {
+ Pos = {x = 3867.44, y = 4463.62, z = 1.72},
+ Size = {x = 3.0, y = 3.0, z = 1.0},
+ Color = {r = 204, g = 204, b = 0},
+ Marker= 1,
+ Blip = true,
+ Name = _U('fm_spawnboat_title'),
+ Type = 'vehspawner',
+ Spawner = 2,
+ Hint = _U('fm_spawnboat'),
+ Caution = 0,
+ GPS = {x = 4435.21, y = 4829.60, z = 0.34}
+ },
+
+ BoatSpawnPoint = {
+ Pos = {x = 3888.3, y = 4468.09, z = 0.0},
+ Size = {x = 3.0, y = 3.0, z = 1.0},
+ Marker= -1,
+ Blip = false,
+ Name = _U('fm_boat_title'),
+ Type = 'vehspawnpt',
+ Spawner = 2,
+ GPS = 0,
+ Heading = 270.1
+ },
+
+ BoatDeletePoint = {
+ Pos = {x = 3859.43, y = 4448.83, z = 0.39},
+ Size = {x = 10.0, y = 10.0, z = 1.0},
+ Color = {r = 255, g = 0, b = 0},
+ Marker= 1,
+ Blip = false,
+ Name = _U('fm_boat_return_title'),
+ Type = 'vehdelete',
+ Hint = _U('fm_boat_return_button'),
+ Spawner = 2,
+ Caution = 0,
+ GPS = {x = -1012.64, y = -1354.62, z = 5.54},
+ Teleport = {x = 3867.44, y = 4463.62, z = 1.72}
+ },
+
+ VehicleSpawner = {
+ Pos = {x = 880.74, y = -1663.96, z = 29.37},
+ Size = {x = 3.0, y = 3.0, z = 1.0},
+ Color = {r = 204, g = 204, b = 0},
+ Marker= 1,
+ Blip = false,
+ Name = _U('spawn_veh'),
+ Type = 'vehspawner',
+ Spawner = 1,
+ Hint = _U('spawn_veh_button'),
+ Caution = 2000,
+ GPS = {x = 3867.44, y = 4463.62, z = 1.72}
+ },
+
+ VehicleSpawnPoint = {
+ Pos = {x = 859.35, y = -1656.21, z = 29.56},
+ Size = {x = 3.0, y = 3.0, z = 1.0},
+ Marker= -1,
+ Blip = false,
+ Name = _U('service_vh'),
+ Type = 'vehspawnpt',
+ Spawner = 1,
+ GPS = 0,
+ Heading = 70.1
+ },
+
+ VehicleDeletePoint = {
+ Pos = {x = 863.23, y = -1718.28, z = 28.63},
+ Size = {x = 5.0, y = 5.0, z = 1.0},
+ Color = {r = 255, g = 0, b = 0},
+ Marker= 1,
+ Blip = false,
+ Name = _U('return_vh'),
+ Type = 'vehdelete',
+ Hint = _U('return_vh_button'),
+ Spawner = 1,
+ Caution = 2000,
+ GPS = 0,
+ Teleport = 0
+ },
+
+ Delivery = {
+ Pos = {x = -1012.64, y = -1354.62, z = 5.54},
+ Color = {r = 204, g = 204, b = 0},
+ Size = {x = 5.0, y = 5.0, z = 3.0},
+ Color = {r = 204, g = 204, b = 0},
+ Marker= 1,
+ Blip = true,
+ Name = _U('delivery_point'),
+ Type = 'delivery',
+ Spawner = 2,
+ Hint = _U('fm_deliver_fish'),
+ GPS = {x = 3867.44, y = 4463.62, z = 1.72},
+ Item = {
+ {
+ name = _U('delivery'),
+ time = 0.5,
+ remove = 1,
+ max = 100, -- if not present, probably an error at itemQtty >= item.max in esx_jobs_sv.lua
+ price = 11,
+ requires = 'fish',
+ requires_name = _U('fm_fish'),
+ drop = 100
+ }
+ }
+ }
+
+ }
+}
diff --git a/_resources/esx_jobs/jobs/fueler.lua b/_resources/esx_jobs/jobs/fueler.lua
new file mode 100644
index 00000000..8b6edeb6
--- /dev/null
+++ b/_resources/esx_jobs/jobs/fueler.lua
@@ -0,0 +1,176 @@
+Config.Jobs.fueler = {
+
+ BlipInfos = {
+ Sprite = 436,
+ Color = 5
+ },
+
+ Vehicles = {
+
+ Truck = {
+ Spawner = 1,
+ Hash = 'phantom',
+ Trailer = 'tanker',
+ HasCaution = true
+ }
+
+ },
+
+ Zones = {
+
+ CloakRoom = {
+ Pos = {x = 557.93, y = -2327.90, z = 4.82},
+ Size = {x = 3.0, y = 3.0, z = 2.0},
+ Color = {r = 204, g = 204, b = 0},
+ Marker = 1,
+ Blip = true,
+ Name = _U('f_oil_refiner'),
+ Type = 'cloakroom',
+ Hint = _U('cloak_change'),
+ GPS = {x = 554.59, y = -2314.43, z = 4.86}
+ },
+
+ OilFarm = {
+ Pos = {x = 609.58, y = 2856.74, z = 38.90},
+ Size = {x = 20.0, y = 20.0, z = 1.0},
+ Color = {r = 204, g = 204, b = 0},
+ Marker = 1,
+ Blip = true,
+ Name = _U('f_drill_oil'),
+ Type = 'work',
+ Item = {
+ {
+ name = _U('f_fuel'),
+ db_name = 'petrol',
+ time = 5,
+ max = 24,
+ add = 1,
+ remove = 1,
+ requires = 'nothing',
+ requires_name = 'Nothing',
+ drop = 100
+ }
+ },
+ Hint = _U('f_drillbutton'),
+ GPS = {x = 2736.94, y = 1417.99, z = 23.48}
+ },
+
+ OilRefinement = {
+ Pos = {x = 2736.94, y = 1417.99, z = 23.48},
+ Size = {x = 10.0, y = 10.0, z = 1.0},
+ Color = {r = 204, g = 204, b = 0},
+ Marker = 1,
+ Blip = true,
+ Name = _U('f_fuel_refine'),
+ Type = 'work',
+ Item = {
+ {
+ name = _U('f_fuel_refine'),
+ db_name = 'petrol_raffin',
+ time = 5,
+ max = 24,
+ add = 1,
+ remove = 2,
+ requires = 'petrol',
+ requires_name = _U('f_fuel'),
+ drop = 100
+ }
+ },
+ Hint = _U('f_refine_fuel_button'),
+ GPS = {x = 265.75, y = -3013.39, z = 4.73}
+ },
+
+ OilMix = {
+ Pos = {x = 265.75, y = -3013.39, z = 4.73},
+ Size = {x = 10.0, y = 10.0, z = 1.0},
+ Color = {r = 204, g = 204, b = 0},
+ Marker = 1,
+ Blip = true,
+ Name = _U('f_fuel_mixture'),
+ Type = 'work',
+ Item = {
+ {
+ name = _U('f_gas'),
+ db_name = 'essence',
+ time = 5,
+ max = 24,
+ add = 2,
+ remove = 1,
+ requires = 'petrol_raffin',
+ requires_name = _U('f_fuel_refine'),
+ drop = 100
+ }
+ },
+ Hint = _U('f_fuel_mixture_button'),
+ GPS = {x = 491.40, y = -2163.37, z = 4.91}
+ },
+
+ VehicleSpawner = {
+ Pos = {x = 554.59, y = -2314.43, z = 4.86},
+ Size = {x = 3.0, y = 3.0, z = 2.0},
+ Color = {r = 204, g = 204, b = 0},
+ Marker = 1,
+ Blip = false,
+ Name = _U('spawn_veh'),
+ Type = 'vehspawner',
+ Spawner = 1,
+ Hint = _U('spawn_truck_button'),
+ Caution = 2000,
+ GPS = {x = 602.25, y = 2926.62, z = 39.68}
+ },
+
+ VehicleSpawnPoint = {
+ Pos = {x = 570.54, y = -2309.70, z = 4.90},
+ Size = {x = 3.0, y = 3.0, z = 1.0},
+ Marker = -1,
+ Blip = false,
+ Name = _U('service_vh'),
+ Type = 'vehspawnpt',
+ Spawner = 1,
+ GPS = 0,
+ Heading = 0
+ },
+
+ VehicleDeletePoint = {
+ Pos = {x = 520.68, y = -2124.21, z = 4.98},
+ Size = {x = 5.0, y = 5.0, z = 1.0},
+ Color = {r = 255, g = 0, b = 0},
+ Marker = 1,
+ Blip = false,
+ Name = _U('return_vh'),
+ Type = 'vehdelete',
+ Hint = _U('return_vh_button'),
+ Spawner = 1,
+ Caution = 2000,
+ GPS = 0,
+ Teleport = 0
+ },
+
+ Delivery = {
+ Pos = {x = 491.40, y = -2163.37, z = 4.91},
+ Color = {r = 204, g = 204, b = 0},
+ Size = {x = 10.0, y = 10.0, z = 1.0},
+ Marker = 1,
+ Blip = true,
+ Name = _U('f_deliver_gas'),
+ Type = 'delivery',
+ Spawner = 1,
+ Item = {
+ {
+ name = _U('delivery'),
+ time = 0.5,
+ remove = 1,
+ max = 100, -- if not present, probably an error at itemQtty >= item.max in esx_jobs_sv.lua
+ price = 61,
+ requires = 'essence',
+ requires_name = _U('f_gas'),
+ drop = 100
+ }
+ },
+
+ Hint = _U('f_deliver_gas_button'),
+ GPS = {x = 609.58, y = 2856.74, z = 39.49}
+ }
+
+ }
+}
diff --git a/_resources/esx_jobs/jobs/lumberjack.lua b/_resources/esx_jobs/jobs/lumberjack.lua
new file mode 100644
index 00000000..5eca3b24
--- /dev/null
+++ b/_resources/esx_jobs/jobs/lumberjack.lua
@@ -0,0 +1,168 @@
+Config.Jobs.lumberjack = {
+
+ BlipInfos = {
+ Sprite = 237,
+ Color = 4
+ },
+
+ Vehicles = {
+
+ Truck = {
+ Spawner = 1,
+ Hash = 'phantom',
+ Trailer = 'trailers',
+ HasCaution = true
+ }
+
+ },
+
+ Zones = {
+
+ CloakRoom = {
+ Pos = {x = 1200.63, y = -1276.87, z = 34.38},
+ Size = {x = 3.0, y = 3.0, z = 1.0},
+ Color = {r = 204, g = 204, b = 0},
+ Marker = 1,
+ Blip = true,
+ Name = _U('lj_locker_room'),
+ Type = 'cloakroom',
+ Hint = _U('cloak_change')
+ },
+
+ Wood = {
+ Pos = {x = -534.32, y = 5373.79, z = 69.50},
+ Size = {x = 3.0, y = 3.0, z = 1.0},
+ Color = {r = 204, g = 204, b = 0},
+ Marker = 1,
+ Blip = true,
+ Name = _U('lj_mapblip'),
+ Type = 'work',
+ Item = {
+ {
+ name = _U('lj_wood'),
+ db_name = 'wood',
+ time = 3,
+ max = 20,
+ add = 1,
+ remove = 1,
+ requires = 'nothing',
+ requires_name = 'Nothing',
+ drop = 100
+ }
+ },
+ Hint = _U('lj_pickup')
+ },
+
+ CuttedWood = {
+ Pos = {x = -552.21, y = 5326.90, z = 72.59},
+ Size = {x = 3.0, y = 3.0, z = 1.0},
+ Color = {r = 204, g = 204, b = 0},
+ Marker = 1,
+ Blip = false,
+ Name = _U('lj_cutwood'),
+ Type = 'work',
+ Item = {
+ {
+ name = _U('lj_cutwood'),
+ db_name = 'cutted_wood',
+ time = 5,
+ max = 20,
+ add = 1,
+ remove = 1,
+ requires = 'wood',
+ requires_name = _U('lj_wood'),
+ drop = 100
+ }
+ },
+ Hint = _U('lj_cutwood_button')
+ },
+
+ Planks = {
+ Pos = {x = -501.38, y = 5280.53, z = 79.61},
+ Size = {x = 3.0, y = 3.0, z = 1.0},
+ Color = {r = 204, g = 204, b = 0},
+ Marker = 1,
+ Blip = false,
+ Name = _U('lj_board'),
+ Type = 'work',
+ Item = {
+ {
+ name = _U('lj_planks'),
+ db_name = 'packaged_plank',
+ time = 4,
+ max = 100,
+ add = 5,
+ remove = 1,
+ requires = 'cutted_wood',
+ requires_name = _U('lj_cutwood'),
+ drop = 100
+ }
+ },
+ Hint = _U('lj_pick_boards')
+ },
+
+ VehicleSpawner = {
+ Pos = {x = 1191.96, y = -1261.77, z = 34.17},
+ Size = {x = 3.0, y = 3.0, z = 1.0},
+ Color = {r = 204, g = 204, b = 0},
+ Marker = 1,
+ Blip = false,
+ Name = _U('spawn_veh'),
+ Type = 'vehspawner',
+ Spawner = 1,
+ Hint = _U('spawn_veh_button'),
+ Caution = 2000
+ },
+
+ VehicleSpawnPoint = {
+ Pos = {x = 1194.62, y = -1286.95, z = 34.12},
+ Size = {x = 3.0, y = 3.0, z = 1.0},
+ Marker = -1,
+ Blip = false,
+ Name = _U('service_vh'),
+ Type = 'vehspawnpt',
+ Spawner = 1,
+ Heading = 264.40
+ },
+
+ VehicleDeletePoint = {
+ Pos = {x = 1216.89, y = -1229.23, z = 34.40},
+ Size = {x = 5.0, y = 5.0, z = 1.0},
+ Color = {r = 255, g = 0, b = 0},
+ Marker = 1,
+ Blip = false,
+ Name = _U('return_vh'),
+ Type = 'vehdelete',
+ Hint = _U('return_vh_button'),
+ Spawner = 1,
+ Caution = 2000,
+ GPS = 0,
+ Teleport = 0
+ },
+
+ Delivery = {
+ Pos = {x = 1201.35, y = -1327.51, z = 34.22},
+ Color = {r = 204, g = 204, b = 0},
+ Size = {x = 5.0, y = 5.0, z = 3.0},
+ Marker = 1,
+ Blip = true,
+ Name = _U('delivery_point'),
+ Type = 'delivery',
+ Spawner = 1,
+ Item = {
+ {
+ name = _U('delivery'),
+ time = 0.5,
+ remove = 1,
+ max = 100, -- if not present, probably an error at itemQtty >= item.max in esx_jobs_sv.lua
+ price = 13,
+ requires = 'packaged_plank',
+ requires_name = _U('lj_planks'),
+ drop = 100
+ }
+ },
+ Hint = _U('lj_deliver_button')
+ }
+
+ }
+}
diff --git a/_resources/esx_jobs/jobs/miner.lua b/_resources/esx_jobs/jobs/miner.lua
new file mode 100644
index 00000000..edbffb6d
--- /dev/null
+++ b/_resources/esx_jobs/jobs/miner.lua
@@ -0,0 +1,274 @@
+Config.Jobs.miner = {
+
+ BlipInfos = {
+ Sprite = 318,
+ Color = 5
+ },
+
+ Vehicles = {
+
+ Truck = {
+ Spawner = 1,
+ Hash = 'rubble',
+ Trailer = 'none',
+ HasCaution = true
+ }
+
+ },
+
+ Zones = {
+
+ CloakRoom = {
+ Pos = {x = 892.35, y = -2172.77, z = 31.28},
+ Size = {x = 3.0, y = 3.0, z = 1.0},
+ Color = {r = 204, g = 204, b = 0},
+ Marker = 1,
+ Blip = true,
+ Name = _U('m_miner_locker'),
+ Type = 'cloakroom',
+ Hint = _U('cloak_change'),
+ GPS = {x = 884.86, y = -2176.51, z = 29.51}
+ },
+
+ Mine = {
+ Pos = {x = 2962.40, y = 2746.20, z = 42.39},
+ Size = {x = 5.0, y = 5.0, z = 1.0},
+ Color = {r = 204, g = 204, b = 0},
+ Marker = 1,
+ Blip = true,
+ Name = _U('m_rock'),
+ Type = 'work',
+ Item = {
+ {
+ name = _U('m_rock'),
+ db_name = 'stone',
+ time = 3,
+ max = 7,
+ add = 1,
+ remove = 1,
+ requires = 'nothing',
+ requires_name = 'Nothing',
+ drop = 100
+ }
+ },
+ Hint = _U('m_pickrocks'),
+ GPS = {x = 289.24, y = 2862.90, z = 42.64}
+ },
+
+ StoneWash = {
+ Pos = {x = 289.24, y = 2862.90, z = 42.64},
+ Size = {x = 5.0, y = 5.0, z = 1.0},
+ Color = {r = 204, g = 204, b = 0},
+ Marker = 1,
+ Blip = true,
+ Name = _U('m_washrock'),
+ Type = 'work',
+ Item = {
+ {
+ name = _U('m_washrock'),
+ db_name = 'washed_stone',
+ time = 5,
+ max = 7,
+ add = 1,
+ remove = 1,
+ requires = 'stone',
+ requires_name = _U('m_rock'),
+ drop = 100
+ }
+ },
+ Hint = _U('m_rock_button'),
+ GPS = {x = 1109.14, y = -2007.87, z = 30.01}
+ },
+
+ Foundry = {
+ Pos = {x = 1109.14, y = -2007.87, z = 30.01},
+ Size = {x = 5.0, y = 5.0, z = 1.0},
+ Color = {r = 204, g = 204, b = 0},
+ Marker = 1,
+ Blip = true,
+ Name = _U('m_rock_smelting'),
+ Type = 'work',
+ Item = {
+ {
+ name = _U('m_copper'),
+ db_name = 'copper',
+ time = 4,
+ max = 56,
+ add = 8,
+ remove = 1,
+ requires = 'washed_stone',
+ requires_name = _U('m_washrock'),
+ drop = 100
+ },
+ {
+ name = _U('m_iron'),
+ db_name = 'iron',
+ max = 42,
+ add = 6,
+ drop = 100
+ },
+ {
+ name = _U('m_gold'),
+ db_name = 'gold',
+ max = 21,
+ add = 3,
+ drop = 100
+ },
+ {
+ name = _U('m_diamond'),
+ db_name = 'diamond',
+ max = 50,
+ add = 1,
+ drop = 5
+ }
+ },
+ Hint = _U('m_melt_button'),
+ GPS = {x = -169.48, y = -2659.16, z = 5.00}
+ },
+
+ VehicleSpawner = {
+ Pos = {x = 884.86, y = -2176.51, z = 29.51},
+ Size = {x = 5.0, y = 5.0, z = 1.0},
+ Color = {r = 204, g = 204, b = 0},
+ Marker = 1,
+ Blip = false,
+ Name = _U('spawn_veh'),
+ Type = 'vehspawner',
+ Spawner = 1,
+ Hint = _U('spawn_veh_button'),
+ Caution = 2000,
+ GPS = {x = 2962.40, y = 2746.20, z = 42.39}
+ },
+
+ VehicleSpawnPoint = {
+ Pos = {x = 879.55, y = -2189.79, z = 29.51},
+ Size = {x = 5.0, y = 5.0, z = 1.0},
+ Marker = -1,
+ Blip = false,
+ Name = _U('service_vh'),
+ Type = 'vehspawnpt',
+ Spawner = 1,
+ Heading = 90.1,
+ GPS = 0
+ },
+
+ VehicleDeletePoint = {
+ Pos = {x = 881.93, y = -2198.01, z = 29.51},
+ Size = {x = 5.0, y = 5.0, z = 1.0},
+ Color = {r = 255, g = 0, b = 0},
+ Marker = 1,
+ Blip = false,
+ Name = _U('return_vh'),
+ Type = 'vehdelete',
+ Hint = _U('return_vh_button'),
+ Spawner = 1,
+ Caution = 2000,
+ GPS = 0,
+ Teleport = 0
+ },
+
+ CopperDelivery = {
+ Pos = {x = -169.481, y = -2659.16, z = 5.00103},
+ Color = {r = 204, g = 204, b = 0},
+ Size = {x = 5.0, y = 5.0, z = 3.0},
+ Marker = 1,
+ Blip = true,
+ Name = _U('m_sell_copper'),
+ Type = 'delivery',
+ Spawner = 1,
+ Item = {
+ {
+ name = _U('delivery'),
+ time = 0.5,
+ remove = 1,
+ max = 56, -- if not present, probably an error at itemQtty >= item.max in esx_jobs_sv.lua
+ price = 5,
+ requires = 'copper',
+ requires_name = _U('m_copper'),
+ drop = 100
+ }
+ },
+ Hint = _U('m_deliver_copper'),
+ GPS = {x = -148.78, y = -1040.38, z = 26.27}
+ },
+
+ IronDelivery = {
+ Pos = {x = -148.78, y = -1040.38, z = 26.27},
+ Color = {r = 204, g = 204, b = 0},
+ Size = {x = 5.0, y = 5.0, z = 3.0},
+ Color = {r = 204, g = 204, b = 0},
+ Marker = 1,
+ Blip = true,
+ Name = _U('m_sell_iron'),
+ Type = 'delivery',
+ Spawner = 1,
+ Item = {
+ {
+ name = _U('delivery'),
+ time = 0.5,
+ remove = 1,
+ max = 42, -- if not present, probably an error at itemQtty >= item.max in esx_jobs_sv.lua
+ price = 9,
+ requires = 'iron',
+ requires_name = _U('m_iron'),
+ drop = 100
+ }
+ },
+ Hint = _U('m_deliver_iron'),
+ GPS = {x = 261.48, y = 207.35, z = 109.28}
+ },
+
+ GoldDelivery = {
+ Pos = {x = 261.48, y = 207.35, z = 109.28},
+ Color = {r = 204, g = 204, b = 0},
+ Size = {x = 5.0, y = 5.0, z = 3.0},
+ Color = {r = 204, g = 204, b = 0},
+ Marker = 1,
+ Blip = true,
+ Name = _U('m_sell_gold'),
+ Type = 'delivery',
+ Spawner = 1,
+ Item = {
+ {
+ name = _U('delivery'),
+ time = 0.5,
+ remove = 1,
+ max = 21, -- if not present, probably an error at itemQtty >= item.max in esx_jobs_sv.lua
+ price = 25,
+ requires = 'gold',
+ requires_name = _U('m_gold'),
+ drop = 100
+ }
+ },
+ Hint = _U('m_deliver_gold'),
+ GPS = {x = -621.04, y = -228.53, z = 37.05}
+ },
+
+ DiamondDelivery = {
+ Pos = {x = -621.04, y = -228.53, z = 37.05},
+ Color = {r = 204, g = 204, b = 0},
+ Size = {x = 5.0, y = 5.0, z = 3.0},
+ Color = {r = 204, g = 204, b = 0},
+ Marker = 1,
+ Blip = true,
+ Name = _U('m_sell_diamond'),
+ Type = 'delivery',
+ Spawner = 1,
+ Item = {
+ {
+ name = _U('delivery'),
+ time = 0.5,
+ remove = 1,
+ max = 50, -- if not present, probably an error at itemQtty >= item.max in esx_jobs_sv.lua
+ price = 250,
+ requires = 'diamond',
+ requires_name = _U('m_diamond'),
+ drop = 100
+ }
+ },
+ Hint = _U('m_deliver_diamond'),
+ GPS = {x = 2962.40, y = 2746.20, z = 42.39}
+ }
+
+ }
+}
diff --git a/_resources/esx_jobs/jobs/reporter.lua b/_resources/esx_jobs/jobs/reporter.lua
new file mode 100644
index 00000000..71766d2e
--- /dev/null
+++ b/_resources/esx_jobs/jobs/reporter.lua
@@ -0,0 +1,61 @@
+Config.Jobs.reporter = {
+
+ BlipInfos = {
+ Sprite = 184,
+ Color = 1
+ },
+
+ Vehicles = {
+
+ Truck = {
+ Spawner = 1,
+ Hash = 'rumpo',
+ Trailer = 'none',
+ HasCaution = true
+ }
+
+ },
+
+ Zones = {
+
+ VehicleSpawner = {
+ Pos = {x = -141.41, y = -620.80, z = 167.82},
+ Size = {x = 2.0, y = 2.0, z = 0.2},
+ Color = {r = 204, g = 204, b = 0},
+ Marker = 1,
+ Blip = true,
+ Name = _U('reporter_name'),
+ Type = 'vehspawner',
+ Spawner = 1,
+ Hint = _U('reporter_garage'),
+ Caution = 2000
+ },
+
+ VehicleSpawnPoint = {
+ Pos = {x = -149.32, y = -592.17, z = 31.42},
+ Size = {x = 3.0, y = 3.0, z = 1.0},
+ Marker = -1,
+ Blip = false,
+ Name = _U('service_vh'),
+ Type = 'vehspawnpt',
+ Spawner = 1,
+ Heading = 200.1
+ },
+
+ VehicleDeletePoint = {
+ Pos = {x = -144.22, y = -577.02, z = 31.42},
+ Size = {x = 5.0, y = 5.0, z = 0.2},
+ Color = {r = 255, g = 0, b = 0},
+ Marker = 1,
+ Blip = false,
+ Name = _U('return_vh'),
+ Type = 'vehdelete',
+ Hint = _U('return_vh_button'),
+ Spawner = 1,
+ Caution = 2000,
+ GPS = 0,
+ Teleport = {x = -139.09, y = -620.74, z = 167.82}
+ }
+
+ }
+}
diff --git a/_resources/esx_jobs/jobs/slaughterer.lua b/_resources/esx_jobs/jobs/slaughterer.lua
new file mode 100644
index 00000000..d07077c6
--- /dev/null
+++ b/_resources/esx_jobs/jobs/slaughterer.lua
@@ -0,0 +1,166 @@
+Config.Jobs.slaughterer = {
+
+ BlipInfos = {
+ Sprite = 256,
+ Color = 5
+ },
+
+ Vehicles = {
+
+ Truck = {
+ Spawner = 1,
+ Hash = 'benson',
+ Trailer = 'none',
+ HasCaution = true
+ }
+ },
+
+ Zones = {
+
+ CloakRoom = {
+ Pos = {x = -1071.13, y = -2003.78, z = 14.78},
+ Size = {x = 3.0, y = 3.0, z = 1.0},
+ Color = {r = 204, g = 204, b = 0},
+ Marker = 1,
+ Blip = true,
+ Name = _U('s_slaughter_locker'),
+ Type = 'cloakroom',
+ Hint = _U('cloak_change')
+ },
+
+ AliveChicken = {
+ Pos = {x = -62.90, y = 6241.46, z = 30.09},
+ Size = {x = 3.0, y = 3.0, z = 1.0},
+ Color = {r = 204, g = 204, b = 0},
+ Marker = 1,
+ Blip = true,
+ Name = _U('s_hen'),
+ Type = 'work',
+ Item = {
+ {
+ name = _U('s_alive_chicken'),
+ db_name = 'alive_chicken',
+ time = 3,
+ max = 20,
+ add = 1,
+ remove = 1,
+ requires = 'nothing',
+ requires_name = 'Nothing',
+ drop = 100
+ }
+ },
+ Hint = _U('s_catch_hen')
+ },
+
+ SlaughterHouse = {
+ Pos = {x = -77.99, y = 6229.06, z = 30.09},
+ Size = {x = 3.0, y = 3.0, z = 1.0},
+ Color = {r = 204, g = 204, b = 0},
+ Marker = 1,
+ Blip = false,
+ Name = _U('s_slaughtered'),
+ Type = 'work',
+ Item = {
+ {
+ name = _U('s_slaughtered_chicken'),
+ db_name = 'slaughtered_chicken',
+ time = 5,
+ max = 20,
+ add = 1,
+ remove = 1,
+ requires = 'alive_chicken',
+ requires_name = _U('s_alive_chicken'),
+ drop = 100
+ }
+ },
+ Hint = _U('s_chop_animal')
+ },
+
+ Packaging = {
+ Pos = {x = -101.97, y = 6208.79, z = 30.02},
+ Size = {x = 3.0, y = 3.0, z = 1.0},
+ Color = {r = 204, g = 204, b = 0},
+ Marker = 1,
+ Blip = false,
+ Name = _U('s_package'),
+ Type = 'work',
+ Item = {
+ {
+ name = _U('s_packagechicken'),
+ db_name = 'packaged_chicken',
+ time = 4,
+ max = 100,
+ add = 5,
+ remove = 1,
+ requires = 'slaughtered_chicken',
+ requires_name = _U('s_unpackaged'),
+ drop = 100
+ }
+ },
+ Hint = _U('s_unpackaged_button')
+ },
+
+ VehicleSpawner = {
+ Pos = {x = -1042.94, y = -2023.25, z = 12.16},
+ Size = {x = 3.0, y = 3.0, z = 1.0},
+ Color = {r = 204, g = 204, b = 0},
+ Marker = 1,
+ Blip = false,
+ Name = _U('spawn_veh'),
+ Type = 'vehspawner',
+ Spawner = 1,
+ Hint = _U('spawn_veh_button'),
+ Caution = 2000
+ },
+
+ VehicleSpawnPoint = {
+ Pos = {x = -1048.85, y = -2025.32, z = 12.16},
+ Size = {x = 3.0, y = 3.0, z = 1.0},
+ Marker = -1,
+ Blip = false,
+ Name = _U('service_vh'),
+ Type = 'vehspawnpt',
+ Spawner = 1,
+ Heading = 130.1
+ },
+
+ VehicleDeletePoint = {
+ Pos = {x = -1061.51, y = -2008.35, z = 12.16},
+ Size = {x = 5.0, y = 5.0, z = 1.0},
+ Color = {r = 255, g = 0, b = 0},
+ Marker = 1,
+ Blip = false,
+ Name = _U('return_vh'),
+ Type = 'vehdelete',
+ Hint = _U('return_vh_button'),
+ Spawner = 1,
+ Caution = 2000,
+ GPS = 0,
+ Teleport = 0
+ },
+
+ Delivery = {
+ Pos = {x = -596.15, y = -889.32, z = 24.50},
+ Color = {r = 204, g = 204, b = 0},
+ Size = {x = 5.0, y = 5.0, z = 1.0},
+ Marker = 1,
+ Blip = true,
+ Name = _U('delivery_point'),
+ Type = 'delivery',
+ Spawner = 1,
+ Item = {
+ {
+ name = _U('delivery'),
+ time = 0.5,
+ remove = 1,
+ max = 100, -- if not present, probably an error at itemQtty >= item.max in esx_jobs_sv.lua
+ price = 23,
+ requires = 'packaged_chicken',
+ requires_name = _U('s_packagechicken'),
+ drop = 100
+ }
+ },
+ Hint = _U('s_deliver')
+ }
+ }
+}
diff --git a/_resources/esx_jobs/jobs/tailor.lua b/_resources/esx_jobs/jobs/tailor.lua
new file mode 100644
index 00000000..bac08078
--- /dev/null
+++ b/_resources/esx_jobs/jobs/tailor.lua
@@ -0,0 +1,174 @@
+Config.Jobs.tailor = {
+
+ BlipInfos = {
+ Sprite = 366,
+ Color = 4
+ },
+
+ Vehicles = {
+
+ Truck = {
+ Spawner = 1,
+ Hash = 'youga2',
+ Trailer = 'none',
+ HasCaution = true
+ }
+
+ },
+
+ Zones = {
+
+ CloakRoom = {
+ Pos = {x = 706.73, y = -960.90, z = 29.39},
+ Size = {x = 3.0, y = 3.0, z = 1.0},
+ Color = {r = 204, g = 204, b = 0},
+ Marker = 1,
+ Blip = true,
+ Name = _U('dd_dress_locker'),
+ Type = 'cloakroom',
+ Hint = _U('cloak_change'),
+ GPS = {x = 740.80, y = -970.06, z = 23.46}
+ },
+
+ Wool = {
+ Pos = {x = 1978.92, y = 5171.70, z = 46.63},
+ Size = {x = 3.0, y = 3.0, z = 1.0},
+ Color = {r = 204, g = 204, b = 0},
+ Marker = 1,
+ Blip = true,
+ Name = _U('dd_wool'),
+ Type = 'work',
+ Item = {
+ {
+ name = _U('dd_wool'),
+ db_name = 'wool',
+ time = 3,
+ max = 40,
+ add = 1,
+ remove = 1,
+ requires = 'nothing',
+ requires_name = 'Nothing',
+ drop = 100
+ }
+ },
+ Hint = _U('dd_pickup'),
+ GPS = {x = 715.95, y = -959.63, z = 29.39}
+ },
+
+ Fabric = {
+ Pos = {x = 715.95, y = -959.63, z = 29.39},
+ Size = {x = 3.0, y = 3.0, z = 1.0},
+ Color = {r = 204, g = 204, b = 0},
+ Marker = 1,
+ Blip = false,
+ Name = _U('dd_fabric'),
+ Type = 'work',
+ Item = {
+ {
+ name = _U('dd_fabric'),
+ db_name = 'fabric',
+ time = 5,
+ max = 80,
+ add = 2,
+ remove = 1,
+ requires = 'wool',
+ requires_name = _U('dd_wool'),
+ drop = 100
+ }
+ },
+ Hint = _U('dd_makefabric'),
+ GPS = {x = 712.92, y = -970.58, z = 29.39}
+ },
+
+ Clothe = {
+ Pos = {x = 712.92, y = -970.58, z = 29.39},
+ Size = {x = 3.0, y = 3.0, z = 1.0},
+ Color = {r = 204, g = 204, b = 0},
+ Marker = 1,
+ Blip = false,
+ Name = _U('dd_clothing'),
+ Type = 'work',
+ Item = {
+ {
+ name = _U('dd_clothing'),
+ db_name = 'clothe',
+ time = 4,
+ max = 40,
+ add = 1,
+ remove = 2,
+ requires = 'fabric',
+ requires_name = _U('dd_fabric'),
+ drop = 100
+ }
+ },
+ Hint = _U('dd_makeclothing'),
+ GPS = {x = 429.59, y = -807.34, z = 28.49}
+ },
+
+ VehicleSpawner = {
+ Pos = {x = 740.80, y = -970.06, z = 23.46},
+ Size = {x = 3.0, y = 3.0, z = 1.0},
+ Color = {r = 204, g = 204, b = 0},
+ Marker = 1,
+ Blip = false,
+ Name = _U('spawn_veh'),
+ Type = 'vehspawner',
+ Spawner = 1,
+ Hint = _U('spawn_veh_button'),
+ Caution = 2000,
+ GPS = {x = 1978.92, y = 5171.70, z = 46.63}
+ },
+
+ VehicleSpawnPoint = {
+ Pos = {x = 747.31, y = -966.23, z = 23.70},
+ Size = {x = 3.0, y = 3.0, z = 1.0},
+ Marker = -1,
+ Blip = false,
+ Name = _U('service_vh'),
+ Type = 'vehspawnpt',
+ Spawner = 1,
+ Heading = 270.1,
+ GPS = 0
+ },
+
+ VehicleDeletePoint = {
+ Pos = {x = 693.79, y = -963.01, z = 22.82},
+ Size = {x = 3.0, y = 3.0, z = 1.0},
+ Color = {r = 255, g = 0, b = 0},
+ Marker = 1,
+ Blip = false,
+ Name = _U('return_vh'),
+ Type = 'vehdelete',
+ Hint = _U('return_vh_button'),
+ Spawner = 1,
+ Caution = 2000,
+ GPS = 0,
+ Teleport = 0
+ },
+
+ Delivery = {
+ Pos = {x = 429.59, y = -807.34, z = 28.49},
+ Color = {r = 204, g = 204, b = 0},
+ Size = {x = 5.0, y = 5.0, z = 3.0},
+ Marker = 1,
+ Blip = true,
+ Name = _U('delivery_point'),
+ Type = 'delivery',
+ Spawner = 1,
+ Item = {
+ {
+ name = _U('delivery'),
+ time = 0.5,
+ remove = 1,
+ max = 100, -- if not present, probably an error at itemQtty >= item.max in esx_jobs_sv.lua
+ price = 40,
+ requires = 'clothe',
+ requires_name = _U('dd_clothing'),
+ drop = 100
+ }
+ },
+ Hint = _U('dd_deliver_clothes'),
+ GPS = {x = 1978.92, y = 5171.70, z = 46.63}
+ }
+ }
+}
diff --git a/_resources/esx_jobs/locales/br.lua b/_resources/esx_jobs/locales/br.lua
new file mode 100644
index 00000000..2c1b838a
--- /dev/null
+++ b/_resources/esx_jobs/locales/br.lua
@@ -0,0 +1,115 @@
+Locales['br'] = {
+ -- Global menus
+ ['cloakroom'] = 'vestiário',
+ ['cloak_change'] = 'pressione ~INPUT_PICKUP~ mudar de roupa.',
+ ['citizen_wear'] = 'retirar uniforme',
+ ['job_wear'] = 'colocar uniforme',
+ ['bank_deposit_returned'] = 'um depósito de segurança de ~g~$%s~s~ foi devolvido a você.',
+ ['bank_deposit_taken'] = 'um depósito de segurança de ~g~$%s~s~ foi tirado de você.',
+ ['caution_afford'] = 'you cannot afford the caution of ~g~$%s~s~',
+ ['foot_work'] = 'você deve estar a pé para poder trabalhar.',
+ ['next_point'] = 'vá para o próximo passo depois de completar este.',
+ ['not_your_vehicle'] = 'este não é o seu veículo ou você deve ser um motorista.',
+ ['in_vehicle'] = 'você deve estar em um veículo.',
+ ['wrong_point'] = 'você não está no ponto certo de entrega.',
+ ['max_limit'] = 'você tem o máximo ~y~%s~s~',
+ ['not_enough'] = 'você não tem o suficiente ~y~%s~s~ para continuar esta tarefa.',
+ ['spawn_veh'] = 'veiculo Spawnado',
+ ['spawn_veh_button'] = 'pressione ~INPUT_PICKUP~ chamar o veículo de entrega.',
+ ['spawn_truck_button'] = 'pressione ~INPUT_PICKUP~ spawnar o caminhão.',
+ ['spawn_blocked'] = 'an vehicle is blocking the spawnpoint!',
+ ['service_vh'] = 'veículo de serviço',
+ ['return_vh'] = 'veiculo devolvido',
+ ['return_vh_button'] = 'pressione ~INPUT_PICKUP~ para devolver o veiculo.',
+ ['delivery_point'] = 'ponto de entrega',
+ ['delivery'] = 'entrega',
+ ['public_enter'] = 'pressione ~INPUT_PICKUP~ para entrar no prédio.',
+ ['public_leave'] = 'pressione ~INPUT_PICKUP~ para ir à entrada do edifício.',
+
+ -- Lumber Jack job
+ ['lj_locker_room'] = 'vestiario Lenhador',
+ ['lj_mapblip'] = 'pilha de madeira',
+ ['lj_wood'] = 'madeira',
+ ['lj_pickup'] = 'pressione ~INPUT_PICKUP~ para recuperar madeira.',
+ ['lj_cutwood'] = 'corte de Madeira',
+ ['lj_cutwood_button'] = 'pressione ~INPUT_PICKUP~ para cortar madeira.',
+ ['lj_board'] = 'tábua',
+ ['lj_planks'] = 'tábua embalada',
+ ['lj_cutwood'] = 'madeira cortada',
+ ['lj_pick_boards'] = 'pressione ~INPUT_PICKUP~ para recuperar tábuas.',
+ ['lj_deliver_button'] = 'pressione ~INPUT_PICKUP~ para entregar as tábuas.',
+
+ -- Fisherman
+ ['fm_fish_locker'] = 'vestiario Pescador',
+ ['fm_fish'] = 'peixe',
+ ['fm_fish_area'] = 'area de pesca',
+ ['fm_fish_button'] = 'pressione ~INPUT_PICKUP~ para pescar.',
+ ['fm_spawnboat_title'] = 'Spawnar Barco',
+ ['fm_spawnboat'] = 'pressione ~INPUT_PICKUP~ para chamar um barco.',
+ ['fm_boat_title'] = 'barco',
+ ['fm_boat_return_title'] = 'devolver barco',
+ ['fm_boat_return_button'] = 'Pressione ~INPUT_PICKUP~ para devolver o barco.',
+ ['fm_deliver_fish'] = 'pressione ~INPUT_PICKUP~ para entregar os peixes.',
+
+ -- Fuel
+ ['f_oil_refiner'] = 'vestiario Refinador',
+ ['f_drill_oil'] = 'broca de óleo',
+ ['f_fuel'] = 'óleo',
+ ['f_drillbutton'] = 'pressione ~INPUT_PICKUP~ para perfurar.',
+ ['f_fuel_refine'] = 'refinar óleo',
+ ['f_refine_fuel_button'] = 'pressione ~INPUT_PICKUP~ para refinar.',
+ ['f_fuel_mixture'] = 'misturar o óleo refinado',
+ ['f_gas'] = 'gasolina',
+ ['f_fuel_mixture_button'] = 'pressione ~INPUT_PICKUP~ para misturar.',
+ ['f_deliver_gas'] = 'entregar Gasolina',
+ ['f_deliver_gas_button'] = 'pressione ~INPUT_PICKUP~ para entregar a gasolina.',
+
+ -- Miner
+ ['m_miner_locker'] = 'vestiario Minerador',
+ ['m_rock'] = 'pedregulho',
+ ['m_pickrocks'] = 'pressione ~INPUT_PICKUP~ para obter pedras.',
+ ['m_washrock'] = 'pedras limpas ',
+ ['m_rock_button'] = 'pressione ~INPUT_PICKUP~ para lavar as pedras.',
+ ['m_rock_smelting'] = 'fundição',
+ ['m_copper'] = 'cobre',
+ ['m_sell_copper'] = 'vender cobre',
+ ['m_deliver_copper'] = 'pressione ~INPUT_PICKUP~ para entregar cobre.',
+ ['m_iron'] = 'ferro',
+ ['m_sell_iron'] = 'vender ferro',
+ ['m_deliver_iron'] = 'pressione ~INPUT_PICKUP~ para entregar ferro.',
+ ['m_gold'] = 'ouro',
+ ['m_sell_gold'] = 'vender ouro',
+ ['m_deliver_gold'] = 'pressione ~INPUT_PICKUP~ para entregar ouro.',
+ ['m_diamond'] = 'diamante',
+ ['m_sell_diamond'] = 'vender diamante',
+ ['m_deliver_diamond'] = 'pressione ~INPUT_PICKUP~ para entregar diamantes.',
+ ['m_melt_button'] = 'pressione ~INPUT_PICKUP~ para derreter as pedras.',
+
+ -- Reporter
+ ['reporter_name'] = 'globo News',
+ ['reporter_garage'] = 'pressione ~INPUT_PICKUP~ para descer à garagem.',
+
+ -- Slaughterer
+ ['s_slaughter_locker'] = 'vestiario Abatedor',
+ ['s_hen'] = 'galinheiro',
+ ['s_alive_chicken'] = 'galinha viva',
+ ['s_catch_hen'] = 'pressione ~INPUT_PICKUP~ para pegar galinha viva.',
+ ['s_slaughtered_chicken'] = 'frango para ser embalado',
+ ['s_chop_animal'] = 'pressione ~INPUT_PICKUP~ para cortar as galinhas.',
+ ['s_slaughtered'] = 'matadouro',
+ ['s_package'] = 'embalamento',
+ ['s_packagechicken'] = 'frango na bandeija',
+ ['s_unpackaged'] = 'frango para ser embalado',
+ ['s_unpackaged_button'] = 'pressione ~INPUT_PICKUP~ para colocar o frango em uma bandeja.',
+ ['s_deliver'] = 'pressione ~INPUT_PICKUP~ para entregar as bandejas de frango.',
+
+ -- Dress Designer
+ ['dd_dress_locker'] = 'vestiario Costureiro',
+ ['dd_wool'] = 'lã',
+ ['dd_pickup'] = 'pressione ~INPUT_PICKUP~ para obter lã.',
+ ['dd_fabric'] = 'tecido',
+ ['dd_makefabric'] = 'pressione ~INPUT_PICKUP~ para fazer tecido.',
+ ['dd_clothing'] = 'roupas',
+ ['dd_makeclothing'] = 'pressione ~INPUT_PICKUP~ para obter roupas.',
+ ['dd_deliver_clothes'] = 'pressione ~INPUT_PICKUP~ para entregar roupas.',
+}
diff --git a/_resources/esx_jobs/locales/cs.lua b/_resources/esx_jobs/locales/cs.lua
new file mode 100644
index 00000000..18cb39ae
--- /dev/null
+++ b/_resources/esx_jobs/locales/cs.lua
@@ -0,0 +1,115 @@
+Locales['cs'] = {
+ -- Global menus
+ ['cloakroom'] = 'satna',
+ ['cloak_change'] = 'stiskni ~INPUT_PICKUP~ pro prevleceni.',
+ ['citizen_wear'] = 'civilni obleceni',
+ ['job_wear'] = 'pracovni obleceni',
+ ['bank_deposit_returned'] = 'bezpecnostni poplatek ~g~$%s~s~ ti byl vracen.',
+ ['bank_deposit_taken'] = 'bezpecnostni poplatek ~r~$%s~s~ ti byl odebram.',
+ ['caution_afford'] = 'nemuzes si dovolit kauci ~g~$%s~s~',
+ ['foot_work'] = 'musis byt na nohach, aby jsi mohl pracovat.',
+ ['next_point'] = 'bez do dalsiho bodu po dokonceni tohoto.',
+ ['not_your_vehicle'] = 'nejsi ridic tohoto vozidla.',
+ ['in_vehicle'] = 'musis byt ve vozidle.',
+ ['wrong_point'] = 'nejsi na spravnem bodu doruceni.',
+ ['max_limit'] = 'neuneses vic ~y~%s~s~',
+ ['not_enough'] = 'nemas dostatek ~y~%s~s~ pro pokracovani v tomto ukolu.',
+ ['spawn_veh'] = 'spawnout vozidlo',
+ ['spawn_veh_button'] = 'stiksni ~INPUT_PICKUP~ pro privolani dorucovaciho voziidla.',
+ ['spawn_truck_button'] = 'stiskni ~INPUT_PICKUP~ pro spawnuti trucku.',
+ ['spawn_blocked'] = 'vozidlo blokuje spawn!',
+ ['service_vh'] = 'opravit vozidlo',
+ ['return_vh'] = 'vraceni vozidla',
+ ['return_vh_button'] = 'stiskni ~INPUT_PICKUP~ pro navrat vozidla.',
+ ['delivery_point'] = 'dorucovaci bod',
+ ['delivery'] = 'doruceni',
+ ['public_enter'] = 'stiskni ~INPUT_PICKUP~ pro vstup do budovy.',
+ ['public_leave'] = 'stiskni ~INPUT_PICKUP~ pro odchod z budovy.',
+
+ -- Lumber Jack job
+ ['lj_locker_room'] = 'drevorubcova satna',
+ ['lj_mapblip'] = 'vyroba dreva',
+ ['lj_wood'] = 'drevo',
+ ['lj_pickup'] = 'stiskni ~INPUT_PICKUP~ pro ziskani dreva.',
+ ['lj_cutwood'] = 'rezani dreva',
+ ['lj_cutwood_button'] = 'stiskni ~INPUT_PICKUP~ pro rezani dreva.',
+ ['lj_board'] = 'prkna',
+ ['lj_planks'] = 'baleni prken',
+ ['lj_cutwood'] = 'rezat drevo',
+ ['lj_pick_boards'] = 'stiskni ~INPUT_PICKUP~ pro ziskani prken.',
+ ['lj_deliver_button'] = 'stiskni ~INPUT_PICKUP~ pro doruceni prken.',
+
+ -- Fisherman
+ ['fm_fish_locker'] = 'rybarova satna',
+ ['fm_fish'] = 'ryba',
+ ['fm_fish_area'] = 'rybarska oblast',
+ ['fm_fish_button'] = 'stiskni ~INPUT_PICKUP~ pro rybareni.',
+ ['fm_spawnboat_title'] = 'spawnout lod',
+ ['fm_spawnboat'] = 'stiskni ~INPUT_PICKUP~ pro privolani lodi.',
+ ['fm_boat_title'] = 'lod',
+ ['fm_boat_return_title'] = 'vraceni lodi',
+ ['fm_boat_return_button'] = 'stiskni ~INPUT_PICKUP~ pro vraceni lodi.',
+ ['fm_deliver_fish'] = 'stiskni ~INPUT_PICKUP~ pro doruceni ryby.',
+
+ -- Fuel
+ ['f_oil_refiner'] = 'satna ropne rafinerie',
+ ['f_drill_oil'] = 'ropny vrtak',
+ ['f_fuel'] = 'ropa',
+ ['f_drillbutton'] = 'stiskni ~INPUT_PICKUP~ pro vrtani.',
+ ['f_fuel_refine'] = 'refinovat ropu',
+ ['f_refine_fuel_button'] = 'stiskni ~INPUT_PICKUP~ pro refinovani.',
+ ['f_fuel_mixture'] = 'mix. rafinovaneho oleje',
+ ['f_gas'] = 'palivo',
+ ['f_fuel_mixture_button'] = 'stiskni ~INPUT_PICKUP~ pro smichani ropy.',
+ ['f_deliver_gas'] = 'doruceni paliva',
+ ['f_deliver_gas_button'] = 'stiskni ~INPUT_PICKUP~ pro doruceni paliva.',
+
+ -- Miner
+ ['m_miner_locker'] = 'hornikova satna',
+ ['m_rock'] = 'kamen',
+ ['m_pickrocks'] = 'stiskni ~INPUT_PICKUP~ pro ziskani kamenu.',
+ ['m_washrock'] = 'myti kamenu',
+ ['m_rock_button'] = 'stiskni ~INPUT_PICKUP~ pro myti kamenu.',
+ ['m_rock_smelting'] = 'drceni kamenu',
+ ['m_copper'] = 'med',
+ ['m_sell_copper'] = 'prodejce medi',
+ ['m_deliver_copper'] = 'stiskni ~INPUT_PICKUP~ pro doruceni medi.',
+ ['m_iron'] = 'zelezo',
+ ['m_sell_iron'] = 'prodejce zeleza',
+ ['m_deliver_iron'] = 'stiskni ~INPUT_PICKUP~ pro doruceni zeleza.',
+ ['m_gold'] = 'zlato',
+ ['m_sell_gold'] = 'zlaty prodejce',
+ ['m_deliver_gold'] = 'stiskni ~INPUT_PICKUP~ pro doruceni zlata.',
+ ['m_diamond'] = 'diamant',
+ ['m_sell_diamond'] = 'diamantovy prodejce',
+ ['m_deliver_diamond'] = 'stiskni ~INPUT_PICKUP~ pro doruceni diamantu.',
+ ['m_melt_button'] = 'stiskni ~INPUT_PICKUP~ pro drceni kamenu.',
+
+ -- Reporter
+ ['reporter_name'] = 'noviny San Andreas',
+ ['reporter_garage'] = 'stiskni ~INPUT_PICKUP~ pro pristup do garaze.',
+
+ -- Slaughterer
+ ['s_slaughter_locker'] = 'reznikova satna',
+ ['s_hen'] = 'kurnik',
+ ['s_alive_chicken'] = 'zive kure',
+ ['s_catch_hen'] = 'stiskni ~INPUT_PICKUP~ pro chyceni ziveho kurete.',
+ ['s_slaughtered_chicken'] = 'kure na zabaleni',
+ ['s_chop_animal'] = 'stiskni ~INPUT_PICKUP~ pro nasekani kurat.',
+ ['s_slaughtered'] = 'reznikuv dum',
+ ['s_package'] = 'baleni',
+ ['s_packagechicken'] = 'kure v zasobniku',
+ ['s_unpackaged'] = 'kure k zabaleni',
+ ['s_unpackaged_button'] = 'stiskni ~INPUT_PICKUP~ pro vlozeni kurete do prihradky.',
+ ['s_deliver'] = 'stiskni ~INPUT_PICKUP~ pro doruceni kurat v prihradkach.',
+
+ -- Dress Designer
+ ['dd_dress_locker'] = 'satna navrhare obleceni',
+ ['dd_wool'] = 'vlna',
+ ['dd_pickup'] = 'stiskni ~INPUT_PICKUP~ pro ziskani vlny.',
+ ['dd_fabric'] = 'latka',
+ ['dd_makefabric'] = 'stiskni ~INPUT_PICKUP~ pro vyrobu latky.',
+ ['dd_clothing'] = 'obleceni',
+ ['dd_makeclothing'] = 'stiskni ~INPUT_PICKUP~ pro vyrobu obleceni.',
+ ['dd_deliver_clothes'] = 'stiskni ~INPUT_PICKUP~ pro doruceni obleceni.',
+}
diff --git a/_resources/esx_jobs/locales/de.lua b/_resources/esx_jobs/locales/de.lua
new file mode 100644
index 00000000..abdb99ef
--- /dev/null
+++ b/_resources/esx_jobs/locales/de.lua
@@ -0,0 +1,115 @@
+Locales['de'] = {
+ -- Global menus
+ ['cloakroom'] = 'Umkleide',
+ ['cloak_change'] = 'Drücke ~INPUT_PICKUP~ to change clothes.',
+ ['citizen_wear'] = 'Zivilkleidung',
+ ['job_wear'] = 'Arbeitskleidung',
+ ['bank_deposit_returned'] = 'Ein Pfand über ~g~$%s~s~ wurde dir zurückgegeben.',
+ ['bank_deposit_taken'] = 'Ein Pfand über ~r~$%s~s~ wurde von dir genommen.',
+ ['caution_afford'] = 'Du kannst die Kaution über ~g~$%s~s~ nicht bezahlen',
+ ['foot_work'] = 'Du musst dafür zu Fuß sein.',
+ ['next_point'] = 'Gehe zum nächsten Schritt nach diesem.',
+ ['not_your_vehicle'] = 'Du bist nicht der Fahrer von diesem Fahrzeug.',
+ ['in_vehicle'] = 'Du musst in einem Fahrzeug sitzen.',
+ ['wrong_point'] = 'Du bist nicht am richtigen Lieferpunkt.',
+ ['max_limit'] = 'Du kannst nicht mehr ~y~%s~s~ tragen',
+ ['not_enough'] = 'Du hast nicht genug ~y~%s~s~ um diese Aufgabe weiterhin zu erledigen.',
+ ['spawn_veh'] = 'Fahrzeug spawnen',
+ ['spawn_veh_button'] = 'Drücke ~INPUT_PICKUP~ um ein Lieferfahrzeug zu holen.',
+ ['spawn_truck_button'] = 'Drücke ~INPUT_PICKUP~ um einen Truck zu spawnen.',
+ ['spawn_blocked'] = 'Ein Fahrzeug blockiert den Spawnpoint!',
+ ['service_vh'] = 'Service Fahrzeug',
+ ['return_vh'] = 'Fahrzeugrückgabe',
+ ['return_vh_button'] = 'Drücke ~INPUT_PICKUP~ um das Fahrzeug zurückzugeben.',
+ ['delivery_point'] = 'Lieferpunkt',
+ ['delivery'] = 'Lieferung',
+ ['public_enter'] = 'Drücke ~INPUT_PICKUP~ um das Gebäude zu betreten.',
+ ['public_leave'] = 'Drücke ~INPUT_PICKUP~ um das Gebäude zu verlassen.',
+
+ -- Lumber Jack job
+ ['lj_locker_room'] = 'Umkleide',
+ ['lj_mapblip'] = 'Holzstapel',
+ ['lj_wood'] = 'Holz',
+ ['lj_pickup'] = 'Drücke ~INPUT_PICKUP~ um Holz zu sammeln.',
+ ['lj_cutwood'] = 'Holzverarbeitung',
+ ['lj_cutwood_button'] = 'Drücke ~INPUT_PICKUP~ um das Holz zu schneiden.',
+ ['lj_board'] = 'Bretter',
+ ['lj_planks'] = 'Holz verarbeiten',
+ ['lj_cutwood'] = 'Holz schneiden',
+ ['lj_pick_boards'] = 'Drücke ~INPUT_PICKUP~ um Bretter zu bekommen.',
+ ['lj_deliver_button'] = 'Drücke ~INPUT_PICKUP~ um die Bretter zu liefern.',
+
+ -- Fisherman
+ ['fm_fish_locker'] = 'Umkleide',
+ ['fm_fish'] = 'Fisch',
+ ['fm_fish_area'] = 'Fischerzone',
+ ['fm_fish_button'] = 'Drücke ~INPUT_PICKUP~ um zu fischen.',
+ ['fm_spawnboat_title'] = 'Boot spawnen',
+ ['fm_spawnboat'] = 'Drücke ~INPUT_PICKUP~ um ein Boot auszuparken.',
+ ['fm_boat_title'] = 'Boot',
+ ['fm_boat_return_title'] = 'Bootsrückgabe',
+ ['fm_boat_return_button'] = 'Drücke ~INPUT_PICKUP~ um das Boot zurückzugeben.',
+ ['fm_deliver_fish'] = 'Drücke ~INPUT_PICKUP~ um den Fisch zu liefern.',
+
+ -- Fuel
+ ['f_oil_refiner'] = 'Umkleide',
+ ['f_drill_oil'] = 'Nach Öl bohren',
+ ['f_fuel'] = 'Öl',
+ ['f_drillbutton'] = 'Drücke ~INPUT_PICKUP~ um nach Öl zu bohren.',
+ ['f_fuel_refine'] = 'Öl verarbeiten',
+ ['f_refine_fuel_button'] = 'Drücke ~INPUT_PICKUP~ zum verarbeiten.',
+ ['f_fuel_mixture'] = 'Öl mischen',
+ ['f_gas'] = 'Benzin',
+ ['f_fuel_mixture_button'] = 'Drücke ~INPUT_PICKUP~ um das Öl zu mixen.',
+ ['f_deliver_gas'] = 'Benzin liefern',
+ ['f_deliver_gas_button'] = 'Drücke ~INPUT_PICKUP~ um Benzin zu liefern.',
+
+ -- Miner
+ ['m_miner_locker'] = 'Umkleide',
+ ['m_rock'] = 'Stein',
+ ['m_pickrocks'] = 'Drücke ~INPUT_PICKUP~ um Stein abzubauen.',
+ ['m_washrock'] = 'Steine waschen',
+ ['m_rock_button'] = 'Drücke ~INPUT_PICKUP~ um die Steine zu waschen.',
+ ['m_rock_smelting'] = 'Steine schmelzen',
+ ['m_copper'] = 'Kupfer',
+ ['m_sell_copper'] = 'Kupfer Verkäufer',
+ ['m_deliver_copper'] = 'Drücke ~INPUT_PICKUP~ um Kupfer zu liefern.',
+ ['m_iron'] = 'Eisen',
+ ['m_sell_iron'] = 'Eisen Verkäufer',
+ ['m_deliver_iron'] = 'Drücke ~INPUT_PICKUP~ um Eisen zu liefern.',
+ ['m_gold'] = 'Gold',
+ ['m_sell_gold'] = 'Gold verkaufen',
+ ['m_deliver_gold'] = 'Drücke ~INPUT_PICKUP~ um Gold zu verkaufen.',
+ ['m_diamond'] = 'Diamant',
+ ['m_sell_diamond'] = 'Diamanten verkaufen',
+ ['m_deliver_diamond'] = 'Drücke ~INPUT_PICKUP~ um die Diamanten zu verkaufen.',
+ ['m_melt_button'] = 'Drücke ~INPUT_PICKUP~ um die Steine zu schmelzen.',
+
+ -- Reporter
+ ['reporter_name'] = 'san Andreas Times',
+ ['reporter_garage'] = 'Drücke ~INPUT_PICKUP~ to go down to the garage.',
+
+ -- Slaughterer
+ ['s_slaughter_locker'] = 'Umkleide',
+ ['s_hen'] = 'Hühner',
+ ['s_alive_chicken'] = 'lebende Hühner',
+ ['s_catch_hen'] = 'Drücke ~INPUT_PICKUP~ um Hühner zu fangen.',
+ ['s_slaughtered_chicken'] = 'Hühner verpacken',
+ ['s_chop_animal'] = 'Drücke ~INPUT_PICKUP~ um die Hühner zu schneiden.',
+ ['s_slaughtered'] = 'SChlachthaus',
+ ['s_package'] = 'Verpackung',
+ ['s_packagechicken'] = 'Hühnchen in Verpackung',
+ ['s_unpackaged'] = 'Verpackbereite Hühnchen',
+ ['s_unpackaged_button'] = 'Drücke ~INPUT_PICKUP~ um die Hühnchen zu verpacken.',
+ ['s_deliver'] = 'Drücke ~INPUT_PICKUP~ um die Hühnchen zu liefern.',
+
+ -- Dress Designer
+ ['dd_dress_locker'] = 'dress Designer\'s Locker Room',
+ ['dd_wool'] = 'wool',
+ ['dd_pickup'] = 'Drücke ~INPUT_PICKUP~ to retrieve wool.',
+ ['dd_fabric'] = 'fabric',
+ ['dd_makefabric'] = 'Drücke ~INPUT_PICKUP~ to make fabric.',
+ ['dd_clothing'] = 'clothing',
+ ['dd_makeclothing'] = 'Drücke ~INPUT_PICKUP~ to retrieve clothing.',
+ ['dd_deliver_clothes'] = 'Drücke ~INPUT_PICKUP~ to deliver the clothes.',
+ }
diff --git a/_resources/esx_jobs/locales/en.lua b/_resources/esx_jobs/locales/en.lua
new file mode 100644
index 00000000..8cd6ba0b
--- /dev/null
+++ b/_resources/esx_jobs/locales/en.lua
@@ -0,0 +1,115 @@
+Locales['en'] = {
+ -- Global menus
+ ['cloakroom'] = 'locker Room',
+ ['cloak_change'] = 'press ~INPUT_PICKUP~ to change clothes.',
+ ['citizen_wear'] = 'civilian clothes',
+ ['job_wear'] = 'workers clothes',
+ ['bank_deposit_returned'] = 'a security deposit of ~g~$%s~s~ was returned to you.',
+ ['bank_deposit_taken'] = 'a security deposit of ~r~$%s~s~ was taken from you.',
+ ['caution_afford'] = 'you cannot afford the caution of ~g~$%s~s~',
+ ['foot_work'] = 'you have to be on foot to be able to work.',
+ ['next_point'] = 'go to the next step after completing this one.',
+ ['not_your_vehicle'] = 'you are not the driver of this vehicle.',
+ ['in_vehicle'] = 'you must sit in a vehicle.',
+ ['wrong_point'] = 'you are not at the right point of delivery.',
+ ['max_limit'] = 'you cannot carry more ~y~%s~s~',
+ ['not_enough'] = 'you do not have enough ~y~%s~s~ to continue this task.',
+ ['spawn_veh'] = 'spawn vehicle',
+ ['spawn_veh_button'] = 'press ~INPUT_PICKUP~ to call the delivery vehicle.',
+ ['spawn_truck_button'] = 'press ~INPUT_PICKUP~ to spawn the truck.',
+ ['spawn_blocked'] = 'an vehicle is blocking the spawnpoint!',
+ ['service_vh'] = 'service vehicle',
+ ['return_vh'] = 'vehicle return',
+ ['return_vh_button'] = 'press ~INPUT_PICKUP~ to return the vehicle.',
+ ['delivery_point'] = 'delivery point',
+ ['delivery'] = 'delivery',
+ ['public_enter'] = 'press ~INPUT_PICKUP~ to enter the building.',
+ ['public_leave'] = 'press ~INPUT_PICKUP~ to go to the entrance of the building.',
+
+ -- Lumber Jack job
+ ['lj_locker_room'] = 'lumberjack\'s Locker Room',
+ ['lj_mapblip'] = 'wood pile',
+ ['lj_wood'] = 'wood',
+ ['lj_pickup'] = 'press ~INPUT_PICKUP~ to retrieve wood.',
+ ['lj_cutwood'] = 'wood cutting',
+ ['lj_cutwood_button'] = 'press ~INPUT_PICKUP~ to cut wood.',
+ ['lj_board'] = 'boards',
+ ['lj_planks'] = 'package board',
+ ['lj_cutwood'] = 'cut wood',
+ ['lj_pick_boards'] = 'press ~INPUT_PICKUP~ to retrieve boards.',
+ ['lj_deliver_button'] = 'press ~INPUT_PICKUP~ to deliver the boards.',
+
+ -- Fisherman
+ ['fm_fish_locker'] = 'fishermen\'s Locker Room',
+ ['fm_fish'] = 'fish',
+ ['fm_fish_area'] = 'fishing area',
+ ['fm_fish_button'] = 'press ~INPUT_PICKUP~ to fish.',
+ ['fm_spawnboat_title'] = 'spawn boat',
+ ['fm_spawnboat'] = 'press ~INPUT_PICKUP~ to call the boat.',
+ ['fm_boat_title'] = 'boat',
+ ['fm_boat_return_title'] = 'boat return',
+ ['fm_boat_return_button'] = 'press ~INPUT_PICKUP~ to return the boat.',
+ ['fm_deliver_fish'] = 'press ~INPUT_PICKUP~ to deliver the fish.',
+
+ -- Fuel
+ ['f_oil_refiner'] = 'oil Refiner Locker Room',
+ ['f_drill_oil'] = 'drill for oil',
+ ['f_fuel'] = 'oil',
+ ['f_drillbutton'] = 'press ~INPUT_PICKUP~ to drill.',
+ ['f_fuel_refine'] = 'refine oil',
+ ['f_refine_fuel_button'] = 'press ~INPUT_PICKUP~ to refine.',
+ ['f_fuel_mixture'] = 'mix refined oil',
+ ['f_gas'] = 'gas',
+ ['f_fuel_mixture_button'] = 'press ~INPUT_PICKUP~ to mix oil.',
+ ['f_deliver_gas'] = 'deliver Gas',
+ ['f_deliver_gas_button'] = 'press ~INPUT_PICKUP~ to deliver gasoline.',
+
+ -- Miner
+ ['m_miner_locker'] = 'miner\'s Locker Room',
+ ['m_rock'] = 'rock',
+ ['m_pickrocks'] = 'press ~INPUT_PICKUP~ to retrieve rocks.',
+ ['m_washrock'] = 'rock Washing',
+ ['m_rock_button'] = 'press ~INPUT_PICKUP~ to wash the rocks.',
+ ['m_rock_smelting'] = 'rock Smelting',
+ ['m_copper'] = 'copper',
+ ['m_sell_copper'] = 'copper Seller',
+ ['m_deliver_copper'] = 'press ~INPUT_PICKUP~ to deliver the copper.',
+ ['m_iron'] = 'iron',
+ ['m_sell_iron'] = 'iron Seller',
+ ['m_deliver_iron'] = 'press ~INPUT_PICKUP~ to deliver the iron.',
+ ['m_gold'] = 'gold',
+ ['m_sell_gold'] = 'gold Seller',
+ ['m_deliver_gold'] = 'press ~INPUT_PICKUP~ to deliver the gold.',
+ ['m_diamond'] = 'diamond',
+ ['m_sell_diamond'] = 'diamond Seller',
+ ['m_deliver_diamond'] = 'press ~INPUT_PICKUP~ to deliver the diamonds.',
+ ['m_melt_button'] = 'press ~INPUT_PICKUP~ to melt the rocks.',
+
+ -- Reporter
+ ['reporter_name'] = 'san Andreas Times',
+ ['reporter_garage'] = 'press ~INPUT_PICKUP~ to go down to the garage.',
+
+ -- Slaughterer
+ ['s_slaughter_locker'] = 'butcher\'s Locker Room',
+ ['s_hen'] = 'chicken coop',
+ ['s_alive_chicken'] = 'live Chicken',
+ ['s_catch_hen'] = 'press ~INPUT_PICKUP~ to catch live chickens.',
+ ['s_slaughtered_chicken'] = 'chicken to be packed',
+ ['s_chop_animal'] = 'press ~INPUT_PICKUP~ to chop the chickens.',
+ ['s_slaughtered'] = 'slaughter house',
+ ['s_package'] = 'packaging',
+ ['s_packagechicken'] = 'chicken in tray',
+ ['s_unpackaged'] = 'chicken to be packed',
+ ['s_unpackaged_button'] = 'press ~INPUT_PICKUP~ to set the chicken in a tray.',
+ ['s_deliver'] = 'press ~INPUT_PICKUP~ to deliver the chicken trays.',
+
+ -- Dress Designer
+ ['dd_dress_locker'] = 'dress Designer\'s Locker Room',
+ ['dd_wool'] = 'wool',
+ ['dd_pickup'] = 'press ~INPUT_PICKUP~ to retrieve wool.',
+ ['dd_fabric'] = 'fabric',
+ ['dd_makefabric'] = 'press ~INPUT_PICKUP~ to make fabric.',
+ ['dd_clothing'] = 'clothing',
+ ['dd_makeclothing'] = 'press ~INPUT_PICKUP~ to retrieve clothing.',
+ ['dd_deliver_clothes'] = 'press ~INPUT_PICKUP~ to deliver the clothes.',
+ }
diff --git a/_resources/esx_jobs/locales/es.lua b/_resources/esx_jobs/locales/es.lua
new file mode 100644
index 00000000..89c82ec3
--- /dev/null
+++ b/_resources/esx_jobs/locales/es.lua
@@ -0,0 +1,115 @@
+Locales['es'] = {
+ -- Global menus
+ ['cloakroom'] = 'guardarropas',
+ ['cloak_change'] = 'presiona ~INPUT_PICKUP~ para cambiarte la ropa.',
+ ['citizen_wear'] = 'ropa de civil',
+ ['job_wear'] = 'ropa de trabajo',
+ ['bank_deposit_returned'] = 'un deposito de seguro de ~g~$%s~s~ se te devolvió.',
+ ['bank_deposit_taken'] = 'un deposito de seguro de ~r~$%s~s~ se te tomó.',
+ ['caution_afford'] = 'no puedes pagar el deposito de seguro de ~g~$%s~s~',
+ ['foot_work'] = 'debes estar en pie para trabajar.',
+ ['next_point'] = 've al siguiente punto tras terminar este.',
+ ['not_your_vehicle'] = 'no eres el conductor.',
+ ['in_vehicle'] = 'debes estar en un vehiculo.',
+ ['wrong_point'] = 'no estas en el punto correcto de entrega.',
+ ['max_limit'] = 'no puedes llevar mas ~y~%s~s~',
+ ['not_enough'] = 'no tienes suficientes ~y~%s~s~ para continuar esta tarea.',
+ ['spawn_veh'] = 'spawnear vehiculo',
+ ['spawn_veh_button'] = 'presiona ~INPUT_PICKUP~ para pedir el vehiculo de entrega.',
+ ['spawn_truck_button'] = 'presiona ~INPUT_PICKUP~ para spawnear un camion.',
+ ['spawn_blocked'] = 'el punto de spawn esta bloqueado!',
+ ['service_vh'] = 'vehiculo de servicio',
+ ['return_vh'] = 'devolver vehiculo',
+ ['return_vh_button'] = 'presiona ~INPUT_PICKUP~ para devolver vehiculo.',
+ ['delivery_point'] = 'punto de entrega',
+ ['delivery'] = 'entrega',
+ ['public_enter'] = 'presiona ~INPUT_PICKUP~ para entrar al edificio.',
+ ['public_leave'] = 'presiona ~INPUT_PICKUP~ para ir a la entrada del edificio.',
+
+ -- Lumber Jack job
+ ['lj_locker_room'] = 'guardarropas',
+ ['lj_mapblip'] = 'pila de madera',
+ ['lj_wood'] = 'madera',
+ ['lj_pickup'] = 'presiona ~INPUT_PICKUP~ para agarrar madera.',
+ ['lj_cutwood'] = 'cortar madera',
+ ['lj_cutwood_button'] = 'presiona ~INPUT_PICKUP~ para cortar madera.',
+ ['lj_board'] = 'tablas',
+ ['lj_planks'] = 'empaquetar',
+ ['lj_cutwood'] = 'cortar madera',
+ ['lj_pick_boards'] = 'presiona ~INPUT_PICKUP~ para agarrar tablas.',
+ ['lj_deliver_button'] = 'presiona ~INPUT_PICKUP~ para entregar tablas.',
+
+ -- Fisherman
+ ['fm_fish_locker'] = 'guardarropas',
+ ['fm_fish'] = 'pescar',
+ ['fm_fish_area'] = 'area de pesca',
+ ['fm_fish_button'] = 'presiona ~INPUT_PICKUP~ para pescar.',
+ ['fm_spawnboat_title'] = 'spawnear bote',
+ ['fm_spawnboat'] = 'presiona ~INPUT_PICKUP~ para pedir un bote.',
+ ['fm_boat_title'] = 'bote',
+ ['fm_boat_return_title'] = 'devolver bote',
+ ['fm_boat_return_button'] = 'presiona ~INPUT_PICKUP~ para devolver un bote.',
+ ['fm_deliver_fish'] = 'presiona ~INPUT_PICKUP~ para entregar pescados.',
+
+ -- Fuel
+ ['f_oil_refiner'] = 'guardarropas',
+ ['f_drill_oil'] = 'agujerear para encontrar petroleo',
+ ['f_fuel'] = 'petroleo',
+ ['f_drillbutton'] = 'presiona ~INPUT_PICKUP~ para agujerear.',
+ ['f_fuel_refine'] = 'refinar petroleo',
+ ['f_refine_fuel_button'] = 'presiona ~INPUT_PICKUP~ para refinar.',
+ ['f_fuel_mixture'] = 'mezclar petroleo refinado',
+ ['f_gas'] = 'gas',
+ ['f_fuel_mixture_button'] = 'presiona ~INPUT_PICKUP~ para mezclar petroleo.',
+ ['f_deliver_gas'] = 'entregar gas',
+ ['f_deliver_gas_button'] = 'presiona ~INPUT_PICKUP~ para entregar gasolina.',
+
+ -- Miner
+ ['m_miner_locker'] = 'guardarropas',
+ ['m_rock'] = 'roca',
+ ['m_pickrocks'] = 'presiona ~INPUT_PICKUP~ para agarrar rocas.',
+ ['m_washrock'] = 'lavado de rocas',
+ ['m_rock_button'] = 'presiona ~INPUT_PICKUP~ para lavar rocas.',
+ ['m_rock_smelting'] = 'derretir rocas',
+ ['m_copper'] = 'cobre',
+ ['m_sell_copper'] = 'vender cobre',
+ ['m_deliver_copper'] = 'presiona ~INPUT_PICKUP~ para entregar el cobre.',
+ ['m_iron'] = 'hierro',
+ ['m_sell_iron'] = 'vender hierro',
+ ['m_deliver_iron'] = 'presiona ~INPUT_PICKUP~ para entregar el hierro.',
+ ['m_gold'] = 'oro',
+ ['m_sell_gold'] = 'vender oro',
+ ['m_deliver_gold'] = 'presiona ~INPUT_PICKUP~ para entregar oro.',
+ ['m_diamond'] = 'diamantes',
+ ['m_sell_diamond'] = 'vender diamantes',
+ ['m_deliver_diamond'] = 'presiona ~INPUT_PICKUP~ para entregar los diamantes.',
+ ['m_melt_button'] = 'presiona ~INPUT_PICKUP~ para derretir rocas.',
+
+ -- Reporter
+ ['reporter_name'] = 'periódico San Andreas',
+ ['reporter_garage'] = 'presiona ~INPUT_PICKUP~ para ir al garage.',
+
+ -- Slaughterer
+ ['s_slaughter_locker'] = 'guardarropas',
+ ['s_hen'] = 'gGallinero',
+ ['s_alive_chicken'] = 'pollos vivos',
+ ['s_catch_hen'] = 'presiona ~INPUT_PICKUP~ para agarrar pollos vivos.',
+ ['s_slaughtered_chicken'] = 'pollo listo para empaquetar',
+ ['s_chop_animal'] = 'presiona ~INPUT_PICKUP~ para cortar los pollos.',
+ ['s_slaughtered'] = 'matadero',
+ ['s_package'] = 'empaquetando',
+ ['s_packagechicken'] = 'pollo en bandeja',
+ ['s_unpackaged'] = 'pollo para empaquetar',
+ ['s_unpackaged_button'] = 'presiona ~INPUT_PICKUP~ para poner el pollo en una bandeja.',
+ ['s_deliver'] = 'presiona ~INPUT_PICKUP~ para entregar bandejas de pollos.',
+
+ -- Dress Designer
+ ['dd_dress_locker'] = 'guardarropas',
+ ['dd_wool'] = 'lana',
+ ['dd_pickup'] = 'presiona ~INPUT_PICKUP~ para agarrar lana.',
+ ['dd_fabric'] = 'tela',
+ ['dd_makefabric'] = 'presiona ~INPUT_PICKUP~ para hacer tela.',
+ ['dd_clothing'] = 'ropa',
+ ['dd_makeclothing'] = 'presiona ~INPUT_PICKUP~ para agarrar ropa.',
+ ['dd_deliver_clothes'] = 'presiona ~INPUT_PICKUP~ para entregar ropa.',
+}
diff --git a/_resources/esx_jobs/locales/fi.lua b/_resources/esx_jobs/locales/fi.lua
new file mode 100644
index 00000000..a656b526
--- /dev/null
+++ b/_resources/esx_jobs/locales/fi.lua
@@ -0,0 +1,115 @@
+Locales['fi'] = {
+ -- Global menus
+ ['cloakroom'] = 'vaatelokero',
+ ['cloak_change'] = 'paina ~INPUT_PICKUP~ vaihtaaksesi vaatteet',
+ ['citizen_wear'] = 'siviilivaatteet',
+ ['job_wear'] = 'työvaatteet',
+ ['bank_deposit_returned'] = 'vakuuden summa ~g~€%s~s~ palautettiin sinulle.',
+ ['bank_deposit_taken'] = 'vakuuden summa ~r~€%s~s~ otettiin sinulta.',
+ ['caution_afford'] = 'you cannot afford the caution of ~g~$%s~s~',
+ ['foot_work'] = 'sinun täytyy olla jalan, jotta voit työskennellä',
+ ['next_point'] = 'mene seuraavaan pisteeseen kun olet valmis täällä',
+ ['not_your_vehicle'] = 'tämä ei ole sinun ajoneuvo tai et ole sen kuski',
+ ['in_vehicle'] = 'sinun täytyy olla ajoneuvossa',
+ ['wrong_point'] = 'et ole oikeassa paikassa',
+ ['max_limit'] = 'sinulla on jo maksimi määrä ~y~%s~s~',
+ ['not_enough'] = 'sinulla ei ole tarpeeksi ~y~%s~s~ jatkaaksesi täällä.',
+ ['spawn_veh'] = 'spawnaa ajoneuvo',
+ ['spawn_veh_button'] = 'paina ~INPUT_PICKUP~ soittaaksesi kuljetus ajoneuvo',
+ ['spawn_truck_button'] = 'paina ~INPUT_PICKUP~ spawnataksesi rekka.',
+ ['spawn_blocked'] = 'an vehicle is blocking the spawnpoint!',
+ ['service_vh'] = 'huolla ajonevuo',
+ ['return_vh'] = 'palauta ajoneuvo',
+ ['return_vh_button'] = 'paina ~INPUT_PICKUP~ palautaaksesi ajoneuvo.',
+ ['delivery_point'] = 'toimituspiste',
+ ['delivery'] = 'toimitus',
+ ['public_enter'] = 'paina ~INPUT_PICKUP~ mennäksesi taloon sisälle.',
+ ['public_leave'] = 'paina ~INPUT_PICKUP~ poistuaksesi talosta.',
+
+ -- Lumber Jack job
+ ['lj_locker_room'] = 'metsurin Pukulokero',
+ ['lj_mapblip'] = 'puukasa',
+ ['lj_wood'] = 'puu',
+ ['lj_pickup'] = 'paina ~INPUT_PICKUP~ kerätäksesi puita',
+ ['lj_cutwood'] = 'puun hakkuu',
+ ['lj_cutwood_button'] = 'paina ~INPUT_PICKUP~ pilkkoaksesi puita.',
+ ['lj_board'] = 'lankkuja',
+ ['lj_planks'] = 'paketoituja lankkuja',
+ ['lj_cutwood'] = 'pilko puita',
+ ['lj_pick_boards'] = 'paina ~INPUT_PICKUP~ saadaksesi lankkuja',
+ ['lj_deliver_button'] = 'paina ~INPUT_PICKUP~ toimitaaksesi lankut.',
+
+ -- Fisherman
+ ['fm_fish_locker'] = 'kalastajan Pukulokero',
+ ['fm_fish'] = 'kala',
+ ['fm_fish_area'] = 'kalastus alue',
+ ['fm_fish_button'] = 'paina ~INPUT_PICKUP~ kalastaaksesi',
+ ['fm_spawnboat_title'] = 'spawnaa laiva',
+ ['fm_spawnboat'] = 'paina ~INPUT_PICKUP~ soittaaksesi laiva.',
+ ['fm_boat_title'] = 'laiva',
+ ['fm_boat_return_title'] = 'laivan palautus',
+ ['fm_boat_return_button'] = 'paina ~INPUT_PICKUP~ palautaaksesi laiva',
+ ['fm_deliver_fish'] = 'paina ~INPUT_PICKUP~ myydäksesi kalat',
+
+ -- Fuel
+ ['f_oil_refiner'] = 'öljynjalostajan Pukulokero',
+ ['f_drill_oil'] = 'poraa että saat öljyä',
+ ['f_fuel'] = 'öljy',
+ ['f_drillbutton'] = 'paina ~INPUT_PICKUP~ porataksesi',
+ ['f_fuel_refine'] = 'puhdista öljy',
+ ['f_refine_fuel_button'] = 'paina ~INPUT_PICKUP~ puhdistaaksesi',
+ ['f_fuel_mixture'] = 'sekoita puhdistettu öljy',
+ ['f_gas'] = 'polttoöljy',
+ ['f_fuel_mixture_button'] = 'paina ~INPUT_PICKUP~ sekoita',
+ ['f_deliver_gas'] = 'toimita polttoöljy',
+ ['f_deliver_gas_button'] = 'paina ~INPUT_PICKUP~ myydäksesi Polttoöljyä',
+
+ -- Miner
+ ['m_miner_locker'] = 'kaivostyöläisen Pukulokero',
+ ['m_rock'] = 'kivi',
+ ['m_pickrocks'] = 'paina ~INPUT_PICKUP~ louhiaksesi kiviä.',
+ ['m_washrock'] = 'puhdistettu kivi',
+ ['m_rock_button'] = 'paina ~INPUT_PICKUP~ puhdistaaksesi kiviä',
+ ['m_rock_smelting'] = 'sulatus',
+ ['m_copper'] = 'kupari',
+ ['m_sell_copper'] = 'myy kupari',
+ ['m_deliver_copper'] = 'paina ~INPUT_PICKUP~ myydäksesi kuparit',
+ ['m_iron'] = 'metalli',
+ ['m_sell_iron'] = 'myy metalli',
+ ['m_deliver_iron'] = 'paina ~INPUT_PICKUP~ myydäksesi metallit',
+ ['m_gold'] = 'kulta',
+ ['m_sell_gold'] = 'myy kulta',
+ ['m_deliver_gold'] = 'paina ~INPUT_PICKUP~ myydäksesi kullat',
+ ['m_diamond'] = 'timantti',
+ ['m_sell_diamond'] = 'myy timantti',
+ ['m_deliver_diamond'] = 'paina ~INPUT_PICKUP~ myydäksesi timantit',
+ ['m_melt_button'] = 'paina ~INPUT_PICKUP~ sulattaaksesi kivet',
+
+ -- Reporter
+ ['reporter_name'] = 'san Andreas Times',
+ ['reporter_garage'] = 'paina ~INPUT_PICKUP~ mennäksesi alas talliin',
+
+ -- Slaughterer
+ ['s_slaughter_locker'] = 'teurastajan Pukulokero',
+ ['s_hen'] = 'kanakoppi',
+ ['s_alive_chicken'] = 'elävä kana',
+ ['s_catch_hen'] = 'paina ~INPUT_PICKUP~ ottaaksesi kana kiinni',
+ ['s_slaughtered_chicken'] = 'teurasta kana',
+ ['s_chop_animal'] = 'paina ~INPUT_PICKUP~ teurastaaksesi kanoja.',
+ ['s_slaughtered'] = 'teurastamo',
+ ['s_package'] = 'paketointi',
+ ['s_packagechicken'] = 'kananfilee',
+ ['s_unpackaged'] = 'kana paketoitavaksi',
+ ['s_unpackaged_button'] = 'paina ~INPUT_PICKUP~ laittaaksesi kanoja pakettiin',
+ ['s_deliver'] = 'paina ~INPUT_PICKUP~ myydäksesi kananfileet',
+
+ -- Dress Designer
+ ['dd_dress_locker'] = 'vaatevalmistajan Pukulokero',
+ ['dd_wool'] = 'villa',
+ ['dd_pickup'] = 'paina ~INPUT_PICKUP~ kerätäksesi villaa',
+ ['dd_fabric'] = 'kangas',
+ ['dd_makefabric'] = 'paina ~INPUT_PICKUP~ tehdäksesi kangasta',
+ ['dd_clothing'] = 'asuste',
+ ['dd_makeclothing'] = 'paina ~INPUT_PICKUP~ tehdäksesi asusteita',
+ ['dd_deliver_clothes'] = 'paina ~INPUT_PICKUP~ myydäksesi asusteita',
+}
diff --git a/_resources/esx_jobs/locales/fr.lua b/_resources/esx_jobs/locales/fr.lua
new file mode 100644
index 00000000..ab76c2a4
--- /dev/null
+++ b/_resources/esx_jobs/locales/fr.lua
@@ -0,0 +1,115 @@
+Locales['fr'] = {
+ -- Global menus
+ ['cloakroom'] = 'vestiaire',
+ ['cloak_change'] = 'appuyez sur ~INPUT_PICKUP~ pour vous changer.',
+ ['citizen_wear'] = 'tenue civile',
+ ['job_wear'] = 'tenue de travail',
+ ['bank_deposit_returned'] = 'une caution de ~g~$%s~s~ vous a été rendue.',
+ ['bank_deposit_taken'] = 'une caution de ~g~$%s~s~ vous a été prélevée.',
+ ['caution_afford'] = 'you cannot afford the caution of ~g~$%s~s~',
+ ['foot_work'] = 'vous devez être à pied pour pouvoir travailler.',
+ ['next_point'] = 'rendez-vous à la prochaine étape après avoir complété celle-ci.',
+ ['not_your_vehicle'] = 'ce n\'est pas votre véhicule ou vous devez être conducteur.',
+ ['in_vehicle'] = 'vous devez être dans un véhicule.',
+ ['wrong_point'] = 'vous n\'êtes pas au bon point de livraison.',
+ ['max_limit'] = 'vous avez le maximum de ~y~%s~s~',
+ ['not_enough'] = 'vous n\'avez plus assez de ~y~%s~s~ pour continuer cette tâche.',
+ ['spawn_veh'] = 'spawner véhicule de fonction',
+ ['spawn_veh_button'] = 'appuyez sur ~INPUT_PICKUP~ pour appeler le véhicule de livraison.',
+ ['spawn_truck_button'] = 'appuyez sur ~INPUT_PICKUP~ pour appeler le camion.',
+ ['spawn_blocked'] = 'an vehicle is blocking the spawnpoint!',
+ ['service_vh'] = 'véhicule de fonction',
+ ['return_vh'] = 'supression du véhicule',
+ ['return_vh_button'] = 'appuyez sur ~INPUT_PICKUP~ pour rendre le véhicule.',
+ ['delivery_point'] = 'point de livraison',
+ ['delivery'] = 'livraison',
+ ['public_enter'] = 'appuyez sur ~INPUT_PICKUP~ pour entrer dans l\'immeuble.',
+ ['public_leave'] = 'appuyez sur ~INPUT_PICKUP~ pour aller à l\'entrée de l\'immeuble.',
+
+ -- Lumber Jack job
+ ['lj_locker_room'] = 'vestiaire du bûcheron',
+ ['lj_mapblip'] = 'tas de bois',
+ ['lj_wood'] = 'bois',
+ ['lj_pickup'] = 'appuyez sur ~INPUT_PICKUP~ pour récupérer du bois.',
+ ['lj_cutwood'] = 'découpe du bois',
+ ['lj_cutwood_button'] = 'appuyez sur ~INPUT_PICKUP~ pour couper du bois.',
+ ['lj_board'] = 'planches',
+ ['lj_planks'] = 'paquet de planche',
+ ['lj_cutwood'] = 'bois coupé',
+ ['lj_pick_boards'] = 'appuyez sur ~INPUT_PICKUP~ pour récupérer des planches.',
+ ['lj_deliver_button'] = 'appuyez sur ~INPUT_PICKUP~ pour livrer les planches.',
+
+ -- Fisherman
+ ['fm_fish_locker'] = 'vestiaire du pêcheur',
+ ['fm_fish'] = 'poisson',
+ ['fm_fish_area'] = 'zone de pêche',
+ ['fm_fish_button'] = 'appuyez sur ~INPUT_PICKUP~ pour pêcher.',
+ ['fm_spawnboat_title'] = 'spawner bateau',
+ ['fm_spawnboat'] = 'appuyez sur ~INPUT_PICKUP~ pour appeler le bateau.',
+ ['fm_boat_title'] = 'bateau',
+ ['fm_boat_return_title'] = 'supression du bateau',
+ ['fm_boat_return_button'] = 'appuyez sur ~INPUT_PICKUP~ pour rendre le bateau.',
+ ['fm_deliver_fish'] = 'appuyez sur ~INPUT_PICKUP~ pour livrer le poisson.',
+
+ -- Fuel
+ ['f_oil_refiner'] = 'vestiaire du raffineur',
+ ['f_drill_oil'] = 'extraction le pétrole',
+ ['f_fuel'] = 'pétrole',
+ ['f_drillbutton'] = 'appuyez sur ~INPUT_PICKUP~ pour forer.',
+ ['f_fuel_refine'] = 'pétrol raffiné',
+ ['f_refine_fuel_button'] = 'appuyez sur ~INPUT_PICKUP~ pour raffiner le pétrole.',
+ ['f_fuel_mixture'] = 'mélange',
+ ['f_gas'] = 'essence',
+ ['f_fuel_mixture_button'] = 'appuyez sur ~INPUT_PICKUP~ pour mélanger.',
+ ['f_deliver_gas'] = 'livraison d\'essence.',
+ ['f_deliver_gas_button'] = 'appuyez sur ~INPUT_PICKUP~ pour livrer l\'essence.',
+
+ -- Miner
+ ['m_miner_locker'] = 'vestiaire du mineur',
+ ['m_rock'] = 'rocher',
+ ['m_pickrocks'] = 'appuyez sur ~INPUT_PICKUP~ pour récupérer des rochers.',
+ ['m_washrock'] = 'roche lavé',
+ ['m_rock_button'] = 'appuyez sur ~INPUT_PICKUP~ pour laver les roches.',
+ ['m_rock_smelting'] = 'fonderie',
+ ['m_copper'] = 'cuivre',
+ ['m_sell_copper'] = 'revente de cuivre',
+ ['m_deliver_copper'] = 'appuyez sur ~INPUT_PICKUP~ pour livrer le cuivre.',
+ ['m_iron'] = 'fer',
+ ['m_sell_iron'] = 'revente de fer',
+ ['m_deliver_iron'] = 'appuyez sur ~INPUT_PICKUP~ pour livrer le fer.',
+ ['m_gold'] = 'or',
+ ['m_sell_gold'] = 'revente d\'or',
+ ['m_deliver_gold'] = 'appuyez sur ~INPUT_PICKUP~ pour livrer l\'or\'.',
+ ['m_diamond'] = 'diamant',
+ ['m_sell_diamond'] = 'revente de diamants',
+ ['m_deliver_diamond'] = 'appuyez sur ~INPUT_PICKUP~ pour livrer les diamants.',
+ ['m_melt_button'] = 'appuyez sur ~INPUT_PICKUP~ pour fondre les roches.',
+
+ -- Reporter
+ ['reporter_name'] = 'le Maclerait Libéré',
+ ['reporter_garage'] = 'appuyez sur ~INPUT_PICKUP~ pour descendre au garage.',
+
+ -- Slaughterer
+ ['s_slaughter_locker'] = 'vestiaire de l\'abatteur',
+ ['s_hen'] = 'poulailler',
+ ['s_alive_chicken'] = 'poulet vivant',
+ ['s_catch_hen'] = 'appuyez sur ~INPUT_PICKUP~ pour attrapper des poulets vivants.',
+ ['s_slaughtered_chicken'] = 'poulet à conditionner',
+ ['s_chop_animal'] = 'appuyez sur ~INPUT_PICKUP~ pour dépecer les poulets.',
+ ['s_slaughtered'] = 'abattoir',
+ ['s_package'] = 'emballage',
+ ['s_packagechicken'] = 'poulet en barquette',
+ ['s_unpackaged'] = 'poulet à conditionner',
+ ['s_unpackaged_button'] = 'appuyez sur ~INPUT_PICKUP~ pour conditionner le poulet en barquette.',
+ ['s_deliver'] = 'appuyez sur ~INPUT_PICKUP~ pour livrer les barquettes de poulet.',
+
+ -- Dress Designer
+ ['dd_dress_locker'] = 'vestiaire du couturier',
+ ['dd_wool'] = 'laine',
+ ['dd_pickup'] = 'appuyez sur ~INPUT_PICKUP~ pour récupérer de la laine.',
+ ['dd_fabric'] = 'tissu',
+ ['dd_makefabric'] = 'appuyez sur ~INPUT_PICKUP~ pour fabriquer du tissu.',
+ ['dd_clothing'] = 'vêtement',
+ ['dd_makeclothing'] = 'appuyez sur ~INPUT_PICKUP~ pour récupérer des vêtements.',
+ ['dd_deliver_clothes'] = 'appuyez sur ~INPUT_PICKUP~ pour livrer les vêtements.',
+}
diff --git a/_resources/esx_jobs/locales/sv.lua b/_resources/esx_jobs/locales/sv.lua
new file mode 100644
index 00000000..3a39f355
--- /dev/null
+++ b/_resources/esx_jobs/locales/sv.lua
@@ -0,0 +1,115 @@
+Locales['sv'] = {
+ -- Global menus
+ ['cloakroom'] = 'omklädningsrum',
+ ['cloak_change'] = 'tryck ~INPUT_PICKUP~ för att byta kläder.',
+ ['citizen_wear'] = 'civilkläder',
+ ['job_wear'] = 'arbetskläder',
+ ['bank_deposit_returned'] = 'en deposition på ~g~%s SEK~s~ har återvänts till dig.',
+ ['bank_deposit_taken'] = 'en deposition på ~r~%s SEK~s~ togs från dig.',
+ ['caution_afford'] = 'you cannot afford the caution of ~g~$%s~s~',
+ ['foot_work'] = 'du måste vara till fots för att kunna arbeta.',
+ ['next_point'] = 'gå till nästa steg efter att du har avslutat här.',
+ ['not_your_vehicle'] = 'det här är inte ditt fordon eller så måste du vara föraren.',
+ ['in_vehicle'] = 'du måste sitta i ett fordon!',
+ ['wrong_point'] = 'du är inte på rätt leveranspunkt!',
+ ['max_limit'] = 'du kan inte bära mer ~y~%s~s~',
+ ['not_enough'] = 'du har inte tillräckligt med ~y~%s~s~ för att fortsätta denna uppgift.',
+ ['spawn_veh'] = 'spawna fordon',
+ ['spawn_veh_button'] = 'tryck ~INPUT_PICKUP~ för att ringa leveransfordonet.',
+ ['spawn_truck_button'] = 'tryck ~INPUT_PICKUP~ för att spawna bilen.',
+ ['spawn_blocked'] = 'ett fordon blockerar spawnpointen!',
+ ['service_vh'] = 'service fordon',
+ ['return_vh'] = 'lämna service fordon',
+ ['return_vh_button'] = 'tryck ~INPUT_PICKUP~ för att ge tillbaka fordonet.',
+ ['delivery_point'] = 'leveranspunkt',
+ ['delivery'] = 'leverans',
+ ['public_enter'] = 'tryck ~INPUT_PICKUP~ för att gå in i byggnaden.',
+ ['public_leave'] = 'tryck ~INPUT_PICKUP~ för att lämna byggnaden.',
+
+ -- Lumber Jack job
+ ['lj_locker_room'] = 'skogshuggare omklädningsrum',
+ ['lj_mapblip'] = 'trähög',
+ ['lj_wood'] = 'träd',
+ ['lj_pickup'] = 'tryck ~INPUT_PICKUP~ för att hämta trä.',
+ ['lj_cutwood'] = 'trädfällning',
+ ['lj_cutwood_button'] = 'tryck ~INPUT_PICKUP~ för att hugga trä.',
+ ['lj_board'] = 'brädor',
+ ['lj_planks'] = 'brädpaket',
+ ['lj_cutwood'] = 'hugg trä',
+ ['lj_pick_boards'] = 'tryck ~INPUT_PICKUP~ för att hämta brädorna.',
+ ['lj_deliver_button'] = 'tryck ~INPUT_PICKUP~ för att sälja brädorna.',
+
+ -- Fisherman
+ ['fm_fish_locker'] = 'fiskarens omklädningsrum',
+ ['fm_fish'] = 'fisk',
+ ['fm_fish_area'] = 'fiskeoområde',
+ ['fm_fish_button'] = 'tryck ~INPUT_PICKUP~ för att fiska.',
+ ['fm_spawnboat_title'] = 'spawn boat',
+ ['fm_spawnboat'] = 'tryck ~INPUT_PICKUP~ för att spawna båten.',
+ ['fm_boat_title'] = 'båt',
+ ['fm_boat_return_title'] = 'lämna tillbaka båt',
+ ['fm_boat_return_button'] = 'tryck ~INPUT_PICKUP~ för att återvända båten.',
+ ['fm_deliver_fish'] = 'tryck ~INPUT_PICKUP~ för att sälja fisk.',
+
+ -- Fuel
+ ['f_oil_refiner'] = 'ojeraffinaderi Omklädningsrum',
+ ['f_drill_oil'] = 'borra efter olja',
+ ['f_fuel'] = 'olja',
+ ['f_drillbutton'] = 'tryck ~INPUT_PICKUP~ för att borra efter olja.',
+ ['f_fuel_refine'] = 'raffinera oljan',
+ ['f_refine_fuel_button'] = 'tryck ~INPUT_PICKUP~ för att raffinera olja.',
+ ['f_fuel_mixture'] = 'blanda raffinerad olja',
+ ['f_gas'] = 'gas',
+ ['f_fuel_mixture_button'] = 'tryck ~INPUT_PICKUP~ för att mixa olja.',
+ ['f_deliver_gas'] = 'leverera gas',
+ ['f_deliver_gas_button'] = 'tryck ~INPUT_PICKUP~ för att sälja bensin.',
+
+ -- Miner
+ ['m_miner_locker'] = 'Gruvarbetarnas Omklädningsrum',
+ ['m_rock'] = 'sten',
+ ['m_pickrocks'] = 'tryck ~INPUT_PICKUP~ för att hämta sten.',
+ ['m_washrock'] = 'sten tvättning',
+ ['m_rock_button'] = 'tryck ~INPUT_PICKUP~ för att tvätta sten.',
+ ['m_rock_smelting'] = 'stensmältning',
+ ['m_copper'] = 'koppar',
+ ['m_sell_copper'] = 'kopparsäljare',
+ ['m_deliver_copper'] = 'tryck ~INPUT_PICKUP~ för att sälja koppar.',
+ ['m_iron'] = 'järn',
+ ['m_sell_iron'] = 'järnsäljare',
+ ['m_deliver_iron'] = 'tryck ~INPUT_PICKUP~ för att sälja järn.',
+ ['m_gold'] = 'guld',
+ ['m_sell_gold'] = 'guldsäljare',
+ ['m_deliver_gold'] = 'tryck ~INPUT_PICKUP~ för att sälja guld.',
+ ['m_diamond'] = 'diamant',
+ ['m_sell_diamond'] = 'diamantsäljare',
+ ['m_deliver_diamond'] = 'tryck ~INPUT_PICKUP~ för att sälja diamant.',
+ ['m_melt_button'] = 'tryck ~INPUT_PICKUP~ för att smälta sten.',
+
+ -- Reporter
+ ['reporter_name'] = 'aftonbladet',
+ ['reporter_garage'] = 'tryck ~INPUT_PICKUP~ för att gå ner till garaget.',
+
+ -- Slaughterer
+ ['s_slaughter_locker'] = 'slaktarens omklädningsrum',
+ ['s_hen'] = 'hönshus',
+ ['s_alive_chicken'] = 'levande Kyckling',
+ ['s_catch_hen'] = 'tryck ~INPUT_PICKUP~ för att fånga en kyckling.',
+ ['s_slaughtered_chicken'] = 'kyckling som ska packas',
+ ['s_chop_animal'] = 'tryck ~INPUT_PICKUP~ för att slakta kycklingar.',
+ ['s_slaughtered'] = 'slaktarhus',
+ ['s_package'] = 'förpackning',
+ ['s_packagechicken'] = 'kyckling i förpackning',
+ ['s_unpackaged'] = 'kyckling väntar på att förpackas',
+ ['s_unpackaged_button'] = 'tryck ~INPUT_PICKUP~ för att packa kycklingen.',
+ ['s_deliver'] = 'tryck ~INPUT_PICKUP~ för att sälja kycklingsförpackningar.',
+
+ -- Dress Designer
+ ['dd_dress_locker'] = 'Klädesdesigners omklädningsrum',
+ ['dd_wool'] = 'ull',
+ ['dd_pickup'] = 'tryck ~INPUT_PICKUP~ för att skörda ull.',
+ ['dd_fabric'] = 'tyg',
+ ['dd_makefabric'] = 'tryck ~INPUT_PICKUP~ för att framställa tyg.',
+ ['dd_clothing'] = 'plagg',
+ ['dd_makeclothing'] = 'tryck ~INPUT_PICKUP~ för att hämta kläder.',
+ ['dd_deliver_clothes'] = 'tryck ~INPUT_PICKUP~ för att sälja plagg.',
+}
diff --git a/_resources/esx_jobs/localization/br_esx_jobs.sql b/_resources/esx_jobs/localization/br_esx_jobs.sql
new file mode 100644
index 00000000..aa7edbba
--- /dev/null
+++ b/_resources/esx_jobs/localization/br_esx_jobs.sql
@@ -0,0 +1,47 @@
+USE `es_extended`;
+
+INSERT INTO `addon_account` (name, label, shared) VALUES
+ ('caution', 'Deposito', 0)
+;
+
+INSERT INTO `jobs` (name, label) VALUES
+ ('slaughterer', 'Abatedor'),
+ ('fisherman', 'Pescador'),
+ ('miner', 'Minerador'),
+ ('lumberjack', 'Lenhador'),
+ ('fueler', 'Refinador'),
+ ('reporter', 'Jornalista'),
+ ('tailor', 'Costureiro')
+;
+
+INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES
+ ('lumberjack', 0, 'employee', 'Temporario', 0, '{}', '{}'),
+ ('fisherman', 0, 'employee', 'Temporario', 0, '{}', '{}'),
+ ('fueler', 0, 'employee', 'Temporario', 0, '{}', '{}'),
+ ('reporter', 0, 'employee', 'Temporario', 0, '{}', '{}'),
+ ('tailor',0, 'employee','Temporario',0,'{\"mask_1\":0,\"arms\":1,\"glasses_1\":0,\"hair_color_2\":4,\"makeup_1\":0,\"face\":19,\"glasses\":0,\"mask_2\":0,\"makeup_3\":0,\"skin\":29,\"helmet_2\":0,\"lipstick_4\":0,\"sex\":0,\"torso_1\":24,\"makeup_2\":0,\"bags_2\":0,\"chain_2\":0,\"ears_1\":-1,\"bags_1\":0,\"bproof_1\":0,\"shoes_2\":0,\"lipstick_2\":0,\"chain_1\":0,\"tshirt_1\":0,\"eyebrows_3\":0,\"pants_2\":0,\"beard_4\":0,\"torso_2\":0,\"beard_2\":6,\"ears_2\":0,\"hair_2\":0,\"shoes_1\":36,\"tshirt_2\":0,\"beard_3\":0,\"hair_1\":2,\"hair_color_1\":0,\"pants_1\":48,\"helmet_1\":-1,\"bproof_2\":0,\"eyebrows_4\":0,\"eyebrows_2\":0,\"decals_1\":0,\"age_2\":0,\"beard_1\":5,\"shoes\":10,\"lipstick_1\":0,\"eyebrows_1\":0,\"glasses_2\":0,\"makeup_4\":0,\"decals_2\":0,\"lipstick_3\":0,\"age_1\":0}','{\"mask_1\":0,\"arms\":5,\"glasses_1\":5,\"hair_color_2\":4,\"makeup_1\":0,\"face\":19,\"glasses\":0,\"mask_2\":0,\"makeup_3\":0,\"skin\":29,\"helmet_2\":0,\"lipstick_4\":0,\"sex\":1,\"torso_1\":52,\"makeup_2\":0,\"bags_2\":0,\"chain_2\":0,\"ears_1\":-1,\"bags_1\":0,\"bproof_1\":0,\"shoes_2\":1,\"lipstick_2\":0,\"chain_1\":0,\"tshirt_1\":23,\"eyebrows_3\":0,\"pants_2\":0,\"beard_4\":0,\"torso_2\":0,\"beard_2\":6,\"ears_2\":0,\"hair_2\":0,\"shoes_1\":42,\"tshirt_2\":4,\"beard_3\":0,\"hair_1\":2,\"hair_color_1\":0,\"pants_1\":36,\"helmet_1\":-1,\"bproof_2\":0,\"eyebrows_4\":0,\"eyebrows_2\":0,\"decals_1\":0,\"age_2\":0,\"beard_1\":5,\"shoes\":10,\"lipstick_1\":0,\"eyebrows_1\":0,\"glasses_2\":0,\"makeup_4\":0,\"decals_2\":0,\"lipstick_3\":0,\"age_1\":0}'),
+ ('miner', 0, 'employee', 'Temporario', 0, '{"tshirt_2":1,"ears_1":8,"glasses_1":15,"torso_2":0,"ears_2":2,"glasses_2":3,"shoes_2":1,"pants_1":75,"shoes_1":51,"bags_1":0,"helmet_2":0,"pants_2":7,"torso_1":71,"tshirt_1":59,"arms":2,"bags_2":0,"helmet_1":0}', '{}'),
+ ('slaughterer',0,'employee','Temporario',0,'{\"age_1\":0,\"glasses_2\":0,\"beard_1\":5,\"decals_2\":0,\"beard_4\":0,\"shoes_2\":0,\"tshirt_2\":0,\"lipstick_2\":0,\"hair_2\":0,\"arms\":67,\"pants_1\":36,\"skin\":29,\"eyebrows_2\":0,\"shoes\":10,\"helmet_1\":-1,\"lipstick_1\":0,\"helmet_2\":0,\"hair_color_1\":0,\"glasses\":0,\"makeup_4\":0,\"makeup_1\":0,\"hair_1\":2,\"bproof_1\":0,\"bags_1\":0,\"mask_1\":0,\"lipstick_3\":0,\"chain_1\":0,\"eyebrows_4\":0,\"sex\":0,\"torso_1\":56,\"beard_2\":6,\"shoes_1\":12,\"decals_1\":0,\"face\":19,\"lipstick_4\":0,\"tshirt_1\":15,\"mask_2\":0,\"age_2\":0,\"eyebrows_3\":0,\"chain_2\":0,\"glasses_1\":0,\"ears_1\":-1,\"bags_2\":0,\"ears_2\":0,\"torso_2\":0,\"bproof_2\":0,\"makeup_2\":0,\"eyebrows_1\":0,\"makeup_3\":0,\"pants_2\":0,\"beard_3\":0,\"hair_color_2\":4}','{\"age_1\":0,\"glasses_2\":0,\"beard_1\":5,\"decals_2\":0,\"beard_4\":0,\"shoes_2\":0,\"tshirt_2\":0,\"lipstick_2\":0,\"hair_2\":0,\"arms\":72,\"pants_1\":45,\"skin\":29,\"eyebrows_2\":0,\"shoes\":10,\"helmet_1\":-1,\"lipstick_1\":0,\"helmet_2\":0,\"hair_color_1\":0,\"glasses\":0,\"makeup_4\":0,\"makeup_1\":0,\"hair_1\":2,\"bproof_1\":0,\"bags_1\":0,\"mask_1\":0,\"lipstick_3\":0,\"chain_1\":0,\"eyebrows_4\":0,\"sex\":1,\"torso_1\":49,\"beard_2\":6,\"shoes_1\":24,\"decals_1\":0,\"face\":19,\"lipstick_4\":0,\"tshirt_1\":9,\"mask_2\":0,\"age_2\":0,\"eyebrows_3\":0,\"chain_2\":0,\"glasses_1\":5,\"ears_1\":-1,\"bags_2\":0,\"ears_2\":0,\"torso_2\":0,\"bproof_2\":0,\"makeup_2\":0,\"eyebrows_1\":0,\"makeup_3\":0,\"pants_2\":0,\"beard_3\":0,\"hair_color_2\":4}')
+;
+
+INSERT INTO `items` (`name`, `label`, `weight`) VALUES
+ ('alive_chicken', 'Frango Vivo', 1),
+ ('slaughtered_chicken', 'Frango Abatido', 1),
+ ('packaged_chicken', 'Frango na Bandeja', 1),
+ ('fish', 'Peixe', 1),
+ ('stone', 'Pedra', 1),
+ ('washed_stone', 'Pedra Limpa', 1),
+ ('copper', 'Cobre', 1),
+ ('iron', 'Ferro', 1),
+ ('gold', 'Ouro', 1),
+ ('diamond', 'Diamante', 1),
+ ('wood', 'Madeira', 1),
+ ('cutted_wood', 'Madeira Cortada', 1),
+ ('packaged_plank', 'Tábua Embalada', 1),
+ ('petrol', 'Petroleo', 1),
+ ('petrol_raffin', 'Petroleo Refinado', 1),
+ ('essence', 'Gasolina', 1),
+ ('wool', 'Lã', 1),
+ ('fabric', 'Tecido', 1),
+ ('clothe', 'Roupa', 1)
+;
diff --git a/_resources/esx_jobs/localization/de_esx_jobs.sql b/_resources/esx_jobs/localization/de_esx_jobs.sql
new file mode 100644
index 00000000..7105f605
--- /dev/null
+++ b/_resources/esx_jobs/localization/de_esx_jobs.sql
@@ -0,0 +1,47 @@
+USE `es_extended`;
+
+INSERT INTO `addon_account` (name, label, shared) VALUES
+ ('caution', 'Caution', 0)
+;
+
+INSERT INTO `jobs` (name, label) VALUES
+ ('slaughterer', 'Schlachterei'),
+ ('fisherman', 'Fischerei'),
+ ('miner', 'Bergbau'),
+ ('lumberjack', 'Holzbetrieb'),
+ ('fueler', 'Raffinerie'),
+ ('reporter', 'Kanal 7'),
+ ('tailor', 'Schneiderei')
+;
+
+INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES
+ ('lumberjack', 0, 'employee', 'Mitarbeiter', 0, '{}', '{}'),
+ ('fisherman', 0, 'employee', 'Mitarbeiter', 0, '{}', '{}'),
+ ('fueler', 0, 'employee', 'Mitarbeiter', 0, '{}', '{}'),
+ ('reporter', 0, 'employee', 'Mitarbeiter', 0, '{}', '{}'),
+ ('tailor', 0, 'employee', 'Mitarbeiter', 0,'{\"mask_1\":0,\"arms\":1,\"glasses_1\":0,\"hair_color_2\":4,\"makeup_1\":0,\"face\":19,\"glasses\":0,\"mask_2\":0,\"makeup_3\":0,\"skin\":29,\"helmet_2\":0,\"lipstick_4\":0,\"sex\":0,\"torso_1\":24,\"makeup_2\":0,\"bags_2\":0,\"chain_2\":0,\"ears_1\":-1,\"bags_1\":0,\"bproof_1\":0,\"shoes_2\":0,\"lipstick_2\":0,\"chain_1\":0,\"tshirt_1\":0,\"eyebrows_3\":0,\"pants_2\":0,\"beard_4\":0,\"torso_2\":0,\"beard_2\":6,\"ears_2\":0,\"hair_2\":0,\"shoes_1\":36,\"tshirt_2\":0,\"beard_3\":0,\"hair_1\":2,\"hair_color_1\":0,\"pants_1\":48,\"helmet_1\":-1,\"bproof_2\":0,\"eyebrows_4\":0,\"eyebrows_2\":0,\"decals_1\":0,\"age_2\":0,\"beard_1\":5,\"shoes\":10,\"lipstick_1\":0,\"eyebrows_1\":0,\"glasses_2\":0,\"makeup_4\":0,\"decals_2\":0,\"lipstick_3\":0,\"age_1\":0}','{\"mask_1\":0,\"arms\":5,\"glasses_1\":5,\"hair_color_2\":4,\"makeup_1\":0,\"face\":19,\"glasses\":0,\"mask_2\":0,\"makeup_3\":0,\"skin\":29,\"helmet_2\":0,\"lipstick_4\":0,\"sex\":1,\"torso_1\":52,\"makeup_2\":0,\"bags_2\":0,\"chain_2\":0,\"ears_1\":-1,\"bags_1\":0,\"bproof_1\":0,\"shoes_2\":1,\"lipstick_2\":0,\"chain_1\":0,\"tshirt_1\":23,\"eyebrows_3\":0,\"pants_2\":0,\"beard_4\":0,\"torso_2\":0,\"beard_2\":6,\"ears_2\":0,\"hair_2\":0,\"shoes_1\":42,\"tshirt_2\":4,\"beard_3\":0,\"hair_1\":2,\"hair_color_1\":0,\"pants_1\":36,\"helmet_1\":-1,\"bproof_2\":0,\"eyebrows_4\":0,\"eyebrows_2\":0,\"decals_1\":0,\"age_2\":0,\"beard_1\":5,\"shoes\":10,\"lipstick_1\":0,\"eyebrows_1\":0,\"glasses_2\":0,\"makeup_4\":0,\"decals_2\":0,\"lipstick_3\":0,\"age_1\":0}'),
+ ('miner', 0, 'employee', 'Mitarbeiter', 0, '{"tshirt_2":1,"ears_1":8,"glasses_1":15,"torso_2":0,"ears_2":2,"glasses_2":3,"shoes_2":1,"pants_1":75,"shoes_1":51,"bags_1":0,"helmet_2":0,"pants_2":7,"torso_1":71,"tshirt_1":59,"arms":2,"bags_2":0,"helmet_1":0}', '{}'),
+ ('slaughterer',0,'employee','Mitarbeiter', 0,'{\"age_1\":0,\"glasses_2\":0,\"beard_1\":5,\"decals_2\":0,\"beard_4\":0,\"shoes_2\":0,\"tshirt_2\":0,\"lipstick_2\":0,\"hair_2\":0,\"arms\":67,\"pants_1\":36,\"skin\":29,\"eyebrows_2\":0,\"shoes\":10,\"helmet_1\":-1,\"lipstick_1\":0,\"helmet_2\":0,\"hair_color_1\":0,\"glasses\":0,\"makeup_4\":0,\"makeup_1\":0,\"hair_1\":2,\"bproof_1\":0,\"bags_1\":0,\"mask_1\":0,\"lipstick_3\":0,\"chain_1\":0,\"eyebrows_4\":0,\"sex\":0,\"torso_1\":56,\"beard_2\":6,\"shoes_1\":12,\"decals_1\":0,\"face\":19,\"lipstick_4\":0,\"tshirt_1\":15,\"mask_2\":0,\"age_2\":0,\"eyebrows_3\":0,\"chain_2\":0,\"glasses_1\":0,\"ears_1\":-1,\"bags_2\":0,\"ears_2\":0,\"torso_2\":0,\"bproof_2\":0,\"makeup_2\":0,\"eyebrows_1\":0,\"makeup_3\":0,\"pants_2\":0,\"beard_3\":0,\"hair_color_2\":4}','{\"age_1\":0,\"glasses_2\":0,\"beard_1\":5,\"decals_2\":0,\"beard_4\":0,\"shoes_2\":0,\"tshirt_2\":0,\"lipstick_2\":0,\"hair_2\":0,\"arms\":72,\"pants_1\":45,\"skin\":29,\"eyebrows_2\":0,\"shoes\":10,\"helmet_1\":-1,\"lipstick_1\":0,\"helmet_2\":0,\"hair_color_1\":0,\"glasses\":0,\"makeup_4\":0,\"makeup_1\":0,\"hair_1\":2,\"bproof_1\":0,\"bags_1\":0,\"mask_1\":0,\"lipstick_3\":0,\"chain_1\":0,\"eyebrows_4\":0,\"sex\":1,\"torso_1\":49,\"beard_2\":6,\"shoes_1\":24,\"decals_1\":0,\"face\":19,\"lipstick_4\":0,\"tshirt_1\":9,\"mask_2\":0,\"age_2\":0,\"eyebrows_3\":0,\"chain_2\":0,\"glasses_1\":5,\"ears_1\":-1,\"bags_2\":0,\"ears_2\":0,\"torso_2\":0,\"bproof_2\":0,\"makeup_2\":0,\"eyebrows_1\":0,\"makeup_3\":0,\"pants_2\":0,\"beard_3\":0,\"hair_color_2\":4}')
+;
+
+INSERT INTO `items` (`name`, `label`, `weight`) VALUES
+ ('alive_chicken', 'lebendes Huhn', 1),
+ ('slaughtered_chicken', 'geschlachtetes Huhn', 1),
+ ('packaged_chicken', 'Hähnchenfilet', 1),
+ ('fish', 'Fisch', 1),
+ ('stone', 'Felsbrocken', 1),
+ ('washed_stone', 'gewaschener Felsbrocken', 1),
+ ('copper', 'Kupfer', 1),
+ ('iron', 'Eisen', 1),
+ ('gold', 'Gold', 1),
+ ('diamond', 'Diamant', 1),
+ ('wood', 'Holz', 1),
+ ('cutted_wood', 'Holzstämme', 1),
+ ('packaged_plank', 'Bretterpaket', 1),
+ ('petrol', 'Öl', 1),
+ ('petrol_raffin', 'bearbeitetes Öl', 1),
+ ('essence', 'Benzin', 1),
+ ('wool', 'Wolle', 1),
+ ('fabric', 'Tuch', 1),
+ ('clothe', 'Kleidung', 1)
+;
diff --git a/_resources/esx_jobs/localization/en_esx_jobs.sql b/_resources/esx_jobs/localization/en_esx_jobs.sql
new file mode 100644
index 00000000..a6fe73eb
--- /dev/null
+++ b/_resources/esx_jobs/localization/en_esx_jobs.sql
@@ -0,0 +1,47 @@
+USE `es_extended`;
+
+INSERT INTO `addon_account` (name, label, shared) VALUES
+ ('caution', 'caution', 0)
+;
+
+INSERT INTO `jobs` (name, label) VALUES
+ ('slaughterer', 'Butcher'),
+ ('fisherman', 'Fisherman'),
+ ('miner', 'Miner'),
+ ('lumberjack', 'Lumberjack'),
+ ('fueler', 'Fueler'),
+ ('reporter', 'Reporter'),
+ ('tailor', 'Tailor')
+;
+
+INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES
+ ('lumberjack', 0, 'employee', 'Employee', 0, '{}', '{}'),
+ ('fisherman', 0, 'employee', 'Employee', 0, '{}', '{}'),
+ ('fueler', 0, 'employee', 'Employee', 0, '{}', '{}'),
+ ('reporter', 0, 'employee', 'Employee', 0, '{}', '{}'),
+ ('tailor', 0, 'employee', 'Employee', 0, '{\"mask_1\":0,\"arms\":1,\"glasses_1\":0,\"hair_color_2\":4,\"makeup_1\":0,\"face\":19,\"glasses\":0,\"mask_2\":0,\"makeup_3\":0,\"skin\":29,\"helmet_2\":0,\"lipstick_4\":0,\"sex\":0,\"torso_1\":24,\"makeup_2\":0,\"bags_2\":0,\"chain_2\":0,\"ears_1\":-1,\"bags_1\":0,\"bproof_1\":0,\"shoes_2\":0,\"lipstick_2\":0,\"chain_1\":0,\"tshirt_1\":0,\"eyebrows_3\":0,\"pants_2\":0,\"beard_4\":0,\"torso_2\":0,\"beard_2\":6,\"ears_2\":0,\"hair_2\":0,\"shoes_1\":36,\"tshirt_2\":0,\"beard_3\":0,\"hair_1\":2,\"hair_color_1\":0,\"pants_1\":48,\"helmet_1\":-1,\"bproof_2\":0,\"eyebrows_4\":0,\"eyebrows_2\":0,\"decals_1\":0,\"age_2\":0,\"beard_1\":5,\"shoes\":10,\"lipstick_1\":0,\"eyebrows_1\":0,\"glasses_2\":0,\"makeup_4\":0,\"decals_2\":0,\"lipstick_3\":0,\"age_1\":0}','{\"mask_1\":0,\"arms\":5,\"glasses_1\":5,\"hair_color_2\":4,\"makeup_1\":0,\"face\":19,\"glasses\":0,\"mask_2\":0,\"makeup_3\":0,\"skin\":29,\"helmet_2\":0,\"lipstick_4\":0,\"sex\":1,\"torso_1\":52,\"makeup_2\":0,\"bags_2\":0,\"chain_2\":0,\"ears_1\":-1,\"bags_1\":0,\"bproof_1\":0,\"shoes_2\":1,\"lipstick_2\":0,\"chain_1\":0,\"tshirt_1\":23,\"eyebrows_3\":0,\"pants_2\":0,\"beard_4\":0,\"torso_2\":0,\"beard_2\":6,\"ears_2\":0,\"hair_2\":0,\"shoes_1\":42,\"tshirt_2\":4,\"beard_3\":0,\"hair_1\":2,\"hair_color_1\":0,\"pants_1\":36,\"helmet_1\":-1,\"bproof_2\":0,\"eyebrows_4\":0,\"eyebrows_2\":0,\"decals_1\":0,\"age_2\":0,\"beard_1\":5,\"shoes\":10,\"lipstick_1\":0,\"eyebrows_1\":0,\"glasses_2\":0,\"makeup_4\":0,\"decals_2\":0,\"lipstick_3\":0,\"age_1\":0}'),
+ ('miner', 0, 'employee', 'Employee', 0, '{"tshirt_2":1,"ears_1":8,"glasses_1":15,"torso_2":0,"ears_2":2,"glasses_2":3,"shoes_2":1,"pants_1":75,"shoes_1":51,"bags_1":0,"helmet_2":0,"pants_2":7,"torso_1":71,"tshirt_1":59,"arms":2,"bags_2":0,"helmet_1":0}', '{}'),
+ ('slaughterer', 0, 'employee', 'Employee', 0, '{\"age_1\":0,\"glasses_2\":0,\"beard_1\":5,\"decals_2\":0,\"beard_4\":0,\"shoes_2\":0,\"tshirt_2\":0,\"lipstick_2\":0,\"hair_2\":0,\"arms\":67,\"pants_1\":36,\"skin\":29,\"eyebrows_2\":0,\"shoes\":10,\"helmet_1\":-1,\"lipstick_1\":0,\"helmet_2\":0,\"hair_color_1\":0,\"glasses\":0,\"makeup_4\":0,\"makeup_1\":0,\"hair_1\":2,\"bproof_1\":0,\"bags_1\":0,\"mask_1\":0,\"lipstick_3\":0,\"chain_1\":0,\"eyebrows_4\":0,\"sex\":0,\"torso_1\":56,\"beard_2\":6,\"shoes_1\":12,\"decals_1\":0,\"face\":19,\"lipstick_4\":0,\"tshirt_1\":15,\"mask_2\":0,\"age_2\":0,\"eyebrows_3\":0,\"chain_2\":0,\"glasses_1\":0,\"ears_1\":-1,\"bags_2\":0,\"ears_2\":0,\"torso_2\":0,\"bproof_2\":0,\"makeup_2\":0,\"eyebrows_1\":0,\"makeup_3\":0,\"pants_2\":0,\"beard_3\":0,\"hair_color_2\":4}','{\"age_1\":0,\"glasses_2\":0,\"beard_1\":5,\"decals_2\":0,\"beard_4\":0,\"shoes_2\":0,\"tshirt_2\":0,\"lipstick_2\":0,\"hair_2\":0,\"arms\":72,\"pants_1\":45,\"skin\":29,\"eyebrows_2\":0,\"shoes\":10,\"helmet_1\":-1,\"lipstick_1\":0,\"helmet_2\":0,\"hair_color_1\":0,\"glasses\":0,\"makeup_4\":0,\"makeup_1\":0,\"hair_1\":2,\"bproof_1\":0,\"bags_1\":0,\"mask_1\":0,\"lipstick_3\":0,\"chain_1\":0,\"eyebrows_4\":0,\"sex\":1,\"torso_1\":49,\"beard_2\":6,\"shoes_1\":24,\"decals_1\":0,\"face\":19,\"lipstick_4\":0,\"tshirt_1\":9,\"mask_2\":0,\"age_2\":0,\"eyebrows_3\":0,\"chain_2\":0,\"glasses_1\":5,\"ears_1\":-1,\"bags_2\":0,\"ears_2\":0,\"torso_2\":0,\"bproof_2\":0,\"makeup_2\":0,\"eyebrows_1\":0,\"makeup_3\":0,\"pants_2\":0,\"beard_3\":0,\"hair_color_2\":4}')
+;
+
+INSERT INTO `items` (`name`, `label`, `weight`) VALUES
+ ('alive_chicken', 'Living chicken', 1),
+ ('slaughtered_chicken', 'Slaughtered chicken', 1),
+ ('packaged_chicken', 'Chicken fillet', 1),
+ ('fish', 'Fish', 1),
+ ('stone', 'Stone', 1),
+ ('washed_stone', 'Washed stone', 1),
+ ('copper', 'Copper', 1),
+ ('iron', 'Iron', 1),
+ ('gold', 'Gold', 1),
+ ('diamond', 'Diamond', 1),
+ ('wood', 'Wood', 1),
+ ('cutted_wood', 'Cut wood', 1),
+ ('packaged_plank', 'Packaged wood', 1),
+ ('petrol', 'Oil', 1),
+ ('petrol_raffin', 'Processed oil', 1),
+ ('essence', 'Gas', 1),
+ ('wool', 'Wool', 1),
+ ('fabric', 'Fabric', 1),
+ ('clothe', 'Cloth', 1)
+;
diff --git a/_resources/esx_jobs/localization/es_esx_jobs.sql b/_resources/esx_jobs/localization/es_esx_jobs.sql
new file mode 100644
index 00000000..f6a2b470
--- /dev/null
+++ b/_resources/esx_jobs/localization/es_esx_jobs.sql
@@ -0,0 +1,47 @@
+USE `es_extended`;
+
+INSERT INTO `addon_account` (name, label, shared) VALUES
+ ('caution', 'Precaución', 0)
+;
+
+INSERT INTO `jobs` (name, label) VALUES
+ ('slaughterer', 'Carnicero'),
+ ('fisherman', 'Pescador'),
+ ('miner', 'Minero'),
+ ('lumberjack', 'Leñador'),
+ ('fueler', 'Camionero'),
+ ('reporter', 'Repartidor'),
+ ('tailor', 'Sastre')
+;
+
+INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES
+ ('lumberjack', 0, 'employee', 'Trabajador', 0, '{}', '{}'),
+ ('fisherman', 0, 'employee', 'Trabajador', 0, '{}', '{}'),
+ ('fueler', 0, 'employee', 'Trabajador', 0, '{}', '{}'),
+ ('reporter', 0, 'employee', 'Trabajador', 0, '{}', '{}'),
+ ('tailor', 0, 'employee', 'Trabajador', 0, '{\"mask_1\":0,\"arms\":1,\"glasses_1\":0,\"hair_color_2\":4,\"makeup_1\":0,\"face\":19,\"glasses\":0,\"mask_2\":0,\"makeup_3\":0,\"skin\":29,\"helmet_2\":0,\"lipstick_4\":0,\"sex\":0,\"torso_1\":24,\"makeup_2\":0,\"bags_2\":0,\"chain_2\":0,\"ears_1\":-1,\"bags_1\":0,\"bproof_1\":0,\"shoes_2\":0,\"lipstick_2\":0,\"chain_1\":0,\"tshirt_1\":0,\"eyebrows_3\":0,\"pants_2\":0,\"beard_4\":0,\"torso_2\":0,\"beard_2\":6,\"ears_2\":0,\"hair_2\":0,\"shoes_1\":36,\"tshirt_2\":0,\"beard_3\":0,\"hair_1\":2,\"hair_color_1\":0,\"pants_1\":48,\"helmet_1\":-1,\"bproof_2\":0,\"eyebrows_4\":0,\"eyebrows_2\":0,\"decals_1\":0,\"age_2\":0,\"beard_1\":5,\"shoes\":10,\"lipstick_1\":0,\"eyebrows_1\":0,\"glasses_2\":0,\"makeup_4\":0,\"decals_2\":0,\"lipstick_3\":0,\"age_1\":0}','{\"mask_1\":0,\"arms\":5,\"glasses_1\":5,\"hair_color_2\":4,\"makeup_1\":0,\"face\":19,\"glasses\":0,\"mask_2\":0,\"makeup_3\":0,\"skin\":29,\"helmet_2\":0,\"lipstick_4\":0,\"sex\":1,\"torso_1\":52,\"makeup_2\":0,\"bags_2\":0,\"chain_2\":0,\"ears_1\":-1,\"bags_1\":0,\"bproof_1\":0,\"shoes_2\":1,\"lipstick_2\":0,\"chain_1\":0,\"tshirt_1\":23,\"eyebrows_3\":0,\"pants_2\":0,\"beard_4\":0,\"torso_2\":0,\"beard_2\":6,\"ears_2\":0,\"hair_2\":0,\"shoes_1\":42,\"tshirt_2\":4,\"beard_3\":0,\"hair_1\":2,\"hair_color_1\":0,\"pants_1\":36,\"helmet_1\":-1,\"bproof_2\":0,\"eyebrows_4\":0,\"eyebrows_2\":0,\"decals_1\":0,\"age_2\":0,\"beard_1\":5,\"shoes\":10,\"lipstick_1\":0,\"eyebrows_1\":0,\"glasses_2\":0,\"makeup_4\":0,\"decals_2\":0,\"lipstick_3\":0,\"age_1\":0}'),
+ ('miner', 0, 'employee', 'Trabajador', 0, '{"tshirt_2":1,"ears_1":8,"glasses_1":15,"torso_2":0,"ears_2":2,"glasses_2":3,"shoes_2":1,"pants_1":75,"shoes_1":51,"bags_1":0,"helmet_2":0,"pants_2":7,"torso_1":71,"tshirt_1":59,"arms":2,"bags_2":0,"helmet_1":0}', '{}'),
+ ('slaughterer', 0, 'employee', 'Trabajador', 0, '{\"age_1\":0,\"glasses_2\":0,\"beard_1\":5,\"decals_2\":0,\"beard_4\":0,\"shoes_2\":0,\"tshirt_2\":0,\"lipstick_2\":0,\"hair_2\":0,\"arms\":67,\"pants_1\":36,\"skin\":29,\"eyebrows_2\":0,\"shoes\":10,\"helmet_1\":-1,\"lipstick_1\":0,\"helmet_2\":0,\"hair_color_1\":0,\"glasses\":0,\"makeup_4\":0,\"makeup_1\":0,\"hair_1\":2,\"bproof_1\":0,\"bags_1\":0,\"mask_1\":0,\"lipstick_3\":0,\"chain_1\":0,\"eyebrows_4\":0,\"sex\":0,\"torso_1\":56,\"beard_2\":6,\"shoes_1\":12,\"decals_1\":0,\"face\":19,\"lipstick_4\":0,\"tshirt_1\":15,\"mask_2\":0,\"age_2\":0,\"eyebrows_3\":0,\"chain_2\":0,\"glasses_1\":0,\"ears_1\":-1,\"bags_2\":0,\"ears_2\":0,\"torso_2\":0,\"bproof_2\":0,\"makeup_2\":0,\"eyebrows_1\":0,\"makeup_3\":0,\"pants_2\":0,\"beard_3\":0,\"hair_color_2\":4}','{\"age_1\":0,\"glasses_2\":0,\"beard_1\":5,\"decals_2\":0,\"beard_4\":0,\"shoes_2\":0,\"tshirt_2\":0,\"lipstick_2\":0,\"hair_2\":0,\"arms\":72,\"pants_1\":45,\"skin\":29,\"eyebrows_2\":0,\"shoes\":10,\"helmet_1\":-1,\"lipstick_1\":0,\"helmet_2\":0,\"hair_color_1\":0,\"glasses\":0,\"makeup_4\":0,\"makeup_1\":0,\"hair_1\":2,\"bproof_1\":0,\"bags_1\":0,\"mask_1\":0,\"lipstick_3\":0,\"chain_1\":0,\"eyebrows_4\":0,\"sex\":1,\"torso_1\":49,\"beard_2\":6,\"shoes_1\":24,\"decals_1\":0,\"face\":19,\"lipstick_4\":0,\"tshirt_1\":9,\"mask_2\":0,\"age_2\":0,\"eyebrows_3\":0,\"chain_2\":0,\"glasses_1\":5,\"ears_1\":-1,\"bags_2\":0,\"ears_2\":0,\"torso_2\":0,\"bproof_2\":0,\"makeup_2\":0,\"eyebrows_1\":0,\"makeup_3\":0,\"pants_2\":0,\"beard_3\":0,\"hair_color_2\":4}')
+;
+
+INSERT INTO `items` (`name`, `label`, `weight`) VALUES
+ ('alive_chicken', 'Pollo vivo', 1),
+ ('slaughtered_chicken', 'Pollo sacrificado', 1),
+ ('packaged_chicken', 'Filete de pollo', 1),
+ ('fish', 'Pez', 1),
+ ('stone', 'Piedra', 1),
+ ('washed_stone', 'Piedra pulida', 1),
+ ('copper', 'Cobre', 1),
+ ('iron', 'Hierro', 1),
+ ('gold', 'Oro', 1),
+ ('diamond', 'Diamante', 1),
+ ('wood', 'Madera', 1),
+ ('cutted_wood', 'Madera cortada', 1),
+ ('packaged_plank', 'Madera empaquetada', 1),
+ ('petrol', 'Gasolina', 1),
+ ('petrol_raffin', 'Gasolina destilada', 1),
+ ('essence', 'Gas', 1),
+ ('wool', 'Lana', 1),
+ ('fabric', 'Tela', 1),
+ ('clothe', 'Paño', 1)
+;
diff --git a/_resources/esx_jobs/localization/fi_esx_jobs.sql b/_resources/esx_jobs/localization/fi_esx_jobs.sql
new file mode 100644
index 00000000..69191aa7
--- /dev/null
+++ b/_resources/esx_jobs/localization/fi_esx_jobs.sql
@@ -0,0 +1,47 @@
+USE `es_extended`;
+
+INSERT INTO `addon_account` (name, label, shared) VALUES
+ ('caution', 'caution', 0)
+;
+
+INSERT INTO `jobs` (name, label) VALUES
+ ('slaughterer', 'Teurastaja'),
+ ('fisherman', 'Kalastaja'),
+ ('miner', 'Kaivostyöläinen'),
+ ('lumberjack', 'Metsuri'),
+ ('fueler', 'Öljynjalostaja'),
+ ('reporter', 'Journalisti'),
+ ('tailor', 'Räätäli')
+;
+
+INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES
+ ('lumberjack', 0, 'interim', 'Työläinen', 0, '{}', '{}'),
+ ('fisherman', 0, 'interim', 'Työläinen', 0, '{}', '{}'),
+ ('fueler', 0, 'interim', 'Työläinen', 0, '{}', '{}'),
+ ('reporter', 0, 'employee', 'Työläinen', 0, '{}', '{}'),
+ ('tailor', 0, 'interim', 'Työläinen', 0, '{\"mask_1\":0,\"arms\":1,\"glasses_1\":0,\"hair_color_2\":4,\"makeup_1\":0,\"face\":19,\"glasses\":0,\"mask_2\":0,\"makeup_3\":0,\"skin\":29,\"helmet_2\":0,\"lipstick_4\":0,\"sex\":0,\"torso_1\":24,\"makeup_2\":0,\"bags_2\":0,\"chain_2\":0,\"ears_1\":-1,\"bags_1\":0,\"bproof_1\":0,\"shoes_2\":0,\"lipstick_2\":0,\"chain_1\":0,\"tshirt_1\":0,\"eyebrows_3\":0,\"pants_2\":0,\"beard_4\":0,\"torso_2\":0,\"beard_2\":6,\"ears_2\":0,\"hair_2\":0,\"shoes_1\":36,\"tshirt_2\":0,\"beard_3\":0,\"hair_1\":2,\"hair_color_1\":0,\"pants_1\":48,\"helmet_1\":-1,\"bproof_2\":0,\"eyebrows_4\":0,\"eyebrows_2\":0,\"decals_1\":0,\"age_2\":0,\"beard_1\":5,\"shoes\":10,\"lipstick_1\":0,\"eyebrows_1\":0,\"glasses_2\":0,\"makeup_4\":0,\"decals_2\":0,\"lipstick_3\":0,\"age_1\":0}','{\"mask_1\":0,\"arms\":5,\"glasses_1\":5,\"hair_color_2\":4,\"makeup_1\":0,\"face\":19,\"glasses\":0,\"mask_2\":0,\"makeup_3\":0,\"skin\":29,\"helmet_2\":0,\"lipstick_4\":0,\"sex\":1,\"torso_1\":52,\"makeup_2\":0,\"bags_2\":0,\"chain_2\":0,\"ears_1\":-1,\"bags_1\":0,\"bproof_1\":0,\"shoes_2\":1,\"lipstick_2\":0,\"chain_1\":0,\"tshirt_1\":23,\"eyebrows_3\":0,\"pants_2\":0,\"beard_4\":0,\"torso_2\":0,\"beard_2\":6,\"ears_2\":0,\"hair_2\":0,\"shoes_1\":42,\"tshirt_2\":4,\"beard_3\":0,\"hair_1\":2,\"hair_color_1\":0,\"pants_1\":36,\"helmet_1\":-1,\"bproof_2\":0,\"eyebrows_4\":0,\"eyebrows_2\":0,\"decals_1\":0,\"age_2\":0,\"beard_1\":5,\"shoes\":10,\"lipstick_1\":0,\"eyebrows_1\":0,\"glasses_2\":0,\"makeup_4\":0,\"decals_2\":0,\"lipstick_3\":0,\"age_1\":0}'),
+ ('miner', 0, 'interim', 'Työläinen', 0, '{"tshirt_2":1,"ears_1":8,"glasses_1":15,"torso_2":0,"ears_2":2,"glasses_2":3,"shoes_2":1,"pants_1":75,"shoes_1":51,"bags_1":0,"helmet_2":0,"pants_2":7,"torso_1":71,"tshirt_1":59,"arms":2,"bags_2":0,"helmet_1":0}', '{}'),
+ ('slaughterer', 0, 'interim', 'Työläinen', 0, '{\"age_1\":0,\"glasses_2\":0,\"beard_1\":5,\"decals_2\":0,\"beard_4\":0,\"shoes_2\":0,\"tshirt_2\":0,\"lipstick_2\":0,\"hair_2\":0,\"arms\":67,\"pants_1\":36,\"skin\":29,\"eyebrows_2\":0,\"shoes\":10,\"helmet_1\":-1,\"lipstick_1\":0,\"helmet_2\":0,\"hair_color_1\":0,\"glasses\":0,\"makeup_4\":0,\"makeup_1\":0,\"hair_1\":2,\"bproof_1\":0,\"bags_1\":0,\"mask_1\":0,\"lipstick_3\":0,\"chain_1\":0,\"eyebrows_4\":0,\"sex\":0,\"torso_1\":56,\"beard_2\":6,\"shoes_1\":12,\"decals_1\":0,\"face\":19,\"lipstick_4\":0,\"tshirt_1\":15,\"mask_2\":0,\"age_2\":0,\"eyebrows_3\":0,\"chain_2\":0,\"glasses_1\":0,\"ears_1\":-1,\"bags_2\":0,\"ears_2\":0,\"torso_2\":0,\"bproof_2\":0,\"makeup_2\":0,\"eyebrows_1\":0,\"makeup_3\":0,\"pants_2\":0,\"beard_3\":0,\"hair_color_2\":4}','{\"age_1\":0,\"glasses_2\":0,\"beard_1\":5,\"decals_2\":0,\"beard_4\":0,\"shoes_2\":0,\"tshirt_2\":0,\"lipstick_2\":0,\"hair_2\":0,\"arms\":72,\"pants_1\":45,\"skin\":29,\"eyebrows_2\":0,\"shoes\":10,\"helmet_1\":-1,\"lipstick_1\":0,\"helmet_2\":0,\"hair_color_1\":0,\"glasses\":0,\"makeup_4\":0,\"makeup_1\":0,\"hair_1\":2,\"bproof_1\":0,\"bags_1\":0,\"mask_1\":0,\"lipstick_3\":0,\"chain_1\":0,\"eyebrows_4\":0,\"sex\":1,\"torso_1\":49,\"beard_2\":6,\"shoes_1\":24,\"decals_1\":0,\"face\":19,\"lipstick_4\":0,\"tshirt_1\":9,\"mask_2\":0,\"age_2\":0,\"eyebrows_3\":0,\"chain_2\":0,\"glasses_1\":5,\"ears_1\":-1,\"bags_2\":0,\"ears_2\":0,\"torso_2\":0,\"bproof_2\":0,\"makeup_2\":0,\"eyebrows_1\":0,\"makeup_3\":0,\"pants_2\":0,\"beard_3\":0,\"hair_color_2\":4}')
+;
+
+INSERT INTO `items` (`name`, `label`, `weight`) VALUES
+ ('alive_chicken', 'Elävä kana', 1),
+ ('slaughtered_chicken', 'Teurastettu kana', 1),
+ ('packaged_chicken', 'Kananfilee', 1),
+ ('fish', 'Kala', 1),
+ ('stone', 'Kivi', 1),
+ ('washed_stone', 'Puhdistettu Kivi', 1),
+ ('copper', 'Kupari', 1),
+ ('iron', 'Rauta', 1),
+ ('gold', 'Kulta', 1),
+ ('diamond', 'Timantti', 1),
+ ('wood', 'Puu', 1),
+ ('cutted_wood', 'Pilkottu Puu', 1),
+ ('packaged_plank', 'Paketoitu Lankku', 1),
+ ('petrol', 'Öljy', 1),
+ ('petrol_raffin', 'Prosessoitu Öljy', 1),
+ ('essence', 'Polttoöljy', 1),
+ ('wool', 'Villa', 1),
+ ('fabric', 'Kangas', 1),
+ ('clothe', 'Vaate', 1)
+;
diff --git a/_resources/esx_jobs/localization/sv_esx_jobs.sql b/_resources/esx_jobs/localization/sv_esx_jobs.sql
new file mode 100644
index 00000000..ddc1f8aa
--- /dev/null
+++ b/_resources/esx_jobs/localization/sv_esx_jobs.sql
@@ -0,0 +1,47 @@
+USE `es_extended`;
+
+INSERT INTO `addon_account` (name, label, shared) VALUES
+ ('caution', 'caution', 0)
+;
+
+INSERT INTO `jobs` (name, label) VALUES
+ ('slaughterer', 'Slaktare'),
+ ('fisherman', 'Fiskare'),
+ ('miner', 'Gruvarbetare'),
+ ('lumberjack', 'Skogshuggare'),
+ ('fueler', 'Bensintankare'),
+ ('reporter', 'Reporter'),
+ ('tailor', 'Skräddare')
+;
+
+INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES
+ ('lumberjack', 0, 'employee', 'Anställd', 0, '{}', '{}'),
+ ('fisherman', 0, 'employee', 'Anställd', 0, '{}', '{}'),
+ ('fueler', 0, 'employee', 'Anställd', 0, '{}', '{}'),
+ ('reporter', 0, 'employee', 'Anställd', 0, '{}', '{}'),
+ ('tailor', 0, 'employee', 'Anställd', 0, '{\"mask_1\":0,\"arms\":1,\"glasses_1\":0,\"hair_color_2\":4,\"makeup_1\":0,\"face\":19,\"glasses\":0,\"mask_2\":0,\"makeup_3\":0,\"skin\":29,\"helmet_2\":0,\"lipstick_4\":0,\"sex\":0,\"torso_1\":24,\"makeup_2\":0,\"bags_2\":0,\"chain_2\":0,\"ears_1\":-1,\"bags_1\":0,\"bproof_1\":0,\"shoes_2\":0,\"lipstick_2\":0,\"chain_1\":0,\"tshirt_1\":0,\"eyebrows_3\":0,\"pants_2\":0,\"beard_4\":0,\"torso_2\":0,\"beard_2\":6,\"ears_2\":0,\"hair_2\":0,\"shoes_1\":36,\"tshirt_2\":0,\"beard_3\":0,\"hair_1\":2,\"hair_color_1\":0,\"pants_1\":48,\"helmet_1\":-1,\"bproof_2\":0,\"eyebrows_4\":0,\"eyebrows_2\":0,\"decals_1\":0,\"age_2\":0,\"beard_1\":5,\"shoes\":10,\"lipstick_1\":0,\"eyebrows_1\":0,\"glasses_2\":0,\"makeup_4\":0,\"decals_2\":0,\"lipstick_3\":0,\"age_1\":0}','{\"mask_1\":0,\"arms\":5,\"glasses_1\":5,\"hair_color_2\":4,\"makeup_1\":0,\"face\":19,\"glasses\":0,\"mask_2\":0,\"makeup_3\":0,\"skin\":29,\"helmet_2\":0,\"lipstick_4\":0,\"sex\":1,\"torso_1\":52,\"makeup_2\":0,\"bags_2\":0,\"chain_2\":0,\"ears_1\":-1,\"bags_1\":0,\"bproof_1\":0,\"shoes_2\":1,\"lipstick_2\":0,\"chain_1\":0,\"tshirt_1\":23,\"eyebrows_3\":0,\"pants_2\":0,\"beard_4\":0,\"torso_2\":0,\"beard_2\":6,\"ears_2\":0,\"hair_2\":0,\"shoes_1\":42,\"tshirt_2\":4,\"beard_3\":0,\"hair_1\":2,\"hair_color_1\":0,\"pants_1\":36,\"helmet_1\":-1,\"bproof_2\":0,\"eyebrows_4\":0,\"eyebrows_2\":0,\"decals_1\":0,\"age_2\":0,\"beard_1\":5,\"shoes\":10,\"lipstick_1\":0,\"eyebrows_1\":0,\"glasses_2\":0,\"makeup_4\":0,\"decals_2\":0,\"lipstick_3\":0,\"age_1\":0}'),
+ ('miner', 0, 'employee', 'Anställd', 0, '{"tshirt_2":1,"ears_1":8,"glasses_1":15,"torso_2":0,"ears_2":2,"glasses_2":3,"shoes_2":1,"pants_1":75,"shoes_1":51,"bags_1":0,"helmet_2":0,"pants_2":7,"torso_1":71,"tshirt_1":59,"arms":2,"bags_2":0,"helmet_1":0}', '{}'),
+ ('slaughterer', 0, 'employee', 'Anställd', 0, '{\"age_1\":0,\"glasses_2\":0,\"beard_1\":5,\"decals_2\":0,\"beard_4\":0,\"shoes_2\":0,\"tshirt_2\":0,\"lipstick_2\":0,\"hair_2\":0,\"arms\":67,\"pants_1\":36,\"skin\":29,\"eyebrows_2\":0,\"shoes\":10,\"helmet_1\":-1,\"lipstick_1\":0,\"helmet_2\":0,\"hair_color_1\":0,\"glasses\":0,\"makeup_4\":0,\"makeup_1\":0,\"hair_1\":2,\"bproof_1\":0,\"bags_1\":0,\"mask_1\":0,\"lipstick_3\":0,\"chain_1\":0,\"eyebrows_4\":0,\"sex\":0,\"torso_1\":56,\"beard_2\":6,\"shoes_1\":12,\"decals_1\":0,\"face\":19,\"lipstick_4\":0,\"tshirt_1\":15,\"mask_2\":0,\"age_2\":0,\"eyebrows_3\":0,\"chain_2\":0,\"glasses_1\":0,\"ears_1\":-1,\"bags_2\":0,\"ears_2\":0,\"torso_2\":0,\"bproof_2\":0,\"makeup_2\":0,\"eyebrows_1\":0,\"makeup_3\":0,\"pants_2\":0,\"beard_3\":0,\"hair_color_2\":4}','{\"age_1\":0,\"glasses_2\":0,\"beard_1\":5,\"decals_2\":0,\"beard_4\":0,\"shoes_2\":0,\"tshirt_2\":0,\"lipstick_2\":0,\"hair_2\":0,\"arms\":72,\"pants_1\":45,\"skin\":29,\"eyebrows_2\":0,\"shoes\":10,\"helmet_1\":-1,\"lipstick_1\":0,\"helmet_2\":0,\"hair_color_1\":0,\"glasses\":0,\"makeup_4\":0,\"makeup_1\":0,\"hair_1\":2,\"bproof_1\":0,\"bags_1\":0,\"mask_1\":0,\"lipstick_3\":0,\"chain_1\":0,\"eyebrows_4\":0,\"sex\":1,\"torso_1\":49,\"beard_2\":6,\"shoes_1\":24,\"decals_1\":0,\"face\":19,\"lipstick_4\":0,\"tshirt_1\":9,\"mask_2\":0,\"age_2\":0,\"eyebrows_3\":0,\"chain_2\":0,\"glasses_1\":5,\"ears_1\":-1,\"bags_2\":0,\"ears_2\":0,\"torso_2\":0,\"bproof_2\":0,\"makeup_2\":0,\"eyebrows_1\":0,\"makeup_3\":0,\"pants_2\":0,\"beard_3\":0,\"hair_color_2\":4}')
+;
+
+INSERT INTO `items` (`name`, `label`, `weight`) VALUES
+ ('alive_chicken', 'Levande kyckling', 1),
+ ('slaughtered_chicken', 'Slaktad kyckling', 1),
+ ('packaged_chicken', 'Paketerad kyckling', 1),
+ ('fish', 'Fisk', 1),
+ ('stone', 'Sten', 1),
+ ('washed_stone', 'Tvättad sten', 1),
+ ('copper', 'Koppar', 1),
+ ('iron', 'Järn', 1),
+ ('gold', 'Guld', 1),
+ ('diamond', 'Diamant', 1),
+ ('wood', 'Trä', 1),
+ ('cutted_wood', 'Sågat trä', 1),
+ ('packaged_plank', 'Paketerad trä', 1),
+ ('petrol', 'Råolja', 1),
+ ('petrol_raffin', 'Raffinerad olja', 1),
+ ('essence', 'Gas', 1),
+ ('wool', 'Ull', 1),
+ ('fabric', 'Textil', 1),
+ ('clothe', 'Tyg', 1)
+;
diff --git a/_resources/esx_jobs/server/main.lua b/_resources/esx_jobs/server/main.lua
new file mode 100644
index 00000000..18f465ef
--- /dev/null
+++ b/_resources/esx_jobs/server/main.lua
@@ -0,0 +1,139 @@
+local playersWorking = {}
+
+ESX = nil
+
+TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
+
+Citizen.CreateThread(function()
+ while true do
+ Citizen.Wait(1000)
+ local timeNow = os.clock()
+
+ for playerId,data in pairs(playersWorking) do
+ Citizen.Wait(10)
+ local xPlayer = ESX.GetPlayerFromId(playerId)
+
+ -- is player still online?
+ if xPlayer then
+ local distance = #(xPlayer.getCoords(true) - data.zoneCoords)
+
+ -- player still within zone limits?
+ if distance <= data.zoneMaxDistance then
+ -- calculate the elapsed time
+ local timeElapsed = timeNow - data.time
+
+ if timeElapsed > data.jobItem[1].time then
+ data.time = os.clock()
+
+ for k,v in ipairs(data.jobItem) do
+ local itemQtty, requiredItemQtty = 0, 0
+
+ if v.name ~= _U('delivery') then
+ itemQtty = xPlayer.getInventoryItem(v.db_name).count
+ end
+
+ if data.jobItem[1].requires ~= 'nothing' then
+ requiredItemQtty = xPlayer.getInventoryItem(data.jobItem[1].requires).count
+ end
+
+ if v.name ~= _U('delivery') and itemQtty >= v.max then
+ xPlayer.showNotification(_U('max_limit', v.name))
+ playersWorking[playerId] = nil
+ elseif v.requires ~= 'nothing' and requiredItemQtty <= 0 then
+ xPlayer.showNotification(_U('not_enough', data.jobItem[1].requires_name))
+ playersWorking[playerId] = nil
+ else
+ if v.name ~= _U('delivery') then
+ -- chances to drop the item
+ if v.drop == 100 then
+ xPlayer.addInventoryItem(v.db_name, v.add)
+ else
+ local chanceToDrop = math.random(100)
+ if chanceToDrop <= v.drop then
+ xPlayer.addInventoryItem(v.db_name, v.add)
+ end
+ end
+ else
+ xPlayer.addMoney(v.price)
+ end
+ end
+ end
+
+ if data.jobItem[1].requires ~= 'nothing' then
+ local itemToRemoveQtty = xPlayer.getInventoryItem(data.jobItem[1].requires).count
+ if itemToRemoveQtty > 0 then
+ xPlayer.removeInventoryItem(data.jobItem[1].requires, data.jobItem[1].remove)
+ end
+ end
+ end
+ else
+ playersWorking[playerId] = nil
+ end
+ else
+ playersWorking[playerId] = nil
+ end
+ end
+ end
+end)
+
+RegisterServerEvent('esx_jobs:startWork')
+AddEventHandler('esx_jobs:startWork', function(zoneIndex, zoneKey)
+ if not playersWorking[source] then
+ local xPlayer = ESX.GetPlayerFromId(source)
+
+ if xPlayer then
+ local jobObject = Config.Jobs[xPlayer.job.name]
+
+ if jobObject then
+ local jobZone = jobObject.Zones[zoneKey]
+
+ if jobZone and jobZone.Item then
+ playersWorking[source] = {
+ jobItem = jobZone.Item,
+ zoneCoords = vector3(jobZone.Pos.x, jobZone.Pos.y, jobZone.Pos.z),
+ zoneMaxDistance = jobZone.Size.x,
+ time = os.clock()
+ }
+ end
+ end
+ end
+ end
+end)
+
+RegisterServerEvent('esx_jobs:stopWork')
+AddEventHandler('esx_jobs:stopWork', function()
+ if playersWorking[source] then
+ playersWorking[source] = nil
+ end
+end)
+
+RegisterNetEvent('esx_jobs:caution')
+AddEventHandler('esx_jobs:caution', function(cautionType, cautionAmount, spawnPoint, vehicle)
+ local xPlayer = ESX.GetPlayerFromId(source)
+
+ if cautionType == 'take' then
+ if cautionAmount <= Config.MaxCaution and cautionAmount > 0 then
+ TriggerEvent('esx_addonaccount:getAccount', 'caution', xPlayer.identifier, function(account)
+ if xPlayer.getAccount('bank').money >= cautionAmount then
+ xPlayer.removeAccountMoney('bank', cautionAmount)
+ account.addMoney(cautionAmount)
+ xPlayer.showNotification(_U('bank_deposit_taken', ESX.Math.GroupDigits(cautionAmount)))
+ TriggerClientEvent('esx_jobs:spawnJobVehicle', xPlayer.source, spawnPoint, vehicle)
+ else
+ xPlayer.showNotification(_U('caution_afford', ESX.Math.GroupDigits(cautionAmount)))
+ end
+ end)
+ end
+ elseif cautionType == 'give_back' then
+ if cautionAmount <= 1 and cautionAmount > 0 then
+ TriggerEvent('esx_addonaccount:getAccount', 'caution', xPlayer.identifier, function(account)
+ local caution = account.money
+ local toGive = ESX.Math.Round(caution * cautionAmount)
+
+ xPlayer.addAccountMoney('bank', toGive)
+ account.removeMoney(toGive)
+ TriggerClientEvent('esx:showNotification', source, _U('bank_deposit_returned', ESX.Math.GroupDigits(toGive)))
+ end)
+ end
+ end
+end)