diff --git a/_resources/esx_weaponshop/.editorconfig b/_resources/esx_weaponshop/.editorconfig new file mode 100644 index 00000000..9b425256 --- /dev/null +++ b/_resources/esx_weaponshop/.editorconfig @@ -0,0 +1,9 @@ +root = true + +[*] +indent_size = 4 +indent_style = tab +end_of_line = crlf +charset = utf-8 +trim_trailing_whitespace = true +insert_final_newline = true \ No newline at end of file diff --git a/_resources/esx_weaponshop/LICENSE b/_resources/esx_weaponshop/LICENSE new file mode 100644 index 00000000..fa1c8a5f --- /dev/null +++ b/_resources/esx_weaponshop/LICENSE @@ -0,0 +1,674 @@ + GNU GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The GNU General Public License is a free, copyleft license for +software and other kinds of works. + + The licenses for most software and other practical works are designed +to take away your freedom to share and change the works. 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If not, see . + +Also add information on how to contact you by electronic and paper mail. + + If the program does terminal interaction, make it output a short +notice like this when it starts in an interactive mode: + + fxserver-esx_weashops Copyright (C) 2015 Jérémie N'gadi + This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, your program's commands +might be different; for a GUI interface, you would use an "about box". + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU GPL, see +. + + The GNU General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +. \ No newline at end of file diff --git a/_resources/esx_weaponshop/README.md b/_resources/esx_weaponshop/README.md new file mode 100644 index 00000000..04c5b0d3 --- /dev/null +++ b/_resources/esx_weaponshop/README.md @@ -0,0 +1,40 @@ +# esx_weaponshop + +ESX Weapon Shop adds.. well you guessed it - weapon shops to the already existing shops in the world. + +## Download & Installation + +### Using [fvm](https://github.com/qlaffont/fvm-installer) +``` +fvm install --save --folder=esx esx-org/esx_weaponshop +``` + +### Using Git +``` +cd resources +git clone https://github.com/ESX-Org/esx_weaponshop.git [esx]/esx_weaponshop +``` + +### Manually +- Download https://github.com/ESX-Org/esx_weaponshop/archive/master.zip +- Put it in the `[esx]` directory + +## Installation +- Import `esx_weaponshop.sql` in your database +- Add this to your `server.cfg`: + +``` +start esx_weaponshop +``` + +# Legal +### License +esx_weaponshop - Legal and illegal weapon shops + +Copyright (C) 2015-2020 Jérémie N'gadi + +This program Is free software: you can redistribute it And/Or modify it under the terms Of the GNU General Public License As published by the Free Software Foundation, either version 3 Of the License, Or (at your option) any later version. + +This program Is distributed In the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty Of MERCHANTABILITY Or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License For more details. + +You should have received a copy Of the GNU General Public License along with this program. If Not, see http://www.gnu.org/licenses/. \ No newline at end of file diff --git a/_resources/esx_weaponshop/client/main.lua b/_resources/esx_weaponshop/client/main.lua new file mode 100644 index 00000000..b213fe8b --- /dev/null +++ b/_resources/esx_weaponshop/client/main.lua @@ -0,0 +1,234 @@ +ESX = nil +local HasAlreadyEnteredMarker = false +local LastZone = nil +local CurrentAction = nil +local CurrentActionMsg = '' +local CurrentActionData = {} +local ShopOpen = false + +Citizen.CreateThread(function() + while ESX == nil do + TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end) + Citizen.Wait(0) + end + + ESX.TriggerServerCallback('esx_weaponshop:getShop', function(shopItems) + for k,v in pairs(shopItems) do + Config.Zones[k].Items = v + end + end) +end) + +RegisterNetEvent('esx_weaponshop:sendShop') +AddEventHandler('esx_weaponshop:sendShop', function(shopItems) + for k,v in pairs(shopItems) do + Config.Zones[k].Items = v + end +end) + +function OpenBuyLicenseMenu(zone) + ESX.UI.Menu.CloseAll() + + ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'shop_license', { + title = _U('buy_license'), + align = 'top-left', + elements = { + {label = _U('no'), value = 'no'}, + {label = _U('yes', ('%s'):format((_U('shop_menu_item', ESX.Math.GroupDigits(Config.LicensePrice))))), value = 'yes'}, + } + }, function(data, menu) + if data.current.value == 'yes' then + ESX.TriggerServerCallback('esx_weaponshop:buyLicense', function(bought) + if bought then + menu.close() + OpenShopMenu(zone) + end + end) + end + end, function(data, menu) + menu.close() + end) +end + +function OpenShopMenu(zone) + local elements = {} + ShopOpen = true + + for i=1, #Config.Zones[zone].Items, 1 do + local item = Config.Zones[zone].Items[i] + + table.insert(elements, { + label = ('%s - %s'):format(item.label, _U('shop_menu_item', ESX.Math.GroupDigits(item.price))), + price = item.price, + weaponName = item.item + }) + end + + ESX.UI.Menu.CloseAll() + PlaySoundFrontend(-1, 'BACK', 'HUD_AMMO_SHOP_SOUNDSET', false) + + ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'shop', { + title = _U('shop_menu_title'), + align = 'top-left', + elements = elements + }, function(data, menu) + ESX.TriggerServerCallback('esx_weaponshop:buyWeapon', function(bought) + if bought then + DisplayBoughtScaleform(data.current.weaponName, data.current.price) + else + PlaySoundFrontend(-1, 'ERROR', 'HUD_AMMO_SHOP_SOUNDSET', false) + end + end, data.current.weaponName, zone) + end, function(data, menu) + PlaySoundFrontend(-1, 'BACK', 'HUD_AMMO_SHOP_SOUNDSET', false) + ShopOpen = false + menu.close() + + CurrentAction = 'shop_menu' + CurrentActionMsg = _U('shop_menu_prompt') + CurrentActionData = { zone = zone } + end, function(data, menu) + PlaySoundFrontend(-1, 'NAV', 'HUD_AMMO_SHOP_SOUNDSET', false) + end) +end + +function DisplayBoughtScaleform(weaponName, price) + local scaleform = ESX.Scaleform.Utils.RequestScaleformMovie('MP_BIG_MESSAGE_FREEMODE') + local sec = 4 + + BeginScaleformMovieMethod(scaleform, 'SHOW_WEAPON_PURCHASED') + + PushScaleformMovieMethodParameterString(_U('weapon_bought', ESX.Math.GroupDigits(price))) + PushScaleformMovieMethodParameterString(ESX.GetWeaponLabel(weaponName)) + PushScaleformMovieMethodParameterInt(GetHashKey(weaponName)) + PushScaleformMovieMethodParameterString('') + PushScaleformMovieMethodParameterInt(100) + + EndScaleformMovieMethod() + + PlaySoundFrontend(-1, 'WEAPON_PURCHASE', 'HUD_AMMO_SHOP_SOUNDSET', false) + + Citizen.CreateThread(function() + while sec > 0 do + Citizen.Wait(0) + sec = sec - 0.01 + + DrawScaleformMovieFullscreen(scaleform, 255, 255, 255, 255) + end + end) +end + +AddEventHandler('esx_weaponshop:hasEnteredMarker', function(zone) + if zone == 'GunShop' or zone == 'BlackWeashop' then + CurrentAction = 'shop_menu' + CurrentActionMsg = _U('shop_menu_prompt') + CurrentActionData = { zone = zone } + end +end) + +AddEventHandler('esx_weaponshop:hasExitedMarker', function(zone) + CurrentAction = nil + ESX.UI.Menu.CloseAll() +end) + +AddEventHandler('onResourceStop', function(resource) + if resource == GetCurrentResourceName() then + if ShopOpen then + ESX.UI.Menu.CloseAll() + end + end +end) + +-- Create Blips +Citizen.CreateThread(function() + for k,v in pairs(Config.Zones) do + if v.Legal then + for i = 1, #v.Locations, 1 do + local blip = AddBlipForCoord(v.Locations[i]) + + SetBlipSprite (blip, 110) + SetBlipDisplay(blip, 4) + SetBlipScale (blip, 1.0) + SetBlipColour (blip, 81) + SetBlipAsShortRange(blip, true) + + BeginTextCommandSetBlipName("STRING") + AddTextComponentSubstringPlayerName(_U('map_blip')) + EndTextCommandSetBlipName(blip) + end + end + end +end) + +-- Display markers +Citizen.CreateThread(function() + while true do + Citizen.Wait(0) + + local coords = GetEntityCoords(PlayerPedId()) + + for k,v in pairs(Config.Zones) do + for i = 1, #v.Locations, 1 do + if (Config.Type ~= -1 and GetDistanceBetweenCoords(coords, v.Locations[i], true) < Config.DrawDistance) then + DrawMarker(Config.Type, v.Locations[i], 0.0, 0.0, 0.0, 0, 0.0, 0.0, Config.Size.x, Config.Size.y, Config.Size.z, Config.Color.r, Config.Color.g, Config.Color.b, 100, false, true, 2, false, false, false, false) + end + end + end + end +end) + +-- Enter / Exit marker events +Citizen.CreateThread(function() + while true do + Citizen.Wait(0) + local coords = GetEntityCoords(PlayerPedId()) + local isInMarker, currentZone = false, nil + + for k,v in pairs(Config.Zones) do + for i=1, #v.Locations, 1 do + if GetDistanceBetweenCoords(coords, v.Locations[i], true) < Config.Size.x then + isInMarker, ShopItems, currentZone, LastZone = true, v.Items, k, k + end + end + end + if isInMarker and not HasAlreadyEnteredMarker then + HasAlreadyEnteredMarker = true + TriggerEvent('esx_weaponshop:hasEnteredMarker', currentZone) + end + + if not isInMarker and HasAlreadyEnteredMarker then + HasAlreadyEnteredMarker = false + TriggerEvent('esx_weaponshop:hasExitedMarker', LastZone) + end + end +end) + +-- Key Controls +Citizen.CreateThread(function() + while true do + Citizen.Wait(0) + + if CurrentAction ~= nil then + ESX.ShowHelpNotification(CurrentActionMsg) + + if IsControlJustReleased(0, 38) then + + if CurrentAction == 'shop_menu' then + if Config.LicenseEnable and Config.Zones[CurrentActionData.zone].Legal then + ESX.TriggerServerCallback('esx_license:checkLicense', function(hasWeaponLicense) + if hasWeaponLicense then + OpenShopMenu(CurrentActionData.zone) + else + OpenBuyLicenseMenu(CurrentActionData.zone) + end + end, GetPlayerServerId(PlayerId()), 'weapon') + else + OpenShopMenu(CurrentActionData.zone) + end + end + + CurrentAction = nil + end + end + end +end) diff --git a/_resources/esx_weaponshop/config.lua b/_resources/esx_weaponshop/config.lua new file mode 100644 index 00000000..a505c50b --- /dev/null +++ b/_resources/esx_weaponshop/config.lua @@ -0,0 +1,39 @@ +Config = {} + +Config.DrawDistance = 100 +Config.Size = { x = 1.5, y = 1.5, z = 0.5 } +Config.Color = { r = 0, g = 128, b = 255 } +Config.Type = 1 + +Config.Locale = 'en' + +Config.LicenseEnable = false -- only turn this on if you are using esx_license +Config.LicensePrice = 5000 + +Config.Zones = { + + GunShop = { + Legal = true, + Items = {}, + Locations = { + vector3(-662.1, -935.3, 20.8), + vector3(810.2, -2157.3, 28.6), + vector3(1693.4, 3759.5, 33.7), + vector3(-330.2, 6083.8, 30.4), + vector3(252.3, -50.0, 68.9), + vector3(22.0, -1107.2, 28.8), + vector3(2567.6, 294.3, 107.7), + vector3(-1117.5, 2698.6, 17.5), + vector3(842.4, -1033.4, 27.1) + } + }, + + BlackWeashop = { + Legal = false, + Items = {}, + Locations = { + vector3(-1306.2, -394.0, 35.6) + } + } + +} diff --git a/_resources/esx_weaponshop/esx_weaponshop.sql b/_resources/esx_weaponshop/esx_weaponshop.sql new file mode 100644 index 00000000..98d1c4b6 --- /dev/null +++ b/_resources/esx_weaponshop/esx_weaponshop.sql @@ -0,0 +1,57 @@ +USE `es_extended`; + +CREATE TABLE `weashops` ( + `id` int(11) NOT NULL AUTO_INCREMENT, + `zone` varchar(255) NOT NULL, + `item` varchar(255) NOT NULL, + `price` int(11) NOT NULL, + + PRIMARY KEY (`id`) +); + +INSERT INTO `licenses` (`type`, `label`) VALUES + ('weapon', "Permis de port d'arme") +; + +INSERT INTO `weashops` (`zone`, `item`, `price`) VALUES + ('GunShop','WEAPON_PISTOL', 300), + ('BlackWeashop','WEAPON_PISTOL', 500), + ('GunShop', 'WEAPON_FLASHLIGHT', 60), + ('BlackWeashop', 'WEAPON_FLASHLIGHT', 70), + ('GunShop', 'WEAPON_MACHETE', 90), + ('BlackWeashop', 'WEAPON_MACHETE', 110), + ('GunShop', 'WEAPON_NIGHTSTICK', 150), + ('BlackWeashop', 'WEAPON_NIGHTSTICK', 150), + ('GunShop', 'WEAPON_BAT', 100), + ('BlackWeashop', 'WEAPON_BAT', 100), + ('GunShop', 'WEAPON_STUNGUN', 50), + ('BlackWeashop', 'WEAPON_STUNGUN', 50), + ('GunShop', 'WEAPON_MICROSMG', 1400), + ('BlackWeashop', 'WEAPON_MICROSMG', 1700), + ('GunShop', 'WEAPON_PUMPSHOTGUN', 3400), + ('BlackWeashop', 'WEAPON_PUMPSHOTGUN', 3500), + ('GunShop', 'WEAPON_ASSAULTRIFLE', 10000), + ('BlackWeashop', 'WEAPON_ASSAULTRIFLE', 11000), + ('GunShop', 'WEAPON_SPECIALCARBINE', 15000), + ('BlackWeashop', 'WEAPON_SPECIALCARBINE', 16500), + ('GunShop', 'WEAPON_SNIPERRIFLE', 22000), + ('BlackWeashop', 'WEAPON_SNIPERRIFLE', 24000), + ('GunShop', 'WEAPON_FIREWORK', 18000), + ('BlackWeashop', 'WEAPON_FIREWORK', 20000), + ('GunShop', 'WEAPON_GRENADE', 500), + ('BlackWeashop', 'WEAPON_GRENADE', 650), + ('GunShop', 'WEAPON_BZGAS', 200), + ('BlackWeashop', 'WEAPON_BZGAS', 350), + ('GunShop', 'WEAPON_FIREEXTINGUISHER', 100), + ('BlackWeashop', 'WEAPON_FIREEXTINGUISHER', 100), + ('GunShop', 'WEAPON_BALL', 50), + ('BlackWeashop', 'WEAPON_BALL', 50), + ('GunShop', 'WEAPON_SMOKEGRENADE', 100), + ('BlackWeashop', 'WEAPON_SMOKEGRENADE', 100), + ('BlackWeashop', 'WEAPON_APPISTOL', 1100), + ('BlackWeashop', 'WEAPON_CARBINERIFLE', 12000), + ('BlackWeashop', 'WEAPON_HEAVYSNIPER', 30000), + ('BlackWeashop', 'WEAPON_MINIGUN', 45000), + ('BlackWeashop', 'WEAPON_RAILGUN', 50000), + ('BlackWeashop', 'WEAPON_STICKYBOMB', 500) +; diff --git a/_resources/esx_weaponshop/fxmanifest.lua b/_resources/esx_weaponshop/fxmanifest.lua new file mode 100644 index 00000000..ecee11cf --- /dev/null +++ b/_resources/esx_weaponshop/fxmanifest.lua @@ -0,0 +1,40 @@ +fx_version 'adamant' + +game 'gta5' + +description 'ESX Weapon Shop' + +version '1.1.0' + +server_scripts { + '@mysql-async/lib/MySQL.lua', + '@es_extended/locale.lua', + 'locales/de.lua', + 'locales/br.lua', + 'locales/en.lua', + 'locales/fi.lua', + 'locales/fr.lua', + 'locales/es.lua', + 'locales/pl.lua', + 'locales/sv.lua', + 'locales/cs.lua', + 'config.lua', + 'server/main.lua' +} + +client_scripts { + '@es_extended/locale.lua', + 'locales/de.lua', + 'locales/br.lua', + 'locales/en.lua', + 'locales/fi.lua', + 'locales/fr.lua', + 'locales/es.lua', + 'locales/pl.lua', + 'locales/sv.lua', + 'locales/cs.lua', + 'config.lua', + 'client/main.lua' +} + +dependency 'es_extended' diff --git a/_resources/esx_weaponshop/locales/br.lua b/_resources/esx_weaponshop/locales/br.lua new file mode 100644 index 00000000..36d1414f --- /dev/null +++ b/_resources/esx_weaponshop/locales/br.lua @@ -0,0 +1,13 @@ +Locales ['br'] = { + ['buy_license'] = 'comprar licença de porte de arma?', + ['yes'] = '%s', + ['no'] = 'não', + ['weapon_bought'] = 'comprado por %s R$', + ['not_enough_black'] = 'você não tem dinheiro sujo suficiente', + ['not_enough'] = 'você não tem dinheiro suficiente', + ['already_owned'] = 'você já possui esta arma!', + ['shop_menu_title'] = 'comprar', + ['shop_menu_prompt'] = 'pressione ~INPUT_CONTEXT~ para comprar armas.', + ['shop_menu_item'] = 'R$%s', + ['map_blip'] = 'loja de Armas', +} diff --git a/_resources/esx_weaponshop/locales/cs.lua b/_resources/esx_weaponshop/locales/cs.lua new file mode 100644 index 00000000..a40074d5 --- /dev/null +++ b/_resources/esx_weaponshop/locales/cs.lua @@ -0,0 +1,13 @@ +Locales ['cs'] = { + ['buy_license'] = 'zakoupit zbrojni prukaz?', + ['yes'] = '%s', + ['no'] = 'ne', + ['weapon_bought'] = 'zakoupeno za $%s', + ['not_enough_black'] = 'nemas dostatek spinavych penez', + ['not_enough'] = 'nemas dostatek penez', + ['already_owned'] = 'tuhle zbran jiz vlastnis!', + ['shop_menu_title'] = 'ammu-Nation', + ['shop_menu_prompt'] = 'stiskni ~INPUT_CONTEXT~ pro pristup do ~y~Ammu-Nationu~s~.', + ['shop_menu_item'] = '$%s', + ['map_blip'] = 'ammu-Nation', +} diff --git a/_resources/esx_weaponshop/locales/de.lua b/_resources/esx_weaponshop/locales/de.lua new file mode 100644 index 00000000..993e871d --- /dev/null +++ b/_resources/esx_weaponshop/locales/de.lua @@ -0,0 +1,13 @@ +Locales ['de'] = { + ['buy_license'] = 'Waffenlizenz kaufen?', + ['yes'] = '%s', + ['no'] = 'Nein', + ['weapon_bought'] = 'Gekauft für %s EUR', + ['not_enough_black'] = 'Du hast nicht genug Schwarzgeld', + ['not_enough'] = 'Du hast nicht genug Geld', + ['already_owned'] = 'Du besitzt diese Waffe bereits', + ['shop_menu_title'] = 'Geschäft', + ['shop_menu_prompt'] = 'Drücke ~INPUT_CONTEXT~ um auf das Geschäft zuzugreifen.', + ['shop_menu_item'] = '%s EUR', + ['map_blip'] = 'Waffenladen', +} diff --git a/_resources/esx_weaponshop/locales/en.lua b/_resources/esx_weaponshop/locales/en.lua new file mode 100644 index 00000000..9da777e5 --- /dev/null +++ b/_resources/esx_weaponshop/locales/en.lua @@ -0,0 +1,13 @@ +Locales ['en'] = { + ['buy_license'] = 'buy weapon license?', + ['yes'] = '%s', + ['no'] = 'no', + ['weapon_bought'] = 'purchased for $%s', + ['not_enough_black'] = 'you do not have enough dirty money', + ['not_enough'] = 'you do not have enough money', + ['already_owned'] = 'you already own this weapon!', + ['shop_menu_title'] = 'ammu-Nation', + ['shop_menu_prompt'] = 'press ~INPUT_CONTEXT~ to access the ~y~Ammu-Nation~s~.', + ['shop_menu_item'] = '$%s', + ['map_blip'] = 'ammu-Nation', +} diff --git a/_resources/esx_weaponshop/locales/es.lua b/_resources/esx_weaponshop/locales/es.lua new file mode 100644 index 00000000..f87838e7 --- /dev/null +++ b/_resources/esx_weaponshop/locales/es.lua @@ -0,0 +1,13 @@ +Locales ['es'] = { + ['buy_license'] = '¿comprar la licencia de armas?', + ['yes'] = '%s', + ['no'] = 'no', + ['weapon_bought'] = 'comprada por $%s', + ['not_enough_black'] = 'usted no tiene ~r~suficiente~s~ dinero negro', + ['not_enough'] = 'usted no tiene ~r~suficiente~s~ dinero', + ['already_owned'] = '¡Ya dispones de esta arma!', + ['shop_menu_title'] = 'tienda', + ['shop_menu_prompt'] = 'presione ~INPUT_CONTEXT~ para acceder a la tienda.', + ['shop_menu_item'] = '$%s', + ['map_blip'] = 'ammu-Nation', +} diff --git a/_resources/esx_weaponshop/locales/fi.lua b/_resources/esx_weaponshop/locales/fi.lua new file mode 100644 index 00000000..e8b9bf68 --- /dev/null +++ b/_resources/esx_weaponshop/locales/fi.lua @@ -0,0 +1,13 @@ +Locales ['fi'] = { + ['buy_license'] = 'osta lisenssi?', + ['yes'] = '%s', + ['no'] = 'ei', + ['weapon_bought'] = 'purchased for %s EUR', + ['not_enough_black'] = 'ei tarpeeksi likaista rahaa', + ['not_enough'] = 'sinulla ei ole tarpeeksi rahaa', + ['already_owned'] = 'you already own this weapon!', + ['shop_menu_title'] = 'kauppa', + ['shop_menu_prompt'] = 'paina ~INPUT_CONTEXT~ avataksesi kauppa ikkuna.', + ['shop_menu_item'] = '%s EUR', + ['map_blip'] = 'asekauppa', +} diff --git a/_resources/esx_weaponshop/locales/fr.lua b/_resources/esx_weaponshop/locales/fr.lua new file mode 100644 index 00000000..a706c068 --- /dev/null +++ b/_resources/esx_weaponshop/locales/fr.lua @@ -0,0 +1,13 @@ +Locales ['fr'] = { + ['buy_license'] = 'acheter une license?', + ['yes'] = '%s', + ['no'] = 'non', + ['weapon_bought'] = 'acheté pour %s EUR', + ['not_enough_black'] = 'Vous n\'avez ~r~pas assez~s~ d\'argent sale', + ['not_enough'] = 'vous n\'avez ~r~pas assez~s~ d\'argent', + ['already_owned'] = 'vous possédez déjà cette arme!', + ['shop_menu_title'] = 'magasin', + ['shop_menu_prompt'] = 'appuyez sur ~INPUT_CONTEXT~ pour accéder au magasin.', + ['shop_menu_item'] = '%s EUR', + ['map_blip'] = 'armurerie', +} diff --git a/_resources/esx_weaponshop/locales/pl.lua b/_resources/esx_weaponshop/locales/pl.lua new file mode 100644 index 00000000..8f389a72 --- /dev/null +++ b/_resources/esx_weaponshop/locales/pl.lua @@ -0,0 +1,13 @@ +Locales ['pl'] = { + ['buy_license'] = 'czy chcesz kupić licencję?', + ['yes'] = '%s', + ['no'] = 'nie', + ['weapon_bought'] = 'purchased for %s PLN', + ['not_enough_black'] = 'nie masz wystarczająco brudnej kasy', + ['not_enough'] = 'nie masz wystarczająco pieniędzy', + ['already_owned'] = 'you already own this weapon!', + ['shop_menu_title'] = 'sklep', + ['shop_menu_prompt'] = 'Wciśnij ~INPUT_CONTEXT~ aby otworzyć sklep.', + ['shop_menu_item'] = '%s PLN', + ['map_blip'] = 'sklep z bronią', +} diff --git a/_resources/esx_weaponshop/locales/sv.lua b/_resources/esx_weaponshop/locales/sv.lua new file mode 100644 index 00000000..57da682d --- /dev/null +++ b/_resources/esx_weaponshop/locales/sv.lua @@ -0,0 +1,13 @@ +Locales ['sv'] = { + ['buy_license'] = 'vill du köpa ett vapenlicens?', + ['yes'] = '%s', + ['no'] = 'nej tack', + ['weapon_bought'] = 'köpt för %s SEK', + ['not_enough_black'] = 'du har inte tillräckligt med svarta pengar', + ['not_enough'] = 'du har inte råd för detta', + ['already_owned'] = 'du äger redan detta vapen!', + ['shop_menu_title'] = 'vapenaffär', + ['shop_menu_prompt'] = 'tryck ~INPUT_CONTEXT~ för att komma åt ~y~vapenaffären~s~.', + ['shop_menu_item'] = '%s SEK', + ['map_blip'] = 'vapenaffär', +} diff --git a/_resources/esx_weaponshop/localization/en.sql b/_resources/esx_weaponshop/localization/en.sql new file mode 100644 index 00000000..4103fcd3 --- /dev/null +++ b/_resources/esx_weaponshop/localization/en.sql @@ -0,0 +1,57 @@ +USE `essentialmode`; + +CREATE TABLE `weashops` ( + `id` int(11) NOT NULL AUTO_INCREMENT, + `zone` varchar(255) NOT NULL, + `item` varchar(255) NOT NULL, + `price` int(11) NOT NULL, + + PRIMARY KEY (`id`) +); + +INSERT INTO `licenses` (`type`, `label`) VALUES + ('weapon', "Weapons license") +; + +INSERT INTO `weashops` (`zone`, `item`, `price`) VALUES + ('GunShop','WEAPON_PISTOL', 300), + ('BlackWeashop','WEAPON_PISTOL', 500), + ('GunShop', 'WEAPON_FLASHLIGHT', 60), + ('BlackWeashop', 'WEAPON_FLASHLIGHT', 70), + ('GunShop', 'WEAPON_MACHETE', 90), + ('BlackWeashop', 'WEAPON_MACHETE', 110), + ('GunShop', 'WEAPON_NIGHTSTICK', 150), + ('BlackWeashop', 'WEAPON_NIGHTSTICK', 150), + ('GunShop', 'WEAPON_BAT', 100), + ('BlackWeashop', 'WEAPON_BAT', 100), + ('GunShop', 'WEAPON_STUNGUN', 50), + ('BlackWeashop', 'WEAPON_STUNGUN', 50), + ('GunShop', 'WEAPON_MICROSMG', 1400), + ('BlackWeashop', 'WEAPON_MICROSMG', 1700), + ('GunShop', 'WEAPON_PUMPSHOTGUN', 3400), + ('BlackWeashop', 'WEAPON_PUMPSHOTGUN', 3500), + ('GunShop', 'WEAPON_ASSAULTRIFLE', 10000), + ('BlackWeashop', 'WEAPON_ASSAULTRIFLE', 11000), + ('GunShop', 'WEAPON_SPECIALCARBINE', 15000), + ('BlackWeashop', 'WEAPON_SPECIALCARBINE', 16500), + ('GunShop', 'WEAPON_SNIPERRIFLE', 22000), + ('BlackWeashop', 'WEAPON_SNIPERRIFLE', 24000), + ('GunShop', 'WEAPON_FIREWORK', 18000), + ('BlackWeashop', 'WEAPON_FIREWORK', 20000), + ('GunShop', 'WEAPON_GRENADE', 500), + ('BlackWeashop', 'WEAPON_GRENADE', 650), + ('GunShop', 'WEAPON_BZGAS', 200), + ('BlackWeashop', 'WEAPON_BZGAS', 350), + ('GunShop', 'WEAPON_FIREEXTINGUISHER', 100), + ('BlackWeashop', 'WEAPON_FIREEXTINGUISHER', 100), + ('GunShop', 'WEAPON_BALL', 50), + ('BlackWeashop', 'WEAPON_BALL', 50), + ('GunShop', 'WEAPON_SMOKEGRENADE', 100), + ('BlackWeashop', 'WEAPON_SMOKEGRENADE', 100), + ('BlackWeashop', 'WEAPON_APPISTOL', 1100), + ('BlackWeashop', 'WEAPON_CARBINERIFLE', 12000), + ('BlackWeashop', 'WEAPON_HEAVYSNIPER', 30000), + ('BlackWeashop', 'WEAPON_MINIGUN', 45000), + ('BlackWeashop', 'WEAPON_RAILGUN', 50000), + ('BlackWeashop', 'WEAPON_STICKYBOMB', 500) +; diff --git a/_resources/esx_weaponshop/server/main.lua b/_resources/esx_weaponshop/server/main.lua new file mode 100644 index 00000000..dc403f25 --- /dev/null +++ b/_resources/esx_weaponshop/server/main.lua @@ -0,0 +1,93 @@ +ESX = nil +local shopItems = {} + +TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end) + +MySQL.ready(function() + + MySQL.Async.fetchAll('SELECT * FROM weashops', {}, function(result) + for i=1, #result, 1 do + if shopItems[result[i].zone] == nil then + shopItems[result[i].zone] = {} + end + + table.insert(shopItems[result[i].zone], { + item = result[i].item, + price = result[i].price, + label = ESX.GetWeaponLabel(result[i].item) + }) + end + + TriggerClientEvent('esx_weaponshop:sendShop', -1, shopItems) + end) + +end) + +ESX.RegisterServerCallback('esx_weaponshop:getShop', function(source, cb) + cb(shopItems) +end) + +ESX.RegisterServerCallback('esx_weaponshop:buyLicense', function(source, cb) + local xPlayer = ESX.GetPlayerFromId(source) + + if xPlayer.getMoney() >= Config.LicensePrice then + xPlayer.removeMoney(Config.LicensePrice) + + TriggerEvent('esx_license:addLicense', source, 'weapon', function() + cb(true) + end) + else + xPlayer.showNotification(_U('not_enough')) + cb(false) + end +end) + +ESX.RegisterServerCallback('esx_weaponshop:buyWeapon', function(source, cb, weaponName, zone) + local xPlayer = ESX.GetPlayerFromId(source) + local price = GetPrice(weaponName, zone) + + if price == 0 then + print(('esx_weaponshop: %s attempted to buy a unknown weapon!'):format(xPlayer.identifier)) + cb(false) + else + if xPlayer.hasWeapon(weaponName) then + xPlayer.showNotification(_U('already_owned')) + cb(false) + else + if zone == 'BlackWeashop' then + if xPlayer.getAccount('black_money').money >= price then + xPlayer.removeAccountMoney('black_money', price) + xPlayer.addWeapon(weaponName, 42) + + cb(true) + else + xPlayer.showNotification(_U('not_enough_black')) + cb(false) + end + else + if xPlayer.getMoney() >= price then + xPlayer.removeMoney(price) + xPlayer.addWeapon(weaponName, 42) + + cb(true) + else + xPlayer.showNotification(_U('not_enough')) + cb(false) + end + end + end + end +end) + +function GetPrice(weaponName, zone) + local price = MySQL.Sync.fetchScalar('SELECT price FROM weashops WHERE zone = @zone AND item = @item', { + ['@zone'] = zone, + ['@item'] = weaponName + }) + + if price then + return price + else + return 0 + end +end