From 086f280a77ab08f7f756f10d49c2473750d4fb66 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E9=BA=BB=E8=BE=A3=E6=88=88=E5=A3=81?= Date: Sat, 7 Mar 2020 19:59:45 +0800 Subject: [PATCH] Fix give weapon ammo on esx:giveInventoryItem --- server/main.lua | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/server/main.lua b/server/main.lua index 50b82f48..e30d394a 100644 --- a/server/main.lua +++ b/server/main.lua @@ -281,8 +281,9 @@ AddEventHandler('esx:giveInventoryItem', function(target, type, itemName, itemCo end elseif type == 'item_ammo' then if sourceXPlayer.hasWeapon(itemName) then + local weaponNum, weapon = sourceXPlayer.getWeapon(itemName) + if targetXPlayer.hasWeapon(itemName) then - local weaponNum, weapon = sourceXPlayer.getWeapon(itemName) local _, weaponObject = ESX.GetWeapon(itemName) if weaponObject.ammo then