mirror of
https://github.com/esx-framework/esx_core.git
synced 2026-08-29 14:01:26 +00:00
324 lines
7.6 KiB
Lua
324 lines
7.6 KiB
Lua
<<<<<<< HEAD
|
|
ESX = nil
|
|
local Status, isPaused = {}, false
|
|
=======
|
|
ESX = nil
|
|
local IsDead = false
|
|
local IsAnimated = false
|
|
>>>>>>> esx_basicneeds/master
|
|
|
|
Citizen.CreateThread(function()
|
|
while ESX == nil do
|
|
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
|
|
Citizen.Wait(0)
|
|
end
|
|
end)
|
|
|
|
<<<<<<< HEAD
|
|
function GetStatusData(minimal)
|
|
local status = {}
|
|
|
|
for i=1, #Status, 1 do
|
|
if minimal then
|
|
table.insert(status, {
|
|
name = Status[i].name,
|
|
val = Status[i].val,
|
|
percent = (Status[i].val / Config.StatusMax) * 100
|
|
})
|
|
else
|
|
table.insert(status, {
|
|
name = Status[i].name,
|
|
val = Status[i].val,
|
|
color = Status[i].color,
|
|
visible = Status[i].visible(Status[i]),
|
|
percent = (Status[i].val / Config.StatusMax) * 100
|
|
})
|
|
end
|
|
end
|
|
|
|
return status
|
|
end
|
|
|
|
AddEventHandler('esx_status:registerStatus', function(name, default, color, visible, tickCallback)
|
|
local status = CreateStatus(name, default, color, visible, tickCallback)
|
|
table.insert(Status, status)
|
|
end)
|
|
|
|
AddEventHandler('esx_status:unregisterStatus', function(name)
|
|
for k,v in ipairs(Status) do
|
|
if v.name == name then
|
|
table.remove(Status, k)
|
|
break
|
|
end
|
|
end
|
|
end)
|
|
|
|
RegisterNetEvent('esx:onPlayerLogout')
|
|
AddEventHandler('esx:onPlayerLogout', function()
|
|
Status = {}
|
|
if Config.Display then
|
|
SendNUIMessage({
|
|
update = true,
|
|
status = Status
|
|
})
|
|
end
|
|
end)
|
|
|
|
RegisterNetEvent('esx_status:load')
|
|
AddEventHandler('esx_status:load', function(status)
|
|
TriggerEvent('esx_status:loaded')
|
|
for i=1, #Status, 1 do
|
|
for j=1, #status, 1 do
|
|
if Status[i].name == status[j].name then
|
|
Status[i].set(status[j].val)
|
|
end
|
|
end
|
|
end
|
|
|
|
if Config.Display then TriggerEvent('esx_status:setDisplay', 0.5) end
|
|
|
|
Citizen.CreateThread(function()
|
|
while #Status > 0 do
|
|
for i=1, #Status, 1 do
|
|
Status[i].onTick()
|
|
end
|
|
local data = GetStatusData(true)
|
|
|
|
if Config.Display then
|
|
local fullData = data
|
|
for i=1, #data, 1 do
|
|
fullData[i].color = Status[i].color
|
|
fullData[i].visible = Status[i].visible(Status[i])
|
|
end
|
|
SendNUIMessage({
|
|
update = true,
|
|
status = fullData
|
|
})
|
|
end
|
|
|
|
TriggerEvent('esx_status:onTick', data)
|
|
Citizen.Wait(Config.TickTime)
|
|
end
|
|
end)
|
|
end)
|
|
|
|
RegisterNetEvent('esx_status:set')
|
|
AddEventHandler('esx_status:set', function(name, val)
|
|
for i=1, #Status, 1 do
|
|
if Status[i].name == name then
|
|
Status[i].set(val)
|
|
break
|
|
end
|
|
end
|
|
if Config.Display then
|
|
SendNUIMessage({
|
|
update = true,
|
|
status = GetStatusData()
|
|
})
|
|
end
|
|
end)
|
|
|
|
RegisterNetEvent('esx_status:add')
|
|
AddEventHandler('esx_status:add', function(name, val)
|
|
for i=1, #Status, 1 do
|
|
if Status[i].name == name then
|
|
Status[i].add(val)
|
|
break
|
|
end
|
|
end
|
|
if Config.Display then
|
|
SendNUIMessage({
|
|
update = true,
|
|
status = GetStatusData()
|
|
})
|
|
end
|
|
end)
|
|
|
|
RegisterNetEvent('esx_status:remove')
|
|
AddEventHandler('esx_status:remove', function(name, val)
|
|
for i=1, #Status, 1 do
|
|
if Status[i].name == name then
|
|
Status[i].remove(val)
|
|
break
|
|
end
|
|
end
|
|
if Config.Display then
|
|
SendNUIMessage({
|
|
update = true,
|
|
status = GetStatusData()
|
|
})
|
|
end
|
|
end)
|
|
|
|
AddEventHandler('esx_status:getStatus', function(name, cb)
|
|
for i=1, #Status, 1 do
|
|
if Status[i].name == name then
|
|
cb(Status[i])
|
|
return
|
|
end
|
|
end
|
|
end)
|
|
|
|
AddEventHandler('esx_status:setDisplay', function(val)
|
|
SendNUIMessage({
|
|
setDisplay = true,
|
|
display = val
|
|
})
|
|
end)
|
|
|
|
-- Pause menu disable hud display
|
|
Citizen.CreateThread(function()
|
|
while true do
|
|
if Config.Display then
|
|
Citizen.Wait(300)
|
|
|
|
if IsPauseMenuActive() and not isPaused then
|
|
isPaused = true
|
|
TriggerEvent('esx_status:setDisplay', 0.0)
|
|
elseif not IsPauseMenuActive() and isPaused then
|
|
isPaused = false
|
|
TriggerEvent('esx_status:setDisplay', 0.5)
|
|
end
|
|
else Citizen.Wait(1000) end
|
|
end
|
|
end)
|
|
|
|
-- Loading screen off event
|
|
AddEventHandler('esx:loadingScreenOff', function()
|
|
if not isPaused then
|
|
TriggerEvent('esx_status:setDisplay', 0.3)
|
|
end
|
|
end)
|
|
|
|
-- Update server
|
|
Citizen.CreateThread(function()
|
|
while true do
|
|
Citizen.Wait(Config.UpdateInterval)
|
|
|
|
TriggerServerEvent('esx_status:update', GetStatusData(true))
|
|
=======
|
|
AddEventHandler('esx_basicneeds:resetStatus', function()
|
|
TriggerEvent('esx_status:set', 'hunger', 500000)
|
|
TriggerEvent('esx_status:set', 'thirst', 500000)
|
|
end)
|
|
|
|
RegisterNetEvent('esx_basicneeds:healPlayer')
|
|
AddEventHandler('esx_basicneeds:healPlayer', function()
|
|
-- restore hunger & thirst
|
|
TriggerEvent('esx_status:set', 'hunger', 1000000)
|
|
TriggerEvent('esx_status:set', 'thirst', 1000000)
|
|
|
|
-- restore hp
|
|
local playerPed = PlayerPedId()
|
|
SetEntityHealth(playerPed, GetEntityMaxHealth(playerPed))
|
|
end)
|
|
|
|
AddEventHandler('esx:onPlayerDeath', function()
|
|
IsDead = true
|
|
end)
|
|
|
|
AddEventHandler('esx:onPlayerSpawn', function(spawn)
|
|
if IsDead then
|
|
TriggerEvent('esx_basicneeds:resetStatus')
|
|
end
|
|
|
|
IsDead = false
|
|
end)
|
|
|
|
AddEventHandler('esx_status:loaded', function(status)
|
|
|
|
TriggerEvent('esx_status:registerStatus', 'hunger', 1000000, '#CFAD0F', function(status)
|
|
return Config.Visible
|
|
end, function(status)
|
|
status.remove(100)
|
|
end)
|
|
|
|
TriggerEvent('esx_status:registerStatus', 'thirst', 1000000, '#0C98F1', function(status)
|
|
return Config.Visible
|
|
end, function(status)
|
|
status.remove(75)
|
|
end)
|
|
|
|
end)
|
|
|
|
AddEventHandler('esx_status:onTick', function(data)
|
|
local playerPed = PlayerPedId()
|
|
local prevHealth = GetEntityHealth(playerPed)
|
|
local health = prevHealth
|
|
|
|
for k, v in pairs(data) do
|
|
if v.name == 'hunger' and v.percent == 0 then
|
|
if prevHealth <= 150 then
|
|
health = health - 5
|
|
else
|
|
health = health - 1
|
|
end
|
|
elseif v.name == 'thirst' and v.percent == 0 then
|
|
if prevHealth <= 150 then
|
|
health = health - 5
|
|
else
|
|
health = health - 1
|
|
end
|
|
end
|
|
end
|
|
|
|
if health ~= prevHealth then SetEntityHealth(playerPed, health) end
|
|
end)
|
|
|
|
AddEventHandler('esx_basicneeds:isEating', function(cb)
|
|
cb(IsAnimated)
|
|
end)
|
|
|
|
RegisterNetEvent('esx_basicneeds:onEat')
|
|
AddEventHandler('esx_basicneeds:onEat', function(prop_name)
|
|
if not IsAnimated then
|
|
prop_name = prop_name or 'prop_cs_burger_01'
|
|
IsAnimated = true
|
|
|
|
Citizen.CreateThread(function()
|
|
local playerPed = PlayerPedId()
|
|
local x,y,z = table.unpack(GetEntityCoords(playerPed))
|
|
local prop = CreateObject(GetHashKey(prop_name), x, y, z + 0.2, true, true, true)
|
|
local boneIndex = GetPedBoneIndex(playerPed, 18905)
|
|
AttachEntityToEntity(prop, playerPed, boneIndex, 0.12, 0.028, 0.001, 10.0, 175.0, 0.0, true, true, false, true, 1, true)
|
|
|
|
ESX.Streaming.RequestAnimDict('mp_player_inteat@burger', function()
|
|
TaskPlayAnim(playerPed, 'mp_player_inteat@burger', 'mp_player_int_eat_burger_fp', 8.0, -8, -1, 49, 0, 0, 0, 0)
|
|
|
|
Citizen.Wait(3000)
|
|
IsAnimated = false
|
|
ClearPedSecondaryTask(playerPed)
|
|
DeleteObject(prop)
|
|
end)
|
|
end)
|
|
|
|
end
|
|
end)
|
|
|
|
RegisterNetEvent('esx_basicneeds:onDrink')
|
|
AddEventHandler('esx_basicneeds:onDrink', function(prop_name)
|
|
if not IsAnimated then
|
|
prop_name = prop_name or 'prop_ld_flow_bottle'
|
|
IsAnimated = true
|
|
|
|
Citizen.CreateThread(function()
|
|
local playerPed = PlayerPedId()
|
|
local x,y,z = table.unpack(GetEntityCoords(playerPed))
|
|
local prop = CreateObject(GetHashKey(prop_name), x, y, z + 0.2, true, true, true)
|
|
local boneIndex = GetPedBoneIndex(playerPed, 18905)
|
|
AttachEntityToEntity(prop, playerPed, boneIndex, 0.12, 0.028, 0.001, 10.0, 175.0, 0.0, true, true, false, true, 1, true)
|
|
|
|
ESX.Streaming.RequestAnimDict('mp_player_intdrink', function()
|
|
TaskPlayAnim(playerPed, 'mp_player_intdrink', 'loop_bottle', 1.0, -1.0, 2000, 0, 1, true, true, true)
|
|
|
|
Citizen.Wait(3000)
|
|
IsAnimated = false
|
|
ClearPedSecondaryTask(playerPed)
|
|
DeleteObject(prop)
|
|
end)
|
|
end)
|
|
|
|
>>>>>>> esx_basicneeds/master
|
|
end
|
|
end)
|