mirror of
https://github.com/esx-framework/esx_core.git
synced 2026-08-31 15:01:40 +00:00
48 lines
1.2 KiB
Lua
48 lines
1.2 KiB
Lua
ESX = nil
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local ShopItems = {}
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TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
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RegisterServerEvent('esx_shops:buyItem')
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AddEventHandler('esx_shops:buyItem', function(itemName, amount, zone)
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local _source = source
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local xPlayer = ESX.GetPlayerFromId(_source)
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amount = ESX.Math.Round(amount)
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if amount < 0 then
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print('esx_shops: ' .. xPlayer.identifier .. ' attempted to exploit the shop!')
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return
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end
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-- get price
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local price = 0
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local itemLabel = ''
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for i=1, #Config.Zones[zone].Items, 1 do
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local item = Config.Zones[zone].Items[i]
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if item.name == itemName then
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price = item.price
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itemLabel = item.label
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break
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end
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end
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price = price * amount
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-- can the player afford this item?
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if xPlayer.getMoney() >= price then
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-- can the player carry the said amount of x item?
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if xPlayer.canCarryItem(itemName, amount) then
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xPlayer.removeMoney(price)
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xPlayer.addInventoryItem(itemName, amount)
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xPlayer.showNotification(_U('bought', amount, itemLabel, ESX.Math.GroupDigits(price)))
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else
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xPlayer.showNotification(_U('player_cannot_hold'))
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end
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else
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local missingMoney = price - xPlayer.getMoney()
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xPlayer.showNotification(_U('not_enough', ESX.Math.GroupDigits(missingMoney)))
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end
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end)
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