Files
esx_core-esx-framework/server/main.lua
T

95 lines
3.6 KiB
Lua

ESX = exports['es_extended']:getSharedObject()
if ESX.GetConfig().Multichar then
local IdentifierTables = {}
Citizen.CreateThread(function()
MySQL.ready(function ()
MySQL.Async.fetchAll('SELECT * FROM INFORMATION_SCHEMA.COLUMNS WHERE COLUMN_NAME = @id AND TABLE_SCHEMA = @db', { ['@id'] = "owner", ["@db"] = Config.databaseName}, function(result)
if result then
for k, v in pairs(result) do
IdentifierTables[#IdentifierTables+1] = {table = v.TABLE_NAME, column = "owner"}
end
end
end)
MySQL.Async.fetchAll('SELECT * FROM INFORMATION_SCHEMA.COLUMNS WHERE COLUMN_NAME = @id AND TABLE_SCHEMA = @db', { ['@id'] = "identifier", ["@db"] = Config.databaseName}, function(result)
if result then
for k, v in pairs(result) do
IdentifierTables[#IdentifierTables+1] = {table = v.TABLE_NAME, column = "identifier"}
end
end
end)
end)
while next(ESX.Jobs) == nil do
Citizen.Wait(200)
ESX.Jobs = exports['es_extended']:getSharedObject().Jobs
end
end)
RegisterServerEvent("esx_multicharacter:SetupCharacters")
AddEventHandler('esx_multicharacter:SetupCharacters', function()
local playerId = source
local identifier = 'char%:'..ESX.GetIdentifier(playerId)
MySQL.Async.fetchAll("SELECT `identifier`, `accounts`, `job`, `job_grade`, `firstname`, `lastname`, `dateofbirth`, `sex`, `skin` FROM `users` WHERE `identifier` LIKE @identifier", {
['@identifier'] = identifier
}, function(result)
local characters = {}
for i=1, #result, 1 do
local job = ESX.Jobs[result[i].job]
local grade = ESX.Jobs[job.name].grades[tostring(result[i].job_grade)].label
local accounts = json.decode(result[i].accounts)
if grade == 'Unemployed' then grade = '' end
characters[i] = {
bank = accounts.bank,
money = accounts.money,
job = job.label,
job_grade = grade,
firstname = result[i].firstname,
lastname = result[i].lastname,
dateofbirth = result[i].dateofbirth,
identifier = result[i].identifier,
skin = json.decode(result[i].skin)
}
if result[i].sex == 'm' then characters[i].sex = 'Male' else characters[i].sex = 'Female' end
end
TriggerClientEvent('esx_multicharacter:SetupUI', playerId, characters)
end)
end)
RegisterServerEvent("esx_multicharacter:CharacterChosen")
AddEventHandler('esx_multicharacter:CharacterChosen', function(charid, ischar)
local src = source
local isNew = true
if ischar then isNew = false end
local spawn = {}
if type(charid) == "number" and string.len(charid) == 1 and type(ischar) == "boolean" then
TriggerEvent('esx:onPlayerJoined', src, charid, isNew)
else
-- Trigger Ban Event here to ban individuals trying to use SQL Injections
end
end)
RegisterServerEvent("esx_multicharacter:DeleteCharacter")
AddEventHandler('esx_multicharacter:DeleteCharacter', function(charid)
local src = source
if type(charid) == "number" and string.len(charid) == 1 then
DeleteCharacter(src, charid)
TriggerClientEvent("esx_multicharacter:ReloadCharacters", src)
else
-- Trigger Ban Event here to ban individuals trying to use SQL Injections
end
end)
function DeleteCharacter(playerId, charid)
local identifier = 'char'..charid..':'..ESX.GetIdentifier(playerId)
for _, itable in pairs(IdentifierTables) do
MySQL.Async.execute("DELETE FROM "..itable.table.." WHERE "..itable.column.." = @identifier", {
['@identifier'] = identifier
})
end
end
end
RegisterCommand('relog', function(source, args, rawCommand)
TriggerEvent('esx:playerLogout', source)
end, true) -- Still experimental and requires proper setup; don't use this