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Both default skins spell the chin width key chin_13. skinchanger only knows chin_1 through chin_4, so the value never reaches the ped and the key is stored as junk in users.skin. It also breaks the ped. SetFace reads every feature through Normalise(weight, 10), which divides, so a missing chin_3 raises "attempt to perform arithmetic on a nil value" at feature index 17. Everything after that in ApplySkin is skipped: the remaining features, the eye colour, the head overlays, the components and the props.