mirror of
https://github.com/esx-framework/esx_core.git
synced 2026-08-29 22:01:28 +00:00
5b591a94b5
Thanks You KASH (github.com/KASHZIN)Who The Original Develop This ESX_KASHACTERS RELEASE And To for the tutorial XxFri3ndlyxX (github.com/XxFri3ndlyxX)
this tutorial i made little bit use XxFri3ndlyxX tutorial
1.Step One [ essentialmode\client\main.lua ]
Delete Or Replace This !
--[[Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
if NetworkIsSessionStarted() then
TriggerServerEvent('es:firstJoinProper')
TriggerEvent('es:allowedToSpawn')
return
end
end
end)]]--
2.Step Two [ es_extended [ LINE : 457 ] client/main.lua ]
This To Fix Cant Open Inventory When You Die And Get Revived
Change You Menu interactions to this !
``` ---Menu interactions
Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
if IsControlJustReleased(0, 289) and IsInputDisabled(0) and not ESX.UI.Menu.IsOpen('default', 'es_extended', 'inventory') then
ESX.ShowInventory()
end
end
end)```
3. Step Three
To Get Your esx_kashacters work you need do this on your database
SELECT * FROM INFORMATION_SCHEMA.COLUMNS WHERE COLUMN_NAME = 'owner'
And This
SELECT * FROM INFORMATION_SCHEMA.COLUMNS WHERE COLUMN_NAME = 'indentifier'
Credit @Xnubil
6. Step Six [Fix Datastore]
Duplicate Your esx_datastore or add This line on your esx_datastore server\main.lua
-- Fix was taken from this link --
-- https://forum.fivem.net/t/release-esx-kashacters-multi-character/251613/448?u=xxfri3ndlyxx --
AddEventHandler('esx:playerLoaded', function(source)
local result = MySQL.Sync.fetchAll('SELECT * FROM datastore')
for i=1, #result, 1 do
local name = result[i].name
local label = result[i].label
local shared = result[i].shared
local result2 = MySQL.Sync.fetchAll('SELECT * FROM datastore_data WHERE name = @name', {
['@name'] = name
})
if shared == 0 then
table.insert(DataStoresIndex, name)
DataStores[name] = {}
for j=1, #result2, 1 do
local storeName = result2[j].name
local storeOwner = result2[j].owner
local storeData = (result2[j].data == nil and {} or json.decode(result2[j].data))
local dataStore = CreateDataStore(storeName, storeOwner, storeData)
table.insert(DataStores[name], dataStore)
end
end
end
local _source = source
local xPlayer = ESX.GetPlayerFromId(_source)
local dataStores = {}
for i=1, #DataStoresIndex, 1 do
local name = DataStoresIndex[i]
local dataStore = GetDataStore(name, xPlayer.identifier)
if dataStore == nil then
MySQL.Async.execute('INSERT INTO datastore_data (name, owner, data) VALUES (@name, @owner, @data)',
{
['@name'] = name,
['@owner'] = xPlayer.identifier,
['@data'] = '{}'
})
dataStore = CreateDataStore(name, xPlayer.identifier, {})
table.insert(DataStores[name], dataStore)
end
table.insert(dataStores, dataStore)
end
xPlayer.set('dataStores', dataStores)
end)
Download Link : https://github.com/XxFri3ndlyxX/esx_datastore
Credits : https://github.com/XxFri3ndlyxX
5. Step Five [ Fix Ambulance ]
This To Fix Die Tele And When Your Get Revived You Cant Open any Menu only F2
Download My File the esx_ambulancejob (or download the lastest version esx_ambulancejob :v)
6. Step Six [ Fix your esx_kashacters identifier ]
Download My mysql-async And start on your server.cfg
7. Step Seven [ Fix Your Identifier And Spawn]
Download My esx_kashacters Modified And start on your server.cfg
Thats All Identifier [esx_kashacters\server\main.lua] maybe thats all
you need in Roleplay Server if you wan to change just change it
===--------------------------------------------------------------------===
Okey Thats All Make My esx_kashacters work properly if you wanna ask
My Discord : Blue.#5108
Thank you Again to KASH And XxFri3ndlyxX ! :)
ENJOY YOUR ESX_KASHACTERS
85 lines
2.1 KiB
Lua
85 lines
2.1 KiB
Lua
--executed = 0
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--received = 0
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--
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--local function Loop()
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-- SetTimeout(2, function ()
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---- MySQL.Sync.fetchAll('WRONG SQL QUERY', {})
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--
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-- MySQL.Sync.fetchScalar('SELECT @parameters', {
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-- ['@parameters'] = 'string'
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-- })
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--
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-- executed = executed + 1
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--
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-- MySQL.Async.fetchAll('SELECT "hello2" as world', {}, function(result)
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-- received = received + 1
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-- end)
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--
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-- if executed % 100 == 0 then
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-- print(received .. "/" .. executed)
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-- end
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--
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-- Loop()
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-- end)
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--end
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--
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--AddEventHandler('onMySQLReady', function ()
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-- Loop()
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--end)
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MySQL.ready(function ()
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print(MySQL.Sync.fetchScalar('SELECT @parameters', {
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['@parameters'] = 1
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}))
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print(MySQL.Sync.fetchScalar('SELECT @parameters', {
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['@parameters'] = 'string'
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}))
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MySQL.Async.fetchScalar('SELECT NOW() as world', {}, function(result)
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print(result)
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end)
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MySQL.Async.execute('SELECT SLEEP(5)', nil, function()
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print("1")
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end)
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MySQL.Async.execute('SELECT SLEEP(4)', nil, function()
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print("2")
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end)
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MySQL.Async.execute('SELECT SLEEP(3)', {}, function()
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print("3")
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end)
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MySQL.Async.execute('SELECT SLEEP(2)', nil, function()
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print("4")
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end)
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MySQL.Async.execute('SELECT SLEEP(1)', nil, function()
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print("5")
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end)
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print(MySQL.Sync.fetchScalar("SELECT money FROM users WHERE id = 'yolo' "))
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MySQL.Async.fetchAll("SELECT money FROM users WHERE id = 'yolo' ", {}, function (result)
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print(#result)
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end)
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print(MySQL.Sync.fetchAll('SELECT "hello1" as world', {})[1].world)
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MySQL.Async.fetchAll('SELECT "hello2" as world', {}, function(result)
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print(result[1].world)
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end)
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print(MySQL.Sync.fetchScalar('SELECT "hello3" as world', {}))
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MySQL.Async.fetchScalar('SELECT "hello4" as world', {}, function(result)
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print(result)
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end)
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print(json.encode(MySQL.Sync.fetchScalar('SELECT null', {})))
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MySQL.Async.fetchScalar('SELECT null', {}, function(result)
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print(result)
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end)
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MySQL.Sync.fetchAll('WRONG SQL QUERY', {})
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end)
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