mirror of
https://github.com/esx-framework/esx_core.git
synced 2026-08-29 18:01:25 +00:00
173 lines
3.0 KiB
Lua
173 lines
3.0 KiB
Lua
local Status = {}
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function GetStatusData(minimal)
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local status = {}
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for i=1, #Status, 1 do
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if minimal then
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table.insert(status, {
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name = Status[i].name,
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val = Status[i].val,
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})
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else
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table.insert(status, {
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name = Status[i].name,
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val = Status[i].val,
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color = Status[i].color,
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visible = Status[i].visible(Status[i]),
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max = Status[i].max,
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})
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end
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end
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return status
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end
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AddEventHandler('esx_status:registerStatus', function(name, default, color, visible, tickCallback)
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local s = CreateStatus(name, default, color, visible, tickCallback)
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table.insert(Status, s)
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end)
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RegisterNetEvent('esx_status:load')
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AddEventHandler('esx_status:load', function(status)
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for i=1, #Status, 1 do
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for j=1, #status, 1 do
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if Status[i].name == status[j].name then
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Status[i].set(status[j].val)
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end
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end
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end
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Citizen.CreateThread(function()
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while true do
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for i=1, #Status, 1 do
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Status[i].onTick()
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end
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SendNUIMessage({
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update = true,
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status = GetStatusData()
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})
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Citizen.Wait(Config.TickTime)
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end
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end)
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end)
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RegisterNetEvent('esx_status:set')
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AddEventHandler('esx_status:set', function(name, val)
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for i=1, #Status, 1 do
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if Status[i].name == name then
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Status[i].set(val)
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break
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end
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end
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SendNUIMessage({
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update = true,
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status = GetStatusData()
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})
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TriggerServerEvent('esx_status:update', GetStatusData(true))
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end)
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RegisterNetEvent('esx_status:add')
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AddEventHandler('esx_status:add', function(name, val)
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for i=1, #Status, 1 do
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if Status[i].name == name then
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Status[i].add(val)
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break
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end
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end
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SendNUIMessage({
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update = true,
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status = GetStatusData()
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})
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TriggerServerEvent('esx_status:update', GetStatusData(true))
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end)
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RegisterNetEvent('esx_status:remove')
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AddEventHandler('esx_status:remove', function(name, val)
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for i=1, #Status, 1 do
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if Status[i].name == name then
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Status[i].remove(val)
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break
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end
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end
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SendNUIMessage({
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update = true,
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status = GetStatusData()
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})
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TriggerServerEvent('esx_status:update', GetStatusData(true))
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end)
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AddEventHandler('esx_status:getStatus', function(name, cb)
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for i=1, #Status, 1 do
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if Status[i].name == name then
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cb(Status[i])
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return
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end
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end
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end)
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AddEventHandler('esx_status:setDisplay', function(val)
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SendNUIMessage({
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setDisplay = true,
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display = val
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})
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end)
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-- Pause menu disable hud display
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local isPaused = false
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Citizen.CreateThread(function()
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while true do
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Citizen.Wait(1)
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if IsPauseMenuActive() and not isPaused then
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isPaused = true
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TriggerEvent('esx_status:setDisplay', 0.0)
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elseif not IsPauseMenuActive() and isPaused then
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isPaused = false
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TriggerEvent('esx_status:setDisplay', 0.5)
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end
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end
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end)
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-- Loaded event
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Citizen.CreateThread(function()
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TriggerEvent('esx_status:loaded')
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end)
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-- Update server
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Citizen.CreateThread(function()
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while true do
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Citizen.Wait(Config.UpdateInterval)
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TriggerServerEvent('esx_status:update', GetStatusData(true))
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end
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end) |