Files
esx_core-esx-framework/server/main.lua
T
Stephen York 8f1f5ff920 Escaped table name.
Without the backticks escaping the name 0 records are being returned. This is possibly a paltform difference between MySql and MariaDb
2020-10-13 03:12:22 +11:00

469 lines
14 KiB
Lua

ESX = nil
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
function GetProperty(name)
for i=1, #Config.Properties, 1 do
if Config.Properties[i].name == name then
return Config.Properties[i]
end
end
end
function SetPropertyOwned(name, price, rented, owner)
MySQL.Async.execute('INSERT INTO owned_properties (name, price, rented, owner) VALUES (@name, @price, @rented, @owner)', {
['@name'] = name,
['@price'] = price,
['@rented'] = (rented and 1 or 0),
['@owner'] = owner
}, function(rowsChanged)
local xPlayer = ESX.GetPlayerFromIdentifier(owner)
if xPlayer then
TriggerClientEvent('esx_property:setPropertyOwned', xPlayer.source, name, true, rented)
if rented then
xPlayer.showNotification(_U('rent_for', ESX.Math.GroupDigits(price)))
else
xPlayer.showNotification(_U('buy_for', ESX.Math.GroupDigits(price)))
end
end
end)
end
function RemoveOwnedProperty(name, owner, noPay)
MySQL.Async.fetchAll('SELECT id, rented, price FROM owned_properties WHERE name = @name AND owner = @owner', {
['@name'] = name,
['@owner'] = owner
}, function(result)
if result[1] then
MySQL.Async.execute('DELETE FROM owned_properties WHERE id = @id', {
['@id'] = result[1].id
}, function(rowsChanged)
local xPlayer = ESX.GetPlayerFromIdentifier(owner)
if xPlayer then
xPlayer.triggerEvent('esx_property:setPropertyOwned', name, false)
if not noPay then
if result[1].rented == 1 then
xPlayer.showNotification(_U('moved_out'))
else
local sellPrice = ESX.Math.Round(result[1].price / Config.SellModifier)
xPlayer.showNotification(_U('moved_out_sold', ESX.Math.GroupDigits(sellPrice)))
xPlayer.addAccountMoney('bank', sellPrice)
end
end
end
end)
end
end)
end
MySQL.ready(function()
Citizen.Wait(1500)
MySQL.Async.fetchAll('SELECT * FROM `properties`', {}, function(properties)
for i=1, #properties, 1 do
local entering = nil
local exit = nil
local inside = nil
local outside = nil
local isSingle = nil
local isRoom = nil
local isGateway = nil
local roomMenu = nil
if properties[i].entering then
entering = json.decode(properties[i].entering)
end
if properties[i].exit then
exit = json.decode(properties[i].exit)
end
if properties[i].inside then
inside = json.decode(properties[i].inside)
end
if properties[i].outside then
outside = json.decode(properties[i].outside)
end
if properties[i].is_single == 0 then
isSingle = false
else
isSingle = true
end
if properties[i].is_room == 0 then
isRoom = false
else
isRoom = true
end
if properties[i].is_gateway == 0 then
isGateway = false
else
isGateway = true
end
if properties[i].room_menu then
roomMenu = json.decode(properties[i].room_menu)
end
table.insert(Config.Properties, {
name = properties[i].name,
label = properties[i].label,
entering = entering,
exit = exit,
inside = inside,
outside = outside,
ipls = json.decode(properties[i].ipls),
gateway = properties[i].gateway,
isSingle = isSingle,
isRoom = isRoom,
isGateway = isGateway,
roomMenu = roomMenu,
price = properties[i].price
})
end
TriggerClientEvent('esx_property:sendProperties', -1, Config.Properties)
end)
end)
ESX.RegisterServerCallback('esx_property:getProperties', function(source, cb)
cb(Config.Properties)
end)
AddEventHandler('esx_ownedproperty:getOwnedProperties', function(cb)
MySQL.Async.fetchAll('SELECT * FROM owned_properties', {}, function(result)
local properties = {}
for i=1, #result, 1 do
table.insert(properties, {
id = result[i].id,
name = result[i].name,
label = GetProperty(result[i].name).label,
price = result[i].price,
rented = (result[i].rented == 1 and true or false),
owner = result[i].owner
})
end
cb(properties)
end)
end)
AddEventHandler('esx_property:setPropertyOwned', function(name, price, rented, owner)
SetPropertyOwned(name, price, rented, owner)
end)
AddEventHandler('esx_property:removeOwnedProperty', function(name, owner)
RemoveOwnedProperty(name, owner)
end)
RegisterNetEvent('esx_property:rentProperty')
AddEventHandler('esx_property:rentProperty', function(propertyName)
local xPlayer = ESX.GetPlayerFromId(source)
local property = GetProperty(propertyName)
local rent = ESX.Math.Round(property.price / Config.RentModifier)
SetPropertyOwned(propertyName, rent, true, xPlayer.identifier)
end)
RegisterNetEvent('esx_property:buyProperty')
AddEventHandler('esx_property:buyProperty', function(propertyName)
local xPlayer = ESX.GetPlayerFromId(source)
local property = GetProperty(propertyName)
if property.price <= xPlayer.getMoney() then
xPlayer.removeMoney(property.price)
SetPropertyOwned(propertyName, property.price, false, xPlayer.identifier)
else
xPlayer.showNotification(_U('not_enough'))
end
end)
RegisterNetEvent('esx_property:removeOwnedProperty')
AddEventHandler('esx_property:removeOwnedProperty', function(propertyName)
local xPlayer = ESX.GetPlayerFromId(source)
RemoveOwnedProperty(propertyName, xPlayer.identifier)
end)
AddEventHandler('esx_property:removeOwnedPropertyIdentifier', function(propertyName, identifier)
RemoveOwnedProperty(propertyName, identifier)
end)
RegisterNetEvent('esx_property:saveLastProperty')
AddEventHandler('esx_property:saveLastProperty', function(property)
local xPlayer = ESX.GetPlayerFromId(source)
MySQL.Async.execute('UPDATE users SET last_property = @last_property WHERE identifier = @identifier', {
['@last_property'] = property,
['@identifier'] = xPlayer.identifier
})
end)
RegisterNetEvent('esx_property:deleteLastProperty')
AddEventHandler('esx_property:deleteLastProperty', function()
local xPlayer = ESX.GetPlayerFromId(source)
MySQL.Async.execute('UPDATE users SET last_property = NULL WHERE identifier = @identifier', {
['@identifier'] = xPlayer.identifier
})
end)
RegisterNetEvent('esx_property:getItem')
AddEventHandler('esx_property:getItem', function(owner, type, item, count)
local xPlayer = ESX.GetPlayerFromId(source)
local xPlayerOwner = ESX.GetPlayerFromIdentifier(owner)
if type == 'item_standard' then
TriggerEvent('esx_addoninventory:getInventory', 'property', xPlayerOwner.identifier, function(inventory)
local inventoryItem = inventory.getItem(item)
-- is there enough in the property?
if count > 0 and inventoryItem.count >= count then
-- can the player carry the said amount of x item?
if xPlayer.canCarryItem(item, count) then
inventory.removeItem(item, count)
xPlayer.addInventoryItem(item, count)
xPlayer.showNotification(_U('have_withdrawn', count, inventoryItem.label))
else
xPlayer.showNotification(_U('player_cannot_hold'))
end
else
xPlayer.showNotification(_U('not_enough_in_property'))
end
end)
elseif type == 'item_account' then
TriggerEvent('esx_addonaccount:getAccount', 'property_' .. item, xPlayerOwner.identifier, function(account)
if account.money >= count then
account.removeMoney(count)
xPlayer.addAccountMoney(item, count)
else
xPlayer.showNotification(_U('amount_invalid'))
end
end)
elseif type == 'item_weapon' then
TriggerEvent('esx_datastore:getDataStore', 'property', xPlayerOwner.identifier, function(store)
local storeWeapons = store.get('weapons') or {}
local weaponName = nil
local ammo = nil
for i=1, #storeWeapons, 1 do
if storeWeapons[i].name == item then
weaponName = storeWeapons[i].name
ammo = storeWeapons[i].ammo
table.remove(storeWeapons, i)
break
end
end
store.set('weapons', storeWeapons)
xPlayer.addWeapon(weaponName, ammo)
end)
end
end)
RegisterNetEvent('esx_property:putItem')
AddEventHandler('esx_property:putItem', function(owner, type, item, count)
local xPlayer = ESX.GetPlayerFromId(source)
local xPlayerOwner = ESX.GetPlayerFromIdentifier(owner)
if type == 'item_standard' then
local playerItemCount = xPlayer.getInventoryItem(item).count
if playerItemCount >= count and count > 0 then
TriggerEvent('esx_addoninventory:getInventory', 'property', xPlayerOwner.identifier, function(inventory)
xPlayer.removeInventoryItem(item, count)
inventory.addItem(item, count)
xPlayer.showNotification(_U('have_deposited', count, inventory.getItem(item).label))
end)
else
xPlayer.showNotification(_U('invalid_quantity'))
end
elseif type == 'item_account' then
if xPlayer.getAccount(item).money >= count and count > 0 then
xPlayer.removeAccountMoney(item, count)
TriggerEvent('esx_addonaccount:getAccount', 'property_' .. item, xPlayerOwner.identifier, function(account)
account.addMoney(count)
end)
else
xPlayer.showNotification(_U('amount_invalid'))
end
elseif type == 'item_weapon' then
if xPlayer.hasWeapon(item) then
xPlayer.removeWeapon(item)
TriggerEvent('esx_datastore:getDataStore', 'property', xPlayerOwner.identifier, function(store)
local storeWeapons = store.get('weapons') or {}
table.insert(storeWeapons, {
name = item,
ammo = count
})
store.set('weapons', storeWeapons)
end)
end
end
end)
ESX.RegisterServerCallback('esx_property:getOwnedProperties', function(source, cb)
local xPlayer = ESX.GetPlayerFromId(source)
MySQL.Async.fetchAll('SELECT name, rented FROM owned_properties WHERE owner = @owner', {
['@owner'] = xPlayer.identifier
}, function(result)
cb(result)
end)
end)
ESX.RegisterServerCallback('esx_property:getLastProperty', function(source, cb)
local xPlayer = ESX.GetPlayerFromId(source)
MySQL.Async.fetchAll('SELECT last_property FROM users WHERE identifier = @identifier', {
['@identifier'] = xPlayer.identifier
}, function(users)
cb(users[1].last_property)
end)
end)
ESX.RegisterServerCallback('esx_property:getPropertyInventory', function(source, cb, owner)
local xPlayer = ESX.GetPlayerFromIdentifier(owner)
local blackMoney = 0
local items = {}
local weapons = {}
TriggerEvent('esx_addonaccount:getAccount', 'property_black_money', xPlayer.identifier, function(account)
blackMoney = account.money
end)
TriggerEvent('esx_addoninventory:getInventory', 'property', xPlayer.identifier, function(inventory)
items = inventory.items
end)
TriggerEvent('esx_datastore:getDataStore', 'property', xPlayer.identifier, function(store)
weapons = store.get('weapons') or {}
end)
cb({
blackMoney = blackMoney,
items = items,
weapons = weapons
})
end)
ESX.RegisterServerCallback('esx_property:getPlayerInventory', function(source, cb)
local xPlayer = ESX.GetPlayerFromId(source)
local blackMoney = xPlayer.getAccount('black_money').money
local items = xPlayer.inventory
cb({
blackMoney = blackMoney,
items = items,
weapons = xPlayer.getLoadout()
})
end)
ESX.RegisterServerCallback('esx_property:getPlayerDressing', function(source, cb)
local xPlayer = ESX.GetPlayerFromId(source)
TriggerEvent('esx_datastore:getDataStore', 'property', xPlayer.identifier, function(store)
local count = store.count('dressing')
local labels = {}
for i=1, count, 1 do
local entry = store.get('dressing', i)
table.insert(labels, entry.label)
end
cb(labels)
end)
end)
ESX.RegisterServerCallback('esx_property:getPlayerOutfit', function(source, cb, num)
local xPlayer = ESX.GetPlayerFromId(source)
TriggerEvent('esx_datastore:getDataStore', 'property', xPlayer.identifier, function(store)
local outfit = store.get('dressing', num)
cb(outfit.skin)
end)
end)
RegisterNetEvent('esx_property:removeOutfit')
AddEventHandler('esx_property:removeOutfit', function(label)
local xPlayer = ESX.GetPlayerFromId(source)
TriggerEvent('esx_datastore:getDataStore', 'property', xPlayer.identifier, function(store)
local dressing = store.get('dressing') or {}
table.remove(dressing, label)
store.set('dressing', dressing)
end)
end)
function payRent(d, h, m)
local tasks, timeStart = {}, os.clock()
print('[esx_property] [^2INFO^7] Paying rent cron job started')
MySQL.Async.fetchAll('SELECT * FROM owned_properties WHERE rented = 1', {}, function(result)
for k,v in ipairs(result) do
table.insert(tasks, function(cb)
local xPlayer = ESX.GetPlayerFromIdentifier(v.owner)
if xPlayer then
if xPlayer.getAccount('bank').money >= v.price then
xPlayer.removeAccountMoney('bank', v.price)
xPlayer.showNotification(_U('paid_rent', ESX.Math.GroupDigits(v.price), GetProperty(v.name).label))
else
xPlayer.showNotification(_U('paid_rent_evicted', GetProperty(v.name).label, ESX.Math.GroupDigits(v.price)))
RemoveOwnedProperty(v.name, v.owner, true)
end
else
MySQL.Async.fetchScalar('SELECT accounts FROM users WHERE identifier = @identifier', {
['@identifier'] = v.owner
}, function(accounts)
if accounts then
local playerAccounts = json.decode(accounts)
if playerAccounts and playerAccounts.bank then
if playerAccounts.bank >= v.price then
playerAccounts.bank = playerAccounts.bank - v.price
MySQL.Async.execute('UPDATE users SET accounts = @accounts WHERE identifier = @identifier', {
['@identifier'] = v.owner,
['@accounts'] = json.encode(playerAccounts)
})
else
RemoveOwnedProperty(v.name, v.owner, true)
end
end
end
end)
end
TriggerEvent('esx_addonaccount:getSharedAccount', 'society_realestateagent', function(account)
account.addMoney(v.price)
end)
cb()
end)
end
Async.parallelLimit(tasks, 5, function(results) end)
local elapsedTime = os.clock() - timeStart
print(('[esx_property] [^2INFO^7] Paying rent cron job took %s seconds'):format(elapsedTime))
end)
end
TriggerEvent('cron:runAt', 22, 0, payRent)