local function DATABASE() local connectionString = GetConvar('mysql_connection_string', ''); if connectionString == '' then error(connectionString..'\n^1Unable to start Multicharacter - unable to determine database from mysql_connection_string^0', 0) elseif connectionString:find('mysql://') then if connectionString:find('?*$') then return connectionString:match('[^/][%w]*[?$]'):sub(0, -2) else return connectionString:match('[^/][%w]*$') end else connectionString = {string.strsplit(';', connectionString)} for i=1, #connectionString do local v = connectionString[i] if v:match('database') then return v:sub(10, #v) end end end end if not ESX then error('\n^1Unable to start Multicharacter - you must be using ESX Legacy^0') elseif ESX.GetConfig().Multichar == true then DATABASE = DATABASE() local DB_TABLES = {} local FETCH = nil local SLOTS = Config.Slots or 4 local PREFIX = Config.Prefix or 'char' local PRIMARY_IDENTIFIER = ESX.GetConfig().Identifier or GetConvar('sv_lan', '') == 'true' and 'ip' or Config.Identifier local function GetIdentifier(source) local identifier = PRIMARY_IDENTIFIER..':' for _, v in pairs(GetPlayerIdentifiers(source)) do if string.match(v, identifier) then identifier = string.gsub(v, identifier, '') return identifier end end end if next(ESX.Players) then for k, v in pairs(ESX.Players) do ESX.Players[k] = GetIdentifier(v.source) end else ESX.Players = {} end local function SetupCharacters(source) while not FETCH do Citizen.Wait(100) end local identifier = GetIdentifier(source) local slots = MySQL.Sync.fetchScalar("SELECT slots FROM multicharacter_slots WHERE identifier = ?", { identifier }) or SLOTS identifier = PREFIX..'%:'..identifier MySQL.Async.fetchAll(FETCH, {identifier, slots}, function(result) local characters if result then local characterCount = #result characters = table.create(0, characterCount) for i=1, characterCount, 1 do local i = result[i] local job, grade = i.job or 'unemployed', tostring(i.job_grade) if ESX.Jobs[job] and ESX.Jobs[job].grades[grade] then if job ~= 'unemployed' then grade = ESX.Jobs[job].grades[grade].label else grade = '' end job = ESX.Jobs[job].label end local accounts = json.decode(i.accounts) local id = tonumber(string.sub(i.identifier, #PREFIX+1, string.find(i.identifier, ':')-1)) characters[id] = { id = id, bank = accounts.bank, money = accounts.money, job = job, job_grade = grade, firstname = i.firstname, lastname = i.lastname, dateofbirth = i.dateofbirth, skin = json.decode(i.skin), disabled = i.disabled, sex = i.sex == 'm' and _('male') or _('female') } end end TriggerClientEvent('esx_multicharacter:SetupUI', source, characters, slots) end) end AddEventHandler('playerConnecting', function(playerName, setKickReason, deferrals) deferrals.defer() local identifier = GetIdentifier(source) Citizen.Wait(100) if ESX.Players[identifier] then deferrals.done('A player is already connected to the server with this identifier.') else ESX.Players[identifier] = true deferrals.done() end end) local function DeleteCharacter(source, charid) local identifier = ('%s%s:%s'):format(PREFIX, charid, GetIdentifier(source)) local query = "DELETE FROM ?? WHERE ?? = ?" local tableCount = #DB_TABLES local queries = table.create(tableCount, 0) for i=1, tableCount do local v = DB_TABLES[i] queries[i] = {query = query, values = {v.table, v.column, identifier}} end MySQL.Async.transaction(queries, function(result) if result then print(('[^2INFO^7] Player [%s] %s has deleted a character (%s)'):format(GetPlayerName(source), source, identifier)) Citizen.Wait(50) SetupCharacters(source) else error('\n^1Transaction failed while trying to delete '..identifier..'^0') end end) end MySQL.ready(function() MySQL.Async.fetchAll('SELECT TABLE_NAME, COLUMN_NAME, CHARACTER_MAXIMUM_LENGTH FROM INFORMATION_SCHEMA.COLUMNS WHERE TABLE_SCHEMA = ? AND (COLUMN_NAME = ? OR COLUMN_NAME = ?) ', { DATABASE, 'identifier', 'owner' }, function(result) if result then local varchar, varsize = {}, 0 for k, v in pairs(result) do if v.CHARACTER_MAXIMUM_LENGTH and v.CHARACTER_MAXIMUM_LENGTH >= 40 and v.CHARACTER_MAXIMUM_LENGTH < 60 then varchar[v.TABLE_NAME] = v.COLUMN_NAME varsize = varsize+1 end table.insert(DB_TABLES, {table = v.TABLE_NAME, column = v.COLUMN_NAME}) end if next(varchar) then local query = "ALTER TABLE ?? MODIFY COLUMN ?? VARCHAR(60)" local queries = table.create(varsize, 0) for k, v in pairs(varchar) do queries[#queries+1] = {query = query, values = {k, v}} end MySQL.Async.transaction(queries, function(result) if result then print(('[^2INFO^7] Updated ^5%s^7 columns to use VARCHAR(60)'):format(varsize)) else print(('[^2INFO^7] Unable to update ^5%s^7 columns to use VARCHAR(60)'):format(varsize)) end end) end ESX.Jobs = {} local function GetJobs() if ESX.GetJobs then return ESX.GetJobs() else return exports['es_extended']:getSharedObject().Jobs end end repeat ESX.Jobs = GetJobs() Citizen.Wait(50) until next(ESX.Jobs) FETCH = MySQL.Sync.store("SELECT identifier, accounts, job, job_grade, firstname, lastname, dateofbirth, sex, skin, disabled FROM users WHERE identifier LIKE ? LIMIT ?") end end) end) RegisterServerEvent("esx_multicharacter:SetupCharacters") AddEventHandler('esx_multicharacter:SetupCharacters', function() SetupCharacters(source) end) local awaitingRegistration = {} RegisterServerEvent("esx_multicharacter:CharacterChosen") AddEventHandler('esx_multicharacter:CharacterChosen', function(charid, isNew) if type(charid) == 'number' and string.len(charid) <= 2 and type(isNew) == 'boolean' then if isNew then awaitingRegistration[source] = charid else TriggerEvent('esx:onPlayerJoined', source, PREFIX..charid) ESX.Players[GetIdentifier(source)] = source end end end) AddEventHandler('esx_identity:completedRegistration', function(source, data) TriggerEvent('esx:onPlayerJoined', source, PREFIX..awaitingRegistration[source], data) awaitingRegistration[source] = nil ESX.Players[GetIdentifier(source)] = source end) AddEventHandler('playerDropped', function(reason) awaitingRegistration[source] = nil ESX.Players[GetIdentifier(source)] = nil end) RegisterServerEvent("esx_multicharacter:DeleteCharacter") AddEventHandler('esx_multicharacter:DeleteCharacter', function(charid) if type(charid) == "number" and string.len(charid) <= 2 then DeleteCharacter(source, charid) end end) RegisterServerEvent("esx_multicharacter:relog") AddEventHandler('esx_multicharacter:relog', function() TriggerEvent('esx:playerLogout', source) end) else assert(nil, '^3WARNING: Multicharacter is disabled - please check your ESX configuration^0') end