local function DATABASE() local connectionString = GetConvar('mysql_connection_string', ''); if connectionString == '' then error(connectionString..'\n^1Unable to start Multicharacter - unable to determine database from mysql_connection_string^0', 0) elseif connectionString:find('mysql://') then if connectionString:find('?*$') then return connectionString:match('[^/][%w]*[?$]'):sub(0, -2) else return connectionString:match('[^/][%w]*$') end else connectionString = {string.strsplit(';', connectionString)} for i=1, #connectionString do local v = connectionString[i] if v:match('database') then return v:sub(10, #v) end end end end if not ESX then error('\n^1WARNING: Unable to start Multicharacter - you must be using ESX Legacy^0') elseif ESX.GetConfig().Multichar == true then DATABASE = DATABASE() local DB_TABLES = {} local FETCH = nil local PREFIX = 'char' -- enter a prefix to prepend to all user identifiers (keep it short) -- if you modify this, you will need to modify es_extended due to an oversight! -- https://github.com/esx-framework/esx-legacy/blob/main/%5Besx%5D/es_extended/server/classes/player.lua#L17 -- if Config.Multichar then self.license = 'license'..identifier:sub(identifier:find(':')) else self.license = 'license:'..identifier end local function GetIdentifier(playerId) local identifier = 'license:' for _, v in pairs(GetPlayerIdentifiers(playerId)) do if string.match(v, identifier) then identifier = string.gsub(v, identifier, '') return identifier end end end if next(ESX.Players) then for k, v in pairs(ESX.Players) do ESX.Players[k] = GetIdentifier(v.source) end else ESX.Players = {} end local function SetupCharacters(playerId) repeat Citizen.Wait(200) until FETCH local identifier = GetIdentifier(playerId) local slots = MySQL.Sync.fetchScalar("SELECT slots FROM multicharacter_slots WHERE identifier = ?", { identifier }) or Config.Slots identifier = PREFIX..'%:'..identifier MySQL.Async.fetchAll(FETCH, {identifier, slots}, function(result) local characters = {} for i=1, #result, 1 do local job, grade = result[i].job or 'unemployed', tostring(result[i].job_grade) if ESX.Jobs[job] and ESX.Jobs[job].grades[grade] then if job ~= 'unemployed' then grade = ESX.Jobs[job].grades[grade].label else grade = '' end job = ESX.Jobs[job].label end local accounts = json.decode(result[i].accounts) local id = tonumber(string.sub(result[i].identifier, #PREFIX+1, string.find(result[i].identifier, ':')-1)) characters[id] = { id = id, bank = accounts.bank, money = accounts.money, job = job, job_grade = grade, firstname = result[i].firstname, lastname = result[i].lastname, dateofbirth = result[i].dateofbirth, skin = json.decode(result[i].skin), disabled = result[i].disabled, } if result[i].sex == 'm' then characters[id].sex = _('male') else characters[id].sex = _('female') end end TriggerClientEvent('esx_multicharacter:SetupUI', playerId, characters, slots) end) end AddEventHandler('playerConnecting', function(playerName, setKickReason, deferrals) deferrals.defer() local identifier = GetIdentifier(source) Citizen.Wait(100) if ESX.Players[identifier] then deferrals.done('A player is already connected to the server with this identifier.') else ESX.Players[identifier] = true deferrals.done() end end) local function DeleteCharacter(playerId, charid) local identifier = GetIdentifier(playerId) local character = ('%s%s:%s'):format(PREFIX, charid, identifier) local counter = 0 for _, v in pairs(DB_TABLES) do MySQL.Async.execute("DELETE FROM "..v.table.." WHERE "..v.column.." = ?", { character }, function() counter = counter + 1 if counter == #DB_TABLES then print(('[^2INFO^7] Player [%s] %s has deleted a character (%s)'):format(GetPlayerName(playerId), playerId, character)) Citizen.Wait(100) SetupCharacters(playerId) end end) Citizen.Wait(5) end end MySQL.ready(function() MySQL.Async.fetchAll('SELECT TABLE_NAME, COLUMN_NAME, CHARACTER_MAXIMUM_LENGTH FROM INFORMATION_SCHEMA.COLUMNS WHERE TABLE_SCHEMA = ? AND (COLUMN_NAME = ? OR COLUMN_NAME = ?) ', { DATABASE, 'identifier', 'owner' }, function(result) if result then local varchar, varsize = {}, 0 for k, v in pairs(result) do if v.CHARACTER_MAXIMUM_LENGTH and v.CHARACTER_MAXIMUM_LENGTH >= 40 and v.CHARACTER_MAXIMUM_LENGTH < 60 then varchar[v.TABLE_NAME] = v.COLUMN_NAME varsize = varsize+1 end table.insert(DB_TABLES, {table = v.TABLE_NAME, column = v.COLUMN_NAME}) end if next(varchar) then for k, v in pairs(varchar) do MySQL.Sync.execute("ALTER TABLE "..k.." MODIFY COLUMN "..v.." VARCHAR(60)") end print(('[^2INFO^7] Attempted to update ^5%s^7 columns to use VARCHAR(60)'):format(varsize)) end ESX.Jobs = {} local function GetJobs() if ESX.GetJobs then return ESX.GetJobs() else return exports['es_extended']:getSharedObject().Jobs end end repeat ESX.Jobs = GetJobs() Citizen.Wait(50) until next(ESX.Jobs) FETCH = MySQL.Sync.store("SELECT identifier, accounts, job, job_grade, firstname, lastname, dateofbirth, sex, skin, disabled FROM users WHERE identifier LIKE ? LIMIT ?") end end) end) RegisterServerEvent("esx_multicharacter:SetupCharacters") AddEventHandler('esx_multicharacter:SetupCharacters', function() SetupCharacters(source) end) local awaitingRegistration = {} RegisterServerEvent("esx_multicharacter:CharacterChosen") AddEventHandler('esx_multicharacter:CharacterChosen', function(charid, isNew) if type(charid) == 'number' and string.len(charid) <= 2 and type(isNew) == 'boolean' then if isNew then awaitingRegistration[source] = charid else TriggerEvent('esx:onPlayerJoined', source, PREFIX..charid) ESX.Players[GetIdentifier(source)] = source end end end) AddEventHandler('esx_identity:completedRegistration', function(playerId, data) TriggerEvent('esx:onPlayerJoined', playerId, PREFIX..awaitingRegistration[playerId], data) awaitingRegistration[playerId] = nil ESX.Players[GetIdentifier(source)] = playerId end) AddEventHandler('playerDropped', function(reason) awaitingRegistration[source] = nil ESX.Players[GetIdentifier(source)] = nil end) RegisterServerEvent("esx_multicharacter:DeleteCharacter") AddEventHandler('esx_multicharacter:DeleteCharacter', function(charid) local src = source if type(charid) == "number" and string.len(charid) <= 2 then DeleteCharacter(src, charid) end end) RegisterServerEvent("esx_multicharacter:relog") AddEventHandler('esx_multicharacter:relog', function() local src = source TriggerEvent('esx:playerLogout', src) end) else assert(nil, '^3WARNING: Multicharacter is disabled - please check your ESX configuration^0') end