function getIdentity(source, callback) local identifier = GetPlayerIdentifiers(source)[1] MySQL.Async.fetchAll("SELECT * FROM `users` WHERE `identifier` = @identifier", { ['@identifier'] = identifier }, function(result) if result[1]['firstname'] ~= nil then local data = { identifier = result[1]['identifier'], firstname = result[1]['firstname'], lastname = result[1]['lastname'], dateofbirth = result[1]['dateofbirth'], sex = result[1]['sex'], height = result[1]['height'] } callback(data) else local data = { identifier = '', firstname = '', lastname = '', dateofbirth = '', sex = '', height = '' } callback(data) end end) end function getCharacters(source, callback) local identifier = GetPlayerIdentifiers(source)[1] MySQL.Async.fetchAll("SELECT * FROM `characters` WHERE `identifier` = @identifier", { ['@identifier'] = identifier }, function(result) if result[1] and result[2] and result[3] then local data = { identifier = result[1]['identifier'], firstname1 = result[1]['firstname'], lastname1 = result[1]['lastname'], dateofbirth1 = result[1]['dateofbirth'], sex1 = result[1]['sex'], height1 = result[1]['height'], firstname2 = result[2]['firstname'], lastname2 = result[2]['lastname'], dateofbirth2 = result[2]['dateofbirth'], sex2 = result[2]['sex'], height2 = result[2]['height'], firstname3 = result[3]['firstname'], lastname3 = result[3]['lastname'], dateofbirth3 = result[3]['dateofbirth'], sex3 = result[3]['sex'], height3 = result[3]['height'] } callback(data) elseif result[1] and result[2] and not result[3] then local data = { identifier = result[1]['identifier'], firstname1 = result[1]['firstname'], lastname1 = result[1]['lastname'], dateofbirth1 = result[1]['dateofbirth'], sex1 = result[1]['sex'], height1 = result[1]['height'], firstname2 = result[2]['firstname'], lastname2 = result[2]['lastname'], dateofbirth2 = result[2]['dateofbirth'], sex2 = result[2]['sex'], height2 = result[2]['height'], firstname3 = '', lastname3 = '', dateofbirth3 = '', sex3 = '', height3 = '' } callback(data) elseif result[1] and not result[2] and not result[3] then local data = { identifier = result[1]['identifier'], firstname1 = result[1]['firstname'], lastname1 = result[1]['lastname'], dateofbirth1 = result[1]['dateofbirth'], sex1 = result[1]['sex'], height1 = result[1]['height'], firstname2 = '', lastname2 = '', dateofbirth2 = '', sex2 = '', height2 = '', firstname3 = '', lastname3 = '', dateofbirth3 = '', sex3 = '', height3 = '' } callback(data) else local data = { identifier = '', firstname1 = '', lastname1 = '', dateofbirth1 = '', sex1 = '', height1 = '', firstname2 = '', lastname2 = '', dateofbirth2 = '', sex2 = '', height2 = '', firstname3 = '', lastname3 = '', dateofbirth3 = '', sex3 = '', height3 = '' } callback(data) end end) end function setIdentity(identifier, data, callback) MySQL.Async.execute("UPDATE `users` SET `firstname` = @firstname, `lastname` = @lastname, `dateofbirth` = @dateofbirth, `sex` = @sex, `height` = @height WHERE identifier = @identifier", { ['@identifier'] = identifier, ['@firstname'] = data.firstname, ['@lastname'] = data.lastname, ['@dateofbirth'] = data.dateofbirth, ['@sex'] = data.sex, ['@height'] = data.height }, function(done) if callback then callback(true) end end) MySQL.Async.execute( 'INSERT INTO characters (identifier, firstname, lastname, dateofbirth, sex, height) VALUES (@identifier, @firstname, @lastname, @dateofbirth, @sex, @height)', { ['@identifier'] = identifier, ['@firstname'] = data.firstname, ['@lastname'] = data.lastname, ['@dateofbirth'] = data.dateofbirth, ['@sex'] = data.sex, ['@height'] = data.height }) end function updateIdentity(identifier, data, callback) MySQL.Async.execute("UPDATE `users` SET `firstname` = @firstname, `lastname` = @lastname, `dateofbirth` = @dateofbirth, `sex` = @sex, `height` = @height WHERE identifier = @identifier", { ['@identifier'] = identifier, ['@firstname'] = data.firstname, ['@lastname'] = data.lastname, ['@dateofbirth'] = data.dateofbirth, ['@sex'] = data.sex, ['@height'] = data.height }, function(done) if callback then callback(true) end end) end function deleteIdentity(identifier, data, callback) MySQL.Async.execute("DELETE FROM `characters` WHERE identifier = @identifier AND firstname = @firstname AND lastname = @lastname AND dateofbirth = @dateofbirth AND sex = @sex AND height = @height", { ['@identifier'] = identifier, ['@firstname'] = data.firstname, ['@lastname'] = data.lastname, ['@dateofbirth'] = data.dateofbirth, ['@sex'] = data.sex, ['@height'] = data.height }, function(done) if callback then callback(true) end end) end RegisterServerEvent('esx_identity:setIdentity') AddEventHandler('esx_identity:setIdentity', function(data, myIdentifiers) setIdentity(myIdentifiers.steamid, data, function(callback) if callback then TriggerClientEvent('esx_identity:identityCheck', myIdentifiers.playerid, true) else TriggerClientEvent('chatMessage', source, "[IDENTITY]", {255, 0, 0}, "Failed to set identity, try again!!") end end) end) AddEventHandler('es:playerLoaded', function(source) local myID = { steamid = GetPlayerIdentifiers(source)[1], playerid = source } TriggerClientEvent('esx_identity:saveID', source, myID) getIdentity(source, function(data) if data.firstname == '' then TriggerClientEvent('esx_identity:identityCheck', source, false) TriggerClientEvent('esx_identity:showRegisterIdentity', source) else TriggerClientEvent('esx_identity:identityCheck', source, true) end end) end) TriggerEvent('es:addCommand', 'register', function(source, args, user) getCharacters(source, function(data) if data.firstname3 ~= '' then TriggerClientEvent('chatMessage', source, '[IDENTITY]', {255, 0, 0}, "You can only have 3 registered characters. Use the ^3/delchar^0 command in order to delete existing characters.") else TriggerClientEvent('esx_identity:showRegisterIdentity', source, {}) end end) end, {help = "Register a new character"}) TriggerEvent('es:addGroupCommand', 'char', "user", function(source, args, user) getIdentity(source, function(data) if data.firstname == '' then TriggerClientEvent('chatMessage', source, '[IDENTITY]', {255, 0, 0}, "You do not have an active character!") else TriggerClientEvent('chatMessage', source, '[IDENTITY] Active Character:', {255, 0, 0}, data.firstname .. " " .. data.lastname) end end) end, function(source, args, user) TriggerClientEvent('chatMessage', source, "SYSTEM", {255, 0, 0}, "Insufficient permissions!") end, {help = "List your current character"}) TriggerEvent('es:addGroupCommand', 'charlist', "user", function(source, args, user) getCharacters(source, function(data) if data.firstname1 ~= '' then TriggerClientEvent('chatMessage', source, '[IDENTITY] Character 1:', {255, 0, 0}, data.firstname1 .. " " .. data.lastname1) if data.firstname2 ~= '' then TriggerClientEvent('chatMessage', source, '[IDENTITY] Character 2:', {255, 0, 0}, data.firstname2 .. " " .. data.lastname2) if dada.firstname3 ~= '' then TriggerClientEvent('chatMessage', source, '[IDENTITY] Character 3:', {255, 0, 0}, data.firstname3 .. " " .. data.lastname3) end end else TriggerClientEvent('chatMessage', source, '[IDENTITY]', {255, 0, 0}, "You have no registered characters. Use the ^3/register^0 command to register an character.") end end) end, function(source, args, user) TriggerClientEvent('chatMessage', source, "SYSTEM", {255, 0, 0}, "Insufficient permissions!") end, {help = "List all your registered characters"}) TriggerEvent('es:addGroupCommand', 'charselect', "user", function(source, args, user) local charNumber = tonumber(args[1]) getCharacters(source, function(data) if charNumber == 1 then local data = { identifier = data.identifier, firstname = data.firstname1, lastname = data.lastname1, dateofbirth = data.dateofbirth1, sex = data.sex1, height = data.height1 } if data.firstname ~= '' then updateIdentity(GetPlayerIdentifiers(source)[1], data, function(callback) if callback then TriggerClientEvent('chatMessage', source, "[IDENTITY]", {255, 0, 0}, "Updated your active character to " .. data.firstname .. " " .. data.lastname .. "!") else TriggerClientEvent('chatMessage', source, "[IDENTITY]", {255, 0, 0}, "Failed to update your identity, try again!") end end) else TriggerClientEvent('chatMessage', source, "[IDENTITY]", {255, 0, 0}, "You don\'t have a character in slot 1!") end elseif charNumber == 2 then local data = { identifier = data.identifier, firstname = data.firstname2, lastname = data.lastname2, dateofbirth = data.dateofbirth2, sex = data.sex2, height = data.height2 } if data.firstname ~= '' then updateIdentity(GetPlayerIdentifiers(source)[1], data, function(callback) if callback then TriggerClientEvent('chatMessage', source, "[IDENTITY]", {255, 0, 0}, "Updated your active character to " .. data.firstname .. " " .. data.lastname .. "!") else TriggerClientEvent('chatMessage', source, "[IDENTITY]", {255, 0, 0}, "Failed to update your identity, try again!") end end) else TriggerClientEvent('chatMessage', source, "[IDENTITY]", {255, 0, 0}, "You don\'t have a character in slot 2!") end elseif charNumber == 3 then local data = { identifier = data.identifier, firstname = data.firstname3, lastname = data.lastname3, dateofbirth = data.dateofbirth3, sex = data.sex3, height = data.height3 } if data.firstname ~= '' then updateIdentity(GetPlayerIdentifiers(source)[1], data, function(callback) if callback then TriggerClientEvent('chatMessage', source, "[IDENTITY]", {255, 0, 0}, "Updated your active character to " .. data.firstname .. " " .. data.lastname .. "!") else TriggerClientEvent('chatMessage', source, "[IDENTITY]", {255, 0, 0}, "Failed to update your identity, try again!") end end) else TriggerClientEvent('chatMessage', source, "[IDENTITY]", {255, 0, 0}, "You don\'t have a character in slot 3!") end else TriggerClientEvent('chatMessage', source, "[IDENTITY]", {255, 0, 0}, "Failed to update your identity, try again!") end end) end, function(source, args, user) TriggerClientEvent('chatMessage', source, "SYSTEM", {255, 0, 0}, "Insufficient permissions!") end, {help = "Switch character", params = {{name = "char", help = "character id, ranges from 1-3"}}}) TriggerEvent('es:addGroupCommand', 'delchar', "user", function(source, args, user) local charNumber = tonumber(args[1]) getCharacters(source, function(data) if charNumber == 1 then local data = { identifier = data.identifier, firstname = data.firstname1, lastname = data.lastname1, dateofbirth = data.dateofbirth1, sex = data.sex1, height = data.height1 } if data.firstname ~= '' then deleteIdentity(GetPlayerIdentifiers(source)[1], data, function(callback) if callback then TriggerClientEvent('chatMessage', source, "[IDENTITY]", {255, 0, 0}, "You have deleted ^3" .. data.firstname .. " " .. data.lastname .. "!") else TriggerClientEvent('chatMessage', source, "[IDENTITY]", {255, 0, 0}, "Failed to delete the identity, try again!") end end) else TriggerClientEvent('chatMessage', source, "[IDENTITY]", {255, 0, 0}, "You don\'t have a character in slot 1!") end elseif charNumber == 2 then local data = { identifier = data.identifier, firstname = data.firstname2, lastname = data.lastname2, dateofbirth = data.dateofbirth2, sex = data.sex2, height = data.height2 } if data.firstname ~= '' then deleteIdentity(GetPlayerIdentifiers(source)[1], data, function(callback) if callback then TriggerClientEvent('chatMessage', source, "[IDENTITY]", {255, 0, 0}, "You have deleted ^3" .. data.firstname .. " " .. data.lastname .. "!") else TriggerClientEvent('chatMessage', source, "[IDENTITY]", {255, 0, 0}, "Failed to delete the identity, try again!") end end) else TriggerClientEvent('chatMessage', source, "[IDENTITY]", {255, 0, 0}, "You don\'t have a character in slot 2!") end elseif charNumber == 3 then local data = { identifier = data.identifier, firstname = data.firstname3, lastname = data.lastname3, dateofbirth = data.dateofbirth3, sex = data.sex3, height = data.height3 } if data.firstname ~= '' then deleteIdentity(GetPlayerIdentifiers(source)[1], data, function(callback) if callback then TriggerClientEvent('chatMessage', source, "[IDENTITY]", {255, 0, 0}, "You have deleted ^3" .. data.firstname .. " " .. data.lastname .. "!") else TriggerClientEvent('chatMessage', source, "[IDENTITY]", {255, 0, 0}, "Failed to delete the identity, try again!") end end) else TriggerClientEvent('chatMessage', source, "[IDENTITY]", {255, 0, 0}, "You don\'t have a character in slot 3!") end else TriggerClientEvent('chatMessage', source, "[IDENTITY]", {255, 0, 0}, "Failed to delete the identity, try again!") end end) end, function(source, args, user) TriggerClientEvent('chatMessage', source, "SYSTEM", {255, 0, 0}, "Insufficient permissions!") end, {help = "Delete an character", params = {{name = "char", help = "character id, ranges from 1-3"}}})