ElPumpo
94ba42812a
Removed useless prints, minor repo updates
2020-01-04 11:35:42 +01:00
Viktor
9247654252
sv.lua completion ( #151 )
...
* sv.lua completion
* Update sv.lua
2020-01-04 11:18:15 +01:00
rex2630
dcc113ae06
Removed keys table ( #172 )
...
* Removed keys table
* Changed key values to numbers
2020-01-04 11:17:55 +01:00
ElPumpo
99f9a30cd8
Merge branch 'master' of https://github.com/ESX-Org/esx_policejob
2020-01-04 11:15:59 +01:00
ElPumpo
176adafc08
Added missing requirements
...
Co-Authored-By: EDWernars <edwernars@users.noreply.github.com >
Co-Authored-By: Petr 'celestian' Čech <celestian@users.noreply.github.com >
Co-Authored-By: kandasoranyan <kandasoranyan@users.noreply.github.com >
2020-01-04 11:15:47 +01:00
Viktor
9c6b828dba
Swedish locale update ( #340 )
...
* sv.lua completion
* Update sv.lua
2020-01-04 11:06:25 +01:00
JaeHyeok Kim
a64773124f
Added Korean support. ( #354 )
...
* Added Korean localization of the SQL file
* Added ko.lua
* Fixed ko.lua, Updated resource.lua
2020-01-04 11:05:16 +01:00
ElPumpo
55f4881031
Fixed Swedish typo
2020-01-04 11:04:06 +01:00
ElPumpo
4fd106e321
Fixed cone not spawning
2020-01-04 11:03:55 +01:00
ElPumpo
b30e72bdcc
Fixed /givecommandcomponent command, closes #422
2020-01-04 10:55:10 +01:00
ElPumpo
fdabf80657
Implemented ESX weapon drops with components support, closes #421
2020-01-04 01:33:12 +01:00
ElPumpo
2f75152457
Changed how pickups work, see desc. Fixed #338 , fixed #420
...
- Pickups now require you to press E once nearby to pick up
- Fixed pickup objects sometimes not showing up #420
- Added animation to picking up and throwing items
- Added message when inventory cannot accept picking up item
2020-01-03 19:20:26 +01:00
ElPumpo
9b33a3e6ca
Fix math round function again
...
Co-Authored-By: hugocabral <hugocabral@users.noreply.github.com >
2020-01-03 19:10:25 +01:00
ElPumpo
bf9c14ed57
Added /giveweaponcomponent command, easier to understand parms table
2020-01-03 17:56:44 +01:00
ElPumpo
2140f8628c
Added log level to print uses, and change formatting
2020-01-03 13:55:23 +01:00
ElPumpo
ffa05600a4
Updated readme
2020-01-03 13:05:16 +01:00
ElPumpo
2539e6fa9d
Added missing exception handlers to commands, removed /setmoney command closes #206
2020-01-03 12:49:07 +01:00
ElPumpo
8eb1acd082
Fixed round function not properly working in some locales, closes #258
2020-01-02 14:31:46 +01:00
ElPumpo
4187675148
/dv command changes (see desc)
...
- Added optional /dv argument for deleting vehicles in proximity
- Use RequestControlOfEntity native to properly delete entities
2019-12-27 14:49:29 +01:00
ElPumpo
756a13f3bb
Add vehicle test for /car command, and use IsModelInCdimage() native
2019-12-27 14:09:07 +01:00
ElPumpo
2d80e55631
rename _source variable to playerId
2019-12-27 13:49:40 +01:00
ElPumpo
aad435842b
Update player.lua
2019-12-27 13:47:18 +01:00
ElPumpo
f9afa6f017
player.lua: implement canSwapItem() and triggerEvent()
2019-12-27 13:45:53 +01:00
ElPumpo
f0130e8f38
player.lua: test nil values
2019-12-27 13:39:31 +01:00
ElPumpo
28bcb5ca71
Removed commands: /loadipl /unloadipl /playanim /playemote /spawnped /spawnobject
2019-12-27 13:00:54 +01:00
lemonpea
0439cab26b
Add function to replace all elements.
...
This would be nice to have, it would be easier to manage a menu if it's already opened. Here is an example where I would use it.
https://gyazo.com/a5b648502bc15c0c629ce3b86d1759cd
2019-12-23 17:03:28 +01:00
ElPumpo
5e8b248e0a
Completed server-sided code, and fixed serious caution flaws
2019-12-07 12:44:36 +01:00
rex2630
752c0d5e65
Add support for new ESX weight system ( #365 )
...
* Add support for new ESX weight system
* Update main.lua
* Fix
2019-12-07 12:10:01 +01:00
rex2630
f8f97578db
Added Czech translation ( #22 )
...
* Added czech lang
* Added czech lang
2019-12-07 12:09:26 +01:00
ElPumpo
5a38d951e8
Initial code cleanup
2019-12-07 11:22:40 +01:00
rex2630
b9ea9478c3
Added Czech locale ( #55 )
...
* Czech language support
* Fix
* Czech lang support
2019-11-24 18:06:28 +01:00
Samuel
ca07da00d4
Merge pull request #57 from rex2630/patch-3
...
Removed keys table
2019-11-24 18:05:48 +01:00
rex2630
5c5dcf7643
Removed keys table
2019-11-24 18:05:16 +01:00
Tinky
92c5b10343
Removed local keys
2019-11-19 20:46:01 +01:00
ElPumpo
3aa7ada482
Follow markdown standard
2019-11-16 18:26:36 +01:00
ElPumpo
c7a30efdd1
Added ESX.Table.Set() function and fixed accounts not loading
...
http://www.lua.org/pil/11.5.html
2019-11-16 17:41:41 +01:00
ElPumpo
aa1ad0a1e8
Minor code improvements
2019-11-14 22:26:13 +01:00
ElPumpo
f32f44f502
Fixed trailing spaces, and commands.lua use apostrof
2019-11-14 21:25:16 +01:00
Samuel
b9e0f3a039
Merge pull request #77 from rex2630/patch-1
...
Removed unused variable
2019-11-14 20:08:34 +01:00
Poggu
e8f98e03eb
Add support for new ESX weight system ( #63 )
...
* Added weight support
* Update main.lua
* Removed unused variable
2019-11-13 21:46:48 +01:00
ElPumpo
08000e4afb
Fixed xPlayer notification mistake, rewrote statements
2019-11-13 21:40:49 +01:00
Samuel
35f2c2ebf2
Merge pull request #82 from rex2630/patch-1
...
Use new ESX code
2019-11-13 21:32:47 +01:00
rex2630
0e5497b914
Added Czech locale ( #83 )
...
* Czech file lang added
* Added czech language
* Fix
2019-11-13 21:31:49 +01:00
Samuel
27da8b5242
Merge pull request #43 from rex2630/patch-1
...
Add support for new ESX weight system
2019-11-13 21:28:39 +01:00
Samuel
c62ca2e70f
Merge pull request #89 from rex2630/patch-1
...
Use new ESX code
2019-11-13 21:21:01 +01:00
rex2630
935f54c8e3
Support for new ESX
2019-11-13 16:57:03 +01:00
rex2630
0d4833d1d7
Support for new ESX
2019-11-13 16:52:17 +01:00
rex2630
2f8df295b4
Add support for new ESX weight system
2019-11-13 16:39:28 +01:00
rex2630
3eb220ad5a
Removed unused variable
2019-11-12 21:36:12 +01:00
Samuel
048f6c7017
Merge pull request #54 from rex2630/patch-1
...
Use latest ESX functions
2019-11-12 21:05:17 +01:00