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fix(client/functions): shadowing upvalue
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@@ -401,8 +401,8 @@ function ESX.Game.DeleteObject(object)
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DeleteObject(object)
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DeleteObject(object)
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end
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end
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function ESX.Game.SpawnVehicle(model, coords, heading, cb, networked)
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function ESX.Game.SpawnVehicle(vehicleModel, coords, heading, cb, networked)
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local model = type(model) == 'number' and model or joaat(model)
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local model = type(vehicleModel) == 'number' and vehicleModel or joaat(vehicleModel)
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local vector = type(coords) == "vector3" and coords or vec(coords.x, coords.y, coords.z)
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local vector = type(coords) == "vector3" and coords or vec(coords.x, coords.y, coords.z)
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networked = networked == nil and true or networked
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networked = networked == nil and true or networked
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