Minor change to functions

Add a TriggerEvent to `ESX.SetPlayerData` so we can tell other resources to update
Only set networked vehicles as persistent and able to migrate
Return entityCoords from `ESX.Game.GetVehicleInDirection`
Only run `ServerSyncLoops` while ESX.PlayerLoaded is true
Create an imports file to set ESX object and EventHandler for `esx:setPlayerData`
This commit is contained in:
thelindat
2021-05-06 19:42:56 +10:00
parent 2e77b9be87
commit fe86ef5f56
4 changed files with 18 additions and 6 deletions
+1
View File
@@ -73,6 +73,7 @@ ui_page {
}
files {
'imports.lua',
'locale.js',
'html/ui.html',