this migh work better

This commit is contained in:
Henric Backman
2020-05-08 22:11:32 +02:00
parent 8d45ce70c9
commit fe4c1bca41
2 changed files with 43 additions and 19 deletions
+15 -14
View File
@@ -9,17 +9,17 @@ end)
-- This Code Was changed to fix error With player spawner as default --
-- Link to the post with the error fix --
-- https://forum.fivem.net/t/release-esx-kashacters-multi-character/251613/316?u=xxfri3ndlyxx --
--Citizen.CreateThread(function()
-- while true do
-- Citizen.Wait(0)
-- if NetworkIsSessionStarted() then
-- Citizen.Wait(100)
-- TriggerServerEvent("kashactersS:SetupCharacters")
-- TriggerEvent("kashactersC:SetupCharacters")
-- return -- break the loop
-- end
-- end
--end)
Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
if NetworkIsSessionStarted() then
Citizen.Wait(100)
TriggerServerEvent("kashactersS:SetupCharacters")
TriggerEvent("kashactersC:SetupCharacters")
return -- break the loop
end
end
end)
local IsChoosing = true
Citizen.CreateThread(function ()
@@ -57,7 +57,7 @@ AddEventHandler('kashactersC:SetupUI', function(Characters)
characters = Characters,
})
end)
--[[
RegisterNetEvent('kashactersC:SpawnCharacter')
AddEventHandler('kashactersC:SpawnCharacter', function(isnew)
if isnew == true then
@@ -111,7 +111,8 @@ AddEventHandler('kashactersC:SpawnCharacter', function(isnew)
--TriggerEvent('esx_ambulancejob:multicharacter', source)
end
end)
--[[
]]
RegisterNetEvent('kashactersC:SpawnCharacter')
AddEventHandler('kashactersC:SpawnCharacter', function(spawn, isnew)
@@ -156,7 +157,7 @@ AddEventHandler('kashactersC:SpawnCharacter', function(spawn, isnew)
end
end)
]]--
RegisterNetEvent('kashactersC:ReloadCharacters')
AddEventHandler('kashactersC:ReloadCharacters', function()
TriggerServerEvent("kashactersS:SetupCharacters")