From f1b519807bf2ea32ea4e45578086d3f2f8e60aa2 Mon Sep 17 00:00:00 2001 From: Sergio <89666307+feelfreetofee@users.noreply.github.com> Date: Tue, 15 Oct 2024 17:53:59 +0200 Subject: [PATCH] fix(es_extended/client/functions.lua): Fix typos Small fixes --- [core]/es_extended/client/functions.lua | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/[core]/es_extended/client/functions.lua b/[core]/es_extended/client/functions.lua index 13ea8eae..e80c9c77 100644 --- a/[core]/es_extended/client/functions.lua +++ b/[core]/es_extended/client/functions.lua @@ -321,7 +321,7 @@ function ESX.Game.Teleport(entity, coords, cb) end function ESX.Game.SpawnObject(object, coords, cb, networked) - local obj = CreateObject(ESX.Streaming.RequestModel(object), coords.x, coords.y. coords.z, networked == nil or networked, false, true) + local obj = CreateObject(ESX.Streaming.RequestModel(object), coords.x, coords.y, coords.z, networked == nil or networked, false, true) return cb and cb(obj) or obj end @@ -491,8 +491,9 @@ end function ESX.Game.RaycastScreen(depth, ...) local world, normal = GetWorldCoordFromScreenCoord(.5, .5) + local origin = world + normal local target = world + normal * depth - return target, ESX.Game.GetShapeTestResultAsync(StartShapeTestLosProbe(world + normal, target, ...)) + return target, ESX.Game.GetShapeTestResultSync(StartShapeTestLosProbe(origin.x, origin.y, origin.z, target.x, target.y, target.z, ...)) end function ESX.Game.GetClosestEntity(entities, isPlayerEntities, coords, modelFilter)