Fixed having more than you can carry, closes #9

- Translation improvements with formatting
- General improvements
This commit is contained in:
ElPumpo
2018-04-05 12:40:58 +02:00
parent f52ba735a3
commit e02629fa4e
4 changed files with 32 additions and 40 deletions
+18 -18
View File
@@ -12,7 +12,7 @@ AddEventHandler('onMySQLReady', function()
for i=1, #result, 1 do
ItemsLabels[result[i].name] = result[i].label
end--
end
end
)
@@ -25,25 +25,19 @@ ESX.RegisterServerCallback('esx_shop:requestDBItems', function(source, cb)
'SELECT * FROM shops',
{},
function(result)
local shopItems = {}
for i=1, #result, 1 do
if shopItems[result[i].name] == nil then
shopItems[result[i].name] = {}
end
table.insert(shopItems[result[i].name], {
name = result[i].item,
price = result[i].price,
label = ItemsLabels[result[i].item]
})
end
cb(shopItems)
end
)
@@ -53,17 +47,23 @@ RegisterServerEvent('esx_shop:buyItem')
AddEventHandler('esx_shop:buyItem', function(itemName, price)
local _source = source
local xPlayer = ESX.GetPlayerFromId(source)
if xPlayer.get('money') >= price then
xPlayer.removeMoney(price)
xPlayer.addInventoryItem(itemName, 1)
TriggerClientEvent('esx:showNotification', _source, _U('bought') .. ItemsLabels[itemName])
local xPlayer = ESX.GetPlayerFromId(_source)
local sourceItem = xPlayer.getInventoryItem(itemName)
-- can the player afford this item?
if xPlayer.getMoney() >= price then
-- can the player carry the said amount of x item?
if sourceItem.limit ~= -1 and (sourceItem.count + 1) > sourceItem.limit then
TriggerClientEvent('esx:showNotification', _source, _U('player_cannot_hold'))
else
xPlayer.removeMoney(price)
xPlayer.addInventoryItem(itemName, 1)
TriggerClientEvent('esx:showNotification', _source, _U('bought', ItemsLabels[itemName], price))
end
else
TriggerClientEvent('esx:showNotification', _source, _U('not_enough'))
local missingMoney = price - xPlayer.getMoney()
TriggerClientEvent('esx:showNotification', _source, _U('not_enough', missingMoney))
end
end)
end)