+
+
+
+
diff --git a/[esx]/esx_progressbar/nui/js/script.js b/[core]/esx_progressbar/nui/js/script.js
similarity index 96%
rename from [esx]/esx_progressbar/nui/js/script.js
rename to [core]/esx_progressbar/nui/js/script.js
index 9e3fbe2a..e7acda3b 100644
--- a/[esx]/esx_progressbar/nui/js/script.js
+++ b/[core]/esx_progressbar/nui/js/script.js
@@ -1,69 +1,69 @@
-const w = window
-const doc = document
-
-const codes = {
- "~r~": "red",
- "~b~": "#378cbf",
- "~g~": "green",
- "~y~": "yellow",
- "~p~": "purple",
- "~c~": "grey",
- "~m~": "#212121",
- "~u~": "black",
- "~o~": "orange"
-}
-
-$(function () {
- w.addEventListener('message', function(e) {
- if (e.data.type === "Progressbar") {
- var message = e.data.message
- const replaceColors = (str, obj) => {
- let strToReplace = str;
-
- for (let id in obj) {
- strToReplace = strToReplace.replace(new RegExp(id, "g"), obj[id]);
- }
-
- return strToReplace
- }
- for (color in codes) {
- if (message.includes(color)) {
- let objArr = {};
- objArr[color] = `
";
-
- let newStr = replaceColors(message, objArr);
-
- message = newStr
- }
- }
- $(".text").html(`
`)
- doc.getElementById("notifyInfo").style.display = "block";
- const start = new Date();
- const maxTime = e.data.length;
- const timeoutValue = Math.floor(maxTime/100);
- animUpdate();
-
- function updateProg(prc) {
- $("#progline").css("width", prc + "%");
- }
-
- function animUpdate() {
- const now = new Date();
- const timeoutDiff = now.getTime() - start.getTime();
- const prc = Math.round((timeoutDiff/maxTime)*100);
- if (prc <= 100) {
- updateProg(prc);
- this.timeoutID = setTimeout(animUpdate, timeoutValue);
- } else {
- doc.getElementById('notifyInfo').style.display = "none";
- }
- }
- } else {
- doc.getElementById("notifyInfo").style.display = "none"
- clearTimeout(this.timeoutID);
- timeoutValue = 0;
-
- }
- })
-})
+const w = window
+const doc = document
+
+const codes = {
+ "~r~": "red",
+ "~b~": "#378cbf",
+ "~g~": "green",
+ "~y~": "yellow",
+ "~p~": "purple",
+ "~c~": "grey",
+ "~m~": "#212121",
+ "~u~": "black",
+ "~o~": "orange"
+}
+
+$(function () {
+ w.addEventListener('message', function(e) {
+ if (e.data.type === "Progressbar") {
+ var message = e.data.message
+ const replaceColors = (str, obj) => {
+ let strToReplace = str;
+
+ for (let id in obj) {
+ strToReplace = strToReplace.replace(new RegExp(id, "g"), obj[id]);
+ }
+
+ return strToReplace
+ }
+ for (color in codes) {
+ if (message.includes(color)) {
+ let objArr = {};
+ objArr[color] = `
";
+
+ let newStr = replaceColors(message, objArr);
+
+ message = newStr
+ }
+ }
+ $(".text").html(`
`)
+ doc.getElementById("notifyInfo").style.display = "block";
+ const start = new Date();
+ const maxTime = e.data.length;
+ const timeoutValue = Math.floor(maxTime/100);
+ animUpdate();
+
+ function updateProg(prc) {
+ $("#progline").css("width", prc + "%");
+ }
+
+ function animUpdate() {
+ const now = new Date();
+ const timeoutDiff = now.getTime() - start.getTime();
+ const prc = Math.round((timeoutDiff/maxTime)*100);
+ if (prc <= 100) {
+ updateProg(prc);
+ this.timeoutID = setTimeout(animUpdate, timeoutValue);
+ } else {
+ doc.getElementById('notifyInfo').style.display = "none";
+ }
+ }
+ } else {
+ doc.getElementById("notifyInfo").style.display = "none"
+ clearTimeout(this.timeoutID);
+ timeoutValue = 0;
+
+ }
+ })
+})
diff --git a/[esx]/esx_progressbar/readme.md b/[core]/esx_progressbar/readme.md
similarity index 100%
rename from [esx]/esx_progressbar/readme.md
rename to [core]/esx_progressbar/readme.md
diff --git a/[esx]/esx_skin/.editorconfig b/[core]/esx_skin/.editorconfig
similarity index 100%
rename from [esx]/esx_skin/.editorconfig
rename to [core]/esx_skin/.editorconfig
diff --git a/[esx]/esx_skin/LICENSE b/[core]/esx_skin/LICENSE
similarity index 100%
rename from [esx]/esx_skin/LICENSE
rename to [core]/esx_skin/LICENSE
diff --git a/[esx]/esx_skin/README.md b/[core]/esx_skin/README.md
similarity index 100%
rename from [esx]/esx_skin/README.md
rename to [core]/esx_skin/README.md
diff --git a/[esx]/esx_skin/client/main.lua b/[core]/esx_skin/client/main.lua
similarity index 100%
rename from [esx]/esx_skin/client/main.lua
rename to [core]/esx_skin/client/main.lua
diff --git a/[esx]/esx_skin/config.lua b/[core]/esx_skin/config.lua
similarity index 100%
rename from [esx]/esx_skin/config.lua
rename to [core]/esx_skin/config.lua
diff --git a/[esx]/esx_skin/esx_skin.sql b/[core]/esx_skin/esx_skin.sql
similarity index 100%
rename from [esx]/esx_skin/esx_skin.sql
rename to [core]/esx_skin/esx_skin.sql
diff --git a/[esx]/esx_skin/fxmanifest.lua b/[core]/esx_skin/fxmanifest.lua
similarity index 100%
rename from [esx]/esx_skin/fxmanifest.lua
rename to [core]/esx_skin/fxmanifest.lua
diff --git a/[esx]/esx_skin/locales/br.lua b/[core]/esx_skin/locales/br.lua
similarity index 100%
rename from [esx]/esx_skin/locales/br.lua
rename to [core]/esx_skin/locales/br.lua
diff --git a/[esx]/esx_skin/locales/de.lua b/[core]/esx_skin/locales/de.lua
similarity index 100%
rename from [esx]/esx_skin/locales/de.lua
rename to [core]/esx_skin/locales/de.lua
diff --git a/[esx]/esx_skin/locales/en.lua b/[core]/esx_skin/locales/en.lua
similarity index 100%
rename from [esx]/esx_skin/locales/en.lua
rename to [core]/esx_skin/locales/en.lua
diff --git a/[esx]/esx_skin/locales/es.lua b/[core]/esx_skin/locales/es.lua
similarity index 100%
rename from [esx]/esx_skin/locales/es.lua
rename to [core]/esx_skin/locales/es.lua
diff --git a/[esx]/esx_skin/locales/fi.lua b/[core]/esx_skin/locales/fi.lua
similarity index 100%
rename from [esx]/esx_skin/locales/fi.lua
rename to [core]/esx_skin/locales/fi.lua
diff --git a/[esx]/esx_skin/locales/fr.lua b/[core]/esx_skin/locales/fr.lua
similarity index 100%
rename from [esx]/esx_skin/locales/fr.lua
rename to [core]/esx_skin/locales/fr.lua
diff --git a/[esx]/esx_skin/locales/hu.lua b/[core]/esx_skin/locales/hu.lua
similarity index 100%
rename from [esx]/esx_skin/locales/hu.lua
rename to [core]/esx_skin/locales/hu.lua
diff --git a/[esx]/esx_skin/locales/it.lua b/[core]/esx_skin/locales/it.lua
similarity index 100%
rename from [esx]/esx_skin/locales/it.lua
rename to [core]/esx_skin/locales/it.lua
diff --git a/[esx]/esx_skin/locales/nl.lua b/[core]/esx_skin/locales/nl.lua
similarity index 100%
rename from [esx]/esx_skin/locales/nl.lua
rename to [core]/esx_skin/locales/nl.lua
diff --git a/[esx]/esx_skin/locales/pl.lua b/[core]/esx_skin/locales/pl.lua
similarity index 100%
rename from [esx]/esx_skin/locales/pl.lua
rename to [core]/esx_skin/locales/pl.lua
diff --git a/[esx]/esx_skin/locales/sv.lua b/[core]/esx_skin/locales/sv.lua
similarity index 100%
rename from [esx]/esx_skin/locales/sv.lua
rename to [core]/esx_skin/locales/sv.lua
diff --git a/[esx]/esx_skin/locales/tr.lua b/[core]/esx_skin/locales/tr.lua
similarity index 100%
rename from [esx]/esx_skin/locales/tr.lua
rename to [core]/esx_skin/locales/tr.lua
diff --git a/[esx]/esx_skin/server/main.lua b/[core]/esx_skin/server/main.lua
similarity index 100%
rename from [esx]/esx_skin/server/main.lua
rename to [core]/esx_skin/server/main.lua
diff --git a/[esx]/esx_textui/LICENSE b/[core]/esx_textui/LICENSE
similarity index 100%
rename from [esx]/esx_textui/LICENSE
rename to [core]/esx_textui/LICENSE
diff --git a/[esx]/esx_textui/TextUI.lua b/[core]/esx_textui/TextUI.lua
similarity index 100%
rename from [esx]/esx_textui/TextUI.lua
rename to [core]/esx_textui/TextUI.lua
diff --git a/[esx]/esx_textui/fxmanifest.lua b/[core]/esx_textui/fxmanifest.lua
similarity index 100%
rename from [esx]/esx_textui/fxmanifest.lua
rename to [core]/esx_textui/fxmanifest.lua
diff --git a/[esx]/esx_textui/nui/css/style.css b/[core]/esx_textui/nui/css/style.css
similarity index 100%
rename from [esx]/esx_textui/nui/css/style.css
rename to [core]/esx_textui/nui/css/style.css
diff --git a/[esx]/esx_textui/nui/index.html b/[core]/esx_textui/nui/index.html
similarity index 100%
rename from [esx]/esx_textui/nui/index.html
rename to [core]/esx_textui/nui/index.html
diff --git a/[esx]/esx_textui/nui/js/script.js b/[core]/esx_textui/nui/js/script.js
similarity index 100%
rename from [esx]/esx_textui/nui/js/script.js
rename to [core]/esx_textui/nui/js/script.js
diff --git a/[esx]/esx_textui/readme.md b/[core]/esx_textui/readme.md
similarity index 100%
rename from [esx]/esx_textui/readme.md
rename to [core]/esx_textui/readme.md
diff --git a/[esx]/skinchanger/LICENSE b/[core]/skinchanger/LICENSE
similarity index 100%
rename from [esx]/skinchanger/LICENSE
rename to [core]/skinchanger/LICENSE
diff --git a/[esx]/skinchanger/README.md b/[core]/skinchanger/README.md
similarity index 100%
rename from [esx]/skinchanger/README.md
rename to [core]/skinchanger/README.md
diff --git a/[esx]/skinchanger/client/main.lua b/[core]/skinchanger/client/main.lua
similarity index 100%
rename from [esx]/skinchanger/client/main.lua
rename to [core]/skinchanger/client/main.lua
diff --git a/[esx]/skinchanger/config.lua b/[core]/skinchanger/config.lua
similarity index 100%
rename from [esx]/skinchanger/config.lua
rename to [core]/skinchanger/config.lua
diff --git a/[esx]/skinchanger/fxmanifest.lua b/[core]/skinchanger/fxmanifest.lua
similarity index 100%
rename from [esx]/skinchanger/fxmanifest.lua
rename to [core]/skinchanger/fxmanifest.lua
diff --git a/[esx]/skinchanger/locales/br.lua b/[core]/skinchanger/locales/br.lua
similarity index 100%
rename from [esx]/skinchanger/locales/br.lua
rename to [core]/skinchanger/locales/br.lua
diff --git a/[esx]/skinchanger/locales/de.lua b/[core]/skinchanger/locales/de.lua
similarity index 100%
rename from [esx]/skinchanger/locales/de.lua
rename to [core]/skinchanger/locales/de.lua
diff --git a/[esx]/skinchanger/locales/en.lua b/[core]/skinchanger/locales/en.lua
similarity index 100%
rename from [esx]/skinchanger/locales/en.lua
rename to [core]/skinchanger/locales/en.lua
diff --git a/[esx]/skinchanger/locales/es.lua b/[core]/skinchanger/locales/es.lua
similarity index 100%
rename from [esx]/skinchanger/locales/es.lua
rename to [core]/skinchanger/locales/es.lua
diff --git a/[esx]/skinchanger/locales/fi.lua b/[core]/skinchanger/locales/fi.lua
similarity index 100%
rename from [esx]/skinchanger/locales/fi.lua
rename to [core]/skinchanger/locales/fi.lua
diff --git a/[esx]/skinchanger/locales/fr.lua b/[core]/skinchanger/locales/fr.lua
similarity index 100%
rename from [esx]/skinchanger/locales/fr.lua
rename to [core]/skinchanger/locales/fr.lua
diff --git a/[esx]/skinchanger/locales/hu.lua b/[core]/skinchanger/locales/hu.lua
similarity index 100%
rename from [esx]/skinchanger/locales/hu.lua
rename to [core]/skinchanger/locales/hu.lua
diff --git a/[esx]/skinchanger/locales/it.lua b/[core]/skinchanger/locales/it.lua
similarity index 100%
rename from [esx]/skinchanger/locales/it.lua
rename to [core]/skinchanger/locales/it.lua
diff --git a/[esx]/skinchanger/locales/pl.lua b/[core]/skinchanger/locales/pl.lua
similarity index 100%
rename from [esx]/skinchanger/locales/pl.lua
rename to [core]/skinchanger/locales/pl.lua
diff --git a/[esx]/skinchanger/locales/sv.lua b/[core]/skinchanger/locales/sv.lua
similarity index 100%
rename from [esx]/skinchanger/locales/sv.lua
rename to [core]/skinchanger/locales/sv.lua
diff --git a/[esx]/skinchanger/locales/tr.lua b/[core]/skinchanger/locales/tr.lua
similarity index 100%
rename from [esx]/skinchanger/locales/tr.lua
rename to [core]/skinchanger/locales/tr.lua
diff --git a/[esx_addons]/esx_accessories/.editorconfig b/[esx_addons]/esx_accessories/.editorconfig
deleted file mode 100644
index 9b425256..00000000
--- a/[esx_addons]/esx_accessories/.editorconfig
+++ /dev/null
@@ -1,9 +0,0 @@
-root = true
-
-[*]
-indent_size = 4
-indent_style = tab
-end_of_line = crlf
-charset = utf-8
-trim_trailing_whitespace = true
-insert_final_newline = true
\ No newline at end of file
diff --git a/[esx_addons]/esx_accessories/.gitattributes b/[esx_addons]/esx_accessories/.gitattributes
deleted file mode 100644
index eba1110b..00000000
--- a/[esx_addons]/esx_accessories/.gitattributes
+++ /dev/null
@@ -1,2 +0,0 @@
-# Auto detect text files and perform LF normalization
-* text=auto
\ No newline at end of file
diff --git a/[esx_addons]/esx_accessories/LICENSE b/[esx_addons]/esx_accessories/LICENSE
deleted file mode 100644
index 08caf3c7..00000000
--- a/[esx_addons]/esx_accessories/LICENSE
+++ /dev/null
@@ -1,674 +0,0 @@
- GNU GENERAL PUBLIC LICENSE
- Version 3, 29 June 2007
-
- Copyright (C) 2007 Free Software Foundation, Inc.
- Everyone is permitted to copy and distribute verbatim copies
- of this license document, but changing it is not allowed.
-
- Preamble
-
- The GNU General Public License is a free, copyleft license for
-software and other kinds of works.
-
- The licenses for most software and other practical works are designed
-to take away your freedom to share and change the works. By contrast,
-the GNU General Public License is intended to guarantee your freedom to
-share and change all versions of a program--to make sure it remains free
-software for all its users. We, the Free Software Foundation, use the
-GNU General Public License for most of our software; it applies also to
-any other work released this way by its authors. You can apply it to
-your programs, too.
-
- When we speak of free software, we are referring to freedom, not
-price. Our General Public Licenses are designed to make sure that you
-have the freedom to distribute copies of free software (and charge for
-them if you wish), that you receive source code or can get it if you
-want it, that you can change the software or use pieces of it in new
-free programs, and that you know you can do these things.
-
- To protect your rights, we need to prevent others from denying you
-these rights or asking you to surrender the rights. Therefore, you have
-certain responsibilities if you distribute copies of the software, or if
-you modify it: responsibilities to respect the freedom of others.
-
- For example, if you distribute copies of such a program, whether
-gratis or for a fee, you must pass on to the recipients the same
-freedoms that you received. You must make sure that they, too, receive
-or can get the source code. And you must show them these terms so they
-know their rights.
-
- Developers that use the GNU GPL protect your rights with two steps:
-(1) assert copyright on the software, and (2) offer you this License
-giving you legal permission to copy, distribute and/or modify it.
-
- For the developers' and authors' protection, the GPL clearly explains
-that there is no warranty for this free software. For both users' and
-authors' sake, the GPL requires that modified versions be marked as
-changed, so that their problems will not be attributed erroneously to
-authors of previous versions.
-
- Some devices are designed to deny users access to install or run
-modified versions of the software inside them, although the manufacturer
-can do so. This is fundamentally incompatible with the aim of
-protecting users' freedom to change the software. The systematic
-pattern of such abuse occurs in the area of products for individuals to
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-have designed this version of the GPL to prohibit the practice for those
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-stand ready to extend this provision to those domains in future versions
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-
- The precise terms and conditions for copying, distribution and
-modification follow.
-
- TERMS AND CONDITIONS
-
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-
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- How to Apply These Terms to Your New Programs
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-
- esx_accessories
- Copyright (C) 2015-20202322 Jérémie N'gadi
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
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- along with this program. If not, see
.
-
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- esx_accessories Copyright (C) 2015-2023 Jérémie N'gadi
- This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
- This is free software, and you are welcome to redistribute it
- under certain conditions; type `show c' for details.
-
-The hypothetical commands `show w' and `show c' should show the appropriate
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-might be different; for a GUI interface, you would use an "about box".
-
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-if any, to sign a "copyright disclaimer" for the program, if necessary.
-For more information on this, and how to apply and follow the GNU GPL, see
-
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-
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-into proprietary programs. If your program is a subroutine library, you
-may consider it more useful to permit linking proprietary applications with
-the library. If this is what you want to do, use the GNU Lesser General
-Public License instead of this License. But first, please read
-
.
\ No newline at end of file
diff --git a/[esx_addons]/esx_accessories/README.md b/[esx_addons]/esx_accessories/README.md
deleted file mode 100644
index 2ed2e25f..00000000
--- a/[esx_addons]/esx_accessories/README.md
+++ /dev/null
@@ -1,22 +0,0 @@
-[ESX] Accessories
Discord - Website - Documentation
-
-Shops with accessories (hat/helmet, glasses, masks, ears accessories). You can put on or take off the accessories with a menu. Accessories saved in database.
-
-> Note: Works only with accessories purchased in the special areas of the clothing store, not via the esx_clotheshop script.
-
-## Requirements
-
-- [esx_skin](https://github.com/esx-framework/esx-legacy/tree/main/%5Besx%5D/esx_skin)
-- [esx_datastore](https://github.com/esx-framework/esx-legacy/tree/main/%5Besx_addons%5D/esx_datastore)
-
-## Legal
-
-esx_accessories - accessories 4 you!
-
-Copyright (C) 2015-2023 ESX-Framework
-
-This program Is free software: you can redistribute it And/Or modify it under the terms Of the GNU General Public License As published by the Free Software Foundation, either version 3 Of the License, Or (at your option) any later version.
-
-This program Is distributed In the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty Of MERCHANTABILITY Or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License For more details.
-
-You should have received a copy Of the GNU General Public License along with this program. If Not, see .
diff --git a/[esx_addons]/esx_accessories/client/main.lua b/[esx_addons]/esx_accessories/client/main.lua
deleted file mode 100644
index 47305223..00000000
--- a/[esx_addons]/esx_accessories/client/main.lua
+++ /dev/null
@@ -1,234 +0,0 @@
-local HasAlreadyEnteredMarker = false
-local LastZone, CurrentAction, CurrentActionMsg
-local CurrentActionData = {}
-
-function OpenAccessoryMenu()
- local elements = {
- {unselectable = true, icon = "fas fa-user", title = TranslateCap('set_unset')},
- {icon = "fas fa-hat-cowboy", title = TranslateCap("helmet"), value = "Helmet"},
- {icon = "fas fa-deaf", title = TranslateCap("ears"), value = "Ears"},
- {icon = "fas fa-mask", title = TranslateCap("mask"), value = "Mask"},
- {icon = "fas fa-glasses", title = TranslateCap("glasses"), value = "Glasses"}
- }
-
- ESX.OpenContext("right", elements, function(menu,element)
- SetUnsetAccessory(element.value)
- end)
-end
-
-function SetUnsetAccessory(accessory)
- ESX.TriggerServerCallback('esx_accessories:get', function(hasAccessory, accessorySkin)
- local _accessory = string.lower(accessory)
-
- if hasAccessory then
- TriggerEvent('skinchanger:getSkin', function(skin)
- local mAccessory = -1
- local mColor = 0
-
- if _accessory == "mask" then
- mAccessory = 0
- end
-
- if skin[_accessory .. '_1'] == mAccessory then
- mAccessory = accessorySkin[_accessory .. '_1']
- mColor = accessorySkin[_accessory .. '_2']
- end
-
- local accessorySkin = {}
- accessorySkin[_accessory .. '_1'] = mAccessory
- accessorySkin[_accessory .. '_2'] = mColor
- TriggerEvent('skinchanger:loadClothes', skin, accessorySkin)
- end)
- else
- ESX.ShowNotification(TranslateCap('no_' .. _accessory))
- end
- end, accessory)
-end
-
-function OpenShopMenu(accessory)
- local _accessory = string.lower(accessory)
- local restrict = {}
-
- restrict = { _accessory .. '_1', _accessory .. '_2' }
-
- TriggerEvent('esx_skin:openRestrictedMenu', function(data, menu)
-
- menu.close()
- local elements = {
- {unselectable = true, icon = "fas fa-check-double", title = TranslateCap('valid_purchase')},
- {icon = "fas fa-check-circle", title = TranslateCap("yes", ESX.Math.GroupDigits(Config.Price)), value = "yes"},
- {icon = "fas fa-window-close", title = TranslateCap("no"), value = "no"}
- }
-
- ESX.OpenContext("right", elements, function(menu,element)
- if element.value == "yes" then
- ESX.TriggerServerCallback('esx_accessories:checkMoney', function(hasEnoughMoney)
- if hasEnoughMoney then
- ESX.CloseContext()
- TriggerServerEvent('esx_accessories:pay')
- TriggerEvent('skinchanger:getSkin', function(skin)
- TriggerServerEvent('esx_accessories:save', skin, accessory)
- end)
- else
- ESX.CloseContext()
- local player = PlayerPedId()
- TriggerEvent('esx_skin:getLastSkin', function(skin)
- TriggerEvent('skinchanger:loadSkin', skin)
- end)
- if accessory == "Ears" then
- ClearPedProp(player, 2)
- elseif accessory == "Mask" then
- SetPedComponentVariation(player, 1, 0 ,0, 2)
- elseif accessory == "Helmet" then
- ClearPedProp(player, 0)
- elseif accessory == "Glasses" then
- SetPedPropIndex(player, 1, -1, 0, 0)
- end
- ESX.ShowNotification(TranslateCap('not_enough_money'))
- end
- end)
- elseif element.value == "no" then
- local player = PlayerPedId()
- TriggerEvent('esx_skin:getLastSkin', function(skin)
- TriggerEvent('skinchanger:loadSkin', skin)
- end)
- if accessory == "Ears" then
- ClearPedProp(player, 2)
- elseif accessory == "Mask" then
- SetPedComponentVariation(player, 1, 0 ,0, 2)
- elseif accessory == "Helmet" then
- ClearPedProp(player, 0)
- elseif accessory == "Glasses" then
- SetPedPropIndex(player, 1, -1, 0, 0)
- end
-
- ESX.CloseContext()
- end
- CurrentAction = 'shop_menu'
- CurrentActionMsg = TranslateCap('press_access')
- CurrentActionData = {}
- end, function(menu)
- CurrentAction = 'shop_menu'
- CurrentActionMsg = TranslateCap('press_access')
- CurrentActionData = {}
- end)
- end, function(data, menu)
- menu.close()
- CurrentAction = 'shop_menu'
- CurrentActionMsg = TranslateCap('press_access')
- CurrentActionData = {}
- end, restrict)
-end
-
-AddEventHandler('esx_accessories:hasEnteredMarker', function(zone)
- CurrentAction = 'shop_menu'
- CurrentActionMsg = TranslateCap('press_access')
- CurrentActionData = { accessory = zone }
-end)
-
-AddEventHandler('esx_accessories:hasExitedMarker', function(zone)
- ESX.CloseContext()
- CurrentAction = nil
-end)
-
--- Create Blips --
-CreateThread(function()
- for k,v in pairs(Config.ShopsBlips) do
- if v.Pos then
- for i=1, #v.Pos, 1 do
- local blip = AddBlipForCoord(v.Pos[i])
-
- SetBlipSprite (blip, v.Blip.sprite)
- SetBlipDisplay(blip, 4)
- SetBlipScale (blip, 1.0)
- SetBlipColour (blip, v.Blip.color)
- SetBlipAsShortRange(blip, true)
-
- BeginTextCommandSetBlipName("STRING")
- AddTextComponentSubstringPlayerName(TranslateCap('shop', TranslateCap(string.lower(k))))
- EndTextCommandSetBlipName(blip)
- end
- end
- end
-end)
-
-local nearMarker = false
--- Display markers
-CreateThread(function()
- while true do
- local sleep = 1500
- local coords = GetEntityCoords(PlayerPedId())
- for k,v in pairs(Config.Zones) do
- for i = 1, #v.Pos, 1 do
- if(Config.Type ~= -1 and #(coords - v.Pos[i]) < Config.DrawDistance) then
- DrawMarker(Config.Type, v.Pos[i], 0.0, 0.0, 0.0, 0, 0.0, 0.0, Config.Size.x, Config.Size.y, Config.Size.z, Config.Color.r, Config.Color.g, Config.Color.b, 255, true, false, 2, true, false, false, false)
- sleep = 0
- break
- end
- end
- end
- if sleep == 0 then nearMarker = true else nearMarker = false end
- Wait(sleep)
- end
-end)
-
-CreateThread(function()
- while true do
- local sleep = 1500
- if nearMarker then
- sleep = 0
- local coords = GetEntityCoords(PlayerPedId())
- local isInMarker = false
- local currentZone = nil
- for k,v in pairs(Config.Zones) do
- for i = 1, #v.Pos, 1 do
- if #(coords - v.Pos[i]) < Config.Size.x then
- isInMarker = true
- currentZone = k
- break
- end
- end
- end
-
- if (isInMarker and not HasAlreadyEnteredMarker) or (isInMarker and LastZone ~= currentZone) then
- HasAlreadyEnteredMarker = true
- LastZone = currentZone
- TriggerEvent('esx_accessories:hasEnteredMarker', currentZone)
- end
-
- if not isInMarker and HasAlreadyEnteredMarker then
- HasAlreadyEnteredMarker = false
- TriggerEvent('esx_accessories:hasExitedMarker', LastZone)
- end
- end
- Wait(sleep)
- end
-end)
-
--- Key controls
-CreateThread(function()
- while true do
- local Sleep = 1500
-
- if CurrentAction then
- Sleep = 0
- ESX.ShowHelpNotification(CurrentActionMsg)
-
- if IsControlJustReleased(0, 38) and CurrentActionData.accessory then
- OpenShopMenu(CurrentActionData.accessory)
- CurrentAction = nil
- end
- end
- Wait(Sleep)
- end
-end)
-
-if Config.EnableControls then
- RegisterCommand("accessory", function(src)
- if not ESX.PlayerData.dead then
- OpenAccessoryMenu()
- end
- end)
-
- RegisterKeyMapping("accessory", "Open Accessory Menu", "keyboard", "k")
-end
diff --git a/[esx_addons]/esx_accessories/config.lua b/[esx_addons]/esx_accessories/config.lua
deleted file mode 100644
index 2cf115df..00000000
--- a/[esx_addons]/esx_accessories/config.lua
+++ /dev/null
@@ -1,97 +0,0 @@
-Config = {}
-
-Config.Locale = GetConvar('esx:locale', 'en')
-
-Config.Price = 100
-
-Config.EnableControls = true
-
-Config.DrawDistance = 10
-Config.Size = {x = 1.5, y = 1.5, z = 1.0}
-Config.Color = {r = 50, g = 200, b = 50}
-Config.Type = 1
-
--- Fill this if you want to see the blips,
--- If you have esx_clothesshop you should not fill this
--- more than it's already filled.
-Config.ShopsBlips = {
- -- Ears = {
- -- Pos = nil,
- -- Blip = nil
- -- },
- Mask = {
- Pos = {
- vector3(-1338.1, -1278.2, 3.8),
- },
- Blip = {sprite = 362, color = 2}
- },
- -- Helmet = {
- -- Pos = nil,
- -- Blip = nil
- -- },
- -- Glasses = {
- -- Pos = nil,
- -- Blip = nil
- -- }
-}
-
-Config.Zones = {
- Ears = {
- Pos = {
- vector3(80.3, -1389.4, 28.4),
- vector3(-163.0, -302.0, 38.8),
- vector3(-163.0,-302.0, 38.8),
- vector3(420.7, -809.6, 28.6),
- vector3(-817.0, -1075.9, 10.4),
- vector3(-1451.3, -238.2, 48.9),
- vector3(-0.7, 6513.6, 30.9),
- vector3(123.4, -208.0, 53.6),
- vector3(1687.3, 4827.6, 41.1),
- vector3(622.8, 2749.2, 41.2),
- vector3(1200.0, 2705.4, 37.3),
- vector3(-1199.9, -782.5, 16.4),
- vector3(-3171.8, 1059.6, 19.9),
- vector3(-1095.6, 2709.2, 18.2),
- }},
-
- Mask = {
- Pos = {
- vector3(-1338.1, -1278.2, 3.8),
- }},
-
- Helmet = {
- Pos = {
- vector3(81.5, -1400.6, 28.4),
- vector3(-705.8, -159.0, 36.5),
- vector3(-161.3, -295.7, 38.8),
- vector3(419.3, -800.6, 28.6),
- vector3(-824.3, -1081.7, 10.4),
- vector3(-1454.8, -242.9, 48.9),
- vector3(4.7, 6520.9, 30.9),
- vector3(121.0, -223.2, 53.3),
- vector3(1689.6, 4818.8, 41.1),
- vector3(613.9, 2749.9, 41.2),
- vector3(1189.5, 2703.9, 37.3),
- vector3(-1204.0, -774.4, 16.4),
- vector3(-3164.2, 1054.7, 19.9),
- vector3(-1103.1, 2700.5, 18.2),
- }},
-
- Glasses = {
- Pos = {
- vector3(75.2, -1391.1, 28.4),
- vector3(-713.1, -160.1, 36.5),
- vector3(-156.1, -300.5, 38.8),
- vector3(425.4, -807.8, 28.6),
- vector3(-820.8, -1072.9, 10.4),
- vector3(-1458.0, -236.7, 48.9),
- vector3(3.5, 6511.5, 30.9),
- vector3(131.3, -212.3, 53.6),
- vector3(1694.9, 4820.8, 41.1),
- vector3(613.9, 2768.8, 41.2),
- vector3(1198.6, 2711.0, 37.3),
- vector3(-1188.2, -764.5, 16.4),
- vector3(-3173.1, 1038.2, 19.9),
- vector3(-1100.4, 2712.4, 18.2),
- }}
-}
diff --git a/[esx_addons]/esx_accessories/esx_accessories.sql b/[esx_addons]/esx_accessories/esx_accessories.sql
deleted file mode 100644
index 9b48fc80..00000000
--- a/[esx_addons]/esx_accessories/esx_accessories.sql
+++ /dev/null
@@ -1,6 +0,0 @@
-INSERT INTO `datastore` (name, label, shared) VALUES
- ('user_ears', 'Ears', 0),
- ('user_glasses', 'Glasses', 0),
- ('user_helmet', 'Helmet', 0),
- ('user_mask', 'Mask', 0)
-;
diff --git a/[esx_addons]/esx_accessories/fxmanifest.lua b/[esx_addons]/esx_accessories/fxmanifest.lua
deleted file mode 100644
index 62a23bbd..00000000
--- a/[esx_addons]/esx_accessories/fxmanifest.lua
+++ /dev/null
@@ -1,28 +0,0 @@
-fx_version 'adamant'
-
-game 'gta5'
-
-description 'ESX Accessories'
-lua54 'yes'
-version '1.9.0'
-
-shared_scripts {
- '@es_extended/imports.lua',
- '@es_extended/locale.lua',
- 'locales/*.lua',
- 'config.lua'
-}
-
-server_scripts {
- 'server/main.lua'
-}
-
-client_scripts {
- 'client/main.lua'
-}
-
-dependencies {
- 'es_extended',
- 'esx_skin',
- 'esx_datastore'
-}
diff --git a/[esx_addons]/esx_accessories/locales/cs.lua b/[esx_addons]/esx_accessories/locales/cs.lua
deleted file mode 100644
index 60511d03..00000000
--- a/[esx_addons]/esx_accessories/locales/cs.lua
+++ /dev/null
@@ -1,19 +0,0 @@
-Locales ['cs'] = {
- ['valid_purchase'] = 'ověřit nákup?',
- ['yes'] = 'ano ($%s)',
- ['no'] = 'ne',
- ['helmet'] = 'helma / Čepice',
- ['glasses'] = 'brýle',
- ['mask'] = 'maska',
- ['ears'] = 'doplňky na uši',
- ['shop'] = '%s obchod',
- ['set_unset'] = 'nasadit / Sundat',
- ['not_enough_money'] = 'nemáte dostatek peněz',
- ['press_access'] = 'zmáčkněte [E] pro otevření menu',
- ['accessories_blip'] = 'doplňky',
- ['no_ears'] = 'nemáte doplňky na uši',
- ['no_glasses'] = 'nemáte brýle',
- ['no_helmet'] = 'nemáte helmu',
- ['no_mask'] = 'nemáte masku',
- ['you_paid'] = 'zaplatili jste $%s',
-}
diff --git a/[esx_addons]/esx_accessories/locales/de.lua b/[esx_addons]/esx_accessories/locales/de.lua
deleted file mode 100644
index 65f84446..00000000
--- a/[esx_addons]/esx_accessories/locales/de.lua
+++ /dev/null
@@ -1,19 +0,0 @@
-Locales ['de'] = {
- ['valid_purchase'] = 'Diesen Kauf bestätigen?',
- ['yes'] = 'Ja ($%s)',
- ['no'] = 'Nein',
- ['helmet'] = 'Helm / Hut',
- ['glasses'] = 'Brillen',
- ['mask'] = 'Maske',
- ['ears'] = 'Zubehör für die Ohren',
- ['shop'] = '%s Laden',
- ['set_unset'] = 'Anziehen / Ausziehen',
- ['not_enough_money'] = 'Du besitzt nicht genügend Geld',
- ['press_access'] = 'Drücke [E] um auf das Menü zuzugreifen',
- ['accessories_blip'] = 'Zubehör',
- ['no_ears'] = 'Sie besitzen kein Zubehör für die Ohren',
- ['no_glasses'] = 'Sie besitzen keine Brille',
- ['no_helmet'] = 'Sie besitzen kein Helm',
- ['no_mask'] = 'Sie besitzen keine Maske',
- ['you_paid'] = 'Sie bezahlten $%s',
-}
\ No newline at end of file
diff --git a/[esx_addons]/esx_accessories/locales/en.lua b/[esx_addons]/esx_accessories/locales/en.lua
deleted file mode 100644
index dddb522f..00000000
--- a/[esx_addons]/esx_accessories/locales/en.lua
+++ /dev/null
@@ -1,19 +0,0 @@
-Locales ['en'] = {
- ['valid_purchase'] = 'validate this purchase?',
- ['yes'] = 'yes ($%s)',
- ['no'] = 'no',
- ['helmet'] = 'helmet / Hat',
- ['glasses'] = 'glasses',
- ['mask'] = 'mask',
- ['ears'] = 'ears accessories',
- ['shop'] = '%s shop',
- ['set_unset'] = 'put on / Take off',
- ['not_enough_money'] = 'you do not have enough money',
- ['press_access'] = 'press [E] to access the menu',
- ['accessories_blip'] = 'accessories',
- ['no_ears'] = 'you do not have ears accessories',
- ['no_glasses'] = 'you do not have glasses',
- ['no_helmet'] = 'you do not have a helmet',
- ['no_mask'] = 'you do not have a mask',
- ['you_paid'] = 'you paid $%s',
-}
diff --git a/[esx_addons]/esx_accessories/locales/es.lua b/[esx_addons]/esx_accessories/locales/es.lua
deleted file mode 100644
index 917d84a8..00000000
--- a/[esx_addons]/esx_accessories/locales/es.lua
+++ /dev/null
@@ -1,19 +0,0 @@
-Locales ['es'] = {
- ['valid_purchase'] = '¿Validar la compra?',
- ['yes'] = 'Si (%s$)',
- ['no'] = 'No',
- ['helmet'] = 'Casco / Gorra',
- ['glasses'] = 'Gafas',
- ['mask'] = 'Máscara',
- ['ears'] = 'Accesorio de oreja',
- ['shop'] = 'Tienda %s',
- ['set_unset'] = 'Ponerse / Quitarse',
- ['not_enough_money'] = '~r~No tienes suficiente dinero',
- ['press_access'] = 'Pulsa [E] para acceder al menú',
- ['accessories_blip'] = 'Accesorios',
- ['no_ears'] = 'No tienes ningún accesorio de oreja',
- ['no_glasses'] = 'No tienes ningunas gafas',
- ['no_helmet'] = 'No tienes ningún casco',
- ['no_mask'] = 'No tienes ninguna máscara',
- ['you_paid'] = 'Pagaste %s$',
-}
diff --git a/[esx_addons]/esx_accessories/locales/et.lua b/[esx_addons]/esx_accessories/locales/et.lua
deleted file mode 100644
index 734b1089..00000000
--- a/[esx_addons]/esx_accessories/locales/et.lua
+++ /dev/null
@@ -1,19 +0,0 @@
-Locales ['et'] = {
- ['valid_purchase'] = 'Kinnita ost?',
- ['yes'] = 'Jah ($%s)',
- ['no'] = 'Ei',
- ['helmet'] = 'Kiiver / Müts',
- ['glasses'] = 'Prillid',
- ['mask'] = 'Mask',
- ['ears'] = 'Kõrvarõngad',
- ['shop'] = '%s Pood',
- ['set_unset'] = 'Pane selga / Võta seljast',
- ['not_enough_money'] = 'Sul pole piisavalt raha',
- ['press_access'] = 'Vajuta [E], et avada menüü',
- ['accessories_blip'] = 'Aksessuaarid',
- ['no_ears'] = 'Sul pole kõrvarõngaid',
- ['no_glasses'] = 'Sul pole prille',
- ['no_helmet'] = 'Sul pole kiivrit',
- ['no_mask'] = 'Sul pole maski',
- ['you_paid'] = 'Sa maksid $%s',
-}
diff --git a/[esx_addons]/esx_accessories/locales/fi.lua b/[esx_addons]/esx_accessories/locales/fi.lua
deleted file mode 100644
index 12b6e897..00000000
--- a/[esx_addons]/esx_accessories/locales/fi.lua
+++ /dev/null
@@ -1,19 +0,0 @@
-Locales ['fi'] = {
- ['valid_purchase'] = 'varmista ostos?',
- ['yes'] = 'kyllä ($%s)',
- ['no'] = 'ei',
- ['helmet'] = 'kypärä / Hattu',
- ['glasses'] = 'lasit',
- ['mask'] = 'maskit',
- ['ears'] = 'korva asusteet',
- ['shop'] = '%s asustekauppa',
- ['set_unset'] = 'laita päälle / Ota pois',
- ['not_enough_money'] = 'sinulla ei ole tarpeeksi rahaa',
- ['press_access'] = 'paina [E] avataksesi menu',
- ['accessories_blip'] = 'asusteet',
- ['no_ears'] = 'sinulla ei ole korva asusteita',
- ['no_glasses'] = 'sinulla ei ole laseja',
- ['no_helmet'] = 'sinulla ei ole kypäriä',
- ['no_mask'] = 'sinulla ei ole maskeja',
- ['you_paid'] = 'sinä maksoit $%s',
-}
diff --git a/[esx_addons]/esx_accessories/locales/fr.lua b/[esx_addons]/esx_accessories/locales/fr.lua
deleted file mode 100644
index fda53502..00000000
--- a/[esx_addons]/esx_accessories/locales/fr.lua
+++ /dev/null
@@ -1,19 +0,0 @@
-Locales ['fr'] = {
- ['valid_purchase'] = 'valider cet achat?',
- ['yes'] = 'oui ($%s)',
- ['no'] = 'non',
- ['helmet'] = 'casque / Chapeau',
- ['glasses'] = 'lunettes',
- ['mask'] = 'masque',
- ['ears'] = 'accessoires d\'oreilles',
- ['shop'] = ' Magasin de %s',
- ['set_unset'] = 'mettre / Enlever',
- ['not_enough_money'] = 'vous n\'avez pas assez d\'argent',
- ['press_access'] = 'appuyez sur [E] pour accéder au menu',
- ['accessories_blip'] = 'accessoires',
- ['no_ears'] = 'vous n\'avez pas d\'accessoires d\'oreilles',
- ['no_glasses'] = 'vous n\'avez pas de lunettes',
- ['no_helmet'] = 'vous n\'avez pas de casque / chapeau',
- ['no_mask'] = 'vous n\'avez pas de masque',
- ['you_paid'] = 'vous avez payé $%s',
-}
diff --git a/[esx_addons]/esx_accessories/locales/hu.lua b/[esx_addons]/esx_accessories/locales/hu.lua
deleted file mode 100644
index fcc170bf..00000000
--- a/[esx_addons]/esx_accessories/locales/hu.lua
+++ /dev/null
@@ -1,19 +0,0 @@
-Locales ['hu'] = {
- ['valid_purchase'] = 'Biztosan megveszed?',
- ['yes'] = 'Igen ($%s)',
- ['no'] = 'Nem',
- ['helmet'] = 'sisak / kalap',
- ['glasses'] = 'szemüveg',
- ['mask'] = 'maszk',
- ['ears'] = 'fül tartozékok',
- ['shop'] = '%s bolt',
- ['set_unset'] = 'Felvenni / Levenni',
- ['not_enough_money'] = 'Nincsen elég pénzed',
- ['press_access'] = 'Nyomj [E] hogy megnyisd a kiegészítöket',
- ['accessories_blip'] = 'Kiegészítők',
- ['no_ears'] = 'Nincsen fülbevalód',
- ['no_glasses'] = 'Nincsen szemüveged',
- ['no_helmet'] = 'Nincsen sapkád',
- ['no_mask'] = 'Nincsen maszkod',
- ['you_paid'] = 'Fizettél $%s',
-}
diff --git a/[esx_addons]/esx_accessories/locales/it.lua b/[esx_addons]/esx_accessories/locales/it.lua
deleted file mode 100644
index f38b7e50..00000000
--- a/[esx_addons]/esx_accessories/locales/it.lua
+++ /dev/null
@@ -1,19 +0,0 @@
-Locales ['it'] = {
- ['valid_purchase'] = 'confermare l\'acquisto?',
- ['yes'] = 'si ($%s)',
- ['no'] = 'no',
- ['helmet'] = 'casco / cappello',
- ['glasses'] = 'occhiali',
- ['mask'] = 'maschera',
- ['ears'] = 'accessori per le orecchie',
- ['shop'] = '%s negozio',
- ['set_unset'] = 'indossare / togliere',
- ['not_enough_money'] = 'non hai abbastanza soldi',
- ['press_access'] = 'premi [E] per accedere al menu',
- ['accessories_blip'] = 'accessori',
- ['no_ears'] = 'non hai accessori per le orecchie',
- ['no_glasses'] = 'non hai gli occhiali',
- ['no_helmet'] = 'non hai il casco',
- ['no_mask'] = 'non hai una maschera',
- ['you_paid'] = 'hai pagato $%s',
-}
diff --git a/[esx_addons]/esx_accessories/locales/nl.lua b/[esx_addons]/esx_accessories/locales/nl.lua
deleted file mode 100644
index 0f93879c..00000000
--- a/[esx_addons]/esx_accessories/locales/nl.lua
+++ /dev/null
@@ -1,19 +0,0 @@
-Locales ['nl'] = {
- ['valid_purchase'] = 'kopen?',
- ['yes'] = 'ja ($%s)',
- ['no'] = 'nee',
- ['helmet'] = 'Helm / Hoed',
- ['glasses'] = 'Brillen',
- ['mask'] = 'Masker',
- ['ears'] = 'Oor accessories',
- ['shop'] = '%s Winkel',
- ['set_unset'] = 'Doe aan / doe uit',
- ['not_enough_money'] = 'Je hebt niet genoeg geld',
- ['press_access'] = 'Druk op [E] om het menu te openen',
- ['accessories_blip'] = 'Accessories',
- ['no_ears'] = 'Je hebt geen oor accessories',
- ['no_glasses'] = 'je hebt geen brillen',
- ['no_helmet'] = 'je hebt geen helm',
- ['no_mask'] = 'je hebt geen masker',
- ['you_paid'] = 'je betaalde $%s',
-}
diff --git a/[esx_addons]/esx_accessories/locales/pl.lua b/[esx_addons]/esx_accessories/locales/pl.lua
deleted file mode 100644
index c84e9aeb..00000000
--- a/[esx_addons]/esx_accessories/locales/pl.lua
+++ /dev/null
@@ -1,19 +0,0 @@
-Locales ['pl'] = {
- ['valid_purchase'] = 'czy napewno chcesz to zakupić?',
- ['yes'] = 'tak (%s $)',
- ['no'] = 'nie',
- ['helmet'] = 'hełm / Czapka',
- ['glasses'] = 'okulary',
- ['mask'] = 'maska',
- ['ears'] = 'akcesoria uszu',
- ['shop'] = 'sklep %s ',
- ['set_unset'] = 'załóż / Zdejmij',
- ['not_enough_money'] = 'nie masz wystarczająco pieniędzy',
- ['press_access'] = 'wciśnij [E] aby otworzyć menu',
- ['accessories_blip'] = 'akcesoria',
- ['no_ears'] = 'nie posiadasz akcesorii uszu',
- ['no_glasses'] = 'nie posiadasz okularów',
- ['no_helmet'] = 'nie posiadasz nakrycia głowy',
- ['no_mask'] = 'nie posiadasz maski',
- ['you_paid'] = 'płacisz %s $',
-}
diff --git a/[esx_addons]/esx_accessories/locales/ru.lua b/[esx_addons]/esx_accessories/locales/ru.lua
deleted file mode 100644
index a4fe7a56..00000000
--- a/[esx_addons]/esx_accessories/locales/ru.lua
+++ /dev/null
@@ -1,19 +0,0 @@
-Locales ['ru'] = {
- ['valid_purchase'] = 'Подтверждаете покупку',
- ['yes'] = 'Да ($%s)',
- ['no'] = 'Нет',
- ['helmet'] = 'Шлем / Шапка',
- ['glasses'] = 'Очки',
- ['mask'] = 'Маска',
- ['ears'] = 'Аксессуары для ушей',
- ['shop'] = 'Магазин %s',
- ['set_unset'] = 'Положить / Снять',
- ['not_enough_money'] = 'У вас не достаточно денег',
- ['press_access'] = 'Нажмите [E] для доступа к меню',
- ['accessories_blip'] = 'Аксессуары',
- ['no_ears'] = 'У вас нет аксессуаров для ушей',
- ['no_glasses'] = 'У вас нет очков',
- ['no_helmet'] = 'У вас нет шлема',
- ['no_mask'] = 'У вас нет маски',
- ['you_paid'] = 'Вы заплатили $%s',
-}
diff --git a/[esx_addons]/esx_accessories/locales/si.lua b/[esx_addons]/esx_accessories/locales/si.lua
deleted file mode 100644
index 56419907..00000000
--- a/[esx_addons]/esx_accessories/locales/si.lua
+++ /dev/null
@@ -1,19 +0,0 @@
-Locales ['si'] = {
- ['valid_purchase'] = 'Potrdite ta nakup?',
- ['yes'] = 'Da ($%s)',
- ['no'] = 'Ne',
- ['helmet'] = 'Celada / Kapa',
- ['glasses'] = 'Ocala',
- ['mask'] = 'Maska',
- ['ears'] = 'Usesni dodatki',
- ['shop'] = '%s trgovina',
- ['set_unset'] = 'Daj gor / Vzemi dol',
- ['not_enough_money'] = 'Nimas dovolj denarja',
- ['press_access'] = 'Pritisni [E] za dostop do menuja',
- ['accessories_blip'] = 'Dodatki',
- ['no_ears'] = 'Nimas usesnih dodatkov',
- ['no_glasses'] = 'Nimas ocal',
- ['no_helmet'] = 'Nimas celade',
- ['no_mask'] = 'Nimas maske',
- ['you_paid'] = 'Placal si $%s',
-}
diff --git a/[esx_addons]/esx_accessories/locales/sv.lua b/[esx_addons]/esx_accessories/locales/sv.lua
deleted file mode 100644
index decfee36..00000000
--- a/[esx_addons]/esx_accessories/locales/sv.lua
+++ /dev/null
@@ -1,19 +0,0 @@
-Locales ['sv'] = {
- ['valid_purchase'] = 'Bekräfta köp?',
- ['yes'] = 'Ja (%s SEK)',
- ['no'] = 'Nej',
- ['helmet'] = 'Hjälm / hatt',
- ['glasses'] = 'Glasögon',
- ['mask'] = 'Mask',
- ['ears'] = 'Öron tillbehör',
- ['shop'] = '%s affär',
- ['set_unset'] = 'Ta på / av',
- ['not_enough_money'] = 'Du har inte tillräckligt med pengar',
- ['press_access'] = 'Tryck [E] för att komma åt menyn',
- ['accessories_blip'] = 'Tillbehör',
- ['no_ears'] = 'Du har inga örontillbehör',
- ['no_glasses'] = 'Du har inga glasögon',
- ['no_helmet'] = 'Du har ingen hjälm',
- ['no_mask'] = 'Du har ingen mask',
- ['you_paid'] = 'Du betalade %s SEK',
-}
\ No newline at end of file
diff --git a/[esx_addons]/esx_accessories/locales/tr.lua b/[esx_addons]/esx_accessories/locales/tr.lua
deleted file mode 100644
index d8331070..00000000
--- a/[esx_addons]/esx_accessories/locales/tr.lua
+++ /dev/null
@@ -1,19 +0,0 @@
-Locales ['tr'] = {
- ['valid_purchase'] = 'Bunu satın almak istiyor musun?',
- ['yes'] = 'evet ($%s)',
- ['no'] = 'hayır',
- ['helmet'] = 'kask / şapka',
- ['glasses'] = 'gözlük',
- ['mask'] = 'maske',
- ['ears'] = 'kulak aksesuarları',
- ['shop'] = '%s Dükkan',
- ['set_unset'] = 'Giy / çıkar',
- ['not_enough_money'] = 'yeterli paran yok',
- ['press_access'] = 'menüye erişmek için [E] tuşuna basın',
- ['accessories_blip'] = 'Aksesuarlar',
- ['no_ears'] = 'kulak aksesuarların yok',
- ['no_glasses'] = 'senin gözlüğün yok',
- ['no_helmet'] = 'senin kaskın yok',
- ['no_mask'] = 'senin masken yok',
- ['you_paid'] = 'sen $%s ödedin',
-}
diff --git a/[esx_addons]/esx_accessories/server/main.lua b/[esx_addons]/esx_accessories/server/main.lua
deleted file mode 100644
index 8f867f46..00000000
--- a/[esx_addons]/esx_accessories/server/main.lua
+++ /dev/null
@@ -1,43 +0,0 @@
-RegisterServerEvent('esx_accessories:pay')
-AddEventHandler('esx_accessories:pay', function()
- local xPlayer = ESX.GetPlayerFromId(source)
-
- xPlayer.removeMoney(Config.Price, "Accessory Purchase")
- TriggerClientEvent('esx:showNotification', source, TranslateCap('you_paid', ESX.Math.GroupDigits(Config.Price)))
-end)
-
-RegisterServerEvent('esx_accessories:save')
-AddEventHandler('esx_accessories:save', function(skin, accessory)
- local source = source
- local xPlayer = ESX.GetPlayerFromId(source)
-
- TriggerEvent('esx_datastore:getDataStore', 'user_' .. string.lower(accessory), xPlayer.identifier, function(store)
- store.set('has' .. accessory, true)
-
- local itemSkin = {}
- local item1 = string.lower(accessory) .. '_1'
- local item2 = string.lower(accessory) .. '_2'
- itemSkin[item1] = skin[item1]
- itemSkin[item2] = skin[item2]
-
- store.set('skin', itemSkin)
- end)
-end)
-
-ESX.RegisterServerCallback('esx_accessories:get', function(source, cb, accessory)
- local xPlayer = ESX.GetPlayerFromId(source)
-
- TriggerEvent('esx_datastore:getDataStore', 'user_' .. string.lower(accessory), xPlayer.identifier, function(store)
- local hasAccessory = (store.get('has' .. accessory) and store.get('has' .. accessory) or false)
- local skin = (store.get('skin') and store.get('skin') or {})
-
- cb(hasAccessory, skin)
- end)
-
-end)
-
-ESX.RegisterServerCallback('esx_accessories:checkMoney', function(source, cb)
- local xPlayer = ESX.GetPlayerFromId(source)
-
- cb(xPlayer.getMoney() >= Config.Price)
-end)
diff --git a/[esx_addons]/esx_addonaccount/.editorconfig b/[esx_addons]/esx_addonaccount/.editorconfig
deleted file mode 100644
index 9b425256..00000000
--- a/[esx_addons]/esx_addonaccount/.editorconfig
+++ /dev/null
@@ -1,9 +0,0 @@
-root = true
-
-[*]
-indent_size = 4
-indent_style = tab
-end_of_line = crlf
-charset = utf-8
-trim_trailing_whitespace = true
-insert_final_newline = true
\ No newline at end of file
diff --git a/[esx_addons]/esx_addonaccount/LICENSE b/[esx_addons]/esx_addonaccount/LICENSE
deleted file mode 100644
index b7ae27ce..00000000
--- a/[esx_addons]/esx_addonaccount/LICENSE
+++ /dev/null
@@ -1,674 +0,0 @@
- GNU GENERAL PUBLIC LICENSE
- Version 3, 29 June 2007
-
- Copyright (C) 2007 Free Software Foundation, Inc.
- Everyone is permitted to copy and distribute verbatim copies
- of this license document, but changing it is not allowed.
-
- Preamble
-
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-
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-the GNU General Public License is intended to guarantee your freedom to
-share and change all versions of a program--to make sure it remains free
-software for all its users. We, the Free Software Foundation, use the
-GNU General Public License for most of our software; it applies also to
-any other work released this way by its authors. You can apply it to
-your programs, too.
-
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-price. Our General Public Licenses are designed to make sure that you
-have the freedom to distribute copies of free software (and charge for
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- 13. Use with the GNU Affero General Public License.
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-reviewing courts shall apply local law that most closely approximates
-an absolute waiver of all civil liability in connection with the
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-copy of the Program in return for a fee.
-
- END OF TERMS AND CONDITIONS
-
- How to Apply These Terms to Your New Programs
-
- If you develop a new program, and you want it to be of the greatest
-possible use to the public, the best way to achieve this is to make it
-free software which everyone can redistribute and change under these terms.
-
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-to attach them to the start of each source file to most effectively
-state the exclusion of warranty; and each file should have at least
-the "copyright" line and a pointer to where the full notice is found.
-
- esx_addonaccount
- Copyright (C) 2015-2023 Jérémie N'gadi
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see .
-
-Also add information on how to contact you by electronic and paper mail.
-
- If the program does terminal interaction, make it output a short
-notice like this when it starts in an interactive mode:
-
- esx_addonaccount Copyright (C) 2015-2023 Jérémie N'gadi
- This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
- This is free software, and you are welcome to redistribute it
- under certain conditions; type `show c' for details.
-
-The hypothetical commands `show w' and `show c' should show the appropriate
-parts of the General Public License. Of course, your program's commands
-might be different; for a GUI interface, you would use an "about box".
-
- You should also get your employer (if you work as a programmer) or school,
-if any, to sign a "copyright disclaimer" for the program, if necessary.
-For more information on this, and how to apply and follow the GNU GPL, see
-.
-
- The GNU General Public License does not permit incorporating your program
-into proprietary programs. If your program is a subroutine library, you
-may consider it more useful to permit linking proprietary applications with
-the library. If this is what you want to do, use the GNU Lesser General
-Public License instead of this License. But first, please read
-.
\ No newline at end of file
diff --git a/[esx_addons]/esx_addonaccount/README.md b/[esx_addons]/esx_addonaccount/README.md
deleted file mode 100644
index c11c2243..00000000
--- a/[esx_addons]/esx_addonaccount/README.md
+++ /dev/null
@@ -1,40 +0,0 @@
-[ESX] Addon Account
Discord - Website - Documentation
-
-Special Accounts System to store money.
-
-# Usage
-
-There is two types of accounts: shared and not shared.
-
-- Shared accounts doesn't belong to a specific user. Example: society accounts.
-- None-shared accounts are created for every user in the server. They are created in db when player is loaded, Example: property black money
-
-## `addon_account` database information
-
-An addon account must be configured in the database before using it. Don't forget to run a server restart afterwards (you can alternative restart the script and relog all clients)
-
-| `name` | `label` | `shared` |
-| -------- | ------- | -------- |
-| name of the account | label of the account (not used) | is the account shared with others? (boolean either `0` or `1`) |
-
-```lua
-TriggerEvent('esx_addonaccount:getSharedAccount', 'society_realestateagent', function(account)
- account.addMoney(500)
-end)
-
-TriggerEvent('esx_addonaccount:getAccount', 'property_black_money', 'steam:0123456789', function(account)
- account.removeMoney(500)
-end)
-```
-
-# Legal
-
-esx_addonaccount - addon account for ESX
-
-Copyright (C) 2015-2023 Jérémie N'gadi
-
-This program Is free software: you can redistribute it And/Or modify it under the terms Of the GNU General Public License As published by the Free Software Foundation, either version 3 Of the License, Or (at your option) any later version.
-
-This program Is distributed In the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty Of MERCHANTABILITY Or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License For more details.
-
-You should have received a copy Of the GNU General Public License along with this program. If Not, see http://www.gnu.org/licenses/.
diff --git a/[esx_addons]/esx_addonaccount/esx_addonaccount.sql b/[esx_addons]/esx_addonaccount/esx_addonaccount.sql
deleted file mode 100644
index 8f766473..00000000
--- a/[esx_addons]/esx_addonaccount/esx_addonaccount.sql
+++ /dev/null
@@ -1,22 +0,0 @@
-
-
-CREATE TABLE `addon_account` (
- `name` VARCHAR(60) NOT NULL,
- `label` VARCHAR(100) NOT NULL,
- `shared` INT NOT NULL,
-
- PRIMARY KEY (`name`)
-) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
-
-
-CREATE TABLE `addon_account_data` (
- `id` INT NOT NULL AUTO_INCREMENT,
- `account_name` VARCHAR(100) DEFAULT NULL,
- `money` INT NOT NULL,
- `owner` VARCHAR(60) DEFAULT NULL,
-
- PRIMARY KEY (`id`),
- UNIQUE INDEX `index_addon_account_data_account_name_owner` (`account_name`, `owner`),
- INDEX `index_addon_account_data_account_name` (`account_name`)
-) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
-
diff --git a/[esx_addons]/esx_addonaccount/fxmanifest.lua b/[esx_addons]/esx_addonaccount/fxmanifest.lua
deleted file mode 100644
index 863c314d..00000000
--- a/[esx_addons]/esx_addonaccount/fxmanifest.lua
+++ /dev/null
@@ -1,17 +0,0 @@
-fx_version 'adamant'
-
-game 'gta5'
-
-author 'ESX-Framework'
-description 'ESX Addon Account'
-lua54 'yes'
-version '1.9.0'
-
-server_scripts {
- '@es_extended/imports.lua',
- '@oxmysql/lib/MySQL.lua',
- 'server/classes/addonaccount.lua',
- 'server/main.lua'
-}
-
-dependency 'es_extended'
diff --git a/[esx_addons]/esx_addonaccount/server/classes/addonaccount.lua b/[esx_addons]/esx_addonaccount/server/classes/addonaccount.lua
deleted file mode 100644
index 2364409d..00000000
--- a/[esx_addons]/esx_addonaccount/server/classes/addonaccount.lua
+++ /dev/null
@@ -1,36 +0,0 @@
-function CreateAddonAccount(name, owner, money)
- local self = {}
-
- self.name = name
- self.owner = owner
- self.money = money
-
- function self.addMoney(m)
- self.money = self.money + m
- self.save()
- TriggerEvent('esx_addonaccount:addMoney', self.name, m)
- end
-
- function self.removeMoney(m)
- self.money = self.money - m
- self.save()
- TriggerEvent('esx_addonaccount:removeMoney', self.name, m)
- end
-
- function self.setMoney(m)
- self.money = m
- self.save()
- TriggerEvent('esx_addonaccount:setMoney', self.name, m)
- end
-
- function self.save()
- if self.owner == nil then
- MySQL.update('UPDATE addon_account_data SET money = ? WHERE account_name = ?', {self.money, self.name})
- else
- MySQL.update('UPDATE addon_account_data SET money = ? WHERE account_name = ? AND owner = ?', {self.money, self.name, self.owner})
- end
- TriggerClientEvent('esx_addonaccount:setMoney', -1, self.name, self.money)
- end
-
- return self
-end
diff --git a/[esx_addons]/esx_addonaccount/server/main.lua b/[esx_addons]/esx_addonaccount/server/main.lua
deleted file mode 100644
index 39a580fe..00000000
--- a/[esx_addons]/esx_addonaccount/server/main.lua
+++ /dev/null
@@ -1,73 +0,0 @@
-local AccountsIndex, Accounts, SharedAccounts = {}, {}, {}
-
-AddEventHandler('onResourceStart', function(resourceName)
- if resourceName == GetCurrentResourceName() then
- local accounts = MySQL.query.await('SELECT * FROM addon_account LEFT JOIN addon_account_data ON addon_account.name = addon_account_data.account_name UNION SELECT * FROM addon_account RIGHT JOIN addon_account_data ON addon_account.name = addon_account_data.account_name')
-
- local newAccounts = {}
- for i = 1, #accounts do
- local account = accounts[i]
- if account.shared == 0 then
- if not Accounts[account.name] then
- AccountsIndex[#AccountsIndex + 1] = account.name
- Accounts[account.name] = {}
- end
- Accounts[account.name][#Accounts[account.name] + 1] = CreateAddonAccount(account.name, account.owner, account.money)
- else
- if account.money then
- SharedAccounts[account.name] = CreateAddonAccount(account.name, nil, account.money)
- else
- newAccounts[#newAccounts + 1] = {account.name, 0}
- end
- end
- end
-
- if next(newAccounts) then
- MySQL.prepare('INSERT INTO addon_account_data (account_name, money) VALUES (?, ?)', newAccounts)
- for i = 1, #newAccounts do
- local newAccount = newAccounts[i]
- SharedAccounts[newAccount[1]] = CreateAddonAccount(newAccount[1], nil, 0)
- end
- end
- end
-end)
-
-function GetAccount(name, owner)
- for i=1, #Accounts[name], 1 do
- if Accounts[name][i].owner == owner then
- return Accounts[name][i]
- end
- end
-end
-
-function GetSharedAccount(name)
- return SharedAccounts[name]
-end
-
-AddEventHandler('esx_addonaccount:getAccount', function(name, owner, cb)
- cb(GetAccount(name, owner))
-end)
-
-AddEventHandler('esx_addonaccount:getSharedAccount', function(name, cb)
- cb(GetSharedAccount(name))
-end)
-
-AddEventHandler('esx:playerLoaded', function(playerId, xPlayer)
- local addonAccounts = {}
-
- for i=1, #AccountsIndex, 1 do
- local name = AccountsIndex[i]
- local account = GetAccount(name, xPlayer.identifier)
-
- if account == nil then
- MySQL.insert('INSERT INTO addon_account_data (account_name, money, owner) VALUES (?, ?, ?)', {name, 0, xPlayer.identifier})
-
- account = CreateAddonAccount(name, xPlayer.identifier, 0)
- Accounts[name][#Accounts[name] + 1] = account
- end
-
- addonAccounts[#addonAccounts + 1] = account
- end
-
- xPlayer.set('addonAccounts', addonAccounts)
-end)
diff --git a/[esx_addons]/esx_addoninventory/.editorconfig b/[esx_addons]/esx_addoninventory/.editorconfig
deleted file mode 100644
index 9b425256..00000000
--- a/[esx_addons]/esx_addoninventory/.editorconfig
+++ /dev/null
@@ -1,9 +0,0 @@
-root = true
-
-[*]
-indent_size = 4
-indent_style = tab
-end_of_line = crlf
-charset = utf-8
-trim_trailing_whitespace = true
-insert_final_newline = true
\ No newline at end of file
diff --git a/[esx_addons]/esx_addoninventory/LICENSE b/[esx_addons]/esx_addoninventory/LICENSE
deleted file mode 100644
index 20f597d2..00000000
--- a/[esx_addons]/esx_addoninventory/LICENSE
+++ /dev/null
@@ -1,674 +0,0 @@
- GNU GENERAL PUBLIC LICENSE
- Version 3, 29 June 2007
-
- Copyright (C) 2007 Free Software Foundation, Inc.
- Everyone is permitted to copy and distribute verbatim copies
- of this license document, but changing it is not allowed.
-
- Preamble
-
- The GNU General Public License is a free, copyleft license for
-software and other kinds of works.
-
- The licenses for most software and other practical works are designed
-to take away your freedom to share and change the works. By contrast,
-the GNU General Public License is intended to guarantee your freedom to
-share and change all versions of a program--to make sure it remains free
-software for all its users. We, the Free Software Foundation, use the
-GNU General Public License for most of our software; it applies also to
-any other work released this way by its authors. You can apply it to
-your programs, too.
-
- When we speak of free software, we are referring to freedom, not
-price. Our General Public Licenses are designed to make sure that you
-have the freedom to distribute copies of free software (and charge for
-them if you wish), that you receive source code or can get it if you
-want it, that you can change the software or use pieces of it in new
-free programs, and that you know you can do these things.
-
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-these rights or asking you to surrender the rights. Therefore, you have
-certain responsibilities if you distribute copies of the software, or if
-you modify it: responsibilities to respect the freedom of others.
-
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- How to Apply These Terms to Your New Programs
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-the "copyright" line and a pointer to where the full notice is found.
-
- esx_addoninventory
- Copyright (C) 2015-2023 Jérémie N'gadi
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see .
-
-Also add information on how to contact you by electronic and paper mail.
-
- If the program does terminal interaction, make it output a short
-notice like this when it starts in an interactive mode:
-
- esx_addoninventory Copyright (C) 2015-2023 Jérémie N'gadi
- This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
- This is free software, and you are welcome to redistribute it
- under certain conditions; type `show c' for details.
-
-The hypothetical commands `show w' and `show c' should show the appropriate
-parts of the General Public License. Of course, your program's commands
-might be different; for a GUI interface, you would use an "about box".
-
- You should also get your employer (if you work as a programmer) or school,
-if any, to sign a "copyright disclaimer" for the program, if necessary.
-For more information on this, and how to apply and follow the GNU GPL, see
-.
-
- The GNU General Public License does not permit incorporating your program
-into proprietary programs. If your program is a subroutine library, you
-may consider it more useful to permit linking proprietary applications with
-the library. If this is what you want to do, use the GNU Lesser General
-Public License instead of this License. But first, please read
-.
\ No newline at end of file
diff --git a/[esx_addons]/esx_addoninventory/README.md b/[esx_addons]/esx_addoninventory/README.md
deleted file mode 100644
index f3ecab51..00000000
--- a/[esx_addons]/esx_addoninventory/README.md
+++ /dev/null
@@ -1,61 +0,0 @@
-# esx_addoninventory
-
-## Download & Installation
-
-### Using [fvm](https://github.com/qlaffont/fvm-installer)
-```
-fvm install --save --folder=esx esx-org/esx_addoninventory
-```
-
-### Using Git
-```
-cd resources
-git clone https://github.com/ESX-Org/esx_addoninventory [esx]/esx_addoninventory
-```
-
-### Manually
-- Download https://github.com/ESX-Org/esx_addoninventory/archive/master.zip
-- Put it in the `[esx]` directory
-
-## Installation
-- Import `esx_addoninventory.sql` in your database
-- Add this in your `server.cfg`:
-
-```
-start esx_addoninventory
-```
-
-## Usage
-There are two types of inventories: shared and not shared.
-
-- Shared inventories don't belong to a specific user. Example: foodstore items.
-- None-shared inventories are created for every user in the server. They are created in db when player is loaded, Example: property items
-
-### `addon_inventory` database information
-An addon inventory must be configured in the database before using it. Don't forget to run a server restart afterwards (you can alternative restart the script and relog all clients)
-
-| `name` | `label` | `shared` |
-| -------- | ------- | -------- |
-| name of the inventory | label of the inventory (not used) | is the inventory shared with others? (boolean either `0` or `1`) |
-
-```lua
-TriggerEvent('esx_addoninventory:getSharedInventory', 'society_police', function(inventory)
- inventory.addItem('bread', 1)
-end)
-
-TriggerEvent('esx_addoninventory:getInventory', 'property', 'steam:0123456789', function(inventory)
- inventory.removeItem('water', 1)
-end)
-
-```
-# Legal
-### License
-esx_addoninventory - inventories!
-
-Copyright (C) 2015-2023 Jérémie N'gadi
-
-This program Is free software: you can redistribute it And/Or modify it under the terms Of the GNU General Public License As published by the Free Software Foundation, either version 3 Of the License, Or (at your option) any later version.
-
-This program Is distributed In the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty Of MERCHANTABILITY Or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License For more details.
-
-You should have received a copy Of the GNU General Public License along with this program. If Not, see http://www.gnu.org/licenses/.
\ No newline at end of file
diff --git a/[esx_addons]/esx_addoninventory/esx_addoninventory.sql b/[esx_addons]/esx_addoninventory/esx_addoninventory.sql
deleted file mode 100644
index ed102240..00000000
--- a/[esx_addons]/esx_addoninventory/esx_addoninventory.sql
+++ /dev/null
@@ -1,24 +0,0 @@
-
-
-CREATE TABLE `addon_inventory` (
- `name` VARCHAR(60) NOT NULL,
- `label` VARCHAR(100) NOT NULL,
- `shared` INT NOT NULL,
-
- PRIMARY KEY (`name`)
-) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
-
-
-CREATE TABLE `addon_inventory_items` (
- `id` INT NOT NULL AUTO_INCREMENT,
- `inventory_name` VARCHAR(100) NOT NULL,
- `name` VARCHAR(100) NOT NULL,
- `count` INT NOT NULL,
- `owner` VARCHAR(60) DEFAULT NULL,
-
- PRIMARY KEY (`id`),
- INDEX `index_addon_inventory_items_inventory_name_name` (`inventory_name`, `name`),
- INDEX `index_addon_inventory_items_inventory_name_name_owner` (`inventory_name`, `name`, `owner`),
- INDEX `index_addon_inventory_inventory_name` (`inventory_name`)
-) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
-
diff --git a/[esx_addons]/esx_addoninventory/fxmanifest.lua b/[esx_addons]/esx_addoninventory/fxmanifest.lua
deleted file mode 100644
index a2dc2fdf..00000000
--- a/[esx_addons]/esx_addoninventory/fxmanifest.lua
+++ /dev/null
@@ -1,16 +0,0 @@
-fx_version 'adamant'
-
-game 'gta5'
-
-description 'ESX Addon Inventory'
-lua54 'yes'
-version '1.9.0'
-
-server_scripts {
- '@es_extended/imports.lua',
- '@oxmysql/lib/MySQL.lua',
- 'server/classes/addoninventory.lua',
- 'server/main.lua'
-}
-
-dependency 'es_extended'
diff --git a/[esx_addons]/esx_addoninventory/server/classes/addoninventory.lua b/[esx_addons]/esx_addoninventory/server/classes/addoninventory.lua
deleted file mode 100644
index d5148f40..00000000
--- a/[esx_addons]/esx_addoninventory/server/classes/addoninventory.lua
+++ /dev/null
@@ -1,83 +0,0 @@
-function CreateAddonInventory(name, owner, items)
- local self = {}
-
- self.name = name
- self.owner = owner
- self.items = items
-
- function self.addItem(name, count)
- local item = self.getItem(name)
- item.count = item.count + count
- Wait(100)
- self.saveItem(name, item.count)
- end
-
- function self.removeItem(name, count)
- local item = self.getItem(name)
- item.count = item.count - count
-
- self.saveItem(name, item.count)
- end
-
- function self.setItem(name, count)
- local item = self.getItem(name)
- item.count = count
-
- self.saveItem(name, item.count)
- end
-
- function self.getItem(name)
- for i=1, #self.items, 1 do
- if self.items[i].name == name then
- return self.items[i]
- end
- end
-
- item = {
- name = name,
- count = 0,
- label = Items[name]
- }
-
- table.insert(self.items, item)
-
- if self.owner == nil then
- MySQL.update('INSERT INTO addon_inventory_items (inventory_name, name, count) VALUES (@inventory_name, @item_name, @count)',
- {
- ['@inventory_name'] = self.name,
- ['@item_name'] = name,
- ['@count'] = 0
- })
- else
- MySQL.update('INSERT INTO addon_inventory_items (inventory_name, name, count, owner) VALUES (@inventory_name, @item_name, @count, @owner)',
- {
- ['@inventory_name'] = self.name,
- ['@item_name'] = name,
- ['@count'] = 0,
- ['@owner'] = self.owner
- })
- end
-
- return item
- end
-
- function self.saveItem(name, count)
- if self.owner == nil then
- MySQL.update('UPDATE addon_inventory_items SET count = @count WHERE inventory_name = @inventory_name AND name = @item_name', {
- ['@inventory_name'] = self.name,
- ['@item_name'] = name,
- ['@count'] = count
- })
- else
- MySQL.update('UPDATE addon_inventory_items SET count = @count WHERE inventory_name = @inventory_name AND name = @item_name AND owner = @owner', {
- ['@inventory_name'] = self.name,
- ['@item_name'] = name,
- ['@count'] = count,
- ['@owner'] = self.owner
- })
- end
- end
-
- return self
-end
-
diff --git a/[esx_addons]/esx_addoninventory/server/main.lua b/[esx_addons]/esx_addoninventory/server/main.lua
deleted file mode 100644
index 3ed154f0..00000000
--- a/[esx_addons]/esx_addoninventory/server/main.lua
+++ /dev/null
@@ -1,119 +0,0 @@
-if ESX.GetConfig().OxInventory then
- AddEventHandler('onServerResourceStart', function(resourceName)
- if resourceName == 'ox_inventory' or resourceName == GetCurrentResourceName() then
- local stashes = MySQL.query.await('SELECT * FROM addon_inventory')
-
- for i=1, #stashes do
- local stash = stashes[i]
- local jobStash = stash.name:find('society') and string.sub(stash.name, 9)
- exports.ox_inventory:RegisterStash(stash.name, stash.label, 100, 200000, stash.shared == 0 and true or false, jobStash)
- end
- end
- end)
-
- return
-end
-
-Items = {}
-local InventoriesIndex, Inventories, SharedInventories = {}, {}, {}
-
-MySQL.ready(function()
- local items = MySQL.query.await('SELECT * FROM items')
-
- for i=1, #items, 1 do
- Items[items[i].name] = items[i].label
- end
-
- local result = MySQL.query.await('SELECT * FROM addon_inventory')
-
- for i=1, #result, 1 do
- local name = result[i].name
- local label = result[i].label
- local shared = result[i].shared
-
- local result2 = MySQL.query.await('SELECT * FROM addon_inventory_items WHERE inventory_name = @inventory_name', {
- ['@inventory_name'] = name
- })
-
- if shared == 0 then
-
- table.insert(InventoriesIndex, name)
-
- Inventories[name] = {}
- local items = {}
-
- for j=1, #result2, 1 do
- local itemName = result2[j].name
- local itemCount = result2[j].count
- local itemOwner = result2[j].owner
-
- if items[itemOwner] == nil then
- items[itemOwner] = {}
- end
-
- table.insert(items[itemOwner], {
- name = itemName,
- count = itemCount,
- label = Items[itemName]
- })
- end
-
- for k,v in pairs(items) do
- local addonInventory = CreateAddonInventory(name, k, v)
- table.insert(Inventories[name], addonInventory)
- end
-
- else
- local items = {}
-
- for j=1, #result2, 1 do
- table.insert(items, {
- name = result2[j].name,
- count = result2[j].count,
- label = Items[result2[j].name]
- })
- end
-
- local addonInventory = CreateAddonInventory(name, nil, items)
- SharedInventories[name] = addonInventory
- end
- end
-end)
-
-function GetInventory(name, owner)
- for i=1, #Inventories[name], 1 do
- if Inventories[name][i].owner == owner then
- return Inventories[name][i]
- end
- end
-end
-
-function GetSharedInventory(name)
- return SharedInventories[name]
-end
-
-AddEventHandler('esx_addoninventory:getInventory', function(name, owner, cb)
- cb(GetInventory(name, owner))
-end)
-
-AddEventHandler('esx_addoninventory:getSharedInventory', function(name, cb)
- cb(GetSharedInventory(name))
-end)
-
-AddEventHandler('esx:playerLoaded', function(playerId, xPlayer)
- local addonInventories = {}
-
- for i=1, #InventoriesIndex, 1 do
- local name = InventoriesIndex[i]
- local inventory = GetInventory(name, xPlayer.identifier)
-
- if inventory == nil then
- inventory = CreateAddonInventory(name, xPlayer.identifier, {})
- table.insert(Inventories[name], inventory)
- end
-
- table.insert(addonInventories, inventory)
- end
-
- xPlayer.set('addonInventories', addonInventories)
-end)
diff --git a/[esx_addons]/esx_allowlist/LICENSE b/[esx_addons]/esx_allowlist/LICENSE
deleted file mode 100644
index 22da85db..00000000
--- a/[esx_addons]/esx_allowlist/LICENSE
+++ /dev/null
@@ -1,674 +0,0 @@
- GNU GENERAL PUBLIC LICENSE
- Version 3, 29 June 2007
-
- Copyright (C) 2007 Free Software Foundation, Inc.
- Everyone is permitted to copy and distribute verbatim copies
- of this license document, but changing it is not allowed.
-
- Preamble
-
- The GNU General Public License is a free, copyleft license for
-software and other kinds of works.
-
- The licenses for most software and other practical works are designed
-to take away your freedom to share and change the works. By contrast,
-the GNU General Public License is intended to guarantee your freedom to
-share and change all versions of a program--to make sure it remains free
-software for all its users. We, the Free Software Foundation, use the
-GNU General Public License for most of our software; it applies also to
-any other work released this way by its authors. You can apply it to
-your programs, too.
-
- When we speak of free software, we are referring to freedom, not
-price. Our General Public Licenses are designed to make sure that you
-have the freedom to distribute copies of free software (and charge for
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-want it, that you can change the software or use pieces of it in new
-free programs, and that you know you can do these things.
-
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-these rights or asking you to surrender the rights. Therefore, you have
-certain responsibilities if you distribute copies of the software, or if
-you modify it: responsibilities to respect the freedom of others.
-
- For example, if you distribute copies of such a program, whether
-gratis or for a fee, you must pass on to the recipients the same
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- Developers that use the GNU GPL protect your rights with two steps:
-(1) assert copyright on the software, and (2) offer you this License
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-agreement or commitment, however denominated, not to enforce a patent
-(such as an express permission to practice a patent or covenant not to
-sue for patent infringement). To "grant" such a patent license to a
-party means to make such an agreement or commitment not to enforce a
-patent against the party.
-
- If you convey a covered work, knowingly relying on a patent license,
-and the Corresponding Source of the work is not available for anyone
-to copy, free of charge and under the terms of this License, through a
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-then you must either (1) cause the Corresponding Source to be so
-available, or (2) arrange to deprive yourself of the benefit of the
-patent license for this particular work, or (3) arrange, in a manner
-consistent with the requirements of this License, to extend the patent
-license to downstream recipients. "Knowingly relying" means you have
-actual knowledge that, but for the patent license, your conveying the
-covered work in a country, or your recipient's use of the covered work
-in a country, would infringe one or more identifiable patents in that
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- If, pursuant to or in connection with a single transaction or
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-you grant is automatically extended to all recipients of the covered
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-
- A patent license is "discriminatory" if it does not include within
-the scope of its coverage, prohibits the exercise of, or is
-conditioned on the non-exercise of one or more of the rights that are
-specifically granted under this License. You may not convey a covered
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-in the business of distributing software, under which you make payment
-to the third party based on the extent of your activity of conveying
-the work, and under which the third party grants, to any of the
-parties who would receive the covered work from you, a discriminatory
-patent license (a) in connection with copies of the covered work
-conveyed by you (or copies made from those copies), or (b) primarily
-for and in connection with specific products or compilations that
-contain the covered work, unless you entered into that arrangement,
-or that patent license was granted, prior to 28 March 2007.
-
- Nothing in this License shall be construed as excluding or limiting
-any implied license or other defenses to infringement that may
-otherwise be available to you under applicable patent law.
-
- 12. No Surrender of Others' Freedom.
-
- If conditions are imposed on you (whether by court order, agreement or
-otherwise) that contradict the conditions of this License, they do not
-excuse you from the conditions of this License. If you cannot convey a
-covered work so as to satisfy simultaneously your obligations under this
-License and any other pertinent obligations, then as a consequence you may
-not convey it at all. For example, if you agree to terms that obligate you
-to collect a royalty for further conveying from those to whom you convey
-the Program, the only way you could satisfy both those terms and this
-License would be to refrain entirely from conveying the Program.
-
- 13. Use with the GNU Affero General Public License.
-
- Notwithstanding any other provision of this License, you have
-permission to link or combine any covered work with a work licensed
-under version 3 of the GNU Affero General Public License into a single
-combined work, and to convey the resulting work. The terms of this
-License will continue to apply to the part which is the covered work,
-but the special requirements of the GNU Affero General Public License,
-section 13, concerning interaction through a network will apply to the
-combination as such.
-
- 14. Revised Versions of this License.
-
- The Free Software Foundation may publish revised and/or new versions of
-the GNU General Public License from time to time. Such new versions will
-be similar in spirit to the present version, but may differ in detail to
-address new problems or concerns.
-
- Each version is given a distinguishing version number. If the
-Program specifies that a certain numbered version of the GNU General
-Public License "or any later version" applies to it, you have the
-option of following the terms and conditions either of that numbered
-version or of any later version published by the Free Software
-Foundation. If the Program does not specify a version number of the
-GNU General Public License, you may choose any version ever published
-by the Free Software Foundation.
-
- If the Program specifies that a proxy can decide which future
-versions of the GNU General Public License can be used, that proxy's
-public statement of acceptance of a version permanently authorizes you
-to choose that version for the Program.
-
- Later license versions may give you additional or different
-permissions. However, no additional obligations are imposed on any
-author or copyright holder as a result of your choosing to follow a
-later version.
-
- 15. Disclaimer of Warranty.
-
- THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
-APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
-HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
-OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
-THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
-PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
-IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
-ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
-
- 16. Limitation of Liability.
-
- IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
-WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
-THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
-GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
-USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
-DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
-PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
-EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
-SUCH DAMAGES.
-
- 17. Interpretation of Sections 15 and 16.
-
- If the disclaimer of warranty and limitation of liability provided
-above cannot be given local legal effect according to their terms,
-reviewing courts shall apply local law that most closely approximates
-an absolute waiver of all civil liability in connection with the
-Program, unless a warranty or assumption of liability accompanies a
-copy of the Program in return for a fee.
-
- END OF TERMS AND CONDITIONS
-
- How to Apply These Terms to Your New Programs
-
- If you develop a new program, and you want it to be of the greatest
-possible use to the public, the best way to achieve this is to make it
-free software which everyone can redistribute and change under these terms.
-
- To do so, attach the following notices to the program. It is safest
-to attach them to the start of each source file to most effectively
-state the exclusion of warranty; and each file should have at least
-the "copyright" line and a pointer to where the full notice is found.
-
- esx_whitelist
- Copyright (C) 2015-2023 Jérémie N'gadi
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see .
-
-Also add information on how to contact you by electronic and paper mail.
-
- If the program does terminal interaction, make it output a short
-notice like this when it starts in an interactive mode:
-
- esx_whitelist Copyright (C) 2015-2023 Jérémie N'gadi
- This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
- This is free software, and you are welcome to redistribute it
- under certain conditions; type `show c' for details.
-
-The hypothetical commands `show w' and `show c' should show the appropriate
-parts of the General Public License. Of course, your program's commands
-might be different; for a GUI interface, you would use an "about box".
-
- You should also get your employer (if you work as a programmer) or school,
-if any, to sign a "copyright disclaimer" for the program, if necessary.
-For more information on this, and how to apply and follow the GNU GPL, see
-.
-
- The GNU General Public License does not permit incorporating your program
-into proprietary programs. If your program is a subroutine library, you
-may consider it more useful to permit linking proprietary applications with
-the library. If this is what you want to do, use the GNU Lesser General
-Public License instead of this License. But first, please read
-.
diff --git a/[esx_addons]/esx_allowlist/README.md b/[esx_addons]/esx_allowlist/README.md
deleted file mode 100644
index c8dc7c27..00000000
--- a/[esx_addons]/esx_allowlist/README.md
+++ /dev/null
@@ -1,16 +0,0 @@
-[ESX] Allowlist
Discord - Website - Documentation
-
-block those evil intruders with ESX Allowlist!
-This Script allows you to block all players from joining and specify the only players who can join!
-
-## Legal
-
-esx_allowlist- block those evil intruders!
-
-Copyright (C) 2023 ESX-Framework
-
-This program Is free software: you can redistribute it And/Or modify it under the terms Of the GNU General Public License As published by the Free Software Foundation, either version 3 Of the License, Or (at your option) any later version.
-
-This program Is distributed In the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty Of MERCHANTABILITY Or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License For more details.
-
-You should have received a copy Of the GNU General Public License along with this program. If Not, see .
diff --git a/[esx_addons]/esx_allowlist/config.lua b/[esx_addons]/esx_allowlist/config.lua
deleted file mode 100644
index 2dadfb4e..00000000
--- a/[esx_addons]/esx_allowlist/config.lua
+++ /dev/null
@@ -1,4 +0,0 @@
-Config = {}
-
-Config.Locale = GetConvar('esx:locale', 'en')
-Config.MinPlayer = 10 --Set how many players need to be connect before whitelist start, 0-32
diff --git a/[esx_addons]/esx_allowlist/fxmanifest.lua b/[esx_addons]/esx_allowlist/fxmanifest.lua
deleted file mode 100644
index d852b300..00000000
--- a/[esx_addons]/esx_allowlist/fxmanifest.lua
+++ /dev/null
@@ -1,18 +0,0 @@
-fx_version 'adamant'
-
-game 'gta5'
-
-author 'ESX-Framework'
-description 'Offical AllowList script for ESX'
-
-version '1.9.0'
-lua54 'yes'
-server_only 'yes'
-
-server_scripts {
- '@es_extended/imports.lua',
- '@es_extended/locale.lua',
- 'config.lua',
- 'locales/*.lua',
- 'server/main.lua'
-}
diff --git a/[esx_addons]/esx_allowlist/locales/br.lua b/[esx_addons]/esx_allowlist/locales/br.lua
deleted file mode 100644
index caa853f8..00000000
--- a/[esx_addons]/esx_allowlist/locales/br.lua
+++ /dev/null
@@ -1,9 +0,0 @@
-Locales['br'] = {
- ['allowlist_check'] = 'certificando-se de que você está na lista de permitidos(allowlist) neste servidor. . .',
- ['not_allowlisted'] = 'você não está na lista de permitidos(allowlist) neste servidor',
- ['steamid_error'] = 'seu ID do Steam não foi encontrado, o Steam está aberto?',
- ['allowlist_empty'] = 'a lista de permitidos(allowlist) ainda não foi carregada ou ninguém foi incluído!',
- ['help_allowlist_add'] = 'adicionar alguém à lista de permitidos(allowlist) no servidor',
- ['help_allowlist_load'] = 'recarregar a lista de permitidos(allowlist)',
-}
-
diff --git a/[esx_addons]/esx_allowlist/locales/de.lua b/[esx_addons]/esx_allowlist/locales/de.lua
deleted file mode 100644
index 794607d1..00000000
--- a/[esx_addons]/esx_allowlist/locales/de.lua
+++ /dev/null
@@ -1,9 +0,0 @@
-Locales['de'] = {
- ['allowlist_check'] = 'Überprüfe ob sie auf der Allowlist sind...',
- ['not_allowlisted'] = 'Sie müssen auf der Allowlist sein, um diesem Server beizutreten!',
- ['allowlist_empty'] = 'Für diesen Server sind keine allowlists gespeichert.',
- ['license_missing'] = 'Error: Ihr Identifier fehlt.',
- ['help_allowlist_add'] = 'jemanden zur Allowlist hinzufügen',
- ['help_allowlist_load'] = 'lade die Allowlist neu',
- }
-
\ No newline at end of file
diff --git a/[esx_addons]/esx_allowlist/locales/en.lua b/[esx_addons]/esx_allowlist/locales/en.lua
deleted file mode 100644
index 96281f8d..00000000
--- a/[esx_addons]/esx_allowlist/locales/en.lua
+++ /dev/null
@@ -1,8 +0,0 @@
-Locales['en'] = {
- ['allowlist_check'] = 'Checking if you are Allowlisted.',
- ['not_allowlisted'] = 'You Must be Allowlisted to join this server!',
- ['allowlist_empty'] = 'There Are no allowlists saved for this server.',
- ['license_missing'] = 'Error: Your Identifier is missing!',
- ['help_allowlist_add'] = 'add someone to the allowlist',
- ['help_allowlist_load'] = 'reload the allowlist',
-}
diff --git a/[esx_addons]/esx_allowlist/locales/es.lua b/[esx_addons]/esx_allowlist/locales/es.lua
deleted file mode 100644
index cb95a64b..00000000
--- a/[esx_addons]/esx_allowlist/locales/es.lua
+++ /dev/null
@@ -1,8 +0,0 @@
-Locales['es'] = {
- ['allowlist_check'] = 'revisando si tienes la allowlist . . .',
- ['not_allowlisted'] = 'no tenes la allowlist en este servidor',
- ['allowlist_empty'] = 'La allowlist todavia no cargo, o alternativamente nadie la tiene',
- ['license_missing'] = 'no se pudo encontrar tu licencia',
- ['help_allowlist_add'] = 'agregar a la allowlist',
- ['help_allowlist_load'] = 'recargar allowlist',
-}
diff --git a/[esx_addons]/esx_allowlist/locales/et.lua b/[esx_addons]/esx_allowlist/locales/et.lua
deleted file mode 100644
index 2ddadf89..00000000
--- a/[esx_addons]/esx_allowlist/locales/et.lua
+++ /dev/null
@@ -1,8 +0,0 @@
-Locales['et'] = {
- ['allowlist_check'] = 'Kontrollime, kas te olete allowlistis.',
- ['not_allowlisted'] = 'Sa pead olema Allowlistis, et ühineda serveriga!',
- ['allowlist_empty'] = 'Ühtegi inimest pole allowlistis.',
- ['license_missing'] = 'Viga: Sul puudub identifier!',
- ['help_allowlist_add'] = 'Lisa inimene allowlisti',
- ['help_allowlist_load'] = 'Lae allowlist uuesti',
-}
diff --git a/[esx_addons]/esx_allowlist/locales/fr.lua b/[esx_addons]/esx_allowlist/locales/fr.lua
deleted file mode 100644
index ddf36727..00000000
--- a/[esx_addons]/esx_allowlist/locales/fr.lua
+++ /dev/null
@@ -1,8 +0,0 @@
-Locales['fr'] = {
- ['allowlist_check'] = 'Etes vous sûr d\'être allowlisté sur ce serveur ...',
- ['not_allowlisted'] = 'Ce serveur utilise une allowlist',
- ['allowlist_empty'] = 'La allowlist n\'a pas été rechargé ou vous n\'avez pas été allowlisté',
- ['license_missing'] = 'Votre license est introuvable',
- ['help_allowlist_add'] = 'Ajouter un joueur à la Whitelist',
- ['help_allowlist_load'] = 'Recharger la Whitelist',
-}
diff --git a/[esx_addons]/esx_allowlist/locales/hu.lua b/[esx_addons]/esx_allowlist/locales/hu.lua
deleted file mode 100644
index 7bd30405..00000000
--- a/[esx_addons]/esx_allowlist/locales/hu.lua
+++ /dev/null
@@ -1,8 +0,0 @@
-Locales['hu'] = {
- ['allowlist_check'] = 'Ellenőrizzük fent vagy-e a menők listáján.',
- ['not_allowlisted'] = 'Engedélyezettnek kell lenned ahhoz, hogy csatlakozz ehhez a szerverhez!',
- ['allowlist_empty'] = 'Ehhez a szerverhez nincsenek mentett engedélyezési lista.',
- ['license_missing'] = 'Hiba: Te azonosítód hiányzik!',
- ['help_allowlist_add'] = 'játékos felvétele az engedélyezettek listájára',
- ['help_allowlist_load'] = 'engedélyezési lista újratöltése',
-}
diff --git a/[esx_addons]/esx_allowlist/locales/it.lua b/[esx_addons]/esx_allowlist/locales/it.lua
deleted file mode 100644
index a0ec9366..00000000
--- a/[esx_addons]/esx_allowlist/locales/it.lua
+++ /dev/null
@@ -1,8 +0,0 @@
-Locales['it'] = {
- ['allowlist_check'] = 'verifica Allowlisted.',
- ['not_allowlisted'] = 'devi essere nella Allowlisted per unirti a questo server!',
- ['allowlist_empty'] = 'non ci sono allowlists salvate per questo server.',
- ['license_missing'] = 'Errore: il tuo identificatore è mancante!',
- ['help_allowlist_add'] = 'aggiungi qualcuno alla allowlist',
- ['help_allowlist_load'] = 'ricarica la allowlist',
-}
diff --git a/[esx_addons]/esx_allowlist/locales/nl.lua b/[esx_addons]/esx_allowlist/locales/nl.lua
deleted file mode 100644
index bb435ff7..00000000
--- a/[esx_addons]/esx_allowlist/locales/nl.lua
+++ /dev/null
@@ -1,8 +0,0 @@
-Locales['nl'] = {
- ['allowlist_check'] = 'Je toegangspas aan het controleren.',
- ['not_allowlisted'] = 'Je moet een toegangspas hebben om op deze server te spelen!',
- ['allowlist_empty'] = 'Er zijn geen toegangspassen uitgegeven.',
- ['license_missing'] = 'Error: Je Identifier mist!',
- ['help_allowlist_add'] = 'geef iemand een toegangspas',
- ['help_allowlist_load'] = 'herlaad de toegangspassen',
-}
diff --git a/[esx_addons]/esx_allowlist/locales/pl.lua b/[esx_addons]/esx_allowlist/locales/pl.lua
deleted file mode 100644
index 686f6661..00000000
--- a/[esx_addons]/esx_allowlist/locales/pl.lua
+++ /dev/null
@@ -1,8 +0,0 @@
-Locales['pl'] = {
- ['allowlist_check'] = 'Sprawdzamy, czy jesteś na Allowlist.',
- ['not_allowlisted'] = 'Aby dołączyć do tego serwera, musisz być na Allowlist!',
- ['allowlist_empty'] = 'Brak zapisanych list Allowlist dla tego serwera.',
- ['license_missing'] = 'Błąd: Brak ID!',
- ['help_allowlist_add'] = 'dodaj do allowlist',
- ['help_allowlist_load'] = 'przeładuj allowlist',
-}
diff --git a/[esx_addons]/esx_allowlist/locales/si.lua b/[esx_addons]/esx_allowlist/locales/si.lua
deleted file mode 100644
index 64c7620b..00000000
--- a/[esx_addons]/esx_allowlist/locales/si.lua
+++ /dev/null
@@ -1,8 +0,0 @@
-Locales['si'] = {
- ['allowlist_check'] = 'Preverja se, ali ste na seznamu dovoljenj.',
- ['not_allowlisted'] = 'Če se želite pridružiti temu strežniku, morate biti uvrščeni na seznam dovoljenj!',
- ['allowlist_empty'] = 'Za ta strežnik ni shranjenih belih seznamov.',
- ['license_missing'] = 'Napaka: Manjka vaš identifikator!',
- ['help_allowlist_add'] = 'Dodaj nekoga na beli seznam',
- ['help_allowlist_load'] = 'ponovno naložite belo listo',
-}
diff --git a/[esx_addons]/esx_allowlist/locales/sv.lua b/[esx_addons]/esx_allowlist/locales/sv.lua
deleted file mode 100644
index b41874e6..00000000
--- a/[esx_addons]/esx_allowlist/locales/sv.lua
+++ /dev/null
@@ -1,8 +0,0 @@
-Locales['sv'] = {
- ['allowlist_check'] = 'Ser till att du är vitlistad på den här servern. . .',
- ['not_allowlisted'] = 'Du är inte vitlistad på den här servern',
- ['allowlist_empty'] = 'Vitlistan har inte laddats ännu, eller alternativt har ingen blivit vitlistad!',
- ['license_missing'] = 'Din licens kunde inte hittas',
- ['help_allowlist_add'] = 'Lägg till någon på vitlistan',
- ['help_allowlist_load'] = 'Ladda om vitlistan',
-}
diff --git a/[esx_addons]/esx_allowlist/locales/tr.lua b/[esx_addons]/esx_allowlist/locales/tr.lua
deleted file mode 100644
index 67aa0769..00000000
--- a/[esx_addons]/esx_allowlist/locales/tr.lua
+++ /dev/null
@@ -1,8 +0,0 @@
-Locales['tr'] = {
- ['allowlist_check'] = 'bu sunucuda beyaz listede olduğunuzdan emin olunuluyor . . .',
- ['not_allowlisted'] = 'bu sunucuda beyaz listede değilsiniz',
- ['allowlist_empty'] = 'beyaz liste henüz yüklenmedi yada beyaz listede kimse bulunmuyor',
- ['license_missing'] = 'lisansınız bulunamadı',
- ['help_allowlist_add'] = 'beyaz listeye birini ekle',
- ['help_allowlist_load'] = 'beyaz listeyi tekrardan yükle',
-}
diff --git a/[esx_addons]/esx_allowlist/players.json b/[esx_addons]/esx_allowlist/players.json
deleted file mode 100644
index 0637a088..00000000
--- a/[esx_addons]/esx_allowlist/players.json
+++ /dev/null
@@ -1 +0,0 @@
-[]
\ No newline at end of file
diff --git a/[esx_addons]/esx_allowlist/server/main.lua b/[esx_addons]/esx_allowlist/server/main.lua
deleted file mode 100644
index 8a2bf799..00000000
--- a/[esx_addons]/esx_allowlist/server/main.lua
+++ /dev/null
@@ -1,78 +0,0 @@
-local AllowList = {}
-
-function loadAllowList()
- AllowList = nil
-
- local List = LoadResourceFile(GetCurrentResourceName(),'players.json')
- if List then
- AllowList = json.decode(List)
- end
-end
-
-loadAllowList()
-
-AddEventHandler('playerConnecting', function(name, setCallback, deferrals)
- if #(GetPlayers()) < Config.MinPlayer then
- deferrals.done()
- else
- -- Mark this connection as deferred, this is to prevent problems while checking player identifiers.
- deferrals.defer()
-
- local playerId, kickReason = source, "There Was An Error, Please Contact the server owner!"
-
- -- Letting the user know what's going on.
- deferrals.update(TranslateCap('allowlist_check'))
-
- -- Needed, not sure why.
- Wait(100)
-
- local identifier = ESX.GetIdentifier(playerId)
-
- if ESX.Table.SizeOf(AllowList) == 0 then
- kickReason = "[ESX] " .. TranslateCap('allowlist_empty')
- elseif not identifier then
- kickReason = "[ESX] " .. TranslateCap('license_missing')
- elseif not AllowList[identifier] then
- kickReason = "[ESX] " .. TranslateCap('not_allowlist')
- end
-
- if kickReason then
- deferrals.done(kickReason)
- else
- deferrals.done()
- end
- end
-end)
-
-ESX.RegisterCommand('alrefresh', 'admin', function(xPlayer, args)
- loadAllowList()
- print('[^2INFO^7] Allowlist ^5Refreshed^7!')
-end, true, {help = TranslateCap('help_allowlist_load')})
-
-ESX.RegisterCommand('aladd', 'admin', function(xPlayer, args, showError)
- args.license = args.license:lower()
-
- if AllowList[args.license] then
- showError('The player is already allowlisted on this server!')
- else
- AllowList[args.license] = true
- SaveResourceFile(GetCurrentResourceName(), 'players.json', json.encode(AllowList))
- loadAllowList()
- end
-end, true, {help = TranslateCap('help_allowlist_add'), validate = true, arguments = {
- {name = 'license', help = 'the player license', type = 'string'}
-}})
-
-ESX.RegisterCommand('alremove', 'admin', function(xPlayer, args, showError)
- args.license = args.license:lower()
-
- if AllowList[args.license] then
- AllowList[args.license] = nil
- SaveResourceFile(GetCurrentResourceName(), 'players.json', json.encode(AllowList))
- loadAllowList()
- else
- showError('Identifier is not Allowlisted on this server!')
- end
-end, true, {help = TranslateCap('help_allowlist_add'), validate = true, arguments = {
- {name = 'license', help = 'the player license', type = 'string'}
-}})
diff --git a/[esx_addons]/esx_ambulancejob/.editorconfig b/[esx_addons]/esx_ambulancejob/.editorconfig
deleted file mode 100644
index 321687e6..00000000
--- a/[esx_addons]/esx_ambulancejob/.editorconfig
+++ /dev/null
@@ -1,9 +0,0 @@
-root = true
-
-[*]
-indent_size = 1
-indent_style = tab
-end_of_line = crlf
-charset = utf-8
-trim_trailing_whitespace = true
-insert_final_newline = true
\ No newline at end of file
diff --git a/[esx_addons]/esx_ambulancejob/LICENSE b/[esx_addons]/esx_ambulancejob/LICENSE
deleted file mode 100644
index e80d4d2d..00000000
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-an absolute waiver of all civil liability in connection with the
-Program, unless a warranty or assumption of liability accompanies a
-copy of the Program in return for a fee.
-
- END OF TERMS AND CONDITIONS
-
- How to Apply These Terms to Your New Programs
-
- If you develop a new program, and you want it to be of the greatest
-possible use to the public, the best way to achieve this is to make it
-free software which everyone can redistribute and change under these terms.
-
- To do so, attach the following notices to the program. It is safest
-to attach them to the start of each source file to most effectively
-state the exclusion of warranty; and each file should have at least
-the "copyright" line and a pointer to where the full notice is found.
-
- esx_ambulancejob
- Copyright (C) 2015-2023 Jérémie N'gadi
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see .
-
-Also add information on how to contact you by electronic and paper mail.
-
- If the program does terminal interaction, make it output a short
-notice like this when it starts in an interactive mode:
-
- esx_ambulancejob Copyright (C) 2015-2023 Jérémie N'gadi
- This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
- This is free software, and you are welcome to redistribute it
- under certain conditions; type `show c' for details.
-
-The hypothetical commands `show w' and `show c' should show the appropriate
-parts of the General Public License. Of course, your program's commands
-might be different; for a GUI interface, you would use an "about box".
-
- You should also get your employer (if you work as a programmer) or school,
-if any, to sign a "copyright disclaimer" for the program, if necessary.
-For more information on this, and how to apply and follow the GNU GPL, see
-.
-
- The GNU General Public License does not permit incorporating your program
-into proprietary programs. If your program is a subroutine library, you
-may consider it more useful to permit linking proprietary applications with
-the library. If this is what you want to do, use the GNU Lesser General
-Public License instead of this License. But first, please read
-.
\ No newline at end of file
diff --git a/[esx_addons]/esx_ambulancejob/README.md b/[esx_addons]/esx_ambulancejob/README.md
deleted file mode 100644
index 05cce532..00000000
--- a/[esx_addons]/esx_ambulancejob/README.md
+++ /dev/null
@@ -1,31 +0,0 @@
-# esx_ambulancejob
-
-ESX Ambulance Job is an plugin for ESX with features:
-
-- Adds death screen, with early respawn timer and bleed out timer
-- Vehicle garages, revive menu and more for on duty EMS
-
-## Requirements
-
-`Required`:
-
-- [esx_skin](https://github.com/esx-framework/esx-legacy/tree/main/%5Besx%5D/esx_skin)
-- [esx_vehicleshop](https://github.com/esx-framework/esx-legacy/tree/main/%5Besx_addons%5D/esx_vehicleshop)
-
-`Optional`:
-
-- [esx_society](https://github.com/esx-framework/esx-legacy/tree/main/%5Besx_addons%5D/esx_society)
-
-## Legal
-
-### License
-
-esx_ambulancejob - ambulance script for fivem
-
-Copyright (C) 2015-2023 Jérémie N'gadi
-
-This program Is free software: you can redistribute it And/Or modify it under the terms Of the GNU General Public License As published by the Free Software Foundation, either version 3 Of the License, Or (at your option) any later version.
-
-This program Is distributed In the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty Of MERCHANTABILITY Or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License For more details.
-
-You should have received a copy Of the GNU General Public License along with this program. If Not, see http://www.gnu.org/licenses/.
diff --git a/[esx_addons]/esx_ambulancejob/client/job.lua b/[esx_addons]/esx_ambulancejob/client/job.lua
deleted file mode 100644
index 68c16e78..00000000
--- a/[esx_addons]/esx_ambulancejob/client/job.lua
+++ /dev/null
@@ -1,597 +0,0 @@
-local CurrentAction, CurrentActionMsg, CurrentActionData = nil, '', {}
-local HasAlreadyEnteredMarker, LastHospital, LastPart, LastPartNum
-local isBusy, deadPlayers, deadPlayerBlips, isOnDuty = false, {}, {}, false
-isInShopMenu = false
-
-RegisterNetEvent('esx:playerLoaded')
-AddEventHandler('esx:playerLoaded', function(xPlayer)
- ESX.PlayerData = xPlayer
- ESX.PlayerLoaded = true
-end)
-
-
-function OpenAmbulanceActionsMenu()
- local elements = {
- {unselectable = true, icon = "fas fa-shirt", title = "Ambulance Actions"},
- {icon = "fas fa-shirt", title = TranslateCap('cloakroom'), value = 'cloakroom'}
- }
-
- if Config.EnablePlayerManagement and ESX.PlayerData.job.grade_name == 'boss' then
- elements[#elements+1] = {
- icon = "fas fa-ambulance",
- title = TranslateCap('boss_actions'),
- value = 'boss_actions'
- }
- end
-
- ESX.OpenContext("right", elements, function(menu,element)
- if element.value == 'cloakroom' then
- OpenCloakroomMenu()
- elseif element.value == 'boss_actions' then
- TriggerEvent('esx_society:openBossMenu', 'ambulance', function(data, menu)
- menu.close()
- end, {wash = false})
- end
- end)
-end
-
-function OpenMobileAmbulanceActionsMenu()
- local elements = {
- {unselectable = true, icon = "fas fa-ambulance", title = TranslateCap('ambulance')},
- {icon = "fas fa-ambulance", title = TranslateCap('ems_menu'), value = "citizen_interaction"}
- }
-
- ESX.OpenContext("right", elements, function(menu,element)
- if element.value == "citizen_interaction" then
- local elements2 = {
- {unselectable = true, icon = "fas fa-ambulance", title = element.title},
- {icon = "fas fa-syringe", title = TranslateCap('ems_menu_revive'), value = "revive"},
- {icon = "fas fa-bandage", title = TranslateCap('ems_menu_small'), value = "small"},
- {icon = "fas fa-bandage", title = TranslateCap('ems_menu_big'), value = "big"},
- {icon = "fas fa-car", title = TranslateCap('ems_menu_putincar'), value = "put_in_vehicle"},
- {icon = "fas fa-syringe", title = TranslateCap('ems_menu_search'), value = "search"},
- }
-
- ESX.OpenContext("right", elements2, function(menu2,element2)
- if isBusy then return end
- local closestPlayer, closestDistance = ESX.Game.GetClosestPlayer()
-
- if element2.value == 'search' then
- TriggerServerEvent('esx_ambulancejob:svsearch')
- elseif closestPlayer == -1 or closestDistance > 1.0 then
- ESX.ShowNotification(TranslateCap('no_players'))
- else
- if element2.value == 'revive' then
- revivePlayer(closestPlayer)
- elseif element2.value == 'small' then
- ESX.TriggerServerCallback('esx_ambulancejob:getItemAmount', function(quantity)
- if quantity > 0 then
- local closestPlayerPed = GetPlayerPed(closestPlayer)
- local health = GetEntityHealth(closestPlayerPed)
-
- if health > 0 then
- local playerPed = PlayerPedId()
-
- isBusy = true
- ESX.ShowNotification(TranslateCap('heal_inprogress'))
- TaskStartScenarioInPlace(playerPed, 'CODE_HUMAN_MEDIC_TEND_TO_DEAD', 0, true)
- Wait(10000)
- ClearPedTasks(playerPed)
-
- TriggerServerEvent('esx_ambulancejob:removeItem', 'bandage')
- TriggerServerEvent('esx_ambulancejob:heal', GetPlayerServerId(closestPlayer), 'small')
- ESX.ShowNotification(TranslateCap('heal_complete', GetPlayerName(closestPlayer)))
- isBusy = false
- else
- ESX.ShowNotification(TranslateCap('player_not_conscious'))
- end
- else
- ESX.ShowNotification(TranslateCap('not_enough_bandage'))
- end
- end, 'bandage')
-
- elseif element2.value == 'big' then
- ESX.TriggerServerCallback('esx_ambulancejob:getItemAmount', function(quantity)
- if quantity > 0 then
- local closestPlayerPed = GetPlayerPed(closestPlayer)
- local health = GetEntityHealth(closestPlayerPed)
-
- if health > 0 then
- local playerPed = PlayerPedId()
-
- isBusy = true
- ESX.ShowNotification(TranslateCap('heal_inprogress'))
- TaskStartScenarioInPlace(playerPed, 'CODE_HUMAN_MEDIC_TEND_TO_DEAD', 0, true)
- Wait(10000)
- ClearPedTasks(playerPed)
-
- TriggerServerEvent('esx_ambulancejob:removeItem', 'medikit')
- TriggerServerEvent('esx_ambulancejob:heal', GetPlayerServerId(closestPlayer), 'big')
- ESX.ShowNotification(TranslateCap('heal_complete', GetPlayerName(closestPlayer)))
- isBusy = false
- else
- ESX.ShowNotification(TranslateCap('player_not_conscious'))
- end
- else
- ESX.ShowNotification(TranslateCap('not_enough_medikit'))
- end
- end, 'medikit')
- elseif element2.value == 'put_in_vehicle' then
- TriggerServerEvent('esx_ambulancejob:putInVehicle', GetPlayerServerId(closestPlayer))
- end
- end
- end)
- end
- end)
-end
-
-function revivePlayer(closestPlayer)
- isBusy = true
-
- ESX.TriggerServerCallback('esx_ambulancejob:getItemAmount', function(quantity)
- if quantity > 0 then
- local closestPlayerPed = GetPlayerPed(closestPlayer)
-
- if IsPedDeadOrDying(closestPlayerPed, 1) then
- local playerPed = PlayerPedId()
- local lib, anim = 'mini@cpr@char_a@cpr_str', 'cpr_pumpchest'
- ESX.ShowNotification(TranslateCap('revive_inprogress'))
-
- for i=1, 15 do
- Wait(900)
-
- ESX.Streaming.RequestAnimDict(lib, function()
- TaskPlayAnim(playerPed, lib, anim, 8.0, -8.0, -1, 0, 0.0, false, false, false)
- RemoveAnimDict(lib)
- end)
- end
-
- TriggerServerEvent('esx_ambulancejob:removeItem', 'medikit')
- TriggerServerEvent('esx_ambulancejob:revive', GetPlayerServerId(closestPlayer))
- else
- ESX.ShowNotification(TranslateCap('player_not_unconscious'))
- end
- else
- ESX.ShowNotification(TranslateCap('not_enough_medikit'))
- end
- isBusy = false
- end, 'medikit')
-end
-
-function FastTravel(coords, heading)
- local playerPed = PlayerPedId()
-
- DoScreenFadeOut(800)
-
- while not IsScreenFadedOut() do
- Wait(500)
- end
-
- ESX.Game.Teleport(playerPed, coords, function()
- DoScreenFadeIn(800)
-
- if heading then
- SetEntityHeading(playerPed, heading)
- end
- end)
-end
-
--- Draw markers & Marker logic
-CreateThread(function()
- while true do
- local sleep = 1500
-
- if ESX.PlayerData.job and ESX.PlayerData.job.name == 'ambulance' then
- local playerCoords = GetEntityCoords(PlayerPedId())
- local isInMarker, hasExited = false, false
- local currentHospital, currentPart, currentPartNum
-
- for hospitalNum,hospital in pairs(Config.Hospitals) do
- -- Ambulance Actions
- for k,v in ipairs(hospital.AmbulanceActions) do
- local distance = #(playerCoords - v)
-
- if distance < Config.DrawDistance then
- sleep = 0
- DrawMarker(Config.Marker.type, v, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, Config.Marker.x, Config.Marker.y, Config.Marker.z, Config.Marker.r, Config.Marker.g, Config.Marker.b, Config.Marker.a, false, false, 2, Config.Marker.rotate, nil, nil, false)
-
-
- if distance < Config.Marker.x then
- isInMarker, currentHospital, currentPart, currentPartNum = true, hospitalNum, 'AmbulanceActions', k
- end
- end
- end
-
- -- Pharmacies
- for k,v in ipairs(hospital.Pharmacies) do
- local distance = #(playerCoords - v)
-
- if distance < Config.DrawDistance then
- sleep = 0
- DrawMarker(Config.Marker.type, v, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, Config.Marker.x, Config.Marker.y, Config.Marker.z, Config.Marker.r, Config.Marker.g, Config.Marker.b, Config.Marker.a, false, false, 2, Config.Marker.rotate, nil, nil, false)
-
-
- if distance < Config.Marker.x then
- isInMarker, currentHospital, currentPart, currentPartNum = true, hospitalNum, 'Pharmacy', k
- end
- end
- end
-
- -- Vehicle Spawners
- for k,v in ipairs(hospital.Vehicles) do
- local distance = #(playerCoords - v.Spawner)
-
- if distance < Config.DrawDistance then
- sleep = 0
- DrawMarker(v.Marker.type, v.Spawner, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, v.Marker.x, v.Marker.y, v.Marker.z, v.Marker.r, v.Marker.g, v.Marker.b, v.Marker.a, false, false, 2, v.Marker.rotate, nil, nil, false)
-
-
- if distance < v.Marker.x then
- isInMarker, currentHospital, currentPart, currentPartNum = true, hospitalNum, 'Vehicles', k
- end
- end
- end
-
- -- Helicopter Spawners
- for k,v in ipairs(hospital.Helicopters) do
- local distance = #(playerCoords - v.Spawner)
-
- if distance < Config.DrawDistance then
- sleep = 0
- DrawMarker(v.Marker.type, v.Spawner, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, v.Marker.x, v.Marker.y, v.Marker.z, v.Marker.r, v.Marker.g, v.Marker.b, v.Marker.a, false, false, 2, v.Marker.rotate, nil, nil, false)
-
-
- if distance < v.Marker.x then
- isInMarker, currentHospital, currentPart, currentPartNum = true, hospitalNum, 'Helicopters', k
- end
- end
- end
-
- -- Fast Travels (Prompt)
- for k,v in ipairs(hospital.FastTravelsPrompt) do
- local distance = #(playerCoords - v.From)
-
- if distance < Config.DrawDistance then
- sleep = 0
- DrawMarker(v.Marker.type, v.From, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, v.Marker.x, v.Marker.y, v.Marker.z, v.Marker.r, v.Marker.g, v.Marker.b, v.Marker.a, false, false, 2, v.Marker.rotate, nil, nil, false)
-
-
- if distance < v.Marker.x then
- isInMarker, currentHospital, currentPart, currentPartNum = true, hospitalNum, 'FastTravelsPrompt', k
- end
- end
- end
- end
-
- -- Logic for exiting & entering markers
- if isInMarker and not HasAlreadyEnteredMarker or (isInMarker and (LastHospital ~= currentHospital or LastPart ~= currentPart or LastPartNum ~= currentPartNum)) then
- if
- (LastHospital ~= nil and LastPart ~= nil and LastPartNum ~= nil) and
- (LastHospital ~= currentHospital or LastPart ~= currentPart or LastPartNum ~= currentPartNum)
- then
- TriggerEvent('esx_ambulancejob:hasExitedMarker', LastHospital, LastPart, LastPartNum)
- hasExited = true
- end
-
- HasAlreadyEnteredMarker, LastHospital, LastPart, LastPartNum = true, currentHospital, currentPart, currentPartNum
-
- TriggerEvent('esx_ambulancejob:hasEnteredMarker', currentHospital, currentPart, currentPartNum)
- end
-
- if not hasExited and not isInMarker and HasAlreadyEnteredMarker then
- HasAlreadyEnteredMarker = false
- TriggerEvent('esx_ambulancejob:hasExitedMarker', LastHospital, LastPart, LastPartNum)
- end
- end
- Wait(sleep)
- end
-end)
-
-AddEventHandler('esx_ambulancejob:hasEnteredMarker', function(hospital, part, partNum)
- if part == 'AmbulanceActions' then
- CurrentAction = part
- CurrentActionMsg = TranslateCap('actions_prompt')
- CurrentActionData = {}
- elseif part == 'Pharmacy' then
- CurrentAction = part
- CurrentActionMsg = TranslateCap('open_pharmacy')
- CurrentActionData = {}
- elseif part == 'Vehicles' then
- CurrentAction = part
- CurrentActionMsg = TranslateCap('garage_prompt')
- CurrentActionData = {hospital = hospital, partNum = partNum}
- elseif part == 'Helicopters' then
- CurrentAction = part
- CurrentActionMsg = TranslateCap('helicopter_prompt')
- CurrentActionData = {hospital = hospital, partNum = partNum}
- elseif part == 'FastTravelsPrompt' then
- local travelItem = Config.Hospitals[hospital][part][partNum]
-
- CurrentAction = part
- CurrentActionMsg = travelItem.Prompt
- CurrentActionData = {to = travelItem.To.coords, heading = travelItem.To.heading}
- end
-
- ESX.TextUI(CurrentActionMsg)
-end)
-
-AddEventHandler('esx_ambulancejob:hasExitedMarker', function(hospital, part, partNum)
- if not isInShopMenu then
- ESX.CloseContext()
- end
- ESX.HideUI()
- CurrentAction = nil
-end)
-
--- Key Controls
-CreateThread(function()
- while true do
- local sleep = 1500
-
- if CurrentAction then
- sleep = 0
-
- if IsControlJustReleased(0, 38) then
- if CurrentAction == 'AmbulanceActions' then
- OpenAmbulanceActionsMenu()
- elseif CurrentAction == 'Pharmacy' then
- OpenPharmacyMenu()
- elseif CurrentAction == 'Vehicles' then
- OpenVehicleSpawnerMenu('car', CurrentActionData.hospital, CurrentAction, CurrentActionData.partNum)
- elseif CurrentAction == 'Helicopters' then
- OpenVehicleSpawnerMenu('helicopter', CurrentActionData.hospital, CurrentAction, CurrentActionData.partNum)
- elseif CurrentAction == 'FastTravelsPrompt' then
- FastTravel(CurrentActionData.to, CurrentActionData.heading)
- end
-
- CurrentAction = nil
- end
- end
-
- local playerCoords, letSleep = GetEntityCoords(PlayerPedId()), true
-
- for hospitalNum,hospital in pairs(Config.Hospitals) do
- -- Fast Travels
- for k,v in ipairs(hospital.FastTravels) do
- local distance = #(playerCoords - v.From)
-
- if distance < Config.DrawDistance then
- sleep = 0
- DrawMarker(v.Marker.type, v.From, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, v.Marker.x, v.Marker.y, v.Marker.z, v.Marker.r, v.Marker.g, v.Marker.b, v.Marker.a, false, false, 2, v.Marker.rotate, nil, nil, false)
-
-
- if distance < v.Marker.x then
- FastTravel(v.To.coords, v.To.heading)
- end
- end
- end
- end
- Wait(sleep)
- end
-end)
-
-RegisterCommand("ambulance", function(src)
- if ESX.PlayerData.job and ESX.PlayerData.job.name == 'ambulance' and not ESX.PlayerData.dead then
- OpenMobileAmbulanceActionsMenu()
- end
-end)
-
-RegisterKeyMapping("ambulance", "Open Ambulance Actions Menu", "keyboard", "F6")
-
-RegisterNetEvent('esx_ambulancejob:putInVehicle')
-AddEventHandler('esx_ambulancejob:putInVehicle', function()
- local playerPed = PlayerPedId()
- local vehicle, distance = ESX.Game.GetClosestVehicle()
-
- if vehicle and distance < 5 then
- local maxSeats, freeSeat = GetVehicleMaxNumberOfPassengers(vehicle)
-
- for i=maxSeats - 1, 0, -1 do
- if IsVehicleSeatFree(vehicle, i) then
- freeSeat = i
- break
- end
- end
-
- if freeSeat then
- TaskWarpPedIntoVehicle(playerPed, vehicle, freeSeat)
- end
- end
-end)
-
-function OpenCloakroomMenu()
- local elements = {
- {unselectable = true, icon = "fas fa-shirt", title = TranslateCap('cloakroom')},
- {icon = "fas fa-shirt", title = TranslateCap('ems_clothes_civil'), value = "citizen_wear"},
- {icon = "fas fa-shirt", title = TranslateCap('ems_clothes_ems'), value = "ambulance_wear"},
- }
-
- ESX.OpenContext("right", elements, function(menu,element)
- if element.value == "citizen_wear" then
- ESX.TriggerServerCallback('esx_skin:getPlayerSkin', function(skin, jobSkin)
- TriggerEvent('skinchanger:loadSkin', skin)
- isOnDuty = false
-
- for playerId,v in pairs(deadPlayerBlips) do
- RemoveBlip(v)
- deadPlayerBlips[playerId] = nil
- end
- deadPlayers = {}
- if Config.Debug then
- print("[^2INFO^7] Off Duty")
- end
- end)
- elseif element.value == "ambulance_wear" then
- ESX.TriggerServerCallback('esx_skin:getPlayerSkin', function(skin, jobSkin)
- if skin.sex == 0 then
- TriggerEvent('skinchanger:loadClothes', skin, jobSkin.skin_male)
- else
- TriggerEvent('skinchanger:loadClothes', skin, jobSkin.skin_female)
- end
-
- isOnDuty = true
- ESX.TriggerServerCallback('esx_ambulancejob:getDeadPlayers', function(_deadPlayers)
- TriggerEvent('esx_ambulancejob:setDeadPlayers', _deadPlayers)
- end)
- if Config.Debug then
- print("[^2INFO^7] Player Sex |^5" .. tostring(skin.sex).."^7")
- print("[^2INFO^7] On Duty")
- end
- end)
- end
- end)
-end
-
-function OpenPharmacyMenu()
- local elements = {
- {unselectable = true, icon = "fas fa-pills", title = TranslateCap('pharmacy_menu_title')}
- }
-
- for k,v in pairs(Config.PharmacyItems) do
- elements[#elements+1] = {
- icon = "fas fa-pills",
- title = v.title,
- item = v.item
- }
- end
-
- ESX.OpenContext("right", elements, function(menu,element)
- local elements2 = {
- {unselectable = true, icon = "fas fa-pills", title = element.title},
- {title = "Amount", input = true, inputType = "number", inputMin = 1, inputMax = 100, inputPlaceholder = "Amount to buy.."},
- {icon = "fas fa-check-double", title = "Confirm", val = "confirm"}
- }
-
- ESX.OpenContext("right", elements2, function(menu2,element2)
- local amount = menu2.eles[2].inputValue
- if Config.Debug then
- print("[^2INFO^7] Attempting to Give Item - ^5" .. tostring(element.item) .. "^7")
- end
- TriggerServerEvent('esx_ambulancejob:giveItem', element.item, amount)
- end, function(menu)
- OpenPharmacyMenu()
- end)
- end)
-end
-
-RegisterNetEvent('esx_ambulancejob:heal')
-AddEventHandler('esx_ambulancejob:heal', function(healType, quiet)
- local playerPed = PlayerPedId()
- local maxHealth = GetEntityMaxHealth(playerPed)
-
- if healType == 'small' then
- local health = GetEntityHealth(playerPed)
- local newHealth = math.min(maxHealth, math.floor(health + maxHealth / 8))
- SetEntityHealth(playerPed, newHealth)
- elseif healType == 'big' then
- SetEntityHealth(playerPed, maxHealth)
- end
-
- if Config.Debug then
- print("[^2INFO^7] Healing Player - ^5" .. tostring(healType).. "^7")
- end
- if not quiet then
- ESX.ShowNotification(TranslateCap('healed'))
- end
-end)
-
-RegisterNetEvent('esx:setJob')
-AddEventHandler('esx:setJob', function(job)
- if isOnDuty and job.name ~= 'ambulance' then
- for playerId,v in pairs(deadPlayerBlips) do
- if Config.Debug then
- print("[^2INFO^7] Removing dead blip - ^5" .. tostring(playerId).. "^7")
- end
- RemoveBlip(v)
- deadPlayerBlips[playerId] = nil
- end
-
- isOnDuty = false
- end
-end)
-
-RegisterNetEvent('esx_ambulancejob:PlayerDead')
-AddEventHandler('esx_ambulancejob:PlayerDead', function(Player)
- if Config.Debug then
- print("[^2INFO^7] Player Dead | ^5" .. tostring(Player) .. "^7")
- end
- deadPlayers[Player] = "dead"
-end)
-
-RegisterNetEvent('esx_ambulancejob:PlayerNotDead')
-AddEventHandler('esx_ambulancejob:PlayerNotDead', function(Player)
- if deadPlayerBlips[Player] then
- RemoveBlip(deadPlayerBlips[Player])
- deadPlayerBlips[Player] = nil
- end
- if Config.Debug then
- print("[^2INFO^7] Player Alive | ^5" .. tostring(Player) .. "^7")
- end
- deadPlayers[Player] = nil
-end)
-
-RegisterNetEvent('esx_ambulancejob:setDeadPlayers')
-AddEventHandler('esx_ambulancejob:setDeadPlayers', function(_deadPlayers)
- deadPlayers = _deadPlayers
-
- if isOnDuty then
- for playerId,v in pairs(deadPlayerBlips) do
- RemoveBlip(v)
- deadPlayerBlips[playerId] = nil
- end
-
- for playerId,status in pairs(deadPlayers) do
- if Config.Debug then
- print("[^2INFO^7] Player Dead | ^5" .. tostring(playerId) .. "^7")
- end
- if status == 'distress' then
- if Config.Debug then
- print("[^2INFO^7] Creating Distress Blip for Player - ^5" .. tostring(playerId) .. "^7")
- end
- local player = GetPlayerFromServerId(playerId)
- local playerPed = GetPlayerPed(player)
- local blip = AddBlipForEntity(playerPed)
-
- SetBlipSprite(blip, 303)
- SetBlipColour(blip, 1)
- SetBlipFlashes(blip, true)
- SetBlipCategory(blip, 7)
-
- BeginTextCommandSetBlipName('STRING')
- AddTextComponentSubstringPlayerName(TranslateCap('blip_dead'))
- EndTextCommandSetBlipName(blip)
-
- deadPlayerBlips[playerId] = blip
- end
- end
- end
-end)
-
-
-RegisterNetEvent('esx_ambulancejob:PlayerDistressed')
-AddEventHandler('esx_ambulancejob:PlayerDistressed', function(Player)
- deadPlayers[Player] = 'distress'
-
- if isOnDuty then
- if Config.Debug then
- print("[^2INFO^7] Player Distress Recived - ID:^5" .. tostring(Player) .. "^7")
- end
- ESX.ShowNotification("[DISPATCH]: An Unconscious Person Has Been Reported", "error", 10000)
- deadPlayerBlips[Player] = nil
- local player = GetPlayerFromServerId(Player)
- local playerPed = GetPlayerPed(player)
- local blip = AddBlipForEntity(playerPed)
-
- SetBlipSprite(blip, Config.DistressBlip.Sprite)
- SetBlipColour(blip, Config.DistressBlip.Color)
- SetBlipScale(blip, Config.DistressBlip.Scale)
- SetBlipFlashes(blip, true)
-
- BeginTextCommandSetBlipName('STRING')
- AddTextComponentSubstringPlayerName(TranslateCap('blip_dead'))
- EndTextCommandSetBlipName(blip)
-
- deadPlayerBlips[Player] = blip
- end
-end)
-
diff --git a/[esx_addons]/esx_ambulancejob/client/main.lua b/[esx_addons]/esx_ambulancejob/client/main.lua
deleted file mode 100644
index 95e90c9f..00000000
--- a/[esx_addons]/esx_ambulancejob/client/main.lua
+++ /dev/null
@@ -1,473 +0,0 @@
-local firstSpawn = true
-
-isDead, isSearched, medic = false, false, 0
-
-RegisterNetEvent('esx:playerLoaded')
-AddEventHandler('esx:playerLoaded', function(xPlayer)
- ESX.PlayerLoaded = true
-end)
-
-RegisterNetEvent('esx:onPlayerLogout')
-AddEventHandler('esx:onPlayerLogout', function()
- ESX.PlayerLoaded = false
- firstSpawn = true
-end)
-
-AddEventHandler('esx:onPlayerSpawn', function()
- isDead = false
- ClearTimecycleModifier()
- SetPedMotionBlur(PlayerPedId(), false)
- ClearExtraTimecycleModifier()
- EndDeathCam()
- if firstSpawn then
- firstSpawn = false
-
- if Config.SaveDeathStatus then
- while not ESX.PlayerLoaded do
- Wait(1000)
- end
-
- ESX.TriggerServerCallback('esx_ambulancejob:getDeathStatus', function(shouldDie)
- if shouldDie then
- Wait(1000)
- SetEntityHealth(PlayerPedId(), 0)
- end
- end)
- end
- end
-end)
-
--- Create blips
-CreateThread(function()
- for k, v in pairs(Config.Hospitals) do
- local blip = AddBlipForCoord(v.Blip.coords)
-
- SetBlipSprite(blip, v.Blip.sprite)
- SetBlipScale(blip, v.Blip.scale)
- SetBlipColour(blip, v.Blip.color)
- SetBlipAsShortRange(blip, true)
-
- BeginTextCommandSetBlipName('STRING')
- AddTextComponentSubstringPlayerName(TranslateCap('blip_hospital'))
- EndTextCommandSetBlipName(blip)
- end
-
- while true do
- local Sleep = 1500
-
- if isDead then
- Sleep = 0
- DisableAllControlActions(0)
- EnableControlAction(0, 47, true) -- G
- EnableControlAction(0, 245, true) -- T
- EnableControlAction(0, 38, true) -- E
-
- ProcessCamControls()
- if isSearched then
- local playerPed = PlayerPedId()
- local ped = GetPlayerPed(GetPlayerFromServerId(medic))
- isSearched = false
-
- AttachEntityToEntity(playerPed, ped, 11816, 0.54, 0.54, 0.0, 0.0, 0.0, 0.0, false, false, false, false, 2, true)
- Wait(1000)
- DetachEntity(playerPed, true, false)
- ClearPedTasksImmediately(playerPed)
- end
- end
-
- Wait(Sleep)
- end
-end)
-
-RegisterNetEvent('esx_ambulancejob:clsearch')
-AddEventHandler('esx_ambulancejob:clsearch', function(medicId)
- local playerPed = PlayerPedId()
-
- if isDead then
- local coords = GetEntityCoords(playerPed)
- local playersInArea = ESX.Game.GetPlayersInArea(coords, 50.0)
-
- for i = 1, #playersInArea, 1 do
- local player = playersInArea[i]
- if player == GetPlayerFromServerId(medicId) then
- medic = tonumber(medicId)
- isSearched = true
- break
- end
- end
- end
-end)
-
-function OnPlayerDeath()
- isDead = true
- ESX.CloseContext()
- ClearTimecycleModifier()
- SetTimecycleModifier("REDMIST_blend")
- SetTimecycleModifierStrength(0.7)
- SetExtraTimecycleModifier("fp_vig_red")
- SetExtraTimecycleModifierStrength(1.0)
- SetPedMotionBlur(PlayerPedId(), true)
- TriggerServerEvent('esx_ambulancejob:setDeathStatus', true)
- StartDeathTimer()
- StartDeathCam()
- StartDistressSignal()
-end
-
-RegisterNetEvent('esx_ambulancejob:useItem')
-AddEventHandler('esx_ambulancejob:useItem', function(itemName)
- ESX.CloseContext()
-
- if itemName == 'medikit' then
- local lib, anim = 'anim@heists@narcotics@funding@gang_idle', 'gang_chatting_idle01' -- TODO better animations
- local playerPed = PlayerPedId()
-
- ESX.Streaming.RequestAnimDict(lib, function()
- TaskPlayAnim(playerPed, lib, anim, 8.0, -8.0, -1, 0, 0, false, false, false)
- RemoveAnimDict(lib)
-
- Wait(500)
- while IsEntityPlayingAnim(playerPed, lib, anim, 3) do
- Wait(0)
- DisableAllControlActions(0)
- end
-
- TriggerEvent('esx_ambulancejob:heal', 'big', true)
- ESX.ShowNotification(TranslateCap('used_medikit'))
- end)
-
- elseif itemName == 'bandage' then
- local lib, anim = 'anim@heists@narcotics@funding@gang_idle', 'gang_chatting_idle01' -- TODO better animations
- local playerPed = PlayerPedId()
-
- ESX.Streaming.RequestAnimDict(lib, function()
- TaskPlayAnim(playerPed, lib, anim, 8.0, -8.0, -1, 0, 0, false, false, false)
- RemoveAnimDict(lib)
-
- Wait(500)
- while IsEntityPlayingAnim(playerPed, lib, anim, 3) do
- Wait(0)
- DisableAllControlActions(0)
- end
-
- TriggerEvent('esx_ambulancejob:heal', 'small', true)
- ESX.ShowNotification(TranslateCap('used_bandage'))
- end)
- end
-end)
-
-function StartDistressSignal()
- CreateThread(function()
- local timer = Config.BleedoutTimer
-
- while timer > 0 and isDead do
- Wait(0)
- timer = timer - 30
-
- SetTextFont(4)
- SetTextScale(0.5, 0.5)
- SetTextColour(200, 50, 50, 255)
- SetTextDropshadow(0.1, 3, 27, 27, 255)
- BeginTextCommandDisplayText('STRING')
- AddTextComponentSubstringPlayerName(TranslateCap('distress_send'))
- EndTextCommandDisplayText(0.43, 0.77)
-
- if IsControlJustReleased(0, 47) then
- SendDistressSignal()
- break
- end
- end
- end)
-end
-
-function SendDistressSignal()
- local playerPed = PlayerPedId()
- local coords = GetEntityCoords(playerPed)
-
- ESX.ShowNotification(TranslateCap('distress_sent'))
- TriggerServerEvent('esx_ambulancejob:onPlayerDistress')
-end
-
-function DrawGenericTextThisFrame()
- SetTextFont(4)
- SetTextScale(0.0, 0.5)
- SetTextColour(255, 255, 255, 255)
- SetTextDropshadow(0, 0, 0, 0, 255)
- SetTextDropShadow()
- SetTextOutline()
- SetTextCentre(true)
-end
-
-function secondsToClock(seconds)
- local seconds, hours, mins, secs = tonumber(seconds), 0, 0, 0
-
- if seconds <= 0 then
- return 0, 0
- else
- local hours = string.format('%02.f', math.floor(seconds / 3600))
- local mins = string.format('%02.f', math.floor(seconds / 60 - (hours * 60)))
- local secs = string.format('%02.f', math.floor(seconds - hours * 3600 - mins * 60))
-
- return mins, secs
- end
-end
-
-function StartDeathTimer()
- local canPayFine = false
-
- if Config.EarlyRespawnFine then
- ESX.TriggerServerCallback('esx_ambulancejob:checkBalance', function(canPay)
- canPayFine = canPay
- end)
- end
-
- local earlySpawnTimer = ESX.Math.Round(Config.EarlyRespawnTimer / 1000)
- local bleedoutTimer = ESX.Math.Round(Config.BleedoutTimer / 1000)
-
- CreateThread(function()
- -- early respawn timer
- while earlySpawnTimer > 0 and isDead do
- Wait(1000)
-
- if earlySpawnTimer > 0 then
- earlySpawnTimer = earlySpawnTimer - 1
- end
- end
-
- -- bleedout timer
- while bleedoutTimer > 0 and isDead do
- Wait(1000)
-
- if bleedoutTimer > 0 then
- bleedoutTimer = bleedoutTimer - 1
- end
- end
- end)
-
- CreateThread(function()
- local text, timeHeld
-
- -- early respawn timer
- while earlySpawnTimer > 0 and isDead do
- Wait(0)
- text = TranslateCap('respawn_available_in', secondsToClock(earlySpawnTimer))
-
- DrawGenericTextThisFrame()
- BeginTextCommandDisplayText('STRING')
- AddTextComponentSubstringPlayerName(text)
- EndTextCommandDisplayText(0.5, 0.8)
- end
-
- -- bleedout timer
- while bleedoutTimer > 0 and isDead do
- Wait(0)
- text = TranslateCap('respawn_bleedout_in', secondsToClock(bleedoutTimer))
-
- if not Config.EarlyRespawnFine then
- text = text .. TranslateCap('respawn_bleedout_prompt')
-
- if IsControlPressed(0, 38) and timeHeld > 120 then
- RemoveItemsAfterRPDeath()
- break
- end
- elseif Config.EarlyRespawnFine and canPayFine then
- text = text .. TranslateCap('respawn_bleedout_fine', ESX.Math.GroupDigits(Config.EarlyRespawnFineAmount))
-
- if IsControlPressed(0, 38) and timeHeld > 120 then
- TriggerServerEvent('esx_ambulancejob:payFine')
- RemoveItemsAfterRPDeath()
- break
- end
- end
-
- if IsControlPressed(0, 38) then
- timeHeld += 1
- else
- timeHeld = 0
- end
-
- DrawGenericTextThisFrame()
-
- BeginTextCommandDisplayText('STRING')
- AddTextComponentSubstringPlayerName(text)
- EndTextCommandDisplayText(0.5, 0.8)
- end
-
- if bleedoutTimer < 1 and isDead then
- RemoveItemsAfterRPDeath()
- end
- end)
-end
-
-function GetClosestRespawnPoint()
- local PlyCoords = GetEntityCoords(PlayerPedId())
- local ClosestDist, ClosestHospital, ClosestCoord = 10000, {}, nil
-
- for k, v in pairs(Config.RespawnPoints) do
- local Distance = #(PlyCoords - vector3(v.coords.x, v.coords.y, v.coords.z))
- if Distance <= ClosestDist then
- ClosestDist = Distance
- ClosestHospital = v
- ClosestCoord = vector3(v.coords.x, v.coords.y, v.coords.z)
- end
- end
-
- return ClosestCoord, ClosestHospital
-end
-
-function RemoveItemsAfterRPDeath()
- TriggerServerEvent('esx_ambulancejob:setDeathStatus', false)
-
- CreateThread(function()
- ESX.TriggerServerCallback('esx_ambulancejob:removeItemsAfterRPDeath', function()
- local RespawnCoords, ClosestHospital = GetClosestRespawnPoint()
-
- ESX.SetPlayerData('loadout', {})
-
- DoScreenFadeOut(800)
- RespawnPed(PlayerPedId(), RespawnCoords, ClosestHospital.heading)
- while not IsScreenFadedOut() do
- Wait(0)
- end
- DoScreenFadeIn(800)
- end)
- end)
-end
-
-function RespawnPed(ped, coords, heading)
- SetEntityCoordsNoOffset(ped, coords.x, coords.y, coords.z, false, false, false)
- NetworkResurrectLocalPlayer(coords.x, coords.y, coords.z, heading, true, false)
- SetPlayerInvincible(ped, false)
- ClearPedBloodDamage(ped)
-
- TriggerServerEvent('esx:onPlayerSpawn')
- TriggerEvent('esx:onPlayerSpawn')
- TriggerEvent('playerSpawned') -- compatibility with old scripts, will be removed soon
-end
-
-AddEventHandler('esx:onPlayerDeath', function(data)
- OnPlayerDeath()
-end)
-
-RegisterNetEvent('esx_ambulancejob:revive')
-AddEventHandler('esx_ambulancejob:revive', function()
- local playerPed = PlayerPedId()
- local coords = GetEntityCoords(playerPed)
- TriggerServerEvent('esx_ambulancejob:setDeathStatus', false)
-
- DoScreenFadeOut(800)
-
- while not IsScreenFadedOut() do
- Wait(50)
- end
-
- local formattedCoords = {x = ESX.Math.Round(coords.x, 1), y = ESX.Math.Round(coords.y, 1), z = ESX.Math.Round(coords.z, 1)}
-
- RespawnPed(playerPed, formattedCoords, 0.0)
- isDead = false
- ClearTimecycleModifier()
- SetPedMotionBlur(playerPed, false)
- ClearExtraTimecycleModifier()
- EndDeathCam()
- DoScreenFadeIn(800)
-end)
-
--- Load unloaded IPLs
-if Config.LoadIpl then
- RequestIpl('Coroner_Int_on') -- Morgue
-end
-
-local cam = nil
-
-local isDead = false
-
-local angleY = 0.0
-
-local angleZ = 0.0
-
--------------------------------------------------------
-
------------------DEATH CAMERA FUNCTIONS ---------------
-
---------------------------------------------------------
-
--- initialize camera
-
-function StartDeathCam()
- ClearFocus()
- local playerPed = PlayerPedId()
- cam = CreateCamWithParams("DEFAULT_SCRIPTED_CAMERA", GetEntityCoords(playerPed), 0, 0, 0, GetGameplayCamFov())
- SetCamActive(cam, true)
- RenderScriptCams(true, true, 1000, true, false)
-end
-
--- destroy camera
-
-function EndDeathCam()
- ClearFocus()
- RenderScriptCams(false, false, 0, true, false)
- DestroyCam(cam, false)
- cam = nil
-end
--- process camera controls
-function ProcessCamControls()
- local playerPed = PlayerPedId()
- local playerCoords = GetEntityCoords(playerPed)
- -- disable 1st person as the 1st person camera can cause some glitches
- DisableFirstPersonCamThisFrame()
- -- calculate new position
- local newPos = ProcessNewPosition()
- SetFocusArea(newPos.x, newPos.y, newPos.z, 0.0, 0.0, 0.0)
- -- set coords of cam
- SetCamCoord(cam, newPos.x, newPos.y, newPos.z)
- -- set rotation
- PointCamAtCoord(cam, playerCoords.x, playerCoords.y, playerCoords.z + 0.5)
-end
-
-function ProcessNewPosition()
- local mouseX = 0.0
- local mouseY = 0.0
- -- keyboard
- if (IsInputDisabled(0)) then
- -- rotation
- mouseX = GetDisabledControlNormal(1, 1) * 8.0
-
- mouseY = GetDisabledControlNormal(1, 2) * 8.0
- -- controller
- else
- mouseX = GetDisabledControlNormal(1, 1) * 1.5
-
- mouseY = GetDisabledControlNormal(1, 2) * 1.5
- end
-
- angleZ = angleZ - mouseX -- around Z axis (left / right)
-
- angleY = angleY + mouseY -- up / down
- -- limit up / down angle to 90°
-
- if (angleY > 89.0) then
- angleY = 89.0
- elseif (angleY < -89.0) then
- angleY = -89.0
- end
- local pCoords = GetEntityCoords(PlayerPedId())
- local behindCam = {x = pCoords.x + ((Cos(angleZ) * Cos(angleY)) + (Cos(angleY) * Cos(angleZ))) / 2 * (5.5 + 0.5),
-
- y = pCoords.y + ((Sin(angleZ) * Cos(angleY)) + (Cos(angleY) * Sin(angleZ))) / 2 * (5.5 + 0.5),
-
- z = pCoords.z + ((Sin(angleY))) * (5.5 + 0.5)}
- local rayHandle = StartShapeTestRay(pCoords.x, pCoords.y, pCoords.z + 0.5, behindCam.x, behindCam.y, behindCam.z, -1, PlayerPedId(), 0)
-
- local a, hitBool, hitCoords, surfaceNormal, entityHit = GetShapeTestResult(rayHandle)
-
- local maxRadius = 1.9
- if (hitBool and Vdist(pCoords.x, pCoords.y, pCoords.z + 0.5, hitCoords) < 5.5 + 0.5) then
- maxRadius = Vdist(pCoords.x, pCoords.y, pCoords.z + 0.5, hitCoords)
- end
-
- local offset = {x = ((Cos(angleZ) * Cos(angleY)) + (Cos(angleY) * Cos(angleZ))) / 2 * maxRadius,
- y = ((Sin(angleZ) * Cos(angleY)) + (Cos(angleY) * Sin(angleZ))) / 2 * maxRadius, z = ((Sin(angleY))) * maxRadius}
-
- local pos = {x = pCoords.x + offset.x, y = pCoords.y + offset.y, z = pCoords.z + offset.z}
-
- return pos
-end
diff --git a/[esx_addons]/esx_ambulancejob/client/vehicle.lua b/[esx_addons]/esx_ambulancejob/client/vehicle.lua
deleted file mode 100644
index b2edd04a..00000000
--- a/[esx_addons]/esx_ambulancejob/client/vehicle.lua
+++ /dev/null
@@ -1,305 +0,0 @@
-local spawnedVehicles = {}
-
-function OpenVehicleSpawnerMenu(type, hospital, part, partNum)
- local playerCoords = GetEntityCoords(PlayerPedId())
- local elements = {
- {unselectable = true, icon = "fas fa-car", title = TranslateCap('garage_title')},
- {icon = "fas fa-car", title = TranslateCap('garage_storeditem'), action = 'garage'},
- {icon = "fas fa-car", title = TranslateCap('garage_storeitem'), action = 'store_garage'},
- {icon = "fas fa-car", title = TranslateCap('garage_buyitem'), action = 'buy_vehicle'}
- }
-
- ESX.OpenContext("right", elements, function(menu,element)
- if element.action == "buy_vehicle" then
- local shopElements = {}
- local authorizedVehicles = Config.AuthorizedVehicles[type][ESX.PlayerData.job.grade_name]
- local shopCoords = Config.Hospitals[hospital][part][partNum].InsideShop
-
- if #authorizedVehicles > 0 then
- for k,vehicle in ipairs(authorizedVehicles) do
- if IsModelInCdimage(vehicle.model) then
- local vehicleLabel = GetLabelText(GetDisplayNameFromVehicleModel(vehicle.model))
-
- shopElements[#shopElements+1] = {
- icon = 'fas fa-car',
- title = ('%s - %s'):format(vehicleLabel, TranslateCap('shop_item', ESX.Math.GroupDigits(vehicle.price))),
- name = vehicleLabel,
- model = vehicle.model,
- price = vehicle.price,
- props = vehicle.props,
- type = type
- }
- end
- end
-
- if #shopElements > 0 then
- OpenShopMenu(shopElements, playerCoords, shopCoords)
- else
- ESX.ShowNotification(TranslateCap('garage_notauthorized'))
- end
- else
- ESX.ShowNotification(TranslateCap('garage_notauthorized'))
- end
- elseif element.action == "garage" then
- local garage = {
- {unselectable = true, icon = "fas fa-car", title = "Garage"}
- }
-
- ESX.TriggerServerCallback('esx_vehicleshop:retrieveJobVehicles', function(jobVehicles)
- if #jobVehicles > 0 then
- local allVehicleProps = {}
-
- for k,v in ipairs(jobVehicles) do
- local props = json.decode(v.vehicle)
-
- if IsModelInCdimage(props.model) then
- local vehicleName = GetLabelText(GetDisplayNameFromVehicleModel(props.model))
- local label = ('%s - %s: '):format(vehicleName, props.plate)
-
- if v.stored == 1 then
- label = label .. ('%s'):format(TranslateCap('garage_stored'))
- elseif v.stored == 0 then
- label = label .. ('%s'):format(TranslateCap('garage_notstored'))
- end
-
- garage[#garage+1] = {
- icon = 'fas fa-car',
- title = label,
- stored = v.stored,
- model = props.model,
- plate = props.plate
- }
-
- allVehicleProps[props.plate] = props
- end
- end
-
- if #garage > 0 then
- ESX.OpenContext("right", garage, function(menuG,elementG)
- if elementG.stored == 1 then
- local foundSpawn, spawnPoint = GetAvailableVehicleSpawnPoint(hospital, part, partNum)
-
- if foundSpawn then
- ESX.CloseContext()
-
- ESX.Game.SpawnVehicle(elementG.model, spawnPoint.coords, spawnPoint.heading, function(vehicle)
- local vehicleProps = allVehicleProps[elementG.plate]
- ESX.Game.SetVehicleProperties(vehicle, vehicleProps)
-
- TriggerServerEvent('esx_vehicleshop:setJobVehicleState', elementG.plate, false)
- ESX.ShowNotification(TranslateCap('garage_released'))
- end)
- end
- else
- ESX.ShowNotification(TranslateCap('garage_notavailable'))
- end
- end)
- else
- ESX.ShowNotification(TranslateCap('garage_empty'))
- end
- else
- ESX.ShowNotification(TranslateCap('garage_empty'))
- end
- end, type)
- elseif element.action == "store_garage" then
- StoreNearbyVehicle(playerCoords)
- end
- end)
-end
-
-function StoreNearbyVehicle(playerCoords)
- local vehicles, plates, index = ESX.Game.GetVehiclesInArea(playerCoords, 30.0), {}, {}
-
- if next(vehicles) then
- for i = 1, #vehicles do
- local vehicle = vehicles[i]
-
- -- Make sure the vehicle we're saving is empty, or else it won't be deleted
- if GetVehicleNumberOfPassengers(vehicle) == 0 and IsVehicleSeatFree(vehicle, -1) then
- local plate = ESX.Math.Trim(GetVehicleNumberPlateText(vehicle))
- plates[#plates + 1] = plate
- index[plate] = vehicle
- end
- end
- else
- ESX.ShowNotification(TranslateCap('garage_store_nearby'))
- return
- end
-
- ESX.TriggerServerCallback('esx_ambulancejob:storeNearbyVehicle', function(plate)
- if plate then
- local vehicleId = index[plate]
- local attempts = 0
- ESX.Game.DeleteVehicle(vehicleId)
- isBusy = true
-
- CreateThread(function()
- BeginTextCommandBusyspinnerOn('STRING')
- AddTextComponentSubstringPlayerName(TranslateCap('garage_storing'))
- EndTextCommandBusyspinnerOn(4)
-
- while isBusy do
- Wait(100)
- end
-
- BusyspinnerOff()
- end)
-
- -- Workaround for vehicle not deleting when other players are near it.
- while DoesEntityExist(vehicleId) do
- Wait(500)
- attempts = attempts + 1
-
- -- Give up
- if attempts > 30 then
- break
- end
-
- vehicles = ESX.Game.GetVehiclesInArea(playerCoords, 30.0)
- if #vehicles > 0 then
- for i = 1, #vehicles do
- local vehicle = vehicles[i]
- if ESX.Math.Trim(GetVehicleNumberPlateText(vehicle)) == plate then
- ESX.Game.DeleteVehicle(vehicle)
- break
- end
- end
- end
- end
-
- isBusy = false
- ESX.ShowNotification(TranslateCap('garage_has_stored'))
- else
- ESX.ShowNotification(TranslateCap('garage_has_notstored'))
- end
- end, plates)
-end
-
-function GetAvailableVehicleSpawnPoint(hospital, part, partNum)
- local spawnPoints = Config.Hospitals[hospital][part][partNum].SpawnPoints
- local found, foundSpawnPoint = false, nil
-
- for i=1, #spawnPoints, 1 do
- if ESX.Game.IsSpawnPointClear(spawnPoints[i].coords, spawnPoints[i].radius) then
- found, foundSpawnPoint = true, spawnPoints[i]
- break
- end
- end
-
- if found then
- return true, foundSpawnPoint
- else
- ESX.ShowNotification(TranslateCap('garage_blocked'))
- return false
- end
-end
-
-function OpenShopMenu(elements, restoreCoords, shopCoords)
- local playerPed = PlayerPedId()
- isInShopMenu = true
- ESX.OpenContext("right", elements, function(menu,element)
- local elements2 = {
- {unselectable = true, icon = "fas fa-car", title = element.title},
- {icon = "fas fa-eye", title = "View", value = "view"}
- }
-
- ESX.OpenContext("right", elements2, function(menu2,element2)
- if element2.value == "view" then
- DeleteSpawnedVehicles()
- WaitForVehicleToLoad(element.model)
-
- ESX.Game.SpawnLocalVehicle(element.model, shopCoords, 0.0, function(vehicle)
- table.insert(spawnedVehicles, vehicle)
- TaskWarpPedIntoVehicle(playerPed, vehicle, -1)
- FreezeEntityPosition(vehicle, true)
- SetModelAsNoLongerNeeded(element.model)
-
- if element.props then
- ESX.Game.SetVehicleProperties(vehicle, element.props)
- end
- end)
-
- local elements3 = {
- {unselectable = true, icon = "fas fa-car", title = element.title},
- {icon = "fas fa-check-double", title = "Buy", value = "buy"},
- {icon = "fas fa-eye", title = "Stop Viewing", value = "stop"}
- }
-
- ESX.OpenContext("right", elements3, function(menu3,element3)
- if element3.value == 'stop' then
- isInShopMenu = false
- ESX.CloseContext()
-
- DeleteSpawnedVehicles()
- FreezeEntityPosition(playerPed, false)
- SetEntityVisible(playerPed, true)
-
- ESX.Game.Teleport(playerPed, restoreCoords)
- elseif element3.value == "buy" then
- local newPlate = exports['esx_vehicleshop']:GeneratePlate()
- local vehicle = GetVehiclePedIsIn(playerPed, false)
- local props = ESX.Game.GetVehicleProperties(vehicle)
- props.plate = newPlate
-
- ESX.TriggerServerCallback('esx_ambulancejob:buyJobVehicle', function (bought)
- if bought then
- ESX.ShowNotification(TranslateCap('vehicleshop_bought', element.name, ESX.Math.GroupDigits(element.price)))
-
- isInShopMenu = false
- ESX.CloseContext()
- DeleteSpawnedVehicles()
- FreezeEntityPosition(playerPed, false)
- SetEntityVisible(playerPed, true)
-
- ESX.Game.Teleport(playerPed, restoreCoords)
- else
- ESX.ShowNotification(TranslateCap('vehicleshop_money'))
- ESX.CloseContext()
- end
- end, props, element.type)
- end
- end)
- end
- end)
- end)
-end
-
-CreateThread(function()
- while true do
- sleep = 1500
-
- if isInShopMenu then
- sleep = 0
- DisableControlAction(0, 75, true) -- Disable exit vehicle
- DisableControlAction(27, 75, true) -- Disable exit vehicle
- end
- Wait(sleep)
- end
-end)
-
-function DeleteSpawnedVehicles()
- while #spawnedVehicles > 0 do
- local vehicle = spawnedVehicles[1]
- ESX.Game.DeleteVehicle(vehicle)
- table.remove(spawnedVehicles, 1)
- end
-end
-
-function WaitForVehicleToLoad(modelHash)
- modelHash = (type(modelHash) == 'number' and modelHash or joaat(modelHash))
-
- if not HasModelLoaded(modelHash) then
- RequestModel(modelHash)
-
- BeginTextCommandBusyspinnerOn('STRING')
- AddTextComponentSubstringPlayerName(TranslateCap('vehicleshop_awaiting_model'))
- EndTextCommandBusyspinnerOn(4)
-
- while not HasModelLoaded(modelHash) do
- Wait(0)
- DisableAllControlActions(0)
- end
-
- BusyspinnerOff()
- end
-end
diff --git a/[esx_addons]/esx_ambulancejob/config.lua b/[esx_addons]/esx_ambulancejob/config.lua
deleted file mode 100644
index 833983e3..00000000
--- a/[esx_addons]/esx_ambulancejob/config.lua
+++ /dev/null
@@ -1,186 +0,0 @@
-Config = {}
-
-Config.DrawDistance = 10.0 -- How close do you need to be in order for the markers to be drawn (in GTA units).
-Config.Debug = ESX.GetConfig().EnableDebug
-Config.Marker = {type = 1, x = 1.5, y = 1.5, z = 0.5, r = 102, g = 0, b = 102, a = 100, rotate = false}
-
-Config.ReviveReward = 700 -- Revive reward, set to 0 if you don't want it enabled
-Config.SaveDeathStatus = true -- Save Death Status?
-Config.LoadIpl = true -- Disable if you're using fivem-ipl or other IPL loaders
-
-Config.Locale = GetConvar('esx:locale', 'en')
-
-Config.DistressBlip = {
- Sprite = 310,
- Color = 48,
- Scale = 2.0
-}
-
-Config.EarlyRespawnTimer = 60000 * 1 -- time til respawn is available
-Config.BleedoutTimer = 60000 * 10 -- time til the player bleeds out
-
-Config.EnablePlayerManagement = false -- Enable society managing (If you are using esx_society).
-
-Config.RemoveWeaponsAfterRPDeath = true
-Config.RemoveCashAfterRPDeath = true
-Config.RemoveItemsAfterRPDeath = true
-
--- Let the player pay for respawning early, only if he can afford it.
-Config.EarlyRespawnFine = false
-Config.EarlyRespawnFineAmount = 5000
-
-Config.OxInventory = ESX.GetConfig().OxInventory
-Config.RespawnPoints = {
- {coords = vector3(341.0, -1397.3, 32.5), heading = 48.5}, -- Central Los Santos
- {coords = vector3(1836.03, 3670.99, 34.28), heading = 296.06} -- Sandy Shores
-}
-
-Config.PharmacyItems = {
- {
- title = "Medikit",
- item = "medikit"
- },
- {
- title = "Bandage",
- item = "bandage"
- },
-}
-
-Config.Hospitals = {
-
- CentralLosSantos = {
-
- Blip = {
- coords = vector3(307.7, -1433.4, 28.9),
- sprite = 61,
- scale = 1.2,
- color = 2
- },
-
- AmbulanceActions = {
- vector3(270.5, -1363.0, 23.5)
- },
-
- Pharmacies = {
- vector3(230.1, -1366.1, 38.5)
- },
-
- Vehicles = {
- {
- Spawner = vector3(307.7, -1433.4, 30.0),
- InsideShop = vector3(446.7, -1355.6, 43.5),
- Marker = {type = 36, x = 1.0, y = 1.0, z = 1.0, r = 100, g = 50, b = 200, a = 100, rotate = true},
- SpawnPoints = {
- {coords = vector3(297.2, -1429.5, 29.8), heading = 227.6, radius = 4.0},
- {coords = vector3(294.0, -1433.1, 29.8), heading = 227.6, radius = 4.0},
- {coords = vector3(309.4, -1442.5, 29.8), heading = 227.6, radius = 6.0}
- }
- }
- },
-
- Helicopters = {
- {
- Spawner = vector3(317.5, -1449.5, 46.5),
- InsideShop = vector3(305.6, -1419.7, 41.5),
- Marker = {type = 34, x = 1.5, y = 1.5, z = 1.5, r = 100, g = 150, b = 150, a = 100, rotate = true},
- SpawnPoints = {
- {coords = vector3(313.5, -1465.1, 46.5), heading = 142.7, radius = 10.0},
- {coords = vector3(299.5, -1453.2, 46.5), heading = 142.7, radius = 10.0}
- }
- }
- },
-
- FastTravels = {
- {
- From = vector3(294.7, -1448.1, 29.0),
- To = {coords = vector3(272.8, -1358.8, 23.5), heading = 0.0},
- Marker = {type = 1, x = 2.0, y = 2.0, z = 0.5, r = 102, g = 0, b = 102, a = 100, rotate = false}
- },
-
- {
- From = vector3(275.3, -1361, 23.5),
- To = {coords = vector3(295.8, -1446.5, 28.9), heading = 0.0},
- Marker = {type = 1, x = 2.0, y = 2.0, z = 0.5, r = 102, g = 0, b = 102, a = 100, rotate = false}
- },
-
- {
- From = vector3(247.3, -1371.5, 23.5),
- To = {coords = vector3(333.1, -1434.9, 45.5), heading = 138.6},
- Marker = {type = 1, x = 1.5, y = 1.5, z = 0.5, r = 102, g = 0, b = 102, a = 100, rotate = false}
- },
-
- {
- From = vector3(335.5, -1432.0, 45.50),
- To = {coords = vector3(249.1, -1369.6, 23.5), heading = 0.0},
- Marker = {type = 1, x = 2.0, y = 2.0, z = 0.5, r = 102, g = 0, b = 102, a = 100, rotate = false}
- },
-
- {
- From = vector3(234.5, -1373.7, 20.9),
- To = {coords = vector3(320.9, -1478.6, 28.8), heading = 0.0},
- Marker = {type = 1, x = 1.5, y = 1.5, z = 1.0, r = 102, g = 0, b = 102, a = 100, rotate = false}
- },
-
- {
- From = vector3(317.9, -1476.1, 28.9),
- To = {coords = vector3(238.6, -1368.4, 23.5), heading = 0.0},
- Marker = {type = 1, x = 1.5, y = 1.5, z = 1.0, r = 102, g = 0, b = 102, a = 100, rotate = false}
- }
- },
-
- FastTravelsPrompt = {
- {
- From = vector3(237.4, -1373.8, 26.0),
- To = {coords = vector3(251.9, -1363.3, 38.5), heading = 0.0},
- Marker = {type = 1, x = 1.5, y = 1.5, z = 0.5, r = 102, g = 0, b = 102, a = 100, rotate = false},
- Prompt = TranslateCap('fast_travel')
- },
-
- {
- From = vector3(256.5, -1357.7, 36.0),
- To = {coords = vector3(235.4, -1372.8, 26.3), heading = 0.0},
- Marker = {type = 1, x = 1.5, y = 1.5, z = 0.5, r = 102, g = 0, b = 102, a = 100, rotate = false},
- Prompt = TranslateCap('fast_travel')
- }
- }
-
- }
-}
-
-Config.AuthorizedVehicles = {
- car = {
- ambulance = {
- {model = 'ambulance', price = 5000}
- },
-
- doctor = {
- {model = 'ambulance', price = 4500}
- },
-
- chief_doctor = {
- {model = 'ambulance', price = 3000}
- },
-
- boss = {
- {model = 'ambulance', price = 2000}
- }
- },
-
- helicopter = {
- ambulance = {},
-
- doctor = {
- {model = 'buzzard2', price = 150000}
- },
-
- chief_doctor = {
- {model = 'buzzard2', price = 150000},
- {model = 'seasparrow', price = 300000}
- },
-
- boss = {
- {model = 'buzzard2', price = 10000},
- {model = 'seasparrow', price = 250000}
- }
- }
-}
diff --git a/[esx_addons]/esx_ambulancejob/esx_ambulancejob.sql b/[esx_addons]/esx_ambulancejob/esx_ambulancejob.sql
deleted file mode 100644
index 15709b6d..00000000
--- a/[esx_addons]/esx_ambulancejob/esx_ambulancejob.sql
+++ /dev/null
@@ -1,31 +0,0 @@
-INSERT INTO `addon_account` (name, label, shared) VALUES
- ('society_ambulance', 'Ambulance', 1)
-;
-
-INSERT INTO `addon_inventory` (name, label, shared) VALUES
- ('society_ambulance', 'Ambulance', 1)
-;
-
-INSERT INTO `datastore` (name, label, shared) VALUES
- ('society_ambulance', 'Ambulance', 1)
-;
-
-INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES
- ('ambulance',0,'ambulance','Ambulancier',20,'{\"tshirt_2\":0,\"hair_color_1\":5,\"glasses_2\":3,\"shoes\":9,\"torso_2\":3,\"hair_color_2\":0,\"pants_1\":24,\"glasses_1\":4,\"hair_1\":2,\"sex\":0,\"decals_2\":0,\"tshirt_1\":15,\"helmet_1\":8,\"helmet_2\":0,\"arms\":92,\"face\":19,\"decals_1\":60,\"torso_1\":13,\"hair_2\":0,\"skin\":34,\"pants_2\":5}','{\"tshirt_2\":3,\"decals_2\":0,\"glasses\":0,\"hair_1\":2,\"torso_1\":73,\"shoes\":1,\"hair_color_2\":0,\"glasses_1\":19,\"skin\":13,\"face\":6,\"pants_2\":5,\"tshirt_1\":75,\"pants_1\":37,\"helmet_1\":57,\"torso_2\":0,\"arms\":14,\"sex\":1,\"glasses_2\":0,\"decals_1\":0,\"hair_2\":0,\"helmet_2\":0,\"hair_color_1\":0}'),
- ('ambulance',1,'doctor','Medecin',40,'{\"tshirt_2\":0,\"hair_color_1\":5,\"glasses_2\":3,\"shoes\":9,\"torso_2\":3,\"hair_color_2\":0,\"pants_1\":24,\"glasses_1\":4,\"hair_1\":2,\"sex\":0,\"decals_2\":0,\"tshirt_1\":15,\"helmet_1\":8,\"helmet_2\":0,\"arms\":92,\"face\":19,\"decals_1\":60,\"torso_1\":13,\"hair_2\":0,\"skin\":34,\"pants_2\":5}','{\"tshirt_2\":3,\"decals_2\":0,\"glasses\":0,\"hair_1\":2,\"torso_1\":73,\"shoes\":1,\"hair_color_2\":0,\"glasses_1\":19,\"skin\":13,\"face\":6,\"pants_2\":5,\"tshirt_1\":75,\"pants_1\":37,\"helmet_1\":57,\"torso_2\":0,\"arms\":14,\"sex\":1,\"glasses_2\":0,\"decals_1\":0,\"hair_2\":0,\"helmet_2\":0,\"hair_color_1\":0}'),
- ('ambulance',2,'chief_doctor','Medecin-chef',60,'{\"tshirt_2\":0,\"hair_color_1\":5,\"glasses_2\":3,\"shoes\":9,\"torso_2\":3,\"hair_color_2\":0,\"pants_1\":24,\"glasses_1\":4,\"hair_1\":2,\"sex\":0,\"decals_2\":0,\"tshirt_1\":15,\"helmet_1\":8,\"helmet_2\":0,\"arms\":92,\"face\":19,\"decals_1\":60,\"torso_1\":13,\"hair_2\":0,\"skin\":34,\"pants_2\":5}','{\"tshirt_2\":3,\"decals_2\":0,\"glasses\":0,\"hair_1\":2,\"torso_1\":73,\"shoes\":1,\"hair_color_2\":0,\"glasses_1\":19,\"skin\":13,\"face\":6,\"pants_2\":5,\"tshirt_1\":75,\"pants_1\":37,\"helmet_1\":57,\"torso_2\":0,\"arms\":14,\"sex\":1,\"glasses_2\":0,\"decals_1\":0,\"hair_2\":0,\"helmet_2\":0,\"hair_color_1\":0}'),
- ('ambulance',3,'boss','Chirurgien',80,'{\"tshirt_2\":0,\"hair_color_1\":5,\"glasses_2\":3,\"shoes\":9,\"torso_2\":3,\"hair_color_2\":0,\"pants_1\":24,\"glasses_1\":4,\"hair_1\":2,\"sex\":0,\"decals_2\":0,\"tshirt_1\":15,\"helmet_1\":8,\"helmet_2\":0,\"arms\":92,\"face\":19,\"decals_1\":60,\"torso_1\":13,\"hair_2\":0,\"skin\":34,\"pants_2\":5}','{\"tshirt_2\":3,\"decals_2\":0,\"glasses\":0,\"hair_1\":2,\"torso_1\":73,\"shoes\":1,\"hair_color_2\":0,\"glasses_1\":19,\"skin\":13,\"face\":6,\"pants_2\":5,\"tshirt_1\":75,\"pants_1\":37,\"helmet_1\":57,\"torso_2\":0,\"arms\":14,\"sex\":1,\"glasses_2\":0,\"decals_1\":0,\"hair_2\":0,\"helmet_2\":0,\"hair_color_1\":0}')
-;
-
-INSERT INTO `jobs` (name, label) VALUES
- ('ambulance','Ambulance')
-;
-
-INSERT INTO `items` (name, label, weight) VALUES
- ('bandage','Bandage', 2),
- ('medikit','Medikit', 2)
-;
-
-ALTER TABLE `users`
- ADD `is_dead` TINYINT(1) NULL DEFAULT '0'
-;
diff --git a/[esx_addons]/esx_ambulancejob/fxmanifest.lua b/[esx_addons]/esx_ambulancejob/fxmanifest.lua
deleted file mode 100644
index 9800bf24..00000000
--- a/[esx_addons]/esx_ambulancejob/fxmanifest.lua
+++ /dev/null
@@ -1,34 +0,0 @@
-fx_version 'adamant'
-
-game 'gta5'
-
-description 'ESX Ambulance Job'
-
-lua54 'yes'
-version '1.9.0'
-
-shared_scripts {
- '@es_extended/imports.lua',
- '@es_extended/locale.lua',
- 'locales/*.lua',
- 'config.lua'
-}
-
-
-server_scripts {
- '@oxmysql/lib/MySQL.lua',
- 'server/main.lua'
-}
-
-client_scripts {
- 'client/main.lua',
- 'client/job.lua',
- 'client/vehicle.lua',
-}
-
-dependencies {
- 'es_extended',
- 'esx_skin',
- 'esx_society',
- 'esx_vehicleshop'
-}
diff --git a/[esx_addons]/esx_ambulancejob/locales/br.lua b/[esx_addons]/esx_ambulancejob/locales/br.lua
deleted file mode 100644
index efa6a58c..00000000
--- a/[esx_addons]/esx_ambulancejob/locales/br.lua
+++ /dev/null
@@ -1,84 +0,0 @@
-Locales['br'] = {
- -- Cloakroom
- ['cloakroom'] = 'guarda roupa',
- ['ems_clothes_civil'] = 'roupa normal',
- ['ems_clothes_ems'] = 'entrar como socorrista',
- -- Vehicles
- ['ambulance'] = 'ambulancia',
- ['helicopter_prompt'] = 'pressione [E] para acessar a Helicopter Actions.',
- ['garage_prompt'] = 'pressione [E] para entra no Vehicle Actions.',
- ['garage_title'] = 'ações do veiculo',
- ['garage_stored'] = 'guardado',
- ['garage_notstored'] = 'não foi guardado',
- ['garage_storing'] = 'estamos tentando guardar o veículo, verifique se não há cidadões ao seu redor.',
- ['garage_has_stored'] = 'o veículo foi guardado na sua garagem',
- ['garage_has_notstored'] = 'nem um dos seus veiculos foi encontrado proximo',
- ['garage_notavailable'] = 'o seu veículo não está guardado na garagem.',
- ['garage_blocked'] = 'não há pontos de spawn disponíveis!',
- ['garage_empty'] = 'você não tem veículos na sua garagem.',
- ['garage_released'] = 'seu veículo foi liberado da garagem.',
- ['garage_store_nearby'] = 'não há veículos próximos.',
- ['garage_storeditem'] = 'abrir garagem',
- ['garage_storeitem'] = 'veículo da loja na garagem',
- ['garage_buyitem'] = 'loja de veículos',
- ['shop_item'] = '$%s',
- ['vehicleshop_title'] = 'loja de veículos',
- ['vehicleshop_confirm'] = 'você quer comprar este veículo?',
- ['vehicleshop_bought'] = 'você comprou %s para $%s',
- ['vehicleshop_money'] = 'você não pode pagar esse veículo',
- ['vehicleshop_awaiting_model'] = 'o veículo está atualmente DOWNLOADING & LOADING, por favor aguarde',
- ['confirm_no'] = 'não',
- ['confirm_yes'] = 'sim',
- -- Action Menu
- ['revive_inprogress'] = 'reanimação em andamento',
- ['revive_complete'] = 'você ressuscitou %s',
- ['revive_complete_award'] = 'você ressuscitou %s, $%s',
- ['revive_fail_offline'] = 'esse cidadão não está mais na cidade',
- ['heal_inprogress'] = 'você está curando!',
- ['heal_complete'] = 'você curou %s',
- ['no_players'] = 'nenhum cidadão nas proximidades',
- ['player_not_unconscious'] = 'não está inconsciente',
- ['player_not_conscious'] = 'esse cidadão não está consciente!',
- -- Boss Menu
- ['boss_actions'] = 'menu administração',
- -- Misc
- ['invalid_amount'] = ' dade inválida',
- ['actions_prompt'] = 'aperte [E] para entra Ambulance Actions.',
- ['deposit_amount'] = 'quantidade inválida para deposito',
- ['money_withdraw'] = 'quantidade a ser retirada',
- ['fast_travel'] = 'aperte [E] para mover-se rapidamente.',
- ['open_pharmacy'] = 'aperte [E] para abrir a farmácia.',
- ['pharmacy_menu_title'] = 'farmácia',
- ['pharmacy_take'] = 'tomar %s',
- ['medikit'] = 'seringa',
- ['bandage'] = 'vendagem',
- ['max_item'] = 'você não pode carregar mais',
- -- F6 Menu
- ['ems_menu'] = 'interação com cidadão',
- ['ems_menu_title'] = 'ambulância - Interação com cidadão',
- ['ems_menu_revive'] = 'reanimar',
- ['ems_menu_putincar'] = 'colocar no veiculo',
- ['ems_menu_small'] = 'curar pequenas feridas',
- ['ems_menu_big'] = 'tratando lesões graves',
- ['ems_menu_search'] = 'paciente não encontrado',
- -- Death
- ['respawn_available_in'] = 'você irar reviver em %s minutos %s segundos',
- ['respawn_bleedout_in'] = 'você vai sangrar %s minutos %s segundos\n',
- ['respawn_bleedout_prompt'] = 'aguarde [E] para reviver',
- ['respawn_bleedout_fine'] = 'aguarde [E] para reviver por $%s',
- ['respawn_bleedout_fine_msg'] = 'você precisa pagar $%s para reviver',
- ['distress_send'] = 'pressione [G] enviar sinal de socorro',
- ['distress_sent'] = 'sinal de socorro foi enviado para as unidades disponíveis!',
-
- -- Revive
- ['revive_help'] = 'reviver um cidadão',
- -- Item
- ['used_medikit'] = 'você usou 1x Seringa',
- ['used_bandage'] = 'você usou 1x Vendagem',
- ['not_enough_medikit'] = 'você não tem seringa.',
- ['not_enough_bandage'] = 'você não tem vendagem.',
- ['healed'] = 'você foi tratado.',
- -- Blips
- ['blip_hospital'] = 'hospital',
- ['blip_dead'] = 'cidadão inconsciente',
-}
diff --git a/[esx_addons]/esx_ambulancejob/locales/cs.lua b/[esx_addons]/esx_ambulancejob/locales/cs.lua
deleted file mode 100644
index fcebdcfd..00000000
--- a/[esx_addons]/esx_ambulancejob/locales/cs.lua
+++ /dev/null
@@ -1,83 +0,0 @@
-Locales['cs'] = {
- -- Cloakroom
- ['cloakroom'] = 'šatna',
- ['ems_clothes_civil'] = 'civilní oblečení',
- ['ems_clothes_ems'] = 'zdravotnické oblečení',
- -- Vehicles
- ['ambulance'] = 'ambulance',
- ['helicopter_prompt'] = 'press [E] to access the Helicopter Actions.',
- ['garage_prompt'] = 'press [E] to access the Vehicle Actions.',
- ['garage_title'] = 'vehicle Actions',
- ['garage_stored'] = 'stored',
- ['garage_notstored'] = 'not in garage',
- ['garage_storing'] = 'we\'re attempting to remove the vehicle, make sure no players are around it.',
- ['garage_has_stored'] = 'the vehicle has been stored in your garage',
- ['garage_has_notstored'] = 'no nearby owned vehicles were found',
- ['garage_notavailable'] = 'your vehicle is not stored in the garage.',
- ['garage_blocked'] = 'there\'s no available spawn points!',
- ['garage_empty'] = 'you don\'t have any vehicles in your garage.',
- ['garage_released'] = 'your vehicle has been released from the garage.',
- ['garage_store_nearby'] = 'there is no nearby vehicles.',
- ['garage_storeditem'] = 'open garage',
- ['garage_storeitem'] = 'store vehicle in garage',
- ['garage_buyitem'] = 'vehicle shop',
- ['shop_item'] = '$%s',
- ['vehicleshop_title'] = 'vehicle Shop',
- ['vehicleshop_confirm'] = 'do you want to buy this vehicle?',
- ['vehicleshop_bought'] = 'you have bought %s for $%s',
- ['vehicleshop_money'] = 'you cannot afford that vehicle',
- ['vehicleshop_awaiting_model'] = 'the vehicle is currently DOWNLOADING & LOADING please wait',
- ['confirm_no'] = 'no',
- ['confirm_yes'] = 'yes',
- -- Action Menu
- ['revive_inprogress'] = 'probíhá oživení!',
- ['revive_complete'] = 'oživili jste %s',
- ['revive_complete_award'] = 'oživili jste %s a dostali jste $%s!',
- ['revive_fail_offline'] = 'that player is no longer online',
- ['heal_inprogress'] = 'uzdravujete!',
- ['heal_complete'] = 'uzdravili jste %s',
- ['no_players'] = 'v okolí není žádný hráč!',
- ['player_not_unconscious'] = 'hráč není v bezvědomí!',
- ['player_not_conscious'] = 'hráč je v bezvědomí!',
- -- Boss Menu
- ['boss_actions'] = 'akce šéfa',
- -- Misc
- ['invalid_amount'] = ' ná částka',
- ['actions_prompt'] = 'press [E] access the Ambulance Actions.',
- ['deposit_amount'] = 'částka vkladu',
- ['money_withdraw'] = 'částka výběru',
- ['fast_travel'] = 'stiskněte [E] k rychlému odcestování.',
- ['open_pharmacy'] = 'stiskněte [E] k otevření lékárny.',
- ['pharmacy_menu_title'] = 'lékárna',
- ['pharmacy_take'] = 'vzít %s',
- ['medikit'] = 'lékarnička',
- ['bandage'] = 'obvaz',
- ['max_item'] = 'již nesete dostatek věcí.',
- -- F6 Menu
- ['ems_menu'] = 'Zdravotnické menu',
- ['ems_menu_title'] = 'záchranka - Zdravotnické menu',
- ['ems_menu_revive'] = 'oživit hráče',
- ['ems_menu_putincar'] = 'naložit do vozidla',
- ['ems_menu_small'] = 'ošetřit malé zranění',
- ['ems_menu_big'] = 'ošetřit vážné zranění',
- ['ems_menu_search'] = 'pacient nebyl nalezen',
- -- Death
- ['respawn_available_in'] = 'oživení dostupné za %s minut a %s sekund\n',
- ['respawn_bleedout_in'] = 'vykrvácíte za %s minut a %s sekund\n',
- ['respawn_bleedout_prompt'] = 'držte [E] pro respawn.',
- ['respawn_now_fine'] = 'držte [E] pro oživení za $%s',
- ['respawn_bleedout_fine_msg'] = 'zaplatili jste $%s za respawn.',
- ['distress_send'] = 'stiskněte [G] pro vyslání tísňového signálu',
- ['distress_sent'] = 'tísňový signál byl vyslán dostupným jednotkám!',
- -- Revive
- ['revive_help'] = 'oživit hráče',
- -- Item
- ['used_medikit'] = 'použili jste 1x lékarničku',
- ['used_bandage'] = 'použili jste 1x obvaz',
- ['not_enough_medikit'] = 'nemáte medikit.',
- ['not_enough_bandage'] = 'nemáte bandage.',
- ['healed'] = 'byli jste ošetřeni.',
- -- Blips
- ['blip_hospital'] = 'nemocnice',
- ['blip_dead'] = 'unconscious player',
-}
diff --git a/[esx_addons]/esx_ambulancejob/locales/de.lua b/[esx_addons]/esx_ambulancejob/locales/de.lua
deleted file mode 100644
index c05028ba..00000000
--- a/[esx_addons]/esx_ambulancejob/locales/de.lua
+++ /dev/null
@@ -1,82 +0,0 @@
-Locales['de'] = {
- -- Cloakroom
- ['cloakroom'] = 'Umkleide',
- ['ems_clothes_civil'] = 'Zivil',
- ['ems_clothes_ems'] = 'Uniform',
- -- Vehicles
- ['ambulance'] = 'Rettungsdienst',
- ['helicopter_prompt'] = 'Drücke [E] um auf das Helikopter-Menüzugreifen.',
- ['garage_prompt'] = 'Drücke [E] um auf das Fahrzeug-Menüzugreifen.',
- ['garage_title'] = 'Fahrzeugmenü',
- ['garage_stored'] = 'gelagert',
- ['garage_notstored'] = 'nicht in der Garage',
- ['garage_storing'] = 'Wir versuchen das Fahrzeug einzulagern. Bitte stelle sicher, dass sich kein Spieler in der Nähe des Fahrzeugs befindet.',
- ['garage_has_stored'] = 'Das Fahrzeug wurde in deiner Garage eingelagert.',
- ['garage_has_notstored'] = 'Es wurde kein Fahrzeug in der Nähe gefunden, dass dir gehört.',
- ['garage_notavailable'] = 'Dein Fahrzeug ist nicht in der Garage.',
- ['garage_blocked'] = 'Es existieren keine verfügbaren Spawnpoints!',
- ['garage_empty'] = 'Du hast keine Fahrzeuge in deiner Garage.',
- ['garage_released'] = 'Dein Fahrzeug wurde aus der Garage gefahren.',
- ['garage_store_nearby'] = 'Es sind keine Fahrzeuge in der Nähe.',
- ['garage_storeditem'] = 'Öffne Garage',
- ['garage_storeitem'] = 'Fahrzeug in der Garage einlagern',
- ['garage_buyitem'] = 'Fahrzeug-Shop',
- ['shop_item'] = '$%s',
- ['vehicleshop_title'] = 'Fahrzeug-Shop',
- ['vehicleshop_confirm'] = 'Du möchstest dieses Fahrzeug kaufen?',
- ['vehicleshop_bought'] = 'Du hast dir einen %s für $%s gekauft!',
- ['vehicleshop_money'] = 'Du kannst dir dieses Fahrzeug nicht leisten!',
- ['vehicleshop_awaiting_model'] = 'Dieses Fahrzeug lädt bitte warte',
- ['confirm_no'] = 'Nein',
- ['confirm_yes'] = 'Ja',
- -- Action Menu
- ['revive_inprogress'] = 'Eine Wiederbelebung findet statt!',
- ['revive_complete'] = 'Du hast %s wiederbelebt',
- ['revive_complete_award'] = 'Du hast %s wiederbelebt und dabei $%s erten!',
- ['revive_fail_offline'] = 'Dieser Spieler ist nicht länger online',
- ['heal_inprogress'] = 'Du heilst!',
- ['heal_complete'] = 'Du hast %s geheilt!',
- ['no_players'] = 'Keine Spieler in der Nähe',
- ['player_not_unconscious'] = 'Diese Spieler ist nicht bewusstlos!',
- ['player_not_conscious'] = 'Dieser Spieler ist nicht bei Bewusstsein!',
- -- Boss Menu
- ['boss_actions'] = 'Chef-Aktionen',
- -- Misc
- ['invalid_amount'] = 'Ungültige Menge',
- ['actions_prompt'] = 'Drücke [E] um das Rettungsdienst-Menü öffnen.',
- ['deposit_amount'] = 'Menge deponieren',
- ['money_withdraw'] = 'Menge abheben',
- ['fast_travel'] = 'Drücke [E] um schnellzureisen.',
- ['open_pharmacy'] = 'Drücke [E] um die Apotheke zu öffnen.',
- ['pharmacy_menu_title'] = 'Apotheke',
- ['pharmacy_take'] = 'Nimm %s',
- ['medikit'] = 'Medikit',
- ['bandage'] = 'Verbände',
- ['max_item'] = 'Du kannst nicht mehr tragen.',
- -- F6 Menu
- ['ems_menu'] = 'Rettungsdienst-Menü',
- ['ems_menu_title'] = 'Rettungsdienst-Menü',
- ['ems_menu_revive'] = 'Spieler wiederbeleben',
- ['ems_menu_putincar'] = 'In Fahrzeug stecken',
- ['ems_menu_small'] = 'Kleine Wunden behandeln',
- ['ems_menu_big'] = 'Ernsthafte Verletzungen behandeln',
- -- Death
- ['respawn_available_in'] = 'Respawn in %s Minuten %s Sekundenrfügbar',
- ['respawn_bleedout_in'] = 'Du wirst in %s Minuten %s Sekundensbluten\n',
- ['respawn_bleedout_prompt'] = 'Drücke [E] zu respawnen',
- ['respawn_bleedout_fine'] = 'Drücke [E] um für $%s zu respawnen',
- ['respawn_bleedout_fine_msg'] = 'Du hast $%s bezahlt, um zu respawnen.',
- ['distress_send'] = 'Drücke [G] um ein Notsignal zu senden',
- ['distress_sent'] = 'Notsignal wurde an den Rettungsdienst übermittelt!',
- -- Revive
- ['revive_help'] = 'Belebe einen Spieler wieder',
- -- Item
- ['used_medikit'] = 'Du hast Medikit verwendet',
- ['used_bandage'] = 'Du hast Verband verwendet',
- ['not_enough_medikit'] = 'Du hast keine Medikits',
- ['not_enough_bandage'] = 'Du hast keine Verbände',
- ['healed'] = 'Du wurdest behandelt.',
- -- Blips
- ['blip_hospital'] = 'Krankenhaus',
- ['blip_dead'] = 'Bewusstloser Spieler',
-}
diff --git a/[esx_addons]/esx_ambulancejob/locales/en.lua b/[esx_addons]/esx_ambulancejob/locales/en.lua
deleted file mode 100644
index 4f7831d9..00000000
--- a/[esx_addons]/esx_ambulancejob/locales/en.lua
+++ /dev/null
@@ -1,83 +0,0 @@
-Locales['en'] = {
- -- Cloakroom
- ['cloakroom'] = 'Locker Room',
- ['ems_clothes_civil'] = 'Civilian Clothes',
- ['ems_clothes_ems'] = 'EMS Clothes',
- -- Vehicles
- ['ambulance'] = 'Ambulance',
- ['helicopter_prompt'] = 'Press [E] to access the Helicopter Actions.',
- ['garage_prompt'] = 'Press [E] to access the Vehicle Actions.',
- ['garage_title'] = 'Vehicle Actions',
- ['garage_stored'] = 'Stored',
- ['garage_notstored'] = 'Not in garage',
- ['garage_storing'] = 'We\'re attempting to remove the vehicle, make sure no players are around it.',
- ['garage_has_stored'] = 'The vehicle has been stored in your garage',
- ['garage_has_notstored'] = 'No nearby owned vehicles were found',
- ['garage_notavailable'] = 'Your vehicle is not stored in the garage.',
- ['garage_blocked'] = 'There\'s no available spawn points!',
- ['garage_empty'] = 'You don\'t have any vehicles in your garage.',
- ['garage_released'] = 'Your vehicle has been released from the garage.',
- ['garage_store_nearby'] = 'There is no nearby vehicles.',
- ['garage_storeditem'] = 'Open garage',
- ['garage_storeitem'] = 'Store vehicle in garage',
- ['garage_buyitem'] = 'Vehicle shop',
- ['shop_item'] = '$%s',
- ['vehicleshop_title'] = 'Yehicle Shop',
- ['vehicleshop_confirm'] = 'Yo you want to buy this vehicle?',
- ['vehicleshop_bought'] = 'You have bought %s for $%s',
- ['vehicleshop_money'] = 'You cannot afford that vehicle',
- ['vehicleshop_awaiting_model'] = 'The vehicle is currently DOWNLOADING & LOADING please wait',
- ['confirm_no'] = 'No',
- ['confirm_yes'] = 'Yes',
- -- Action Menu
- ['revive_inprogress'] = 'A revive is in progress!',
- ['revive_complete'] = 'You have revived %s',
- ['revive_complete_award'] = 'You have revived %s and earned $%s!',
- ['revive_fail_offline'] = 'That player is no longer online',
- ['heal_inprogress'] = 'You are healing!',
- ['heal_complete'] = 'You have healed %s',
- ['no_players'] = 'No players nearby',
- ['player_not_unconscious'] = 'That player is not unconscious!',
- ['player_not_conscious'] = 'That player is not conscious!',
- -- Boss Menu
- ['boss_actions'] = 'Boss Actions',
- -- Misc
- ['invalid_amount'] = 'Invalid amount',
- ['actions_prompt'] = 'Press [E] access the Ambulance Actions.',
- ['deposit_amount'] = 'Deposit Amount',
- ['money_withdraw'] = 'Amount withdrawn',
- ['fast_travel'] = 'press [E] to fast travel.',
- ['open_pharmacy'] = 'Press [E] to open the pharmacy.',
- ['pharmacy_menu_title'] = 'Pharmacy',
- ['pharmacy_take'] = 'Take %s',
- ['medikit'] = 'Medikit',
- ['bandage'] = 'Bandage',
- ['max_item'] = 'You are already carrying enough.',
- -- F6 Menu
- ['ems_menu'] = 'EMS Menu',
- ['ems_menu_title'] = 'Ambulance - EMS Menu',
- ['ems_menu_revive'] = 'Revive Player',
- ['ems_menu_putincar'] = 'Put in Vehicle',
- ['ems_menu_small'] = 'Heal small wounds',
- ['ems_menu_big'] = 'Treat serious injuries',
- ['ems_menu_search'] = 'Patient not found',
- -- Death
- ['respawn_available_in'] = 'Respawn available in %s minutes %s seconds',
- ['respawn_bleedout_in'] = 'You will bleed out in %s minutes %s seconds\n',
- ['respawn_bleedout_prompt'] = 'Hold [E] to respawn',
- ['respawn_bleedout_fine'] = 'Hold [E] to respawn for $%s',
- ['respawn_bleedout_fine_msg'] = 'You paid $%s to respawn.',
- ['distress_send'] = 'Press [G] to send distress signal',
- ['distress_sent'] = 'Distress signal has been sent to available units!',
- -- Revive
- ['revive_help'] = 'revive a player',
- -- Item
- ['used_medikit'] = 'You have used 1x medikit',
- ['used_bandage'] = 'You have used 1x bandage',
- ['not_enough_medikit'] = 'You do not have medikit.',
- ['not_enough_bandage'] = 'You do not have bandage.',
- ['healed'] = 'You have been treated.',
- -- Blips
- ['blip_hospital'] = 'Hospital',
- ['blip_dead'] = 'Dying Player',
-}
diff --git a/[esx_addons]/esx_ambulancejob/locales/es.lua b/[esx_addons]/esx_ambulancejob/locales/es.lua
deleted file mode 100644
index 5e3d3235..00000000
--- a/[esx_addons]/esx_ambulancejob/locales/es.lua
+++ /dev/null
@@ -1,86 +0,0 @@
--- Traducción by https://github.com/ItsManueh
-
-Locales['es'] = {
- -- Cloakroom
- ['cloakroom'] = 'Guardarropa',
- ['ems_clothes_civil'] = 'Camiseta',
- ['ems_clothes_ems'] = 'Equipo de ambulancia',
- -- Vehicles
- ['ambulance'] = 'Ambulancia',
- ['helicopter_prompt'] = 'Presiona [E] para acceder al Acciones de helicópteros.',
- ['garage_prompt'] = 'Presiona [E] para acceder al Acciones de vehículos.',
- ['garage_title'] = 'Acciones de vehículos',
- ['garage_stored'] = 'Almacenado',
- ['garage_notstored'] = 'No en el garaje',
- ['garage_storing'] = 'Estamos intentando retirar el vehículo, asegúrese de que no haya jugadores a su alrededor.',
- ['garage_has_stored'] = 'El vehículo se ha guardado en su garaje',
- ['garage_has_notstored'] = 'No se encontraron vehículos de propiedad cercana',
- ['garage_notavailable'] = 'Su vehículo no está guardado en el garaje.',
- ['garage_blocked'] = '¡No hay puntos de generación disponibles!',
- ['garage_empty'] = 'No tiene ningún vehículo en su garaje.',
- ['garage_released'] = 'Su vehículo ha sido sacado del garaje.',
- ['garage_store_nearby'] = 'No hay vehículos cercanos.',
- ['garage_storeditem'] = 'Garaje abierto',
- ['garage_storeitem'] = 'Almacenar vehículo en garaje',
- ['garage_buyitem'] = 'Tienda de vehículos',
- ['shop_item'] = '$%s',
- ['vehicleshop_title'] = 'Tienda de vehículos',
- ['vehicleshop_confirm'] = '¿Quieres comprar este vehículo?',
- ['vehicleshop_bought'] = 'Usted ha comprado %s para $%s',
- ['vehicleshop_money'] = 'No puedes pagar ese vehículo',
- ['vehicleshop_awaiting_model'] = 'El vehículo está actualmente DESCARGANDO & CARGANDO por favor espere.',
- ['confirm_no'] = 'No',
- ['confirm_yes'] = 'Si',
- -- Action Menu
- ['revive_inprogress'] = 'Reanimación en curso',
- ['revive_complete'] = 'Has sido reanimado %s',
- ['revive_complete_award'] = 'Has sido reanimado %s, $%s',
- ['revive_fail_offline'] = 'Ese jugador ya no está en línea',
- ['heal_inprogress'] = '!Te estas curando!',
- ['heal_complete'] = 'Te has curado %s',
- ['no_players'] = 'Ningún jugador cerca',
- ['player_not_unconscious'] = 'n\'Estás inconsciente',
- ['player_not_conscious'] = '¡Ese jugador no está consciente!',
- -- Boss Menu
- ['boss_actions'] = 'Acciones del jefe',
- -- Misc
- ['invalid_amount'] = 'Cantidad no válida',
- ['actions_prompt'] = 'Presiona [E] acceder al Acciones de ambulancia.',
- ['deposit_amount'] = 'Cantidad de fianza depositada',
- ['money_withdraw'] = 'Cantidad de fianza retirada',
- ['fast_travel'] = 'Presiona [E] para viajar rápido.',
- ['open_pharmacy'] = 'Presiona [E] para abrir la farmacia.',
- ['pharmacy_menu_title'] = 'Farmacia',
- ['pharmacy_take'] = 'tomar %s',
- ['medikit'] = 'Kit médico',
- ['bandage'] = 'Vendas',
- ['max_item'] = 'Ya has ocupado el máximo número de items disponibles.',
- -- F6 Menu
- ['ems_menu'] = 'ayuda ciudadana',
- ['ems_menu_title'] = 'ambulancia - Ayuda Ciudadana',
- ['ems_menu_revive'] = 'reanimar',
- ['ems_menu_putincar'] = 'meter en el vehículo',
- ['ems_menu_small'] = 'Curar pequeñas heridas',
- ['ems_menu_big'] = 'Tratar lesiones graves',
- ['ems_menu_search'] = 'Paciente no encontrado',
- -- Death
- ['respawn_available_in'] = 'Reaparición disponible en %s minutes %s seconds',
- ['respawn_bleedout_in'] = 'te desangrarás en %s minutes %s seconds\n',
- ['respawn_bleedout_prompt'] = 'Mantén [E] reaparecer',
- ['respawn_bleedout_fine'] = 'Mantén [E] para reaparecer $%s',
- ['respawn_bleedout_fine_msg'] = 'Tu pagaste $%s para reaparecer.',
- ['distress_send'] = 'Presiona [G] para enviar señal de socorro',
- ['distress_sent'] = 'Se ha enviado una señal de socorro a las unidades disponibles.',
-
- -- Revive
- ['revive_help'] = 'Revivir un jugador',
- -- Item
- ['used_medikit'] = 'Has usado 1x Kit médico',
- ['used_bandage'] = 'Has usado 1x Vendas',
- ['not_enough_medikit'] = 'Usted no tiene kit médico.',
- ['not_enough_bandage'] = 'Usted no tiene vendas.',
- ['healed'] = 'Has sido tratado.',
- -- Blips
- ['blip_hospital'] = 'Hospital',
- ['blip_dead'] = 'Jugador inconsciente',
-}
diff --git a/[esx_addons]/esx_ambulancejob/locales/et.lua b/[esx_addons]/esx_ambulancejob/locales/et.lua
deleted file mode 100644
index a596173f..00000000
--- a/[esx_addons]/esx_ambulancejob/locales/et.lua
+++ /dev/null
@@ -1,83 +0,0 @@
-Locales['et'] = {
- -- Cloakroom
- ['cloakroom'] = 'Riidekapp',
- ['ems_clothes_civil'] = 'Tsiviili riided',
- ['ems_clothes_ems'] = 'Kiirabi riided',
- -- Vehicles
- ['ambulance'] = 'Kiirabi',
- ['helicopter_prompt'] = 'Vajuta [E], et avada helikopteri garaaž.',
- ['garage_prompt'] = 'Vajuta [E], et vaadata sõiduki tegevusi.',
- ['garage_title'] = 'Sõiduki tegevus',
- ['garage_stored'] = 'Pargitud',
- ['garage_notstored'] = 'Pole garaažis',
- ['garage_storing'] = 'Proovime eemaldada sõidukit, veenduge, et kedagi poleks ligiduses.',
- ['garage_has_stored'] = 'Sõiduk on pargitud teie garaaži',
- ['garage_has_notstored'] = 'Teie ligiduses pole ühtegi teie sõidukit',
- ['garage_notavailable'] = 'Teie sõiduk pole garaažis.',
- ['garage_blocked'] = 'Sõiduki jaoks pole siin ruumi!',
- ['garage_empty'] = 'Sul pole ühtegi sõidukit garaažis.',
- ['garage_released'] = 'Teie sõiduk on juba garaažist välja võetud.',
- ['garage_store_nearby'] = 'Ühtegi sõidukit pole ligiduses.',
- ['garage_storeditem'] = 'Ava garaaž',
- ['garage_storeitem'] = 'Pargi sõiduk garaaži',
- ['garage_buyitem'] = 'Auto pood',
- ['shop_item'] = '$%s',
- ['vehicleshop_title'] = 'Auto pood',
- ['vehicleshop_confirm'] = 'Soovid osta seda sõidukit?',
- ['vehicleshop_bought'] = 'Sa ostsid %s $%s eest',
- ['vehicleshop_money'] = 'Sa ei saa lubada seda sõidukit endale',
- ['vehicleshop_awaiting_model'] = 'Sõidukit hetkel laetakse',
- ['confirm_no'] = 'Ei',
- ['confirm_yes'] = 'Jah',
- -- Action Menu
- ['revive_inprogress'] = 'Elustamine pooleli!',
- ['revive_complete'] = 'Sa elustasid %s',
- ['revive_complete_award'] = 'Sa elustasid %s ja teenisid $%s!',
- ['revive_fail_offline'] = 'Isik pole enam linnas',
- ['heal_inprogress'] = 'Sa paraned!',
- ['heal_complete'] = 'Sa ravisid %s',
- ['no_players'] = 'Isikuid pole läheduses',
- ['player_not_unconscious'] = 'See isik pole teadvuseta!',
- ['player_not_conscious'] = 'See isik pole teadvusel!',
- -- Boss Menu
- ['boss_actions'] = 'Boss menüü',
- -- Misc
- ['invalid_amount'] = 'Vale kogus',
- ['actions_prompt'] = 'Vajuta [E], et avada kiirabi tegevused.',
- ['deposit_amount'] = 'Pane firmaarvele raha',
- ['money_withdraw'] = 'Võta firmaarvelt raha',
- ['fast_travel'] = 'press [E] to fast travel.',
- ['open_pharmacy'] = 'Vajuta [E], et avada apteek.',
- ['pharmacy_menu_title'] = 'Apteek',
- ['pharmacy_take'] = 'Võta %s',
- ['medikit'] = 'Esmaabikarp',
- ['bandage'] = 'Sidemed',
- ['max_item'] = 'Sa kannad piisavalt juba.',
- -- F6 Menu
- ['ems_menu'] = 'Kiirabi',
- ['ems_menu_title'] = 'Kiirabi',
- ['ems_menu_revive'] = 'Elusta isikut',
- ['ems_menu_putincar'] = 'Pane sõidukisse',
- ['ems_menu_small'] = 'Ravi väikseid haavi',
- ['ems_menu_big'] = 'Ravi tõsiseid haavu',
- ['ems_menu_search'] = 'Patsienti ei leitud',
- -- Death
- ['respawn_available_in'] = 'Sul on võimalik haiglas ärgata %s minuti ka %s sekundi pärast',
- ['respawn_bleedout_in'] = 'Sa jooksed verest tühjak %s minuti ja %s sekundi pärast\n',
- ['respawn_bleedout_prompt'] = 'Hoia [E] tähte all, et ärgata haiglas',
- ['respawn_bleedout_fine'] = 'Hoia [E] tähte all, et ärgata haiglas $%s eest',
- ['respawn_bleedout_fine_msg'] = 'Sa maksid $%s, et ärgata haiglas.',
- ['distress_send'] = 'Vajuta [G] et saata abikutse kiirabile',
- ['distress_sent'] = 'Abikutse on saadetud kõikidele kiirabidele kes on linnas!',
- -- Revive
- ['revive_help'] = 'Elusta isikut',
- -- Item
- ['used_medikit'] = 'Sa kasutasid ära 1x esmaabikarbi',
- ['used_bandage'] = 'Sa kasutasid ära 1x sideme',
- ['not_enough_medikit'] = 'Sul pole esmaabikarpe.',
- ['not_enough_bandage'] = 'Sul pole sidemeid.',
- ['healed'] = 'Teid on ravitud.',
- -- Blips
- ['blip_hospital'] = 'Haigla',
- ['blip_dead'] = 'Vigastatud isik',
-}
diff --git a/[esx_addons]/esx_ambulancejob/locales/fi.lua b/[esx_addons]/esx_ambulancejob/locales/fi.lua
deleted file mode 100644
index b7b20d3a..00000000
--- a/[esx_addons]/esx_ambulancejob/locales/fi.lua
+++ /dev/null
@@ -1,83 +0,0 @@
-Locales['fi'] = {
- -- Cloakroom
- ['cloakroom'] = 'vaatelokero',
- ['ems_clothes_civil'] = 'siviilikamppeet',
- ['ems_clothes_ems'] = 'työkamppeet',
- -- Vehicles
- ['ambulance'] = 'ambulance',
- ['helicopter_prompt'] = 'press [E] to access the Helicopter Actions.',
- ['garage_prompt'] = 'press [E] to access the Vehicle Actions.',
- ['garage_title'] = 'vehicle Actions',
- ['garage_stored'] = 'stored',
- ['garage_notstored'] = 'not in garage',
- ['garage_storing'] = 'we\'re attempting to remove the vehicle, make sure no players are around it.',
- ['garage_has_stored'] = 'the vehicle has been stored in your garage',
- ['garage_has_notstored'] = 'no nearby owned vehicles were found',
- ['garage_notavailable'] = 'your vehicle is not stored in the garage.',
- ['garage_blocked'] = 'there\'s no available spawn points!',
- ['garage_empty'] = 'you don\'t have any vehicles in your garage.',
- ['garage_released'] = 'your vehicle has been released from the garage.',
- ['garage_store_nearby'] = 'there is no nearby vehicles.',
- ['garage_storeditem'] = 'open garage',
- ['garage_storeitem'] = 'store vehicle in garage',
- ['garage_buyitem'] = 'vehicle shop',
- ['shop_item'] = '$%s',
- ['vehicleshop_title'] = 'vehicle Shop',
- ['vehicleshop_confirm'] = 'do you want to buy this vehicle?',
- ['vehicleshop_bought'] = 'you have bought %s for $%s',
- ['vehicleshop_money'] = 'you cannot afford that vehicle',
- ['vehicleshop_awaiting_model'] = 'the vehicle is currently DOWNLOADING & LOADING please wait',
- ['confirm_no'] = 'no',
- ['confirm_yes'] = 'yes',
- -- Action Menu
- ['revive_inprogress'] = 'elvytys on menossa!',
- ['revive_complete'] = 'sinä elvytit henkilön %s',
- ['revive_complete_award'] = 'sinä elvytit henkilön %s ja tienasit $%s!',
- ['revive_fail_offline'] = 'that player is no longer online',
- ['heal_inprogress'] = 'sinä olet parantamassa!',
- ['heal_complete'] = 'sinä paransit henkilön %s',
- ['no_players'] = 'ei pelaajia lähettyvillä',
- ['player_not_unconscious'] = 'tämä pelaaja ei ole tajuton!',
- ['player_not_conscious'] = 'tämä pelaaja ei ole tajuissaan!',
- -- Boss Menu
- ['boss_actions'] = 'pomovalikko',
- -- Misc
- ['invalid_amount'] = ' llinen summa',
- ['actions_prompt'] = 'press [E] access the Ambulance Actions.',
- ['deposit_amount'] = 'talletettava summa',
- ['money_withdraw'] = 'nostettava summa',
- ['fast_travel'] = 'paina [E] liikkuaksesi nopeasti kerrosten välillä',
- ['open_pharmacy'] = 'paina [E] avataksesi lääkekaappi',
- ['pharmacy_menu_title'] = 'lääkekaappi',
- ['pharmacy_take'] = 'ota %s',
- ['medikit'] = 'ensiapupakkauksia',
- ['bandage'] = 'sideharsoja',
- ['max_item'] = 'sinulla on jo tarpeeksi mukana',
- -- F6 Menu
- ['ems_menu'] = 'ensihoito menu',
- ['ems_menu_title'] = 'ensihoito - Siviilin kanssakäyminen',
- ['ems_menu_revive'] = 'elvytä',
- ['ems_menu_putincar'] = 'Laita ajoneuvoon',
- ['ems_menu_small'] = 'hoida pieniä haavoja',
- ['ems_menu_big'] = 'hoida isoja haavoja',
- ['ems_menu_search'] = 'potilasta ei löydy',
- -- Death
- ['respawn_available_in'] = 'respawn available in %s minutes %s seconds',
- ['respawn_bleedout_in'] = 'you will bleed out in %s minutes %s seconds\n',
- ['respawn_bleedout_prompt'] = 'hold [E] to respawn',
- ['respawn_bleedout_fine'] = 'hold [E] to respawn for $%s',
- ['respawn_bleedout_fine_msg'] = 'you paid $%s to respawn.',
- ['distress_send'] = 'press [G] to send distress signal',
- ['distress_sent'] = 'distress signal has been sent to available units!',
- -- Revive
- ['revive_help'] = 'elvytä pelaaja',
- -- Item
- ['used_medikit'] = 'sinä käytit ensiapupakkauksen',
- ['used_bandage'] = 'sinä käytit sideharsoja',
- ['not_enough_medikit'] = 'ei tarpeeksi ensiapupakkauksia.',
- ['not_enough_bandage'] = 'ei tarpeeksi sideharsoja.',
- ['healed'] = 'sinua parannettiin',
- -- Blips
- ['blip_hospital'] = 'sairaala',
- ['blip_dead'] = 'unconscious player',
-}
diff --git a/[esx_addons]/esx_ambulancejob/locales/fr.lua b/[esx_addons]/esx_ambulancejob/locales/fr.lua
deleted file mode 100644
index 08a741ab..00000000
--- a/[esx_addons]/esx_ambulancejob/locales/fr.lua
+++ /dev/null
@@ -1,83 +0,0 @@
-Locales['fr'] = {
- -- Cloakroom
- ['cloakroom'] = 'vestiaire',
- ['ems_clothes_civil'] = 'tenue Civil',
- ['ems_clothes_ems'] = 'tenue Ambulancier',
- -- Vehicles
- ['ambulance'] = 'ambulance',
- ['helicopter_prompt'] = 'appuyez sur [E] pour accéder aux Actions de l\'hélicoptère.',
- ['garage_prompt'] = 'appuyez sur [E] pour accéder aux Actions des véhciules.',
- ['garage_title'] = 'actions véhicules',
- ['garage_stored'] = 'rangé',
- ['garage_notstored'] = 'en dehors du garage',
- ['garage_storing'] = 'tentative de suppression du véhicule, assurez-vous que personne ne soit autour.',
- ['garage_has_stored'] = 'le véhicule a bien été rangé dans le garage',
- ['garage_has_notstored'] = 'aucun véhicule dans le garage',
- ['garage_notavailable'] = 'votre véhicule n\'est pas rangé dans le garage.',
- ['garage_blocked'] = 'la sortie du garage est obstruée!',
- ['garage_empty'] = 'vous n\'avez aucun véhicule dans le garage.',
- ['garage_released'] = 'votre véhicule a été sorti.',
- ['garage_store_nearby'] = 'aucun véhicule a proximité.',
- ['garage_storeditem'] = 'ouvrir le garage',
- ['garage_storeitem'] = 'ranger le véhicule',
- ['garage_buyitem'] = 'magasin véhicule',
- ['shop_item'] = '$%s',
- ['vehicleshop_title'] = 'magasin véhicule',
- ['vehicleshop_confirm'] = 'voulez-vous acheter ce véhicule?',
- ['vehicleshop_bought'] = 'vous avez acheté %s pour $%s',
- ['vehicleshop_money'] = 'vous ne pouvez pas acheter ce véhicule',
- ['vehicleshop_awaiting_model'] = 'le véhicule est actuellement en PRÉPARATION veuillez patienter',
- ['confirm_no'] = 'non',
- ['confirm_yes'] = 'oui',
- -- Action Menu
- ['revive_inprogress'] = 'réanimation en cours',
- ['revive_complete'] = 'vous avez réanimé %s',
- ['revive_complete_award'] = 'vous avez réanimé %s, $%s',
- ['revive_fail_offline'] = 'ce joueur n\'est plus en ligne',
- ['heal_inprogress'] = 'vous soignez...',
- ['heal_complete'] = 'vous avez soigné %s',
- ['no_players'] = 'aucun joueur à proximité',
- ['player_not_unconscious'] = 'n\'est pas inconscient',
- ['player_not_conscious'] = 'Cette personne est inconsciente!',
- -- Boss Menu
- ['boss_actions'] = 'action Patron',
- -- Misc
- ['invalid_amount'] = 'quantité invalide',
- ['actions_prompt'] = 'appuyez sur [E] accédez aux Actions d\'Ambulance.',
- ['deposit_amount'] = 'montant du dépôt',
- ['money_withdraw'] = 'montant du retrait',
- ['fast_travel'] = 'appuyez sur [E] pour vous déplacer rapidement.',
- ['open_pharmacy'] = 'appuyez sur [E] pour ouvrir la pharmacie.',
- ['pharmacy_menu_title'] = 'Pharmacie',
- ['pharmacy_take'] = 'prendre %s',
- ['medikit'] = 'kit de soin',
- ['bandage'] = 'bandage',
- ['max_item'] = 'vous en portez déjà assez sur vous.',
- -- F6 Menu
- ['ems_menu'] = 'interaction citoyen',
- ['ems_menu_title'] = 'ambulance - Interactions Citoyen',
- ['ems_menu_revive'] = 'réanimer',
- ['ems_menu_putincar'] = 'mettre dans véhicule',
- ['ems_menu_small'] = 'soigner petites blessures',
- ['ems_menu_big'] = 'soigner blessures graves',
- ['ems_menu_search'] = 'patient introuvable',
- -- Death
- ['respawn_available_in'] = 'réanimation possible dans %s minutes %s secondes',
- ['respawn_bleedout_in'] = 'vous allez souffrir d\'une hémorragie dans %s minutes %s secondes\n',
- ['respawn_bleedout_prompt'] = 'maintenez [E] pour être réanimé',
- ['respawn_bleedout_fine'] = 'maintenez [E] pour être réanimé pour $%s',
- ['respawn_bleedout_fine_msg'] = 'vous avez payé $%s pour être réanimer.',
- ['distress_send'] = 'appuyez sur [G] pour envoyer un signal de détresse',
- ['distress_sent'] = 'un signal a été envoyé à toutes les unités disponibles!',
- -- Revive
- ['revive_help'] = 'relancer un joueur',
- -- Item
- ['used_medikit'] = 'vous avez utilisé 1x kit de soin',
- ['used_bandage'] = 'vous avez utilisé 1x bandage',
- ['not_enough_medikit'] = 'vous n\'avez pas de kit de soin.',
- ['not_enough_bandage'] = 'vous n\'avez pas de bandage.',
- ['healed'] = 'vous avez été soigné.',
- -- Blips
- ['blip_hospital'] = 'hôpital',
- ['blip_dead'] = 'joueur inconscient',
-}
diff --git a/[esx_addons]/esx_ambulancejob/locales/hu.lua b/[esx_addons]/esx_ambulancejob/locales/hu.lua
deleted file mode 100644
index 558097cf..00000000
--- a/[esx_addons]/esx_ambulancejob/locales/hu.lua
+++ /dev/null
@@ -1,83 +0,0 @@
-Locales['hu'] = {
- -- Cloakroom
- ['cloakroom'] = 'Öltöző',
- ['ems_clothes_civil'] = 'Civil ruházat',
- ['ems_clothes_ems'] = 'Munkaruha',
- -- Vehicles
- ['ambulance'] = 'Mentőautó',
- ['helicopter_prompt'] = 'Nyomd meg az [E] gombot a helikopter listához.',
- ['garage_prompt'] = 'Nyomd meg az [E] gombot a kocsi listához.',
- ['garage_title'] = 'Autó funkciók',
- ['garage_stored'] = 'Garázsba',
- ['garage_notstored'] = 'Ismeretlen helyen',
- ['garage_storing'] = 'Próbáljuk betteni a kocsid a garázsodba, de előtte nézz körül, hogy biztos nincs melletted senki',
- ['garage_has_stored'] = ' Sikeresen tároltad a garázsba!',
- ['garage_has_notstored'] = 'Nincs a közeledben semmi!',
- ['garage_notavailable'] = 'Nemm tárolhatod a garázsba!',
- ['garage_blocked'] = 'Valami gátolja a kocsi lehívását!',
- ['garage_empty'] = 'Nem teheted a garázsba!',
- ['garage_released'] = 'Sikeresen kivetted!',
- ['garage_store_nearby'] = 'Nincs a közeledben semmi!',
- ['garage_storeditem'] = 'Garázs megnyitása',
- ['garage_storeitem'] = 'Kocsi berakása a garázsba',
- ['garage_buyitem'] = 'Kocsi igénylés',
- ['shop_item'] = '$%s',
- ['vehicleshop_title'] = 'Autókereskedés',
- ['vehicleshop_confirm'] = 'Megszeretnéd venni ezt a járművet?',
- ['vehicleshop_bought'] = 'Sikeresen igényeltél egy %s ennyiért: ',
- ['vehicleshop_money'] = 'Ezt most nem tudod megtenni!',
- ['vehicleshop_awaiting_model'] = 'Betöltés..',
- ['confirm_no'] = 'Vissza',
- ['confirm_yes'] = 'Igényel',
- -- Action Menu
- ['revive_inprogress'] = 'Elkezdted az újraélesztést!',
- ['revive_complete'] = 'Újraélesztetted: %s',
- ['revive_complete_award'] = 'Újraélesztetted: %s játékost.',
- ['revive_fail_offline'] = 'A játékos nem elérhető',
- ['heal_inprogress'] = 'Elkezdted a gyógyítást!',
- ['heal_complete'] = 'Meggyógyítottad: %s játékost.',
- ['no_players'] = 'Nincs a közeledben senki!',
- ['player_not_unconscious'] = 'A játékos nincs öntudatánál!',
- ['player_not_conscious'] = 'A játékos nincs öntudatánál!',
- -- Boss Menu
- ['boss_actions'] = 'Leader panel',
- -- Misc
- ['invalid_amount'] = 'Érvénytelen mennyiség',
- ['actions_prompt'] = 'Nyomd meg az [E] gombot a panel megnyitásához.',
- ['deposit_amount'] = 'Összeg betétele',
- ['money_withdraw'] = 'Összeg kivétele',
- ['fast_travel'] = 'Nyomj [E] hogy használd a liftet',
- ['open_pharmacy'] = 'Nyomd meg az [E] gombot a gyógyszer kivételéhez.',
- ['pharmacy_menu_title'] = 'Kellékek',
- ['pharmacy_take'] = 'Kivétel: %s',
- ['medikit'] = 'Elsősegély készlet',
- ['bandage'] = 'Kötszer',
- ['max_item'] = 'Nem fér már el nálad!',
- -- F6 Menu
- ['ems_menu'] = 'EMS menü',
- ['ems_menu_title'] = 'EMS Menu',
- ['ems_menu_revive'] = 'Újraélesztés',
- ['ems_menu_putincar'] = 'Jármübe rakás',
- ['ems_menu_small'] = 'Kis sebek meggyógyítása',
- ['ems_menu_big'] = 'Súlyos sérülések kezelése',
- ['ems_menu_search'] = 'Civil megkeresése',
- -- Death
- ['respawn_available_in'] = 'Újraéledés: %s',
- ['respawn_bleedout_in'] = 'Elfogsz vérezni %s perc %s másodperc múlva...\n',
- ['respawn_bleedout_prompt'] = 'Nyomd meg az [E] gombot az újraéledéshez',
- ['respawn_bleedout_fine'] = 'Újraéledéshez: [E]',
- ['respawn_bleedout_fine_msg'] = 'Ennyit fizettél, hogy újraéledj',
- ['distress_send'] = 'Nyomd meg a G gombot a segítségkéréshez',
- ['distress_sent'] = 'Egy civil értesítette az illetékes szervezetet!',
- -- Revive
- ['revive_help'] = 'újraéleszteni egy játékost',
- -- Item
- ['used_medikit'] = 'Elhasználtál 1x segélytáskát.',
- ['used_bandage'] = 'Elhasználtál 1x kötszert.',
- ['not_enough_medikit'] = 'Nincs nálad: Defibrillátor.',
- ['not_enough_bandage'] = 'Nincs nálad: Kötszer.',
- ['healed'] = 'Meggyógyítottak!',
- -- Blips
- ['blip_hospital'] = 'Korház',
- ['blip_dead'] = 'Eszméletlen játékos',
-}
diff --git a/[esx_addons]/esx_ambulancejob/locales/nl.lua b/[esx_addons]/esx_ambulancejob/locales/nl.lua
deleted file mode 100644
index 01c40aff..00000000
--- a/[esx_addons]/esx_ambulancejob/locales/nl.lua
+++ /dev/null
@@ -1,82 +0,0 @@
-Locales['nl'] = {
- -- Cloakroom
- ['cloakroom'] = 'Kleedkamer',
- ['ems_clothes_civil'] = 'Burgerkleding',
- ['ems_clothes_ems'] = 'Ambulance Kleding',
- -- Vehicles
- ['ambulance'] = 'Ambulance',
- ['helicopter_prompt'] = 'Druk op [E] om de Lifeliners te beheren.',
- ['garage_prompt'] = 'Druk op [E] om de Garage te openen.',
- ['garage_title'] = 'Garage',
- ['garage_stored'] = 'In Garage',
- ['garage_notstored'] = 'Niet In Garage',
- ['garage_storing'] = 'We proberen je voertuig op te bergen, zorg dat er niemand in de buurt is.',
- ['garage_has_stored'] = 'Je voertuig is in de garage gezet',
- ['garage_has_notstored'] = 'Er zijn geen voertuigen in de buurt gevonden die van jou zijn',
- ['garage_notavailable'] = 'Je voertuig staat niet in de garage.',
- ['garage_blocked'] = 'Er is geen spawnplek beschikbaar!',
- ['garage_empty'] = 'Er staat geen voertuig in je garage.',
- ['garage_released'] = 'Je voertuig is uit de garage gehaald.',
- ['garage_store_nearby'] = 'Er zijn geen voertuigen in de buurt.',
- ['garage_storeditem'] = 'Open garage',
- ['garage_storeitem'] = 'Zet voertuig in de garage',
- ['garage_buyitem'] = 'Voertuigwinkel',
- ['shop_item'] = '€%s',
- ['vehicleshop_title'] = 'Voertuigwinkel',
- ['vehicleshop_confirm'] = 'Wil je dit voertuig kopen?',
- ['vehicleshop_bought'] = 'Je hebt een %s gekocht voor €%s',
- ['vehicleshop_money'] = 'Je kan dit voertuig niet betalen',
- ['vehicleshop_awaiting_model'] = 'Het voertuig is aan het DOWNLOADEN & LADEN, even geduld',
- ['confirm_no'] = 'Nee',
- ['confirm_yes'] = 'Ja',
- -- Action Menu
- ['revive_inprogress'] = 'Reanimatie is in gang gezet!',
- ['revive_complete'] = 'Je hebt %s gereanimeerd',
- ['revive_complete_award'] = 'Je hebt %s gereanimeerd en €%s verdient!',
- ['revive_fail_offline'] = 'Deze speler is niet langer online',
- ['heal_inprogress'] = 'Je wordt genezen!',
- ['heal_complete'] = 'Je hebt %s genezen',
- ['no_players'] = 'Geen spelers in de buurt',
- ['player_not_unconscious'] = 'Deze persoon is niet bewusteloos!',
- ['player_not_conscious'] = 'Deze persoon is bewusteloos!',
- -- Boss Menu
- ['boss_actions'] = 'Manager Acties',
- -- Misc
- ['invalid_amount'] = ' ig aantal',
- ['actions_prompt'] = 'Druk op [E] om de Ambulance Acties te bekijken.',
- ['deposit_amount'] = 'Bedrag om te storten',
- ['money_withdraw'] = 'Bedrag om op te nemen',
- ['fast_travel'] = 'Druk op [E] om snel te reizen.',
- ['open_pharmacy'] = 'Druk op [E] om de apotheek te openen.',
- ['pharmacy_menu_title'] = 'Apotheek',
- ['pharmacy_take'] = 'Pak %s',
- ['medikit'] = 'Spoedkoffer',
- ['bandage'] = 'Verbanddoos',
- ['max_item'] = 'Je draagt al genoeg bij je.',
- -- F6 Menu
- ['ems_menu'] = 'Ambulance Menu',
- ['ems_menu_title'] = 'Ambulance - Menu',
- ['ems_menu_revive'] = 'Reanimeer speler',
- ['ems_menu_putincar'] = 'Zet in voertuig',
- ['ems_menu_small'] = 'Behandel kleine verwondingen',
- ['ems_menu_big'] = 'Behandel grote verwondingen',
- -- Death
- ['respawn_available_in'] = 'Respawn beschikbaar in %s minuten en %s seconden',
- ['respawn_bleedout_in'] = 'Je zal doodbloeden in %s minuten %s seconden\n',
- ['respawn_bleedout_prompt'] = 'Houd [E] ingedrukt om te respawnen',
- ['respawn_bleedout_fine'] = 'Houd [E] ingedrukt om te respawnen voor €%s',
- ['respawn_bleedout_fine_msg'] = 'Je hebt €%s betaald om te respawnen.',
- ['distress_send'] = 'Druk op [G] om een noodsignaal te verzenden',
- ['distress_sent'] = 'Noodsignaal verzonden naar alle beschikbare eenheden!',
- -- Revive
- ['revive_help'] = 'Revive een speler',
- -- Item
- ['used_medikit'] = 'Je hebt 1 spoedkoffer gebruikt',
- ['used_bandage'] = 'Je hebt 1 verbandkoffer gebruikt',
- ['not_enough_medikit'] = 'Je hebt geen spoedkoffer bij.',
- ['not_enough_bandage'] = 'Je hebt geen verbandkoffer bij.',
- ['healed'] = 'Je bent behandeld.',
- -- Blips
- ['blip_hospital'] = 'Ziekenhuis',
- ['blip_dead'] = 'Bewusteloze speler',
-}
diff --git a/[esx_addons]/esx_ambulancejob/locales/pl.lua b/[esx_addons]/esx_ambulancejob/locales/pl.lua
deleted file mode 100644
index a9b9df68..00000000
--- a/[esx_addons]/esx_ambulancejob/locales/pl.lua
+++ /dev/null
@@ -1,83 +0,0 @@
-Locales['pl'] = {
- -- Cloakroom
- ['cloakroom'] = 'szatnia',
- ['ems_clothes_civil'] = 'ubrania cywilne',
- ['ems_clothes_ems'] = 'ubrania EMS',
- -- Vehicles
- ['ambulance'] = 'ambulance',
- ['helicopter_prompt'] = 'press [E] to access the Helicopter Actions.',
- ['garage_prompt'] = 'press [E] to access the Vehicle Actions.',
- ['garage_title'] = 'vehicle Actions',
- ['garage_stored'] = 'stored',
- ['garage_notstored'] = 'not in garage',
- ['garage_storing'] = 'we\'re attempting to remove the vehicle, make sure no players are around it.',
- ['garage_has_stored'] = 'the vehicle has been stored in your garage',
- ['garage_has_notstored'] = 'no nearby owned vehicles were found',
- ['garage_notavailable'] = 'your vehicle is not stored in the garage.',
- ['garage_blocked'] = 'there\'s no available spawn points!',
- ['garage_empty'] = 'you don\'t have any vehicles in your garage.',
- ['garage_released'] = 'your vehicle has been released from the garage.',
- ['garage_store_nearby'] = 'there is no nearby vehicles.',
- ['garage_storeditem'] = 'open garage',
- ['garage_storeitem'] = 'store vehicle in garage',
- ['garage_buyitem'] = 'vehicle shop',
- ['shop_item'] = '$%s',
- ['vehicleshop_title'] = 'vehicle Shop',
- ['vehicleshop_confirm'] = 'do you want to buy this vehicle?',
- ['vehicleshop_bought'] = 'you have bought %s for $%s',
- ['vehicleshop_money'] = 'you cannot afford that vehicle',
- ['vehicleshop_awaiting_model'] = 'the vehicle is currently DOWNLOADING & LOADING please wait',
- ['confirm_no'] = 'no',
- ['confirm_yes'] = 'yes',
- -- Action Menu
- ['revive_inprogress'] = 'trwa wskrzeszenie',
- ['revive_complete'] = 'zostałeś wskrzeszony %s',
- ['revive_complete_award'] = 'zostałeś wskrzeszony %s i zarobiono $%s!',
- ['revive_fail_offline'] = 'that player is no longer online',
- ['heal_inprogress'] = 'leczysz!',
- ['heal_complete'] = 'zostałeś uleczony %s',
- ['no_players'] = 'brak graczy w pobliżu',
- ['player_not_unconscious'] = 'ten gracz nie jest nieprzytomny!',
- ['player_not_conscious'] = 'ten gracz nie jest świadomy!',
- -- Boss Menu
- ['boss_actions'] = 'akcje szefa',
- -- Misc
- ['invalid_amount'] = ' widłowa kwota',
- ['actions_prompt'] = 'press [E] access the Ambulance Actions.',
- ['deposit_amount'] = 'kwota depozytu',
- ['money_withdraw'] = 'wycofana kwota',
- ['fast_travel'] = 'naciśnij na [E] do szybkiej podróży.',
- ['open_pharmacy'] = 'naciśnij na [E] aby otworzyć aptekę',
- ['pharmacy_menu_title'] = 'apteka',
- ['pharmacy_take'] = 'weź %s',
- ['medikit'] = 'apteczka',
- ['bandage'] = 'bandaż',
- ['max_item'] = 'już masz na sobie dość.',
- -- F6 Menu
- ['ems_menu'] = 'menu EMS',
- ['ems_menu_title'] = 'eMS Menu - Ambulans',
- ['ems_menu_revive'] = 'ożyw gracza',
- ['ems_menu_putincar'] = 'umieścić w pojeździe',
- ['ems_menu_small'] = 'ulecz małe rany',
- ['ems_menu_big'] = 'ulecz poważne obrażenia',
- ['ems_menu_search'] = 'nie znaleziono pacjenta',
- -- Death
- ['respawn_available_in'] = 'respawn available in %s minutes %s seconds',
- ['respawn_bleedout_in'] = 'you will bleed out in %s minutes %s seconds\n',
- ['respawn_bleedout_prompt'] = 'hold [E] to respawn',
- ['respawn_bleedout_fine'] = 'hold [E] to respawn for $%s',
- ['respawn_bleedout_fine_msg'] = 'you paid $%s to respawn.',
- ['distress_send'] = 'press [G] to send distress signal',
- ['distress_sent'] = 'distress signal has been sent to available units!',
- -- Revive
- ['revive_help'] = 'ożyw gracza',
- -- Item
- ['used_medikit'] = 'użyłeś 1x apteczki',
- ['used_bandage'] = 'użyłeś 1x bandaża',
- ['not_enough_medikit'] = 'nie posiadasz apteczki.',
- ['not_enough_bandage'] = 'nie posiadasz bandaża.',
- ['healed'] = 'zostałeś potraktowany',
- -- Blips
- ['blip_hospital'] = 'szpital',
- ['blip_dead'] = 'unconscious player',
-}
diff --git a/[esx_addons]/esx_ambulancejob/locales/si.lua b/[esx_addons]/esx_ambulancejob/locales/si.lua
deleted file mode 100644
index 95687b48..00000000
--- a/[esx_addons]/esx_ambulancejob/locales/si.lua
+++ /dev/null
@@ -1,83 +0,0 @@
-Locales['si'] = {
- -- Cloakroom
- ['cloakroom'] = 'Garderoba',
- ['ems_clothes_civil'] = 'Civilna oblačila',
- ['ems_clothes_ems'] = 'oblačila EMS',
- -- vozila
- ['ambulance'] = 'Ambulanca',
- ['helicopter_prompt'] = 'Pritisnite [E] za dostop do akcij helikopterja.',
- ['garage_prompt'] = 'Pritisnite [E] za dostop do akcij vozila.',
- ['garage_title'] = 'Vehicle Actions',
- ['garage_stored'] = 'Shranjeno',
- ['garage_notstored'] = 'Ni v garaži',
- ['garage_storing'] = 'Poskušamo odstraniti vozilo, poskrbite, da v njegovi bližini ni igralcev.',
- ['garage_has_stored'] = 'Vozilo je bilo shranjeno v vaši garaži',
- ['garage_has_notstored'] = 'V bližini nismo našli nobenega vozila v lasti',
- ['garage_notavailable'] = 'Vaše vozilo ni shranjeno v garaži.',
- ['garage_blocked'] = 'Ni razpoložljivih točk za porod!',
- ['garage_empty'] = 'V garaži nimate nobenega vozila.',
- ['garage_released'] = 'Vaše vozilo je bilo izpuščeno iz garaže.',
- ['garage_store_nearby'] = 'V bližini ni vozil.',
- ['garage_storeditem'] = 'Odprta garaža',
- ['garage_storeitem'] = 'Vozilo shranite v garažo',
- ['garage_buyitem'] = 'Trgovina z vozili',
- ['shop_item'] = '$%s',
- ['vehicleshop_title'] = 'Yehicle Shop',
- ['vehicleshop_confirm'] = 'Yo you want to buy this vehicle?',
- ['vehicleshop_bought'] = "Kupili ste %s za $%s",
- ['vehicleshop_money'] = 'Tega vozila si ne morete privoščiti',
- ['vehicleshop_awaiting_model'] = 'Vozilo se trenutno PRENOSI in nalaga, počakajte',
- ['confirm_no'] = 'Ne',
- ['confirm_yes'] = 'Yes',
- -- Akcijski meni
- ['revive_inprogress'] = 'Oživljanje je v teku!',
- ['revive_complete'] = 'Oživili ste %s',
- ['revive_complete_award'] = 'Oživil si %s in zaslužil $%s!',
- ['revive_fail_offline'] = 'Ta igralec ni več na spletu',
- ['heal_inprogress'] = 'Zdraviš se!',
- ['heal_complete'] = 'Ozdravil si %s',
- ['no_players'] = 'V bližini ni igralcev',
- ['player_not_unconscious'] = 'Ta igralec ni nezavesten!',
- ['player_not_conscious'] = 'Ta igralec ni pri zavesti!',
- -- Boss Menu
- ['boss_actions'] = 'Boss Actions',
- -- Misc
- ['invalid_amount'] = 'Invalid amount',
- ['actions_prompt'] = 'Press [E] access the Ambulance Actions.',
- ['deposit_amount'] = 'Deposit Amount',
- ['money_withdraw'] = 'Amount withdrawn',
- ['fast_travel'] = 'press [E] to fast travel.',
- ['open_pharmacy'] = 'Press [E] to open the pharmacy.',
- ['pharmacy_menu_title'] = 'Pharmacy',
- ['pharmacy_take'] = 'Take %s',
- ['medikit'] = 'Medikit',
- ['bandage'] = 'Bandage',
- ['max_item'] = 'You are already carrying enough.',
- -- F6 Menu
- ['ems_menu'] = 'EMS Menu',
- ['ems_menu_title'] = 'Ambulance - EMS Menu',
- ['ems_menu_revive'] = 'Revive Player',
- ['ems_menu_putincar'] = 'Put in Vehicle',
- ['ems_menu_small'] = 'Heal small wounds',
- ['ems_menu_big'] = 'Treat serious injuries',
- ['ems_menu_search'] = 'Patient not found',
- -- Smrt
- ['respawn_available_in'] = 'Ponovna obnova je na voljo čez %s minut %s sekund',
- ['respawn_bleedout_in'] = 'Izkrvavel boš v %s minutah %s sekundah\n',
- ['respawn_bleedout_prompt'] = "Držite [E], da se ponovno poženete",
- ['respawn_bleedout_fine'] = 'Držite [E], da se ponovno pojavite za $%s',
- ['respawn_bleedout_fine_msg'] = 'Plačali ste $%s za ponovni zagon.',
- ['distress_send'] = 'Pritisnite [G] za pošiljanje signala za pomoč',
- ['distress_sent'] = 'Signal v stiski je bil poslan razpoložljivim enotam!',
- -- Oživitev
- ['revive_help'] = 'oživi igralca',
- -- predmet
- ['used_medikit'] = 'Uporabili ste 1x medikit',
- ['used_bandage'] = 'Uporabili ste 1x povoj',
- ['not_enough_medikit'] = 'Nimate medikita.',
- ['not_enough_bandage'] = 'Nimate povoja.',
- ['healed'] = 'Bili ste zdravljeni.',
- -- Blips
- ['blip_hospital'] = 'Bolnišnica',
- ['blip_dead'] = 'Nezavestni igralec',
-}
diff --git a/[esx_addons]/esx_ambulancejob/locales/sv.lua b/[esx_addons]/esx_ambulancejob/locales/sv.lua
deleted file mode 100644
index cb1f4958..00000000
--- a/[esx_addons]/esx_ambulancejob/locales/sv.lua
+++ /dev/null
@@ -1,83 +0,0 @@
-Locales['sv'] = {
- -- Cloakroom
- ['cloakroom'] = 'omklädnignsrum',
- ['ems_clothes_civil'] = 'civilkläder',
- ['ems_clothes_ems'] = 'ambulanskläder',
- -- Vehicles
- ['ambulance'] = 'ambulans',
- ['helicopter_prompt'] = 'tryck [E] för att komma åt helikoptergaraget.',
- ['garage_prompt'] = 'tryck [E] för att komma åt garaget.',
- ['garage_title'] = 'garage',
- ['garage_stored'] = 'inställt',
- ['garage_notstored'] = 'uttaget',
- ['garage_storing'] = 'vi håller på att ställa in ditt fordon, se till att ingen är i närheten.',
- ['garage_has_stored'] = 'fordonet har ställts in i garaget',
- ['garage_has_notstored'] = 'inget ägt fordon finns i närheten',
- ['garage_notavailable'] = 'ditt fordon är inte inställt i ditt garage.',
- ['garage_blocked'] = 'det finns ingen tillgänglig plats att ställa ut fordonet på!',
- ['garage_empty'] = 'du har inga fordon i ditt garage.',
- ['garage_released'] = 'ditt fordon har tagits ut från garaget.',
- ['garage_store_nearby'] = 'det finns inget fordon i närheten.',
- ['garage_storeditem'] = 'öppna garage',
- ['garage_storeitem'] = 'ställ in fordon',
- ['garage_buyitem'] = 'fordonshandel',
- ['shop_item'] = '%s SEK',
- ['vehicleshop_title'] = 'fordonshandel',
- ['vehicleshop_confirm'] = 'vill du köpa detta fordon?',
- ['vehicleshop_bought'] = 'du köpte %s för %s SEK',
- ['vehicleshop_money'] = 'du har inte råd med detta fordon',
- ['vehicleshop_awaiting_model'] = 'fordonet LADDAS NED OCH LADDAS IN var god vänta',
- ['confirm_no'] = 'nej',
- ['confirm_yes'] = 'ja',
- -- Action Menu
- ['revive_inprogress'] = 'en återupplivning har börjats',
- ['revive_complete'] = 'du har återupplivat %s, bra jobbat!',
- ['revive_complete_award'] = 'du har återupplivat %s och tjänat %s SEK för dina tjänster, bra jobbat!',
- ['revive_fail_offline'] = 'den spelaren har lämnat servern',
- ['heal_inprogress'] = 'du behandlar patienten!',
- ['heal_complete'] = 'du har behandlat %s',
- ['no_players'] = 'det finns inga spelare i närheten!',
- ['player_not_unconscious'] = 'spelaren är inte medvetslös!',
- ['player_not_conscious'] = 'spelaren är inte vid medvetande!',
- -- Boss Menu
- ['boss_actions'] = 'chefsmeny',
- -- Misc
- ['invalid_amount'] = ' g mängd',
- ['actions_prompt'] = 'tryck [E] för att öppna menyn.',
- ['deposit_amount'] = 'mängd att sätta in',
- ['money_withdraw'] = 'mängd att ta ut',
- ['fast_travel'] = 'tryck på [E] för att snabbresa.',
- ['open_pharmacy'] = 'tryck på [E] för att öppna apoteket.',
- ['pharmacy_menu_title'] = 'apotek',
- ['pharmacy_take'] = 'ta %s',
- ['medikit'] = 'akutväska',
- ['bandage'] = 'bandage',
- ['max_item'] = 'du har redan tillräckligt mycket på dig.',
- -- F6 Menu
- ['ems_menu'] = 'ambulansmeny',
- ['ems_menu_title'] = 'ambulansmeny',
- ['ems_menu_revive'] = 'återuppliva spelare',
- ['ems_menu_putincar'] = 'sätt i fordon',
- ['ems_menu_small'] = 'behandla mindre skador',
- ['ems_menu_big'] = 'behandla svåra skador',
- ['ems_menu_search'] = 'patienten hittades inte',
- -- Death
- ['respawn_available_in'] = 'respawn tillgänglig om %s:%s',
- ['respawn_bleedout_in'] = 'du kommer att förblöda om %s:%s\n',
- ['respawn_bleedout_prompt'] = 'håll [E] för att respawna',
- ['respawn_bleedout_fine'] = 'håll [E] för att respawna, kostar %s SEK',
- ['respawn_bleedout_fine_msg'] = 'du betalade %s för att respawna.',
- ['distress_send'] = 'tryck [G] för att skicka nödsignal',
- ['distress_sent'] = 'nödsignal har skickats till samtliga enheter!',
- -- Revive
- ['revive_help'] = 'återuppliva en spelare',
- -- Item
- ['used_medikit'] = 'du har använt 1x akutväska',
- ['used_bandage'] = 'du har använt 1x bandage',
- ['not_enough_medikit'] = 'du har ingen akutväska.',
- ['not_enough_bandage'] = 'du har inget bandage.',
- ['healed'] = 'dina skador har blivit behandlade.',
- -- Blips
- ['blip_hospital'] = 'sjukhus',
- ['blip_dead'] = 'medvetslös människa',
-}
diff --git a/[esx_addons]/esx_ambulancejob/locales/tr.lua b/[esx_addons]/esx_ambulancejob/locales/tr.lua
deleted file mode 100644
index 9137daee..00000000
--- a/[esx_addons]/esx_ambulancejob/locales/tr.lua
+++ /dev/null
@@ -1,81 +0,0 @@
-Locales['tr'] = {
- -- Cloakroom
- ['cloakroom'] = 'soyunma Odası',
- ['ems_clothes_civil'] = 'sivil Kıyafetler',
- ['ems_clothes_ems'] = 'acil Servis Kıyafetleri',
- -- Vehicles
- ['ambulance'] = 'medikal',
- ['helicopter_prompt'] = 'Helikopter için [E] tuşuna basın.',
- ['garage_prompt'] = 'Araba Garajı için [E] tuşuna basın',
- ['garage_title'] = 'araba Garajı',
- ['garage_stored'] = 'garaja koyuldu',
- ['garage_notstored'] = 'garajda değil',
- ['garage_storing'] = 'arabayı çıkarmaya çalışıyoruz, etrafta oyuncu olmadığından emin olun.',
- ['garage_has_stored'] = 'araba garaja koyuldu',
- ['garage_has_notstored'] = 'yakında sahibi olunan araba yok',
- ['garage_notavailable'] = 'araba garajda değil',
- ['garage_blocked'] = 'kullanılabilir spawn noktası yok!',
- ['garage_empty'] = 'garajda araba yok',
- ['garage_released'] = 'arabanız garajdan çıkarıldı.',
- ['garage_store_nearby'] = 'yakınlarda araba yok',
- ['garage_storeditem'] = 'garajdaki arabalar',
- ['garage_storeitem'] = 'arabayı garaja koy',
- ['garage_buyitem'] = 'araba galerisi',
- ['shop_item'] = '%s TL',
- ['vehicleshop_title'] = 'araba Galerisi',
- ['vehicleshop_confirm'] = 'bu arabayı almak istiyor musun?',
- ['vehicleshop_bought'] = '%s liraya %s alındı',
- ['vehicleshop_money'] = 'bu araca paranız yetmiyor',
- ['vehicleshop_awaiting_model'] = 'bu araba şuanda İNDİRME & YÜKLEME yapıyor',
- ['confirm_no'] = 'hayır',
- ['confirm_yes'] = 'evet',
- -- Action Menu
- ['revive_inprogress'] = 'Canlanma sürüyor!',
- ['revive_complete'] = '%s canlandırıldı',
- ['revive_complete_award'] = '%s canlandırıldın ve $%s kazandın!',
- ['revive_fail_offline'] = 'bu oyuncu artık online değil',
- ['heal_inprogress'] = 'iyileştiriliyorsun!',
- ['heal_complete'] = '%s iyileştirildi',
- ['no_players'] = 'yakınlarda oyuncu yok',
- ['player_not_unconscious'] = 'bu oyuncunun bilinci yerinde!',
- ['player_not_conscious'] = 'bu oyuncunun bilinci yerinde değil!',
- -- Boss Menu
- ['boss_actions'] = 'baş Hekim',
- -- Misc
- ['invalid_amount'] = ' miktar',
- ['actions_prompt'] = 'Kıyafet Değiştirmek için [E] tuşuna basın.',
- ['deposit_amount'] = 'bırakılacak miktar',
- ['money_withdraw'] = 'alınacak miktar',
- ['fast_travel'] = '[E] tuşuna basarak hızlı yolculuk edebilirsiniz.',
- ['open_pharmacy'] = 'Eczane için [E] tuşuna basın.',
- ['pharmacy_menu_title'] = 'eczane',
- ['pharmacy_take'] = 'al %s',
- ['medikit'] = 'sağlık kiti',
- ['bandage'] = 'bandaj',
- ['max_item'] = 'zaten yeterince üzerinde var',
- -- F6 Menu
- ['ems_menu'] = 'EMS Menu',
- ['ems_menu_title'] = 'medikal - EMS Menu',
- ['ems_menu_revive'] = 'oyuncuyu Canlandır',
- ['ems_menu_putincar'] = 'araca koy',
- ['ems_menu_small'] = 'küçük yaraları tedavi et',
- ['ems_menu_big'] = 'ciddi yaraları tedavi et',
- -- Death
- ['respawn_available_in'] = 'yeniden canlanmana %s dakika %s saniye kaldı',
- ['respawn_bleedout_in'] = 'kanama %s dakika %s saniye boyunca devam edecek\n',
- ['respawn_bleedout_prompt'] = 'yeniden canlanma için [E] basılı tut',
- ['respawn_bleedout_fine'] = '%s lira karşılığında canlanma için [E] basılı tut',
- ['respawn_bleedout_fine_msg'] = 'yeniden doğmak için %s ödediniz.',
- ['distress_send'] = 'acile sinyal göndermek için [G] basın',
- ['distress_sent'] = 'acil durum sinyali gönderildi!',
- ['revive_help'] = 'oyuncuyu canlandır',
- -- Item
- ['used_medikit'] = '1x sağlık kiti kullanıldı.',
- ['used_bandage'] = '1x bandaj kullanıldı.',
- ['not_enough_medikit'] = ' sağlık kiti yok.',
- ['not_enough_bandage'] = ' bandaj. yok',
- ['healed'] = 'tedavi görüldü.',
- -- Blips
- ['blip_hospital'] = 'hastane',
- ['blip_dead'] = 'bilinci kapalı oyuncu',
- }
diff --git a/[esx_addons]/esx_ambulancejob/localization/br_esx_ambulancejob.sql b/[esx_addons]/esx_ambulancejob/localization/br_esx_ambulancejob.sql
deleted file mode 100644
index 128468f2..00000000
--- a/[esx_addons]/esx_ambulancejob/localization/br_esx_ambulancejob.sql
+++ /dev/null
@@ -1,33 +0,0 @@
-
-
-INSERT INTO `addon_account` (name, label, shared) VALUES
- ('society_ambulance', 'EMS', 1)
-;
-
-INSERT INTO `addon_inventory` (name, label, shared) VALUES
- ('society_ambulance', 'EMS', 1)
-;
-
-INSERT INTO `datastore` (name, label, shared) VALUES
- ('society_ambulance', 'EMS', 1)
-;
-
-INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES
- ('ambulance',0,'ambulância','Jr. EMT',20,'{\"tshirt_2\":0,\"hair_color_1\":5,\"glasses_2\":3,\"shoes\":9,\"torso_2\":3,\"hair_color_2\":0,\"pants_1\":24,\"glasses_1\":4,\"hair_1\":2,\"sex\":0,\"decals_2\":0,\"tshirt_1\":15,\"helmet_1\":8,\"helmet_2\":0,\"arms\":92,\"face\":19,\"decals_1\":60,\"torso_1\":13,\"hair_2\":0,\"skin\":34,\"pants_2\":5}','{\"tshirt_2\":3,\"decals_2\":0,\"glasses\":0,\"hair_1\":2,\"torso_1\":73,\"shoes\":1,\"hair_color_2\":0,\"glasses_1\":19,\"skin\":13,\"face\":6,\"pants_2\":5,\"tshirt_1\":75,\"pants_1\":37,\"helmet_1\":57,\"torso_2\":0,\"arms\":14,\"sex\":1,\"glasses_2\":0,\"decals_1\":0,\"hair_2\":0,\"helmet_2\":0,\"hair_color_1\":0}'),
- ('ambulance',1,'medico','EMT',40,'{\"tshirt_2\":0,\"hair_color_1\":5,\"glasses_2\":3,\"shoes\":9,\"torso_2\":3,\"hair_color_2\":0,\"pants_1\":24,\"glasses_1\":4,\"hair_1\":2,\"sex\":0,\"decals_2\":0,\"tshirt_1\":15,\"helmet_1\":8,\"helmet_2\":0,\"arms\":92,\"face\":19,\"decals_1\":60,\"torso_1\":13,\"hair_2\":0,\"skin\":34,\"pants_2\":5}','{\"tshirt_2\":3,\"decals_2\":0,\"glasses\":0,\"hair_1\":2,\"torso_1\":73,\"shoes\":1,\"hair_color_2\":0,\"glasses_1\":19,\"skin\":13,\"face\":6,\"pants_2\":5,\"tshirt_1\":75,\"pants_1\":37,\"helmet_1\":57,\"torso_2\":0,\"arms\":14,\"sex\":1,\"glasses_2\":0,\"decals_1\":0,\"hair_2\":0,\"helmet_2\":0,\"hair_color_1\":0}'),
- ('ambulance',2,'medico chefe','Sr. EMT',60,'{\"tshirt_2\":0,\"hair_color_1\":5,\"glasses_2\":3,\"shoes\":9,\"torso_2\":3,\"hair_color_2\":0,\"pants_1\":24,\"glasses_1\":4,\"hair_1\":2,\"sex\":0,\"decals_2\":0,\"tshirt_1\":15,\"helmet_1\":8,\"helmet_2\":0,\"arms\":92,\"face\":19,\"decals_1\":60,\"torso_1\":13,\"hair_2\":0,\"skin\":34,\"pants_2\":5}','{\"tshirt_2\":3,\"decals_2\":0,\"glasses\":0,\"hair_1\":2,\"torso_1\":73,\"shoes\":1,\"hair_color_2\":0,\"glasses_1\":19,\"skin\":13,\"face\":6,\"pants_2\":5,\"tshirt_1\":75,\"pants_1\":37,\"helmet_1\":57,\"torso_2\":0,\"arms\":14,\"sex\":1,\"glasses_2\":0,\"decals_1\":0,\"hair_2\":0,\"helmet_2\":0,\"hair_color_1\":0}'),
- ('ambulance',3,'boss','EMT Supervisor',80,'{\"tshirt_2\":0,\"hair_color_1\":5,\"glasses_2\":3,\"shoes\":9,\"torso_2\":3,\"hair_color_2\":0,\"pants_1\":24,\"glasses_1\":4,\"hair_1\":2,\"sex\":0,\"decals_2\":0,\"tshirt_1\":15,\"helmet_1\":8,\"helmet_2\":0,\"arms\":92,\"face\":19,\"decals_1\":60,\"torso_1\":13,\"hair_2\":0,\"skin\":34,\"pants_2\":5}','{\"tshirt_2\":3,\"decals_2\":0,\"glasses\":0,\"hair_1\":2,\"torso_1\":73,\"shoes\":1,\"hair_color_2\":0,\"glasses_1\":19,\"skin\":13,\"face\":6,\"pants_2\":5,\"tshirt_1\":75,\"pants_1\":37,\"helmet_1\":57,\"torso_2\":0,\"arms\":14,\"sex\":1,\"glasses_2\":0,\"decals_1\":0,\"hair_2\":0,\"helmet_2\":0,\"hair_color_1\":0}')
-;
-
-INSERT INTO `jobs` (name, label) VALUES
- ('ambulance','EMS')
-;
-
-INSERT INTO `items` (name, label, weight) VALUES
- ('bandage','curativo', 2),
- ('medikit','kit medico', 2)
-;
-
-ALTER TABLE `users`
- ADD `is_dead` TINYINT(1) NULL DEFAULT '0'
-;
diff --git a/[esx_addons]/esx_ambulancejob/localization/cs_esx_ambulancejob.sql b/[esx_addons]/esx_ambulancejob/localization/cs_esx_ambulancejob.sql
deleted file mode 100644
index 823a0f1c..00000000
--- a/[esx_addons]/esx_ambulancejob/localization/cs_esx_ambulancejob.sql
+++ /dev/null
@@ -1,33 +0,0 @@
-
-
-INSERT INTO `addon_account` (name, label, shared) VALUES
- ('society_ambulance', 'Záchranka', 1)
-;
-
-INSERT INTO `addon_inventory` (name, label, shared) VALUES
- ('society_ambulance', 'Záchranka', 1)
-;
-
-INSERT INTO `datastore` (name, label, shared) VALUES
- ('society_ambulance', 'Záchranka', 1)
-;
-
-INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES
- ('ambulance',0,'ambulance','Zdravotník',20,'{\"tshirt_2\":0,\"hair_color_1\":5,\"glasses_2\":3,\"shoes\":9,\"torso_2\":3,\"hair_color_2\":0,\"pants_1\":24,\"glasses_1\":4,\"hair_1\":2,\"sex\":0,\"decals_2\":0,\"tshirt_1\":15,\"helmet_1\":8,\"helmet_2\":0,\"arms\":92,\"face\":19,\"decals_1\":60,\"torso_1\":13,\"hair_2\":0,\"skin\":34,\"pants_2\":5}','{\"tshirt_2\":3,\"decals_2\":0,\"glasses\":0,\"hair_1\":2,\"torso_1\":73,\"shoes\":1,\"hair_color_2\":0,\"glasses_1\":19,\"skin\":13,\"face\":6,\"pants_2\":5,\"tshirt_1\":75,\"pants_1\":37,\"helmet_1\":57,\"torso_2\":0,\"arms\":14,\"sex\":1,\"glasses_2\":0,\"decals_1\":0,\"hair_2\":0,\"helmet_2\":0,\"hair_color_1\":0}'),
- ('ambulance',1,'doctor','Doktor',40,'{\"tshirt_2\":0,\"hair_color_1\":5,\"glasses_2\":3,\"shoes\":9,\"torso_2\":3,\"hair_color_2\":0,\"pants_1\":24,\"glasses_1\":4,\"hair_1\":2,\"sex\":0,\"decals_2\":0,\"tshirt_1\":15,\"helmet_1\":8,\"helmet_2\":0,\"arms\":92,\"face\":19,\"decals_1\":60,\"torso_1\":13,\"hair_2\":0,\"skin\":34,\"pants_2\":5}','{\"tshirt_2\":3,\"decals_2\":0,\"glasses\":0,\"hair_1\":2,\"torso_1\":73,\"shoes\":1,\"hair_color_2\":0,\"glasses_1\":19,\"skin\":13,\"face\":6,\"pants_2\":5,\"tshirt_1\":75,\"pants_1\":37,\"helmet_1\":57,\"torso_2\":0,\"arms\":14,\"sex\":1,\"glasses_2\":0,\"decals_1\":0,\"hair_2\":0,\"helmet_2\":0,\"hair_color_1\":0}'),
- ('ambulance',2,'chief_doctor','Primář',60,'{\"tshirt_2\":0,\"hair_color_1\":5,\"glasses_2\":3,\"shoes\":9,\"torso_2\":3,\"hair_color_2\":0,\"pants_1\":24,\"glasses_1\":4,\"hair_1\":2,\"sex\":0,\"decals_2\":0,\"tshirt_1\":15,\"helmet_1\":8,\"helmet_2\":0,\"arms\":92,\"face\":19,\"decals_1\":60,\"torso_1\":13,\"hair_2\":0,\"skin\":34,\"pants_2\":5}','{\"tshirt_2\":3,\"decals_2\":0,\"glasses\":0,\"hair_1\":2,\"torso_1\":73,\"shoes\":1,\"hair_color_2\":0,\"glasses_1\":19,\"skin\":13,\"face\":6,\"pants_2\":5,\"tshirt_1\":75,\"pants_1\":37,\"helmet_1\":57,\"torso_2\":0,\"arms\":14,\"sex\":1,\"glasses_2\":0,\"decals_1\":0,\"hair_2\":0,\"helmet_2\":0,\"hair_color_1\":0}'),
- ('ambulance',3,'boss','Chirurg',80,'{\"tshirt_2\":0,\"hair_color_1\":5,\"glasses_2\":3,\"shoes\":9,\"torso_2\":3,\"hair_color_2\":0,\"pants_1\":24,\"glasses_1\":4,\"hair_1\":2,\"sex\":0,\"decals_2\":0,\"tshirt_1\":15,\"helmet_1\":8,\"helmet_2\":0,\"arms\":92,\"face\":19,\"decals_1\":60,\"torso_1\":13,\"hair_2\":0,\"skin\":34,\"pants_2\":5}','{\"tshirt_2\":3,\"decals_2\":0,\"glasses\":0,\"hair_1\":2,\"torso_1\":73,\"shoes\":1,\"hair_color_2\":0,\"glasses_1\":19,\"skin\":13,\"face\":6,\"pants_2\":5,\"tshirt_1\":75,\"pants_1\":37,\"helmet_1\":57,\"torso_2\":0,\"arms\":14,\"sex\":1,\"glasses_2\":0,\"decals_1\":0,\"hair_2\":0,\"helmet_2\":0,\"hair_color_1\":0}')
-;
-
-INSERT INTO `jobs` (name, label) VALUES
- ('ambulance','Záchranka')
-;
-
-INSERT INTO `items` (name, label, weight) VALUES
- ('bandage','Obvaz', 2),
- ('medikit','Lékarnička', 2)
-;
-
-ALTER TABLE `users`
- ADD `is_dead` TINYINT(1) NULL DEFAULT '0'
-;
diff --git a/[esx_addons]/esx_ambulancejob/localization/de_esx_ambulancejob.sql b/[esx_addons]/esx_ambulancejob/localization/de_esx_ambulancejob.sql
deleted file mode 100644
index f929a52a..00000000
--- a/[esx_addons]/esx_ambulancejob/localization/de_esx_ambulancejob.sql
+++ /dev/null
@@ -1,33 +0,0 @@
-
-
-INSERT INTO `addon_account` (name, label, shared) VALUES
- ('society_ambulance', 'Notdienst', 1)
-;
-
-INSERT INTO `addon_inventory` (name, label, shared) VALUES
- ('society_ambulance', 'Ambulance', 1)
-;
-
-INSERT INTO `datastore` (name, label, shared) VALUES
- ('society_ambulance', 'Ambulance', 1)
-;
-
-INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES
- ('ambulance',0,'ambulance','Sanitäter',20,'{\"tshirt_2\":0,\"hair_color_1\":5,\"glasses_2\":3,\"shoes\":9,\"torso_2\":3,\"hair_color_2\":0,\"pants_1\":24,\"glasses_1\":4,\"hair_1\":2,\"sex\":0,\"decals_2\":0,\"tshirt_1\":15,\"helmet_1\":8,\"helmet_2\":0,\"arms\":92,\"face\":19,\"decals_1\":60,\"torso_1\":13,\"hair_2\":0,\"skin\":34,\"pants_2\":5}','{\"tshirt_2\":3,\"decals_2\":0,\"glasses\":0,\"hair_1\":2,\"torso_1\":73,\"shoes\":1,\"hair_color_2\":0,\"glasses_1\":19,\"skin\":13,\"face\":6,\"pants_2\":5,\"tshirt_1\":75,\"pants_1\":37,\"helmet_1\":57,\"torso_2\":0,\"arms\":14,\"sex\":1,\"glasses_2\":0,\"decals_1\":0,\"hair_2\":0,\"helmet_2\":0,\"hair_color_1\":0}'),
- ('ambulance',1,'doctor','Arzt',40,'{\"tshirt_2\":0,\"hair_color_1\":5,\"glasses_2\":3,\"shoes\":9,\"torso_2\":3,\"hair_color_2\":0,\"pants_1\":24,\"glasses_1\":4,\"hair_1\":2,\"sex\":0,\"decals_2\":0,\"tshirt_1\":15,\"helmet_1\":8,\"helmet_2\":0,\"arms\":92,\"face\":19,\"decals_1\":60,\"torso_1\":13,\"hair_2\":0,\"skin\":34,\"pants_2\":5}','{\"tshirt_2\":3,\"decals_2\":0,\"glasses\":0,\"hair_1\":2,\"torso_1\":73,\"shoes\":1,\"hair_color_2\":0,\"glasses_1\":19,\"skin\":13,\"face\":6,\"pants_2\":5,\"tshirt_1\":75,\"pants_1\":37,\"helmet_1\":57,\"torso_2\":0,\"arms\":14,\"sex\":1,\"glasses_2\":0,\"decals_1\":0,\"hair_2\":0,\"helmet_2\":0,\"hair_color_1\":0}'),
- ('ambulance',2,'chief_doctor','Chefarzt',60,'{\"tshirt_2\":0,\"hair_color_1\":5,\"glasses_2\":3,\"shoes\":9,\"torso_2\":3,\"hair_color_2\":0,\"pants_1\":24,\"glasses_1\":4,\"hair_1\":2,\"sex\":0,\"decals_2\":0,\"tshirt_1\":15,\"helmet_1\":8,\"helmet_2\":0,\"arms\":92,\"face\":19,\"decals_1\":60,\"torso_1\":13,\"hair_2\":0,\"skin\":34,\"pants_2\":5}','{\"tshirt_2\":3,\"decals_2\":0,\"glasses\":0,\"hair_1\":2,\"torso_1\":73,\"shoes\":1,\"hair_color_2\":0,\"glasses_1\":19,\"skin\":13,\"face\":6,\"pants_2\":5,\"tshirt_1\":75,\"pants_1\":37,\"helmet_1\":57,\"torso_2\":0,\"arms\":14,\"sex\":1,\"glasses_2\":0,\"decals_1\":0,\"hair_2\":0,\"helmet_2\":0,\"hair_color_1\":0}'),
- ('ambulance',3,'boss','Chirurg',80,'{\"tshirt_2\":0,\"hair_color_1\":5,\"glasses_2\":3,\"shoes\":9,\"torso_2\":3,\"hair_color_2\":0,\"pants_1\":24,\"glasses_1\":4,\"hair_1\":2,\"sex\":0,\"decals_2\":0,\"tshirt_1\":15,\"helmet_1\":8,\"helmet_2\":0,\"arms\":92,\"face\":19,\"decals_1\":60,\"torso_1\":13,\"hair_2\":0,\"skin\":34,\"pants_2\":5}','{\"tshirt_2\":3,\"decals_2\":0,\"glasses\":0,\"hair_1\":2,\"torso_1\":73,\"shoes\":1,\"hair_color_2\":0,\"glasses_1\":19,\"skin\":13,\"face\":6,\"pants_2\":5,\"tshirt_1\":75,\"pants_1\":37,\"helmet_1\":57,\"torso_2\":0,\"arms\":14,\"sex\":1,\"glasses_2\":0,\"decals_1\":0,\"hair_2\":0,\"helmet_2\":0,\"hair_color_1\":0}')
-;
-
-INSERT INTO `jobs` (name, label) VALUES
- ('ambulance','Notdienst')
-;
-
-INSERT INTO `items` (name, label, weight) VALUES
- ('bandage','Bandage', 2),
- ('medikit','Medikit', 2)
-;
-
-ALTER TABLE `users`
- ADD `is_dead` TINYINT(1) NULL DEFAULT '0'
-;
diff --git a/[esx_addons]/esx_ambulancejob/localization/en_esx_ambulancejob.sql b/[esx_addons]/esx_ambulancejob/localization/en_esx_ambulancejob.sql
deleted file mode 100644
index dc9c5ea4..00000000
--- a/[esx_addons]/esx_ambulancejob/localization/en_esx_ambulancejob.sql
+++ /dev/null
@@ -1,33 +0,0 @@
-
-
-INSERT INTO `addon_account` (name, label, shared) VALUES
- ('society_ambulance', 'EMS', 1)
-;
-
-INSERT INTO `addon_inventory` (name, label, shared) VALUES
- ('society_ambulance', 'EMS', 1)
-;
-
-INSERT INTO `datastore` (name, label, shared) VALUES
- ('society_ambulance', 'EMS', 1)
-;
-
-INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES
- ('ambulance',0,'ambulance','Jr. EMT',20,'{\"tshirt_2\":0,\"hair_color_1\":5,\"glasses_2\":3,\"shoes\":9,\"torso_2\":3,\"hair_color_2\":0,\"pants_1\":24,\"glasses_1\":4,\"hair_1\":2,\"sex\":0,\"decals_2\":0,\"tshirt_1\":15,\"helmet_1\":8,\"helmet_2\":0,\"arms\":92,\"face\":19,\"decals_1\":60,\"torso_1\":13,\"hair_2\":0,\"skin\":34,\"pants_2\":5}','{\"tshirt_2\":3,\"decals_2\":0,\"glasses\":0,\"hair_1\":2,\"torso_1\":73,\"shoes\":1,\"hair_color_2\":0,\"glasses_1\":19,\"skin\":13,\"face\":6,\"pants_2\":5,\"tshirt_1\":75,\"pants_1\":37,\"helmet_1\":57,\"torso_2\":0,\"arms\":14,\"sex\":1,\"glasses_2\":0,\"decals_1\":0,\"hair_2\":0,\"helmet_2\":0,\"hair_color_1\":0}'),
- ('ambulance',1,'doctor','EMT',40,'{\"tshirt_2\":0,\"hair_color_1\":5,\"glasses_2\":3,\"shoes\":9,\"torso_2\":3,\"hair_color_2\":0,\"pants_1\":24,\"glasses_1\":4,\"hair_1\":2,\"sex\":0,\"decals_2\":0,\"tshirt_1\":15,\"helmet_1\":8,\"helmet_2\":0,\"arms\":92,\"face\":19,\"decals_1\":60,\"torso_1\":13,\"hair_2\":0,\"skin\":34,\"pants_2\":5}','{\"tshirt_2\":3,\"decals_2\":0,\"glasses\":0,\"hair_1\":2,\"torso_1\":73,\"shoes\":1,\"hair_color_2\":0,\"glasses_1\":19,\"skin\":13,\"face\":6,\"pants_2\":5,\"tshirt_1\":75,\"pants_1\":37,\"helmet_1\":57,\"torso_2\":0,\"arms\":14,\"sex\":1,\"glasses_2\":0,\"decals_1\":0,\"hair_2\":0,\"helmet_2\":0,\"hair_color_1\":0}'),
- ('ambulance',2,'chief_doctor','Sr. EMT',60,'{\"tshirt_2\":0,\"hair_color_1\":5,\"glasses_2\":3,\"shoes\":9,\"torso_2\":3,\"hair_color_2\":0,\"pants_1\":24,\"glasses_1\":4,\"hair_1\":2,\"sex\":0,\"decals_2\":0,\"tshirt_1\":15,\"helmet_1\":8,\"helmet_2\":0,\"arms\":92,\"face\":19,\"decals_1\":60,\"torso_1\":13,\"hair_2\":0,\"skin\":34,\"pants_2\":5}','{\"tshirt_2\":3,\"decals_2\":0,\"glasses\":0,\"hair_1\":2,\"torso_1\":73,\"shoes\":1,\"hair_color_2\":0,\"glasses_1\":19,\"skin\":13,\"face\":6,\"pants_2\":5,\"tshirt_1\":75,\"pants_1\":37,\"helmet_1\":57,\"torso_2\":0,\"arms\":14,\"sex\":1,\"glasses_2\":0,\"decals_1\":0,\"hair_2\":0,\"helmet_2\":0,\"hair_color_1\":0}'),
- ('ambulance',3,'boss','EMT Supervisor',80,'{\"tshirt_2\":0,\"hair_color_1\":5,\"glasses_2\":3,\"shoes\":9,\"torso_2\":3,\"hair_color_2\":0,\"pants_1\":24,\"glasses_1\":4,\"hair_1\":2,\"sex\":0,\"decals_2\":0,\"tshirt_1\":15,\"helmet_1\":8,\"helmet_2\":0,\"arms\":92,\"face\":19,\"decals_1\":60,\"torso_1\":13,\"hair_2\":0,\"skin\":34,\"pants_2\":5}','{\"tshirt_2\":3,\"decals_2\":0,\"glasses\":0,\"hair_1\":2,\"torso_1\":73,\"shoes\":1,\"hair_color_2\":0,\"glasses_1\":19,\"skin\":13,\"face\":6,\"pants_2\":5,\"tshirt_1\":75,\"pants_1\":37,\"helmet_1\":57,\"torso_2\":0,\"arms\":14,\"sex\":1,\"glasses_2\":0,\"decals_1\":0,\"hair_2\":0,\"helmet_2\":0,\"hair_color_1\":0}')
-;
-
-INSERT INTO `jobs` (name, label) VALUES
- ('ambulance','EMS')
-;
-
-INSERT INTO `items` (name, label, weight) VALUES
- ('bandage','Bandage', 2),
- ('medikit','Medikit', 2)
-;
-
-ALTER TABLE `users`
- ADD `is_dead` TINYINT(1) NULL DEFAULT '0'
-;
diff --git a/[esx_addons]/esx_ambulancejob/localization/fi_esx_ambulancejob.sql b/[esx_addons]/esx_ambulancejob/localization/fi_esx_ambulancejob.sql
deleted file mode 100644
index 0ca2997b..00000000
--- a/[esx_addons]/esx_ambulancejob/localization/fi_esx_ambulancejob.sql
+++ /dev/null
@@ -1,33 +0,0 @@
-
-
-INSERT INTO `addon_account` (name, label, shared) VALUES
- ('society_ambulance', 'Ensihoito', 1)
-;
-
-INSERT INTO `addon_inventory` (name, label, shared) VALUES
- ('society_ambulance', 'Ensihoito', 1)
-;
-
-INSERT INTO `datastore` (name, label, shared) VALUES
- ('society_ambulance', 'Ensihoito', 1)
-;
-
-INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES
- ('ambulance',0,'ambulance','Ensihoitaja',20,'{\"tshirt_2\":0,\"hair_color_1\":5,\"glasses_2\":3,\"shoes\":9,\"torso_2\":3,\"hair_color_2\":0,\"pants_1\":24,\"glasses_1\":4,\"hair_1\":2,\"sex\":0,\"decals_2\":0,\"tshirt_1\":15,\"helmet_1\":8,\"helmet_2\":0,\"arms\":92,\"face\":19,\"decals_1\":60,\"torso_1\":13,\"hair_2\":0,\"skin\":34,\"pants_2\":5}','{\"tshirt_2\":3,\"decals_2\":0,\"glasses\":0,\"hair_1\":2,\"torso_1\":73,\"shoes\":1,\"hair_color_2\":0,\"glasses_1\":19,\"skin\":13,\"face\":6,\"pants_2\":5,\"tshirt_1\":75,\"pants_1\":37,\"helmet_1\":57,\"torso_2\":0,\"arms\":14,\"sex\":1,\"glasses_2\":0,\"decals_1\":0,\"hair_2\":0,\"helmet_2\":0,\"hair_color_1\":0}'),
- ('ambulance',1,'doctor','Lääkäri',40,'{\"tshirt_2\":0,\"hair_color_1\":5,\"glasses_2\":3,\"shoes\":9,\"torso_2\":3,\"hair_color_2\":0,\"pants_1\":24,\"glasses_1\":4,\"hair_1\":2,\"sex\":0,\"decals_2\":0,\"tshirt_1\":15,\"helmet_1\":8,\"helmet_2\":0,\"arms\":92,\"face\":19,\"decals_1\":60,\"torso_1\":13,\"hair_2\":0,\"skin\":34,\"pants_2\":5}','{\"tshirt_2\":3,\"decals_2\":0,\"glasses\":0,\"hair_1\":2,\"torso_1\":73,\"shoes\":1,\"hair_color_2\":0,\"glasses_1\":19,\"skin\":13,\"face\":6,\"pants_2\":5,\"tshirt_1\":75,\"pants_1\":37,\"helmet_1\":57,\"torso_2\":0,\"arms\":14,\"sex\":1,\"glasses_2\":0,\"decals_1\":0,\"hair_2\":0,\"helmet_2\":0,\"hair_color_1\":0}'),
- ('ambulance',2,'chief_doctor','Yli-lääkäri',60,'{\"tshirt_2\":0,\"hair_color_1\":5,\"glasses_2\":3,\"shoes\":9,\"torso_2\":3,\"hair_color_2\":0,\"pants_1\":24,\"glasses_1\":4,\"hair_1\":2,\"sex\":0,\"decals_2\":0,\"tshirt_1\":15,\"helmet_1\":8,\"helmet_2\":0,\"arms\":92,\"face\":19,\"decals_1\":60,\"torso_1\":13,\"hair_2\":0,\"skin\":34,\"pants_2\":5}','{\"tshirt_2\":3,\"decals_2\":0,\"glasses\":0,\"hair_1\":2,\"torso_1\":73,\"shoes\":1,\"hair_color_2\":0,\"glasses_1\":19,\"skin\":13,\"face\":6,\"pants_2\":5,\"tshirt_1\":75,\"pants_1\":37,\"helmet_1\":57,\"torso_2\":0,\"arms\":14,\"sex\":1,\"glasses_2\":0,\"decals_1\":0,\"hair_2\":0,\"helmet_2\":0,\"hair_color_1\":0}'),
- ('ambulance',3,'boss','Kirurgi',80,'{\"tshirt_2\":0,\"hair_color_1\":5,\"glasses_2\":3,\"shoes\":9,\"torso_2\":3,\"hair_color_2\":0,\"pants_1\":24,\"glasses_1\":4,\"hair_1\":2,\"sex\":0,\"decals_2\":0,\"tshirt_1\":15,\"helmet_1\":8,\"helmet_2\":0,\"arms\":92,\"face\":19,\"decals_1\":60,\"torso_1\":13,\"hair_2\":0,\"skin\":34,\"pants_2\":5}','{\"tshirt_2\":3,\"decals_2\":0,\"glasses\":0,\"hair_1\":2,\"torso_1\":73,\"shoes\":1,\"hair_color_2\":0,\"glasses_1\":19,\"skin\":13,\"face\":6,\"pants_2\":5,\"tshirt_1\":75,\"pants_1\":37,\"helmet_1\":57,\"torso_2\":0,\"arms\":14,\"sex\":1,\"glasses_2\":0,\"decals_1\":0,\"hair_2\":0,\"helmet_2\":0,\"hair_color_1\":0}')
-;
-
-INSERT INTO `jobs` (name, label) VALUES
- ('ambulance','Ensihoito')
-;
-
-INSERT INTO `items` (name, label, weight) VALUES
- ('bandage','Sideharso', 2),
- ('medikit','Ensiapupakkaus', 2)
-;
-
-ALTER TABLE `users`
- ADD `is_dead` TINYINT(1) NULL DEFAULT '0'
-;
diff --git a/[esx_addons]/esx_ambulancejob/localization/pl_esx_ambulancejob.sql b/[esx_addons]/esx_ambulancejob/localization/pl_esx_ambulancejob.sql
deleted file mode 100644
index 2d84d9e2..00000000
--- a/[esx_addons]/esx_ambulancejob/localization/pl_esx_ambulancejob.sql
+++ /dev/null
@@ -1,33 +0,0 @@
-
-
-INSERT INTO `addon_account` (name, label, shared) VALUES
- ('society_ambulance', 'Ambulance', 1)
-;
-
-INSERT INTO `addon_inventory` (name, label, shared) VALUES
- ('society_ambulance', 'Ambulance', 1)
-;
-
-INSERT INTO `datastore` (name, label, shared) VALUES
- ('society_ambulance', 'Pogotowie ratunkowe', 1)
-;
-
-INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES
- ('ambulance',0,'ambulance','Ratownik',20,'{\"tshirt_2\":0,\"hair_color_1\":5,\"glasses_2\":3,\"shoes\":9,\"torso_2\":3,\"hair_color_2\":0,\"pants_1\":24,\"glasses_1\":4,\"hair_1\":2,\"sex\":0,\"decals_2\":0,\"tshirt_1\":15,\"helmet_1\":8,\"helmet_2\":0,\"arms\":92,\"face\":19,\"decals_1\":60,\"torso_1\":13,\"hair_2\":0,\"skin\":34,\"pants_2\":5}','{\"tshirt_2\":3,\"decals_2\":0,\"glasses\":0,\"hair_1\":2,\"torso_1\":73,\"shoes\":1,\"hair_color_2\":0,\"glasses_1\":19,\"skin\":13,\"face\":6,\"pants_2\":5,\"tshirt_1\":75,\"pants_1\":37,\"helmet_1\":57,\"torso_2\":0,\"arms\":14,\"sex\":1,\"glasses_2\":0,\"decals_1\":0,\"hair_2\":0,\"helmet_2\":0,\"hair_color_1\":0}'),
- ('ambulance',1,'doctor','Lekarz',40,'{\"tshirt_2\":0,\"hair_color_1\":5,\"glasses_2\":3,\"shoes\":9,\"torso_2\":3,\"hair_color_2\":0,\"pants_1\":24,\"glasses_1\":4,\"hair_1\":2,\"sex\":0,\"decals_2\":0,\"tshirt_1\":15,\"helmet_1\":8,\"helmet_2\":0,\"arms\":92,\"face\":19,\"decals_1\":60,\"torso_1\":13,\"hair_2\":0,\"skin\":34,\"pants_2\":5}','{\"tshirt_2\":3,\"decals_2\":0,\"glasses\":0,\"hair_1\":2,\"torso_1\":73,\"shoes\":1,\"hair_color_2\":0,\"glasses_1\":19,\"skin\":13,\"face\":6,\"pants_2\":5,\"tshirt_1\":75,\"pants_1\":37,\"helmet_1\":57,\"torso_2\":0,\"arms\":14,\"sex\":1,\"glasses_2\":0,\"decals_1\":0,\"hair_2\":0,\"helmet_2\":0,\"hair_color_1\":0}'),
- ('ambulance',2,'chief_doctor','Chirurg',60,'{\"tshirt_2\":0,\"hair_color_1\":5,\"glasses_2\":3,\"shoes\":9,\"torso_2\":3,\"hair_color_2\":0,\"pants_1\":24,\"glasses_1\":4,\"hair_1\":2,\"sex\":0,\"decals_2\":0,\"tshirt_1\":15,\"helmet_1\":8,\"helmet_2\":0,\"arms\":92,\"face\":19,\"decals_1\":60,\"torso_1\":13,\"hair_2\":0,\"skin\":34,\"pants_2\":5}','{\"tshirt_2\":3,\"decals_2\":0,\"glasses\":0,\"hair_1\":2,\"torso_1\":73,\"shoes\":1,\"hair_color_2\":0,\"glasses_1\":19,\"skin\":13,\"face\":6,\"pants_2\":5,\"tshirt_1\":75,\"pants_1\":37,\"helmet_1\":57,\"torso_2\":0,\"arms\":14,\"sex\":1,\"glasses_2\":0,\"decals_1\":0,\"hair_2\":0,\"helmet_2\":0,\"hair_color_1\":0}'),
- ('ambulance',3,'boss','Ordynator',80,'{\"tshirt_2\":0,\"hair_color_1\":5,\"glasses_2\":3,\"shoes\":9,\"torso_2\":3,\"hair_color_2\":0,\"pants_1\":24,\"glasses_1\":4,\"hair_1\":2,\"sex\":0,\"decals_2\":0,\"tshirt_1\":15,\"helmet_1\":8,\"helmet_2\":0,\"arms\":92,\"face\":19,\"decals_1\":60,\"torso_1\":13,\"hair_2\":0,\"skin\":34,\"pants_2\":5}','{\"tshirt_2\":3,\"decals_2\":0,\"glasses\":0,\"hair_1\":2,\"torso_1\":73,\"shoes\":1,\"hair_color_2\":0,\"glasses_1\":19,\"skin\":13,\"face\":6,\"pants_2\":5,\"tshirt_1\":75,\"pants_1\":37,\"helmet_1\":57,\"torso_2\":0,\"arms\":14,\"sex\":1,\"glasses_2\":0,\"decals_1\":0,\"hair_2\":0,\"helmet_2\":0,\"hair_color_1\":0}')
-;
-
-INSERT INTO `jobs` (name, label) VALUES
- ('ambulance','Pogotowie ratunkowe')
-;
-
-INSERT INTO `items` (name, label, weight) VALUES
- ('bandage','Bandaż', 2),
- ('medikit','Defibrylator', 2)
-;
-
-ALTER TABLE `users`
- ADD `is_dead` TINYINT(1) NULL DEFAULT '0'
-;
diff --git a/[esx_addons]/esx_ambulancejob/localization/sv_esx_ambulancejob.sql b/[esx_addons]/esx_ambulancejob/localization/sv_esx_ambulancejob.sql
deleted file mode 100644
index 3eb37d10..00000000
--- a/[esx_addons]/esx_ambulancejob/localization/sv_esx_ambulancejob.sql
+++ /dev/null
@@ -1,33 +0,0 @@
-
-
-INSERT INTO `addon_account` (name, label, shared) VALUES
- ('society_ambulance', 'Sjukvård', 1)
-;
-
-INSERT INTO `addon_inventory` (name, label, shared) VALUES
- ('society_ambulance', 'Sjukvård', 1)
-;
-
-INSERT INTO `datastore` (name, label, shared) VALUES
- ('society_ambulance', 'Sjukvård', 1)
-;
-
-INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES
- ('ambulance',0,'ambulance','Undersköterska',20,'{\"tshirt_2\":0,\"hair_color_1\":5,\"glasses_2\":3,\"shoes\":9,\"torso_2\":3,\"hair_color_2\":0,\"pants_1\":24,\"glasses_1\":4,\"hair_1\":2,\"sex\":0,\"decals_2\":0,\"tshirt_1\":15,\"helmet_1\":8,\"helmet_2\":0,\"arms\":92,\"face\":19,\"decals_1\":60,\"torso_1\":13,\"hair_2\":0,\"skin\":34,\"pants_2\":5}','{\"tshirt_2\":3,\"decals_2\":0,\"glasses\":0,\"hair_1\":2,\"torso_1\":73,\"shoes\":1,\"hair_color_2\":0,\"glasses_1\":19,\"skin\":13,\"face\":6,\"pants_2\":5,\"tshirt_1\":75,\"pants_1\":37,\"helmet_1\":57,\"torso_2\":0,\"arms\":14,\"sex\":1,\"glasses_2\":0,\"decals_1\":0,\"hair_2\":0,\"helmet_2\":0,\"hair_color_1\":0}'),
- ('ambulance',1,'doctor','Ambulanssjuksköterska',40,'{\"tshirt_2\":0,\"hair_color_1\":5,\"glasses_2\":3,\"shoes\":9,\"torso_2\":3,\"hair_color_2\":0,\"pants_1\":24,\"glasses_1\":4,\"hair_1\":2,\"sex\":0,\"decals_2\":0,\"tshirt_1\":15,\"helmet_1\":8,\"helmet_2\":0,\"arms\":92,\"face\":19,\"decals_1\":60,\"torso_1\":13,\"hair_2\":0,\"skin\":34,\"pants_2\":5}','{\"tshirt_2\":3,\"decals_2\":0,\"glasses\":0,\"hair_1\":2,\"torso_1\":73,\"shoes\":1,\"hair_color_2\":0,\"glasses_1\":19,\"skin\":13,\"face\":6,\"pants_2\":5,\"tshirt_1\":75,\"pants_1\":37,\"helmet_1\":57,\"torso_2\":0,\"arms\":14,\"sex\":1,\"glasses_2\":0,\"decals_1\":0,\"hair_2\":0,\"helmet_2\":0,\"hair_color_1\":0}'),
- ('ambulance',2,'chief_doctor','Läkare',60,'{\"tshirt_2\":0,\"hair_color_1\":5,\"glasses_2\":3,\"shoes\":9,\"torso_2\":3,\"hair_color_2\":0,\"pants_1\":24,\"glasses_1\":4,\"hair_1\":2,\"sex\":0,\"decals_2\":0,\"tshirt_1\":15,\"helmet_1\":8,\"helmet_2\":0,\"arms\":92,\"face\":19,\"decals_1\":60,\"torso_1\":13,\"hair_2\":0,\"skin\":34,\"pants_2\":5}','{\"tshirt_2\":3,\"decals_2\":0,\"glasses\":0,\"hair_1\":2,\"torso_1\":73,\"shoes\":1,\"hair_color_2\":0,\"glasses_1\":19,\"skin\":13,\"face\":6,\"pants_2\":5,\"tshirt_1\":75,\"pants_1\":37,\"helmet_1\":57,\"torso_2\":0,\"arms\":14,\"sex\":1,\"glasses_2\":0,\"decals_1\":0,\"hair_2\":0,\"helmet_2\":0,\"hair_color_1\":0}'),
- ('ambulance',3,'boss','Överläkare',80,'{\"tshirt_2\":0,\"hair_color_1\":5,\"glasses_2\":3,\"shoes\":9,\"torso_2\":3,\"hair_color_2\":0,\"pants_1\":24,\"glasses_1\":4,\"hair_1\":2,\"sex\":0,\"decals_2\":0,\"tshirt_1\":15,\"helmet_1\":8,\"helmet_2\":0,\"arms\":92,\"face\":19,\"decals_1\":60,\"torso_1\":13,\"hair_2\":0,\"skin\":34,\"pants_2\":5}','{\"tshirt_2\":3,\"decals_2\":0,\"glasses\":0,\"hair_1\":2,\"torso_1\":73,\"shoes\":1,\"hair_color_2\":0,\"glasses_1\":19,\"skin\":13,\"face\":6,\"pants_2\":5,\"tshirt_1\":75,\"pants_1\":37,\"helmet_1\":57,\"torso_2\":0,\"arms\":14,\"sex\":1,\"glasses_2\":0,\"decals_1\":0,\"hair_2\":0,\"helmet_2\":0,\"hair_color_1\":0}')
-;
-
-INSERT INTO `jobs` (name, label) VALUES
- ('ambulance','Sjukvårdare')
-;
-
-INSERT INTO `items` (name, label, weight) VALUES
- ('bandage','Bandage', 2),
- ('medikit','Akutväska', 2)
-;
-
-ALTER TABLE `users`
- ADD `is_dead` TINYINT(1) NULL DEFAULT '0'
-;
diff --git a/[esx_addons]/esx_ambulancejob/localization/tr_esx_ambulancejob.sql b/[esx_addons]/esx_ambulancejob/localization/tr_esx_ambulancejob.sql
deleted file mode 100644
index 40e839d6..00000000
--- a/[esx_addons]/esx_ambulancejob/localization/tr_esx_ambulancejob.sql
+++ /dev/null
@@ -1,33 +0,0 @@
-
-
-INSERT INTO `addon_account` (name, label, shared) VALUES
- ('society_ambulance', 'EMS', 1)
-;
-
-INSERT INTO `addon_inventory` (name, label, shared) VALUES
- ('society_ambulance', 'EMS', 1)
-;
-
-INSERT INTO `datastore` (name, label, shared) VALUES
- ('society_ambulance', 'EMS', 1)
-;
-
-INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES
- ('ambulance',0,'ambulance','Acil Tıp Teknisyeni',20,'{\"tshirt_2\":0,\"hair_color_1\":5,\"glasses_2\":3,\"shoes\":9,\"torso_2\":3,\"hair_color_2\":0,\"pants_1\":24,\"glasses_1\":4,\"hair_1\":2,\"sex\":0,\"decals_2\":0,\"tshirt_1\":15,\"helmet_1\":8,\"helmet_2\":0,\"arms\":92,\"face\":19,\"decals_1\":60,\"torso_1\":13,\"hair_2\":0,\"skin\":34,\"pants_2\":5}','{\"tshirt_2\":3,\"decals_2\":0,\"glasses\":0,\"hair_1\":2,\"torso_1\":73,\"shoes\":1,\"hair_color_2\":0,\"glasses_1\":19,\"skin\":13,\"face\":6,\"pants_2\":5,\"tshirt_1\":75,\"pants_1\":37,\"helmet_1\":57,\"torso_2\":0,\"arms\":14,\"sex\":1,\"glasses_2\":0,\"decals_1\":0,\"hair_2\":0,\"helmet_2\":0,\"hair_color_1\":0}'),
- ('ambulance',1,'doctor','Doktor',40,'{\"tshirt_2\":0,\"hair_color_1\":5,\"glasses_2\":3,\"shoes\":9,\"torso_2\":3,\"hair_color_2\":0,\"pants_1\":24,\"glasses_1\":4,\"hair_1\":2,\"sex\":0,\"decals_2\":0,\"tshirt_1\":15,\"helmet_1\":8,\"helmet_2\":0,\"arms\":92,\"face\":19,\"decals_1\":60,\"torso_1\":13,\"hair_2\":0,\"skin\":34,\"pants_2\":5}','{\"tshirt_2\":3,\"decals_2\":0,\"glasses\":0,\"hair_1\":2,\"torso_1\":73,\"shoes\":1,\"hair_color_2\":0,\"glasses_1\":19,\"skin\":13,\"face\":6,\"pants_2\":5,\"tshirt_1\":75,\"pants_1\":37,\"helmet_1\":57,\"torso_2\":0,\"arms\":14,\"sex\":1,\"glasses_2\":0,\"decals_1\":0,\"hair_2\":0,\"helmet_2\":0,\"hair_color_1\":0}'),
- ('ambulance',2,'chief_doctor','Kdemli Doktor',60,'{\"tshirt_2\":0,\"hair_color_1\":5,\"glasses_2\":3,\"shoes\":9,\"torso_2\":3,\"hair_color_2\":0,\"pants_1\":24,\"glasses_1\":4,\"hair_1\":2,\"sex\":0,\"decals_2\":0,\"tshirt_1\":15,\"helmet_1\":8,\"helmet_2\":0,\"arms\":92,\"face\":19,\"decals_1\":60,\"torso_1\":13,\"hair_2\":0,\"skin\":34,\"pants_2\":5}','{\"tshirt_2\":3,\"decals_2\":0,\"glasses\":0,\"hair_1\":2,\"torso_1\":73,\"shoes\":1,\"hair_color_2\":0,\"glasses_1\":19,\"skin\":13,\"face\":6,\"pants_2\":5,\"tshirt_1\":75,\"pants_1\":37,\"helmet_1\":57,\"torso_2\":0,\"arms\":14,\"sex\":1,\"glasses_2\":0,\"decals_1\":0,\"hair_2\":0,\"helmet_2\":0,\"hair_color_1\":0}'),
- ('ambulance',3,'boss','Baş Hekim',80,'{\"tshirt_2\":0,\"hair_color_1\":5,\"glasses_2\":3,\"shoes\":9,\"torso_2\":3,\"hair_color_2\":0,\"pants_1\":24,\"glasses_1\":4,\"hair_1\":2,\"sex\":0,\"decals_2\":0,\"tshirt_1\":15,\"helmet_1\":8,\"helmet_2\":0,\"arms\":92,\"face\":19,\"decals_1\":60,\"torso_1\":13,\"hair_2\":0,\"skin\":34,\"pants_2\":5}','{\"tshirt_2\":3,\"decals_2\":0,\"glasses\":0,\"hair_1\":2,\"torso_1\":73,\"shoes\":1,\"hair_color_2\":0,\"glasses_1\":19,\"skin\":13,\"face\":6,\"pants_2\":5,\"tshirt_1\":75,\"pants_1\":37,\"helmet_1\":57,\"torso_2\":0,\"arms\":14,\"sex\":1,\"glasses_2\":0,\"decals_1\":0,\"hair_2\":0,\"helmet_2\":0,\"hair_color_1\":0}')
-;
-
-INSERT INTO `jobs` (name, label) VALUES
- ('ambulance','EMS')
-;
-
-INSERT INTO `items` (name, label, weight) VALUES
- ('bandage','Bandaj', 2),
- ('medikit','Sağlık Kiti', 2)
-;
-
-ALTER TABLE `users`
- ADD `is_dead` TINYINT(1) NULL DEFAULT '0'
-;
diff --git a/[esx_addons]/esx_ambulancejob/server/main.lua b/[esx_addons]/esx_ambulancejob/server/main.lua
deleted file mode 100644
index 8fb273f9..00000000
--- a/[esx_addons]/esx_ambulancejob/server/main.lua
+++ /dev/null
@@ -1,357 +0,0 @@
-local playersHealing, deadPlayers = {}, {}
-
-CreateThread(function()
- exports["esx_society"]:registerSociety('ambulance', 'Ambulance', 'society_ambulance', 'society_ambulance', 'society_ambulance', {type = 'public'})
-end)
-
-RegisterNetEvent('esx_ambulancejob:revive')
-AddEventHandler('esx_ambulancejob:revive', function(playerId)
- playerId = tonumber(playerId)
- local xPlayer = source and ESX.GetPlayerFromId(source)
-
- if xPlayer and xPlayer.job.name == 'ambulance' then
- local xTarget = ESX.GetPlayerFromId(playerId)
- if xTarget then
- if deadPlayers[playerId] then
- if Config.ReviveReward > 0 then
- xPlayer.showNotification(TranslateCap('revive_complete_award', xTarget.name, Config.ReviveReward))
- xPlayer.addMoney(Config.ReviveReward, "Revive Reward")
- xTarget.triggerEvent('esx_ambulancejob:revive')
- else
- xPlayer.showNotification(TranslateCap('revive_complete', xTarget.name))
- xTarget.triggerEvent('esx_ambulancejob:revive')
- end
- local Ambulance = ESX.GetExtendedPlayers("job", "ambulance")
-
- for _, xPlayer in pairs(Ambulance) do
- if xPlayer.job.name == 'ambulance' then
- xPlayer.triggerEvent('esx_ambulancejob:PlayerNotDead', playerId)
- end
- end
- deadPlayers[playerId] = nil
- else
- xPlayer.showNotification(TranslateCap('player_not_unconscious'))
- end
- else
- xPlayer.showNotification(TranslateCap('revive_fail_offline'))
- end
- end
-end)
-
-AddEventHandler('txAdmin:events:healedPlayer', function(eventData)
- if GetInvokingResource() ~= "monitor" or type(eventData) ~= "table" or type(eventData.id) ~= "number" then
- return
- end
- if deadPlayers[eventData.id] then
- TriggerClientEvent('esx_ambulancejob:revive', eventData.id)
- local Ambulance = ESX.GetExtendedPlayers("job", "ambulance")
-
- for _, xPlayer in pairs(Ambulance) do
- if xPlayer.job.name == 'ambulance' then
- xPlayer.triggerEvent('esx_ambulancejob:PlayerNotDead', eventData.id)
- end
- end
- deadPlayers[eventData.id] = nil
- end
-end)
-
-RegisterNetEvent('esx:onPlayerDeath')
-AddEventHandler('esx:onPlayerDeath', function(data)
- local source = source
- deadPlayers[source] = 'dead'
- local Ambulance = ESX.GetExtendedPlayers("job", "ambulance")
-
- for _, xPlayer in pairs(Ambulance) do
- xPlayer.triggerEvent('esx_ambulancejob:PlayerDead', source)
- end
-end)
-
-RegisterServerEvent('esx_ambulancejob:svsearch')
-AddEventHandler('esx_ambulancejob:svsearch', function()
- TriggerClientEvent('esx_ambulancejob:clsearch', -1, source)
-end)
-
-RegisterNetEvent('esx_ambulancejob:onPlayerDistress')
-AddEventHandler('esx_ambulancejob:onPlayerDistress', function()
- local source = source
- if deadPlayers[source] then
- deadPlayers[source] = 'distress'
- local Ambulance = ESX.GetExtendedPlayers("job", "ambulance")
-
- for _, xPlayer in pairs(Ambulance) do
- TriggerClientEvent('esx_ambulancejob:PlayerDistressed', xPlayer.source, source)
- end
- end
-end)
-
-RegisterNetEvent('esx:onPlayerSpawn')
-AddEventHandler('esx:onPlayerSpawn', function()
- local source = source
- if deadPlayers[source] then
- deadPlayers[source] = nil
- local Ambulance = ESX.GetExtendedPlayers("job", "ambulance")
-
- for _, xPlayer in pairs(Ambulance) do
- xPlayer.triggerEvent('esx_ambulancejob:PlayerNotDead', source)
- end
- end
-end)
-
-AddEventHandler('esx:playerDropped', function(playerId, reason)
- if deadPlayers[playerId] then
- deadPlayers[playerId] = nil
- local Ambulance = ESX.GetExtendedPlayers("job", "ambulance")
-
- for _, xPlayer in pairs(Ambulance) do
- if xPlayer.job.name == 'ambulance' then
- xPlayer.triggerEvent('esx_ambulancejob:PlayerNotDead', playerId)
- end
- end
- end
-end)
-
-RegisterNetEvent('esx_ambulancejob:heal')
-AddEventHandler('esx_ambulancejob:heal', function(target, type)
- local xPlayer = ESX.GetPlayerFromId(source)
-
- if xPlayer.job.name == 'ambulance' then
- TriggerClientEvent('esx_ambulancejob:heal', target, type)
- end
-end)
-
-RegisterNetEvent('esx_ambulancejob:putInVehicle')
-AddEventHandler('esx_ambulancejob:putInVehicle', function(target)
- local xPlayer = ESX.GetPlayerFromId(source)
-
- if xPlayer.job.name == 'ambulance' then
- TriggerClientEvent('esx_ambulancejob:putInVehicle', target)
- end
-end)
-
-ESX.RegisterServerCallback('esx_ambulancejob:removeItemsAfterRPDeath', function(source, cb)
- local xPlayer = ESX.GetPlayerFromId(source)
-
- if Config.OxInventory and Config.RemoveItemsAfterRPDeath then
- exports.ox_inventory:ClearInventory(xPlayer.source)
- return cb()
- end
-
- if Config.RemoveCashAfterRPDeath then
- if xPlayer.getMoney() > 0 then
- xPlayer.removeMoney(xPlayer.getMoney(), "Death")
- end
-
- if xPlayer.getAccount('black_money').money > 0 then
- xPlayer.setAccountMoney('black_money', 0, "Death")
- end
- end
-
- if Config.RemoveItemsAfterRPDeath then
- for i=1, #xPlayer.inventory, 1 do
- if xPlayer.inventory[i].count > 0 then
- xPlayer.setInventoryItem(xPlayer.inventory[i].name, 0)
- end
- end
- end
-
- if Config.OxInventory then return cb() end
-
- local playerLoadout = {}
- if Config.RemoveWeaponsAfterRPDeath then
- for i=1, #xPlayer.loadout, 1 do
- xPlayer.removeWeapon(xPlayer.loadout[i].name)
- end
- else -- save weapons & restore em' since spawnmanager removes them
- for i=1, #xPlayer.loadout, 1 do
- table.insert(playerLoadout, xPlayer.loadout[i])
- end
-
- -- give back wepaons after a couple of seconds
- CreateThread(function()
- Wait(5000)
- for i=1, #playerLoadout, 1 do
- if playerLoadout[i].label ~= nil then
- xPlayer.addWeapon(playerLoadout[i].name, playerLoadout[i].ammo)
- end
- end
- end)
- end
-
- cb()
-end)
-
-if Config.EarlyRespawnFine then
- ESX.RegisterServerCallback('esx_ambulancejob:checkBalance', function(source, cb)
- local xPlayer = ESX.GetPlayerFromId(source)
- local bankBalance = xPlayer.getAccount('bank').money
-
- cb(bankBalance >= Config.EarlyRespawnFineAmount)
- end)
-
- RegisterNetEvent('esx_ambulancejob:payFine')
- AddEventHandler('esx_ambulancejob:payFine', function()
- local xPlayer = ESX.GetPlayerFromId(source)
- local fineAmount = Config.EarlyRespawnFineAmount
-
- xPlayer.showNotification(TranslateCap('respawn_bleedout_fine_msg', ESX.Math.GroupDigits(fineAmount)))
- xPlayer.removeAccountMoney('bank', fineAmount, "Respawn Fine")
- end)
-end
-
-ESX.RegisterServerCallback('esx_ambulancejob:getItemAmount', function(source, cb, item)
- local xPlayer = ESX.GetPlayerFromId(source)
- local quantity = xPlayer.getInventoryItem(item).count
-
- cb(quantity)
-end)
-
-ESX.RegisterServerCallback('esx_ambulancejob:buyJobVehicle', function(source, cb, vehicleProps, type)
- local xPlayer = ESX.GetPlayerFromId(source)
- local price = getPriceFromHash(vehicleProps.model, xPlayer.job.grade_name, type)
-
- -- vehicle model not found
- if price == 0 then
- cb(false)
- else
- if xPlayer.getMoney() >= price then
- xPlayer.removeMoney(price, "Job Vehicle Purchase")
-
- MySQL.insert('INSERT INTO owned_vehicles (owner, vehicle, plate, type, job, `stored`) VALUES (?, ?, ?, ?, ?, ?)', {xPlayer.identifier, json.encode(vehicleProps), vehicleProps.plate, type, xPlayer.job.name, true},
- function (rowsChanged)
- cb(true)
- end)
- else
- cb(false)
- end
- end
-end)
-
-ESX.RegisterServerCallback('esx_ambulancejob:storeNearbyVehicle', function(source, cb, plates)
- local xPlayer = ESX.GetPlayerFromId(source)
-
- local plate = MySQL.scalar.await('SELECT plate FROM owned_vehicles WHERE owner = ? AND plate IN (?) AND job = ?', {xPlayer.identifier, plates, xPlayer.job.name})
-
- if plate then
- MySQL.update('UPDATE owned_vehicles SET `stored` = true WHERE owner = ? AND plate = ? AND job = ?', {xPlayer.identifier, plate, xPlayer.job.name},
- function(rowsChanged)
- if rowsChanged == 0 then
- cb(false)
- else
- cb(plate)
- end
- end)
- else
- cb(false)
- end
-end)
-
-function getPriceFromHash(vehicleHash, jobGrade, type)
- local vehicles = Config.AuthorizedVehicles[type][jobGrade]
-
- for i = 1, #vehicles do
- local vehicle = vehicles[i]
- if joaat(vehicle.model) == vehicleHash then
- return vehicle.price
- end
- end
-
- return 0
-end
-
-RegisterNetEvent('esx_ambulancejob:removeItem')
-AddEventHandler('esx_ambulancejob:removeItem', function(item)
- local xPlayer = ESX.GetPlayerFromId(source)
- xPlayer.removeInventoryItem(item, 1)
-
- if item == 'bandage' then
- xPlayer.showNotification(TranslateCap('used_bandage'))
- elseif item == 'medikit' then
- xPlayer.showNotification(TranslateCap('used_medikit'))
- end
-end)
-
-RegisterNetEvent('esx_ambulancejob:giveItem')
-AddEventHandler('esx_ambulancejob:giveItem', function(itemName, amount)
- local xPlayer = ESX.GetPlayerFromId(source)
-
- if xPlayer.job.name ~= 'ambulance' then
- print(('[^2WARNING^7] Player ^5%s^7 Tried Giving Themselves -> ^5' .. itemName ..'^7!'):format(xPlayer.source))
- return
- elseif (itemName ~= 'medikit' and itemName ~= 'bandage') then
- print(('[^2WARNING^7] Player ^5%s^7 Tried Giving Themselves -> ^5' .. itemName ..'^7!'):format(xPlayer.source))
- return
- end
-
- if xPlayer.canCarryItem(itemName, amount) then
- xPlayer.addInventoryItem(itemName, amount)
- else
- xPlayer.showNotification(TranslateCap('max_item'))
- end
-end)
-
-ESX.RegisterCommand('revive', 'admin', function(xPlayer, args, showError)
- args.playerId.triggerEvent('esx_ambulancejob:revive')
-end, true, {help = TranslateCap('revive_help'), validate = true, arguments = {
- {name = 'playerId', help = 'The player id', type = 'player'}
-}})
-
-ESX.RegisterCommand('reviveall', "admin", function(xPlayer, args, showError)
- TriggerClientEvent('esx_ambulancejob:revive', -1)
-end, false)
-
-ESX.RegisterUsableItem('medikit', function(source)
- if not playersHealing[source] then
- local xPlayer = ESX.GetPlayerFromId(source)
- xPlayer.removeInventoryItem('medikit', 1)
-
- playersHealing[source] = true
- TriggerClientEvent('esx_ambulancejob:useItem', source, 'medikit')
-
- Wait(10000)
- playersHealing[source] = nil
- end
-end)
-
-ESX.RegisterUsableItem('bandage', function(source)
- if not playersHealing[source] then
- local xPlayer = ESX.GetPlayerFromId(source)
- xPlayer.removeInventoryItem('bandage', 1)
-
- playersHealing[source] = true
- TriggerClientEvent('esx_ambulancejob:useItem', source, 'bandage')
-
- Wait(10000)
- playersHealing[source] = nil
- end
-end)
-
-ESX.RegisterServerCallback('esx_ambulancejob:getDeadPlayers', function(source, cb)
- local xPlayer = ESX.GetPlayerFromId(source)
- if xPlayer.job.name == "ambulance" then
- cb(deadPlayers)
- end
-end)
-
-ESX.RegisterServerCallback('esx_ambulancejob:getDeathStatus', function(source, cb)
- local xPlayer = ESX.GetPlayerFromId(source)
- MySQL.scalar('SELECT is_dead FROM users WHERE identifier = ?', {xPlayer.identifier}, function(isDead)
- cb(isDead)
- end)
-end)
-
-RegisterNetEvent('esx_ambulancejob:setDeathStatus')
-AddEventHandler('esx_ambulancejob:setDeathStatus', function(isDead)
- local xPlayer = ESX.GetPlayerFromId(source)
-
- if type(isDead) == 'boolean' then
- MySQL.update('UPDATE users SET is_dead = ? WHERE identifier = ?', {isDead, xPlayer.identifier})
-
- if not isDead then
- local Ambulance = ESX.GetExtendedPlayers("job", "ambulance")
- for _, xPlayer in pairs(Ambulance) do
- xPlayer.triggerEvent('esx_ambulancejob:PlayerNotDead', source)
- end
- end
- end
-
-end)
diff --git a/[esx_addons]/esx_animations/.editorconfig b/[esx_addons]/esx_animations/.editorconfig
deleted file mode 100644
index 9b425256..00000000
--- a/[esx_addons]/esx_animations/.editorconfig
+++ /dev/null
@@ -1,9 +0,0 @@
-root = true
-
-[*]
-indent_size = 4
-indent_style = tab
-end_of_line = crlf
-charset = utf-8
-trim_trailing_whitespace = true
-insert_final_newline = true
\ No newline at end of file
diff --git a/[esx_addons]/esx_animations/LICENSE b/[esx_addons]/esx_animations/LICENSE
deleted file mode 100644
index b96291b4..00000000
--- a/[esx_addons]/esx_animations/LICENSE
+++ /dev/null
@@ -1,674 +0,0 @@
- GNU GENERAL PUBLIC LICENSE
- Version 3, 29 June 2007
-
- Copyright (C) 2007 Free Software Foundation, Inc.
- Everyone is permitted to copy and distribute verbatim copies
- of this license document, but changing it is not allowed.
-
- Preamble
-
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-
- The licenses for most software and other practical works are designed
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-GNU General Public License for most of our software; it applies also to
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-your programs, too.
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- If conditions are imposed on you (whether by court order, agreement or
-otherwise) that contradict the conditions of this License, they do not
-excuse you from the conditions of this License. If you cannot convey a
-covered work so as to satisfy simultaneously your obligations under this
-License and any other pertinent obligations, then as a consequence you may
-not convey it at all. For example, if you agree to terms that obligate you
-to collect a royalty for further conveying from those to whom you convey
-the Program, the only way you could satisfy both those terms and this
-License would be to refrain entirely from conveying the Program.
-
- 13. Use with the GNU Affero General Public License.
-
- Notwithstanding any other provision of this License, you have
-permission to link or combine any covered work with a work licensed
-under version 3 of the GNU Affero General Public License into a single
-combined work, and to convey the resulting work. The terms of this
-License will continue to apply to the part which is the covered work,
-but the special requirements of the GNU Affero General Public License,
-section 13, concerning interaction through a network will apply to the
-combination as such.
-
- 14. Revised Versions of this License.
-
- The Free Software Foundation may publish revised and/or new versions of
-the GNU General Public License from time to time. Such new versions will
-be similar in spirit to the present version, but may differ in detail to
-address new problems or concerns.
-
- Each version is given a distinguishing version number. If the
-Program specifies that a certain numbered version of the GNU General
-Public License "or any later version" applies to it, you have the
-option of following the terms and conditions either of that numbered
-version or of any later version published by the Free Software
-Foundation. If the Program does not specify a version number of the
-GNU General Public License, you may choose any version ever published
-by the Free Software Foundation.
-
- If the Program specifies that a proxy can decide which future
-versions of the GNU General Public License can be used, that proxy's
-public statement of acceptance of a version permanently authorizes you
-to choose that version for the Program.
-
- Later license versions may give you additional or different
-permissions. However, no additional obligations are imposed on any
-author or copyright holder as a result of your choosing to follow a
-later version.
-
- 15. Disclaimer of Warranty.
-
- THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
-APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
-HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
-OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
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-IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
-ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
-
- 16. Limitation of Liability.
-
- IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
-WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
-THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
-GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
-USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
-DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
-PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
-EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
-SUCH DAMAGES.
-
- 17. Interpretation of Sections 15 and 16.
-
- If the disclaimer of warranty and limitation of liability provided
-above cannot be given local legal effect according to their terms,
-reviewing courts shall apply local law that most closely approximates
-an absolute waiver of all civil liability in connection with the
-Program, unless a warranty or assumption of liability accompanies a
-copy of the Program in return for a fee.
-
- END OF TERMS AND CONDITIONS
-
- How to Apply These Terms to Your New Programs
-
- If you develop a new program, and you want it to be of the greatest
-possible use to the public, the best way to achieve this is to make it
-free software which everyone can redistribute and change under these terms.
-
- To do so, attach the following notices to the program. It is safest
-to attach them to the start of each source file to most effectively
-state the exclusion of warranty; and each file should have at least
-the "copyright" line and a pointer to where the full notice is found.
-
- esx_animations
- Copyright (C) 2015-2023 Jérémie N'gadi
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see .
-
-Also add information on how to contact you by electronic and paper mail.
-
- If the program does terminal interaction, make it output a short
-notice like this when it starts in an interactive mode:
-
- esx_animations Copyright (C) 2015-2023 Jérémie N'gadi
- This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
- This is free software, and you are welcome to redistribute it
- under certain conditions; type `show c' for details.
-
-The hypothetical commands `show w' and `show c' should show the appropriate
-parts of the General Public License. Of course, your program's commands
-might be different; for a GUI interface, you would use an "about box".
-
- You should also get your employer (if you work as a programmer) or school,
-if any, to sign a "copyright disclaimer" for the program, if necessary.
-For more information on this, and how to apply and follow the GNU GPL, see
-.
-
- The GNU General Public License does not permit incorporating your program
-into proprietary programs. If your program is a subroutine library, you
-may consider it more useful to permit linking proprietary applications with
-the library. If this is what you want to do, use the GNU Lesser General
-Public License instead of this License. But first, please read
-.
\ No newline at end of file
diff --git a/[esx_addons]/esx_animations/README.md b/[esx_addons]/esx_animations/README.md
deleted file mode 100644
index 2aa85189..00000000
--- a/[esx_addons]/esx_animations/README.md
+++ /dev/null
@@ -1,37 +0,0 @@
-# esx_animations
-
-## Download & Installation
-
-### Using [fvm](https://github.com/qlaffont/fvm-installer)
-```
-fvm install --save --folder=esx esx-org/esx_animations
-```
-
-### Using Git
-```
-cd resources
-git clone https://github.com/ESX-Org/esx_animations [esx]/esx_animations
-```
-
-### Manually
-- Download https://github.com/ESX-Org/esx_animations/archive/master.zip
-- Put it in the `[esx]` directory
-
-## Installation
-- Add this in your `server.cfg`:
-
-```
-start esx_animations
-```
-
-# Legal
-### License
-esx_animations - play anims!
-
-Copyright (C) 2015-2023 Jérémie N'gadi
-
-This program Is free software: you can redistribute it And/Or modify it under the terms Of the GNU General Public License As published by the Free Software Foundation, either version 3 Of the License, Or (at your option) any later version.
-
-This program Is distributed In the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty Of MERCHANTABILITY Or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License For more details.
-
-You should have received a copy Of the GNU General Public License along with this program. If Not, see http://www.gnu.org/licenses/.
\ No newline at end of file
diff --git a/[esx_addons]/esx_animations/client/main.lua b/[esx_addons]/esx_animations/client/main.lua
deleted file mode 100644
index 5f8e1715..00000000
--- a/[esx_addons]/esx_animations/client/main.lua
+++ /dev/null
@@ -1,91 +0,0 @@
-local inAnim = false
-
-function startAttitude(lib, anim)
- ESX.Streaming.RequestAnimSet(lib, function()
- SetPedMovementClipset(PlayerPedId(), anim, true)
- end)
-end
-
-function startAnim(lib, anim)
- ESX.Streaming.RequestAnimDict(lib, function()
- TaskPlayAnim(PlayerPedId(), lib, anim, 8.0, -8.0, -1, 0, 0.0, false, false, false)
- RemoveAnimDict(lib)
- end)
-end
-
-function startScenario(anim)
- TaskStartScenarioInPlace(PlayerPedId(), anim, 0, false)
-end
-
-function OpenAnimationsMenu()
- local elements = {
- {unselectable = true, icon = "fas fa-smile", title = "Animations"}
- }
-
- for i=1, #Config.Animations, 1 do
- elements[#elements+1] = {
- icon = "fas fa-smile",
- title = Config.Animations[i].label,
- value = Config.Animations[i].name
- }
- end
-
- ESX.OpenContext("right", elements, function(menu,element)
- OpenAnimationsSubMenu(element.value)
- end)
-end
-
-function OpenAnimationsSubMenu(menu)
- local title = nil
- local elements = {}
-
- for i=1, #Config.Animations, 1 do
- elements = {
- {unselectable = true, icon = "fas fa-smile", title = Config.Animations[i].label}
- }
-
- if Config.Animations[i].name == menu then
- title = Config.Animations[i].label
-
- for j=1, #Config.Animations[i].items, 1 do
- elements[#elements+1] = {
- icon = "fas fa-smile",
- title = Config.Animations[i].items[j].label,
- type = Config.Animations[i].items[j].type,
- value = Config.Animations[i].items[j].data
- }
- end
- break
- end
- end
-
- ESX.OpenContext("right", elements, function(menu,element)
- local type = element.type
- local lib = element.value.lib
- local anim = element.value.anim
-
- if type == 'scenario' then
- startScenario(anim)
- elseif type == 'attitude' then
- startAttitude(lib, anim)
- elseif type == 'anim' then
- startAnim(lib, anim)
- end
- end)
-end
-
--- Key Controls
-RegisterCommand('animmenu', function()
- if not ESX.PlayerData.dead then
- OpenAnimationsMenu()
- end
-end, false)
-
-RegisterCommand('cleartasks', function()
- if not ESX.PlayerData.dead then
- ClearPedTasks(PlayerPedId())
- end
-end, false)
-
-RegisterKeyMapping('animmenu', 'Open Animations Menu', 'keyboard', 'f3')
-RegisterKeyMapping('cleartasks', 'Stop Anmimation', 'keyboard', 'z')
diff --git a/[esx_addons]/esx_animations/config.lua b/[esx_addons]/esx_animations/config.lua
deleted file mode 100644
index d729ae98..00000000
--- a/[esx_addons]/esx_animations/config.lua
+++ /dev/null
@@ -1,161 +0,0 @@
-Config = {}
-
-Config.Animations = {
-
- {
- name = 'festives',
- label = 'Festives',
- items = {
- {label = "Fumer une cigarette", type = "scenario", data = {anim = "WORLD_HUMAN_SMOKING"}},
- {label = "Jouer de la musique", type = "scenario", data = {anim = "WORLD_HUMAN_MUSICIAN"}},
- {label = "Dj", type = "anim", data = {lib = "anim@mp_player_intcelebrationmale@dj", anim = "dj"}},
- {label = "Boire une biere", type = "scenario", data = {anim = "WORLD_HUMAN_DRINKING"}},
- {label = "Bière en zik", type = "scenario", data = {anim = "WORLD_HUMAN_PARTYING"}},
- {label = "Air Guitar", type = "anim", data = {lib = "anim@mp_player_intcelebrationmale@air_guitar", anim = "air_guitar"}},
- {label = "Air Shagging", type = "anim", data = {lib = "anim@mp_player_intcelebrationfemale@air_shagging", anim = "air_shagging"}},
- {label = "Rock'n'roll", type = "anim", data = {lib = "mp_player_int_upperrock", anim = "mp_player_int_rock"}},
- -- {label = "Fumer un joint", type = "scenario", data = {anim = "WORLD_HUMAN_SMOKING_POT"}},
- {label = "Bourré sur place", type = "anim", data = {lib = "amb@world_human_bum_standing@drunk@idle_a", anim = "idle_a"}},
- {label = "Vomir en voiture", type = "anim", data = {lib = "oddjobs@taxi@tie", anim = "vomit_outside"}},
- }
- },
-
- {
- name = 'greetings',
- label = 'Salutations',
- items = {
- {label = "Saluer", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_hello"}},
- {label = "Serrer la main", type = "anim", data = {lib = "mp_common", anim = "givetake1_a"}},
- {label = "Tchek", type = "anim", data = {lib = "mp_ped_interaction", anim = "handshake_guy_a"}},
- {label = "Salut bandit", type = "anim", data = {lib = "mp_ped_interaction", anim = "hugs_guy_a"}},
- {label = "Salut Militaire", type = "anim", data = {lib = "mp_player_int_uppersalute", anim = "mp_player_int_salute"}},
- }
- },
-
- {
- name = 'work',
- label = 'Travail',
- items = {
- {label = "Suspect : se rendre à la police", type = "anim", data = {lib = "random@arrests@busted", anim = "idle_c"}},
- {label = "Pêcheur", type = "scenario", data = {anim = "world_human_stand_fishing"}},
- {label = "Police : enquêter", type = "anim", data = {lib = "amb@code_human_police_investigate@idle_b", anim = "idle_f"}},
- {label = "Police : parler à la radio", type = "anim", data = {lib = "random@arrests", anim = "generic_radio_chatter"}},
- {label = "Police : circulation", type = "scenario", data = {anim = "WORLD_HUMAN_CAR_PARK_ATTENDANT"}},
- {label = "Police : jumelles", type = "scenario", data = {anim = "WORLD_HUMAN_BINOCULARS"}},
- {label = "Agriculture : récolter", type = "scenario", data = {anim = "world_human_gardener_plant"}},
- {label = "Dépanneur : réparer le moteur", type = "anim", data = {lib = "mini@repair", anim = "fixing_a_ped"}},
- {label = "Médecin : observer", type = "scenario", data = {anim = "CODE_HUMAN_MEDIC_KNEEL"}},
- {label = "Taxi : parler au client", type = "anim", data = {lib = "oddjobs@taxi@driver", anim = "leanover_idle"}},
- {label = "Taxi : donner la facture", type = "anim", data = {lib = "oddjobs@taxi@cyi", anim = "std_hand_off_ps_passenger"}},
- {label = "Epicier : donner les courses", type = "anim", data = {lib = "mp_am_hold_up", anim = "purchase_beerbox_shopkeeper"}},
- {label = "Barman : servir un shot", type = "anim", data = {lib = "mini@drinking", anim = "shots_barman_b"}},
- {label = "Journaliste : Prendre une photo", type = "scenario", data = {anim = "WORLD_HUMAN_PAPARAZZI"}},
- {label = "Tout métiers : Prendre des notes", type = "scenario", data = {anim = "WORLD_HUMAN_CLIPBOARD"}},
- {label = "Tout métiers : Coup de marteau", type = "scenario", data = {anim = "WORLD_HUMAN_HAMMERING"}},
- {label = "Clochard : Faire la manche", type = "scenario", data = {anim = "WORLD_HUMAN_BUM_FREEWAY"}},
- {label = "Clochard : Faire la statue", type = "scenario", data = {anim = "WORLD_HUMAN_HUMAN_STATUE"}},
- }
- },
-
- {
- name = 'humors',
- label = 'Humeurs',
- items = {
- {label = "Féliciter", type = "scenario", data = {anim = "WORLD_HUMAN_CHEERING"}},
- {label = "Super", type = "anim", data = {lib = "mp_action", anim = "thanks_male_06"}},
- {label = "Toi", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_point"}},
- {label = "Viens", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_come_here_soft"}},
- {label = "Keskya ?", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_bring_it_on"}},
- {label = "A moi", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_me"}},
- {label = "Je le savais, putain", type = "anim", data = {lib = "anim@am_hold_up@male", anim = "shoplift_high"}},
- {label = "Etre épuisé", type = "scenario", data = {lib = "amb@world_human_jog_standing@male@idle_b", anim = "idle_d"}},
- {label = "Je suis dans la merde", type = "scenario", data = {lib = "amb@world_human_bum_standing@depressed@idle_a", anim = "idle_a"}},
- {label = "Facepalm", type = "anim", data = {lib = "anim@mp_player_intcelebrationmale@face_palm", anim = "face_palm"}},
- {label = "Calme-toi ", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_easy_now"}},
- {label = "Qu'est ce que j'ai fait ?", type = "anim", data = {lib = "oddjobs@assassinate@multi@", anim = "react_big_variations_a"}},
- {label = "Avoir peur", type = "anim", data = {lib = "amb@code_human_cower_stand@male@react_cowering", anim = "base_right"}},
- {label = "Fight ?", type = "anim", data = {lib = "anim@deathmatch_intros@unarmed", anim = "intro_male_unarmed_e"}},
- {label = "C'est pas Possible !", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_damn"}},
- {label = "Enlacer", type = "anim", data = {lib = "mp_ped_interaction", anim = "kisses_guy_a"}},
- {label = "Doigt d'honneur", type = "anim", data = {lib = "mp_player_int_upperfinger", anim = "mp_player_int_finger_01_enter"}},
- {label = "Branleur", type = "anim", data = {lib = "mp_player_int_upperwank", anim = "mp_player_int_wank_01"}},
- {label = "Balle dans la tete", type = "anim", data = {lib = "mp_suicide", anim = "pistol"}},
- }
- },
-
- {
- name = 'sports',
- label = 'Sports',
- items = {
- {label = "Montrer ses muscles", type = "anim", data = {lib = "amb@world_human_muscle_flex@arms_at_side@base", anim = "base"}},
- {label = "Barre de musculation", type = "anim", data = {lib = "amb@world_human_muscle_free_weights@male@barbell@base", anim = "base"}},
- {label = "Faire des pompes", type = "anim", data = {lib = "amb@world_human_push_ups@male@base", anim = "base"}},
- {label = "Faire des abdos", type = "anim", data = {lib = "amb@world_human_sit_ups@male@base", anim = "base"}},
- {label = "Faire du yoga", type = "anim", data = {lib = "amb@world_human_yoga@male@base", anim = "base_a"}},
- }
- },
-
- {
- name = 'misc',
- label = 'Divers',
- items = {
- {label = "Boire un café", type = "anim", data = {lib = "amb@world_human_aa_coffee@idle_a", anim = "idle_a"}},
- {label = "S'asseoir", type = "anim", data = {lib = "anim@heists@prison_heistunfinished_biztarget_idle", anim = "target_idle"}},
- {label = "Attendre contre un mur", type = "scenario", data = {anim = "world_human_leaning"}},
- {label = "Couché sur le dos", type = "scenario", data = {anim = "WORLD_HUMAN_SUNBATHE_BACK"}},
- {label = "Couché sur le ventre", type = "scenario", data = {anim = "WORLD_HUMAN_SUNBATHE"}},
- {label = "Nettoyer quelque chose", type = "scenario", data = {anim = "world_human_maid_clean"}},
- {label = "Préparer à manger", type = "scenario", data = {anim = "PROP_HUMAN_BBQ"}},
- {label = "Position de Fouille", type = "anim", data = {lib = "mini@prostitutes@sexlow_veh", anim = "low_car_bj_to_prop_female"}},
- {label = "Prendre un selfie", type = "scenario", data = {anim = "world_human_tourist_mobile"}},
- {label = "Ecouter à une porte", type = "anim", data = {lib = "mini@safe_cracking", anim = "idle_base"}},
- }
- },
-
- {
- name = 'attitudem',
- label = 'Attitudes',
- items = {
- {label = "Normal M", type = "attitude", data = {lib = "move_m@confident", anim = "move_m@confident"}},
- {label = "Normal F", type = "attitude", data = {lib = "move_f@heels@c", anim = "move_f@heels@c"}},
- {label = "Depressif", type = "attitude", data = {lib = "move_m@depressed@a", anim = "move_m@depressed@a"}},
- {label = "Depressif F", type = "attitude", data = {lib = "move_f@depressed@a", anim = "move_f@depressed@a"}},
- {label = "Business", type = "attitude", data = {lib = "move_m@business@a", anim = "move_m@business@a"}},
- {label = "Determine", type = "attitude", data = {lib = "move_m@brave@a", anim = "move_m@brave@a"}},
- {label = "Casual", type = "attitude", data = {lib = "move_m@casual@a", anim = "move_m@casual@a"}},
- {label = "Trop mange", type = "attitude", data = {lib = "move_m@fat@a", anim = "move_m@fat@a"}},
- {label = "Hipster", type = "attitude", data = {lib = "move_m@hipster@a", anim = "move_m@hipster@a"}},
- {label = "Blesse", type = "attitude", data = {lib = "move_m@injured", anim = "move_m@injured"}},
- {label = "Intimide", type = "attitude", data = {lib = "move_m@hurry@a", anim = "move_m@hurry@a"}},
- {label = "Hobo", type = "attitude", data = {lib = "move_m@hobo@a", anim = "move_m@hobo@a"}},
- {label = "Malheureux", type = "attitude", data = {lib = "move_m@sad@a", anim = "move_m@sad@a"}},
- {label = "Muscle", type = "attitude", data = {lib = "move_m@muscle@a", anim = "move_m@muscle@a"}},
- {label = "Choc", type = "attitude", data = {lib = "move_m@shocked@a", anim = "move_m@shocked@a"}},
- {label = "Sombre", type = "attitude", data = {lib = "move_m@shadyped@a", anim = "move_m@shadyped@a"}},
- {label = "Fatigue", type = "attitude", data = {lib = "move_m@buzzed", anim = "move_m@buzzed"}},
- {label = "Pressee", type = "attitude", data = {lib = "move_m@hurry_butch@a", anim = "move_m@hurry_butch@a"}},
- {label = "Fier", type = "attitude", data = {lib = "move_m@money", anim = "move_m@money"}},
- {label = "Petite course", type = "attitude", data = {lib = "move_m@quick", anim = "move_m@quick"}},
- {label = "Mangeuse d'homme", type = "attitude", data = {lib = "move_f@maneater", anim = "move_f@maneater"}},
- {label = "Impertinent", type = "attitude", data = {lib = "move_f@sassy", anim = "move_f@sassy"}},
- {label = "Arrogante", type = "attitude", data = {lib = "move_f@arrogant@a", anim = "move_f@arrogant@a"}},
- }
- },
- {
- name = 'porn',
- label = 'PEGI 21',
- items = {
- {label = "Homme se faire su*** en voiture", type = "anim", data = {lib = "oddjobs@towing", anim = "m_blow_job_loop"}},
- {label = "Femme faire une gaterie en voiture", type = "anim", data = {lib = "oddjobs@towing", anim = "f_blow_job_loop"}},
- {label = "Homme bais** en voiture", type = "anim", data = {lib = "mini@prostitutes@sexlow_veh", anim = "low_car_sex_loop_player"}},
- {label = "Femme bais** en voiture", type = "anim", data = {lib = "mini@prostitutes@sexlow_veh", anim = "low_car_sex_loop_female"}},
- {label = "Se gratter les couilles", type = "anim", data = {lib = "mp_player_int_uppergrab_crotch", anim = "mp_player_int_grab_crotch"}},
- {label = "Faire du charme", type = "anim", data = {lib = "mini@strip_club@idles@stripper", anim = "stripper_idle_02"}},
- {label = "Pose michto", type = "scenario", data = {anim = "WORLD_HUMAN_PROSTITUTE_HIGH_CLASS"}},
- {label = "Montrer sa poitrine", type = "anim", data = {lib = "mini@strip_club@backroom@", anim = "stripper_b_backroom_idle_b"}},
- {label = "Strip Tease 1", type = "anim", data = {lib = "mini@strip_club@lap_dance@ld_girl_a_song_a_p1", anim = "ld_girl_a_song_a_p1_f"}},
- {label = "Strip Tease 2", type = "anim", data = {lib = "mini@strip_club@private_dance@part2", anim = "priv_dance_p2"}},
- {label = "Stip Tease au sol", type = "anim", data = {lib = "mini@strip_club@private_dance@part3", anim = "priv_dance_p3"}},
- }
- }
-}
\ No newline at end of file
diff --git a/[esx_addons]/esx_animations/fxmanifest.lua b/[esx_addons]/esx_animations/fxmanifest.lua
deleted file mode 100644
index 37f03715..00000000
--- a/[esx_addons]/esx_animations/fxmanifest.lua
+++ /dev/null
@@ -1,15 +0,0 @@
-fx_version 'adamant'
-
-game 'gta5'
-
-description 'ESX Animations'
-lua54 'yes'
-version '1.9.0'
-
-client_scripts {
- '@es_extended/imports.lua',
- 'config.lua',
- 'client/main.lua'
-}
-
-dependency 'es_extended'
diff --git a/[esx_addons]/esx_animations/localization/br_config.lua b/[esx_addons]/esx_animations/localization/br_config.lua
deleted file mode 100644
index 64cff785..00000000
--- a/[esx_addons]/esx_animations/localization/br_config.lua
+++ /dev/null
@@ -1,161 +0,0 @@
-Config = {}
-
-Config.Animations = {
-
- {
- name = 'festives',
- label = 'Festivo',
- items = {
- {label = "Fumar cigarros", type = "scenario", data = {anim = "WORLD_HUMAN_SMOKING"}},
- {label = "Tocar um instrumento musical", type = "scenario", data = {anim = "WORLD_HUMAN_MUSICIAN"}},
- {label = "DJ", type = "anim", data = {lib = "anim@mp_player_intcelebrationmale@dj", anim = "dj"}},
- {label = "Beber", type = "scenario", data = {anim = "WORLD_HUMAN_DRINKING"}},
- {label = "Festa", type = "scenario", data = {anim = "WORLD_HUMAN_PARTYING"}},
- {label = "Tocando um violão imaginário", type = "anim", data = {lib = "anim@mp_player_intcelebrationmale@air_guitar", anim = "air_guitar"}},
- {label = "Celebrando", type = "anim", data = {lib = "anim@mp_player_intcelebrationfemale@air_shagging", anim = "air_shagging"}},
- {label = "rock and roll ", type = "anim", data = {lib = "mp_player_int_upperrock", anim = "mp_player_int_rock"}},
- -- {label = "Kouření jointu", type = "scenario", data = {anim = "WORLD_HUMAN_SMOKING_POT"}},
- {label = "Bêbados", type = "anim", data = {lib = "amb@world_human_bum_standing@drunk@idle_a", anim = "idle_a"}},
- {label = "Vômitos no carro", type = "anim", data = {lib = "oddjobs@taxi@tie", anim = "vomit_outside"}},
- }
- },
-
- {
- name = 'greetings',
- label = 'Saudações',
- items = {
- {label = "Saudação", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_hello"}},
- {label = "Aperto de mão", type = "anim", data = {lib = "mp_common", anim = "givetake1_a"}},
- {label = "Aperto de mão 2", type = "anim", data = {lib = "mp_ped_interaction", anim = "handshake_guy_a"}},
- {label = "Abraço gangster", type = "anim", data = {lib = "mp_ped_interaction", anim = "hugs_guy_a"}},
- {label = "Comprimentar", type = "anim", data = {lib = "mp_player_int_uppersalute", anim = "mp_player_int_salute"}},
- }
- },
-
- {
- name = 'work',
- label = 'Trabalho',
- items = {
- {label = "Suspeito: rendição à polícia", type = "anim", data = {lib = "random@arrests@busted", anim = "idle_c"}},
- {label = "Pesca", type = "scenario", data = {anim = "world_human_stand_fishing"}},
- {label = "Polícia: investigação", type = "anim", data = {lib = "amb@code_human_police_investigate@idle_b", anim = "idle_f"}},
- {label = "Polícia: falando no rádio", type = "anim", data = {lib = "random@arrests", anim = "generic_radio_chatter"}},
- {label = "Polícia: gerenciamento de tráfego", type = "scenario", data = {anim = "WORLD_HUMAN_CAR_PARK_ATTENDANT"}},
- {label = "Polícia: binóculos", type = "scenario", data = {anim = "WORLD_HUMAN_BINOCULARS"}},
- {label = "Agricultura: coleta", type = "scenario", data = {anim = "world_human_gardener_plant"}},
- {label = "Mecânico: reparação de motores", type = "anim", data = {lib = "mini@repair", anim = "fixing_a_ped"}},
- {label = "Médico: exame", type = "scenario", data = {anim = "CODE_HUMAN_MEDIC_KNEEL"}},
- {label = "Táxi: conversando com o cliente", type = "anim", data = {lib = "oddjobs@taxi@driver", anim = "leanover_idle"}},
- {label = "Táxi: entregando uma fatura", type = "anim", data = {lib = "oddjobs@taxi@cyi", anim = "std_hand_off_ps_passenger"}},
- {label = "Vendedor: bens de alimentação", type = "anim", data = {lib = "mp_am_hold_up", anim = "purchase_beerbox_shopkeeper"}},
- {label = "Barman: Derramando uma bebida", type = "anim", data = {lib = "mini@drinking", anim = "shots_barman_b"}},
- {label = "Jornalista: sessão de fotos", type = "scenario", data = {anim = "WORLD_HUMAN_PAPARAZZI"}},
- {label = "Outro trabalho: anotando", type = "scenario", data = {anim = "WORLD_HUMAN_CLIPBOARD"}},
- {label = "Outros trabalhos: rosqueamento de martelo", type = "scenario", data = {anim = "WORLD_HUMAN_HAMMERING"}},
- {label = "Hobo: segurando cartazes", type = "scenario", data = {anim = "WORLD_HUMAN_BUM_FREEWAY"}},
- {label = "Hobo: estátuas de imitação", type = "scenario", data = {anim = "WORLD_HUMAN_HUMAN_STATUE"}},
- }
- },
-
- {
- name = 'humors',
- label = 'Humor',
- items = {
- {label = "Aplausos", type = "scenario", data = {anim = "WORLD_HUMAN_CHEERING"}},
- {label = "Super", type = "anim", data = {lib = "mp_action", anim = "thanks_male_06"}},
- {label = "Apontando com o dedo", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_point"}},
- {label = "Vem cá", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_come_here_soft"}},
- {label = "Então, o que houve?", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_bring_it_on"}},
- {label = "Já?", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_me"}},
- {label = "Eu sabia, o inferno", type = "anim", data = {lib = "anim@am_hold_up@male", anim = "shoplift_high"}},
- {label = "Pendurado", type = "scenario", data = {lib = "amb@world_human_jog_standing@male@idle_b", anim = "idle_d"}},
- {label = "Está ferrado", type = "scenario", data = {lib = "amb@world_human_bum_standing@depressed@idle_a", anim = "idle_a"}},
- {label = "Tapa na cara", type = "anim", data = {lib = "anim@mp_player_intcelebrationmale@face_palm", anim = "face_palm"}},
- {label = "Acalme-se", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_easy_now"}},
- {label = "O que eu fiz?", type = "anim", data = {lib = "oddjobs@assassinate@multi@", anim = "react_big_variations_a"}},
- {label = "Oh não", type = "anim", data = {lib = "amb@code_human_cower_stand@male@react_cowering", anim = "base_right"}},
- {label = "Batalha?", type = "anim", data = {lib = "anim@deathmatch_intros@unarmed", anim = "intro_male_unarmed_e"}},
- {label = "Isso não é possível!", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_damn"}},
- {label = "Beijo", type = "anim", data = {lib = "mp_ped_interaction", anim = "kisses_guy_a"}},
- {label = "Dar dedo", type = "anim", data = {lib = "mp_player_int_upperfinger", anim = "mp_player_int_finger_01_enter"}},
- {label = "Masturbando", type = "anim", data = {lib = "mp_player_int_upperwank", anim = "mp_player_int_wank_01"}},
- {label = "Bala na cabeça", type = "anim", data = {lib = "mp_suicide", anim = "pistol"}},
- }
- },
-
- {
- name = 'sports',
- label = 'Esportes',
- items = {
- {label = "Mostrando músculos", type = "anim", data = {lib = "amb@world_human_muscle_flex@arms_at_side@base", anim = "base"}},
- {label = "Fortalecimento", type = "anim", data = {lib = "amb@world_human_muscle_free_weights@male@barbell@base", anim = "base"}},
- {label = "Clicando", type = "anim", data = {lib = "amb@world_human_push_ups@male@base", anim = "base"}},
- {label = "Sentar", type = "anim", data = {lib = "amb@world_human_sit_ups@male@base", anim = "base"}},
- {label = "Yoga", type = "anim", data = {lib = "amb@world_human_yoga@male@base", anim = "base_a"}},
- }
- },
-
- {
- name = 'misc',
- label = 'Outros',
- items = {
- {label = "Bebendo café", type = "anim", data = {lib = "amb@world_human_aa_coffee@idle_a", anim = "idle_a"}},
- {label = "Sentado", type = "anim", data = {lib = "anim@heists@prison_heistunfinished_biztarget_idle", anim = "target_idle"}},
- {label = "Encostado em uma parede", type = "scenario", data = {anim = "world_human_leaning"}},
- {label = "Deitado de costas", type = "scenario", data = {anim = "WORLD_HUMAN_SUNBATHE_BACK"}},
- {label = "Deitado de bruços", type = "scenario", data = {anim = "WORLD_HUMAN_SUNBATHE"}},
- {label = "Limpeza", type = "scenario", data = {anim = "world_human_maid_clean"}},
- {label = "Churrasco", type = "scenario", data = {anim = "PROP_HUMAN_BBQ"}},
- {label = "Tour pessoal", type = "anim", data = {lib = "mini@prostitutes@sexlow_veh", anim = "low_car_bj_to_prop_female"}},
- {label = "Tirando uma selfie", type = "scenario", data = {anim = "world_human_tourist_mobile"}},
- {label = "Ouvindo atras da porta", type = "anim", data = {lib = "mini@safe_cracking", anim = "idle_base"}},
- }
- },
-
- {
- name = 'attitudem',
- label = 'Atitudes',
- items = {
- {label = "Homem normal", type = "attitude", data = {lib = "move_m@confident", anim = "move_m@confident"}},
- {label = "Mulher normal", type = "attitude", data = {lib = "move_f@heels@c", anim = "move_f@heels@c"}},
- {label = "Homem deprimido", type = "attitude", data = {lib = "move_m@depressed@a", anim = "move_m@depressed@a"}},
- {label = "Mulher deprimida", type = "attitude", data = {lib = "move_f@depressed@a", anim = "move_f@depressed@a"}},
- {label = "Negócios", type = "attitude", data = {lib = "move_m@business@a", anim = "move_m@business@a"}},
- {label = "Determinado", type = "attitude", data = {lib = "move_m@brave@a", anim = "move_m@brave@a"}},
- {label = "Comum", type = "attitude", data = {lib = "move_m@casual@a", anim = "move_m@casual@a"}},
- {label = "Travessia", type = "attitude", data = {lib = "move_m@fat@a", anim = "move_m@fat@a"}},
- {label = "Hipster", type = "attitude", data = {lib = "move_m@hipster@a", anim = "move_m@hipster@a"}},
- {label = "Lesões", type = "attitude", data = {lib = "move_m@injured", anim = "move_m@injured"}},
- {label = "Pressa", type = "attitude", data = {lib = "move_m@hurry@a", anim = "move_m@hurry@a"}},
- {label = "Sem abrigo", type = "attitude", data = {lib = "move_m@hobo@a", anim = "move_m@hobo@a"}},
- {label = "Triste", type = "attitude", data = {lib = "move_m@sad@a", anim = "move_m@sad@a"}},
- {label = "Muscularidade", type = "attitude", data = {lib = "move_m@muscle@a", anim = "move_m@muscle@a"}},
- {label = "Chocado", type = "attitude", data = {lib = "move_m@shocked@a", anim = "move_m@shocked@a"}},
- {label = "Suspeito", type = "attitude", data = {lib = "move_m@shadyped@a", anim = "move_m@shadyped@a"}},
- {label = "Fadiga", type = "attitude", data = {lib = "move_m@buzzed", anim = "move_m@buzzed"}},
- {label = "Êxito", type = "attitude", data = {lib = "move_m@hurry_butch@a", anim = "move_m@hurry_butch@a"}},
- {label = "Orgulhoso", type = "attitude", data = {lib = "move_m@money", anim = "move_m@money"}},
- {label = "Arrancado", type = "attitude", data = {lib = "move_m@quick", anim = "move_m@quick"}},
- {label = "Gay", type = "attitude", data = {lib = "move_f@maneater", anim = "move_f@maneater"}},
- {label = "Insolência", type = "attitude", data = {lib = "move_f@sassy", anim = "move_f@sassy"}},
- {label = "Arrogância", type = "attitude", data = {lib = "move_f@arrogant@a", anim = "move_f@arrogant@a"}},
- }
- },
- {
- name = 'porn',
- label = 'Sex',
- items = {
- {label = "Fumar no carro - homem", type = "anim", data = {lib = "oddjobs@towing", anim = "m_blow_job_loop"}},
- {label = "Fumar no carro - mulher", type = "anim", data = {lib = "oddjobs@towing", anim = "f_blow_job_loop"}},
- {label = "Sexo no carro - homem", type = "anim", data = {lib = "mini@prostitutes@sexlow_veh", anim = "low_car_sex_loop_player"}},
- {label = "Sexo no carro - mulher", type = "anim", data = {lib = "mini@prostitutes@sexlow_veh", anim = "low_car_sex_loop_female"}},
- {label = "Raspagem na virilha", type = "anim", data = {lib = "mp_player_int_uppergrab_crotch", anim = "mp_player_int_grab_crotch"}},
- {label = "Prostitutas em pé", type = "anim", data = {lib = "mini@strip_club@idles@stripper", anim = "stripper_idle_02"}},
- {label = "Pose de prostituta", type = "scenario", data = {anim = "WORLD_HUMAN_PROSTITUTE_HIGH_CLASS"}},
- {label = "mostrando o peito", type = "anim", data = {lib = "mini@strip_club@backroom@", anim = "stripper_b_backroom_idle_b"}},
- {label = "Striptease", type = "anim", data = {lib = "mini@strip_club@lap_dance@ld_girl_a_song_a_p1", anim = "ld_girl_a_song_a_p1_f"}},
- {label = "Striptease 2", type = "anim", data = {lib = "mini@strip_club@private_dance@part2", anim = "priv_dance_p2"}},
- {label = "Striptease 3", type = "anim", data = {lib = "mini@strip_club@private_dance@part3", anim = "priv_dance_p3"}},
- }
- }
-}
\ No newline at end of file
diff --git a/[esx_addons]/esx_animations/localization/cs_config.lua b/[esx_addons]/esx_animations/localization/cs_config.lua
deleted file mode 100644
index 74b8e76e..00000000
--- a/[esx_addons]/esx_animations/localization/cs_config.lua
+++ /dev/null
@@ -1,161 +0,0 @@
-Config = {}
-
-Config.Animations = {
-
- {
- name = 'festives',
- label = 'Slavnostní',
- items = {
- {label = "Kouření cigarety", type = "scenario", data = {anim = "WORLD_HUMAN_SMOKING"}},
- {label = "Hraní na hudební nástroj", type = "scenario", data = {anim = "WORLD_HUMAN_MUSICIAN"}},
- {label = "DJ", type = "anim", data = {lib = "anim@mp_player_intcelebrationmale@dj", anim = "dj"}},
- {label = "Pití", type = "scenario", data = {anim = "WORLD_HUMAN_DRINKING"}},
- {label = "Párty", type = "scenario", data = {anim = "WORLD_HUMAN_PARTYING"}},
- {label = "Hraní na imaginární kytaru", type = "anim", data = {lib = "anim@mp_player_intcelebrationmale@air_guitar", anim = "air_guitar"}},
- {label = "Oslavování", type = "anim", data = {lib = "anim@mp_player_intcelebrationfemale@air_shagging", anim = "air_shagging"}},
- {label = "Rock'n'roll", type = "anim", data = {lib = "mp_player_int_upperrock", anim = "mp_player_int_rock"}},
- -- {label = "Kouření jointu", type = "scenario", data = {anim = "WORLD_HUMAN_SMOKING_POT"}},
- {label = "Ožralecké balancování", type = "anim", data = {lib = "amb@world_human_bum_standing@drunk@idle_a", anim = "idle_a"}},
- {label = "Zvracení v autě", type = "anim", data = {lib = "oddjobs@taxi@tie", anim = "vomit_outside"}},
- }
- },
-
- {
- name = 'greetings',
- label = 'Pozdravy',
- items = {
- {label = "Pozdrav", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_hello"}},
- {label = "Podání ruky", type = "anim", data = {lib = "mp_common", anim = "givetake1_a"}},
- {label = "Podání ruky 2", type = "anim", data = {lib = "mp_ped_interaction", anim = "handshake_guy_a"}},
- {label = "Gangsterské objetí", type = "anim", data = {lib = "mp_ped_interaction", anim = "hugs_guy_a"}},
- {label = "Salutování", type = "anim", data = {lib = "mp_player_int_uppersalute", anim = "mp_player_int_salute"}},
- }
- },
-
- {
- name = 'work',
- label = 'Práce',
- items = {
- {label = "Podezřelý: vzdání se policii", type = "anim", data = {lib = "random@arrests@busted", anim = "idle_c"}},
- {label = "Rybaření", type = "scenario", data = {anim = "world_human_stand_fishing"}},
- {label = "Policie: vyšetřování", type = "anim", data = {lib = "amb@code_human_police_investigate@idle_b", anim = "idle_f"}},
- {label = "Policie: mluvení do vysílačky", type = "anim", data = {lib = "random@arrests", anim = "generic_radio_chatter"}},
- {label = "Policie: řízení dopravy", type = "scenario", data = {anim = "WORLD_HUMAN_CAR_PARK_ATTENDANT"}},
- {label = "Policie: dalekohled", type = "scenario", data = {anim = "WORLD_HUMAN_BINOCULARS"}},
- {label = "Zemědělství: sbírání", type = "scenario", data = {anim = "world_human_gardener_plant"}},
- {label = "Mechanik: oprava motoru", type = "anim", data = {lib = "mini@repair", anim = "fixing_a_ped"}},
- {label = "Lékař: prohlídka", type = "scenario", data = {anim = "CODE_HUMAN_MEDIC_KNEEL"}},
- {label = "Taxi: mluvení k zákazníkovi", type = "anim", data = {lib = "oddjobs@taxi@driver", anim = "leanover_idle"}},
- {label = "Taxi: dávání faktury", type = "anim", data = {lib = "oddjobs@taxi@cyi", anim = "std_hand_off_ps_passenger"}},
- {label = "Prodavač: podávání zboží", type = "anim", data = {lib = "mp_am_hold_up", anim = "purchase_beerbox_shopkeeper"}},
- {label = "Barman: nalití panáka", type = "anim", data = {lib = "mini@drinking", anim = "shots_barman_b"}},
- {label = "Novinář: focení", type = "scenario", data = {anim = "WORLD_HUMAN_PAPARAZZI"}},
- {label = "Jiná práce: zapisování poznámek", type = "scenario", data = {anim = "WORLD_HUMAN_CLIPBOARD"}},
- {label = "Jiná práce: ťukání kladivem", type = "scenario", data = {anim = "WORLD_HUMAN_HAMMERING"}},
- {label = "Tulák: držení cedule", type = "scenario", data = {anim = "WORLD_HUMAN_BUM_FREEWAY"}},
- {label = "Tulák: imitace sochy", type = "scenario", data = {anim = "WORLD_HUMAN_HUMAN_STATUE"}},
- }
- },
-
- {
- name = 'humors',
- label = 'Nálady',
- items = {
- {label = "Potlesk", type = "scenario", data = {anim = "WORLD_HUMAN_CHEERING"}},
- {label = "Super", type = "anim", data = {lib = "mp_action", anim = "thanks_male_06"}},
- {label = "Ukázání prstem", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_point"}},
- {label = "Pojď sem", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_come_here_soft"}},
- {label = "Tak co je?", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_bring_it_on"}},
- {label = "Já?", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_me"}},
- {label = "Já to věděl sakra", type = "anim", data = {lib = "anim@am_hold_up@male", anim = "shoplift_high"}},
- {label = "Postávání", type = "scenario", data = {lib = "amb@world_human_jog_standing@male@idle_b", anim = "idle_d"}},
- {label = "Je to v háji", type = "scenario", data = {lib = "amb@world_human_bum_standing@depressed@idle_a", anim = "idle_a"}},
- {label = "Facepalm", type = "anim", data = {lib = "anim@mp_player_intcelebrationmale@face_palm", anim = "face_palm"}},
- {label = "Klídek", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_easy_now"}},
- {label = "Co jsem to udělal?", type = "anim", data = {lib = "oddjobs@assassinate@multi@", anim = "react_big_variations_a"}},
- {label = "Oh ne", type = "anim", data = {lib = "amb@code_human_cower_stand@male@react_cowering", anim = "base_right"}},
- {label = "Bitka?", type = "anim", data = {lib = "anim@deathmatch_intros@unarmed", anim = "intro_male_unarmed_e"}},
- {label = "To snad není možné!", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_damn"}},
- {label = "Polibek", type = "anim", data = {lib = "mp_ped_interaction", anim = "kisses_guy_a"}},
- {label = "Fakování", type = "anim", data = {lib = "mp_player_int_upperfinger", anim = "mp_player_int_finger_01_enter"}},
- {label = "Onanování", type = "anim", data = {lib = "mp_player_int_upperwank", anim = "mp_player_int_wank_01"}},
- {label = "Kulka do hlavy", type = "anim", data = {lib = "mp_suicide", anim = "pistol"}},
- }
- },
-
- {
- name = 'sports',
- label = 'Sporty',
- items = {
- {label = "Ukázání svalů", type = "anim", data = {lib = "amb@world_human_muscle_flex@arms_at_side@base", anim = "base"}},
- {label = "Posilování", type = "anim", data = {lib = "amb@world_human_muscle_free_weights@male@barbell@base", anim = "base"}},
- {label = "Klikování", type = "anim", data = {lib = "amb@world_human_push_ups@male@base", anim = "base"}},
- {label = "Sedy lehy", type = "anim", data = {lib = "amb@world_human_sit_ups@male@base", anim = "base"}},
- {label = "Jóga", type = "anim", data = {lib = "amb@world_human_yoga@male@base", anim = "base_a"}},
- }
- },
-
- {
- name = 'misc',
- label = 'Ostatní',
- items = {
- {label = "Pití kávy", type = "anim", data = {lib = "amb@world_human_aa_coffee@idle_a", anim = "idle_a"}},
- {label = "Sedění", type = "anim", data = {lib = "anim@heists@prison_heistunfinished_biztarget_idle", anim = "target_idle"}},
- {label = "Opření o zeď", type = "scenario", data = {anim = "world_human_leaning"}},
- {label = "Ležení na zádech", type = "scenario", data = {anim = "WORLD_HUMAN_SUNBATHE_BACK"}},
- {label = "Ležení na břiše", type = "scenario", data = {anim = "WORLD_HUMAN_SUNBATHE"}},
- {label = "Uklízení", type = "scenario", data = {anim = "world_human_maid_clean"}},
- {label = "Grilování", type = "scenario", data = {anim = "PROP_HUMAN_BBQ"}},
- {label = "Osobní prohlídka", type = "anim", data = {lib = "mini@prostitutes@sexlow_veh", anim = "low_car_bj_to_prop_female"}},
- {label = "Focení selfie", type = "scenario", data = {anim = "world_human_tourist_mobile"}},
- {label = "Poslouchání u dveří", type = "anim", data = {lib = "mini@safe_cracking", anim = "idle_base"}},
- }
- },
-
- {
- name = 'attitudem',
- label = 'Postoje',
- items = {
- {label = "Normální muž", type = "attitude", data = {lib = "move_m@confident", anim = "move_m@confident"}},
- {label = "Normální žena", type = "attitude", data = {lib = "move_f@heels@c", anim = "move_f@heels@c"}},
- {label = "Deprese muž", type = "attitude", data = {lib = "move_m@depressed@a", anim = "move_m@depressed@a"}},
- {label = "Deprese žena", type = "attitude", data = {lib = "move_f@depressed@a", anim = "move_f@depressed@a"}},
- {label = "Business", type = "attitude", data = {lib = "move_m@business@a", anim = "move_m@business@a"}},
- {label = "Odhodlaný", type = "attitude", data = {lib = "move_m@brave@a", anim = "move_m@brave@a"}},
- {label = "Běžný", type = "attitude", data = {lib = "move_m@casual@a", anim = "move_m@casual@a"}},
- {label = "Přejezení", type = "attitude", data = {lib = "move_m@fat@a", anim = "move_m@fat@a"}},
- {label = "Hipster", type = "attitude", data = {lib = "move_m@hipster@a", anim = "move_m@hipster@a"}},
- {label = "Zranění", type = "attitude", data = {lib = "move_m@injured", anim = "move_m@injured"}},
- {label = "Pospíchání", type = "attitude", data = {lib = "move_m@hurry@a", anim = "move_m@hurry@a"}},
- {label = "Bezdomovec", type = "attitude", data = {lib = "move_m@hobo@a", anim = "move_m@hobo@a"}},
- {label = "Smutný", type = "attitude", data = {lib = "move_m@sad@a", anim = "move_m@sad@a"}},
- {label = "Svalnatost", type = "attitude", data = {lib = "move_m@muscle@a", anim = "move_m@muscle@a"}},
- {label = "Šokovaný", type = "attitude", data = {lib = "move_m@shocked@a", anim = "move_m@shocked@a"}},
- {label = "Podezřelý", type = "attitude", data = {lib = "move_m@shadyped@a", anim = "move_m@shadyped@a"}},
- {label = "Únava", type = "attitude", data = {lib = "move_m@buzzed", anim = "move_m@buzzed"}},
- {label = "Uspěchanost", type = "attitude", data = {lib = "move_m@hurry_butch@a", anim = "move_m@hurry_butch@a"}},
- {label = "Pyšný", type = "attitude", data = {lib = "move_m@money", anim = "move_m@money"}},
- {label = "Sprint", type = "attitude", data = {lib = "move_m@quick", anim = "move_m@quick"}},
- {label = "Gay", type = "attitude", data = {lib = "move_f@maneater", anim = "move_f@maneater"}},
- {label = "Drzost", type = "attitude", data = {lib = "move_f@sassy", anim = "move_f@sassy"}},
- {label = "Arogance", type = "attitude", data = {lib = "move_f@arrogant@a", anim = "move_f@arrogant@a"}},
- }
- },
- {
- name = 'porn',
- label = 'Sex',
- items = {
- {label = "Kouření v autě - muž", type = "anim", data = {lib = "oddjobs@towing", anim = "m_blow_job_loop"}},
- {label = "Kouření v autě - žena", type = "anim", data = {lib = "oddjobs@towing", anim = "f_blow_job_loop"}},
- {label = "Sex v autě - muž", type = "anim", data = {lib = "mini@prostitutes@sexlow_veh", anim = "low_car_sex_loop_player"}},
- {label = "Sex v autě - žena", type = "anim", data = {lib = "mini@prostitutes@sexlow_veh", anim = "low_car_sex_loop_female"}},
- {label = "Škrabání v rozkroku", type = "anim", data = {lib = "mp_player_int_uppergrab_crotch", anim = "mp_player_int_grab_crotch"}},
- {label = "Stání prostitutky", type = "anim", data = {lib = "mini@strip_club@idles@stripper", anim = "stripper_idle_02"}},
- {label = "Póza prostitutky", type = "scenario", data = {anim = "WORLD_HUMAN_PROSTITUTE_HIGH_CLASS"}},
- {label = "Ukázání prsou", type = "anim", data = {lib = "mini@strip_club@backroom@", anim = "stripper_b_backroom_idle_b"}},
- {label = "Striptýz", type = "anim", data = {lib = "mini@strip_club@lap_dance@ld_girl_a_song_a_p1", anim = "ld_girl_a_song_a_p1_f"}},
- {label = "Striptýz 2", type = "anim", data = {lib = "mini@strip_club@private_dance@part2", anim = "priv_dance_p2"}},
- {label = "Striptýz 3", type = "anim", data = {lib = "mini@strip_club@private_dance@part3", anim = "priv_dance_p3"}},
- }
- }
-}
\ No newline at end of file
diff --git a/[esx_addons]/esx_animations/localization/en_config.lua b/[esx_addons]/esx_animations/localization/en_config.lua
deleted file mode 100644
index 34f3019a..00000000
--- a/[esx_addons]/esx_animations/localization/en_config.lua
+++ /dev/null
@@ -1,162 +0,0 @@
-Config = {}
-
-Config.Animations = {
-
- {
- name = 'festives',
- label = 'Festive',
- items = {
- {label = "Smoke", type = "scenario", data = {anim = "WORLD_HUMAN_SMOKING"}},
- {label = "Musician", type = "scenario", data = {anim = "WORLD_HUMAN_MUSICIAN"}},
- {label = "Dj", type = "anim", data = {lib = "anim@mp_player_intcelebrationmale@dj", anim = "dj"}},
- {label = "Coffee", type = "scenario", data = {anim = "WORLD_HUMAN_DRINKING"}},
- {label = "Beer", type = "scenario", data = {anim = "WORLD_HUMAN_PARTYING"}},
- {label = "Air Guitar", type = "anim", data = {lib = "anim@mp_player_intcelebrationmale@air_guitar", anim = "air_guitar"}},
- {label = "Air Shagging", type = "anim", data = {lib = "anim@mp_player_intcelebrationfemale@air_shagging", anim = "air_shagging"}},
- {label = "Rock'n'roll", type = "anim", data = {lib = "mp_player_int_upperrock", anim = "mp_player_int_rock"}},
- -- {label = "Fumer un joint", type = "scenario", data = {anim = "WORLD_HUMAN_SMOKING_POT"}},
- {label = "Drunk Standing", type = "anim", data = {lib = "amb@world_human_bum_standing@drunk@idle_a", anim = "idle_a"}},
- {label = "Vomiting", type = "anim", data = {lib = "oddjobs@taxi@tie", anim = "vomit_outside"}},
- }
- },
-
- {
- name = 'greetings',
- label = 'Greetings',
- items = {
- {label = "Hello", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_hello"}},
- {label = "Wave", type = "anim", data = {lib = "mp_common", anim = "givetake1_a"}},
- {label = "Handshake", type = "anim", data = {lib = "mp_ped_interaction", anim = "handshake_guy_a"}},
- {label = "Hugging", type = "anim", data = {lib = "mp_ped_interaction", anim = "hugs_guy_a"}},
- {label = "Salute", type = "anim", data = {lib = "mp_player_int_uppersalute", anim = "mp_player_int_salute"}},
- }
- },
-
- {
- name = 'work',
- label = 'Job',
- items = {
- {label = "Suspect : Surrender", type = "anim", data = {lib = "random@arrests@busted", anim = "idle_c"}},
- {label = "Fishing", type = "scenario", data = {anim = "world_human_stand_fishing"}},
- {label = "Police : Investigate", type = "anim", data = {lib = "amb@code_human_police_investigate@idle_b", anim = "idle_f"}},
- {label = "Police : Use Radio", type = "anim", data = {lib = "random@arrests", anim = "generic_radio_chatter"}},
- {label = "Police : Traffic", type = "scenario", data = {anim = "WORLD_HUMAN_CAR_PARK_ATTENDANT"}},
- {label = "Police : Binoculars", type = "scenario", data = {anim = "WORLD_HUMAN_BINOCULARS"}},
- {label = "Agriculture : Planting", type = "scenario", data = {anim = "world_human_gardener_plant"}},
- {label = "Mechanic : Fixing Motor", type = "anim", data = {lib = "mini@repair", anim = "fixing_a_ped"}},
- {label = "Medic : Kneel", type = "scenario", data = {anim = "CODE_HUMAN_MEDIC_KNEEL"}},
- {label = "Taxi : Talk to customer", type = "anim", data = {lib = "oddjobs@taxi@driver", anim = "leanover_idle"}},
- {label = "Taxi : Give bill", type = "anim", data = {lib = "oddjobs@taxi@cyi", anim = "std_hand_off_ps_passenger"}},
- {label = "Grocer : Give", type = "anim", data = {lib = "mp_am_hold_up", anim = "purchase_beerbox_shopkeeper"}},
- {label = "Barman : Serve Shot", type = "anim", data = {lib = "mini@drinking", anim = "shots_barman_b"}},
- {label = "Journalist : Take Photos", type = "scenario", data = {anim = "WORLD_HUMAN_PAPARAZZI"}},
- {label = "All Jobs : Clipboard", type = "scenario", data = {anim = "WORLD_HUMAN_CLIPBOARD"}},
- {label = "All Jobs : Hammering", type = "scenario", data = {anim = "WORLD_HUMAN_HAMMERING"}},
- {label = "Bum : Holding Sign", type = "scenario", data = {anim = "WORLD_HUMAN_BUM_FREEWAY"}},
- {label = "Bum : Human Statue", type = "scenario", data = {anim = "WORLD_HUMAN_HUMAN_STATUE"}},
- }
- },
-
- {
- name = 'humors',
- label = 'Fun',
- items = {
- {label = "Cheering", type = "scenario", data = {anim = "WORLD_HUMAN_CHEERING"}},
- {label = "Super", type = "anim", data = {lib = "mp_action", anim = "thanks_male_06"}},
- {label = "Point", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_point"}},
- {label = "Come here", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_come_here_soft"}},
- {label = "Bring it on", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_bring_it_on"}},
- {label = "Me", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_me"}},
- {label = "I knew it", type = "anim", data = {lib = "anim@am_hold_up@male", anim = "shoplift_high"}},
- {label = "Exhausted", type = "scenario", data = {lib = "amb@world_human_jog_standing@male@idle_b", anim = "idle_d"}},
- {label = "I'm the shit", type = "scenario", data = {lib = "amb@world_human_bum_standing@depressed@idle_a", anim = "idle_a"}},
- {label = "Facepalm", type = "anim", data = {lib = "anim@mp_player_intcelebrationmale@face_palm", anim = "face_palm"}},
- {label = "Calm down ", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_easy_now"}},
- {label = "What did I do?", type = "anim", data = {lib = "oddjobs@assassinate@multi@", anim = "react_big_variations_a"}},
- {label = "Fear", type = "anim", data = {lib = "amb@code_human_cower_stand@male@react_cowering", anim = "base_right"}},
- {label = "Fight ?", type = "anim", data = {lib = "anim@deathmatch_intros@unarmed", anim = "intro_male_unarmed_e"}},
- {label = "It's not possible !", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_damn"}},
- {label = "Embrace", type = "anim", data = {lib = "mp_ped_interaction", anim = "kisses_guy_a"}},
- {label = "Finger of honor", type = "anim", data = {lib = "mp_player_int_upperfinger", anim = "mp_player_int_finger_01_enter"}},
- {label = "You wanker", type = "anim", data = {lib = "mp_player_int_upperwank", anim = "mp_player_int_wank_01"}},
- {label = "Bullet in the head", type = "anim", data = {lib = "mp_suicide", anim = "pistol"}},
- }
- },
-
- {
- name = 'sports',
- label = 'Sports',
- items = {
- {label = "Flex muscles", type = "anim", data = {lib = "amb@world_human_muscle_flex@arms_at_side@base", anim = "base"}},
- {label = "Lift weights", type = "anim", data = {lib = "amb@world_human_muscle_free_weights@male@barbell@base", anim = "base"}},
- {label = "Do push ups", type = "anim", data = {lib = "amb@world_human_push_ups@male@base", anim = "base"}},
- {label = "Do sit ups", type = "anim", data = {lib = "amb@world_human_sit_ups@male@base", anim = "base"}},
- {label = "Do yoga", type = "anim", data = {lib = "amb@world_human_yoga@male@base", anim = "base_a"}},
- }
- },
-
- {
- name = 'misc',
- label = 'Divers',
- items = {
- {label = "Drink coffee", type = "anim", data = {lib = "amb@world_human_aa_coffee@idle_a", anim = "idle_a"}},
- {label = "Sit", type = "anim", data = {lib = "anim@heists@prison_heistunfinished_biztarget_idle", anim = "target_idle"}},
- {label = "Lean against wall", type = "scenario", data = {anim = "world_human_leaning"}},
- {label = "Sunbathe Back", type = "scenario", data = {anim = "WORLD_HUMAN_SUNBATHE_BACK"}},
- {label = "Sunbathe Front", type = "scenario", data = {anim = "WORLD_HUMAN_SUNBATHE"}},
- {label = "Clean", type = "scenario", data = {anim = "world_human_maid_clean"}},
- {label = "BBQ", type = "scenario", data = {anim = "PROP_HUMAN_BBQ"}},
- {label = "Search", type = "anim", data = {lib = "mini@prostitutes@sexlow_veh", anim = "low_car_bj_to_prop_female"}},
- {label = "Take selfie", type = "scenario", data = {anim = "world_human_tourist_mobile"}},
- {label = "Listen to wall/door", type = "anim", data = {lib = "mini@safe_cracking", anim = "idle_base"}},
- }
- },
-
- {
- name = 'attitudem',
- label = 'Walking Styles',
- items = {
- {label = "Normal M", type = "attitude", data = {lib = "move_m@confident", anim = "move_m@confident"}},
- {label = "Normal F", type = "attitude", data = {lib = "move_f@heels@c", anim = "move_f@heels@c"}},
- {label = "Depressed male", type = "attitude", data = {lib = "move_m@depressed@a", anim = "move_m@depressed@a"}},
- {label = "Depressed female", type = "attitude", data = {lib = "move_f@depressed@a", anim = "move_f@depressed@a"}},
- {label = "Business", type = "attitude", data = {lib = "move_m@business@a", anim = "move_m@business@a"}},
- {label = "Determined", type = "attitude", data = {lib = "move_m@brave@a", anim = "move_m@brave@a"}},
- {label = "Casual", type = "attitude", data = {lib = "move_m@casual@a", anim = "move_m@casual@a"}},
- {label = "Ate too much", type = "attitude", data = {lib = "move_m@fat@a", anim = "move_m@fat@a"}},
- {label = "Hipster", type = "attitude", data = {lib = "move_m@hipster@a", anim = "move_m@hipster@a"}},
- {label = "Injured", type = "attitude", data = {lib = "move_m@injured", anim = "move_m@injured"}},
- {label = "In a hurry", type = "attitude", data = {lib = "move_m@hurry@a", anim = "move_m@hurry@a"}},
- {label = "Hobo", type = "attitude", data = {lib = "move_m@hobo@a", anim = "move_m@hobo@a"}},
- {label = "sad", type = "attitude", data = {lib = "move_m@sad@a", anim = "move_m@sad@a"}},
- {label = "Muscle", type = "attitude", data = {lib = "move_m@muscle@a", anim = "move_m@muscle@a"}},
- {label = "Shocked", type = "attitude", data = {lib = "move_m@shocked@a", anim = "move_m@shocked@a"}},
- {label = "Being shady", type = "attitude", data = {lib = "move_m@shadyped@a", anim = "move_m@shadyped@a"}},
- {label = "Buzzed", type = "attitude", data = {lib = "move_m@buzzed", anim = "move_m@buzzed"}},
- {label = "Hurry", type = "attitude", data = {lib = "move_m@hurry_butch@a", anim = "move_m@hurry_butch@a"}},
- {label = "Proud", type = "attitude", data = {lib = "move_m@money", anim = "move_m@money"}},
- {label = "Short race", type = "attitude", data = {lib = "move_m@quick", anim = "move_m@quick"}},
- {label = "Man eater", type = "attitude", data = {lib = "move_f@maneater", anim = "move_f@maneater"}},
- {label = "Sassy", type = "attitude", data = {lib = "move_f@sassy", anim = "move_f@sassy"}},
- {label = "Arrogant", type = "attitude", data = {lib = "move_f@arrogant@a", anim = "move_f@arrogant@a"}},
- }
- },
- {
- name = 'porn',
- label = 'NSFW',
- items = {
- {label = "Man receiving in car", type = "anim", data = {lib = "oddjobs@towing", anim = "m_blow_job_loop"}},
- {label = "Woman giving in car", type = "anim", data = {lib = "oddjobs@towing", anim = "f_blow_job_loop"}},
- {label = "Man on bottom in car", type = "anim", data = {lib = "mini@prostitutes@sexlow_veh", anim = "low_car_sex_loop_player"}},
- {label = "Woman on top in car", type = "anim", data = {lib = "mini@prostitutes@sexlow_veh", anim = "low_car_sex_loop_female"}},
- {label = "Scratch nuts", type = "anim", data = {lib = "mp_player_int_uppergrab_crotch", anim = "mp_player_int_grab_crotch"}},
- {label = "Hooker 1", type = "anim", data = {lib = "mini@strip_club@idles@stripper", anim = "stripper_idle_02"}},
- {label = "Hooker 2", type = "scenario", data = {anim = "WORLD_HUMAN_PROSTITUTE_HIGH_CLASS"}},
- {label = "Hooker 3", type = "anim", data = {lib = "mini@strip_club@backroom@", anim = "stripper_b_backroom_idle_b"}},
- {label = "Strip Tease 1", type = "anim", data = {lib = "mini@strip_club@lap_dance@ld_girl_a_song_a_p1", anim = "ld_girl_a_song_a_p1_f"}},
- {label = "Strip Tease 2", type = "anim", data = {lib = "mini@strip_club@private_dance@part2", anim = "priv_dance_p2"}},
- {label = "Stip Tease On Knees", type = "anim", data = {lib = "mini@strip_club@private_dance@part3", anim = "priv_dance_p3"}},
- }
- },
-
-}
\ No newline at end of file
diff --git a/[esx_addons]/esx_animations/localization/fi_config.lua b/[esx_addons]/esx_animations/localization/fi_config.lua
deleted file mode 100644
index 84cdada3..00000000
--- a/[esx_addons]/esx_animations/localization/fi_config.lua
+++ /dev/null
@@ -1,164 +0,0 @@
-Config = {}
-
-Config.Animations = {
-
- {
- name = 'festives',
- label = 'Juhlalliset',
- items = {
- --{label = "Polta tupakkia", type = "scenario", data = {anim = "WORLD_HUMAN_SMOKING"}},
- {label = "Soita musiikkia", type = "scenario", data = {anim = "WORLD_HUMAN_MUSICIAN"}},
- {label = "Tiskijukka", type = "anim", data = {lib = "anim@mp_player_intcelebrationmale@dj", anim = "dj"}},
- {label = "Juo olutta", type = "scenario", data = {anim = "WORLD_HUMAN_DRINKING"}},
- {label = "Biletä", type = "scenario", data = {anim = "WORLD_HUMAN_PARTYING"}},
- {label = "Ilmakitara", type = "anim", data = {lib = "anim@mp_player_intcelebrationmale@air_guitar", anim = "air_guitar"}},
- {label = "Humppaa ilmaa", type = "anim", data = {lib = "anim@mp_player_intcelebrationfemale@air_shagging", anim = "air_shagging"}},
- {label = "Rock'n'roll", type = "anim", data = {lib = "mp_player_int_upperrock", anim = "mp_player_int_rock"}},
- -- {label = "Polta pilveä", type = "scenario", data = {anim = "WORLD_HUMAN_SMOKING_POT"}},
- {label = "Humala idle", type = "anim", data = {lib = "amb@world_human_bum_standing@drunk@idle_a", anim = "idle_a"}},
- {label = "Oksenna ulos(auto,vänkäri)", type = "anim", data = {lib = "oddjobs@taxi@tie", anim = "vomit_outside"}},
- {label = "Herää darrasta ja oksenna", type = "anim", data = {lib = "missfam5_blackout", anim = "vomit"}},
- {label = "Oksenna seisoalteen(nojaten)", type = "anim", data = {lib = "missheistpaletoscore1leadinout", anim = "trv_puking_leadout"}},
- }
- },
-
- {
- name = 'greetings',
- label = 'Tervehdykset',
- items = {
- {label = "Tervehdi", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_hello"}},
- {label = "Kättele", type = "anim", data = {lib = "mp_common", anim = "givetake1_a"}},
- {label = "Kättele 2", type = "anim", data = {lib = "mp_ped_interaction", anim = "handshake_guy_a"}},
- {label = "Gangi tervehdys", type = "anim", data = {lib = "mp_ped_interaction", anim = "hugs_guy_a"}},
- {label = "Käsi lipalle", type = "anim", data = {lib = "mp_player_int_uppersalute", anim = "mp_player_int_salute"}},
- }
- },
-
- {
- name = 'work',
- label = 'Työ',
- items = {
- {label = "Epäilty : mene polville", type = "anim", data = {lib = "random@arrests@busted", anim = "idle_c"}},
- {label = "Kalasta", type = "scenario", data = {anim = "world_human_stand_fishing"}},
- {label = "Poliisi : tutki rikospaikkaa", type = "anim", data = {lib = "amb@code_human_police_investigate@idle_b", anim = "idle_f"}},
- {label = "Poliisi : puhu radioon", type = "anim", data = {lib = "random@arrests", anim = "generic_radio_chatter"}},
- {label = "Poliisi : ohjaa liikenettä", type = "scenario", data = {anim = "WORLD_HUMAN_CAR_PARK_ATTENDANT"}},
- {label = "Poliisi : kiikaroi", type = "scenario", data = {anim = "WORLD_HUMAN_BINOCULARS"}},
- {label = "Istuta", type = "scenario", data = {anim = "world_human_gardener_plant"}},
- {label = "Mekaanikko : Korjaa moottoria", type = "anim", data = {lib = "mini@repair", anim = "fixing_a_ped"}},
- {label = "Mekaanikko : Hitsaa", type = "scenario", data = {anim = "WORLD_HUMAN_WELDING"}},
- {label = "EMS : tutki", type = "scenario", data = {anim = "CODE_HUMAN_MEDIC_KNEEL"}},
- {label = "Taxi : Puhu asiakkalle", type = "anim", data = {lib = "oddjobs@taxi@driver", anim = "leanover_idle"}},
- {label = "Taxi : Anna lasku", type = "anim", data = {lib = "oddjobs@taxi@cyi", anim = "std_hand_off_ps_passenger"}},
- {label = "Myyjä : Siirrä laatikoita", type = "anim", data = {lib = "mp_am_hold_up", anim = "purchase_beerbox_shopkeeper"}},
- {label = "Baarimikko : Kaada shotti", type = "anim", data = {lib = "mini@drinking", anim = "shots_barman_b"}},
- {label = "Journalisti : Ota valokuvia", type = "scenario", data = {anim = "WORLD_HUMAN_PAPARAZZI"}},
- {label = "Muut työt : Katsele muistiinpanoja", type = "scenario", data = {anim = "WORLD_HUMAN_CLIPBOARD"}},
- {label = "Muut Työt : Vasaroi", type = "scenario", data = {anim = "WORLD_HUMAN_HAMMERING"}},
- {label = "Pummi : Näytä kylttiä", type = "scenario", data = {anim = "WORLD_HUMAN_BUM_FREEWAY"}},
- {label = "Pummi : Ole patsas", type = "scenario", data = {anim = "WORLD_HUMAN_HUMAN_STATUE"}},
- }
- },
-
- {
- name = 'humors',
- label = 'Humoristiset',
- items = {
- {label = "Taputa", type = "scenario", data = {anim = "WORLD_HUMAN_CHEERING"}},
- {label = "Peukut", type = "anim", data = {lib = "mp_action", anim = "thanks_male_06"}},
- {label = "Osota", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_point"}},
- {label = "Tuu tänne", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_come_here_soft"}},
- {label = "Haasta riitaa", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_bring_it_on"}},
- {label = "minä", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_me"}},
- {label = "varasta, ylähylly", type = "anim", data = {lib = "anim@am_hold_up@male", anim = "shoplift_high"}},
- {label = "Hengästynyt", type = "scenario", data = {lib = "amb@world_human_jog_standing@male@idle_b", anim = "idle_d"}},
- {label = "Facepalm", type = "anim", data = {lib = "anim@mp_player_intcelebrationmale@face_palm", anim = "face_palm"}},
- {label = "Rauhoittele", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_easy_now"}},
- {label = "Pelästy", type = "anim", data = {lib = "oddjobs@assassinate@multi@", anim = "react_big_variations_a"}},
- {label = "Pelkää", type = "anim", data = {lib = "amb@code_human_cower_stand@male@react_cowering", anim = "base_right"}},
- {label = "Valmistu tappelluun", type = "anim", data = {lib = "anim@deathmatch_intros@unarmed", anim = "intro_male_unarmed_e"}},
- {label = "Voi rähmä!", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_damn"}},
- {label = "Suutele", type = "anim", data = {lib = "mp_ped_interaction", anim = "kisses_guy_a"}},
- {label = "Keskisormet", type = "anim", data = {lib = "mp_player_int_upperfinger", anim = "mp_player_int_finger_01_enter"}},
- {label = "Runkkaa", type = "anim", data = {lib = "mp_player_int_upperwank", anim = "mp_player_int_wank_01"}},
- {label = "Ammu itseä päähän", type = "anim", data = {lib = "mp_suicide", anim = "pistol"}},
- }
- },
-
- {
- name = 'sports',
- label = 'Sporttiset',
- items = {
- {label = "Esittele lihaksia", type = "anim", data = {lib = "amb@world_human_muscle_flex@arms_at_side@base", anim = "base"}},
- {label = "Nostele painoja", type = "anim", data = {lib = "amb@world_human_muscle_free_weights@male@barbell@base", anim = "base"}},
- {label = "Punnerra", type = "anim", data = {lib = "amb@world_human_push_ups@male@base", anim = "base"}},
- {label = "Tee vatsalihaksia", type = "anim", data = {lib = "amb@world_human_sit_ups@male@base", anim = "base"}},
- {label = "Yoogaa", type = "anim", data = {lib = "amb@world_human_yoga@male@base", anim = "base_a"}},
- }
- },
-
- {
- name = 'misc',
- label = 'Muut',
- items = {
- {label = "Juo kahvia", type = "anim", data = {lib = "amb@world_human_aa_coffee@idle_a", anim = "idle_a"}},
- {label = "Istua", type = "anim", data = {lib = "anim@heists@prison_heistunfinished_biztarget_idle", anim = "target_idle"}},
- {label = "Nojaa taakse", type = "scenario", data = {anim = "world_human_leaning"}},
- {label = "Ota aurinkoa selällään", type = "scenario", data = {anim = "WORLD_HUMAN_SUNBATHE_BACK"}},
- {label = "Ota aurinkoa mahallaan", type = "scenario", data = {anim = "WORLD_HUMAN_SUNBATHE"}},
- {label = "Pese", type = "scenario", data = {anim = "world_human_maid_clean"}},
- {label = "Grillaa", type = "scenario", data = {anim = "PROP_HUMAN_BBQ"}},
- {label = "T-pose", type = "anim", data = {lib = "mini@prostitutes@sexlow_veh", anim = "low_car_bj_to_prop_female"}},
- {label = "Ota selfie", type = "scenario", data = {anim = "world_human_tourist_mobile"}},
- {label = "Kuuntele ovea", type = "anim", data = {lib = "mini@safe_cracking", anim = "idle_base"}},
- }
- },
-
- {
- name = 'attitudem',
- label = 'Asenteet',
- items = {
- {label = "Normaali M", type = "attitude", data = {lib = "move_m@confident", anim = "move_m@confident"}},
- {label = "Normaali N", type = "attitude", data = {lib = "move_f@heels@c", anim = "move_f@heels@c"}},
- {label = "Masentunut M", type = "attitude", data = {lib = "move_m@depressed@a", anim = "move_m@depressed@a"}},
- {label = "Masentunut N", type = "attitude", data = {lib = "move_f@depressed@a", anim = "move_f@depressed@a"}},
- {label = "Varakas", type = "attitude", data = {lib = "move_m@business@a", anim = "move_m@business@a"}},
- {label = "Rohkea", type = "attitude", data = {lib = "move_m@brave@a", anim = "move_m@brave@a"}},
- {label = "Filthy Kasuaali", type = "attitude", data = {lib = "move_m@casual@a", anim = "move_m@casual@a"}},
- {label = "Vitun Läski", type = "attitude", data = {lib = "move_m@fat@a", anim = "move_m@fat@a"}},
- {label = "Hipsteri", type = "attitude", data = {lib = "move_m@hipster@a", anim = "move_m@hipster@a"}},
- {label = "Loukkaantunut", type = "attitude", data = {lib = "move_m@injured", anim = "move_m@injured"}},
- {label = "Kiireinen", type = "attitude", data = {lib = "move_m@hurry@a", anim = "move_m@hurry@a"}},
- {label = "Pummi", type = "attitude", data = {lib = "move_m@hobo@a", anim = "move_m@hobo@a"}},
- {label = "Surullinen", type = "attitude", data = {lib = "move_m@sad@a", anim = "move_m@sad@a"}},
- {label = "Lihaksikas", type = "attitude", data = {lib = "move_m@muscle@a", anim = "move_m@muscle@a"}},
- {label = "Järkyttynyt", type = "attitude", data = {lib = "move_m@shocked@a", anim = "move_m@shocked@a"}},
- {label = "Kovis", type = "attitude", data = {lib = "move_m@shadyped@a", anim = "move_m@shadyped@a"}},
- {label = "Väsynyt", type = "attitude", data = {lib = "move_m@buzzed", anim = "move_m@buzzed"}},
- {label = "Kiirreellisempi", type = "attitude", data = {lib = "move_m@hurry_butch@a", anim = "move_m@hurry_butch@a"}},
- {label = "Ylpeä", type = "attitude", data = {lib = "move_m@money", anim = "move_m@money"}},
- {label = "Lyhyen kilpailun juoksija", type = "attitude", data = {lib = "move_m@quick", anim = "move_m@quick"}},
- {label = "Miesten hurmaaja", type = "attitude", data = {lib = "move_f@maneater", anim = "move_f@maneater"}},
- {label = "Nenäkäs", type = "attitude", data = {lib = "move_f@sassy", anim = "move_f@sassy"}},
- {label = "Ylimielinen", type = "attitude", data = {lib = "move_f@arrogant@a", anim = "move_f@arrogant@a"}},
- }
- },
-
- {
- name = 'porn',
- label = 'Härski K-18',
- items = {
- {label = "Kuski (poskihoito)", type = "anim", data = {lib = "oddjobs@towing", anim = "m_blow_job_loop"}},
- {label = "Vänkäri (poskihoito)", type = "anim", data = {lib = "oddjobs@towing", anim = "f_blow_job_loop"}},
- {label = "Kuski (panee)", type = "anim", data = {lib = "mini@prostitutes@sexlow_veh", anim = "low_car_sex_loop_player"}},
- {label = "Vänkäri (panee)", type = "anim", data = {lib = "mini@prostitutes@sexlow_veh", anim = "low_car_sex_loop_female"}},
- {label = "Korjaa pallien sijaintia", type = "anim", data = {lib = "mp_player_int_uppergrab_crotch", anim = "mp_player_int_grab_crotch"}},
- {label = "Strippari idle", type = "anim", data = {lib = "mini@strip_club@idles@stripper", anim = "stripper_idle_02"}},
- {label = "Strippari rööki", type = "scenario", data = {anim = "WORLD_HUMAN_PROSTITUTE_HIGH_CLASS"}},
- {label = "Heruta tissejä", type = "anim", data = {lib = "mini@strip_club@backroom@", anim = "stripper_b_backroom_idle_b"}},
- {label = "Strippi tanssi 1", type = "anim", data = {lib = "mini@strip_club@lap_dance@ld_girl_a_song_a_p1", anim = "ld_girl_a_song_a_p1_f"}},
- {label = "Strippi tanssi 2", type = "anim", data = {lib = "mini@strip_club@private_dance@part2", anim = "priv_dance_p2"}},
- {label = "Twerkkaa", type = "anim", data = {lib = "mini@strip_club@private_dance@part3", anim = "priv_dance_p3"}},
- }
- }
-}
\ No newline at end of file
diff --git a/[esx_addons]/esx_animations/localization/nl_config.lua b/[esx_addons]/esx_animations/localization/nl_config.lua
deleted file mode 100644
index d61e38d1..00000000
--- a/[esx_addons]/esx_animations/localization/nl_config.lua
+++ /dev/null
@@ -1,162 +0,0 @@
-Config = {}
-
-Config.Animations = {
-
- {
- name = 'festives',
- label = 'Feestelijk',
- items = {
- {label = "Roken", type = "scenario", data = {anim = "WORLD_HUMAN_SMOKING"}},
- {label = "Muzikant", type = "scenario", data = {anim = "WORLD_HUMAN_MUSICIAN"}},
- {label = "Dj", type = "anim", data = {lib = "anim@mp_player_intcelebrationmale@dj", anim = "dj"}},
- {label = "Koffie", type = "scenario", data = {anim = "WORLD_HUMAN_DRINKING"}},
- {label = "Bier", type = "scenario", data = {anim = "WORLD_HUMAN_PARTYING"}},
- {label = "Lucht Gitaar", type = "anim", data = {lib = "anim@mp_player_intcelebrationmale@air_guitar", anim = "air_guitar"}},
- {label = "Lucht Shagging", type = "anim", data = {lib = "anim@mp_player_intcelebrationfemale@air_shagging", anim = "air_shagging"}},
- {label = "Rock'n'roll", type = "anim", data = {lib = "mp_player_int_upperrock", anim = "mp_player_int_rock"}},
- -- {label = "Fumer un joint", type = "scenario", data = {anim = "WORLD_HUMAN_SMOKING_POT"}},
- {label = "Dronken houding", type = "anim", data = {lib = "amb@world_human_bum_standing@drunk@idle_a", anim = "idle_a"}},
- {label = "Overgevem", type = "anim", data = {lib = "oddjobs@taxi@tie", anim = "vomit_outside"}},
- }
- },
-
- {
- name = 'greetings',
- label = 'Ontmoetingen',
- items = {
- {label = "Hallo", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_hello"}},
- {label = "Zwaai", type = "anim", data = {lib = "mp_common", anim = "givetake1_a"}},
- {label = "Schud hand", type = "anim", data = {lib = "mp_ped_interaction", anim = "handshake_guy_a"}},
- {label = "Knuffel", type = "anim", data = {lib = "mp_ped_interaction", anim = "hugs_guy_a"}},
- {label = "Saluteer", type = "anim", data = {lib = "mp_player_int_uppersalute", anim = "mp_player_int_salute"}},
- }
- },
-
- {
- name = 'work',
- label = 'Werkzaamheden',
- items = {
- {label = "Verdachte : Geef over", type = "anim", data = {lib = "random@arrests@busted", anim = "idle_c"}},
- {label = "Vissen", type = "scenario", data = {anim = "world_human_stand_fishing"}},
- {label = "Politie : Onderzoek", type = "anim", data = {lib = "amb@code_human_police_investigate@idle_b", anim = "idle_f"}},
- {label = "Politie : Gebruik radio", type = "anim", data = {lib = "random@arrests", anim = "generic_radio_chatter"}},
- {label = "Politie : Verkeer", type = "scenario", data = {anim = "WORLD_HUMAN_CAR_PARK_ATTENDANT"}},
- {label = "Politie : Verrekijker", type = "scenario", data = {anim = "WORLD_HUMAN_BINOCULARS"}},
- {label = "Boer : Planten", type = "scenario", data = {anim = "world_human_gardener_plant"}},
- {label = "Monteur : Repareer motor", type = "anim", data = {lib = "mini@repair", anim = "fixing_a_ped"}},
- {label = "Arts : Kniel", type = "scenario", data = {anim = "CODE_HUMAN_MEDIC_KNEEL"}},
- {label = "Taxi : Praat met klant", type = "anim", data = {lib = "oddjobs@taxi@driver", anim = "leanover_idle"}},
- {label = "Taxi : Geef factuur", type = "anim", data = {lib = "oddjobs@taxi@cyi", anim = "std_hand_off_ps_passenger"}},
- {label = "Cashier : Geef", type = "anim", data = {lib = "mp_am_hold_up", anim = "purchase_beerbox_shopkeeper"}},
- {label = "Barman : Geef een shot", type = "anim", data = {lib = "mini@drinking", anim = "shots_barman_b"}},
- {label = "Journalist : Neem fotos", type = "scenario", data = {anim = "WORLD_HUMAN_PAPARAZZI"}},
- {label = "Klembord", type = "scenario", data = {anim = "WORLD_HUMAN_CLIPBOARD"}},
- {label = "Hamer", type = "scenario", data = {anim = "WORLD_HUMAN_HAMMERING"}},
- {label = "Zwerver : Houd bord vast", type = "scenario", data = {anim = "WORLD_HUMAN_BUM_FREEWAY"}},
- {label = "Zwerver : Menselijk beeld", type = "scenario", data = {anim = "WORLD_HUMAN_HUMAN_STATUE"}},
- }
- },
-
- {
- name = 'humors',
- label = 'Humor',
- items = {
- {label = "Juichen", type = "scenario", data = {anim = "WORLD_HUMAN_CHEERING"}},
- {label = "Super", type = "anim", data = {lib = "mp_action", anim = "thanks_male_06"}},
- {label = "Wijs", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_point"}},
- {label = "Kom hier", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_come_here_soft"}},
- {label = "Kom maar op", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_bring_it_on"}},
- {label = "Ik", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_me"}},
- {label = "Ik wist het", type = "anim", data = {lib = "anim@am_hold_up@male", anim = "shoplift_high"}},
- {label = "Uitgeput", type = "scenario", data = {lib = "amb@world_human_jog_standing@male@idle_b", anim = "idle_d"}},
- {label = "Ik ben de shit", type = "scenario", data = {lib = "amb@world_human_bum_standing@depressed@idle_a", anim = "idle_a"}},
- {label = "Facepalm", type = "anim", data = {lib = "anim@mp_player_intcelebrationmale@face_palm", anim = "face_palm"}},
- {label = "Doe rustig", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_easy_now"}},
- {label = "Wat heb ik gedaan?", type = "anim", data = {lib = "oddjobs@assassinate@multi@", anim = "react_big_variations_a"}},
- {label = "Bang", type = "anim", data = {lib = "amb@code_human_cower_stand@male@react_cowering", anim = "base_right"}},
- {label = "Vechten?", type = "anim", data = {lib = "anim@deathmatch_intros@unarmed", anim = "intro_male_unarmed_e"}},
- {label = "Dat is onmogelijk!", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_damn"}},
- {label = "Omhels", type = "anim", data = {lib = "mp_ped_interaction", anim = "kisses_guy_a"}},
- {label = "Middelvinger", type = "anim", data = {lib = "mp_player_int_upperfinger", anim = "mp_player_int_finger_01_enter"}},
- {label = "Jij rukker", type = "anim", data = {lib = "mp_player_int_upperwank", anim = "mp_player_int_wank_01"}},
- {label = "Doodsbedreiging", type = "anim", data = {lib = "mp_suicide", anim = "pistol"}},
- }
- },
-
- {
- name = 'sports',
- label = 'Sport',
- items = {
- {label = "Flex spieren", type = "anim", data = {lib = "amb@world_human_muscle_flex@arms_at_side@base", anim = "base"}},
- {label = "Gewichten heffen", type = "anim", data = {lib = "amb@world_human_muscle_free_weights@male@barbell@base", anim = "base"}},
- {label = "Push ups", type = "anim", data = {lib = "amb@world_human_push_ups@male@base", anim = "base"}},
- {label = "Sit ups", type = "anim", data = {lib = "amb@world_human_sit_ups@male@base", anim = "base"}},
- {label = "Yoga", type = "anim", data = {lib = "amb@world_human_yoga@male@base", anim = "base_a"}},
- }
- },
-
- {
- name = 'misc',
- label = 'Diverse',
- items = {
- {label = "Drink koffie", type = "anim", data = {lib = "amb@world_human_aa_coffee@idle_a", anim = "idle_a"}},
- {label = "Zit", type = "anim", data = {lib = "anim@heists@prison_heistunfinished_biztarget_idle", anim = "target_idle"}},
- {label = "Leun tegen muur", type = "scenario", data = {anim = "world_human_leaning"}},
- {label = "Op je buik zonnen", type = "scenario", data = {anim = "WORLD_HUMAN_SUNBATHE_BACK"}},
- {label = "Op je rug zonnen", type = "scenario", data = {anim = "WORLD_HUMAN_SUNBATHE"}},
- {label = "Maak schoon", type = "scenario", data = {anim = "world_human_maid_clean"}},
- {label = "Barbeque", type = "scenario", data = {anim = "PROP_HUMAN_BBQ"}},
- {label = "Zoek", type = "anim", data = {lib = "mini@prostitutes@sexlow_veh", anim = "low_car_bj_to_prop_female"}},
- {label = "Neem selfie", type = "scenario", data = {anim = "world_human_tourist_mobile"}},
- {label = "Luister aan muur/deur", type = "anim", data = {lib = "mini@safe_cracking", anim = "idle_base"}},
- }
- },
-
- {
- name = 'attitudem',
- label = 'Loop stijlen',
- items = {
- {label = "Normaal M", type = "attitude", data = {lib = "move_m@confident", anim = "move_m@confident"}},
- {label = "Normaal V", type = "attitude", data = {lib = "move_f@heels@c", anim = "move_f@heels@c"}},
- {label = "Depressieve man", type = "attitude", data = {lib = "move_m@depressed@a", anim = "move_m@depressed@a"}},
- {label = "Depressieve vrouw", type = "attitude", data = {lib = "move_f@depressed@a", anim = "move_f@depressed@a"}},
- {label = "Zakelijk", type = "attitude", data = {lib = "move_m@business@a", anim = "move_m@business@a"}},
- {label = "Vastberaden", type = "attitude", data = {lib = "move_m@brave@a", anim = "move_m@brave@a"}},
- {label = "Normaal", type = "attitude", data = {lib = "move_m@casual@a", anim = "move_m@casual@a"}},
- {label = "Te veel gegeten", type = "attitude", data = {lib = "move_m@fat@a", anim = "move_m@fat@a"}},
- {label = "Hipster", type = "attitude", data = {lib = "move_m@hipster@a", anim = "move_m@hipster@a"}},
- {label = "Gewond", type = "attitude", data = {lib = "move_m@injured", anim = "move_m@injured"}},
- {label = "In een haast", type = "attitude", data = {lib = "move_m@hurry@a", anim = "move_m@hurry@a"}},
- {label = "Zwerver", type = "attitude", data = {lib = "move_m@hobo@a", anim = "move_m@hobo@a"}},
- {label = "Verdrietig", type = "attitude", data = {lib = "move_m@sad@a", anim = "move_m@sad@a"}},
- {label = "Patser", type = "attitude", data = {lib = "move_m@muscle@a", anim = "move_m@muscle@a"}},
- {label = "Geschokkeerd", type = "attitude", data = {lib = "move_m@shocked@a", anim = "move_m@shocked@a"}},
- {label = "Verdacht", type = "attitude", data = {lib = "move_m@shadyped@a", anim = "move_m@shadyped@a"}},
- {label = "Gespannen", type = "attitude", data = {lib = "move_m@buzzed", anim = "move_m@buzzed"}},
- {label = "Haast", type = "attitude", data = {lib = "move_m@hurry_butch@a", anim = "move_m@hurry_butch@a"}},
- {label = "Trots", type = "attitude", data = {lib = "move_m@money", anim = "move_m@money"}},
- {label = "Korte race", type = "attitude", data = {lib = "move_m@quick", anim = "move_m@quick"}},
- {label = "Mannen verslinder", type = "attitude", data = {lib = "move_f@maneater", anim = "move_f@maneater"}},
- {label = "Onbeschaamd", type = "attitude", data = {lib = "move_f@sassy", anim = "move_f@sassy"}},
- {label = "Arrogant", type = "attitude", data = {lib = "move_f@arrogant@a", anim = "move_f@arrogant@a"}},
- }
- },
- {
- name = 'porn',
- label = 'NSFW',
- items = {
- {label = "Man krijgt in de auto", type = "anim", data = {lib = "oddjobs@towing", anim = "m_blow_job_loop"}},
- {label = "Vrouw geeft in de auto", type = "anim", data = {lib = "oddjobs@towing", anim = "f_blow_job_loop"}},
- {label = "Man onder op in de auto", type = "anim", data = {lib = "mini@prostitutes@sexlow_veh", anim = "low_car_sex_loop_player"}},
- {label = "Vrouw boven op in de auto", type = "anim", data = {lib = "mini@prostitutes@sexlow_veh", anim = "low_car_sex_loop_female"}},
- {label = "Krab balzak", type = "anim", data = {lib = "mp_player_int_uppergrab_crotch", anim = "mp_player_int_grab_crotch"}},
- {label = "Prostituée 1", type = "anim", data = {lib = "mini@strip_club@idles@stripper", anim = "stripper_idle_02"}},
- {label = "Prostituée 2", type = "scenario", data = {anim = "WORLD_HUMAN_PROSTITUTE_HIGH_CLASS"}},
- {label = "Prostituée 3", type = "anim", data = {lib = "mini@strip_club@backroom@", anim = "stripper_b_backroom_idle_b"}},
- {label = "Strip Tease 1", type = "anim", data = {lib = "mini@strip_club@lap_dance@ld_girl_a_song_a_p1", anim = "ld_girl_a_song_a_p1_f"}},
- {label = "Strip Tease 2", type = "anim", data = {lib = "mini@strip_club@private_dance@part2", anim = "priv_dance_p2"}},
- {label = "Stip Tease op knieën", type = "anim", data = {lib = "mini@strip_club@private_dance@part3", anim = "priv_dance_p3"}},
- }
- },
-
-}
diff --git a/[esx_addons]/esx_animations/localization/pl_config.lua b/[esx_addons]/esx_animations/localization/pl_config.lua
deleted file mode 100644
index 03243794..00000000
--- a/[esx_addons]/esx_animations/localization/pl_config.lua
+++ /dev/null
@@ -1,161 +0,0 @@
-Config = {}
-
-Config.Animations = {
-
- {
- name = 'festives',
- label = 'Imprezowe',
- items = {
- {label = "Graj na gitarze", type = "scenario", data = {anim = "WORLD_HUMAN_MUSICIAN"}},
- {label = "Dj", type = "anim", data = {lib = "anim@mp_player_intcelebrationmale@dj", anim = "dj"}},
- {label = "Picie piwa 'LEGALNIE'", type = "scenario", data = {anim = "WORLD_HUMAN_DRINKING"}},
- {label = "Picie piwa", type = "scenario", data = {anim = "WORLD_HUMAN_PARTYING"}},
- {label = "Udawanie gry na gitarze", type = "anim", data = {lib = "anim@mp_player_intcelebrationmale@air_guitar", anim = "air_guitar"}},
- {label = "Dokowanie", type = "anim", data = {lib = "anim@mp_player_intcelebrationfemale@air_shagging", anim = "air_shagging"}},
- {label = "Rock'n'roll", type = "anim", data = {lib = "mp_player_int_upperrock", anim = "mp_player_int_rock"}},
- -- {label = "Fumer un jo int", type = "scenario", data = {anim = "WORLD_HUMAN_SMOKING_POT"}},
- {label = "Pijany", type = "anim", data = {lib = "amb@world_human_bum_standing@drunk@idle_a", anim = "idle_a"}},
- {label = "Wymiotowanie z auta", type = "anim", data = {lib = "oddjobs@taxi@tie", anim = "vomit_outside"}},
- }
- },
-
- {
- name = 'greetings',
- label = 'Przywitania',
- items = {
- {label = "Witaj", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_hello"}},
- {label = "Cześć", type = "anim", data = {lib = "mp_common", anim = "givetake1_a"}},
- {label = "Podaj reke", type = "anim", data = {lib = "mp_ped_interaction", anim = "handshake_guy_a"}},
- {label = "Gangsterskie", type = "anim", data = {lib = "mp_ped_interaction", anim = "hugs_guy_a"}},
- {label = "Saluuut", type = "anim", data = {lib = "mp_player_int_uppersalute", anim = "mp_player_int_salute"}},
- }
- },
-
- {
- name = 'work',
- label = 'Prace',
- items = {
- {label = "Na kolana", type = "anim", data = {lib = "random@arrests@busted", anim = "idle_c"}},
- {label = "Łow ryby", type = "scenario", data = {anim = "world_human_stand_fishing"}},
- {label = "Policja: sprawdź dowody", type = "anim", data = {lib = "amb@code_human_police_investigate@idle_b", anim = "idle_f"}},
- {label = "Policja: rozmowaij przez radio", type = "anim", data = {lib = "random@arrests", anim = "generic_radio_chatter"}},
- {label = "Policja: kieruj ruchem", type = "scenario", data = {anim = "WORLD_HUMAN_CAR_PARK_ATTENDANT"}},
- {label = "Użyj lornetki", type = "scenario", data = {anim = "WORLD_HUMAN_BINOCULARS"}},
- {label = "Wykopki", type = "scenario", data = {anim = "world_human_gardener_plant"}},
- {label = "Mechanik: sprawdź/napraw silnik", type = "anim", data = {lib = "mini@repair", anim = "fixing_a_ped"}},
- {label = "Medyk: sprawdź stan", type = "scenario", data = {anim = "CODE_HUMAN_MEDIC_KNEEL"}},
- {label = "Taxi: rozmawiaj z klientem", type = "anim", data = {lib = "oddjobs@taxi@driver", anim = "leanover_idle"}},
- {label = "Taxi : wystaw rachunek", type = "anim", data = {lib = "oddjobs@taxi@cyi", anim = "std_hand_off_ps_passenger"}},
- {label = "Załaduj towar", type = "anim", data = {lib = "mp_am_hold_up", anim = "purchase_beerbox_shopkeeper"}},
- {label = "Barman: polej kolejke", type = "anim", data = {lib = "mini@drinking", anim = "shots_barman_b"}},
- {label = "Redaktor: rób zdjęcia", type = "scenario", data = {anim = "WORLD_HUMAN_PAPARAZZI"}},
- {label = "Patrz w notatki", type = "scenario", data = {anim = "WORLD_HUMAN_CLIPBOARD"}},
- {label = "Jebaj młotkiem", type = "scenario", data = {anim = "WORLD_HUMAN_HAMMERING"}},
- {label = "Trzymaj kartke", type = "scenario", data = {anim = "WORLD_HUMAN_BUM_FREEWAY"}},
- {label = "Pozuj", type = "scenario", data = {anim = "WORLD_HUMAN_HUMAN_STATUE"}},
- }
- },
-
- {
- name = 'humors',
- label = 'Humor',
- items = {
- {label = "Klaskaj", type = "scenario", data = {anim = "WORLD_HUMAN_CHEERING"}},
- {label = "OK", type = "anim", data = {lib = "mp_action", anim = "thanks_male_06"}},
- {label = "Ty", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_point"}},
- {label = "Zawolaj", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_come_here_soft"}},
- {label = "O co cho??", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_bring_it_on"}},
- {label = "A moi", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_me"}},
- {label = "Mam to", type = "anim", data = {lib = "anim@am_hold_up@male", anim = "shoplift_high"}},
- {label = "BRAK!!!!!", type = "scenario", data = {lib = "amb@world_human_jog_standing@male@idle_b", anim = "idle_d"}},
- {label = "BRAK!!!!!", type = "scenario", data = {lib = "amb@world_human_bum_standing@depressed@idle_a", anim = "idle_a"}},
- {label = "Facepalm", type = "anim", data = {lib = "anim@mp_player_intcelebrationmale@face_palm", anim = "face_palm"}},
- {label = "Spokojnie ", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_easy_now"}},
- {label = "Zdziwienie", type = "anim", data = {lib = "oddjobs@assassinate@multi@", anim = "react_big_variations_a"}},
- {label = "Poddaj się", type = "anim", data = {lib = "amb@code_human_cower_stand@male@react_cowering", anim = "base_right"}},
- {label = "Przygotuj się do walki", type = "anim", data = {lib = "anim@deathmatch_intros@unarmed", anim = "intro_male_unarmed_e"}},
- {label = "Nie m ch**a", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_damn"}},
- {label = "Przytul", type = "anim", data = {lib = "mp_ped_interaction", anim = "kisses_guy_a"}},
- {label = "Zajeb fakera", type = "anim", data = {lib = "mp_player_int_upperfinger", anim = "mp_player_int_finger_01_enter"}},
- {label = "Marszcz freda", type = "anim", data = {lib = "mp_player_int_upperwank", anim = "mp_player_int_wank_01"}},
- {label = "Strzel sobie w głowe", type = "anim", data = {lib = "mp_suicide", anim = "pistol"}},
- }
- },
-
- {
- name = 'sports',
- label = 'Sport',
- items = {
- {label = "Napinaj miesnie", type = "anim", data = {lib = "amb@world_human_muscle_flex@arms_at_side@base", anim = "base"}},
- {label = "Wyciskaj sztange", type = "anim", data = {lib = "amb@world_human_muscle_free_weights@male@barbell@base", anim = "base"}},
- {label = "Pompuj", type = "anim", data = {lib = "amb@world_human_push_ups@male@base", anim = "base"}},
- {label = "Rob Brzuszki", type = "anim", data = {lib = "amb@world_human_sit_ups@male@base", anim = "base"}},
- {label = "Yoga", type = "anim", data = {lib = "amb@world_human_yoga@male@base", anim = "base_a"}},
- }
- },
-
- {
- name = 'misc',
- label = 'Inne',
- items = {
- {label = "Pij kawe", type = "anim", data = {lib = "amb@world_human_aa_coffee@idle_a", anim = "idle_a"}},
- {label = "Usiadz na krzesle", type = "anim", data = {lib = "anim@heists@prison_heistunfinished_biztarget_idle", anim = "target_idle"}},
- {label = "Przegladaj smartfon", type = "scenario", data = {anim = "world_human_leaning"}},
- {label = "Polóż się na ziemi", type = "scenario", data = {anim = "WORLD_HUMAN_SUNBATHE_BACK"}},
- {label = "Polóż się na ziemi na brzuchu", type = "scenario", data = {anim = "WORLD_HUMAN_SUNBATHE"}},
- {label = "Umyj", type = "scenario", data = {anim = "world_human_maid_clean"}},
- {label = "Smaż na grillu", type = "scenario", data = {anim = "PROP_HUMAN_BBQ"}},
- {label = "Pozuj: samolot", type = "anim", data = {lib = "mini@prostitutes@sexlow_veh", anim = "low_car_bj_to_prop_female"}},
- {label = "Rób selfie", type = "scenario", data = {anim = "world_human_tourist_mobile"}},
- {label = "Otwieraj sejf", type = "anim", data = {lib = "mini@safe_cracking", anim = "idle_base"}},
- }
- },
-
- {
- name = 'attitudem',
- label = 'Zachowania',
- items = {
- {label = "Pewniak M", type = "attitude", data = {lib = "move_m@confident", anim = "move_m@confident"}},
- {label = "Pewniak K", type = "attitude", data = {lib = "move_f@heels@c", anim = "move_f@heels@c"}},
- {label = "Smutas M", type = "attitude", data = {lib = "move_m@depressed@a", anim = "move_m@depressed@a"}},
- {label = "Smutas K", type = "attitude", data = {lib = "move_f@depressed@a", anim = "move_f@depressed@a"}},
- {label = "Biznesman", type = "attitude", data = {lib = "move_m@business@a", anim = "move_m@business@a"}},
- {label = "Odważny", type = "attitude", data = {lib = "move_m@brave@a", anim = "move_m@brave@a"}},
- {label = "Luzak", type = "attitude", data = {lib = "move_m@casual@a", anim = "move_m@casual@a"}},
- {label = "Gruby", type = "attitude", data = {lib = "move_m@fat@a", anim = "move_m@fat@a"}},
- {label = "Hipster", type = "attitude", data = {lib = "move_m@hipster@a", anim = "move_m@hipster@a"}},
- {label = "Poszkodowany", type = "attitude", data = {lib = "move_m@injured", anim = "move_m@injured"}},
- {label = "W pośpiechu", type = "attitude", data = {lib = "move_m@hurry@a", anim = "move_m@hurry@a"}},
- {label = "Bezdomny", type = "attitude", data = {lib = "move_m@hobo@a", anim = "move_m@hobo@a"}},
- {label = "Smutny", type = "attitude", data = {lib = "move_m@sad@a", anim = "move_m@sad@a"}},
- {label = "Siłacz", type = "attitude", data = {lib = "move_m@muscle@a", anim = "move_m@muscle@a"}},
- {label = "Zszokowany", type = "attitude", data = {lib = "move_m@shocked@a", anim = "move_m@shocked@a"}},
- {label = "Podejrzany", type = "attitude", data = {lib = "move_m@shadyped@a", anim = "move_m@shadyped@a"}},
- {label = "Nabuzowany", type = "attitude", data = {lib = "move_m@buzzed", anim = "move_m@buzzed"}},
- {label = "W pośpiechu 2", type = "attitude", data = {lib = "move_m@hurry_butch@a", anim = "move_m@hurry_butch@a"}},
- {label = "Pieniądze", type = "attitude", data = {lib = "move_m@money", anim = "move_m@money"}},
- {label = "Szybki", type = "attitude", data = {lib = "move_m@quick", anim = "move_m@quick"}},
- {label = "Zjadacz", type = "attitude", data = {lib = "move_f@maneater", anim = "move_f@maneater"}},
- {label = "Impertynencki", type = "attitude", data = {lib = "move_f@sassy", anim = "move_f@sassy"}},
- {label = "Arogancki", type = "attitude", data = {lib = "move_f@arrogant@a", anim = "move_f@arrogant@a"}},
- }
- },
-
- {
- name = 'porn',
- label = 'Wulgarne',
- items = {
- {label = "Głebokie gardlo", type = "anim", data = {lib = "oddjobs@towing", anim = "m_blow_job_loop"}},
- {label = "Rób loda", type = "anim", data = {lib = "oddjobs@towing", anim = "f_blow_job_loop"}},
- {label = "Zimny lokiec", type = "anim", data = {lib = "mini@prostitutes@sexlow_veh", anim = "low_car_sex_loop_player"}},
- {label = "Siadaj na berło", type = "anim", data = {lib = "mini@prostitutes@sexlow_veh", anim = "low_car_sex_loop_female"}},
- {label = "Drap sie po jajach", type = "anim", data = {lib = "mp_player_int_uppergrab_crotch", anim = "mp_player_int_grab_crotch"}},
- {label = "Uwodź", type = "anim", data = {lib = "mini@strip_club@idles@stripper", anim = "stripper_idle_02"}},
- {label = "Dziwka pali szluga", type = "scenario", data = {anim = "WORLD_HUMAN_PROSTITUTE_HIGH_CLASS"}},
- {label = "Machaj cyckami", type = "anim", data = {lib = "mini@strip_club@backroom@", anim = "stripper_b_backroom_idle_b"}},
- {label = "Strptiz", type = "anim", data = {lib = "mini@strip_club@lap_dance@ld_girl_a_song_a_p1", anim = "ld_girl_a_song_a_p1_f"}},
- {label = "Strptiz 2", type = "anim", data = {lib = "mini@strip_club@private_dance@part2", anim = "priv_dance_p2"}},
- {label = "Taniec erotyczny", type = "anim", data = {lib = "mini@strip_club@private_dance@part3", anim = "priv_dance_p3"}},
- }
- },
-}
diff --git a/[esx_addons]/esx_animations/localization/ru_config.lua b/[esx_addons]/esx_animations/localization/ru_config.lua
deleted file mode 100644
index 0cc8516a..00000000
--- a/[esx_addons]/esx_animations/localization/ru_config.lua
+++ /dev/null
@@ -1,161 +0,0 @@
-Config = {}
-
-Config.Animations = {
-
- {
- name = 'festives',
- label = 'Действия',
- items = {
- {label = "Курнуть", type = "scenario", data = {anim = "WORLD_HUMAN_SMOKING"}},
- --{label = "Jouer de la musique", type = "scenario", data = {anim = "WORLD_HUMAN_MUSICIAN"}},
- {label = "Dj", type = "anim", data = {lib = "anim@mp_player_intcelebrationmale@dj", anim = "dj"}},
- {label = "Пить", type = "scenario", data = {anim = "WORLD_HUMAN_DRINKING"}},
- {label = "Веселиться с пивасом", type = "scenario", data = {anim = "WORLD_HUMAN_PARTYING"}},
- {label = "Воздушная гитара", type = "anim", data = {lib = "anim@mp_player_intcelebrationmale@air_guitar", anim = "air_guitar"}},
- {label = "Воздушный перепихон", type = "anim", data = {lib = "anim@mp_player_intcelebrationfemale@air_shagging", anim = "air_shagging"}},
- {label = "Rock'n'roll", type = "anim", data = {lib = "mp_player_int_upperrock", anim = "mp_player_int_rock"}},
- {label = "Курить как профи", type = "scenario", data = {anim = "WORLD_HUMAN_SMOKING_POT"}},
- {label = "Изоброжать пьянь", type = "anim", data = {lib = "amb@world_human_bum_standing@drunk@idle_a", anim = "idle_a"}},
- --{label = "Vomir en voiture", type = "anim", data = {lib = "oddjobs@taxi@tie", anim = "vomit_outside"}},
- }
- },
-
- {
- name = 'greetings',
- label = 'Приветствия',
- items = {
- {label = "Салют", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_hello"}},
- {label = "Рукопожатие", type = "anim", data = {lib = "mp_common", anim = "givetake1_a"}},
- {label = "Крутое Рукопожатие", type = "anim", data = {lib = "mp_ped_interaction", anim = "handshake_guy_a"}},
- {label = "Рука-обнимашка", type = "anim", data = {lib = "mp_ped_interaction", anim = "hugs_guy_a"}},
- {label = "Отдать честь", type = "anim", data = {lib = "mp_player_int_uppersalute", anim = "mp_player_int_salute"}},
- }
- },
-
- {
- name = 'work',
- label = 'Работа',
- items = {
- {label = "На колени, руки за голову", type = "anim", data = {lib = "random@arrests@busted", anim = "idle_c"}},
- {label = "Рыбачить", type = "scenario", data = {anim = "world_human_stand_fishing"}},
- {label = "Police : Осматривать", type = "anim", data = {lib = "amb@code_human_police_investigate@idle_b", anim = "idle_f"}},
- {label = "Police : Проверять рацию", type = "anim", data = {lib = "random@arrests", anim = "generic_radio_chatter"}},
- {label = "Police : Махать палкой", type = "scenario", data = {anim = "WORLD_HUMAN_CAR_PARK_ATTENDANT"}},
- {label = "Police : Глядеть вдаль биноклем", type = "scenario", data = {anim = "WORLD_HUMAN_BINOCULARS"}},
- {label = "Капать лопаткой", type = "scenario", data = {anim = "world_human_gardener_plant"}},
- {label = "Ремонтировать что-то", type = "anim", data = {lib = "mini@repair", anim = "fixing_a_ped"}},
- {label = "Медик : Осморт лежачего", type = "scenario", data = {anim = "CODE_HUMAN_MEDIC_KNEEL"}},
- --{label = "Taxi : parler au client", type = "anim", data = {lib = "oddjobs@taxi@driver", anim = "leanover_idle"}},
- --{label = "Taxi : donner la facture", type = "anim", data = {lib = "oddjobs@taxi@cyi", anim = "std_hand_off_ps_passenger"}},
- {label = "Достать, положитьб перед собой", type = "anim", data = {lib = "mp_am_hold_up", anim = "purchase_beerbox_shopkeeper"}},
- {label = "Бармен : Налить рюмку", type = "anim", data = {lib = "mini@drinking", anim = "shots_barman_b"}},
- {label = "Фотографировать", type = "scenario", data = {anim = "WORLD_HUMAN_PAPARAZZI"}},
- {label = "Работать с блокнотом", type = "scenario", data = {anim = "WORLD_HUMAN_CLIPBOARD"}},
- {label = "Молотить", type = "scenario", data = {anim = "WORLD_HUMAN_HAMMERING"}},
- {label = "Попрошайничать", type = "scenario", data = {anim = "WORLD_HUMAN_BUM_FREEWAY"}},
- {label = "Изображать статую", type = "scenario", data = {anim = "WORLD_HUMAN_HUMAN_STATUE"}},
- }
- },
-
- {
- name = 'humors',
- label = 'Эмоции',
- items = {
- {label = "Ура! Заебись", type = "scenario", data = {anim = "WORLD_HUMAN_CHEERING"}},
- {label = "Супер", type = "anim", data = {lib = "mp_action", anim = "thanks_male_06"}},
- {label = "Показать пальцем", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_point"}},
- {label = "Сюда иди", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_come_here_soft"}},
- {label = "Че нах ?", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_bring_it_on"}},
- {label = "А я?", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_me"}},
- --{label = "Je le savais, putain", type = "anim", data = {lib = "anim@am_hold_up@male", anim = "shoplift_high"}},
- --{label = "Etre épuisé", type = "scenario", data = {lib = "amb@world_human_jog_standing@male@idle_b", anim = "idle_d"}},
- --{label = "Je suis dans la merde", type = "scenario", data = {lib = "amb@world_human_bum_standing@depressed@idle_a", anim = "idle_a"}},
- {label = "Facepalm", type = "anim", data = {lib = "anim@mp_player_intcelebrationmale@face_palm", anim = "face_palm"}},
- {label = "Тихо - тихо", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_easy_now"}},
- {label = "Шо там ебать?", type = "anim", data = {lib = "oddjobs@assassinate@multi@", anim = "react_big_variations_a"}},
- {label = "Страшно", type = "anim", data = {lib = "amb@code_human_cower_stand@male@react_cowering", anim = "base_right"}},
- {label = "Разминаться", type = "anim", data = {lib = "anim@deathmatch_intros@unarmed", anim = "intro_male_unarmed_e"}},
- {label = "Черт!", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_damn"}},
- {label = "Обьятия с поцелуем", type = "anim", data = {lib = "mp_ped_interaction", anim = "kisses_guy_a"}},
- {label = "Два фака", type = "anim", data = {lib = "mp_player_int_upperfinger", anim = "mp_player_int_finger_01_enter"}},
- {label = "Мастурбация", type = "anim", data = {lib = "mp_player_int_upperwank", anim = "mp_player_int_wank_01"}},
- {label = "Застрелиться", type = "anim", data = {lib = "mp_suicide", anim = "pistol"}},
- }
- },
-
- {
- name = 'sports',
- label = 'Спорт',
- items = {
- {label = "Выебываться мускулами", type = "anim", data = {lib = "amb@world_human_muscle_flex@arms_at_side@base", anim = "base"}},
- {label = "Поднимать штангу", type = "anim", data = {lib = "amb@world_human_muscle_free_weights@male@barbell@base", anim = "base"}},
- {label = "Отжимание", type = "anim", data = {lib = "amb@world_human_push_ups@male@base", anim = "base"}},
- {label = "Пресс", type = "anim", data = {lib = "amb@world_human_sit_ups@male@base", anim = "base"}},
- {label = "Йога", type = "anim", data = {lib = "amb@world_human_yoga@male@base", anim = "base_a"}},
- }
- },
-
- {
- name = 'misc',
- label = 'Разное',
- items = {
- --{label = "Boire un café", type = "anim", data = {lib = "amb@world_human_aa_coffee@idle_a", anim = "idle_a"}},
- --{label = "S'asseoir", type = "anim", data = {lib = "anim@heists@prison_heistunfinished_biztarget_idle", anim = "target_idle"}},
- {label = "Курить у стенки", type = "scenario", data = {anim = "world_human_leaning"}},
- {label = "Лежать", type = "scenario", data = {anim = "WORLD_HUMAN_SUNBATHE_BACK"}},
- {label = "Лежать на животе", type = "scenario", data = {anim = "WORLD_HUMAN_SUNBATHE"}},
- {label = "Протирать", type = "scenario", data = {anim = "world_human_maid_clean"}},
- {label = "Жарить на грилле", type = "scenario", data = {anim = "PROP_HUMAN_BBQ"}},
- --{label = "Position de Fouille", type = "anim", data = {lib = "mini@prostitutes@sexlow_veh", anim = "low_car_bj_to_prop_female"}},
- {label = "Селфи", type = "scenario", data = {anim = "world_human_tourist_mobile"}},
- {label = "Подслушивать", type = "anim", data = {lib = "mini@safe_cracking", anim = "idle_base"}},
- }
- },
-
- {
- name = 'attitudem',
- label = 'Походка',
- items = {
- {label = "Normal M", type = "attitude", data = {lib = "move_m@confident", anim = "move_m@confident"}},
- {label = "Normal F", type = "attitude", data = {lib = "move_f@heels@c", anim = "move_f@heels@c"}},
- {label = "Depressif", type = "attitude", data = {lib = "move_m@depressed@a", anim = "move_m@depressed@a"}},
- {label = "Depressif F", type = "attitude", data = {lib = "move_f@depressed@a", anim = "move_f@depressed@a"}},
- {label = "Business", type = "attitude", data = {lib = "move_m@business@a", anim = "move_m@business@a"}},
- {label = "Determine", type = "attitude", data = {lib = "move_m@brave@a", anim = "move_m@brave@a"}},
- {label = "Casual", type = "attitude", data = {lib = "move_m@casual@a", anim = "move_m@casual@a"}},
- {label = "Trop mange", type = "attitude", data = {lib = "move_m@fat@a", anim = "move_m@fat@a"}},
- {label = "Hipster", type = "attitude", data = {lib = "move_m@hipster@a", anim = "move_m@hipster@a"}},
- {label = "Blesse", type = "attitude", data = {lib = "move_m@injured", anim = "move_m@injured"}},
- {label = "Intimide", type = "attitude", data = {lib = "move_m@hurry@a", anim = "move_m@hurry@a"}},
- {label = "Hobo", type = "attitude", data = {lib = "move_m@hobo@a", anim = "move_m@hobo@a"}},
- {label = "Malheureux", type = "attitude", data = {lib = "move_m@sad@a", anim = "move_m@sad@a"}},
- {label = "Muscle", type = "attitude", data = {lib = "move_m@muscle@a", anim = "move_m@muscle@a"}},
- {label = "Choc", type = "attitude", data = {lib = "move_m@shocked@a", anim = "move_m@shocked@a"}},
- {label = "Sombre", type = "attitude", data = {lib = "move_m@shadyped@a", anim = "move_m@shadyped@a"}},
- {label = "Fatigue", type = "attitude", data = {lib = "move_m@buzzed", anim = "move_m@buzzed"}},
- {label = "Pressee", type = "attitude", data = {lib = "move_m@hurry_butch@a", anim = "move_m@hurry_butch@a"}},
- {label = "Fier", type = "attitude", data = {lib = "move_m@money", anim = "move_m@money"}},
- {label = "Petite course", type = "attitude", data = {lib = "move_m@quick", anim = "move_m@quick"}},
- {label = "Mangeuse d'homme", type = "attitude", data = {lib = "move_f@maneater", anim = "move_f@maneater"}},
- {label = "Impertinent", type = "attitude", data = {lib = "move_f@sassy", anim = "move_f@sassy"}},
- {label = "Arrogante", type = "attitude", data = {lib = "move_f@arrogant@a", anim = "move_f@arrogant@a"}},
- }
- },
- {
- name = 'porn',
- label = '18+ БЛЯТЬ',
- items = {
- {label = "Тебе сосут (сидя) в машине", type = "anim", data = {lib = "oddjobs@towing", anim = "m_blow_job_loop"}},
- {label = "Ты сосешь (сидя) в машине", type = "anim", data = {lib = "oddjobs@towing", anim = "f_blow_job_loop"}},
- {label = "Тебе сосут в машине, оч приятно", type = "anim", data = {lib = "mini@prostitutes@sexlow_veh", anim = "low_car_sex_loop_player"}},
- {label = "Трах в машине", type = "anim", data = {lib = "mini@prostitutes@sexlow_veh", anim = "low_car_sex_loop_female"}},
- {label = "Зачесались яйца", type = "anim", data = {lib = "mp_player_int_uppergrab_crotch", anim = "mp_player_int_grab_crotch"}},
- {label = "Аура шлюхи", type = "anim", data = {lib = "mini@strip_club@idles@stripper", anim = "stripper_idle_02"}},
- {label = "Поза шлюхи", type = "scenario", data = {anim = "WORLD_HUMAN_PROSTITUTE_HIGH_CLASS"}},
- {label = "Титькотрясение", type = "anim", data = {lib = "mini@strip_club@backroom@", anim = "stripper_b_backroom_idle_b"}},
- {label = "Стрип 1", type = "anim", data = {lib = "mini@strip_club@lap_dance@ld_girl_a_song_a_p1", anim = "ld_girl_a_song_a_p1_f"}},
- {label = "Стрип 2", type = "anim", data = {lib = "mini@strip_club@private_dance@part2", anim = "priv_dance_p2"}},
- {label = "Стрип 3", type = "anim", data = {lib = "mini@strip_club@private_dance@part3", anim = "priv_dance_p3"}},
- }
- }
-}
diff --git a/[esx_addons]/esx_animations/localization/si_config.lua b/[esx_addons]/esx_animations/localization/si_config.lua
deleted file mode 100644
index da4005f8..00000000
--- a/[esx_addons]/esx_animations/localization/si_config.lua
+++ /dev/null
@@ -1,162 +0,0 @@
-Config = {}
-
-Config.Animations = {
-
- {
- name = 'festives',
- label = 'Prazniki',
- items = {
- {label = "Smoke", type = "scenario", data = {anim = "WORLD_HUMAN_SMOKING"}},
- {label = "Musician", type = "scenario", data = {anim = "WORLD_HUMAN_MUSICIAN"}},
- {label = "Dj", type = "anim", data = {lib = "anim@mp_player_intcelebrationmale@dj", anim = "dj"}},
- {label = "Coffee", type = "scenario", data = {anim = "WORLD_HUMAN_DRINKING"}},
- {label = "Beer", type = "scenario", data = {anim = "WORLD_HUMAN_PARTYING"}},
- {label = "Air Guitar", type = "anim", data = {lib = "anim@mp_player_intcelebrationmale@air_guitar", anim = "air_guitar"}},
- {label = "Air Shagging", type = "anim", data = {lib = "anim@mp_player_intcelebrationfemale@air_shagging", anim = "air_shagging"}},
- {label = "Rock'n'roll", type = "anim", data = {lib = "mp_player_int_upperrock", anim = "mp_player_int_rock"}},
- -- {label = "Fumer un joint", type = "scenario", data = {anim = "WORLD_HUMAN_SMOKING_POT"}},
- {label = "Drunk Standing", type = "anim", data = {lib = "amb@world_human_bum_standing@drunk@idle_a", anim = "idle_a"}},
- {label = "Vomiting", type = "anim", data = {lib = "oddjobs@taxi@tie", anim = "vomit_outside"}},
- }
- },
-
- {
- name = 'greetings',
- label = 'Pozdravi',
- items = {
- {label = "Hello", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_hello"}},
- {label = "Wave", type = "anim", data = {lib = "mp_common", anim = "givetake1_a"}},
- {label = "Handshake", type = "anim", data = {lib = "mp_ped_interaction", anim = "handshake_guy_a"}},
- {label = "Hugging", type = "anim", data = {lib = "mp_ped_interaction", anim = "hugs_guy_a"}},
- {label = "Salute", type = "anim", data = {lib = "mp_player_int_uppersalute", anim = "mp_player_int_salute"}},
- }
- },
-
- {
- name = 'work',
- label = 'Sluzba',
- items = {
- {label = "Suspect : Surrender", type = "anim", data = {lib = "random@arrests@busted", anim = "idle_c"}},
- {label = "Fishing", type = "scenario", data = {anim = "world_human_stand_fishing"}},
- {label = "Police : Investigate", type = "anim", data = {lib = "amb@code_human_police_investigate@idle_b", anim = "idle_f"}},
- {label = "Police : Use Radio", type = "anim", data = {lib = "random@arrests", anim = "generic_radio_chatter"}},
- {label = "Police : Traffic", type = "scenario", data = {anim = "WORLD_HUMAN_CAR_PARK_ATTENDANT"}},
- {label = "Police : Binoculars", type = "scenario", data = {anim = "WORLD_HUMAN_BINOCULARS"}},
- {label = "Agriculture : Planting", type = "scenario", data = {anim = "world_human_gardener_plant"}},
- {label = "Mechanic : Fixing Motor", type = "anim", data = {lib = "mini@repair", anim = "fixing_a_ped"}},
- {label = "Medic : Kneel", type = "scenario", data = {anim = "CODE_HUMAN_MEDIC_KNEEL"}},
- {label = "Taxi : Talk to customer", type = "anim", data = {lib = "oddjobs@taxi@driver", anim = "leanover_idle"}},
- {label = "Taxi : Give bill", type = "anim", data = {lib = "oddjobs@taxi@cyi", anim = "std_hand_off_ps_passenger"}},
- {label = "Grocer : Give", type = "anim", data = {lib = "mp_am_hold_up", anim = "purchase_beerbox_shopkeeper"}},
- {label = "Barman : Serve Shot", type = "anim", data = {lib = "mini@drinking", anim = "shots_barman_b"}},
- {label = "Journalist : Take Photos", type = "scenario", data = {anim = "WORLD_HUMAN_PAPARAZZI"}},
- {label = "All Jobs : Clipboard", type = "scenario", data = {anim = "WORLD_HUMAN_CLIPBOARD"}},
- {label = "All Jobs : Hammering", type = "scenario", data = {anim = "WORLD_HUMAN_HAMMERING"}},
- {label = "Bum : Holding Sign", type = "scenario", data = {anim = "WORLD_HUMAN_BUM_FREEWAY"}},
- {label = "Bum : Human Statue", type = "scenario", data = {anim = "WORLD_HUMAN_HUMAN_STATUE"}},
- }
- },
-
- {
- name = 'humors',
- label = 'Zabava',
- items = {
- {label = "Cheering", type = "scenario", data = {anim = "WORLD_HUMAN_CHEERING"}},
- {label = "Super", type = "anim", data = {lib = "mp_action", anim = "thanks_male_06"}},
- {label = "Point", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_point"}},
- {label = "Come here", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_come_here_soft"}},
- {label = "Bring it on", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_bring_it_on"}},
- {label = "Me", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_me"}},
- {label = "I knew it", type = "anim", data = {lib = "anim@am_hold_up@male", anim = "shoplift_high"}},
- {label = "Exhausted", type = "scenario", data = {lib = "amb@world_human_jog_standing@male@idle_b", anim = "idle_d"}},
- {label = "I'm the shit", type = "scenario", data = {lib = "amb@world_human_bum_standing@depressed@idle_a", anim = "idle_a"}},
- {label = "Facepalm", type = "anim", data = {lib = "anim@mp_player_intcelebrationmale@face_palm", anim = "face_palm"}},
- {label = "Calm down ", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_easy_now"}},
- {label = "What did I do?", type = "anim", data = {lib = "oddjobs@assassinate@multi@", anim = "react_big_variations_a"}},
- {label = "Fear", type = "anim", data = {lib = "amb@code_human_cower_stand@male@react_cowering", anim = "base_right"}},
- {label = "Fight ?", type = "anim", data = {lib = "anim@deathmatch_intros@unarmed", anim = "intro_male_unarmed_e"}},
- {label = "It's not possible !", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_damn"}},
- {label = "Embrace", type = "anim", data = {lib = "mp_ped_interaction", anim = "kisses_guy_a"}},
- {label = "Finger of honor", type = "anim", data = {lib = "mp_player_int_upperfinger", anim = "mp_player_int_finger_01_enter"}},
- {label = "You wanker", type = "anim", data = {lib = "mp_player_int_upperwank", anim = "mp_player_int_wank_01"}},
- {label = "Bullet in the head", type = "anim", data = {lib = "mp_suicide", anim = "pistol"}},
- }
- },
-
- {
- name = 'sports',
- label = 'Sporti',
- items = {
- {label = "Flex muscles", type = "anim", data = {lib = "amb@world_human_muscle_flex@arms_at_side@base", anim = "base"}},
- {label = "Lift weights", type = "anim", data = {lib = "amb@world_human_muscle_free_weights@male@barbell@base", anim = "base"}},
- {label = "Do push ups", type = "anim", data = {lib = "amb@world_human_push_ups@male@base", anim = "base"}},
- {label = "Do sit ups", type = "anim", data = {lib = "amb@world_human_sit_ups@male@base", anim = "base"}},
- {label = "Do yoga", type = "anim", data = {lib = "amb@world_human_yoga@male@base", anim = "base_a"}},
- }
- },
-
- {
- name = 'misc',
- label = 'Razno',
- items = {
- {label = "Drink coffee", type = "anim", data = {lib = "amb@world_human_aa_coffee@idle_a", anim = "idle_a"}},
- {label = "Sit", type = "anim", data = {lib = "anim@heists@prison_heistunfinished_biztarget_idle", anim = "target_idle"}},
- {label = "Lean against wall", type = "scenario", data = {anim = "world_human_leaning"}},
- {label = "Sunbathe Back", type = "scenario", data = {anim = "WORLD_HUMAN_SUNBATHE_BACK"}},
- {label = "Sunbathe Front", type = "scenario", data = {anim = "WORLD_HUMAN_SUNBATHE"}},
- {label = "Clean", type = "scenario", data = {anim = "world_human_maid_clean"}},
- {label = "BBQ", type = "scenario", data = {anim = "PROP_HUMAN_BBQ"}},
- {label = "Search", type = "anim", data = {lib = "mini@prostitutes@sexlow_veh", anim = "low_car_bj_to_prop_female"}},
- {label = "Take selfie", type = "scenario", data = {anim = "world_human_tourist_mobile"}},
- {label = "Listen to wall/door", type = "anim", data = {lib = "mini@safe_cracking", anim = "idle_base"}},
- }
- },
-
- {
- name = 'attitudem',
- label = 'Stili hoje',
- items = {
- {label = "Normal M", type = "attitude", data = {lib = "move_m@confident", anim = "move_m@confident"}},
- {label = "Normal F", type = "attitude", data = {lib = "move_f@heels@c", anim = "move_f@heels@c"}},
- {label = "Depressed male", type = "attitude", data = {lib = "move_m@depressed@a", anim = "move_m@depressed@a"}},
- {label = "Depressed female", type = "attitude", data = {lib = "move_f@depressed@a", anim = "move_f@depressed@a"}},
- {label = "Business", type = "attitude", data = {lib = "move_m@business@a", anim = "move_m@business@a"}},
- {label = "Determined", type = "attitude", data = {lib = "move_m@brave@a", anim = "move_m@brave@a"}},
- {label = "Casual", type = "attitude", data = {lib = "move_m@casual@a", anim = "move_m@casual@a"}},
- {label = "Ate too much", type = "attitude", data = {lib = "move_m@fat@a", anim = "move_m@fat@a"}},
- {label = "Hipster", type = "attitude", data = {lib = "move_m@hipster@a", anim = "move_m@hipster@a"}},
- {label = "Injured", type = "attitude", data = {lib = "move_m@injured", anim = "move_m@injured"}},
- {label = "In a hurry", type = "attitude", data = {lib = "move_m@hurry@a", anim = "move_m@hurry@a"}},
- {label = "Hobo", type = "attitude", data = {lib = "move_m@hobo@a", anim = "move_m@hobo@a"}},
- {label = "sad", type = "attitude", data = {lib = "move_m@sad@a", anim = "move_m@sad@a"}},
- {label = "Muscle", type = "attitude", data = {lib = "move_m@muscle@a", anim = "move_m@muscle@a"}},
- {label = "Shocked", type = "attitude", data = {lib = "move_m@shocked@a", anim = "move_m@shocked@a"}},
- {label = "Being shady", type = "attitude", data = {lib = "move_m@shadyped@a", anim = "move_m@shadyped@a"}},
- {label = "Buzzed", type = "attitude", data = {lib = "move_m@buzzed", anim = "move_m@buzzed"}},
- {label = "Hurry", type = "attitude", data = {lib = "move_m@hurry_butch@a", anim = "move_m@hurry_butch@a"}},
- {label = "Proud", type = "attitude", data = {lib = "move_m@money", anim = "move_m@money"}},
- {label = "Short race", type = "attitude", data = {lib = "move_m@quick", anim = "move_m@quick"}},
- {label = "Man eater", type = "attitude", data = {lib = "move_f@maneater", anim = "move_f@maneater"}},
- {label = "Sassy", type = "attitude", data = {lib = "move_f@sassy", anim = "move_f@sassy"}},
- {label = "Arrogant", type = "attitude", data = {lib = "move_f@arrogant@a", anim = "move_f@arrogant@a"}},
- }
- },
- {
- name = 'porn',
- label = 'NSFW',
- items = {
- {label = "Man receiving in car", type = "anim", data = {lib = "oddjobs@towing", anim = "m_blow_job_loop"}},
- {label = "Woman giving in car", type = "anim", data = {lib = "oddjobs@towing", anim = "f_blow_job_loop"}},
- {label = "Man on bottom in car", type = "anim", data = {lib = "mini@prostitutes@sexlow_veh", anim = "low_car_sex_loop_player"}},
- {label = "Woman on top in car", type = "anim", data = {lib = "mini@prostitutes@sexlow_veh", anim = "low_car_sex_loop_female"}},
- {label = "Scratch nuts", type = "anim", data = {lib = "mp_player_int_uppergrab_crotch", anim = "mp_player_int_grab_crotch"}},
- {label = "Hooker 1", type = "anim", data = {lib = "mini@strip_club@idles@stripper", anim = "stripper_idle_02"}},
- {label = "Hooker 2", type = "scenario", data = {anim = "WORLD_HUMAN_PROSTITUTE_HIGH_CLASS"}},
- {label = "Hooker 3", type = "anim", data = {lib = "mini@strip_club@backroom@", anim = "stripper_b_backroom_idle_b"}},
- {label = "Strip Tease 1", type = "anim", data = {lib = "mini@strip_club@lap_dance@ld_girl_a_song_a_p1", anim = "ld_girl_a_song_a_p1_f"}},
- {label = "Strip Tease 2", type = "anim", data = {lib = "mini@strip_club@private_dance@part2", anim = "priv_dance_p2"}},
- {label = "Stip Tease On Knees", type = "anim", data = {lib = "mini@strip_club@private_dance@part3", anim = "priv_dance_p3"}},
- }
- },
-
-}
\ No newline at end of file
diff --git a/[esx_addons]/esx_animations/localization/sv_config.lua b/[esx_addons]/esx_animations/localization/sv_config.lua
deleted file mode 100644
index 547d63f8..00000000
--- a/[esx_addons]/esx_animations/localization/sv_config.lua
+++ /dev/null
@@ -1,162 +0,0 @@
-Config = {}
-
-Config.Animations = {
-
- {
- name = 'festives',
- label = 'Festliga',
- items = {
- {label = "Rök en cigarett", type = "scenario", data = {anim = "WORLD_HUMAN_SMOKING"}},
- {label = "Spela musik", type = "scenario", data = {anim = "WORLD_HUMAN_MUSICIAN"}},
- {label = "DJ", type = "anim", data = {lib = "anim@mp_player_intcelebrationmale@dj", anim = "dj"}},
- {label = "Drick en öl", type = "scenario", data = {anim = "WORLD_HUMAN_DRINKING"}},
- {label = "Party", type = "scenario", data = {anim = "WORLD_HUMAN_PARTYING"}},
- {label = "Luftgitarr", type = "anim", data = {lib = "anim@mp_player_intcelebrationmale@air_guitar", anim = "air_guitar"}},
- {label = "Dansa", type = "anim", data = {lib = "anim@mp_player_intcelebrationfemale@air_shagging", anim = "air_shagging"}},
- {label = "Rock'n'roll", type = "anim", data = {lib = "mp_player_int_upperrock", anim = "mp_player_int_rock"}},
- -- {label = "Mekka en joint", type = "scenario", data = {anim = "WORLD_HUMAN_SMOKING_POT"}},
- {label = "Fylld på platsen", type = "anim", data = {lib = "amb@world_human_bum_standing@drunk@idle_a", anim = "idle_a"}},
- {label = "Spy", type = "anim", data = {lib = "oddjobs@taxi@tie", anim = "vomit_outside"}},
- }
- },
-
- {
- name = 'greetings',
- label = 'Hälsningar',
- items = {
- {label = "Hälsa", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_hello"}},
- {label = "Skaka hand", type = "anim", data = {lib = "mp_common", anim = "givetake1_a"}},
- {label = "Skaka hand 2", type = "anim", data = {lib = "mp_ped_interaction", anim = "handshake_guy_a"}},
- {label = "Gangsterhälsning", type = "anim", data = {lib = "mp_ped_interaction", anim = "hugs_guy_a"}},
- {label = "Militärhälsning", type = "anim", data = {lib = "mp_player_int_uppersalute", anim = "mp_player_int_salute"}},
- }
- },
-
- {
- name = 'work',
- label = 'Jobb',
- items = {
- {label = "Misstänkt: gå till polisen", type = "anim", data = {lib = "random@arrests@busted", anim = "idle_c"}},
- {label = "FIskare", type = "scenario", data = {anim = "world_human_stand_fishing"}},
- {label = "Polis utreda", type = "anim", data = {lib = "amb@code_human_police_investigate@idle_b", anim = "idle_f"}},
- {label = "Polis: prata på radion", type = "anim", data = {lib = "random@arrests", anim = "generic_radio_chatter"}},
- {label = "Polis: trafik", type = "scenario", data = {anim = "WORLD_HUMAN_CAR_PARK_ATTENDANT"}},
- {label = "Polis: kikare", type = "scenario", data = {anim = "WORLD_HUMAN_BINOCULARS"}},
- {label = "Jordbruk: skörd", type = "scenario", data = {anim = "world_human_gardener_plant"}},
- {label = "Mekaniker: reparera motorn", type = "anim", data = {lib = "mini@repair", anim = "fixing_a_ped"}},
- {label = "Läkare: observera", type = "scenario", data = {anim = "CODE_HUMAN_MEDIC_KNEEL"}},
- {label = "Taxi: prata med kunden", type = "anim", data = {lib = "oddjobs@taxi@driver", anim = "leanover_idle"}},
- {label = "Taxi: ge räkning", type = "anim", data = {lib = "oddjobs@taxi@cyi", anim = "std_hand_off_ps_passenger"}},
- {label = "Livsmedel: ge handla", type = "anim", data = {lib = "mp_am_hold_up", anim = "purchase_beerbox_shopkeeper"}},
- {label = "Bartender: tjäna en shot", type = "anim", data = {lib = "mini@drinking", anim = "shots_barman_b"}},
- {label = "Reporter: Ta en bild", type = "scenario", data = {anim = "WORLD_HUMAN_PAPARAZZI"}},
- {label = "Ta noteringar", type = "scenario", data = {anim = "WORLD_HUMAN_CLIPBOARD"}},
- {label = "Använd hammare", type = "scenario", data = {anim = "WORLD_HUMAN_HAMMERING"}},
- {label = "Gör rundan", type = "scenario", data = {anim = "WORLD_HUMAN_BUM_FREEWAY"}},
- {label = "Statyn", type = "scenario", data = {anim = "WORLD_HUMAN_HUMAN_STATUE"}},
- }
- },
-
- {
- name = 'humors',
- label = 'Humor',
- items = {
- {label = "Gratulera", type = "scenario", data = {anim = "WORLD_HUMAN_CHEERING"}},
- {label = "Stor", type = "anim", data = {lib = "mp_action", anim = "thanks_male_06"}},
- {label = "Peka", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_point"}},
- {label = "Kom hit", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_come_here_soft"}},
- {label = "Kom an", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_bring_it_on"}},
- {label = "Till mig", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_me"}},
- {label = "Jag visste det, skit", type = "anim", data = {lib = "anim@am_hold_up@male", anim = "shoplift_high"}},
- {label = "Utmattad", type = "scenario", data = {lib = "amb@world_human_jog_standing@male@idle_b", anim = "idle_d"}},
- {label = "Jag är i skiten", type = "scenario", data = {lib = "amb@world_human_bum_standing@depressed@idle_a", anim = "idle_a"}},
- {label = "Facepalm", type = "anim", data = {lib = "anim@mp_player_intcelebrationmale@face_palm", anim = "face_palm"}},
- {label = "Lugna ner ", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_easy_now"}},
- {label = "Vad gjorde jag?", type = "anim", data = {lib = "oddjobs@assassinate@multi@", anim = "react_big_variations_a"}},
- {label = "Att vara rädd", type = "anim", data = {lib = "amb@code_human_cower_stand@male@react_cowering", anim = "base_right"}},
- {label = "Slåss?", type = "anim", data = {lib = "anim@deathmatch_intros@unarmed", anim = "intro_male_unarmed_e"}},
- {label = "Det är inte möjligt!", type = "anim", data = {lib = "gestures@m@standing@casual", anim = "gesture_damn"}},
- {label = "Omfamna", type = "anim", data = {lib = "mp_ped_interaction", anim = "kisses_guy_a"}},
- {label = "Finger av ära", type = "anim", data = {lib = "mp_player_int_upperfinger", anim = "mp_player_int_finger_01_enter"}},
- {label = "Vinka", type = "anim", data = {lib = "mp_player_int_upperwank", anim = "mp_player_int_wank_01"}},
- {label = "Begå självmord", type = "anim", data = {lib = "mp_suicide", anim = "pistol"}},
- }
- },
-
- {
- name = 'sports',
- label = 'Sporter',
- items = {
- {label = "Flexa muskler", type = "anim", data = {lib = "amb@world_human_muscle_flex@arms_at_side@base", anim = "base"}},
- {label = "Viktstång", type = "anim", data = {lib = "amb@world_human_muscle_free_weights@male@barbell@base", anim = "base"}},
- {label = "Armhävningar", type = "anim", data = {lib = "amb@world_human_push_ups@male@base", anim = "base"}},
- {label = "Gör situps", type = "anim", data = {lib = "amb@world_human_sit_ups@male@base", anim = "base"}},
- {label = "Yoga", type = "anim", data = {lib = "amb@world_human_yoga@male@base", anim = "base_a"}},
- }
- },
-
- {
- name = 'misc',
- label = 'Olika',
- items = {
- {label = "Drick en kaffe", type = "anim", data = {lib = "amb@world_human_aa_coffee@idle_a", anim = "idle_a"}},
- {label = "Sitta", type = "anim", data = {lib = "anim@heists@prison_heistunfinished_biztarget_idle", anim = "target_idle"}},
- {label = "Luta dig", type = "scenario", data = {anim = "world_human_leaning"}},
- {label = "Ligg på ryggen", type = "scenario", data = {anim = "WORLD_HUMAN_SUNBATHE_BACK"}},
- {label = "Ligg på magen", type = "scenario", data = {anim = "WORLD_HUMAN_SUNBATHE"}},
- {label = "Rengör något", type = "scenario", data = {anim = "world_human_maid_clean"}},
- {label = "Förbered dig för att äta", type = "scenario", data = {anim = "PROP_HUMAN_BBQ"}},
- {label = "Sex Position", type = "anim", data = {lib = "mini@prostitutes@sexlow_veh", anim = "low_car_bj_to_prop_female"}},
- {label = "Ta en selfie", type = "scenario", data = {anim = "world_human_tourist_mobile"}},
- {label = "Lyssna på en dörr", type = "anim", data = {lib = "mini@safe_cracking", anim = "idle_base"}},
- }
- },
-
- {
- name = 'attitudem',
- label = 'Attituder',
- items = {
- {label = "Självsäker M", type = "attitude", data = {lib = "move_m@confident", anim = "move_m@confident"}},
- {label = "Självsäker K", type = "attitude", data = {lib = "move_f@heels@c", anim = "move_f@heels@c"}},
- {label = "Deprimerad M", type = "attitude", data = {lib = "move_m@depressed@a", anim = "move_m@depressed@a"}},
- {label = "Deprimerad K", type = "attitude", data = {lib = "move_f@depressed@a", anim = "move_f@depressed@a"}},
- {label = "Business", type = "attitude", data = {lib = "move_m@business@a", anim = "move_m@business@a"}},
- {label = "Modig", type = "attitude", data = {lib = "move_m@brave@a", anim = "move_m@brave@a"}},
- {label = "Nonchalant", type = "attitude", data = {lib = "move_m@casual@a", anim = "move_m@casual@a"}},
- {label = "Fet", type = "attitude", data = {lib = "move_m@fat@a", anim = "move_m@fat@a"}},
- {label = "Hipster", type = "attitude", data = {lib = "move_m@hipster@a", anim = "move_m@hipster@a"}},
- {label = "Skadad", type = "attitude", data = {lib = "move_m@injured", anim = "move_m@injured"}},
- {label = "Bråttom", type = "attitude", data = {lib = "move_m@hurry@a", anim = "move_m@hurry@a"}},
- {label = "Hemlös", type = "attitude", data = {lib = "move_m@hobo@a", anim = "move_m@hobo@a"}},
- {label = "Ledsen", type = "attitude", data = {lib = "move_m@sad@a", anim = "move_m@sad@a"}},
- {label = "Muskler", type = "attitude", data = {lib = "move_m@muscle@a", anim = "move_m@muscle@a"}},
- {label = "Chockad", type = "attitude", data = {lib = "move_m@shocked@a", anim = "move_m@shocked@a"}},
- {label = "Shadyped", type = "attitude", data = {lib = "move_m@shadyped@a", anim = "move_m@shadyped@a"}},
- {label = "Surrande", type = "attitude", data = {lib = "move_m@buzzed", anim = "move_m@buzzed"}},
- {label = "Pressad", type = "attitude", data = {lib = "move_m@hurry_butch@a", anim = "move_m@hurry_butch@a"}},
- {label = "Pengar", type = "attitude", data = {lib = "move_m@money", anim = "move_m@money"}},
- {label = "Snabb", type = "attitude", data = {lib = "move_m@quick", anim = "move_m@quick"}},
- {label = "Man ätare", type = "attitude", data = {lib = "move_f@maneater", anim = "move_f@maneater"}},
- {label = "Oförskämd", type = "attitude", data = {lib = "move_f@sassy", anim = "move_f@sassy"}},
- {label = "Arrogant", type = "attitude", data = {lib = "move_f@arrogant@a", anim = "move_f@arrogant@a"}},
- }
- },
-
- {
- name = 'porn',
- label = 'Sexställningar',
- items = {
- {label = "1", type = "anim", data = {lib = "oddjobs@towing", anim = "m_blow_job_loop"}},
- {label = "2", type = "anim", data = {lib = "oddjobs@towing", anim = "f_blow_job_loop"}},
- {label = "3", type = "anim", data = {lib = "mini@prostitutes@sexlow_veh", anim = "low_car_sex_loop_player"}},
- {label = "4", type = "anim", data = {lib = "mini@prostitutes@sexlow_veh", anim = "low_car_sex_loop_female"}},
- {label = "5", type = "anim", data = {lib = "mp_player_int_uppergrab_crotch", anim = "mp_player_int_grab_crotch"}},
- {label = "6", type = "anim", data = {lib = "mini@strip_club@idles@stripper", anim = "stripper_idle_02"}},
- {label = "7", type = "scenario", data = {anim = "WORLD_HUMAN_PROSTITUTE_HIGH_CLASS"}},
- {label = "8", type = "anim", data = {lib = "mini@strip_club@backroom@", anim = "stripper_b_backroom_idle_b"}},
- {label = "9", type = "anim", data = {lib = "mini@strip_club@lap_dance@ld_girl_a_song_a_p1", anim = "ld_girl_a_song_a_p1_f"}},
- {label = "10", type = "anim", data = {lib = "mini@strip_club@private_dance@part2", anim = "priv_dance_p2"}},
- {label = "11", type = "anim", data = {lib = "mini@strip_club@private_dance@part3", anim = "priv_dance_p3"}},
- }
- }
-}
diff --git a/[esx_addons]/esx_bankerjob/.editorconfig b/[esx_addons]/esx_bankerjob/.editorconfig
deleted file mode 100644
index 9b425256..00000000
--- a/[esx_addons]/esx_bankerjob/.editorconfig
+++ /dev/null
@@ -1,9 +0,0 @@
-root = true
-
-[*]
-indent_size = 4
-indent_style = tab
-end_of_line = crlf
-charset = utf-8
-trim_trailing_whitespace = true
-insert_final_newline = true
\ No newline at end of file
diff --git a/[esx_addons]/esx_bankerjob/LICENSE b/[esx_addons]/esx_bankerjob/LICENSE
deleted file mode 100644
index 4410e5f1..00000000
--- a/[esx_addons]/esx_bankerjob/LICENSE
+++ /dev/null
@@ -1,674 +0,0 @@
- GNU GENERAL PUBLIC LICENSE
- Version 3, 29 June 2007
-
- Copyright (C) 2007 Free Software Foundation, Inc.
- Everyone is permitted to copy and distribute verbatim copies
- of this license document, but changing it is not allowed.
-
- Preamble
-
- The GNU General Public License is a free, copyleft license for
-software and other kinds of works.
-
- The licenses for most software and other practical works are designed
-to take away your freedom to share and change the works. By contrast,
-the GNU General Public License is intended to guarantee your freedom to
-share and change all versions of a program--to make sure it remains free
-software for all its users. We, the Free Software Foundation, use the
-GNU General Public License for most of our software; it applies also to
-any other work released this way by its authors. You can apply it to
-your programs, too.
-
- When we speak of free software, we are referring to freedom, not
-price. Our General Public Licenses are designed to make sure that you
-have the freedom to distribute copies of free software (and charge for
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-free programs, and that you know you can do these things.
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-you modify it: responsibilities to respect the freedom of others.
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- Developers that use the GNU GPL protect your rights with two steps:
-(1) assert copyright on the software, and (2) offer you this License
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- How to Apply These Terms to Your New Programs
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-
- esx_bankerjob
- Copyright (C) 2015-2023 Jérémie N'gadi
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see .
-
-Also add information on how to contact you by electronic and paper mail.
-
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-
- esx_bankerjob Copyright (C) 2015-2023 Jérémie N'gadi
- This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
- This is free software, and you are welcome to redistribute it
- under certain conditions; type `show c' for details.
-
-The hypothetical commands `show w' and `show c' should show the appropriate
-parts of the General Public License. Of course, your program's commands
-might be different; for a GUI interface, you would use an "about box".
-
- You should also get your employer (if you work as a programmer) or school,
-if any, to sign a "copyright disclaimer" for the program, if necessary.
-For more information on this, and how to apply and follow the GNU GPL, see
-.
-
- The GNU General Public License does not permit incorporating your program
-into proprietary programs. If your program is a subroutine library, you
-may consider it more useful to permit linking proprietary applications with
-the library. If this is what you want to do, use the GNU Lesser General
-Public License instead of this License. But first, please read
-.
\ No newline at end of file
diff --git a/[esx_addons]/esx_bankerjob/README.md b/[esx_addons]/esx_bankerjob/README.md
deleted file mode 100644
index 68250d5d..00000000
--- a/[esx_addons]/esx_bankerjob/README.md
+++ /dev/null
@@ -1,44 +0,0 @@
-# esx_bankerjob
-
-## Requirements
-
-- [cron](https://github.com/ESX-Org/cron)
-- [esx_addonaccount](https://github.com/ESX-Org/esx_addonaccount)
-- [esx_society](https://github.com/ESX-Org/esx_society)
-
-## Download & Installation
-
-### Using [fvm](https://github.com/qlaffont/fvm-installer)
-```
-fvm install --save --folder=esx esx-org/esx_bankerjob
-```
-
-### Using Git
-```
-cd resources
-git clone https://github.com/ESX-Org/esx_bankerjob [esx]/esx_bankerjob
-```
-
-### Manually
-- Download https://github.com/ESX-Org/esx_bankerjob/archive/master.zip
-- Put it in the `[esx]` directory
-
-## Installation
-- Import `esx_bankerjob.sql` in your database
-- Add this in your `server.cfg`:
-
-```
-start esx_bankerjob
-```
-
-# Legal
-### License
-esx_bankerjob - bank script
-
-Copyright (C) 2015-2023 Jérémie N'gadi
-
-This program Is free software: you can redistribute it And/Or modify it under the terms Of the GNU General Public License As published by the Free Software Foundation, either version 3 Of the License, Or (at your option) any later version.
-
-This program Is distributed In the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty Of MERCHANTABILITY Or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License For more details.
-
-You should have received a copy Of the GNU General Public License along with this program. If Not, see http://www.gnu.org/licenses/.
\ No newline at end of file
diff --git a/[esx_addons]/esx_bankerjob/client/main.lua b/[esx_addons]/esx_bankerjob/client/main.lua
deleted file mode 100644
index eab4b623..00000000
--- a/[esx_addons]/esx_bankerjob/client/main.lua
+++ /dev/null
@@ -1,256 +0,0 @@
-local CurrentActionData, CurrentAction, CurrentActionMsg, hasAlreadyEnteredMarker, lastZone = {}
-
-RegisterNetEvent('esx:playerLoaded')
-AddEventHandler('esx:playerLoaded', function (xPlayer)
- ESX.PlayerData = xPlayer
-end)
-
-RegisterNetEvent('esx:setJob')
-AddEventHandler('esx:setJob', function (job)
- ESX.PlayerData.job = job
-end)
-
-function OpenBankActionsMenu()
- local elements = {
- {unselectable = true, icon = "fas fa-bank", title = TranslateCap("bank")},
- {icon = "fas fa-users", title = TranslateCap("customers"), value = "customers"},
- {icon = "fas fa-scroll", title = TranslateCap("billing"), value = "billing"}
- }
-
- if ESX.PlayerData.job.grade_name == 'boss' then
- elements[#elements+1] = {
- icon = "fas fa-wallet",
- title = TranslateCap("boss_actions"),
- value = "boss_actions"
- }
- end
-
- ESX.CloseContext()
-
- ESX.OpenContext("right", elements, function(menu,element)
- if element.value == "customers" then
- OpenCustomersMenu()
- elseif element.value == "billing" then
- CreateBillingDialog()
- elseif element.value == "boss_actions" then
- TriggerEvent('esx_society:openBossMenu', 'banker', function(data, menu)
- menu.close()
- end, {wash = false})
- CurrentAction = 'bank_actions_menu'
- CurrentActionMsg = TranslateCap('press_input_context_to_open_menu')
- CurrentActionData = {}
- end
- end, function(menu)
- CurrentAction = 'bank_actions_menu'
- CurrentActionMsg = TranslateCap('press_input_context_to_open_menu')
- CurrentActionData = {}
- end)
-end
-
-function OpenCustomersMenu()
- ESX.TriggerServerCallback('esx_bankerjob:getCustomers', function(customers)
- local elements = {
- {unselectable = true, icon = "fas fa-users", title = TranslateCap('customer')}
- }
-
- for i=1, #customers do
- elements[#elements+1] = {
- icon = "fas fa-user",
- title = customers[i].name,
- bankSavings = customers[i].bankSavings,
- data = customers[i]
- }
- end
-
- ESX.OpenContext("right", elements, function(menu,element)
- local elements2 = {
- {unselectable = true, icon = "fas fa-user", title = element.title},
- {unselectable = true, icon = "fas fa-wallet", title = "$"..ESX.Math.GroupDigits(element.bankSavings)},
- {icon = "fas fa-wallet", title = TranslateCap('deposit'), value = "deposit"},
- {icon = "fas fa-wallet", title = TranslateCap('withdraw'), value = "withdraw"},
- }
- ESX.OpenContext("right", elements2, function(menu2,element2)
- local customer = element.data
- if element2.value == "deposit" then
- local elements = {
- {unselectable = true, icon = "fas fa-scroll", title = TranslateCap('amount')},
- {title = "Amount", input = true, inputType = "number", inputMin = 1, inputMax = 250000, inputPlaceholder = "Amount to bill.."},
- {icon = "fas fa-check-double", title = "Confirm", val = "confirm"}
- }
-
- ESX.OpenContext("right", elements, function(menu,element)
- if element.val == "confirm" then
- local amount = tonumber(menu.eles[2].inputValue)
-
- if amount == nil then
- ESX.ShowNotification(TranslateCap('invalid_amount'))
- else
- ESX.CloseContext()
- TriggerServerEvent('esx_bankerjob:customerDeposit', customer.source, amount)
- ESX.ShowNotification("You have deposited $"..amount.." into "..element.title.."s account.")
- OpenCustomersMenu()
- end
- end
- end, function(menu)
- CurrentAction = 'bank_actions_menu'
- CurrentActionMsg = TranslateCap('press_input_context_to_open_menu')
- CurrentActionData = {}
- end)
- elseif element2.value == "withdraw" then
- local elements = {
- {unselectable = true, icon = "fas fa-scroll", title = TranslateCap('amount')},
- {title = "Amount", input = true, inputType = "number", inputMin = 1, inputMax = 250000, inputPlaceholder = "Amount to bill.."},
- {icon = "fas fa-check-double", title = "Confirm", val = "confirm"}
- }
-
- ESX.OpenContext("right", elements, function(menu,element)
- if element.val == "confirm" then
- local amount = tonumber(menu.eles[2].inputValue)
-
- if amount == nil then
- ESX.ShowNotification(TranslateCap('invalid_amount'))
- else
- ESX.CloseContext()
- TriggerServerEvent('esx_bankerjob:customerWithdraw', customer.source, amount)
- ESX.ShowNotification("You have withdrawn $"..amount.." from "..element.title.."s account.")
- OpenCustomersMenu()
- end
- end
- end, function(menu)
- CurrentAction = 'bank_actions_menu'
- CurrentActionMsg = TranslateCap('press_input_context_to_open_menu')
- CurrentActionData = {}
- end)
- end
- end, function(menu)
- CurrentAction = 'bank_actions_menu'
- CurrentActionMsg = TranslateCap('press_input_context_to_open_menu')
- CurrentActionData = {}
- end)
- end, function(menu)
- CurrentAction = 'bank_actions_menu'
- CurrentActionMsg = TranslateCap('press_input_context_to_open_menu')
- CurrentActionData = {}
- end)
- end)
-end
-
-function CreateBillingDialog()
- local elements = {
- {unselectable = true, icon = "fas fa-scroll", title = TranslateCap('bill_amount')},
- {title = "Amount", input = true, inputType = "number", inputMin = 1, inputMax = 250000, inputPlaceholder = "Amount to bill.."},
- {icon = "fas fa-check-double", title = "Confirm", val = "confirm"}
- }
-
- ESX.OpenContext("right", elements, function(menu,element)
- if element.val == "confirm" then
- local amount = tonumber(menu.eles[2].inputValue)
-
- if amount == nil then
- ESX.ShowNotification(TranslateCap('invalid_amount'))
- else
- ESX.CloseContext()
-
- local closestPlayer, closestDistance = ESX.Game.GetClosestPlayer()
-
- if closestPlayer == -1 or closestDistance > 5.0 then
- ESX.ShowNotification(TranslateCap('no_player_nearby'))
- else
- TriggerServerEvent('esx_billing:sendBill', GetPlayerServerId(closestPlayer), 'society_banker', 'Bank', amount)
- end
- end
- end
- end, function(menu)
- CurrentAction = 'bank_actions_menu'
- CurrentActionMsg = TranslateCap('press_input_context_to_open_menu')
- CurrentActionData = {}
- end)
-end
-
-AddEventHandler('esx_bankerjob:hasEnteredMarker', function (zone)
- if zone == 'BankActions' and ESX.PlayerData.job and ESX.PlayerData.job.name == 'banker' then
- CurrentAction = 'bank_actions_menu'
- CurrentActionMsg = TranslateCap('press_input_context_to_open_menu')
- CurrentActionData = {}
- end
-end)
-
-AddEventHandler('esx_bankerjob:hasExitedMarker', function (zone)
- CurrentAction = nil
- ESX.CloseContext()
-end)
-
--- Create Blips
-CreateThread(function()
- local blip = AddBlipForCoord(Config.Zones.BankActions.Coords)
-
- SetBlipSprite(blip, 108)
- SetBlipColour(blip, 30)
- SetBlipAsShortRange(blip, true)
-
- BeginTextCommandSetBlipName('STRING')
- AddTextComponentSubstringPlayerName(TranslateCap('bank'))
- EndTextCommandSetBlipName(blip)
-end)
-
--- Draw marker & activate menu when player is inside marker
-CreateThread(function()
- while true do
- Wait(0)
-
- if ESX.PlayerData.job and ESX.PlayerData.job.name == 'banker' then
- local playerCoords = GetEntityCoords(PlayerPedId())
- local isInMarker, letSleep, currentZone = false, true
-
- for k,v in pairs(Config.Zones) do
- local distance = #(playerCoords - v.Coords)
-
- if v.Type ~= -1 and distance < Config.DrawDistance then
- letSleep = false
- DrawMarker(v.Type, v.Coords, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, v.Size.x, v.Size.y, v.Size.z, v.Color.r, v.Color.g, v.Color.b, 100, false, true, 2, false, nil, nil, false)
- end
-
- if distance < v.Size.x then
- isInMarker, currentZone, letSleep = true, k, false
- end
- end
-
- if isInMarker and not hasAlreadyEnteredMarker then
- hasAlreadyEnteredMarker, lastZone = true, currentZone
- TriggerEvent('esx_bankerjob:hasEnteredMarker', currentZone)
- end
-
- if not isInMarker and hasAlreadyEnteredMarker then
- hasAlreadyEnteredMarker = false
- TriggerEvent('esx_bankerjob:hasExitedMarker', lastZone)
- end
-
- if letSleep then
- Wait(500)
- end
- else
- Wait(500)
- end
- end
-end)
-
--- Key Controls
-CreateThread(function()
- while true do
- Wait(0)
-
- if CurrentAction then
- ESX.ShowHelpNotification(CurrentActionMsg)
-
- if IsControlJustReleased(0, 38) and ESX.PlayerData.job and ESX.PlayerData.job.name == 'banker' then
- if CurrentAction == 'bank_actions_menu' then
- OpenBankActionsMenu()
- end
-
- CurrentAction = nil
- end
- else
- Wait(500)
- end
- end
-end)
diff --git a/[esx_addons]/esx_bankerjob/config.lua b/[esx_addons]/esx_bankerjob/config.lua
deleted file mode 100644
index 9e26ffe1..00000000
--- a/[esx_addons]/esx_bankerjob/config.lua
+++ /dev/null
@@ -1,13 +0,0 @@
-Config = {}
-Config.DrawDistance = 10.0
-Config.BankSavingPercentage = 2.5
-Config.Locale = GetConvar('esx:locale', 'en')
-
-Config.Zones = {
- BankActions = {
- Coords = vector3(260.1, 204.3, 109.2),
- Size = {x = 1.5, y = 1.5, z = 1.0},
- Color = {r = 102, g = 102, b = 204},
- Type = 1
- }
-}
diff --git a/[esx_addons]/esx_bankerjob/esx_bankerjob.sql b/[esx_addons]/esx_bankerjob/esx_bankerjob.sql
deleted file mode 100644
index 83b9a13f..00000000
--- a/[esx_addons]/esx_bankerjob/esx_bankerjob.sql
+++ /dev/null
@@ -1,18 +0,0 @@
-
-
-INSERT INTO `addon_account` (name, label, shared) VALUES
- ('society_banker','Banque',1),
- ('bank_savings','Livret Bleu',0)
-;
-
-INSERT INTO `jobs` (name, label) VALUES
- ('banker','Banquier')
-;
-
-INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES
- ('banker',0,'advisor','Conseiller',10,'{}','{}'),
- ('banker',1,'banker','Banquier',20,'{}','{}'),
- ('banker',2,'business_banker',"Banquier d\'affaire",30,'{}','{}'),
- ('banker',3,'trader','Trader',40,'{}','{}'),
- ('banker',4,'boss','Patron',0,'{}','{}')
-;
diff --git a/[esx_addons]/esx_bankerjob/fxmanifest.lua b/[esx_addons]/esx_bankerjob/fxmanifest.lua
deleted file mode 100644
index 47eb4d5f..00000000
--- a/[esx_addons]/esx_bankerjob/fxmanifest.lua
+++ /dev/null
@@ -1,30 +0,0 @@
-fx_version 'adamant'
-
-game 'gta5'
-
-description 'ESX Banker job'
-
-version '1.9.0'
-lua54 'yes'
-shared_script '@es_extended/imports.lua'
-
-server_scripts {
- '@async/async.lua',
- '@oxmysql/lib/MySQL.lua',
- '@es_extended/locale.lua',
- 'config.lua',
- 'locales/*.lua',
- 'server/main.lua'
-}
-
-client_scripts {
- '@es_extended/locale.lua',
- 'config.lua',
- 'locales/*.lua',
- 'client/main.lua'
-}
-
-dependencies {
- 'es_extended',
- 'esx_society'
-}
diff --git a/[esx_addons]/esx_bankerjob/locales/br.lua b/[esx_addons]/esx_bankerjob/locales/br.lua
deleted file mode 100644
index 6bc9341c..00000000
--- a/[esx_addons]/esx_bankerjob/locales/br.lua
+++ /dev/null
@@ -1,16 +0,0 @@
-Locales['br'] = {
- ['actions'] = 'ações',
- ['amount'] = 'quantidade',
- ['balance'] = 'saldo',
- ['bank'] = 'banco',
- ['bill_amount'] = 'montante de dinheiro',
- ['billing'] = 'faturamento',
- ['customer'] = 'cliente',
- ['customers'] = 'clientes',
- ['deposit'] = 'depositar',
- ['invalid_amount'] = 'quantidade inválida',
- ['no_player_nearby'] = 'nenhum jogador nas proximidades',
- ['press_input_context_to_open_menu'] = 'pressione [E] para abrir o menu',
- ['withdraw'] = 'sacar',
- ['boss_actions'] = 'boss Actions',
-}
diff --git a/[esx_addons]/esx_bankerjob/locales/de.lua b/[esx_addons]/esx_bankerjob/locales/de.lua
deleted file mode 100644
index dfd68f42..00000000
--- a/[esx_addons]/esx_bankerjob/locales/de.lua
+++ /dev/null
@@ -1,16 +0,0 @@
-Locales['de'] = {
- ['actions'] = 'Aktionen',
- ['amount'] = 'Betrag',
- ['balance'] = 'Kontostand',
- ['bank'] = 'Bank',
- ['bill_amount'] = 'Rechnungsbetrag',
- ['billing'] = 'Rechnung',
- ['customer'] = 'Kunde',
- ['customers'] = 'Client',
- ['deposit'] = 'einzahlen',
- ['invalid_amount'] = 'ungültiger Betrag',
- ['no_player_nearby'] = 'kein Spieler in der Nähe',
- ['press_input_context_to_open_menu'] = 'Drücke [E] um das Bank Menü zu öffnen',
- ['withdraw'] = 'Abheben',
- ['boss_actions'] = 'boss Actions',
-}
diff --git a/[esx_addons]/esx_bankerjob/locales/en.lua b/[esx_addons]/esx_bankerjob/locales/en.lua
deleted file mode 100644
index 66fae148..00000000
--- a/[esx_addons]/esx_bankerjob/locales/en.lua
+++ /dev/null
@@ -1,16 +0,0 @@
-Locales['en'] = {
- ['actions'] = 'actions',
- ['amount'] = 'amount',
- ['balance'] = 'balance',
- ['bank'] = 'bank',
- ['bill_amount'] = 'bill amount',
- ['billing'] = 'billing',
- ['customer'] = 'customer',
- ['customers'] = 'clients',
- ['deposit'] = 'deposit',
- ['invalid_amount'] = 'invalid amount',
- ['no_player_nearby'] = 'no player nearby',
- ['press_input_context_to_open_menu'] = 'press [E] to open the Bank Menu.',
- ['withdraw'] = 'withdraw',
- ['boss_actions'] = 'boss Actions',
-}
diff --git a/[esx_addons]/esx_bankerjob/locales/es.lua b/[esx_addons]/esx_bankerjob/locales/es.lua
deleted file mode 100644
index f108ffe0..00000000
--- a/[esx_addons]/esx_bankerjob/locales/es.lua
+++ /dev/null
@@ -1,16 +0,0 @@
-Locales['es'] = {
- ['actions'] = 'acciones',
- ['amount'] = 'cantidad',
- ['balance'] = 'balance',
- ['bank'] = 'Banco',
- ['bill_amount'] = 'total de la factura',
- ['billing'] = 'facturación',
- ['customer'] = 'cliente',
- ['customers'] = 'Clientes',
- ['deposit'] = 'depositar',
- ['invalid_amount'] = 'Monto invalido',
- ['no_player_nearby'] = 'no hay jugadores cerca',
- ['press_input_context_to_open_menu'] = 'presione [E] para abrir el Menú del banc .',
- ['withdraw'] = 'retirar',
- ['boss_actions'] = 'Acciones del jefe',
- }
\ No newline at end of file
diff --git a/[esx_addons]/esx_bankerjob/locales/et.lua b/[esx_addons]/esx_bankerjob/locales/et.lua
deleted file mode 100644
index 474ede2a..00000000
--- a/[esx_addons]/esx_bankerjob/locales/et.lua
+++ /dev/null
@@ -1,16 +0,0 @@
-Locales['et'] = {
- ['actions'] = 'Tegevused',
- ['amount'] = 'Kogus',
- ['balance'] = 'Saldo',
- ['bank'] = 'Pank',
- ['bill_amount'] = 'Arve suurus',
- ['billing'] = 'Arve',
- ['customer'] = 'Klient',
- ['customers'] = 'Kliendid',
- ['deposit'] = 'Sisesta',
- ['invalid_amount'] = 'Vale kogus',
- ['no_player_nearby'] = 'Ühtegi isikut pole ligidal',
- ['press_input_context_to_open_menu'] = 'Vajuta [E], et avada panga menüü.',
- ['withdraw'] = 'Võta välja',
- ['boss_actions'] = 'Bossi tegevused',
-}
diff --git a/[esx_addons]/esx_bankerjob/locales/fi.lua b/[esx_addons]/esx_bankerjob/locales/fi.lua
deleted file mode 100644
index 27941be9..00000000
--- a/[esx_addons]/esx_bankerjob/locales/fi.lua
+++ /dev/null
@@ -1,16 +0,0 @@
-Locales['fi'] = {
- ['actions'] = 'toiminnot',
- ['amount'] = 'määrä',
- ['balance'] = 'balanssi',
- ['bank'] = 'Pankki',
- ['bill_amount'] = 'laskun määrä',
- ['billing'] = 'laskutus',
- ['customer'] = 'asiakas',
- ['customers'] = 'asiakkaat',
- ['deposit'] = 'talletus',
- ['invalid_amount'] = 'virheellinen määrä',
- ['no_player_nearby'] = 'ei pelaajia lähettyvillä',
- ['press_input_context_to_open_menu'] = 'Paina [E] avataksesi valikon',
- ['withdraw'] = 'nosta',
- ['boss_actions'] = 'pomo valinnat',
-}
diff --git a/[esx_addons]/esx_bankerjob/locales/fr.lua b/[esx_addons]/esx_bankerjob/locales/fr.lua
deleted file mode 100644
index ceb3efed..00000000
--- a/[esx_addons]/esx_bankerjob/locales/fr.lua
+++ /dev/null
@@ -1,16 +0,0 @@
-Locales['fr'] = {
- ['actions'] = 'actions',
- ['amount'] = 'montant',
- ['balance'] = 'solde',
- ['bank'] = 'banque',
- ['bill_amount'] = 'montant de la facture',
- ['billing'] = 'facturation',
- ['customer'] = 'client',
- ['customers'] = 'clients',
- ['deposit'] = 'virement',
- ['invalid_amount'] = 'montant invalide',
- ['no_player_nearby'] = 'aucun joueur à proximité',
- ['press_input_context_to_open_menu'] = 'appuyez sur [E] pour ouvrir le menu',
- ['withdraw'] = 'retrait',
- ['boss_actions'] = 'action Patron',
-}
diff --git a/[esx_addons]/esx_bankerjob/locales/hu.lua b/[esx_addons]/esx_bankerjob/locales/hu.lua
deleted file mode 100644
index 79570d88..00000000
--- a/[esx_addons]/esx_bankerjob/locales/hu.lua
+++ /dev/null
@@ -1,16 +0,0 @@
-Locales['hu'] = {
- ['actions'] = 'műveletek',
- ['amount'] = 'összeg',
- ['balance'] = 'egyenleg',
- ['bank'] = 'bank',
- ['bill_amount'] = 'Számla összege',
- ['billing'] = 'Számlázás',
- ['customer'] = 'Vevő',
- ['customers'] = 'Kliensek',
- ['deposit'] = 'Befizetés',
- ['invalid_amount'] = 'Érvénytelen mennyiség',
- ['no_player_nearby'] = 'Nincsen játékos a közeledben',
- ['press_input_context_to_open_menu'] = 'Nyomj [E] hogy megnyisd a bankot.',
- ['withdraw'] = 'Kivétel',
- ['boss_actions'] = 'Főnöki menü',
-}
diff --git a/[esx_addons]/esx_bankerjob/locales/it.lua b/[esx_addons]/esx_bankerjob/locales/it.lua
deleted file mode 100644
index 47ac737d..00000000
--- a/[esx_addons]/esx_bankerjob/locales/it.lua
+++ /dev/null
@@ -1,16 +0,0 @@
-Locales['it'] = {
- ['actions'] = 'azioni',
- ['amount'] = 'importo',
- ['balance'] = 'saldo',
- ['bank'] = 'banca',
- ['bill_amount'] = 'importo fattura',
- ['billing'] = 'fattura',
- ['customer'] = 'cliente',
- ['customers'] = 'clienti',
- ['deposit'] = 'deposito',
- ['invalid_amount'] = 'importo non valido',
- ['no_player_nearby'] = 'nessun giocatore nelle vicinanze',
- ['press_input_context_to_open_menu'] = 'premi [E] per aprire il menu della banca.',
- ['withdraw'] = 'ritira',
- ['boss_actions'] = 'azioni boss',
-}
diff --git a/[esx_addons]/esx_bankerjob/locales/nl.lua b/[esx_addons]/esx_bankerjob/locales/nl.lua
deleted file mode 100644
index c797c8f3..00000000
--- a/[esx_addons]/esx_bankerjob/locales/nl.lua
+++ /dev/null
@@ -1,16 +0,0 @@
-Locales['nl'] = {
- ['actions'] = 'acties',
- ['amount'] = 'bedrag',
- ['balance'] = 'saldo',
- ['bank'] = 'bank',
- ['bill_amount'] = 'rekening bedrag',
- ['billing'] = 'rekeningen',
- ['customer'] = 'klant',
- ['customers'] = 'klanten',
- ['deposit'] = 'storten',
- ['invalid_amount'] = 'ongedig bedrag',
- ['no_player_nearby'] = 'geen speler in de omgeving',
- ['press_input_context_to_open_menu'] = 'druk op [E] om het Bank Menute openen.',
- ['withdraw'] = 'opnemen',
- ['boss_actions'] = 'baas acties',
-}
diff --git a/[esx_addons]/esx_bankerjob/locales/si.lua b/[esx_addons]/esx_bankerjob/locales/si.lua
deleted file mode 100644
index a3d5071c..00000000
--- a/[esx_addons]/esx_bankerjob/locales/si.lua
+++ /dev/null
@@ -1,16 +0,0 @@
-Locales['si'] = {
- ['actions'] = 'actions',
- ['amount'] = 'znesek',
- ["balance"] = "balance",
- ['bank'] = 'bank',
- ['bill_amount'] = 'znesek računa',
- ["billing"] = "billing",
- ["customer"] = "customer",
- ['customers'] = 'customers',
- ["deposit"] = "deposit",
- ["invalid_amount"] = "neveljavni znesek",
- ['no_player_nearby'] = 'v bližini ni igralca',
- ['press_input_context_to_open_menu'] = 'pritisnite [E] za odprtje menija banke Bank.',
- ['withdraw'] = 'umakni',
- ['boss_actions'] = 'boss Actions',
-}
\ No newline at end of file
diff --git a/[esx_addons]/esx_bankerjob/locales/sv.lua b/[esx_addons]/esx_bankerjob/locales/sv.lua
deleted file mode 100644
index aa76049c..00000000
--- a/[esx_addons]/esx_bankerjob/locales/sv.lua
+++ /dev/null
@@ -1,16 +0,0 @@
-Locales['sv'] = {
- ['actions'] = 'Handlingar',
- ['amount'] = 'Belopp',
- ['balance'] = 'Saldo',
- ['bank'] = 'Bank',
- ['bill_amount'] = 'Räkningsbelopp',
- ['billing'] = 'Fakturering',
- ['customer'] = 'Kund',
- ['customers'] = 'Kunder',
- ['deposit'] = 'Insättning',
- ['invalid_amount'] = 'Ogiltig belopp',
- ['no_player_nearby'] = 'Ingen spelare i närheten',
- ['press_input_context_to_open_menu'] = 'Tryck [E] för att öppna Bankmenyn.',
- ['withdraw'] = 'Ta ut',
- ['boss_actions'] = 'Chef handlingar',
-}
diff --git a/[esx_addons]/esx_bankerjob/locales/tr.lua b/[esx_addons]/esx_bankerjob/locales/tr.lua
deleted file mode 100644
index e7f76b64..00000000
--- a/[esx_addons]/esx_bankerjob/locales/tr.lua
+++ /dev/null
@@ -1,17 +0,0 @@
-Locales['tr'] = {
- ['actions'] = 'hareketler',
- ['amount'] = 'tutar',
- ['balance'] = 'bakiye',
- ['bank'] = 'banka',
- ['bill_amount'] = 'fatura tutarı',
- ['billing'] = 'faturalandırma',
- ['customer'] = 'müşteri',
- ['customers'] = 'müşteriler',
- ['deposit'] = 'para yatır',
- ['invalid_amount'] = 'geçersiz tutar',
- ['no_player_nearby'] = 'yakında oyuncu yok',
- ['press_input_context_to_open_menu'] = 'Banka Menüsünü açmak için [E] tuşuna basın.',
- ['withdraw'] = 'para çek',
- ['boss_actions'] = 'patron Hareketleri',
- }
-
\ No newline at end of file
diff --git a/[esx_addons]/esx_bankerjob/localization/de_esx_bankerjob.sql b/[esx_addons]/esx_bankerjob/localization/de_esx_bankerjob.sql
deleted file mode 100644
index 6af7cd59..00000000
--- a/[esx_addons]/esx_bankerjob/localization/de_esx_bankerjob.sql
+++ /dev/null
@@ -1,18 +0,0 @@
-
-
-INSERT INTO `addon_account` (name, label, shared) VALUES
- ('society_banker','Bank',1),
- ('bank_savings','Bank',0)
-;
-
-INSERT INTO `jobs` (name, label) VALUES
- ('banker','Banker')
-;
-
-INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES
- ('banker',0,'advisor','Berater',10,'{}','{}'),
- ('banker',1,'banker','Banker',20,'{}','{}'),
- ('banker',2,'business_banker','Business Banker',30,'{}','{}'),
- ('banker',3,'trader','Trader',40,'{}','{}'),
- ('banker',4,'boss','Boss',0,'{}','{}')
-;
diff --git a/[esx_addons]/esx_bankerjob/localization/en_esx_bankerjob.sql b/[esx_addons]/esx_bankerjob/localization/en_esx_bankerjob.sql
deleted file mode 100644
index 779b3bf8..00000000
--- a/[esx_addons]/esx_bankerjob/localization/en_esx_bankerjob.sql
+++ /dev/null
@@ -1,18 +0,0 @@
-
-
-INSERT INTO `addon_account` (name, label, shared) VALUES
- ('society_banker','Bank',1),
- ('bank_savings','Bank Savings',0)
-;
-
-INSERT INTO `jobs` (name, label) VALUES
- ('banker','Banker')
-;
-
-INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES
- ('banker',0,'advisor','Advisor',10,'{}','{}'),
- ('banker',1,'banker','Banker',20,'{}','{}'),
- ('banker',2,'business_banker','Business Banker',30,'{}','{}'),
- ('banker',3,'trader','Trader',40,'{}','{}'),
- ('banker',4,'boss','Lead Banker',0,'{}','{}')
-;
diff --git a/[esx_addons]/esx_bankerjob/localization/esx_es_esx_bankerjob.sql b/[esx_addons]/esx_bankerjob/localization/esx_es_esx_bankerjob.sql
deleted file mode 100644
index 1b60b113..00000000
--- a/[esx_addons]/esx_bankerjob/localization/esx_es_esx_bankerjob.sql
+++ /dev/null
@@ -1,18 +0,0 @@
-USE `essentialmode`;
-
-INSERT INTO `addon_account` (name, label, shared) VALUES
- ('society_banker','Bank',1),
- ('bank_savings','Ahorro bancario',0)
-;
-
-INSERT INTO `jobs` (name, label) VALUES
- ('banker','Banquero')
-;
-
-INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES
- ('banker',0,'advisor','Asesores',10,'{}','{}'),
- ('banker',1,'banker','Banquero',20,'{}','{}'),
- ('banker',2,'business_banker','Banquero de negocios',30,'{}','{}'),
- ('banker',3,'trader','Comerciante',40,'{}','{}'),
- ('banker',4,'boss','Banquero principal',0,'{}','{}')
-;
diff --git a/[esx_addons]/esx_bankerjob/localization/fi_esx_bankerjob.sql b/[esx_addons]/esx_bankerjob/localization/fi_esx_bankerjob.sql
deleted file mode 100644
index 6b851c77..00000000
--- a/[esx_addons]/esx_bankerjob/localization/fi_esx_bankerjob.sql
+++ /dev/null
@@ -1,18 +0,0 @@
-
-
-INSERT INTO `addon_account` (name, label, shared) VALUES
- ('society_banker','Pankki',1),
- ('bank_savings','Pankki',0)
-;
-
-INSERT INTO `jobs` (name, label) VALUES
- ('banker','Pankkiiri')
-;
-
-INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES
- ('banker',0,'advisor','Konsultti',10,'{}','{}'),
- ('banker',1,'banker','Pankkiiri',20,'{}','{}'),
- ('banker',2,'business_banker','Yritys Pankkiiri',30,'{}','{}'),
- ('banker',3,'trader','Välittäjä',40,'{}','{}'),
- ('banker',4,'boss','Pomo',0,'{}','{}')
-;
diff --git a/[esx_addons]/esx_bankerjob/localization/nl_esx_bankerjob.sql b/[esx_addons]/esx_bankerjob/localization/nl_esx_bankerjob.sql
deleted file mode 100644
index c1289316..00000000
--- a/[esx_addons]/esx_bankerjob/localization/nl_esx_bankerjob.sql
+++ /dev/null
@@ -1,16 +0,0 @@
-INSERT INTO `addon_account` (name, label, shared) VALUES
- ('society_banker','Bank',1),
- ('bank_savings','Spaarrekening',0)
-;
-
-INSERT INTO `jobs` (name, label) VALUES
- ('banker','Bankier')
-;
-
-INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES
- ('banker',0,'advisor','Adviseur',10,'{}','{}'),
- ('banker',1,'banker','Bankoer',20,'{}','{}'),
- ('banker',2,'business_banker','Bedrijfs Bankier',30,'{}','{}'),
- ('banker',3,'trader','Stocktrader',40,'{}','{}'),
- ('banker',4,'boss','Hoofd Bankier',0,'{}','{}')
-;
diff --git a/[esx_addons]/esx_bankerjob/localization/sv_esx_bankerjob.sql b/[esx_addons]/esx_bankerjob/localization/sv_esx_bankerjob.sql
deleted file mode 100644
index a0323b98..00000000
--- a/[esx_addons]/esx_bankerjob/localization/sv_esx_bankerjob.sql
+++ /dev/null
@@ -1,18 +0,0 @@
-
-
-INSERT INTO `addon_account` (name, label, shared) VALUES
- ('society_banker','Bank',1),
- ('bank_savings','Bank',0)
-;
-
-INSERT INTO `jobs` (name, label) VALUES
- ('banker','Banktjänsteman')
-;
-
-INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES
- ('banker',0,'advisor','Rådgivare',10,'{}','{}'),
- ('banker',1,'banker','Banktjänsteman',20,'{}','{}'),
- ('banker',2,'business_banker','Företagstjänsteman',30,'{}','{}'),
- ('banker',3,'trader','Köpman',40,'{}','{}'),
- ('banker',4,'boss','VD',0,'{}','{}')
-;
diff --git a/[esx_addons]/esx_bankerjob/localization/tr_esx_bankerjob.sql b/[esx_addons]/esx_bankerjob/localization/tr_esx_bankerjob.sql
deleted file mode 100644
index 89d032df..00000000
--- a/[esx_addons]/esx_bankerjob/localization/tr_esx_bankerjob.sql
+++ /dev/null
@@ -1,18 +0,0 @@
-
-
-INSERT INTO `addon_account` (name, label, shared) VALUES
- ('society_banker','Banka',1),
- ('bank_savings','Banka Birikimi',0)
-;
-
-INSERT INTO `jobs` (name, label) VALUES
- ('banker','Bankacı')
-;
-
-INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES
- ('banker',0,'advisor','Danışman',10,'{}','{}'),
- ('banker',1,'banker','Bankacı',20,'{}','{}'),
- ('banker',2,'business_banker','İşletme Bankacısı',30,'{}','{}'),
- ('banker',3,'trader','Borsacı',40,'{}','{}'),
- ('banker',4,'boss','Yönetici',0,'{}','{}')
-;
diff --git a/[esx_addons]/esx_bankerjob/server/main.lua b/[esx_addons]/esx_bankerjob/server/main.lua
deleted file mode 100644
index 93fa459b..00000000
--- a/[esx_addons]/esx_bankerjob/server/main.lua
+++ /dev/null
@@ -1,109 +0,0 @@
-CreateThread(function()
- exports["esx_society"]:registerSociety('banker', TranslateCap('bank'), 'society_banker', 'society_banker', 'society_banker', {type = 'public'})
-end)
-
-RegisterServerEvent('esx_bankerjob:customerDeposit')
-AddEventHandler('esx_bankerjob:customerDeposit', function (target, amount)
- local xPlayer = ESX.GetPlayerFromId(target)
-
- TriggerEvent('esx_addonaccount:getSharedAccount', 'society_banker', function (account)
- if amount > 0 and account.money >= amount then
- account.removeMoney(amount)
-
- TriggerEvent('esx_addonaccount:getAccount', 'bank_savings', xPlayer.identifier, function (account)
- account.addMoney(amount)
- end)
- else
- TriggerClientEvent('esx:showNotification', xPlayer.source, TranslateCap('invalid_amount'))
- end
- end)
-end)
-
-RegisterServerEvent('esx_bankerjob:customerWithdraw')
-AddEventHandler('esx_bankerjob:customerWithdraw', function (target, amount)
- local xPlayer = ESX.GetPlayerFromId(target)
-
- TriggerEvent('esx_addonaccount:getAccount', 'bank_savings', xPlayer.identifier, function (account)
- if amount > 0 and account.money >= amount then
- account.removeMoney(amount)
-
- TriggerEvent('esx_addonaccount:getSharedAccount', 'society_banker', function (account)
- account.addMoney(amount)
- end)
- else
- TriggerClientEvent('esx:showNotification', xPlayer.source, TranslateCap('invalid_amount'))
- end
- end)
-end)
-
-ESX.RegisterServerCallback('esx_bankerjob:getCustomers', function (source, cb)
- local xPlayers = ESX.GetExtendedPlayers()
- local customers = {}
-
- for i=1, #(xPlayers) do
- local xPlayer = xPlayers[i]
-
- TriggerEvent('esx_addonaccount:getAccount', 'bank_savings', xPlayer.identifier, function(account)
- table.insert(customers, {
- source = xPlayer.source,
- name = xPlayer.name,
- bankSavings = account.money
- })
- end)
- end
-
- cb(customers)
-end)
-
-function CalculateBankSavings(d, h, m)
- local asyncTasks = {}
-
- MySQL.query('SELECT * FROM addon_account_data WHERE account_name = @account_name', {
- ['@account_name'] = 'bank_savings'
- }, function(result)
- local bankInterests = 0
-
- for i=1, #result, 1 do
- local xPlayer = ESX.GetPlayerFromIdentifier(result[i].owner)
-
- if xPlayer then
- TriggerEvent('esx_addonaccount:getAccount', 'bank_savings', xPlayer.identifier, function(account)
- local interests = math.floor(account.money / 100 * Config.BankSavingPercentage)
- bankInterests = bankInterests + interests
-
- table.insert(asyncTasks, function(cb)
- account.addMoney(interests)
- end)
- end)
- else
- local interests = math.floor(result[i].money / 100 * Config.BankSavingPercentage)
- local newMoney = result[i].money + interests
- bankInterests = bankInterests + interests
-
- local function scope(newMoney, owner)
- table.insert(asyncTasks, function(cb)
- MySQL.update('UPDATE addon_account_data SET money = @money WHERE owner = @owner AND account_name = @account_name', {
- ['@money'] = newMoney,
- ['@owner'] = owner,
- ['@account_name'] = 'bank_savings',
- }, function(rowsChanged)
- cb()
- end)
- end)
- end
-
- scope(newMoney, result[i].owner)
- end
- end
-
- TriggerEvent('esx_addonaccount:getSharedAccount', 'society_banker', function(account)
- account.addMoney(bankInterests)
- end)
-
- Async.parallelLimit(asyncTasks, 5, function(results)
- print('[^2INFO^7] Calculated interest Rate')
- end)
- end)
-end
-
-TriggerEvent('cron:runAt', 22, 0, CalculateBankSavings)
diff --git a/[esx_addons]/esx_banking/LICENSE b/[esx_addons]/esx_banking/LICENSE
deleted file mode 100644
index 7c2c49f9..00000000
--- a/[esx_addons]/esx_banking/LICENSE
+++ /dev/null
@@ -1,674 +0,0 @@
- GNU GENERAL PUBLIC LICENSE
- Version 3, 29 June 2007
-
- Copyright (C) 2007 Free Software Foundation, Inc.
- Everyone is permitted to copy and distribute verbatim copies
- of this license document, but changing it is not allowed.
-
- Preamble
-
- The GNU General Public License is a free, copyleft license for
-software and other kinds of works.
-
- The licenses for most software and other practical works are designed
-to take away your freedom to share and change the works. By contrast,
-the GNU General Public License is intended to guarantee your freedom to
-share and change all versions of a program--to make sure it remains free
-software for all its users. We, the Free Software Foundation, use the
-GNU General Public License for most of our software; it applies also to
-any other work released this way by its authors. You can apply it to
-your programs, too.
-
- When we speak of free software, we are referring to freedom, not
-price. Our General Public Licenses are designed to make sure that you
-have the freedom to distribute copies of free software (and charge for
-them if you wish), that you receive source code or can get it if you
-want it, that you can change the software or use pieces of it in new
-free programs, and that you know you can do these things.
-
- To protect your rights, we need to prevent others from denying you
-these rights or asking you to surrender the rights. Therefore, you have
-certain responsibilities if you distribute copies of the software, or if
-you modify it: responsibilities to respect the freedom of others.
-
- For example, if you distribute copies of such a program, whether
-gratis or for a fee, you must pass on to the recipients the same
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- Developers that use the GNU GPL protect your rights with two steps:
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- 12. No Surrender of Others' Freedom.
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- If conditions are imposed on you (whether by court order, agreement or
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- 13. Use with the GNU Affero General Public License.
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- If the Program specifies that a proxy can decide which future
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-ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
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-THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
-GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
-USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
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-PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
-EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
-SUCH DAMAGES.
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- 17. Interpretation of Sections 15 and 16.
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- If the disclaimer of warranty and limitation of liability provided
-above cannot be given local legal effect according to their terms,
-reviewing courts shall apply local law that most closely approximates
-an absolute waiver of all civil liability in connection with the
-Program, unless a warranty or assumption of liability accompanies a
-copy of the Program in return for a fee.
-
- END OF TERMS AND CONDITIONS
-
- How to Apply These Terms to Your New Programs
-
- If you develop a new program, and you want it to be of the greatest
-possible use to the public, the best way to achieve this is to make it
-free software which everyone can redistribute and change under these terms.
-
- To do so, attach the following notices to the program. It is safest
-to attach them to the start of each source file to most effectively
-state the exclusion of warranty; and each file should have at least
-the "copyright" line and a pointer to where the full notice is found.
-
- esx_banking
- Copyright (C) 2015-2023 Jérémie N'gadi
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see .
-
-Also add information on how to contact you by electronic and paper mail.
-
- If the program does terminal interaction, make it output a short
-notice like this when it starts in an interactive mode:
-
- esx_banking Copyright (C) 2015-2023 Jérémie N'gadi
- This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
- This is free software, and you are welcome to redistribute it
- under certain conditions; type `show c' for details.
-
-The hypothetical commands `show w' and `show c' should show the appropriate
-parts of the General Public License. Of course, your program's commands
-might be different; for a GUI interface, you would use an "about box".
-
- You should also get your employer (if you work as a programmer) or school,
-if any, to sign a "copyright disclaimer" for the program, if necessary.
-For more information on this, and how to apply and follow the GNU GPL, see
-.
-
- The GNU General Public License does not permit incorporating your program
-into proprietary programs. If your program is a subroutine library, you
-may consider it more useful to permit linking proprietary applications with
-the library. If this is what you want to do, use the GNU Lesser General
-Public License instead of this License. But first, please read
-.
\ No newline at end of file
diff --git a/[esx_addons]/esx_banking/README.md b/[esx_addons]/esx_banking/README.md
deleted file mode 100644
index 46061ac0..00000000
--- a/[esx_addons]/esx_banking/README.md
+++ /dev/null
@@ -1,59 +0,0 @@
-[ESX] Banking
Discord - Website - Documentation
-
-A beautiful and Easy-To-Use Banking & ATM system for ESX
-
-## BANK UI
-
-
-
-## ATM UI
-
-
-
-
-## Special thanks: Gellipapa#9186,Rav3n95#2849,Csoki, csontvazharcos, Füsti, Pécé
-
-## Download & Installation
-
-- Download https://github.com/esx-framework/esx-legacy/tree/main/%5Besx_addons%5D/esx_banking
-- Put it in the `[esx-addons]` directory
-
-## Installation
-
-- Add this to your `server.cfg`:
-
-```
-ensure esx_banking
-```
-
-# Database
-
-```
-Run the banking.sql into your database. Done.
-```
-
-# If you want to create a bank log in another script, you can do it this way! Only server side!
-
-```
-exports["esx_banking"]:logTransaction(source,logType,amount)
-
-- First param: source - player source
-- Second param: logType - WITHDRAW,DEPOSIT,TRANSFER_RECEIVE you can only use these log types!
-- Third param: amount - The amount to be logged
-
-For example: exports["esx_banking"]:logTransaction(source,"WITHDRAW",200)
-```
-
-# Legal
-
-### License
-
-esx_banking - banking script for ESX
-
-Copyright (C) 2023 ESX-Framework
-
-This program Is free software: you can redistribute it And/Or modify it under the terms Of the GNU General Public License As published by the Free Software Foundation, either version 3 Of the License, Or (at your option) any later version.
-
-This program Is distributed In the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty Of MERCHANTABILITY Or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License For more details.
-
-You should have received a copy Of the GNU General Public License along with this program. If Not, see http://www.gnu.org/licenses/.
diff --git a/[esx_addons]/esx_banking/banking.sql b/[esx_addons]/esx_banking/banking.sql
deleted file mode 100644
index f225e2cc..00000000
--- a/[esx_addons]/esx_banking/banking.sql
+++ /dev/null
@@ -1,11 +0,0 @@
-CREATE TABLE IF NOT EXISTS `banking` (
- `identifier` varchar(46) DEFAULT NULL,
- `type` varchar(50) DEFAULT NULL,
- `amount` int(64) DEFAULT NULL,
- `time` bigint(20) DEFAULT NULL,
- `ID` int(11) NOT NULL AUTO_INCREMENT,
- `balance` int(11) DEFAULT 0,
- PRIMARY KEY (`ID`)
-) ENGINE=InnoDB AUTO_INCREMENT=1 DEFAULT CHARSET=utf8mb4;
-
-ALTER TABLE `users` ADD COLUMN `pincode` INT NULL;
diff --git a/[esx_addons]/esx_banking/client/main.lua b/[esx_addons]/esx_banking/client/main.lua
deleted file mode 100644
index a4cddb14..00000000
--- a/[esx_addons]/esx_banking/client/main.lua
+++ /dev/null
@@ -1,260 +0,0 @@
-local BANK = {
- Data = {}
-}
-
-local activeBlips, bankPoints, atmPoints, markerPoints = {}, {}, {}, {}
-local playerLoaded, uiActive, inMenu = false, false, false
-
---Functions
- -- General data collecting thread
- function BANK:Thread()
- self:CreateBlips()
- local data = self.Data
- data.ped = PlayerPedId()
- data.coord = GetEntityCoords(data.Ped)
- playerLoaded = true
-
- CreateThread(function ()
- while playerLoaded do
- data.coord = GetEntityCoords(data.ped)
- data.ped = PlayerPedId()
- bankPoints, atmPoints, markerPoints = {}, {}, {}
-
- if (IsPedOnFoot(data.ped) and not ESX.PlayerData.dead) and not inMenu then
- for i = 1, #Config.AtmModels do
- local atm = GetClosestObjectOfType(data.coord.x, data.coord.y, data.coord.z, 0.7, Config.AtmModels[i], false, false, false)
- if atm ~= 0 then
- atmPoints[#atmPoints+1] = GetEntityCoords(atm)
- end
- end
-
- for i = 1, #Config.Banks do
- local bankDistance = #(data.coord - Config.Banks[i].Position.xyz)
- if bankDistance <= 0.7 then
- bankPoints[#bankPoints+1] = Config.Banks[i].Position.xyz
- end
- if Config.ShowMarker and bankDistance <= (Config.DrawMarker or 10) then
- markerPoints[#markerPoints+1] = Config.Banks[i].Position.xyz
- end
- end
- end
-
- if next(bankPoints) and not uiActive then
- self:TextUi(true)
- end
-
- if next(atmPoints) and not uiActive then
- self:TextUi(true, true)
- end
-
- if not next(bankPoints) and not next(atmPoints) and uiActive then
- self:TextUi(false)
- end
-
- Wait(1000)
- end
- end)
-
- if not Config.ShowMarker then return end
-
- CreateThread(function()
- local wait = 1000
- while playerLoaded do
- if next(markerPoints) then
- for i = 1, #markerPoints do
- DrawMarker(20, markerPoints[i].x, markerPoints[i].y, markerPoints[i].z, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.3, 0.2, 0.2, 187, 255, 0, 255, false, true, 2, false, nil, nil, false)
- end
- wait = 0
- end
- Wait(wait)
- end
- end)
- end
-
- -- Handle text ui / Keypress
- function BANK:TextUi(state, atm)
- uiActive = state
- if not state then
- return ESX.HideUI()
- end
- ESX.TextUI(TranslateCap('press_e_banking'))
- CreateThread(function()
- while uiActive do
- if IsControlJustReleased(0, 38) then
- self:HandleUi(true, atm)
- self:TextUi(false)
- end
- Wait(0)
- end
- end)
- end
-
- -- Create Blips
- function BANK:CreateBlips()
- local tmpActiveBlips = {}
- for i = 1, #Config.Banks do
- if type(Config.Banks[i].Blip) == 'table' and Config.Banks[i].Blip.Enabled then
- local position = Config.Banks[i].Position
- local bInfo = Config.Banks[i].Blip
- local blip = AddBlipForCoord(position.x, position.y, position.z)
- SetBlipSprite(blip, bInfo.Sprite)
- SetBlipScale(blip, bInfo.Scale)
- SetBlipColour(blip, bInfo.Color)
- SetBlipAsShortRange(blip, true)
- BeginTextCommandSetBlipName('STRING')
- AddTextComponentSubstringPlayerName(bInfo.Label)
- EndTextCommandSetBlipName(blip)
- tmpActiveBlips[#tmpActiveBlips + 1] = blip
- end
- end
-
- activeBlips = tmpActiveBlips
- end
-
- -- Remove blips
- function BANK:RemoveBlips()
- for i = 1, #activeBlips do
- if DoesBlipExist(activeBlips[i]) then
- RemoveBlip(activeBlips[i])
- end
- end
- activeBlips = {}
- end
-
- -- Open / Close ui
- function BANK:HandleUi(state, atm)
- atm = atm or false
- SetNuiFocus(state, state)
- inMenu = state
- if not state then
- SendNUIMessage({
- showMenu = false
- })
- return
- end
- ESX.TriggerServerCallback('esx_banking:getPlayerData', function(data)
- SendNUIMessage({
- showMenu = true,
- openATM = atm,
- datas = {
- your_money_panel = {
- accountsData = {{
- name = "cash",
- amount = data.money
- }, {
- name = "bank",
- amount = data.bankMoney
- }}
- },
- bankCardData = {
- bankName = TranslateCap('bank_name'),
- cardNumber = "2232 2222 2222 2222",
- createdDate = "08/08",
- name = data.playerName
- },
- transactionsData = data.transactionHistory
- }
- })
- end)
- end
-
- function BANK:LoadNpc(index, netID)
- CreateThread(function()
- while not NetworkDoesEntityExistWithNetworkId(netID) do
- Wait(200)
- end
- local npc = NetworkGetEntityFromNetworkId(netID)
- TaskStartScenarioInPlace(npc, Config.Peds[index].Scenario, 0, true)
- SetEntityProofs(npc, true, true, true, true, true, true, true, true)
- SetBlockingOfNonTemporaryEvents(npc, true)
- FreezeEntityPosition(npc, true)
- SetPedCanRagdollFromPlayerImpact(npc, false)
- SetPedCanRagdoll(npc, false)
- SetEntityAsMissionEntity(npc, true, true)
- SetEntityDynamic(npc, false)
- end)
- end
-
--- Events
-RegisterNetEvent('esx_banking:closebanking', function()
- BANK:HandleUi(false)
-end)
-
-RegisterNetEvent('esx_banking:pedHandler', function(netIdTable)
- for i = 1, #netIdTable do
- BANK:LoadNpc(i, netIdTable[i])
- end
-end)
-
-RegisterNetEvent('esx_banking:updateMoneyInUI', function(doingType, bankMoney, money)
- SendNUIMessage({
- updateData = true,
- data = {
- type = doingType,
- bankMoney = bankMoney,
- money = money
- }
- })
-end)
-
--- Handlers
- -- Resource starting
- AddEventHandler('onResourceStart', function(resource)
- if resource ~= GetCurrentResourceName() then return end
- BANK:Thread()
- end)
-
- -- Enable the script on player loaded
- RegisterNetEvent('esx:playerLoaded', function()
- BANK:Thread()
- end)
-
- -- Disable the script on player logout
- RegisterNetEvent('esx:onPlayerLogout', function()
- playerLoaded = false
- end)
-
- -- Resource stopping
- AddEventHandler('onResourceStop', function(resource)
- if resource ~= GetCurrentResourceName() then return end
- BANK:RemoveBlips()
- if uiActive then BANK:TextUi(false) end
- end)
-
- RegisterNetEvent('esx:onPlayerDeath', function() BANK:TextUi(false) end)
-
--- Nui Callbacks
-RegisterNUICallback('close', function(data, cb)
- BANK:HandleUi(false)
- cb('ok')
-end)
-
-RegisterNUICallback('clickButton', function(data, cb)
- if not data or not inMenu then
- return cb('ok')
- end
-
- TriggerServerEvent("esx_banking:doingType", data)
- cb('ok')
-end)
-
-RegisterNUICallback('checkPincode', function(data, cb)
- if not data or not inMenu then
- return cb('ok')
- end
-
- ESX.TriggerServerCallback("esx_banking:checkPincode", function(pincode)
- if pincode then
- cb({
- success = true
- })
- ESX.ShowNotification(TranslateCap('pincode_found'), "success")
-
- else
- cb({
- error = true
- })
- ESX.ShowNotification(TranslateCap('pincode_not_found'), "error")
- end
- end, data)
-end)
\ No newline at end of file
diff --git a/[esx_addons]/esx_banking/config.lua b/[esx_addons]/esx_banking/config.lua
deleted file mode 100644
index a30d5eed..00000000
--- a/[esx_addons]/esx_banking/config.lua
+++ /dev/null
@@ -1,132 +0,0 @@
-Config = {
- DrawMarker = 10,
- ShowMarker = true,
- Locale = GetConvar('esx:locale', 'en'),
- EnablePeds = true,
- AtmModels = {`prop_fleeca_atm`, `prop_atm_01`, `prop_atm_02`, `prop_atm_03`},
- Banks = {
- {
- Position = vector4(149.91, -1040.74, 29.374, 160),
- Blip = {
- Enabled = true,
- Color = 69,
- Label = 'Bank',
- Sprite = 108,
- Scale = 0.7
- }
- },
- {
- Position = vector4(-1212.63, -330.78, 37.59, 210),
- Blip = {
- Enabled = true,
- Color = 69,
- Label = 'Bank',
- Sprite = 108,
- Scale = 0.7
- }
- },
- {
- Position = vector4(-2962.47, 482.93, 15.5, 270),
- Blip = {
- Enabled = true,
- Color = 69,
- Label = 'Bank',
- Sprite = 108,
- Scale = 0.7
- }
- },
- {
- Position = vector4(-113.01, 6470.24, 31.43, 315),
- Blip = {
- Enabled = true,
- Color = 69,
- Label = 'Bank',
- Sprite = 108,
- Scale = 0.7
- }
- },
- {
- Position = vector4(314.16, -279.09, 53.97, 160),
- Blip = {
- Enabled = true,
- Color = 69,
- Label = 'Bank',
- Sprite = 108,
- Scale = 0.7
- }
- },
- {
- Position = vector4(-350.99, -49.99, 48.84, 160),
- Blip = {
- Enabled = true,
- Color = 69,
- Label = 'Bank',
- Sprite = 108,
- Scale = 0.7
- }
- },
- {
- Position = vector4(1175.02, 2706.87, 37.89, 0),
- Blip = {
- Enabled = true,
- Color = 69,
- Label = 'Bank',
- Sprite = 108,
- Scale = 0.7
- }
- },
- {
- Position = vector4(246.63, 223.62, 106.0, 160),
- Blip = {
- Enabled = true,
- Color = 69,
- Label = 'Bank',
- Sprite = 108,
- Scale = 0.7
- }
- },
- },
- Peds = {
- {
- Position = vector4(149.5513, -1042.1570, 29.3680, 341.6520),
- Model = `U_M_M_BankMan`,
- Scenario = 'WORLD_HUMAN_CLIPBOARD'
- },
- {
- Position = vector4(-1211.8585, -331.9854, 37.7809, 28.5983),
- Model = `U_M_M_BankMan`,
- Scenario = 'WORLD_HUMAN_CLIPBOARD'
- },
- {
- Position = vector4(-2961.0720, 483.1107, 15.6970, 88.1986),
- Model = `U_M_M_BankMan`,
- Scenario = 'WORLD_HUMAN_CLIPBOARD'
- },
- {
- Position = vector4(-112.2223, 6471.1128, 31.6267, 132.7517),
- Model = `U_M_M_BankMan`,
- Scenario = 'WORLD_HUMAN_CLIPBOARD'
- },
- {
- Position = vector4(313.8176, -280.5338, 54.1647, 339.1609),
- Model = `U_M_M_BankMan`,
- Scenario = 'WORLD_HUMAN_CLIPBOARD'
- },
- {
- Position = vector4(-351.3247, -51.3466, 49.0365, 339.3305),
- Model = `U_M_M_BankMan`,
- Scenario = 'WORLD_HUMAN_CLIPBOARD'
- },
- {
- Position = vector4(1174.9718, 2708.2034, 38.0879, 178.2974),
- Model = `U_M_M_BankMan`,
- Scenario = 'WORLD_HUMAN_CLIPBOARD'
- },
- {
- Position = vector4(247.0348, 225.1851, 106.2875, 158.7528),
- Model = `U_M_M_BankMan`,
- Scenario = 'WORLD_HUMAN_CLIPBOARD'
- }
- }
-}
-
diff --git a/[esx_addons]/esx_banking/fxmanifest.lua b/[esx_addons]/esx_banking/fxmanifest.lua
deleted file mode 100644
index 54d199bf..00000000
--- a/[esx_addons]/esx_banking/fxmanifest.lua
+++ /dev/null
@@ -1,31 +0,0 @@
-fx_version 'cerulean'
-
-game 'gta5'
-
-description 'ESX banking'
-lua54 'yes'
-version '1.8.6'
-
-shared_scripts {
- '@es_extended/imports.lua',
- '@es_extended/locale.lua',
- 'locales/*.lua',
- 'config.lua'
-}
-
-server_scripts {
- '@oxmysql/lib/MySQL.lua',
- 'server/main.lua'
-}
-
-client_scripts {
- 'client/main.lua'
-}
-
-ui_page 'html/ui.html'
-
-files {
- 'html/**',
-}
-
-dependency 'es_extended'
diff --git a/[esx_addons]/esx_banking/html/config.json b/[esx_addons]/esx_banking/html/config.json
deleted file mode 100644
index 17f55416..00000000
--- a/[esx_addons]/esx_banking/html/config.json
+++ /dev/null
@@ -1,490 +0,0 @@
-{
- "lang":"EN",
- "__comment":"On DYNAMIC_FORM_DATA do not change 'componentName', 'elementID'!",
- "EN":{
- "DYNAMIC_FORM_DATA":[
- {
- "componentName":"moreGraph",
- "elementID":"#wrapper",
- "title":"",
- "closeButtonText":"Close",
- "bankTitle":"Fleeca Bank",
- "mainExitButtonText": "Log out"
- },
- {
- "elementID":"#cpincode",
- "name":"cpincode",
- "buttonText":"Approve",
- "inputPlaceholder": "Enter 4 digit...",
- "title":"PIN CODE SETUP",
- "description": "Here you can set or change the PIN code.",
- "type":"password"
- },
- {
- "elementID":"#withdraw",
- "name":"withdraw",
- "buttonText":"Approve",
- "inputPlaceholder": "Amount",
- "title":"WITHDRAW",
- "description": "Here you can withdraw your money from the bank.",
- "type":"number"
- },
- {
- "elementID":"#deposit",
- "name":"deposit",
- "buttonText":"Approval",
- "inputPlaceholder": "Amount",
- "title":"DEPOSIT",
- "description": "Here, you can deposit your money to the bank.",
- "type":"number"
- },
- {
- "elementID":"#transfer",
- "name":"transfer",
- "buttonText":"Transfer",
- "inputPlaceholder": "Amount",
- "inputPlaceholder2": "Player ID",
- "title":"TRANSFER",
- "description": "Here you can transfer your money to someone else."
- },
- {
- "componentName":"trans",
- "elementID":"#third-column",
- "title":"TRANSACTION HISTORY",
- "description": "Here you can see your transaction history.",
- "moreHistoryText": "Show more history",
- "moreGraphText": "Show more graph"
- },
- {
- "componentName":"pincodePanel",
- "elementID":"#wrapper",
- "title":"Enter PIN",
- "deleteButtonText": "",
- "loginButtonText": "",
- "closeButtonText": "Close"
- },
- {
- "componentName":"atmComponent",
- "elementID":"#wrapper",
- "title":"Fleeca Bank",
- "closeButtonText":"Log out"
- }
- ],
- "LAUNGAGE": {
- "your_money_title":"Balance",
- "your_money_desc":"Here you can see your current balance and cash.",
- "your_money_cash_label":"Your cash",
- "your_money_bank_label":"Your bank balance",
- "withdraw":"WITHDRAW",
- "deposit":"DEPOSIT",
- "transfer":"TRANSFER",
- "transferReceive":"RECEIVED TRANSFER",
- "moneyFormat":"$__replaceData__",
- "graphTitle":"Your balance",
- "moreGraphTitle": "Big Graph",
- "moreHistoryTitle":"Show more history",
- "inputErrorTitle":"Data is incorrect",
- "inputErrorMessage":"It cannot be empty or a value less than 1!",
- "showPincodeErrorTitle":"PIN incorrect",
- "showPincodeErrorMessage":"The pin must have at least 4 characters!",
- "tableLang":{
- "typeLabel": "Transaction type",
- "balanceLabel":"Balance",
- "amountLabel":"Amount",
- "timeLabel":"Time",
- "searchInputPlaceholder":"Search ...",
- "_comment": "tableFullLanguage options: English, Hungarian, Italian, Spanish, French, you can find here all lang: https://cdn.datatables.net/plug-ins/9dcbecd42ad/i18n/",
- "tableFullLanguage":"English"
- }
- }
- },
- "HU":{
- "DYNAMIC_FORM_DATA":[
- {
- "componentName":"moreGraph",
- "elementID":"#wrapper",
- "title":"",
- "closeButtonText":"Bezárás",
- "bankTitle":"OTP BANK FELÜLET",
- "mainExitButtonText": "Kijelentkezés"
- },
- {
- "elementID":"#cpincode",
- "name":"cpincode",
- "buttonText":"Jóváhagyás",
- "inputPlaceholder": "Írj be 4 számot...",
- "title":"PIN KÓD BEÁLLÍTÁS",
- "description": "Itt tudod beállítani vagy cserélni pinkódodat.",
- "type":"password"
- },
- {
- "elementID":"#withdraw",
- "name":"withdraw",
- "buttonText":"Jóváhagyás",
- "inputPlaceholder": "Összeg",
- "title":"PÉNZ KIVÉTEL",
- "description": "Itt tudsz pénzt kivenni a számládról.",
- "type":"number"
- },
- {
- "elementID":"#deposit",
- "name":"deposit",
- "buttonText":"Jóváhagyás",
- "inputPlaceholder": "Összeg",
- "title":"PÉNZ BETÉTEL",
- "description": "Itt tudsz pénzt be tenni a számládra.",
- "type":"number"
- },
- {
- "elementID":"#transfer",
- "name":"transfer",
- "buttonText":"Utalás",
- "inputPlaceholder": "Összeg",
- "inputPlaceholder2": "Játékos azonosító",
- "title":"UTALÁS",
- "description": "Itt tudsz pénzt utalni egy adott játékosnak."
- },
- {
- "componentName":"trans",
- "elementID":"#third-column",
- "title":"SZÁMLA TÖRTÉNET",
- "description": "Itt látod a számla történeted.",
- "moreHistoryText": "Több számla történet mutatása",
- "moreGraphText": "Nagyított diagram mutatása"
- },
- {
- "componentName":"pincodePanel",
- "elementID":"#wrapper",
- "title":"Írd be a PIN kódod",
- "deleteButtonText": "",
- "loginButtonText": "",
- "closeButtonText": "Bezárás"
- },
- {
- "componentName":"atmComponent",
- "elementID":"#wrapper",
- "title":"OTP BANK",
- "closeButtonText":"Kijelentkezés"
- }
-
- ],
- "LAUNGAGE": {
- "your_money_title":"Egyenleged",
- "your_money_desc":"Itt láthatod a jelenlegi egyenleged és készpénzed.",
- "your_money_cash_label":"Készpénz",
- "your_money_bank_label":"Banki egyenleged",
- "withdraw":"KIVÉTEL",
- "deposit":"BETÉTEL",
- "transfer":"UTALÁS",
- "transferReceive":"KAPOTT UTALÁS",
- "moneyFormat":"__replaceData__ Ft",
- "graphTitle":"Egyenleged",
- "moreGraphTitle": "Nagyított grafikon",
- "moreHistoryTitle":"Teljes számla történet",
- "inputErrorTitle":"Adat hibás",
- "inputErrorMessage":"Nem lehet üres vagy érték kisebb mint 1!",
- "showPincodeErrorTitle":"PIN hibás",
- "showPincodeErrorMessage":"Legalább 4 karakternek kell lennie a pinnek!",
- "tableLang":{
- "typeLabel": "Tranzakció típus",
- "balanceLabel":"Egyenleged",
- "amountLabel":"Összeg",
- "timeLabel":"Idő",
- "searchInputPlaceholder":"Kereső ...",
- "_comment": "tableFullLanguage options: English, Hungarian, Italian, Spanish, French, you can find here all lang: https://cdn.datatables.net/plug-ins/9dcbecd42ad/i18n/",
- "tableFullLanguage":"Hungarian"
- }
- }
- },
- "IT":{
- "DYNAMIC_FORM_DATA":[
- {
- "componentName":"moreGraph",
- "elementID":"#wrapper",
- "title":"",
- "closeButtonText":"Close",
- "bankTitle":"Fleeca Bank",
- "mainExitButtonText": "Disconnettersi"
- },
- {
- "elementID":"#cpincode",
- "name":"cpincode",
- "buttonText":"conferma",
- "inputPlaceholder": "4 cifre...",
- "title":"IMPOSTAZIONE CODICE PIN",
- "description": "Qui puoi impostare o modificare il codice PIN.",
- "type":"password"
- },
- {
- "elementID":"#withdraw",
- "name":"withdraw",
- "buttonText":"conferma",
- "inputPlaceholder": "Quantità",
- "title":"RITIRARE",
- "description": "Qui puoi prelevare i tuoi soldi dalla banca.",
- "type":"number"
- },
- {
- "elementID":"#deposit",
- "name":"deposit",
- "buttonText":"conferma",
- "inputPlaceholder": "Quantità",
- "title":"DEPOSITARE",
- "description": "Qui puoi depositare i tuoi soldi in banca.",
- "type":"number"
- },
- {
- "elementID":"#transfer",
- "name":"transfer",
- "buttonText":"trasferisci",
- "inputPlaceholder": "Quantità",
- "inputPlaceholder2": "Giocatore ID",
- "title":"TRASFERIMENTO",
- "description": "Qui puoi trasferire i tuoi soldi a qualcun altro."
- },
- {
- "componentName":"trans",
- "elementID":"#third-column",
- "title":"CRONOLOGIA DELLE TRANSAZIONI",
- "description": "Qui puoi vedere la cronologia delle tue operazioni.",
- "moreHistoryText": "Mostra più cronologia",
- "moreGraphText": "Mostra tutto il grafico"
- },
- {
- "componentName":"pincodePanel",
- "elementID":"#wrapper",
- "title":"Enter PIN",
- "deleteButtonText": "",
- "loginButtonText": "",
- "closeButtonText": "Close"
- },
- {
- "componentName":"atmComponent",
- "elementID":"#wrapper",
- "title":"Fleeca Bank",
- "closeButtonText":"Disconnettersi"
- }
- ],
- "LAUNGAGE": {
- "your_money_title":"saldo",
- "your_money_desc":"qui puoi vedere il saldo attuale e contanti.",
- "your_money_cash_label":"i tuoi soldi",
- "your_money_bank_label":"il tuo saldo bancario",
- "withdraw":"RITIRARE",
- "deposit":"DEPOSITARE",
- "transfer":"TRASFERIMENTO",
- "transferReceive":"TRASFERIMENTO RICEVUTO",
- "moneyFormat":"$__replaceData__",
- "graphTitle":"Il tuo bilancio",
- "moreGraphTitle": "grafico",
- "moreHistoryTitle":"Mostra la cronologia",
- "inputErrorTitle":"I dati non sono corretti",
- "inputErrorMessage":"Non può essere vuoto o un valore inferiore a 1!",
- "showPincodeErrorTitle":"PIN errato",
- "showPincodeErrorMessage":"Il pin deve contenere almeno 4 caratteri!",
- "tableLang":{
- "typeLabel": "Tipo di transazione",
- "balanceLabel":"bilancio",
- "amountLabel":"quantità",
- "timeLabel":"tempo",
- "searchInputPlaceholder":"Cerca ...",
- "_comment": "tabella Opzioni complete della lingua: inglese, ungherese, italiana, spagnolo, francese, puoi trovare qui tutte le lingue: https://cdn.datatables.net/plug-ins/9dcbecd42ad/i18n/",
- "tableFullLanguage":"Italian"
- }
- }
- },
-"ES":{
- "DYNAMIC_FORM_DATA":[
- {
- "componentName":"moreGraph",
- "elementID":"#wrapper",
- "title":"",
- "closeButtonText":"Cerrar",
- "bankTitle":"Banco Fleeca",
- "mainExitButtonText": "Cerrar sesión"
- },
- {
- "elementID":"#cpincode",
- "name":"cpincode",
- "buttonText":"Aprobar",
- "inputPlaceholder": "Introduzca 4 dígitos...",
- "title":"CONFIGURACIÓN DEL PIN",
- "description": "Aquí puede establecer o cambiar el código PIN.",
- "type":"password"
- },
- {
- "elementID":"#withdraw",
- "name":"withdraw",
- "buttonText":"Aprobar",
- "inputPlaceholder": "Importe",
- "title":"RETIRAR",
- "description": "Aquí puede retirar su dinero del banco.",
- "type":"number"
- },
- {
- "elementID":"#deposit",
- "name":"deposit",
- "buttonText":"Aprobación",
- "inputPlaceholder": "Importe",
- "title":"DEPOSITO",
- "description": "Aquí puede ingresar su dinero en el banco.",
- "type":"number"
- },
- {
- "elementID":"#transfer",
- "name":"transfer",
- "buttonText":"Transfererir",
- "inputPlaceholder": "Importe",
- "inputPlaceholder2": "ID del jugador",
- "title":"TRANSFERENCIA",
- "description": "Aquí puedes transferir tu dinero a otra persona."
- },
- {
- "componentName":"trans",
- "elementID":"#third-column",
- "title":"HISTORIAL DE TRANSACCIONES",
- "description": "Aquí puede ver su historial de transacciones.",
- "moreHistoryText": "Mostrar más historial",
- "moreGraphText": "Mostrar el gráfico"
- },
- {
- "componentName":"pincodePanel",
- "elementID":"#wrapper",
- "title":"Introducir PIN",
- "deleteButtonText": "",
- "loginButtonText": "",
- "closeButtonText": "Close"
- },
- {
- "componentName":"atmComponent",
- "elementID":"#wrapper",
- "title":"Banco Fleeca",
- "closeButtonText":"Cerrar sesión"
- }
- ],
- "LAUNGAGE": {
- "your_money_title":"Saldo",
- "your_money_desc":"Aquí puedes ver tu saldo actual y tu efectivo.",
- "your_money_cash_label":"Su dinero en mano",
- "your_money_bank_label":"Su saldo bancario",
- "withdraw":"RETIRAR",
- "deposit":"DEPÓSITO",
- "transfer":"TRANSFERENCIA",
- "transferReceive":"TRANSFERENCIA RECIBIDA",
- "moneyFormat":"$__replaceData__",
- "graphTitle":"Su saldo",
- "moreGraphTitle": "Gráfico grande",
- "moreHistoryTitle":"Mostrar más historial",
- "inputErrorTitle":"Data is incorrect",
- "inputErrorMessage":"No puede estar vacío ni tener un valor inferior a 1.",
- "showPincodeErrorTitle":"PIN incorrecto",
- "showPincodeErrorMessage":"El pin debe tener al menos 4 caracteres.",
- "tableLang":{
- "typeLabel": "Tipo de transacción",
- "balanceLabel":"Saldo",
- "amountLabel":"Importe",
- "timeLabel":"Tiempo",
- "searchInputPlaceholder":"Buscar...",
- "_comment": "tableFullLanguage options: English, Hungarian, Italiano, Spanish, French, you can find here all lang: https://cdn.datatables.net/plug-ins/9dcbecd42ad/i18n/",
- "tableFullLanguage":"Spanish"
- }
- }
- },
- "FR":{
- "DYNAMIC_FORM_DATA":[
- {
- "componentName":"moreGraph",
- "elementID":"#wrapper",
- "title":"",
- "closeButtonText":"Fermer",
- "bankTitle":"Banque Fleeca",
- "mainExitButtonText": "Déconnexion"
- },
- {
- "elementID":"#cpincode",
- "name":"cpincode",
- "buttonText":"Valider",
- "inputPlaceholder": "Entrez 4 chiffres...",
- "title":"CONFIGURATION DU PIN",
- "description": "Ici vous pouvez définir ou changer votre code PIN.",
- "type":"password"
- },
- {
- "elementID":"#withdraw",
- "name":"withdraw",
- "buttonText":"Valider",
- "inputPlaceholder": "Montant",
- "title":"RETIRER",
- "description": "Ici vous pouvez retirer votre argent de la banque.",
- "type":"number"
- },
- {
- "elementID":"#deposit",
- "name":"deposit",
- "buttonText":"Valider",
- "inputPlaceholder": "Montant",
- "title":"DEPOSIT",
- "description": "Ici, vous pouvez déposer votre argent à la banque.",
- "type":"number"
- },
- {
- "elementID":"#transfer",
- "name":"transfer",
- "buttonText":"Transférer",
- "inputPlaceholder": "Montant",
- "inputPlaceholder2": "ID du joueur",
- "title":"TRANSFERT",
- "description": "Ici, vous pouvez transférer votre argent à quelqu'un d'autre."
- },
- {
- "componentName":"trans",
- "elementID":"#third-column",
- "title":"HISTORIQUE DES TRANSACTIONS",
- "description": "Ici, vous pouvez voir votre historique de transactions.",
- "moreHistoryText": "Afficher plus d'historique",
- "moreGraphText": "Afficher plus de graphique"
- },
- {
- "componentName":"pincodePanel",
- "elementID":"#wrapper",
- "title":"Entrer le code PIN",
- "deleteButtonText": "",
- "loginButtonText": "",
- "closeButtonText": "Fermer"
- },
- {
- "componentName":"atmComponent",
- "elementID":"#wrapper",
- "title":"Banque Fleeca",
- "closeButtonText":"Se déconnecter"
- }
- ],
- "LAUNGAGE": {
- "your_money_title":"Solde",
- "your_money_desc":"Ici, vous pouvez voir votre solde actuel et votre argent en espèces.",
- "your_money_cash_label":"Votre argent en espèces",
- "your_money_bank_label":"Votre solde bancaire",
- "withdraw":"RETIRER",
- "deposit":"DÉPOSER",
- "transfer":"TRANSFERT",
- "transferReceive":"TRANSFERT REÇU",
- "moneyFormat":"$__replaceData__",
- "graphTitle":"Votre solde",
- "moreGraphTitle": "Grand graphique",
- "moreHistoryTitle":"Afficher plus",
- "inputErrorTitle":"Les données sont incorrectes",
- "inputErrorMessage":"Il ne peut pas être vide ou avoir une valeur inférieure à 1",
- "showPincodeErrorTitle":"Code PIN incorrect",
- "showPincodeErrorMessage":"Le code PIN doit avoir au moins 4 caractères!",
- "tableLang":{
- "typeLabel": "Type de transaction",
- "balanceLabel":"Solde",
- "amountLabel":"Montant",
- "timeLabel":"Temps",
- "searchInputPlaceholder":"Rechercher ...",
- "_comment": "Langue complète: Anglais, Hongrois, Italien, Espagnole Français, vous pouvez trouver ici toutes les langues: https://cdn.datatables.net/plug-ins/9dcbecd42ad/i18n/",
- "tableFullLanguage":"French"
- }
- }
- }
-}
\ No newline at end of file
diff --git a/[esx_addons]/esx_banking/html/css/app.css b/[esx_addons]/esx_banking/html/css/app.css
deleted file mode 100644
index 0c70a9c0..00000000
--- a/[esx_addons]/esx_banking/html/css/app.css
+++ /dev/null
@@ -1,767 +0,0 @@
-:root{
- --primary-color: #2e69d5;
- --secondary-color: #378cbf;
- --text-color:#ffff;
- --background-light:#232934;
- --background-light-2:#202020;
- --background-dark:#0a0e19;
- --accent-red: #378cbf;
- --accent-green:#45b157;
- --accent-gray: #474e57;
- --accent-gray-2:#545457;
-
- --columnsBackground:var(--background-dark);
- --allTitleColor:var(--text-color);
- --yourMoneyPriceTextColor:var(--accent-green);
- --bankCardBackgroundColor: linear-gradient(110deg, var(--primary-color) 0%, var(--secondary-color) 100%);
- --buttonBackgroundColor:var(--background-light);
- --inputBackgroundColor:var(--background-light);
- --inputTextColor:var(--text-color);
- --inputPlaceholderColor:var(--accent-gray-2);
- --checkmarkColor:var(--text-color);
- --acceptExitButtonColorText:var(--text-color);
- --exitButtonHoverBackgroundColor:var(--primary-color);
- --acceptButtonHoverBackgroundColor:var(--secondary-color);
- --bankCardTextColor:var(--text-color);
- --bankCardNumberColor:var(--text-color);
- --moneyContainerBackgroundColor:var(--background-light);
- --moneyAndTransactionContainer:var(--background-light);
- --transactionContainerBackgroundColor:var(--background-light);
- --moneyAndTransactionallTitleColorText:var(--text-color);
- --transactionDataTextColor:var(--text-color);
- --cardSubtitleTextColor:var(--accent-gray);
- --depositColorText:var(--accent-green);
- --withDrawColorText:var(--primary-color);
- --moreHistoryButtonHoverColor: var(--secondary-color);
- --moreGraphButtonHoverColor:var(--secondary-color);
- --hrRowColor:var(--accent-gray);
- --loadingCircle:var(--secondary-color);
- --tableAllTextColor:var(--text-color);
- --tableBackgroundColorPaginationButton: var(--secondary-color);
- --tableBackgroundColorPaginationButtonHover:var(--secondary-color);
- --tableRowHoverBackgroundColor:var(--secondary-color);
- --tableScrollBarBackgroundColor:var(--background-light);
- --tableScrollBarBackgroundColorHover:var(--secondary-color);
- --tableSelectBoxBackgroundColor:var(--background-light);
- --tableSearchInputBackgroundColor:var(--background-light);
- --tableScrollBarBackgroundColor2:var(--background-light);
- --disableButtonBackgroundColor:var(--background-light-2);
- --graphLineColor:var(--secondary-color);
- --graphLineBackgroundColor:var(--secondary-color);
-}
-
-
-
-@import url('https://fonts.googleapis.com/css2?family=Raleway:wght@100;400;500;800&display=swap');
-
-*{
- margin:0;
- padding:0;
-}
-
-#wrapper{
- width: 100%;
- height: 93.24vmin;
- display:flex;
- justify-content: center;
- align-items: center;
- font-family: 'Raleway', sans-serif;
- user-select: none;
- min-width: 42vmin;
- font-size: 2vmin;
- display: none;
-}
-
-#container {
- height: 73vmin;
- width: 139.41vmin;
- cursor: default;
- display: flex;
- flex-direction: column;
- justify-content: center;
- align-items: center;
- max-width: 150vmin;
- flex-wrap: wrap;
- margin:2vmin;
- position: relative;
- display: none;
-}
-
-#menu {
- display: flex;
- flex-direction: row;
- gap:3vmin;
- flex-wrap: wrap;
- height: 68.15vmin;
-}
-
-/* FIRST COLUMN START */
-
-#menu #first-column {
- width: 36vmin;
- background: var(--columnsBackground);
- padding: 1.85vmin;
- display: flex;
- flex-direction: column;
- gap: 1.79vmin;
- border-radius: 1.38vmin;
- flex: 1 1 27.7vmin;
- height: 72.56vmin;
-}
-
-#menu #first-column hr {
- border: 1px solid var(--hrRowColor);
- width: 80%;
- margin: 0 auto;
-}
-
-#bankcard {
- height: 16.6vmin;
- width: 25vmin;
- margin: 0 auto;
- background: var(--bankCardBackgroundColor);
- border-radius: 1.38vmin;
- padding: 1.85vmin 1.6vmin 0px 1.85vmin;
- position: relative;
-}
-
-#bankcard .content p{
- margin: 0;
- color:var(--bankCardTextColor);
- font-size: 0.92vmin;
-}
-
-#bankcard .title{
- display: flex;
- justify-content: space-between;
-}
-
-#bankcard .title span{
- color:var(--bankCardTextColor);
-}
-
-#bankcard .title svg{
- width: 4.16vmin;
- height: 4.16vmin;
-}
-
-#bankcard .content {
- position: absolute;
- bottom: 1.66vmin;
-}
-
-#bankcard .content .card-data{
- display: flex;
- justify-content: space-between;
-}
-
-#bankcard .content .cardnumber {
- color: var(--bankCardNumberColor);
- font-size: 1.85vmin;
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-/* THIRD COLUMN END*/
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-.money-container span , .transaction-container span{
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-.green-text{
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-.disable-button{
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-h3 {
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-p{
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-input{
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-input::placeholder {
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-input::-webkit-outer-spin-button,
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-/* GENERAL END*/
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-#modal-container #title-container button {
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-/*DATA TABLES DESIGN */
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-.dataTables_wrapper .dataTables_info {
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-#example_wrapper {
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-.greenTableText{
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-.redTableText{
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-
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- /*DATA TABLE DESIGN END*/
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- /*SCROLLBAR DESIGN*/
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-.circular-loader {
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diff --git a/[esx_addons]/esx_banking/html/roboto.ttf b/[esx_addons]/esx_banking/html/roboto.ttf
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