mirror of
https://github.com/esx-framework/esx_core.git
synced 2026-09-04 08:13:21 +00:00
Tab indent update
This commit is contained in:
+413
-454
@@ -1,462 +1,421 @@
|
||||
function CreateExtendedPlayer(player, accounts, inventory, job, loadout, name, lastPosition)
|
||||
local self = {}
|
||||
|
||||
self.player = player
|
||||
self.accounts = accounts
|
||||
self.inventory = inventory
|
||||
self.job = job
|
||||
self.loadout = loadout
|
||||
self.name = name
|
||||
self.lastPosition = lastPosition
|
||||
|
||||
self.source = self.player.get('source')
|
||||
self.identifier = self.player.get('identifier')
|
||||
|
||||
self.setMoney = function(m)
|
||||
if m >= 0 then
|
||||
self.player.setMoney(m)
|
||||
else
|
||||
print('es_extended: ' .. self.name .. ' (' .. self.identifier .. ') attempted exploiting! (reason: player tried setting -1 cash balance)')
|
||||
end
|
||||
end
|
||||
|
||||
self.getMoney = function()
|
||||
return self.player.get('money')
|
||||
end
|
||||
|
||||
self.setBankBalance = function(m)
|
||||
if m >= 0 then
|
||||
self.player.setBankBalance(m)
|
||||
else
|
||||
print('es_extended: ' .. self.name .. ' (' .. self.identifier .. ') attempted exploiting! (reason: player tried setting -1 bank balance)')
|
||||
end
|
||||
end
|
||||
|
||||
self.getBank = function()
|
||||
return self.player.get('bank')
|
||||
end
|
||||
|
||||
self.getCoords = function()
|
||||
return self.player.get('coords')
|
||||
end
|
||||
|
||||
self.setCoords = function(x, y, z)
|
||||
self.player.coords = {x = x, y = y, z = z}
|
||||
end
|
||||
|
||||
self.kick = function(r)
|
||||
self.player.kick(r)
|
||||
end
|
||||
|
||||
self.addMoney = function(m)
|
||||
if m >= 0 then
|
||||
self.player.addMoney(m)
|
||||
else
|
||||
print('es_extended: ' .. self.name .. ' (' .. self.identifier .. ') attempted exploiting! (reason: player tried adding -1 cash balance)')
|
||||
end
|
||||
end
|
||||
|
||||
self.removeMoney = function(m)
|
||||
if m >= 0 then
|
||||
self.player.removeMoney(m)
|
||||
else
|
||||
print('es_extended: ' .. self.name .. ' (' .. self.identifier .. ') attempted exploiting! (reason: player tried removing -1 cash balance)')
|
||||
end
|
||||
end
|
||||
|
||||
self.addBank = function(m)
|
||||
if m >= 0 then
|
||||
self.player.addBank(m)
|
||||
else
|
||||
print('es_extended: ' .. self.name .. ' (' .. self.identifier .. ') attempted exploiting! (reason: player tried adding -1 bank balance)')
|
||||
end
|
||||
end
|
||||
|
||||
self.removeBank = function(m)
|
||||
if m >= 0 then
|
||||
self.player.removeBank(m)
|
||||
else
|
||||
print('es_extended: ' .. self.name .. ' (' .. self.identifier .. ') attempted exploiting! (reason: player tried removing -1 bank balance)')
|
||||
end
|
||||
end
|
||||
|
||||
self.displayMoney = function(m)
|
||||
self.player.displayMoney(m)
|
||||
end
|
||||
|
||||
self.displayBank = function(m)
|
||||
self.player.displayBank(m)
|
||||
end
|
||||
|
||||
self.setSessionVar = function(key, value)
|
||||
self.player.setSessionVar(key, value)
|
||||
end
|
||||
|
||||
self.getSessionVar = function(k)
|
||||
return self.player.getSessionVar(k)
|
||||
end
|
||||
|
||||
self.getPermissions = function()
|
||||
return self.player.getPermissions()
|
||||
end
|
||||
|
||||
self.setPermissions = function(p)
|
||||
self.player.setPermissions(p)
|
||||
end
|
||||
|
||||
self.getIdentifier = function()
|
||||
return self.player.getIdentifier()
|
||||
end
|
||||
|
||||
self.getGroup = function()
|
||||
return self.player.getGroup()
|
||||
end
|
||||
|
||||
self.set = function(k, v)
|
||||
self.player.set(k, v)
|
||||
end
|
||||
|
||||
self.get = function(k)
|
||||
return self.player.get(k)
|
||||
end
|
||||
|
||||
self.getPlayer = function()
|
||||
return self.player
|
||||
end
|
||||
|
||||
self.getAccounts = function()
|
||||
local accounts = {}
|
||||
|
||||
for i=1, #Config.Accounts, 1 do
|
||||
if Config.Accounts[i] == 'bank' then
|
||||
|
||||
table.insert(accounts, {
|
||||
name = 'bank',
|
||||
money = self.get('bank'),
|
||||
label = Config.AccountLabels['bank']
|
||||
})
|
||||
|
||||
else
|
||||
|
||||
for j=1, #self.accounts, 1 do
|
||||
if self.accounts[j].name == Config.Accounts[i] then
|
||||
table.insert(accounts, self.accounts[j])
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
return accounts
|
||||
end
|
||||
|
||||
self.getAccount = function(a)
|
||||
if a == 'bank' then
|
||||
return {
|
||||
name = 'bank',
|
||||
money = self.get('bank'),
|
||||
label = Config.AccountLabels['bank']
|
||||
}
|
||||
end
|
||||
|
||||
for i=1, #self.accounts, 1 do
|
||||
if self.accounts[i].name == a then
|
||||
return self.accounts[i]
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
self.getInventory = function()
|
||||
return self.inventory
|
||||
end
|
||||
|
||||
self.getJob = function()
|
||||
return self.job
|
||||
end
|
||||
|
||||
self.getLoadout = function()
|
||||
return self.loadout
|
||||
end
|
||||
|
||||
local self = {}
|
||||
|
||||
self.player = player
|
||||
self.accounts = accounts
|
||||
self.inventory = inventory
|
||||
self.job = job
|
||||
self.loadout = loadout
|
||||
self.name = name
|
||||
self.lastPosition = lastPosition
|
||||
|
||||
self.source = self.player.get('source')
|
||||
self.identifier = self.player.get('identifier')
|
||||
|
||||
self.setMoney = function(m)
|
||||
if m >= 0 then
|
||||
self.player.setMoney(m)
|
||||
else
|
||||
print('es_extended: ' .. self.name .. ' (' .. self.identifier .. ') attempted exploiting! (reason: player tried setting -1 cash balance)')
|
||||
end
|
||||
end
|
||||
|
||||
self.getMoney = function()
|
||||
return self.player.get('money')
|
||||
end
|
||||
|
||||
self.setBankBalance = function(m)
|
||||
if m >= 0 then
|
||||
self.player.setBankBalance(m)
|
||||
else
|
||||
print('es_extended: ' .. self.name .. ' (' .. self.identifier .. ') attempted exploiting! (reason: player tried setting -1 bank balance)')
|
||||
end
|
||||
end
|
||||
|
||||
self.getBank = function()
|
||||
return self.player.get('bank')
|
||||
end
|
||||
|
||||
self.getCoords = function()
|
||||
return self.player.get('coords')
|
||||
end
|
||||
|
||||
self.setCoords = function(x, y, z)
|
||||
self.player.coords = {x = x, y = y, z = z}
|
||||
end
|
||||
|
||||
self.kick = function(r)
|
||||
self.player.kick(r)
|
||||
end
|
||||
|
||||
self.addMoney = function(m)
|
||||
if m >= 0 then
|
||||
self.player.addMoney(m)
|
||||
else
|
||||
print('es_extended: ' .. self.name .. ' (' .. self.identifier .. ') attempted exploiting! (reason: player tried adding -1 cash balance)')
|
||||
end
|
||||
end
|
||||
|
||||
self.removeMoney = function(m)
|
||||
if m >= 0 then
|
||||
self.player.removeMoney(m)
|
||||
else
|
||||
print('es_extended: ' .. self.name .. ' (' .. self.identifier .. ') attempted exploiting! (reason: player tried removing -1 cash balance)')
|
||||
end
|
||||
end
|
||||
|
||||
self.addBank = function(m)
|
||||
if m >= 0 then
|
||||
self.player.addBank(m)
|
||||
else
|
||||
print('es_extended: ' .. self.name .. ' (' .. self.identifier .. ') attempted exploiting! (reason: player tried adding -1 bank balance)')
|
||||
end
|
||||
end
|
||||
|
||||
self.removeBank = function(m)
|
||||
if m >= 0 then
|
||||
self.player.removeBank(m)
|
||||
else
|
||||
print('es_extended: ' .. self.name .. ' (' .. self.identifier .. ') attempted exploiting! (reason: player tried removing -1 bank balance)')
|
||||
end
|
||||
end
|
||||
|
||||
self.displayMoney = function(m)
|
||||
self.player.displayMoney(m)
|
||||
end
|
||||
|
||||
self.displayBank = function(m)
|
||||
self.player.displayBank(m)
|
||||
end
|
||||
|
||||
self.setSessionVar = function(key, value)
|
||||
self.player.setSessionVar(key, value)
|
||||
end
|
||||
|
||||
self.getSessionVar = function(k)
|
||||
return self.player.getSessionVar(k)
|
||||
end
|
||||
|
||||
self.getPermissions = function()
|
||||
return self.player.getPermissions()
|
||||
end
|
||||
|
||||
self.setPermissions = function(p)
|
||||
self.player.setPermissions(p)
|
||||
end
|
||||
|
||||
self.getIdentifier = function()
|
||||
return self.player.getIdentifier()
|
||||
end
|
||||
|
||||
self.getGroup = function()
|
||||
return self.player.getGroup()
|
||||
end
|
||||
|
||||
self.set = function(k, v)
|
||||
self.player.set(k, v)
|
||||
end
|
||||
|
||||
self.get = function(k)
|
||||
return self.player.get(k)
|
||||
end
|
||||
self.getName = function()
|
||||
return self.name
|
||||
end
|
||||
|
||||
self.getPlayer = function()
|
||||
return self.player
|
||||
end
|
||||
self.getLastPosition = function()
|
||||
return self.lastPosition
|
||||
end
|
||||
|
||||
self.getAccounts = function()
|
||||
self.getMissingAccounts = function(cb)
|
||||
MySQL.Async.fetchAll('SELECT * FROM `user_accounts` WHERE `identifier` = @identifier', {
|
||||
['@identifier'] = self.getIdentifier()
|
||||
}, function(result)
|
||||
|
||||
local accounts = {}
|
||||
local missingAccounts = {}
|
||||
|
||||
for i=1, #Config.Accounts, 1 do
|
||||
|
||||
if Config.Accounts[i] == 'bank' then
|
||||
|
||||
table.insert(accounts, {
|
||||
name = 'bank',
|
||||
money = self.get('bank'),
|
||||
label = Config.AccountLabels['bank']
|
||||
})
|
||||
|
||||
else
|
||||
|
||||
for j=1, #self.accounts, 1 do
|
||||
if self.accounts[j].name == Config.Accounts[i] then
|
||||
table.insert(accounts, self.accounts[j])
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
return accounts
|
||||
|
||||
end
|
||||
|
||||
self.getAccount = function(a)
|
||||
|
||||
if a == 'bank' then
|
||||
|
||||
return {
|
||||
name = 'bank',
|
||||
money = self.get('bank'),
|
||||
label = Config.AccountLabels['bank']
|
||||
}
|
||||
|
||||
end
|
||||
|
||||
for i=1, #self.accounts, 1 do
|
||||
if self.accounts[i].name == a then
|
||||
return self.accounts[i]
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
self.getInventory = function()
|
||||
return self.inventory
|
||||
end
|
||||
|
||||
self.getJob = function()
|
||||
return self.job
|
||||
end
|
||||
|
||||
self.getLoadout = function()
|
||||
return self.loadout
|
||||
end
|
||||
|
||||
self.getName = function()
|
||||
return self.name
|
||||
end
|
||||
|
||||
self.getLastPosition = function()
|
||||
return self.lastPosition
|
||||
end
|
||||
|
||||
self.getMissingAccounts = function(cb)
|
||||
|
||||
MySQL.Async.fetchAll(
|
||||
'SELECT * FROM `user_accounts` WHERE `identifier` = @identifier',
|
||||
{
|
||||
['@identifier'] = self.getIdentifier()
|
||||
},
|
||||
function(result)
|
||||
|
||||
local missingAccounts = {};
|
||||
|
||||
for i=1, #Config.Accounts, 1 do
|
||||
|
||||
if Config.Accounts[i] ~= 'bank' then
|
||||
|
||||
local found = false
|
||||
|
||||
for j=1, #result, 1 do
|
||||
if Config.Accounts[i] == result[j].name then
|
||||
found = true
|
||||
end
|
||||
end
|
||||
|
||||
if not found then
|
||||
table.insert(missingAccounts, Config.Accounts[i])
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
cb(missingAccounts)
|
||||
|
||||
end
|
||||
)
|
||||
|
||||
end
|
||||
|
||||
self.createAccounts = function(missingAccounts, cb)
|
||||
|
||||
for i=1, #missingAccounts, 1 do
|
||||
MySQL.Async.execute(
|
||||
'INSERT INTO `user_accounts` (identifier, name) VALUES (@identifier, @name)',
|
||||
{
|
||||
['@identifier'] = self.getIdentifier(),
|
||||
['@name'] = missingAccounts[i]
|
||||
},
|
||||
function(rowsChanged)
|
||||
if cb ~= nil then
|
||||
cb()
|
||||
end
|
||||
end
|
||||
)
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
self.setAccountMoney = function(a, m)
|
||||
if m < 0 then
|
||||
print('es_extended: ' .. self.name .. ' (' .. self.identifier .. ') attempted exploiting! (reason: player tried setting -1 account balance)')
|
||||
return
|
||||
end
|
||||
|
||||
local account = self.getAccount(a)
|
||||
local prevMoney = account.money
|
||||
local newMoney = m
|
||||
|
||||
account.money = newMoney
|
||||
|
||||
if a == 'bank' then
|
||||
self.set('bank', newMoney)
|
||||
end
|
||||
|
||||
TriggerClientEvent('esx:setAccountMoney', self.source, account)
|
||||
end
|
||||
|
||||
self.addAccountMoney = function(a, m)
|
||||
if m < 0 then
|
||||
print('es_extended: ' .. self.name .. ' (' .. self.identifier .. ') attempted exploiting! (reason: player tried adding -1 account balance)')
|
||||
return
|
||||
end
|
||||
|
||||
local account = self.getAccount(a)
|
||||
local newMoney = account.money + m
|
||||
|
||||
account.money = newMoney
|
||||
|
||||
if a == 'bank' then
|
||||
self.set('bank', newMoney)
|
||||
end
|
||||
|
||||
TriggerClientEvent('esx:setAccountMoney', self.source, account)
|
||||
end
|
||||
|
||||
self.removeAccountMoney = function(a, m)
|
||||
if m < 0 then
|
||||
print('es_extended: ' .. self.name .. ' (' .. self.identifier .. ') attempted exploiting! (reason: player tried removing -1 account balance)')
|
||||
return
|
||||
end
|
||||
|
||||
local account = self.getAccount(a)
|
||||
local newMoney = account.money - m
|
||||
|
||||
account.money = newMoney
|
||||
|
||||
if a == 'bank' then
|
||||
self.set('bank', newMoney)
|
||||
end
|
||||
|
||||
TriggerClientEvent('esx:setAccountMoney', self.source, account)
|
||||
end
|
||||
|
||||
self.getInventoryItem = function(name)
|
||||
|
||||
for i=1, #self.inventory, 1 do
|
||||
if self.inventory[i].name == name then
|
||||
return self.inventory[i]
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
self.addInventoryItem = function(name, count)
|
||||
|
||||
local item = self.getInventoryItem(name)
|
||||
local newCount = item.count + count
|
||||
item.count = newCount
|
||||
|
||||
TriggerEvent("esx:onAddInventoryItem", self.source, item, count)
|
||||
TriggerClientEvent("esx:addInventoryItem", self.source, item, count)
|
||||
|
||||
end
|
||||
|
||||
self.removeInventoryItem = function(name, count)
|
||||
|
||||
local item = self.getInventoryItem(name)
|
||||
local newCount = item.count - count
|
||||
item.count = newCount
|
||||
|
||||
TriggerEvent("esx:onRemoveInventoryItem", self.source, item, count)
|
||||
TriggerClientEvent("esx:removeInventoryItem", self.source, item, count)
|
||||
|
||||
end
|
||||
|
||||
self.setInventoryItem = function(name, count)
|
||||
|
||||
local item = self.getInventoryItem(name)
|
||||
local oldCount = item.count
|
||||
item.count = count
|
||||
|
||||
if oldCount > item.count then
|
||||
TriggerEvent("esx:onRemoveInventoryItem", self.source, item, oldCount - item.count )
|
||||
TriggerClientEvent("esx:removeInventoryItem", self.source, item, oldCount - item.count )
|
||||
else
|
||||
TriggerEvent("esx:onAddInventoryItem", self.source, item, item.count - oldCount)
|
||||
TriggerClientEvent("esx:addInventoryItem", self.source, item, item.count - oldCount)
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
self.setJob = function(name, grade)
|
||||
|
||||
local lastJob = json.decode(json.encode(self.job))
|
||||
|
||||
MySQL.Async.fetchAll(
|
||||
'SELECT * FROM `jobs` WHERE `name` = @name',
|
||||
{
|
||||
['@name'] = name
|
||||
},
|
||||
function(result)
|
||||
|
||||
self.job['id'] = result[1].id
|
||||
self.job['name'] = result[1].name
|
||||
self.job['label'] = result[1].label
|
||||
|
||||
MySQL.Async.fetchAll(
|
||||
'SELECT * FROM `job_grades` WHERE `job_name` = @job_name AND `grade` = @grade',
|
||||
{
|
||||
['@job_name'] = name,
|
||||
['@grade'] = grade
|
||||
},
|
||||
function(result)
|
||||
|
||||
self.job['grade'] = grade
|
||||
self.job['grade_name'] = result[1].name
|
||||
self.job['grade_label'] = result[1].label
|
||||
self.job['grade_salary'] = result[1].salary
|
||||
|
||||
self.job['skin_male'] = nil
|
||||
self.job['skin_female'] = nil
|
||||
|
||||
if result[1].skin_male ~= nil then
|
||||
self.job['skin_male'] = json.decode(result[1].skin_male)
|
||||
end
|
||||
|
||||
if result[1].skin_female ~= nil then
|
||||
self.job['skin_female'] = json.decode(result[1].skin_female)
|
||||
end
|
||||
|
||||
TriggerEvent("esx:setJob", self.source, self.job, lastJob)
|
||||
TriggerClientEvent("esx:setJob", self.source, self.job)
|
||||
|
||||
end
|
||||
)
|
||||
|
||||
end
|
||||
)
|
||||
|
||||
end
|
||||
|
||||
self.addWeapon = function(weaponName, ammo)
|
||||
|
||||
local weaponLabel = weaponName
|
||||
|
||||
for i=1, #Config.Weapons, 1 do
|
||||
if Config.Weapons[i].name == weaponName then
|
||||
weaponLabel = Config.Weapons[i].label
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
local foundWeapon = false
|
||||
|
||||
for i=1, #self.loadout, 1 do
|
||||
if self.loadout[i].name == weaponName then
|
||||
foundWeapon = true
|
||||
end
|
||||
end
|
||||
|
||||
if not foundWeapon then
|
||||
table.insert(self.loadout, {
|
||||
name = weaponName,
|
||||
ammo = ammo,
|
||||
label = weaponLabel
|
||||
})
|
||||
end
|
||||
TriggerClientEvent('esx:addWeapon', self.source, weaponName, ammo)
|
||||
TriggerClientEvent('esx:addInventoryItem', self.source, {label = weaponLabel}, 1)
|
||||
end
|
||||
|
||||
self.removeWeapon = function(weaponName, ammo)
|
||||
|
||||
local weaponLabel = weaponName
|
||||
|
||||
for i=1, #Config.Weapons, 1 do
|
||||
if Config.Weapons[i].name == weaponName then
|
||||
weaponLabel = Config.Weapons[i].label
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
local foundWeapon = false
|
||||
|
||||
for i=1, #self.loadout, 1 do
|
||||
if self.loadout[i].name == weaponName then
|
||||
table.remove(self.loadout, i)
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
TriggerClientEvent('esx:removeWeapon', self.source, weaponName, ammo)
|
||||
TriggerClientEvent('esx:removeInventoryItem', self.source, {label = weaponLabel}, 1)
|
||||
end
|
||||
|
||||
return self
|
||||
for i=1, #Config.Accounts, 1 do
|
||||
|
||||
if Config.Accounts[i] ~= 'bank' then
|
||||
|
||||
local found = false
|
||||
|
||||
for j=1, #result, 1 do
|
||||
if Config.Accounts[i] == result[j].name then
|
||||
found = true
|
||||
end
|
||||
end
|
||||
|
||||
if not found then
|
||||
table.insert(missingAccounts, Config.Accounts[i])
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
cb(missingAccounts)
|
||||
|
||||
end)
|
||||
end
|
||||
|
||||
self.createAccounts = function(missingAccounts, cb)
|
||||
for i=1, #missingAccounts, 1 do
|
||||
MySQL.Async.execute('INSERT INTO `user_accounts` (identifier, name) VALUES (@identifier, @name)',
|
||||
{
|
||||
['@identifier'] = self.getIdentifier(),
|
||||
['@name'] = missingAccounts[i]
|
||||
}, function(rowsChanged)
|
||||
if cb ~= nil then
|
||||
cb()
|
||||
end
|
||||
end)
|
||||
end
|
||||
end
|
||||
|
||||
self.setAccountMoney = function(a, m)
|
||||
if m < 0 then
|
||||
print('es_extended: ' .. self.name .. ' (' .. self.identifier .. ') attempted exploiting! (reason: player tried setting -1 account balance)')
|
||||
return
|
||||
end
|
||||
|
||||
local account = self.getAccount(a)
|
||||
local prevMoney = account.money
|
||||
local newMoney = m
|
||||
|
||||
account.money = newMoney
|
||||
|
||||
if a == 'bank' then
|
||||
self.set('bank', newMoney)
|
||||
end
|
||||
|
||||
TriggerClientEvent('esx:setAccountMoney', self.source, account)
|
||||
end
|
||||
|
||||
self.addAccountMoney = function(a, m)
|
||||
if m < 0 then
|
||||
print('es_extended: ' .. self.name .. ' (' .. self.identifier .. ') attempted exploiting! (reason: player tried adding -1 account balance)')
|
||||
return
|
||||
end
|
||||
|
||||
local account = self.getAccount(a)
|
||||
local newMoney = account.money + m
|
||||
|
||||
account.money = newMoney
|
||||
|
||||
if a == 'bank' then
|
||||
self.set('bank', newMoney)
|
||||
end
|
||||
|
||||
TriggerClientEvent('esx:setAccountMoney', self.source, account)
|
||||
end
|
||||
|
||||
self.removeAccountMoney = function(a, m)
|
||||
if m < 0 then
|
||||
print('es_extended: ' .. self.name .. ' (' .. self.identifier .. ') attempted exploiting! (reason: player tried removing -1 account balance)')
|
||||
return
|
||||
end
|
||||
|
||||
local account = self.getAccount(a)
|
||||
local newMoney = account.money - m
|
||||
|
||||
account.money = newMoney
|
||||
|
||||
if a == 'bank' then
|
||||
self.set('bank', newMoney)
|
||||
end
|
||||
|
||||
TriggerClientEvent('esx:setAccountMoney', self.source, account)
|
||||
end
|
||||
|
||||
self.getInventoryItem = function(name)
|
||||
for i=1, #self.inventory, 1 do
|
||||
if self.inventory[i].name == name then
|
||||
return self.inventory[i]
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
self.addInventoryItem = function(name, count)
|
||||
local item = self.getInventoryItem(name)
|
||||
local newCount = item.count + count
|
||||
item.count = newCount
|
||||
|
||||
TriggerEvent("esx:onAddInventoryItem", self.source, item, count)
|
||||
TriggerClientEvent("esx:addInventoryItem", self.source, item, count)
|
||||
end
|
||||
|
||||
self.removeInventoryItem = function(name, count)
|
||||
local item = self.getInventoryItem(name)
|
||||
local newCount = item.count - count
|
||||
item.count = newCount
|
||||
|
||||
TriggerEvent("esx:onRemoveInventoryItem", self.source, item, count)
|
||||
TriggerClientEvent("esx:removeInventoryItem", self.source, item, count)
|
||||
end
|
||||
|
||||
self.setInventoryItem = function(name, count)
|
||||
local item = self.getInventoryItem(name)
|
||||
local oldCount = item.count
|
||||
item.count = count
|
||||
|
||||
if oldCount > item.count then
|
||||
TriggerEvent("esx:onRemoveInventoryItem", self.source, item, oldCount - item.count)
|
||||
TriggerClientEvent("esx:removeInventoryItem", self.source, item, oldCount - item.count)
|
||||
else
|
||||
TriggerEvent("esx:onAddInventoryItem", self.source, item, item.count - oldCount)
|
||||
TriggerClientEvent("esx:addInventoryItem", self.source, item, item.count - oldCount)
|
||||
end
|
||||
end
|
||||
|
||||
self.setJob = function(name, grade)
|
||||
local lastJob = json.decode(json.encode(self.job))
|
||||
|
||||
MySQL.Async.fetchAll('SELECT * FROM `jobs` WHERE `name` = @name', {
|
||||
['@name'] = name
|
||||
}, function(result)
|
||||
|
||||
self.job['id'] = result[1].id
|
||||
self.job['name'] = result[1].name
|
||||
self.job['label'] = result[1].label
|
||||
|
||||
MySQL.Async.fetchAll('SELECT * FROM `job_grades` WHERE `job_name` = @job_name AND `grade` = @grade', {
|
||||
['@job_name'] = name,
|
||||
['@grade'] = grade
|
||||
}, function(result)
|
||||
self.job['grade'] = grade
|
||||
self.job['grade_name'] = result[1].name
|
||||
self.job['grade_label'] = result[1].label
|
||||
self.job['grade_salary'] = result[1].salary
|
||||
|
||||
self.job['skin_male'] = nil
|
||||
self.job['skin_female'] = nil
|
||||
|
||||
if result[1].skin_male ~= nil then
|
||||
self.job['skin_male'] = json.decode(result[1].skin_male)
|
||||
end
|
||||
|
||||
if result[1].skin_female ~= nil then
|
||||
self.job['skin_female'] = json.decode(result[1].skin_female)
|
||||
end
|
||||
|
||||
TriggerEvent("esx:setJob", self.source, self.job, lastJob)
|
||||
TriggerClientEvent("esx:setJob", self.source, self.job)
|
||||
end)
|
||||
end)
|
||||
end
|
||||
|
||||
self.addWeapon = function(weaponName, ammo)
|
||||
local weaponLabel = weaponName
|
||||
|
||||
for i=1, #Config.Weapons, 1 do
|
||||
if Config.Weapons[i].name == weaponName then
|
||||
weaponLabel = Config.Weapons[i].label
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
local foundWeapon = false
|
||||
|
||||
for i=1, #self.loadout, 1 do
|
||||
if self.loadout[i].name == weaponName then
|
||||
foundWeapon = true
|
||||
end
|
||||
end
|
||||
|
||||
if not foundWeapon then
|
||||
table.insert(self.loadout, {
|
||||
name = weaponName,
|
||||
ammo = ammo,
|
||||
label = weaponLabel
|
||||
})
|
||||
end
|
||||
|
||||
TriggerClientEvent('esx:addWeapon', self.source, weaponName, ammo)
|
||||
TriggerClientEvent('esx:addInventoryItem', self.source, {label = weaponLabel}, 1)
|
||||
end
|
||||
|
||||
self.removeWeapon = function(weaponName, ammo)
|
||||
local weaponLabel = weaponName
|
||||
|
||||
for i=1, #Config.Weapons, 1 do
|
||||
if Config.Weapons[i].name == weaponName then
|
||||
weaponLabel = Config.Weapons[i].label
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
local foundWeapon = false
|
||||
|
||||
for i=1, #self.loadout, 1 do
|
||||
if self.loadout[i].name == weaponName then
|
||||
table.remove(self.loadout, i)
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
TriggerClientEvent('esx:removeWeapon', self.source, weaponName, ammo)
|
||||
TriggerClientEvent('esx:removeInventoryItem', self.source, {label = weaponLabel}, 1)
|
||||
end
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
+52
-59
@@ -13,7 +13,7 @@ TriggerEvent('es:addGroupCommand', 'tp', 'admin', function(source, args, user)
|
||||
TriggerClientEvent('chatMessage', source, "SYSTEM", {255, 0, 0}, "Invalid coordinates!")
|
||||
end
|
||||
end, function(source, args, user)
|
||||
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
|
||||
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
|
||||
end, {help = "Teleport to coordinates", params = {{name = "x", help = "X coords"}, {name = "y", help = "Y coords"}, {name = "z", help = "Z coords"}}})
|
||||
|
||||
TriggerEvent('es:addGroupCommand', 'setjob', 'jobmaster', function(source, args, user)
|
||||
@@ -28,37 +28,37 @@ TriggerEvent('es:addGroupCommand', 'setjob', 'jobmaster', function(source, args,
|
||||
TriggerClientEvent('chatMessage', source, "SYSTEM", {255, 0, 0}, "Invalid usage.")
|
||||
end
|
||||
end, function(source, args, user)
|
||||
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
|
||||
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
|
||||
end, {help = _U('setjob'), params = {{name = "id", help = _U('id_param')}, {name = "job", help = _U('setjob_param2')}, {name = "grade_id", help = _U('setjob_param3')}}})
|
||||
|
||||
TriggerEvent('es:addGroupCommand', 'loadipl', 'admin', function(source, args, user)
|
||||
TriggerClientEvent('esx:loadIPL', -1, args[1])
|
||||
TriggerClientEvent('esx:loadIPL', -1, args[1])
|
||||
end, function(source, args, user)
|
||||
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
|
||||
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
|
||||
end, {help = _U('load_ipl')})
|
||||
|
||||
TriggerEvent('es:addGroupCommand', 'unloadipl', 'admin', function(source, args, user)
|
||||
TriggerClientEvent('esx:unloadIPL', -1, args[1])
|
||||
TriggerClientEvent('esx:unloadIPL', -1, args[1])
|
||||
end, function(source, args, user)
|
||||
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
|
||||
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
|
||||
end, {help = _U('unload_ipl')})
|
||||
|
||||
TriggerEvent('es:addGroupCommand', 'playanim', 'admin', function(source, args, user)
|
||||
TriggerClientEvent('esx:playAnim', -1, args[1], args[3])
|
||||
TriggerClientEvent('esx:playAnim', -1, args[1], args[3])
|
||||
end, function(source, args, user)
|
||||
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
|
||||
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
|
||||
end, {help = _U('play_anim')})
|
||||
|
||||
TriggerEvent('es:addGroupCommand', 'playemote', 'admin', function(source, args, user)
|
||||
TriggerClientEvent('esx:playEmote', -1, args[1])
|
||||
TriggerClientEvent('esx:playEmote', -1, args[1])
|
||||
end, function(source, args, user)
|
||||
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
|
||||
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
|
||||
end, {help = _U('play_emote')})
|
||||
|
||||
TriggerEvent('es:addGroupCommand', 'car', 'admin', function(source, args, user)
|
||||
TriggerClientEvent('esx:spawnVehicle', source, args[1])
|
||||
TriggerClientEvent('esx:spawnVehicle', source, args[1])
|
||||
end, function(source, args, user)
|
||||
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
|
||||
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
|
||||
end, {help = _U('spawn_car'), params = {{name = "car", help = _U('spawn_car_param')}}})
|
||||
|
||||
TriggerEvent('es:addGroupCommand', 'cardel', 'admin', function(source, args, user)
|
||||
@@ -68,26 +68,25 @@ end, function(source, args, user)
|
||||
end, {help = _U('delete_vehicle')})
|
||||
|
||||
TriggerEvent('es:addGroupCommand', 'dv', 'admin', function(source, args, user)
|
||||
TriggerClientEvent('esx:deleteVehicle', source)
|
||||
TriggerClientEvent('esx:deleteVehicle', source)
|
||||
end, function(source, args, user)
|
||||
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
|
||||
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
|
||||
end, {help = _U('delete_vehicle')})
|
||||
|
||||
TriggerEvent('es:addGroupCommand', 'spawnped', 'admin', function(source, args, user)
|
||||
TriggerClientEvent('esx:spawnPed', source, args[1])
|
||||
TriggerClientEvent('esx:spawnPed', source, args[1])
|
||||
end, function(source, args, user)
|
||||
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
|
||||
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
|
||||
end, {help = _U('spawn_ped'), params = {{name = "name", help = _U('spawn_ped_param')}}})
|
||||
|
||||
TriggerEvent('es:addGroupCommand', 'spawnobject', 'admin', function(source, args, user)
|
||||
TriggerClientEvent('esx:spawnObject', source, args[1])
|
||||
TriggerClientEvent('esx:spawnObject', source, args[1])
|
||||
end, function(source, args, user)
|
||||
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
|
||||
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
|
||||
end, {help = _U('spawn_object'), params = {{name = "name"}}})
|
||||
|
||||
TriggerEvent('es:addGroupCommand', 'setmoney', 'admin', function(source, args, user)
|
||||
local _source = source
|
||||
|
||||
local target = tonumber(args[1])
|
||||
local money_type = args[2]
|
||||
local money_amount = tonumber(args[3])
|
||||
@@ -113,63 +112,57 @@ TriggerEvent('es:addGroupCommand', 'setmoney', 'admin', function(source, args, u
|
||||
print('es_extended: ' .. GetPlayerName(source) .. ' just set $' .. money_amount .. ' (' .. money_type .. ') to ' .. xPlayer.name)
|
||||
|
||||
if xPlayer.source ~= _source then
|
||||
TriggerClientEvent('esx:showNotification', xPlayer.source, _U('money_set', money_amount, money_type))
|
||||
TriggerClientEvent('esx:showNotification', xPlayer.source, _U('money_set', money_amount, money_type))
|
||||
end
|
||||
end, function(source, args, user)
|
||||
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
|
||||
end, {help = _U('setmoney'), params = {{name = "id", help = _U('id_param')}, {name = "money type", help = _U('money_type')}, {name = "amount", help = _U('money_amount')}}})
|
||||
|
||||
TriggerEvent('es:addGroupCommand', 'giveaccountmoney', 'admin', function(source, args, user)
|
||||
local _source = source
|
||||
local xPlayer = ESX.GetPlayerFromId(args[1])
|
||||
local account = args[2]
|
||||
local amount = tonumber(args[3])
|
||||
|
||||
local _source = source
|
||||
local xPlayer = ESX.GetPlayerFromId(args[1])
|
||||
local account = args[2]
|
||||
local amount = tonumber(args[3])
|
||||
|
||||
if amount ~= nil then
|
||||
if xPlayer.getAccount(account) ~= nil then
|
||||
xPlayer.addAccountMoney(account, amount)
|
||||
else
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('invalid_account'))
|
||||
end
|
||||
else
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('amount_invalid'))
|
||||
end
|
||||
|
||||
if amount ~= nil then
|
||||
if xPlayer.getAccount(account) ~= nil then
|
||||
xPlayer.addAccountMoney(account, amount)
|
||||
else
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('invalid_account'))
|
||||
end
|
||||
else
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('amount_invalid'))
|
||||
end
|
||||
end, function(source, args, user)
|
||||
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
|
||||
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
|
||||
end, {help = _U('giveaccountmoney'), params = {{name = "id", help = _U('id_param')}, {name = "account", help = _U('account')}, {name = "amount", help = _U('money_amount')}}})
|
||||
|
||||
TriggerEvent('es:addGroupCommand', 'giveitem', 'admin', function(source, args, user)
|
||||
local _source = source
|
||||
local xPlayer = ESX.GetPlayerFromId(args[1])
|
||||
local item = args[2]
|
||||
local count = (args[3] == nil and 1 or tonumber(args[3]))
|
||||
|
||||
local _source = source
|
||||
local xPlayer = ESX.GetPlayerFromId(args[1])
|
||||
local item = args[2]
|
||||
local count = (args[3] == nil and 1 or tonumber(args[3]))
|
||||
|
||||
if count ~= nil then
|
||||
if xPlayer.getInventoryItem(item) ~= nil then
|
||||
xPlayer.addInventoryItem(item, count)
|
||||
else
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('invalid_item'))
|
||||
end
|
||||
else
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('invalid_amount'))
|
||||
end
|
||||
|
||||
if count ~= nil then
|
||||
if xPlayer.getInventoryItem(item) ~= nil then
|
||||
xPlayer.addInventoryItem(item, count)
|
||||
else
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('invalid_item'))
|
||||
end
|
||||
else
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('invalid_amount'))
|
||||
end
|
||||
end, function(source, args, user)
|
||||
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
|
||||
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
|
||||
end, {help = _U('giveitem'), params = {{name = "id", help = _U('id_param')}, {name = "item", help = _U('item')}, {name = "amount", help = _U('amount')}}})
|
||||
|
||||
TriggerEvent('es:addGroupCommand', 'giveweapon', 'admin', function(source, args, user)
|
||||
local xPlayer = ESX.GetPlayerFromId(args[1])
|
||||
local weaponName = string.upper(args[2])
|
||||
|
||||
local xPlayer = ESX.GetPlayerFromId(args[1])
|
||||
local weaponName = string.upper(args[2])
|
||||
|
||||
xPlayer.addWeapon(weaponName, tonumber(args[3]))
|
||||
|
||||
xPlayer.addWeapon(weaponName, tonumber(args[3]))
|
||||
end, function(source, args, user)
|
||||
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
|
||||
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
|
||||
end, {help = _U('giveweapon'), params = {{name = "id", help = _U('id_param')}, {name = "weapon", help = _U('weapon')}, {name = "ammo", help = _U('amountammo')}}})
|
||||
|
||||
TriggerEvent('es:addGroupCommand', 'disc', 'admin', function(source, args, user)
|
||||
@@ -206,4 +199,4 @@ TriggerEvent('es:addGroupCommand', 'clearall', 'admin', function(source, args, u
|
||||
TriggerClientEvent('chat:clear', -1)
|
||||
end, function(source, args, user)
|
||||
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
|
||||
end, {help = _U('chat_clear_all')})
|
||||
end, {help = _U('chat_clear_all')})
|
||||
|
||||
+32
-45
@@ -10,70 +10,57 @@ ESX.Pickups = {}
|
||||
ESX.PickupId = 0
|
||||
|
||||
AddEventHandler('esx:getSharedObject', function(cb)
|
||||
cb(ESX)
|
||||
cb(ESX)
|
||||
end)
|
||||
|
||||
function getSharedObject()
|
||||
return ESX
|
||||
return ESX
|
||||
end
|
||||
|
||||
AddEventHandler('onMySQLReady', function()
|
||||
|
||||
MySQL.Async.fetchAll(
|
||||
'SELECT * FROM items',
|
||||
{},
|
||||
function(result)
|
||||
|
||||
for i=1, #result, 1 do
|
||||
ESX.Items[result[i].name] = {
|
||||
label = result[i].label,
|
||||
limit = result[i].limit,
|
||||
rare = (result[i].rare == 1 and true or false),
|
||||
canRemove = (result[i].can_remove == 1 and true or false),
|
||||
}
|
||||
end
|
||||
|
||||
end
|
||||
)
|
||||
|
||||
MySQL.Async.fetchAll('SELECT * FROM items', {}, function(result)
|
||||
for i=1, #result, 1 do
|
||||
ESX.Items[result[i].name] = {
|
||||
label = result[i].label,
|
||||
limit = result[i].limit,
|
||||
rare = (result[i].rare == 1 and true or false),
|
||||
canRemove = (result[i].can_remove == 1 and true or false),
|
||||
}
|
||||
end
|
||||
end)
|
||||
end)
|
||||
|
||||
AddEventHandler('esx:playerLoaded', function(source)
|
||||
local xPlayer = ESX.GetPlayerFromId(source)
|
||||
local accounts = {}
|
||||
local items = {}
|
||||
local xPlayerAccounts = xPlayer.getAccounts()
|
||||
local xPlayerItems = xPlayer.getInventory()
|
||||
|
||||
local xPlayer = ESX.GetPlayerFromId(source)
|
||||
local accounts = {}
|
||||
local items = {}
|
||||
local xPlayerAccounts = xPlayer.getAccounts()
|
||||
local xPlayerItems = xPlayer.getInventory()
|
||||
for i=1, #xPlayerAccounts, 1 do
|
||||
accounts[xPlayerAccounts[i].name] = xPlayerAccounts[i].money
|
||||
end
|
||||
|
||||
for i=1, #xPlayerAccounts, 1 do
|
||||
accounts[xPlayerAccounts[i].name] = xPlayerAccounts[i].money
|
||||
end
|
||||
|
||||
for i=1, #xPlayerItems, 1 do
|
||||
items[xPlayerItems[i].name] = xPlayerItems[i].count
|
||||
end
|
||||
|
||||
ESX.LastPlayerData[source] = {
|
||||
accounts = accounts,
|
||||
items = items
|
||||
}
|
||||
for i=1, #xPlayerItems, 1 do
|
||||
items[xPlayerItems[i].name] = xPlayerItems[i].count
|
||||
end
|
||||
|
||||
ESX.LastPlayerData[source] = {
|
||||
accounts = accounts,
|
||||
items = items
|
||||
}
|
||||
end)
|
||||
|
||||
RegisterServerEvent('esx:clientLog')
|
||||
AddEventHandler('esx:clientLog', function(msg)
|
||||
RconPrint(msg .. "\n")
|
||||
RconPrint(msg .. "\n")
|
||||
end)
|
||||
|
||||
RegisterServerEvent('esx:triggerServerCallback')
|
||||
AddEventHandler('esx:triggerServerCallback', function(name, requestId, ...)
|
||||
local _source = source
|
||||
|
||||
local _source = source
|
||||
|
||||
ESX.TriggerServerCallback(name, requestID, _source, function(...)
|
||||
TriggerClientEvent('esx:serverCallback', _source, requestId, ...)
|
||||
end, ...)
|
||||
|
||||
ESX.TriggerServerCallback(name, requestID, _source, function(...)
|
||||
TriggerClientEvent('esx:serverCallback', _source, requestId, ...)
|
||||
end, ...)
|
||||
end)
|
||||
|
||||
|
||||
+122
-182
@@ -1,226 +1,171 @@
|
||||
local Charset = {}
|
||||
|
||||
for i = 48, 57 do table.insert(Charset, string.char(i)) end
|
||||
for i = 65, 90 do table.insert(Charset, string.char(i)) end
|
||||
for i = 97, 122 do table.insert(Charset, string.char(i)) end
|
||||
|
||||
ESX.Trace = function(str)
|
||||
if Config.EnableDebug then
|
||||
print('ESX> ' .. str)
|
||||
end
|
||||
end
|
||||
|
||||
ESX.GetConfig = function()
|
||||
return Config
|
||||
end
|
||||
|
||||
ESX.GetRandomString = function(length)
|
||||
|
||||
math.randomseed(os.time())
|
||||
|
||||
if length > 0 then
|
||||
return ESX.GetRandomString(length - 1) .. Charset[math.random(1, #Charset)]
|
||||
else
|
||||
return ''
|
||||
end
|
||||
|
||||
if Config.EnableDebug then
|
||||
print('ESX> ' .. str)
|
||||
end
|
||||
end
|
||||
|
||||
ESX.SetTimeout = function(msec, cb)
|
||||
local id = ESX.TimeoutCount + 1
|
||||
|
||||
local id = ESX.TimeoutCount + 1
|
||||
SetTimeout(msec, function()
|
||||
if ESX.CancelledTimeouts[id] then
|
||||
ESX.CancelledTimeouts[id] = nil
|
||||
else
|
||||
cb()
|
||||
end
|
||||
end)
|
||||
|
||||
SetTimeout(msec, function()
|
||||
|
||||
if ESX.CancelledTimeouts[id] then
|
||||
ESX.CancelledTimeouts[id] = nil
|
||||
else
|
||||
cb()
|
||||
end
|
||||
|
||||
end)
|
||||
|
||||
ESX.TimeoutCount = id
|
||||
|
||||
return id
|
||||
ESX.TimeoutCount = id
|
||||
|
||||
return id
|
||||
end
|
||||
|
||||
ESX.ClearTimeout = function(id)
|
||||
ESX.CancelledTimeouts[id] = true
|
||||
ESX.CancelledTimeouts[id] = true
|
||||
end
|
||||
|
||||
ESX.RegisterServerCallback = function(name, cb)
|
||||
ESX.ServerCallbacks[name] = cb
|
||||
ESX.ServerCallbacks[name] = cb
|
||||
end
|
||||
|
||||
ESX.TriggerServerCallback = function(name, requestId, source, cb, ...)
|
||||
|
||||
if ESX.ServerCallbacks[name] ~= nil then
|
||||
ESX.ServerCallbacks[name](source, cb, ...)
|
||||
else
|
||||
print('TriggerServerCallback => [' .. name .. '] does not exist')
|
||||
end
|
||||
|
||||
if ESX.ServerCallbacks[name] ~= nil then
|
||||
ESX.ServerCallbacks[name](source, cb, ...)
|
||||
else
|
||||
print('es_extended: TriggerServerCallback => [' .. name .. '] does not exist')
|
||||
end
|
||||
end
|
||||
|
||||
ESX.SavePlayer = function(xPlayer, cb)
|
||||
local asyncTasks = {}
|
||||
xPlayer.lastPosition = xPlayer.get('coords')
|
||||
|
||||
local asyncTasks = {}
|
||||
xPlayer.lastPosition = xPlayer.get('coords')
|
||||
-- User accounts
|
||||
for i=1, #xPlayer.accounts, 1 do
|
||||
|
||||
-- User accounts
|
||||
for i=1, #xPlayer.accounts, 1 do
|
||||
if ESX.LastPlayerData[xPlayer.source].accounts[xPlayer.accounts[i].name] ~= xPlayer.accounts[i].money then
|
||||
|
||||
if ESX.LastPlayerData[xPlayer.source].accounts[xPlayer.accounts[i].name] ~= xPlayer.accounts[i].money then
|
||||
table.insert(asyncTasks, function(cb)
|
||||
MySQL.Async.execute('UPDATE user_accounts SET `money` = @money WHERE identifier = @identifier AND name = @name',
|
||||
{
|
||||
['@money'] = xPlayer.accounts[i].money,
|
||||
['@identifier'] = xPlayer.identifier,
|
||||
['@name'] = xPlayer.accounts[i].name
|
||||
}, function(rowsChanged)
|
||||
cb()
|
||||
end)
|
||||
end)
|
||||
|
||||
table.insert(asyncTasks, function(cb)
|
||||
ESX.LastPlayerData[xPlayer.source].accounts[xPlayer.accounts[i].name] = xPlayer.accounts[i].money
|
||||
|
||||
MySQL.Async.execute(
|
||||
'UPDATE user_accounts SET `money` = @money WHERE identifier = @identifier AND name = @name',
|
||||
{
|
||||
['@money'] = xPlayer.accounts[i].money,
|
||||
['@identifier'] = xPlayer.identifier,
|
||||
['@name'] = xPlayer.accounts[i].name
|
||||
},
|
||||
function(rowsChanged)
|
||||
cb()
|
||||
end
|
||||
)
|
||||
end
|
||||
|
||||
end)
|
||||
end
|
||||
|
||||
ESX.LastPlayerData[xPlayer.source].accounts[xPlayer.accounts[i].name] = xPlayer.accounts[i].money
|
||||
-- Inventory items
|
||||
for i=1, #xPlayer.inventory, 1 do
|
||||
|
||||
end
|
||||
if ESX.LastPlayerData[xPlayer.source].items[xPlayer.inventory[i].name] ~= xPlayer.inventory[i].count then
|
||||
|
||||
end
|
||||
table.insert(asyncTasks, function(cb)
|
||||
MySQL.Async.execute('UPDATE user_inventory SET `count` = @count WHERE identifier = @identifier AND item = @item',
|
||||
{
|
||||
['@count'] = xPlayer.inventory[i].count,
|
||||
['@identifier'] = xPlayer.identifier,
|
||||
['@item'] = xPlayer.inventory[i].name
|
||||
}, function(rowsChanged)
|
||||
cb()
|
||||
end)
|
||||
end)
|
||||
|
||||
-- Inventory items
|
||||
for i=1, #xPlayer.inventory, 1 do
|
||||
ESX.LastPlayerData[xPlayer.source].items[xPlayer.inventory[i].name] = xPlayer.inventory[i].count
|
||||
|
||||
if ESX.LastPlayerData[xPlayer.source].items[xPlayer.inventory[i].name] ~= xPlayer.inventory[i].count then
|
||||
end
|
||||
|
||||
table.insert(asyncTasks, function(cb)
|
||||
end
|
||||
|
||||
MySQL.Async.execute(
|
||||
'UPDATE user_inventory SET `count` = @count WHERE identifier = @identifier AND item = @item',
|
||||
{
|
||||
['@count'] = xPlayer.inventory[i].count,
|
||||
['@identifier'] = xPlayer.identifier,
|
||||
['@item'] = xPlayer.inventory[i].name
|
||||
},
|
||||
function(rowsChanged)
|
||||
cb()
|
||||
end
|
||||
)
|
||||
-- Job, loadout and position
|
||||
table.insert(asyncTasks, function(cb)
|
||||
MySQL.Async.execute('UPDATE users SET `job` = @job, `job_grade` = @job_grade, `loadout` = @loadout, `position` = @position WHERE identifier = @identifier',
|
||||
{
|
||||
['@job'] = xPlayer.job.name,
|
||||
['@job_grade'] = xPlayer.job.grade,
|
||||
['@loadout'] = json.encode(xPlayer.loadout),
|
||||
['@position'] = json.encode(xPlayer.lastPosition),
|
||||
['@identifier'] = xPlayer.identifier
|
||||
}, function(rowsChanged)
|
||||
cb()
|
||||
end)
|
||||
end)
|
||||
|
||||
end)
|
||||
Async.parallel(asyncTasks, function(results)
|
||||
RconPrint('[SAVED] ' .. xPlayer.name .. "\n")
|
||||
|
||||
ESX.LastPlayerData[xPlayer.source].items[xPlayer.inventory[i].name] = xPlayer.inventory[i].count
|
||||
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
-- Job, loadout and position
|
||||
table.insert(asyncTasks, function(cb)
|
||||
|
||||
MySQL.Async.execute(
|
||||
'UPDATE users SET `job` = @job, `job_grade` = @job_grade, `loadout` = @loadout, `position` = @position WHERE identifier = @identifier',
|
||||
{
|
||||
['@job'] = xPlayer.job.name,
|
||||
['@job_grade'] = xPlayer.job.grade,
|
||||
['@loadout'] = json.encode(xPlayer.loadout),
|
||||
['@position'] = json.encode(xPlayer.lastPosition),
|
||||
['@identifier'] = xPlayer.identifier
|
||||
},
|
||||
function(rowsChanged)
|
||||
cb()
|
||||
end
|
||||
)
|
||||
|
||||
end)
|
||||
|
||||
Async.parallel(asyncTasks, function(results)
|
||||
|
||||
RconPrint('[SAVED] ' .. xPlayer.name .. "\n")
|
||||
|
||||
if cb ~= nil then
|
||||
cb()
|
||||
end
|
||||
|
||||
end)
|
||||
if cb ~= nil then
|
||||
cb()
|
||||
end
|
||||
end)
|
||||
|
||||
end
|
||||
|
||||
ESX.SavePlayers = function(cb)
|
||||
local asyncTasks = {}
|
||||
local xPlayers = ESX.GetPlayers()
|
||||
|
||||
local asyncTasks = {}
|
||||
local xPlayers = ESX.GetPlayers()
|
||||
for i=1, #xPlayers, 1 do
|
||||
table.insert(asyncTasks, function(cb)
|
||||
local xPlayer = ESX.GetPlayerFromId(xPlayers[i])
|
||||
ESX.SavePlayer(xPlayer, cb)
|
||||
end)
|
||||
end
|
||||
|
||||
for i=1, #xPlayers, 1 do
|
||||
table.insert(asyncTasks, function(cb)
|
||||
local xPlayer = ESX.GetPlayerFromId(xPlayers[i])
|
||||
ESX.SavePlayer(xPlayer, cb)
|
||||
end)
|
||||
end
|
||||
|
||||
Async.parallelLimit(asyncTasks, 8, function(results)
|
||||
|
||||
RconPrint('[SAVED] All players' .. "\n")
|
||||
|
||||
if cb ~= nil then
|
||||
cb()
|
||||
end
|
||||
|
||||
end)
|
||||
Async.parallelLimit(asyncTasks, 8, function(results)
|
||||
RconPrint('[SAVED] All players' .. "\n")
|
||||
|
||||
if cb ~= nil then
|
||||
cb()
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
ESX.StartDBSync = function()
|
||||
function saveData()
|
||||
ESX.SavePlayers()
|
||||
SetTimeout(10 * 60 * 1000, saveData)
|
||||
end
|
||||
|
||||
function saveData()
|
||||
ESX.SavePlayers()
|
||||
SetTimeout(10 * 60 * 1000, saveData)
|
||||
end
|
||||
|
||||
SetTimeout(10 * 60 * 1000, saveData)
|
||||
|
||||
SetTimeout(10 * 60 * 1000, saveData)
|
||||
end
|
||||
|
||||
ESX.GetPlayers = function()
|
||||
local sources = {}
|
||||
|
||||
local sources = {}
|
||||
for k,v in pairs(ESX.Players) do
|
||||
table.insert(sources, k)
|
||||
end
|
||||
|
||||
for k,v in pairs(ESX.Players) do
|
||||
table.insert(sources, k)
|
||||
end
|
||||
|
||||
return sources
|
||||
return sources
|
||||
end
|
||||
|
||||
|
||||
ESX.GetPlayerFromId = function(source)
|
||||
return ESX.Players[tonumber(source)]
|
||||
return ESX.Players[tonumber(source)]
|
||||
end
|
||||
|
||||
ESX.GetPlayerFromIdentifier = function(identifier)
|
||||
|
||||
for k,v in pairs(ESX.Players) do
|
||||
if v.identifier == identifier then
|
||||
return v
|
||||
end
|
||||
end
|
||||
|
||||
for k,v in pairs(ESX.Players) do
|
||||
if v.identifier == identifier then
|
||||
return v
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
ESX.RegisterUsableItem = function(item, cb)
|
||||
ESX.UsableItemsCallbacks[item] = cb
|
||||
ESX.UsableItemsCallbacks[item] = cb
|
||||
end
|
||||
|
||||
ESX.UseItem = function(source, item)
|
||||
ESX.UsableItemsCallbacks[item](source)
|
||||
ESX.UsableItemsCallbacks[item](source)
|
||||
end
|
||||
|
||||
ESX.GetItemLabel = function(item)
|
||||
@@ -230,34 +175,29 @@ ESX.GetItemLabel = function(item)
|
||||
end
|
||||
|
||||
ESX.GetWeaponList = function()
|
||||
return Config.Weapons
|
||||
return Config.Weapons
|
||||
end
|
||||
|
||||
ESX.GetWeaponLabel = function(name)
|
||||
name = string.upper(name)
|
||||
local weapons = ESX.GetWeaponList()
|
||||
|
||||
name = string.upper(name)
|
||||
local weapons = ESX.GetWeaponList()
|
||||
|
||||
for i=1, #weapons, 1 do
|
||||
if weapons[i].name == name then
|
||||
return weapons[i].label
|
||||
end
|
||||
end
|
||||
|
||||
for i=1, #weapons, 1 do
|
||||
if weapons[i].name == name then
|
||||
return weapons[i].label
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
ESX.CreatePickup = function(type, name, count, label, player)
|
||||
local pickupId = (ESX.PickupId == 65635 and 0 or ESX.PickupId + 1)
|
||||
|
||||
local pickupId = (ESX.PickupId == 65635 and 0 or ESX.PickupId + 1)
|
||||
ESX.Pickups[pickupId] = {
|
||||
type = type,
|
||||
name = name,
|
||||
count = count
|
||||
}
|
||||
|
||||
ESX.Pickups[pickupId] = {
|
||||
type = type,
|
||||
name = name,
|
||||
count = count
|
||||
}
|
||||
|
||||
TriggerClientEvent('esx:pickup', -1, pickupId, label, player)
|
||||
|
||||
ESX.PickupId = pickupId
|
||||
|
||||
end
|
||||
TriggerClientEvent('esx:pickup', -1, pickupId, label, player)
|
||||
ESX.PickupId = pickupId
|
||||
end
|
||||
|
||||
+401
-469
@@ -1,298 +1,252 @@
|
||||
AddEventHandler('es:playerLoaded', function(source, _player)
|
||||
local _source = source
|
||||
local tasks = {}
|
||||
|
||||
local userData = {
|
||||
accounts = {},
|
||||
inventory = {},
|
||||
job = {},
|
||||
loadout = {},
|
||||
playerName = GetPlayerName(_source),
|
||||
lastPosition = nil
|
||||
}
|
||||
|
||||
TriggerEvent('es:getPlayerFromId', _source, function(player)
|
||||
|
||||
-- Update user name in DB
|
||||
table.insert(tasks, function(cb)
|
||||
MySQL.Async.execute('UPDATE `users` SET `name` = @name WHERE `identifier` = @identifier',
|
||||
{
|
||||
['@identifier'] = player.getIdentifier(),
|
||||
['@name'] = userData.playerName
|
||||
}, function(rowsChanged)
|
||||
cb()
|
||||
end)
|
||||
end)
|
||||
|
||||
-- Get accounts
|
||||
table.insert(tasks, function(cb)
|
||||
MySQL.Async.fetchAll('SELECT * FROM `user_accounts` WHERE `identifier` = @identifier', {
|
||||
['@identifier'] = player.getIdentifier()
|
||||
}, function(accounts)
|
||||
|
||||
for i=1, #Config.Accounts, 1 do
|
||||
for j=1, #accounts, 1 do
|
||||
if accounts[j].name == Config.Accounts[i] then
|
||||
table.insert(userData.accounts, {
|
||||
name = accounts[j].name,
|
||||
money = accounts[j].money,
|
||||
label = Config.AccountLabels[accounts[j].name]
|
||||
})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
cb()
|
||||
end)
|
||||
end)
|
||||
|
||||
-- Get inventory
|
||||
table.insert(tasks, function(cb)
|
||||
|
||||
MySQL.Async.fetchAll('SELECT * FROM `user_inventory` WHERE `identifier` = @identifier', {
|
||||
['@identifier'] = player.getIdentifier()
|
||||
}, function(inventory)
|
||||
|
||||
local tasks2 = {}
|
||||
|
||||
for i=1, #inventory, 1 do
|
||||
table.insert(userData.inventory, {
|
||||
name = inventory[i].item,
|
||||
count = inventory[i].count,
|
||||
label = ESX.Items[inventory[i].item].label,
|
||||
limit = ESX.Items[inventory[i].item].limit,
|
||||
usable = ESX.UsableItemsCallbacks[inventory[i].item] ~= nil,
|
||||
rare = ESX.Items[inventory[i].item].rare,
|
||||
canRemove = ESX.Items[inventory[i].item].canRemove
|
||||
})
|
||||
end
|
||||
|
||||
for k,v in pairs(ESX.Items) do
|
||||
local found = false
|
||||
|
||||
for j=1, #userData.inventory, 1 do
|
||||
if userData.inventory[j].name == k then
|
||||
found = true
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if not found then
|
||||
|
||||
table.insert(userData.inventory, {
|
||||
name = k,
|
||||
count = 0,
|
||||
label = ESX.Items[k].label,
|
||||
limit = ESX.Items[k].limit,
|
||||
usable = ESX.UsableItemsCallbacks[k] ~= nil,
|
||||
rare = ESX.Items[k].rare,
|
||||
canRemove = ESX.Items[k].canRemove
|
||||
})
|
||||
|
||||
local scope = function(item, identifier)
|
||||
|
||||
table.insert(tasks2, function(cb2)
|
||||
MySQL.Async.execute('INSERT INTO user_inventory (identifier, item, count) VALUES (@identifier, @item, @count)',
|
||||
{
|
||||
['@identifier'] = identifier,
|
||||
['@item'] = item,
|
||||
['@count'] = 0
|
||||
}, function(rowsChanged)
|
||||
cb2()
|
||||
end)
|
||||
end)
|
||||
|
||||
end
|
||||
|
||||
scope(k, player.getIdentifier())
|
||||
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
Async.parallelLimit(tasks2, 5, function(results) end)
|
||||
|
||||
table.sort(userData.inventory, function(a,b)
|
||||
return a.label < b.label
|
||||
end)
|
||||
|
||||
cb()
|
||||
end)
|
||||
|
||||
end)
|
||||
|
||||
-- Get job and loadout
|
||||
table.insert(tasks, function(cb)
|
||||
|
||||
local tasks2 = {}
|
||||
|
||||
-- Get job name, grade and last position
|
||||
table.insert(tasks2, function(cb2)
|
||||
|
||||
local _source = source
|
||||
local tasks = {}
|
||||
|
||||
local userData = {
|
||||
accounts = {},
|
||||
inventory = {},
|
||||
job = {},
|
||||
loadout = {},
|
||||
playerName = GetPlayerName(_source),
|
||||
lastPosition = nil
|
||||
}
|
||||
|
||||
TriggerEvent('es:getPlayerFromId', _source, function(player)
|
||||
|
||||
-- Update user name in DB
|
||||
table.insert(tasks, function(cb)
|
||||
|
||||
MySQL.Async.execute(
|
||||
'UPDATE `users` SET `name` = @name WHERE `identifier` = @identifier',
|
||||
{
|
||||
['@identifier'] = player.getIdentifier(),
|
||||
['@name'] = userData.playerName
|
||||
},
|
||||
function(rowsChanged)
|
||||
cb()
|
||||
end
|
||||
)
|
||||
|
||||
end)
|
||||
|
||||
-- Get accounts
|
||||
table.insert(tasks, function(cb)
|
||||
|
||||
MySQL.Async.fetchAll(
|
||||
'SELECT * FROM `user_accounts` WHERE `identifier` = @identifier',
|
||||
{
|
||||
['@identifier'] = player.getIdentifier()
|
||||
},
|
||||
function(accounts)
|
||||
|
||||
for i=1, #Config.Accounts, 1 do
|
||||
for j=1, #accounts, 1 do
|
||||
if accounts[j].name == Config.Accounts[i] then
|
||||
table.insert(userData.accounts, {
|
||||
name = accounts[j].name,
|
||||
money = accounts[j].money,
|
||||
label = Config.AccountLabels[accounts[j].name]
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
cb()
|
||||
end
|
||||
)
|
||||
|
||||
end)
|
||||
|
||||
-- Get Inventory
|
||||
table.insert(tasks, function(cb)
|
||||
|
||||
MySQL.Async.fetchAll(
|
||||
'SELECT * FROM `user_inventory` WHERE `identifier` = @identifier',
|
||||
{
|
||||
['@identifier'] = player.getIdentifier()
|
||||
},
|
||||
function(inventory)
|
||||
|
||||
local tasks2 = {}
|
||||
|
||||
for i=1, #inventory, 1 do
|
||||
table.insert(userData.inventory, {
|
||||
name = inventory[i].item,
|
||||
count = inventory[i].count,
|
||||
label = ESX.Items[inventory[i].item].label,
|
||||
limit = ESX.Items[inventory[i].item].limit,
|
||||
usable = ESX.UsableItemsCallbacks[inventory[i].item] ~= nil,
|
||||
rare = ESX.Items[inventory[i].item].rare,
|
||||
canRemove = ESX.Items[inventory[i].item].canRemove,
|
||||
})
|
||||
end
|
||||
|
||||
for k,v in pairs(ESX.Items) do
|
||||
|
||||
local found = false
|
||||
|
||||
for j=1, #userData.inventory, 1 do
|
||||
if userData.inventory[j].name == k then
|
||||
found = true
|
||||
break
|
||||
end
|
||||
end
|
||||
MySQL.Async.fetchAll('SELECT * FROM `users` WHERE `identifier` = @identifier', {
|
||||
['@identifier'] = player.getIdentifier()
|
||||
}, function(result)
|
||||
userData.job['name'] = result[1].job
|
||||
userData.job['grade'] = result[1].job_grade
|
||||
|
||||
if not found then
|
||||
if result[1].loadout ~= nil then
|
||||
userData.loadout = json.decode(result[1].loadout)
|
||||
end
|
||||
|
||||
table.insert(userData.inventory, {
|
||||
name = k,
|
||||
count = 0,
|
||||
label = ESX.Items[k].label,
|
||||
limit = ESX.Items[k].limit,
|
||||
usable = ESX.UsableItemsCallbacks[k] ~= nil,
|
||||
rare = ESX.Items[k].rare,
|
||||
canRemove = ESX.Items[k].canRemove,
|
||||
})
|
||||
|
||||
local scope = function(item, identifier)
|
||||
if result[1].position ~= nil then
|
||||
userData.lastPosition = json.decode(result[1].position)
|
||||
end
|
||||
|
||||
table.insert(tasks2, function(cb2)
|
||||
cb2()
|
||||
end)
|
||||
|
||||
MySQL.Async.execute(
|
||||
'INSERT INTO user_inventory (identifier, item, count) VALUES (@identifier, @item, @count)',
|
||||
{
|
||||
['@identifier'] = identifier,
|
||||
['@item'] = item,
|
||||
['@count'] = 0
|
||||
},
|
||||
function(rowsChanged)
|
||||
cb2()
|
||||
end
|
||||
)
|
||||
end)
|
||||
|
||||
end)
|
||||
-- Get job label
|
||||
table.insert(tasks2, function(cb2)
|
||||
MySQL.Async.fetchAll('SELECT * FROM `jobs` WHERE `name` = @name', {
|
||||
['@name'] = userData.job.name
|
||||
}, function(result)
|
||||
userData.job['label'] = result[1].label
|
||||
cb2()
|
||||
end)
|
||||
end)
|
||||
|
||||
end
|
||||
-- Get job grade data
|
||||
table.insert(tasks2, function(cb2)
|
||||
|
||||
scope(k, player.getIdentifier())
|
||||
MySQL.Async.fetchAll('SELECT * FROM `job_grades` WHERE `job_name` = @job_name AND `grade` = @grade',
|
||||
{
|
||||
['@job_name'] = userData.job.name,
|
||||
['@grade'] = userData.job.grade
|
||||
}, function(result)
|
||||
|
||||
end
|
||||
userData.job['grade_name'] = result[1].name
|
||||
userData.job['grade_label'] = result[1].label
|
||||
userData.job['grade_salary'] = result[1].salary
|
||||
|
||||
end
|
||||
userData.job['skin_male'] = {}
|
||||
userData.job['skin_female'] = {}
|
||||
|
||||
Async.parallelLimit(tasks2, 5, function(results) end)
|
||||
if result[1].skin_male ~= nil then
|
||||
userData.job['skin_male'] = json.decode(result[1].skin_male)
|
||||
end
|
||||
|
||||
table.sort(userData.inventory, function(a,b)
|
||||
return a.label < b.label
|
||||
end)
|
||||
if result[1].skin_female ~= nil then
|
||||
userData.job['skin_female'] = json.decode(result[1].skin_female)
|
||||
end
|
||||
|
||||
cb()
|
||||
end
|
||||
)
|
||||
cb2()
|
||||
end)
|
||||
|
||||
end)
|
||||
end)
|
||||
|
||||
-- Get job and loadout
|
||||
table.insert(tasks, function(cb)
|
||||
Async.series(tasks2, cb)
|
||||
|
||||
local tasks2 = {}
|
||||
end)
|
||||
|
||||
-- Get job name, grade and last position
|
||||
table.insert(tasks2, function(cb2)
|
||||
-- Run Tasks
|
||||
Async.parallel(tasks, function(results)
|
||||
|
||||
MySQL.Async.fetchAll(
|
||||
'SELECT * FROM `users` WHERE `identifier` = @identifier',
|
||||
{
|
||||
['@identifier'] = player.getIdentifier()
|
||||
},
|
||||
function(result)
|
||||
local xPlayer = CreateExtendedPlayer(player, userData.accounts, userData.inventory, userData.job, userData.loadout, userData.playerName, userData.lastPosition)
|
||||
|
||||
userData.job['name'] = result[1].job
|
||||
userData.job['grade'] = result[1].job_grade
|
||||
xPlayer.getMissingAccounts(function(missingAccounts)
|
||||
|
||||
if result[1].loadout ~= nil then
|
||||
userData.loadout = json.decode(result[1].loadout)
|
||||
end
|
||||
if #missingAccounts > 0 then
|
||||
|
||||
if result[1].position ~= nil then
|
||||
userData.lastPosition = json.decode(result[1].position)
|
||||
end
|
||||
for i=1, #missingAccounts, 1 do
|
||||
table.insert(xPlayer.accounts, {
|
||||
name = missingAccounts[i],
|
||||
money = 0,
|
||||
label = Config.AccountLabels[missingAccounts[i]]
|
||||
})
|
||||
end
|
||||
|
||||
cb2()
|
||||
xPlayer.createAccounts(missingAccounts)
|
||||
end
|
||||
|
||||
end
|
||||
)
|
||||
ESX.Players[_source] = xPlayer
|
||||
|
||||
end)
|
||||
TriggerEvent('esx:playerLoaded', _source)
|
||||
|
||||
-- Get job label
|
||||
table.insert(tasks2, function(cb2)
|
||||
TriggerClientEvent('esx:playerLoaded', _source, {
|
||||
identifier = xPlayer.identifier,
|
||||
accounts = xPlayer.getAccounts(),
|
||||
inventory = xPlayer.getInventory(),
|
||||
job = xPlayer.getJob(),
|
||||
loadout = xPlayer.getLoadout(),
|
||||
lastPosition = xPlayer.getLastPosition(),
|
||||
money = xPlayer.get('money')
|
||||
})
|
||||
|
||||
MySQL.Async.fetchAll(
|
||||
'SELECT * FROM `jobs` WHERE `name` = @name',
|
||||
{
|
||||
['@name'] = userData.job.name
|
||||
},
|
||||
function(result)
|
||||
xPlayer.player.displayMoney(xPlayer.get('money'))
|
||||
|
||||
userData.job['label'] = result[1].label
|
||||
end)
|
||||
|
||||
cb2()
|
||||
end)
|
||||
|
||||
end
|
||||
)
|
||||
|
||||
end)
|
||||
|
||||
-- Get job grade data
|
||||
table.insert(tasks2, function(cb2)
|
||||
|
||||
MySQL.Async.fetchAll(
|
||||
'SELECT * FROM `job_grades` WHERE `job_name` = @job_name AND `grade` = @grade',
|
||||
{
|
||||
['@job_name'] = userData.job.name,
|
||||
['@grade'] = userData.job.grade
|
||||
},
|
||||
function(result)
|
||||
|
||||
userData.job['grade_name'] = result[1].name
|
||||
userData.job['grade_label'] = result[1].label
|
||||
userData.job['grade_salary'] = result[1].salary
|
||||
|
||||
userData.job['skin_male'] = {}
|
||||
userData.job['skin_female'] = {}
|
||||
|
||||
if result[1].skin_male ~= nil then
|
||||
userData.job['skin_male'] = json.decode(result[1].skin_male)
|
||||
end
|
||||
|
||||
if result[1].skin_female ~= nil then
|
||||
userData.job['skin_female'] = json.decode(result[1].skin_female)
|
||||
end
|
||||
|
||||
cb2()
|
||||
|
||||
end
|
||||
)
|
||||
|
||||
end)
|
||||
|
||||
Async.series(tasks2, cb)
|
||||
|
||||
end)
|
||||
|
||||
-- Run Tasks
|
||||
Async.parallel(tasks, function(results)
|
||||
|
||||
local xPlayer = CreateExtendedPlayer(player, userData.accounts, userData.inventory, userData.job, userData.loadout, userData.playerName, userData.lastPosition)
|
||||
|
||||
xPlayer.getMissingAccounts(function(missingAccounts)
|
||||
|
||||
if #missingAccounts > 0 then
|
||||
|
||||
for i=1, #missingAccounts, 1 do
|
||||
table.insert(xPlayer.accounts, {
|
||||
name = missingAccounts[i],
|
||||
money = 0,
|
||||
label = Config.AccountLabels[missingAccounts[i]]
|
||||
})
|
||||
end
|
||||
|
||||
xPlayer.createAccounts(missingAccounts)
|
||||
end
|
||||
|
||||
ESX.Players[_source] = xPlayer
|
||||
|
||||
TriggerEvent('esx:playerLoaded', _source)
|
||||
|
||||
TriggerClientEvent('esx:playerLoaded', _source, {
|
||||
identifier = xPlayer.identifier,
|
||||
accounts = xPlayer.getAccounts(),
|
||||
inventory = xPlayer.getInventory(),
|
||||
job = xPlayer.getJob(),
|
||||
loadout = xPlayer.getLoadout(),
|
||||
lastPosition = xPlayer.getLastPosition(),
|
||||
money = xPlayer.get('money')
|
||||
})
|
||||
|
||||
xPlayer.player.displayMoney(xPlayer.get('money'))
|
||||
|
||||
end)
|
||||
|
||||
end)
|
||||
|
||||
end)
|
||||
end)
|
||||
|
||||
end)
|
||||
|
||||
AddEventHandler('playerDropped', function(reason)
|
||||
local _source = source
|
||||
local xPlayer = ESX.GetPlayerFromId(_source)
|
||||
|
||||
local _source = source
|
||||
local xPlayer = ESX.GetPlayerFromId(_source)
|
||||
|
||||
if xPlayer ~= nil then
|
||||
|
||||
TriggerEvent('esx:playerDropped', _source, reason)
|
||||
|
||||
ESX.SavePlayer(xPlayer, function()
|
||||
ESX.Players[_source] = nil
|
||||
ESX.LastPlayerData[_source] = nil
|
||||
end)
|
||||
|
||||
end
|
||||
if xPlayer ~= nil then
|
||||
TriggerEvent('esx:playerDropped', _source, reason)
|
||||
|
||||
ESX.SavePlayer(xPlayer, function()
|
||||
ESX.Players[_source] = nil
|
||||
ESX.LastPlayerData[_source] = nil
|
||||
end)
|
||||
end
|
||||
end)
|
||||
|
||||
RegisterServerEvent('esx:updateLoadout')
|
||||
@@ -310,293 +264,271 @@ end)
|
||||
|
||||
RegisterServerEvent('esx:giveInventoryItem')
|
||||
AddEventHandler('esx:giveInventoryItem', function(target, type, itemName, itemCount)
|
||||
local _source = source
|
||||
|
||||
local _source = source
|
||||
local sourceXPlayer = ESX.GetPlayerFromId(_source)
|
||||
local targetXPlayer = ESX.GetPlayerFromId(target)
|
||||
|
||||
local sourceXPlayer = ESX.GetPlayerFromId(_source)
|
||||
local targetXPlayer = ESX.GetPlayerFromId(target)
|
||||
if type == 'item_standard' then
|
||||
|
||||
if type == 'item_standard' then
|
||||
local sourceItem = sourceXPlayer.getInventoryItem(itemName)
|
||||
local targetItem = targetXPlayer.getInventoryItem(itemName)
|
||||
|
||||
local sourceItem = sourceXPlayer.getInventoryItem(itemName)
|
||||
local targetItem = targetXPlayer.getInventoryItem(itemName)
|
||||
if itemCount > 0 and sourceItem.count >= itemCount then
|
||||
|
||||
if itemCount > 0 and sourceItem.count >= itemCount then
|
||||
if targetItem.limit ~= -1 and (targetItem.count + itemCount) > targetItem.limit then
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('ex_inv_lim', targetXPlayer.name))
|
||||
else
|
||||
sourceXPlayer.removeInventoryItem(itemName, itemCount)
|
||||
targetXPlayer.addInventoryItem (itemName, itemCount)
|
||||
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('gave_item', itemCount, ESX.Items[itemName].label, targetXPlayer.name))
|
||||
TriggerClientEvent('esx:showNotification', target, _U('received_item', itemCount, ESX.Items[itemName].label, sourceXPlayer.name))
|
||||
end
|
||||
|
||||
if targetItem.limit ~= -1 and (targetItem.count + itemCount) > targetItem.limit then
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('ex_inv_lim', targetXPlayer.name))
|
||||
else
|
||||
sourceXPlayer.removeInventoryItem(itemName, itemCount)
|
||||
targetXPlayer.addInventoryItem (itemName, itemCount)
|
||||
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('gave_item', itemCount, ESX.Items[itemName].label, targetXPlayer.name))
|
||||
TriggerClientEvent('esx:showNotification', target, _U('received_item', itemCount, ESX.Items[itemName].label, sourceXPlayer.name))
|
||||
end
|
||||
else
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('imp_invalid_quantity'))
|
||||
end
|
||||
|
||||
else
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('imp_invalid_quantity'))
|
||||
end
|
||||
elseif type == 'item_money' then
|
||||
|
||||
elseif type == 'item_money' then
|
||||
if itemCount > 0 and sourceXPlayer.player.get('money') >= itemCount then
|
||||
|
||||
if itemCount > 0 and sourceXPlayer.player.get('money') >= itemCount then
|
||||
sourceXPlayer.removeMoney(itemCount)
|
||||
targetXPlayer.addMoney (itemCount)
|
||||
|
||||
sourceXPlayer.removeMoney(itemCount)
|
||||
targetXPlayer.addMoney (itemCount)
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('gave_money', itemCount, targetXPlayer.name))
|
||||
TriggerClientEvent('esx:showNotification', target, _U('received_money', itemCount, sourceXPlayer.name))
|
||||
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('gave_money', itemCount, targetXPlayer.name))
|
||||
TriggerClientEvent('esx:showNotification', target, _U('received_money', itemCount, sourceXPlayer.name))
|
||||
else
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('imp_invalid_amount'))
|
||||
end
|
||||
|
||||
else
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('imp_invalid_amount'))
|
||||
end
|
||||
elseif type == 'item_account' then
|
||||
|
||||
elseif type == 'item_account' then
|
||||
if itemCount > 0 and sourceXPlayer.getAccount(itemName).money >= itemCount then
|
||||
|
||||
if itemCount > 0 and sourceXPlayer.getAccount(itemName).money >= itemCount then
|
||||
sourceXPlayer.removeAccountMoney(itemName, itemCount)
|
||||
targetXPlayer.addAccountMoney (itemName, itemCount)
|
||||
|
||||
sourceXPlayer.removeAccountMoney(itemName, itemCount)
|
||||
targetXPlayer.addAccountMoney (itemName, itemCount)
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('gave_account_money', itemCount, Config.AccountLabels[itemName], targetXPlayer.name))
|
||||
TriggerClientEvent('esx:showNotification', target, _U('received_account_money', itemCount, Config.AccountLabels[itemName], sourceXPlayer.name))
|
||||
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('gave_account_money', itemCount, Config.AccountLabels[itemName], targetXPlayer.name))
|
||||
TriggerClientEvent('esx:showNotification', target, _U('received_account_money', itemCount, Config.AccountLabels[itemName], sourceXPlayer.name))
|
||||
else
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('imp_invalid_amount'))
|
||||
end
|
||||
|
||||
else
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('imp_invalid_amount'))
|
||||
end
|
||||
|
||||
elseif type == 'item_weapon' then
|
||||
|
||||
sourceXPlayer.removeWeapon(itemName)
|
||||
targetXPlayer.addWeapon(itemName, itemCount)
|
||||
|
||||
local weaponLabel = ESX.GetWeaponLabel(itemName)
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('gave_weapon', weaponLabel, itemCount, targetXPlayer.name))
|
||||
TriggerClientEvent('esx:showNotification', target, _U('received_weapon', weaponLabel, itemCount, sourceXPlayer.name))
|
||||
end
|
||||
elseif type == 'item_weapon' then
|
||||
|
||||
sourceXPlayer.removeWeapon(itemName)
|
||||
targetXPlayer.addWeapon(itemName, itemCount)
|
||||
|
||||
local weaponLabel = ESX.GetWeaponLabel(itemName)
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('gave_weapon', weaponLabel, itemCount, targetXPlayer.name))
|
||||
TriggerClientEvent('esx:showNotification', target, _U('received_weapon', weaponLabel, itemCount, sourceXPlayer.name))
|
||||
end
|
||||
|
||||
end)
|
||||
|
||||
RegisterServerEvent('esx:removeInventoryItem')
|
||||
AddEventHandler('esx:removeInventoryItem', function(type, itemName, itemCount)
|
||||
local _source = source
|
||||
|
||||
local _source = source
|
||||
if type == 'item_standard' then
|
||||
|
||||
if type == 'item_standard' then
|
||||
if itemCount == nil or itemCount <= 0 then
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('imp_invalid_quantity'))
|
||||
else
|
||||
|
||||
if itemCount == nil or itemCount <= 0 then
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('imp_invalid_quantity'))
|
||||
else
|
||||
local xPlayer = ESX.GetPlayerFromId(source)
|
||||
local foundItem = nil
|
||||
|
||||
local xPlayer = ESX.GetPlayerFromId(source)
|
||||
local foundItem = nil
|
||||
for i=1, #xPlayer.inventory, 1 do
|
||||
if xPlayer.inventory[i].name == itemName then
|
||||
foundItem = xPlayer.inventory[i]
|
||||
end
|
||||
end
|
||||
|
||||
for i=1, #xPlayer.inventory, 1 do
|
||||
if xPlayer.inventory[i].name == itemName then
|
||||
foundItem = xPlayer.inventory[i]
|
||||
end
|
||||
end
|
||||
if itemCount > foundItem.count then
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('imp_invalid_quantity'))
|
||||
else
|
||||
|
||||
if itemCount > foundItem.count then
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('imp_invalid_quantity'))
|
||||
else
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('delete_five_min'))
|
||||
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('delete_five_min'))
|
||||
SetTimeout(Config.RemoveInventoryItemDelay, function()
|
||||
local remainingCount = xPlayer.getInventoryItem(itemName).count
|
||||
local total = itemCount
|
||||
|
||||
SetTimeout(Config.RemoveInventoryItemDelay, function()
|
||||
if remainingCount < itemCount then
|
||||
total = remainingCount
|
||||
end
|
||||
|
||||
local remainingCount = xPlayer.getInventoryItem(itemName).count
|
||||
local total = itemCount
|
||||
if total > 0 then
|
||||
xPlayer.removeInventoryItem(itemName, total)
|
||||
ESX.CreatePickup('item_standard', itemName, total, foundItem.label .. ' [' .. itemCount .. ']', _source)
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('threw') .. ' ' .. foundItem.label .. ' x' .. total)
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
if remainingCount < itemCount then
|
||||
total = remainingCount
|
||||
end
|
||||
end
|
||||
|
||||
if total > 0 then
|
||||
xPlayer.removeInventoryItem(itemName, total)
|
||||
ESX.CreatePickup('item_standard', itemName, total, foundItem.label .. ' [' .. itemCount .. ']', _source)
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('threw') .. ' ' .. foundItem.label .. ' x' .. total)
|
||||
end
|
||||
elseif type == 'item_money' then
|
||||
|
||||
end)
|
||||
if itemCount == nil or itemCount <= 0 then
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('imp_invalid_amount'))
|
||||
else
|
||||
|
||||
end
|
||||
local xPlayer = ESX.GetPlayerFromId(source)
|
||||
|
||||
end
|
||||
if itemCount > xPlayer.player.get('money') then
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('imp_invalid_amount'))
|
||||
else
|
||||
|
||||
elseif type == 'item_money' then
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('delete_five_min'))
|
||||
|
||||
if itemCount == nil or itemCount <= 0 then
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('imp_invalid_amount'))
|
||||
else
|
||||
SetTimeout(Config.RemoveInventoryItemDelay, function()
|
||||
local remainingCount = xPlayer.player.get('money')
|
||||
local total = itemCount
|
||||
|
||||
local xPlayer = ESX.GetPlayerFromId(source)
|
||||
if remainingCount < itemCount then
|
||||
total = remainingCount
|
||||
end
|
||||
|
||||
if itemCount > xPlayer.player.get('money') then
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('imp_invalid_amount'))
|
||||
else
|
||||
if total > 0 then
|
||||
xPlayer.removeMoney(total)
|
||||
ESX.CreatePickup('item_money', 'money', total, 'Cash' .. ' [' .. itemCount .. ']', _source)
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('threw') .. ' [Cash] $' .. total)
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('delete_five_min'))
|
||||
end
|
||||
|
||||
SetTimeout(Config.RemoveInventoryItemDelay, function()
|
||||
elseif type == 'item_account' then
|
||||
|
||||
local remainingCount = xPlayer.player.get('money')
|
||||
local total = itemCount
|
||||
if itemCount == nil or itemCount <= 0 then
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('imp_invalid_amount'))
|
||||
else
|
||||
|
||||
if remainingCount < itemCount then
|
||||
total = remainingCount
|
||||
end
|
||||
local xPlayer = ESX.GetPlayerFromId(source)
|
||||
|
||||
if total > 0 then
|
||||
xPlayer.removeMoney(total)
|
||||
ESX.CreatePickup('item_money', 'money', total, 'Cash' .. ' [' .. itemCount .. ']', _source)
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('threw') .. ' [Cash] $' .. total)
|
||||
end
|
||||
if itemCount > xPlayer.getAccount(itemName).money then
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('imp_invalid_amount'))
|
||||
else
|
||||
|
||||
end)
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('delete_five_min'))
|
||||
|
||||
end
|
||||
SetTimeout(Config.RemoveInventoryItemDelay, function()
|
||||
local remainingCount = xPlayer.getAccount(itemName).money
|
||||
local total = itemCount
|
||||
|
||||
end
|
||||
if remainingCount < itemCount then
|
||||
total = remainingCount
|
||||
end
|
||||
|
||||
elseif type == 'item_account' then
|
||||
if total > 0 then
|
||||
xPlayer.removeAccountMoney(itemName, total)
|
||||
ESX.CreatePickup('item_account', itemName, total, Config.AccountLabels[itemName] .. ' [' .. itemCount .. ']', _source)
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('threw') .. ' [Cash] $' .. total)
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
if itemCount == nil or itemCount <= 0 then
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('imp_invalid_amount'))
|
||||
else
|
||||
end
|
||||
|
||||
local xPlayer = ESX.GetPlayerFromId(source)
|
||||
elseif type == 'item_weapon' then
|
||||
|
||||
if itemCount > xPlayer.getAccount(itemName).money then
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('imp_invalid_amount'))
|
||||
else
|
||||
local xPlayer = ESX.GetPlayerFromId(source)
|
||||
local weaponName = itemName
|
||||
local weaponLabel = ESX.GetWeaponLabel(weaponName)
|
||||
local weaponPickup = 'PICKUP_' .. weaponName
|
||||
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('delete_five_min'))
|
||||
|
||||
SetTimeout(Config.RemoveInventoryItemDelay, function()
|
||||
xPlayer.removeWeapon(itemName)
|
||||
if Config.EnableWeaponPickup then
|
||||
TriggerClientEvent('esx:pickupWeapon', _source, weaponPickup, weaponName, itemCount)
|
||||
end
|
||||
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('delete_five_min'))
|
||||
|
||||
SetTimeout(Config.RemoveInventoryItemDelay, function()
|
||||
|
||||
local remainingCount = xPlayer.getAccount(itemName).money
|
||||
local total = itemCount
|
||||
|
||||
if remainingCount < itemCount then
|
||||
total = remainingCount
|
||||
end
|
||||
|
||||
if total > 0 then
|
||||
xPlayer.removeAccountMoney(itemName, total)
|
||||
ESX.CreatePickup('item_account', itemName, total, Config.AccountLabels[itemName] .. ' [' .. itemCount .. ']', _source)
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('threw') .. ' [Cash] $' .. total)
|
||||
end
|
||||
|
||||
end)
|
||||
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
elseif type == 'item_weapon' then
|
||||
|
||||
local xPlayer = ESX.GetPlayerFromId(source)
|
||||
local weaponName = itemName
|
||||
local weaponLabel = ESX.GetWeaponLabel(weaponName)
|
||||
local weaponPickup = 'PICKUP_' .. weaponName
|
||||
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('delete_five_min'))
|
||||
|
||||
SetTimeout(Config.RemoveInventoryItemDelay, function()
|
||||
|
||||
xPlayer.removeWeapon(itemName)
|
||||
if Config.EnableWeaponPickup then
|
||||
TriggerClientEvent('esx:pickupWeapon', _source, weaponPickup, weaponName, itemCount)
|
||||
end
|
||||
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('threw_weapon', weaponLabel, itemCount))
|
||||
|
||||
end)
|
||||
|
||||
end
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('threw_weapon', weaponLabel, itemCount))
|
||||
end)
|
||||
end
|
||||
|
||||
end)
|
||||
|
||||
RegisterServerEvent('esx:useItem')
|
||||
AddEventHandler('esx:useItem', function(itemName)
|
||||
local xPlayer = ESX.GetPlayerFromId(source)
|
||||
local count = xPlayer.getInventoryItem(itemName).count
|
||||
|
||||
local xPlayer = ESX.GetPlayerFromId(source)
|
||||
local count = xPlayer.getInventoryItem(itemName).count
|
||||
|
||||
if count > 0 then
|
||||
ESX.UseItem(source, itemName)
|
||||
else
|
||||
TriggerClientEvent('esx:showNotification', xPlayer.source, _U('act_imp'))
|
||||
end
|
||||
|
||||
if count > 0 then
|
||||
ESX.UseItem(source, itemName)
|
||||
else
|
||||
TriggerClientEvent('esx:showNotification', xPlayer.source, _U('act_imp'))
|
||||
end
|
||||
end)
|
||||
|
||||
RegisterServerEvent('esx:onPickup')
|
||||
AddEventHandler('esx:onPickup', function(id)
|
||||
local _source = source
|
||||
local pickup = ESX.Pickups[id]
|
||||
local xPlayer = ESX.GetPlayerFromId(_source)
|
||||
|
||||
local _source = source
|
||||
local pickup = ESX.Pickups[id]
|
||||
local xPlayer = ESX.GetPlayerFromId(_source)
|
||||
if pickup.type == 'item_standard' then
|
||||
|
||||
if pickup.type == 'item_standard' then
|
||||
local item = xPlayer.getInventoryItem(pickup.name)
|
||||
local canTake = ((item.limit == -1) and (pickup.count)) or ((item.limit - item.count > 0) and (item.limit - item.count)) or 0
|
||||
local total = pickup.count < canTake and pickup.count or canTake
|
||||
local remaining = pickup.count - total
|
||||
|
||||
local item = xPlayer.getInventoryItem(pickup.name)
|
||||
local canTake = ((item.limit == -1) and (pickup.count)) or ((item.limit - item.count > 0) and (item.limit - item.count)) or 0
|
||||
local total = pickup.count < canTake and pickup.count or canTake
|
||||
local remaining = pickup.count - total
|
||||
TriggerClientEvent('esx:removePickup', -1, id)
|
||||
|
||||
TriggerClientEvent('esx:removePickup', -1, id)
|
||||
if total > 0 then
|
||||
xPlayer.addInventoryItem(pickup.name, total)
|
||||
end
|
||||
|
||||
if total > 0 then
|
||||
xPlayer.addInventoryItem(pickup.name, total)
|
||||
end
|
||||
|
||||
if remaining > 0 then
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('cannot_pickup_room', item.label))
|
||||
ESX.CreatePickup('item_standard', pickup.name, remaining, item.label .. ' [' .. remaining .. ']', _source)
|
||||
end
|
||||
|
||||
elseif pickup.type == 'item_money' then
|
||||
TriggerClientEvent('esx:removePickup', -1, id)
|
||||
xPlayer.addMoney(pickup.count)
|
||||
elseif pickup.type == 'item_account' then
|
||||
TriggerClientEvent('esx:removePickup', -1, id)
|
||||
xPlayer.addAccountMoney(pickup.name, pickup.count)
|
||||
end
|
||||
if remaining > 0 then
|
||||
TriggerClientEvent('esx:showNotification', _source, _U('cannot_pickup_room', item.label))
|
||||
ESX.CreatePickup('item_standard', pickup.name, remaining, item.label .. ' [' .. remaining .. ']', _source)
|
||||
end
|
||||
|
||||
elseif pickup.type == 'item_money' then
|
||||
TriggerClientEvent('esx:removePickup', -1, id)
|
||||
xPlayer.addMoney(pickup.count)
|
||||
elseif pickup.type == 'item_account' then
|
||||
TriggerClientEvent('esx:removePickup', -1, id)
|
||||
xPlayer.addAccountMoney(pickup.name, pickup.count)
|
||||
end
|
||||
end)
|
||||
|
||||
ESX.RegisterServerCallback('esx:getPlayerData', function(source, cb)
|
||||
local xPlayer = ESX.GetPlayerFromId(source)
|
||||
|
||||
local xPlayer = ESX.GetPlayerFromId(source)
|
||||
|
||||
cb({
|
||||
identifier = xPlayer.identifier,
|
||||
accounts = xPlayer.getAccounts(),
|
||||
inventory = xPlayer.getInventory(),
|
||||
job = xPlayer.getJob(),
|
||||
loadout = xPlayer.getLoadout(),
|
||||
lastPosition = xPlayer.getLastPosition(),
|
||||
money = xPlayer.get('money')
|
||||
})
|
||||
|
||||
cb({
|
||||
identifier = xPlayer.identifier,
|
||||
accounts = xPlayer.getAccounts(),
|
||||
inventory = xPlayer.getInventory(),
|
||||
job = xPlayer.getJob(),
|
||||
loadout = xPlayer.getLoadout(),
|
||||
lastPosition = xPlayer.getLastPosition(),
|
||||
money = xPlayer.get('money')
|
||||
})
|
||||
end)
|
||||
|
||||
ESX.RegisterServerCallback('esx:getOtherPlayerData', function(source, cb, target)
|
||||
local xPlayer = ESX.GetPlayerFromId(target)
|
||||
|
||||
local xPlayer = ESX.GetPlayerFromId(target)
|
||||
|
||||
cb({
|
||||
identifier = xPlayer.identifier,
|
||||
accounts = xPlayer.getAccounts(),
|
||||
inventory = xPlayer.getInventory(),
|
||||
job = xPlayer.getJob(),
|
||||
loadout = xPlayer.getLoadout(),
|
||||
lastPosition = xPlayer.getLastPosition(),
|
||||
money = xPlayer.get('money')
|
||||
})
|
||||
|
||||
cb({
|
||||
identifier = xPlayer.identifier,
|
||||
accounts = xPlayer.getAccounts(),
|
||||
inventory = xPlayer.getInventory(),
|
||||
job = xPlayer.getJob(),
|
||||
loadout = xPlayer.getLoadout(),
|
||||
lastPosition = xPlayer.getLastPosition(),
|
||||
money = xPlayer.get('money')
|
||||
})
|
||||
end)
|
||||
|
||||
TriggerEvent("es:addGroup", "jobmaster", "user", function(group) end)
|
||||
|
||||
Reference in New Issue
Block a user