mirror of
https://github.com/esx-framework/esx_core.git
synced 2026-09-04 16:23:21 +00:00
Implemented weapon tint support (desc), closes #477
- Implemented two new xPlayer functions: - .getWeaponTint(weaponName) - .setWeaponTint(weaponName, weaponTintIndex) Thanks to @profex1999 for co authoring this! Co-Authored-By: Andrea Passarini <profex1999@users.noreply.github.com>
This commit is contained in:
co-authored by
Andrea Passarini
parent
8e13cf6613
commit
baa9ca3afc
@@ -189,4 +189,14 @@ Locales['de'] = {
|
||||
['ammo_snowball'] = 'snowball(s)',
|
||||
['ammo_flare'] = 'flare(s)',
|
||||
['ammo_flaregun'] = 'flare(s)',
|
||||
|
||||
-- Weapon Tints
|
||||
['tint_default'] = 'default skin',
|
||||
['tint_green'] = 'green skin',
|
||||
['tint_gold'] = 'gold skin',
|
||||
['tint_pink'] = 'pink skin',
|
||||
['tint_army'] = 'army skin',
|
||||
['tint_lspd'] = 'blue skin',
|
||||
['tint_orange'] = 'orange skin',
|
||||
['tint_platinum'] = 'platinum skin',
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user