From a617488c646a0c77e6a7badad0f4469a095ca29b Mon Sep 17 00:00:00 2001 From: Cem Date: Mon, 11 Sep 2017 22:24:48 +0300 Subject: [PATCH] A possible fix for needing a restart to work... --- client.lua | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/client.lua b/client.lua index b2842a6d..a246db11 100644 --- a/client.lua +++ b/client.lua @@ -11,7 +11,7 @@ local Keys = { } ESX = nil -local ped = GetPlayerPed(-1) +--local ped = GetPlayerPed(-1) local sitting = false local lastPos = nil local currentSitObj = nil @@ -39,6 +39,7 @@ Citizen.CreateThread(function() while true do Wait(0) --local object, distance = ESX.Game.GetClosestObject(objects) + local ped = GetPlayerPed(-1) local list = {} for k,v in pairs(objects) do local obj = GetClosestObjectOfType(GetEntityCoords(ped).x, GetEntityCoords(ped).y, GetEntityCoords(ped).z, 3.0, GetHashKey(v), false, true ,true) @@ -82,6 +83,7 @@ end) function sit(object) local isOccupied = nil + local ped = GetPlayerPed(-1) ESX.TriggerServerCallback('sit:getOccupied', function(occupied) isOccupied = false for k,v in pairs(occupied) do