From a17b44b1e77dae49c391f5a8387a9c04a8ac84a7 Mon Sep 17 00:00:00 2001 From: Linden Date: Mon, 28 Jun 2021 16:35:08 +1000 Subject: [PATCH] fix(esx): Disable autospawning - Fixes compatibility for players running basic-gamemode or maps --- [esx]/es_extended/client/main.lua | 13 ++++++++----- 1 file changed, 8 insertions(+), 5 deletions(-) diff --git a/[esx]/es_extended/client/main.lua b/[esx]/es_extended/client/main.lua index e5d6aec7..340ffde6 100644 --- a/[esx]/es_extended/client/main.lua +++ b/[esx]/es_extended/client/main.lua @@ -1,11 +1,14 @@ local pickups = {} Citizen.CreateThread(function() - while NetworkIsPlayerActive(PlayerId()) and not Config.Multichar do - Citizen.Wait(5) - DoScreenFadeOut(0) - TriggerServerEvent('esx:onPlayerJoined') - break + while not Config.Multichar do + Citizen.Wait(0) + if NetworkIsPlayerActive(PlayerId()) then + exports.spawnmanager:setAutoSpawn(false) + DoScreenFadeOut(0) + TriggerServerEvent('esx:onPlayerJoined') + break + end end end)