diff --git a/[core]/cron/server/main.lua b/[core]/cron/server/main.lua index 4228f089..e517d10e 100644 --- a/[core]/cron/server/main.lua +++ b/[core]/cron/server/main.lua @@ -20,7 +20,7 @@ end function OnTime(d, h, m) - for i=1, #Jobs, 1 do + for i = 1, #Jobs, 1 do if Jobs[i].h == h and Jobs[i].m == m then Jobs[i].cb(d, h, m) end diff --git a/[core]/es_extended/client/functions.lua b/[core]/es_extended/client/functions.lua index c59b406e..5a381fa9 100644 --- a/[core]/es_extended/client/functions.lua +++ b/[core]/es_extended/client/functions.lua @@ -77,8 +77,7 @@ function ESX.ShowNotification(message, type, length) print("[^1ERROR^7] ^5ESX Notify^7 is Missing!") end - - + function ESX.TextUI(message, type) if GetResourceState("esx_textui") ~= "missing" then return exports["esx_textui"]:TextUI(message, type) @@ -613,7 +612,7 @@ function ESX.Game.GetVehicleProperties(vehicle) if hasCustomXenonColor then customXenonColor = {customXenonColorR, customXenonColorG, customXenonColorB} end - + local hasCustomSecondaryColor = GetIsVehicleSecondaryColourCustom(vehicle) local customSecondaryColor = nil if hasCustomSecondaryColor then @@ -675,7 +674,7 @@ function ESX.Game.GetVehicleProperties(vehicle) pearlescentColor = pearlescentColor, wheelColor = wheelColor, - + dashboardColor = dashboardColor, interiorColor = interiorColor, @@ -1027,6 +1026,17 @@ function ESX.Game.Utils.DrawText3D(coords, text, size, font) ClearDrawOrigin() end +---@param account string Account name (money/bank/black_money) +---@return table|nil +function ESX.GetAccount(account) + for i = 1, #ESX.PlayerData.accounts, 1 do + if ESX.PlayerData.accounts[i].name == account then + return ESX.PlayerData.accounts[i] + end + end + return nil +end + function ESX.ShowInventory() if not Config.EnableDefaultInventory then return @@ -1038,7 +1048,7 @@ function ESX.ShowInventory() } local currentWeight = 0 - for i=1, #(ESX.PlayerData.accounts) do + for i = 1, #(ESX.PlayerData.accounts) do if ESX.PlayerData.accounts[i].money > 0 then local formattedMoney = TranslateCap('locale_currency', ESX.Math.GroupDigits(ESX.PlayerData.accounts[i].money)) local canDrop = ESX.PlayerData.accounts[i].name ~= 'bank' @@ -1105,7 +1115,7 @@ function ESX.ShowInventory() icon = "fas fa-weight", title = "Current Weight: "..currentWeight } - + ESX.CloseContext() ESX.OpenContext("right", elements, function(menu,element) diff --git a/[core]/es_extended/client/main.lua b/[core]/es_extended/client/main.lua index b4d85e5c..436c2056 100644 --- a/[core]/es_extended/client/main.lua +++ b/[core]/es_extended/client/main.lua @@ -337,7 +337,8 @@ if not Config.OxInventory then RegisterNetEvent('esx:removeWeapon') AddEventHandler('esx:removeWeapon', function(weapon) - RemoveWeaponFromPed(ESX.PlayerData.ped, joaat(weapon)) + local playerPed = ESX.PlayerData.ped + RemoveWeaponFromPed(playerPed, joaat(weapon)) SetPedAmmo(ESX.PlayerData.ped, joaat(weapon), 0) end) diff --git a/[core]/es_extended/common/functions.lua b/[core]/es_extended/common/functions.lua index f8d65bde..afee79b8 100644 --- a/[core]/es_extended/common/functions.lua +++ b/[core]/es_extended/common/functions.lua @@ -77,7 +77,7 @@ function ESX.DumpTable(table, nb) end s = '{\n' - for k,v in pairs(table) do + for k, v in pairs(table) do if type(k) ~= 'number' then k = '"'..k..'"' end for i = 1, nb, 1 do s = s .. " " diff --git a/[core]/es_extended/common/modules/table.lua b/[core]/es_extended/common/modules/table.lua index a1266069..0d5c0002 100644 --- a/[core]/es_extended/common/modules/table.lua +++ b/[core]/es_extended/common/modules/table.lua @@ -13,12 +13,12 @@ end function ESX.Table.Set(t) local set = {} - for _,v in ipairs(t) do set[v] = true end + for _, v in ipairs(t) do set[v] = true end return set end function ESX.Table.IndexOf(t, value) - for i=1, #t, 1 do + for i = 1, #t, 1 do if t[i] == value then return i end @@ -38,7 +38,7 @@ function ESX.Table.LastIndexOf(t, value) end function ESX.Table.Find(t, cb) - for i=1, #t, 1 do + for i = 1, #t, 1 do if cb(t[i]) then return t[i] end @@ -48,7 +48,7 @@ function ESX.Table.Find(t, cb) end function ESX.Table.FindIndex(t, cb) - for i=1, #t, 1 do + for i = 1, #t, 1 do if cb(t[i]) then return i end @@ -60,7 +60,7 @@ end function ESX.Table.Filter(t, cb) local newTable = {} - for i=1, #t, 1 do + for i = 1, #t, 1 do if cb(t[i]) then table.insert(newTable, t[i]) end @@ -72,7 +72,7 @@ end function ESX.Table.Map(t, cb) local newTable = {} - for i=1, #t, 1 do + for i = 1, #t, 1 do newTable[i] = cb(t[i], i) end @@ -95,7 +95,7 @@ function ESX.Table.Clone(t) local meta = getmetatable(t) local target = {} - for k,v in pairs(t) do + for k, v in pairs(t) do if type(v) == 'table' then target[k] = ESX.Table.Clone(v) else @@ -111,7 +111,7 @@ end function ESX.Table.Concat(t1, t2) local t3 = ESX.Table.Clone(t1) - for i=1, #t2, 1 do + for i = 1, #t2, 1 do table.insert(t3, t2[i]) end @@ -122,7 +122,7 @@ function ESX.Table.Join(t, sep) local sep = sep or ',' local str = '' - for i=1, #t, 1 do + for i = 1, #t, 1 do if i > 1 then str = str .. sep end diff --git a/[core]/es_extended/server/classes/player.lua b/[core]/es_extended/server/classes/player.lua index 11daefae..9249c984 100644 --- a/[core]/es_extended/server/classes/player.lua +++ b/[core]/es_extended/server/classes/player.lua @@ -129,7 +129,7 @@ function CreateExtendedPlayer(playerId, identifier, group, accounts, inventory, local minimalAccounts = {} - for i=1, #self.accounts do + for i = 1, #self.accounts do minimalAccounts[self.accounts[i].name] = self.accounts[i].money end @@ -137,11 +137,12 @@ function CreateExtendedPlayer(playerId, identifier, group, accounts, inventory, end function self.getAccount(account) - for i=1, #self.accounts do + for i = 1, #self.accounts do if self.accounts[i].name == account then return self.accounts[i] end end + return nil end function self.getInventory(minimal) @@ -170,7 +171,7 @@ function CreateExtendedPlayer(playerId, identifier, group, accounts, inventory, end local minimalLoadout = {} - for _,v in ipairs(self.loadout) do + for _, v in ipairs(self.loadout) do minimalLoadout[v.name] = {ammo = v.ammo} if v.tintIndex > 0 then minimalLoadout[v.name].tintIndex = v.tintIndex end @@ -270,7 +271,7 @@ function CreateExtendedPlayer(playerId, identifier, group, accounts, inventory, end function self.getInventoryItem(name, metadata) - for _,v in ipairs(self.inventory) do + for _, v in ipairs(self.inventory) do if v.name == name then return v end @@ -477,7 +478,7 @@ function CreateExtendedPlayer(playerId, identifier, group, accounts, inventory, function self.removeWeapon(weaponName) local weaponLabel - for k,v in ipairs(self.loadout) do + for k, v in ipairs(self.loadout) do if v.name == weaponName then weaponLabel = v.label @@ -504,7 +505,7 @@ function CreateExtendedPlayer(playerId, identifier, group, accounts, inventory, if component then if self.hasWeaponComponent(weaponName, weaponComponent) then - for k,v in ipairs(self.loadout[loadoutNum].components) do + for k, v in ipairs(self.loadout[loadoutNum].components) do if v == weaponComponent then table.remove(self.loadout[loadoutNum].components, k) break @@ -531,7 +532,7 @@ function CreateExtendedPlayer(playerId, identifier, group, accounts, inventory, local loadoutNum, weapon = self.getWeapon(weaponName) if weapon then - for _,v in ipairs(weapon.components) do + for _, v in ipairs(weapon.components) do if v == weaponComponent then return true end @@ -544,7 +545,7 @@ function CreateExtendedPlayer(playerId, identifier, group, accounts, inventory, end function self.hasWeapon(weaponName) - for _,v in ipairs(self.loadout) do + for _, v in ipairs(self.loadout) do if v.name == weaponName then return true end @@ -554,7 +555,7 @@ function CreateExtendedPlayer(playerId, identifier, group, accounts, inventory, end function self.hasItem(item, metadata) - for _,v in ipairs(self.inventory) do + for _, v in ipairs(self.inventory) do if (v.name == item) and (v.count >= 1) then return v, v.count end @@ -564,7 +565,7 @@ function CreateExtendedPlayer(playerId, identifier, group, accounts, inventory, end function self.getWeapon(weaponName) - for k,v in ipairs(self.loadout) do + for k, v in ipairs(self.loadout) do if v.name == weaponName then return k, v end diff --git a/[core]/es_extended/server/commands.lua b/[core]/es_extended/server/commands.lua index e6e91826..5573b56b 100644 --- a/[core]/es_extended/server/commands.lua +++ b/[core]/es_extended/server/commands.lua @@ -86,7 +86,7 @@ ESX.RegisterCommand({'cardel', 'dv'}, 'admin', function(xPlayer, args, showError DeleteEntity(PedVehicle) end local Vehicles = ESX.OneSync.GetVehiclesInArea(GetEntityCoords(GetPlayerPed(xPlayer.source)), tonumber(args.radius) or 5.0) - for i=1, #Vehicles do + for i = 1, #Vehicles do local Vehicle = NetworkGetEntityFromNetworkId(Vehicles[i]) if DoesEntityExist(Vehicle) then DeleteEntity(Vehicle) @@ -190,7 +190,7 @@ end, true, {help = TranslateCap('command_clearall')}) if not Config.OxInventory then ESX.RegisterCommand('clearinventory', 'admin', function(xPlayer, args, showError) - for k,v in ipairs(args.playerId.inventory) do + for k, v in ipairs(args.playerId.inventory) do if v.count > 0 then args.playerId.setInventoryItem(v.name, 0) end @@ -295,7 +295,7 @@ end, false) ESX.RegisterCommand('players', "admin", function(xPlayer, args, showError) local xPlayers = ESX.GetExtendedPlayers() -- Returns all xPlayers print("^5"..#xPlayers.." ^2online player(s)^0") - for i=1, #(xPlayers) do + for i = 1, #(xPlayers) do local xPlayer = xPlayers[i] print("^1[ ^2ID : ^5"..xPlayer.source.." ^0| ^2Name : ^5"..xPlayer.getName().." ^0 | ^2Group : ^5"..xPlayer.getGroup().." ^0 | ^2Identifier : ^5".. xPlayer.identifier .."^1]^0\n") end diff --git a/[core]/esx_identity/server/main.lua b/[core]/esx_identity/server/main.lua index 6dc01b43..86ef7150 100644 --- a/[core]/esx_identity/server/main.lua +++ b/[core]/esx_identity/server/main.lua @@ -338,7 +338,7 @@ else local xPlayers = ESX.GetExtendedPlayers() - for i=1, #(xPlayers) do + for i = 1, #(xPlayers) do if xPlayers[i] then checkIdentity(xPlayers[i]) end diff --git a/[core]/esx_menu_dialog/client/main.lua b/[core]/esx_menu_dialog/client/main.lua index 2720c412..2d5bfd0d 100644 --- a/[core]/esx_menu_dialog/client/main.lua +++ b/[core]/esx_menu_dialog/client/main.lua @@ -1,7 +1,7 @@ local Timeouts, OpenedMenus, MenuType = {}, {}, 'dialog' local function openMenu(namespace, name, data) - for i=1, #Timeouts, 1 do + for i = 1, #Timeouts, 1 do ESX.ClearTimeout(Timeouts[i]) end diff --git a/[core]/esx_menu_list/client/main.lua b/[core]/esx_menu_list/client/main.lua index 4d0af0c9..d4c45483 100644 --- a/[core]/esx_menu_list/client/main.lua +++ b/[core]/esx_menu_list/client/main.lua @@ -28,7 +28,7 @@ CreateThread(function() name = name, }) - for k,v in pairs(OpenedMenus) do + for k, v in pairs(OpenedMenus) do if v then OpenedMenuCount = OpenedMenuCount + 1 end diff --git a/[core]/esx_multicharacter/client/main.lua b/[core]/esx_multicharacter/client/main.lua index 7f1f4bc2..901acbc3 100644 --- a/[core]/esx_multicharacter/client/main.lua +++ b/[core]/esx_multicharacter/client/main.lua @@ -185,7 +185,7 @@ if ESX.GetConfig().Multichar then function SelectCharacterMenu(Characters, slots) local Character = next(Characters) local elements = {{title = TranslateCap('select_char') , icon = "fa-solid fa-users", description = TranslateCap('select_char_description') , unselectable = true}} - for k,v in pairs(Characters) do + for k, v in pairs(Characters) do if not v.model and v.skin then if v.skin.model then v.model = v.skin.model elseif v.skin.sex == 1 then v.model = mp_f_freemode_01 else v.model = mp_m_freemode_01 end end diff --git a/[core]/esx_skin/client/main.lua b/[core]/esx_skin/client/main.lua index 086a8cdf..367e27a6 100644 --- a/[core]/esx_skin/client/main.lua +++ b/[core]/esx_skin/client/main.lua @@ -16,11 +16,11 @@ function OpenMenu(submitCb, cancelCb, restrict) -- Restrict menu if restrict == nil then - for i=1, #components, 1 do + for i = 1, #components, 1 do _components[i] = components[i] end else - for i=1, #components, 1 do + for i = 1, #components, 1 do local found = false for j=1, #restrict, 1 do @@ -35,7 +35,7 @@ function OpenMenu(submitCb, cancelCb, restrict) end end -- Insert elements - for i=1, #_components, 1 do + for i = 1, #_components, 1 do local value = _components[i].value local componentId = _components[i].componentId @@ -54,7 +54,7 @@ function OpenMenu(submitCb, cancelCb, restrict) type = 'slider' } - for k,v in pairs(maxVals) do + for k, v in pairs(maxVals) do if k == _components[i].name then data.max = v break @@ -104,7 +104,7 @@ function OpenMenu(submitCb, cancelCb, restrict) local newData = {} - for i=1, #elements, 1 do + for i = 1, #elements, 1 do newData = {} newData.max = maxVals[elements[i].name]