From 94f61f2ed4780340c28785ad7b122bda6fb3f20b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=A9r=C3=A9mie=20N=27gadi?= Date: Sun, 13 Aug 2017 13:10:17 +0200 Subject: [PATCH] Fix wrong var names --- resources/[essential]/es_extended/client/functions.lua | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) diff --git a/resources/[essential]/es_extended/client/functions.lua b/resources/[essential]/es_extended/client/functions.lua index 765ef2ed..33e448c9 100644 --- a/resources/[essential]/es_extended/client/functions.lua +++ b/resources/[essential]/es_extended/client/functions.lua @@ -578,7 +578,7 @@ end ESX.Game.GetVehicleProperties = function(vehicle) - local colour1, colour2 = GetVehicleColours(vehicle) + local color1, color2 = GetVehicleColours(vehicle) local pearlescentColor, wheelColor = GetVehicleExtraColours(vehicle) return { @@ -591,8 +591,6 @@ ESX.Game.GetVehicleProperties = function(vehicle) health = GetEntityHealth(vehicle), dirtLevel = GetVehicleDirtLevel(vehicle), - color1 = colour1, - color2 = colour2, pearlescentColor = pearlescentColor, wheelColor = wheelColor, @@ -657,12 +655,12 @@ ESX.Game.SetVehicleProperties = function(vehicle, props) end if props.color1 ~= nil then - local colour1, colour2 = GetVehicleColours(vehicle) + local color1, color2 = GetVehicleColours(vehicle) SetVehicleColours(vehicle, props.color1, color2) end if props.color2 ~= nil then - local colour1, colour2 = GetVehicleColours(vehicle) + local color1, color2 = GetVehicleColours(vehicle) SetVehicleColours(vehicle, color1, props.color2) end