Causing the marker on the ground to blink very fast

This will fix the issue with the ground marker blinking very fast needs to be ran every frame
This commit is contained in:
JakeRyan1
2018-10-19 02:10:30 -04:00
committed by GitHub
parent 565af10b6c
commit 947b808326
+2 -2
View File
@@ -116,7 +116,7 @@ end)
-- Display markers
Citizen.CreateThread(function()
while true do
Citizen.Wait(10)
Citizen.Wait(0)
local coords = GetEntityCoords(GetPlayerPed(-1))
for k,v in pairs(Config.Zones) do
@@ -177,4 +177,4 @@ Citizen.CreateThread(function()
Citizen.Wait(500)
end
end
end)
end)